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- <injector>
- <interfaces>
- <add>
- <classname>com/dreamscape/b/a/a</classname>
- <interface>Node</interface>
- </add>
- <add>
- <classname>com/dreamscape/m</classname>
- <interface>CollisionMap</interface>
- </add>
- <add>
- <classname>com/dreamscape/aG</classname>
- <interface>Interface</interface>
- </add>
- <add>
- <classname>com/dreamscape/V</classname>
- <interface>Npc</interface>
- </add>
- <add>
- <classname>com/dreamscape/N</classname>
- <interface>Character</interface>
- </add>
- <add>
- <classname>com/dreamscape/b/a/a/a</classname>
- <interface>Deque</interface>
- </add>
- <add>
- <classname>com/dreamscape/X</classname>
- <interface>SceneObjectTile</interface>
- </add>
- <add>
- <classname>com/dreamscape/Y</classname>
- <interface>SceneObjectTile</interface>
- </add>
- <add>
- <classname>com/dreamscape/Z</classname>
- <interface>SceneObjectTile</interface>
- </add>
- <add>
- <classname>com/dreamscape/aa</classname>
- <interface>SceneObjectTile</interface>
- </add>
- <add>
- <classname>com/dreamscape/z</classname>
- <interface>SceneObjectTile</interface>
- </add>
- <add>
- <classname>com/dreamscape/aD</classname>
- <interface>Ground</interface>
- </add>
- <add>
- <classname>com/dreamscape/G</classname>
- <interface>Item</interface>
- </add>
- <add>
- <classname>com/dreamscape/af</classname>
- <interface>Player</interface>
- </add>
- <add>
- <classname>com/dreamscape/aK</classname>
- <interface>Scene</interface>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <interface>Client</interface>
- </add>
- <add>
- <classname>com/dreamscape/a/a/b/a</classname>
- <interface>NpcDef</interface>
- </add>
- </interfaces>
- <getters>
- <add>
- <accessor>Node</accessor>
- <field>d</field>
- <methodname>getNext</methodname>
- <desc>%sNode</desc>
- <descfield>Lcom/dreamscape/b/a/a/d;</descfield>
- </add>
- <add>
- <accessor>Node</accessor>
- <field>id</field>
- <methodname>getKey</methodname>
- <desc>J</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <accessor>CollisionMap</accessor>
- <field>e</field>
- <methodname>getFlags</methodname>
- <desc>[[I</desc>
- <descfield>[[I</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <field>dF</field>
- <methodname>getItems</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <field>dE</field>
- <methodname>getStackSizes</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <field>text</field>
- <methodname>getMessage</methodname>
- <desc>Ljava/lang/String;</desc>
- <descfield>Ljava/lang/String;</descfield>
- </add>
- <add>
- <accessor>Npc</accessor>
- <field>a</field>
- <methodname>getDef</methodname>
- <desc>%sNpcDef</desc>
- <descfield>Lcom/dreamscape/a/a/b/a;</descfield>
- </add>
- <add>
- <accessor>NpcDef</accessor>
- <field>name</field>
- <methodname>getNpcName</methodname>
- <desc>Ljava/lang/String;</desc>
- <descfield>Ljava/lang/String;</descfield>
- </add>
- <add>
- <accessor>NpcDef</accessor>
- <field>id</field>
- <methodname>getId</methodname>
- <desc>I</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>he</field>
- <methodname>getAnimation</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>hl</field>
- <methodname>getCurrentHealth</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>hm</field>
- <methodname>getMaxHealth</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>gN</field>
- <methodname>getInteractingEntity</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>hk</field>
- <methodname>getLoopCycleStatus</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>x</field>
- <methodname>getX</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>y</field>
- <methodname>getY</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Deque</accessor>
- <field>d</field>
- <methodname>getCurrent</methodname>
- <desc>%sNode</desc>
- <descfield>Lcom/dreamscape/b/a/a;</descfield>
- </add>
- <add>
- <accessor>Deque</accessor>
- <field>c</field>
- <methodname>getHead</methodname>
- <desc>%sNode</desc>
- <descfield>Lcom/dreamscape/b/a/a;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/X</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <desc>J</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <classname>com/dreamscape/Y</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <desc>J</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <classname>com/dreamscape/Z</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <desc>J</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <classname>com/dreamscape/aa</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <desc>J</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <classname>com/dreamscape/z</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <desc>J</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>a</field>
- <methodname>getWallObject</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Lcom/dreamscape/X;</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>a</field>
- <methodname>getWallDecoration</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Lcom/dreamscape/Y;</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>a</field>
- <methodname>getGroundDecoration</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Lcom/dreamscape/Z;</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>a</field>
- <methodname>getGroundItem</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Lcom/dreamscape/aa;</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>a</field>
- <methodname>getInteractiveObjects</methodname>
- <desc>[%sSceneObjectTile</desc>
- <descfield>[Lcom/dreamscape/z;</descfield>
- </add>
- <add>
- <accessor>Item</accessor>
- <field>ID</field>
- <methodname>getId</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Player</accessor>
- <field>name</field>
- <methodname>getName</methodname>
- <desc>Ljava/lang/String;</desc>
- <descfield>Ljava/lang/String;</descfield>
- </add>
- <add>
- <accessor>Player</accessor>
- <field>cO</field>
- <methodname>getEquipment</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Scene</accessor>
- <field>a</field>
- <methodname>getGroundArray</methodname>
- <desc>[[[%sGround</desc>
- <descfield>[[[Lcom/dreamscape/aD;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>fa</field>
- <methodname>getBackDialogId</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>eE</field>
- <methodname>getInputDialogState</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>dz</field>
- <methodname>getBaseX</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>dA</field>
- <methodname>getBaseY</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>a</field>
- <methodname>getCollisionMap</methodname>
- <desc>[%sCollisionMap</desc>
- <descfield>[Lcom/dreamscape/m;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>O</field>
- <methodname>getCurrentExp</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>a</field>
- <methodname>getGroundItems</methodname>
- <desc>[[[%sDeque</desc>
- <descfield>[[[Lcom/dreamscape/b/a/a/a;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>ae</field>
- <methodname>isLoggedIn</methodname>
- <desc>Z</desc>
- <descfield>Z</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>bj</field>
- <methodname>getLoopCycle</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>a</field>
- <methodname>getMyPlayer</methodname>
- <desc>%sPlayer</desc>
- <descfield>Lcom/dreamscape/af;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>a</field>
- <methodname>getNpcs</methodname>
- <desc>[%sNpc</desc>
- <descfield>[Lcom/dreamscape/V;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aV</field>
- <methodname>getOpenInterfaceId</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>cK</field>
- <methodname>getPlane</methodname>
- <desc>I</desc>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>a</field>
- <methodname>getPlayers</methodname>
- <desc>[%sPlayer</desc>
- <descfield>[Lcom/dreamscape/af;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>a</field>
- <methodname>getScene</methodname>
- <desc>%sScene</desc>
- <descfield>Lcom/dreamscape/aK;</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aY</field>
- <methodname>getMenuAction1</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aV</field>
- <methodname>getMenuAction2</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aW</field>
- <methodname>getMenuAction3</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aX</field>
- <methodname>getMenuActionId</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>Q</field>
- <methodname>getCurrentStats</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aS</field>
- <methodname>getSettings</methodname>
- <desc>[I</desc>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>com/dreamscape/aG</classname>
- <into>com/dreamscape/GameClient</into>
- <field>a</field>
- <methodname>getInterfaceCache</methodname>
- <desc>[%sInterface</desc>
- <descfield>[Lcom/dreamscape/aG;</descfield>
- </add>
- </getters>
- <setters>
- <add>
- <classname>com/dreamscape/GameClient</classname>
- <into>com/dreamscape/GameClient</into>
- <field>aT</field>
- <methodname>setInterface</methodname>
- <descfield>I</descfield>
- </add>
- </setters>
- <invokers>
- <add>
- <accessor>Client</accessor>
- <methodname>walkTo</methodname>
- <invokemethod>a</invokemethod>
- <desc>Z</desc>
- <argsdesc>(IIIIIIIIIZI)</argsdesc>
- </add>
- <add>
- <accessor>Client</accessor>
- <methodname>doAction</methodname>
- <invokemethod>s</invokemethod>
- <desc>V</desc>
- <argsdesc>(I)</argsdesc>
- </add>
- </invokers>
- <callbacks>
- <add>
- <accessor>Client</accessor>
- <methodname>a</methodname>
- <desc>(Ljava/lang/String;ILjava/lang/String;)V</desc>
- <callclass>org/rev317/min/callback/MessageCallback</callclass>
- <callmethod>messageListenerHook</callmethod>
- <calldesc>(ILjava/lang/String;Ljava/lang/String;)V</calldesc>
- <callargs>1,2,0</callargs>
- </add>
- <add>
- <accessor>Client</accessor>
- <methodname>s</methodname>
- <desc>(I)V</desc>
- <callclass>org/rev317/min/callback/MenuAction</callclass>
- <callmethod>intercept</callmethod>
- <calldesc>(I)V</calldesc>
- <callargs>0</callargs>
- </add>
- </callbacks>
- </injector>
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