Advertisement
Guest User

Untitled

a guest
Oct 15th, 2019
163
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 101.20 KB | None | 0 0
  1. [ Lethality Remastered ]
  2.  
  3. settings_invisible_mode = 0
  4. ragebot_enabled = 0
  5. ragebot_auto_revolver = 0
  6. ragebot_min_damage = 0.000000
  7. ragebot_point_scale = 0.000000
  8. ragebot_multi_point = 0
  9. ragebot_priorized_hitbox = 0
  10. ragebot_hitboxes = 0,1,2,3,4,5,6,7,8,9,10,11,12,13
  11. ragebot_auto_crouch = 0
  12. ragebot_auto_scope = 0
  13. ragebot_auto_shoot = 0
  14. ragebot_auto_stop = 0
  15. ragebot_hitchance = 0
  16. ragebot_backtrack = 0
  17. ragebot_resolver = 0
  18. ragebot_anti_smac = 0
  19. ragebot_fakewalk = 0
  20. ragebot_fakewalk_key = -1
  21. ragebot_slow_walk = 0
  22. ragebot_slow_walk_key = -1
  23. ragebot_fakelag = 0
  24. ragebot_fakelag_on_peek = 0
  25. ragebot_fakelag_when_shooting = 0
  26. ragebot_fakelag_moving = 0
  27. ragebot_fakelag_standing = 0
  28. ragebot_fakelag_in_air = 0
  29. ragebot_fakelag_factor = 0
  30. ragebot_antiaim_stand_enable = 0
  31. ragebot_antiaim_move_enable = 0
  32. ragebot_antiaim_air_enable = 0
  33. ragebot_antiaim_stand_pitch = 1
  34. ragebot_antiaim_move_pitch = 1
  35. ragebot_antiaim_air_pitch = 1
  36. ragebot_antiaim_stand_yaw = 2
  37. ragebot_antiaim_move_yaw = 2
  38. ragebot_antiaim_air_yaw = 2
  39. ragebot_antiaim_stand_desync = 0
  40. ragebot_antiaim_move_desync = 0
  41. ragebot_antiaim_air_desync = 0
  42. ragebot_antiaim_stand_yaw_add = 275.428589
  43. ragebot_antiaim_move_yaw_add = 0.000000
  44. ragebot_antiaim_air_yaw_add = 0.000000
  45. ragebot_antiaim_stand_spinspeed = 62.914288
  46. ragebot_antiaim_move_spinspeed = 1.000000
  47. ragebot_antiaim_air_spinspeed = 1.000000
  48. ragebot_antiaim_stand_jitterrange = 113.514290
  49. ragebot_antiaim_move_jitterrange = 1.000000
  50. ragebot_antiaim_air_jitterrange = 1.000000
  51. ragebot_antiaim_stand_freestanding = 0
  52. ragebot_antiaim_move_freestanding = 0
  53. ragebot_antiaim_air_freestanding = 0
  54. ragebot_antiaim_stand_knife = 0
  55. ragebot_antiaim_move_knife = 0
  56. ragebot_antiaim_air_knife = 0
  57. ragebot_antiaim_stand_lby = 1.000000
  58. triggerbot_enable = 0
  59. triggerbot_enable_key = 5
  60. triggerbot_hitchance = 95.000000
  61. triggerbot_only_enemies = 1
  62. triggerbot_dont_smoke = 0
  63. triggerbot_magnetize = 0
  64. triggerbot_delay = 4.444445
  65. triggerbot_hitboxes_head = 1
  66. triggerbot_hitboxes_body = 1
  67. triggerbot_hitboxes_arms = 1
  68. triggerbot_hitboxes_feet = 0
  69. aimbot_key = 1
  70. enable_pistol_aimbot = 1
  71. default_pistol_nonsticky = 1
  72. default_pistol_friendly_fire = 0
  73. default_pistol_smoke_check = 1
  74. default_pistol_silent = 1
  75. default_pistol_backtrack = 1
  76. default_pistol_rcs = 0
  77. default_pistol_hitbox = 4
  78. default_pistol_backtrack_ticks = 2
  79. default_pistol_rcs_smooth = 1.000000
  80. default_pistol_fov = 0.647170
  81. default_pistol_smooth = 76.090569
  82. custom_override_pistol[0] = 0
  83. custom_pistol_nonsticky[0] = 0
  84. custom_pistol_friendly_fire[0] = 0
  85. custom_pistol_smoke_check[0] = 0
  86. custom_pistol_silent[0] = 0
  87. custom_pistol_backtrack[0] = 0
  88. custom_pistol_rcs[0] = 0
  89. custom_pistol_hitbox[0] = 0
  90. custom_pistol_backtrack_ticks[0] = 1
  91. custom_pistol_rcs_smooth[0] = 1.000000
  92. custom_pistol_fov[0] = 0.500000
  93. custom_pistol_smooth[0] = 1.000000
  94. custom_override_pistol[1] = 0
  95. custom_pistol_nonsticky[1] = 0
  96. custom_pistol_friendly_fire[1] = 0
  97. custom_pistol_smoke_check[1] = 0
  98. custom_pistol_silent[1] = 0
  99. custom_pistol_backtrack[1] = 0
  100. custom_pistol_rcs[1] = 0
  101. custom_pistol_hitbox[1] = 0
  102. custom_pistol_backtrack_ticks[1] = 1
  103. custom_pistol_rcs_smooth[1] = 1.000000
  104. custom_pistol_fov[1] = 0.500000
  105. custom_pistol_smooth[1] = 1.000000
  106. custom_override_pistol[2] = 0
  107. custom_pistol_nonsticky[2] = 0
  108. custom_pistol_friendly_fire[2] = 0
  109. custom_pistol_smoke_check[2] = 0
  110. custom_pistol_silent[2] = 0
  111. custom_pistol_backtrack[2] = 0
  112. custom_pistol_rcs[2] = 0
  113. custom_pistol_hitbox[2] = 0
  114. custom_pistol_backtrack_ticks[2] = 1
  115. custom_pistol_rcs_smooth[2] = 1.000000
  116. custom_pistol_fov[2] = 0.500000
  117. custom_pistol_smooth[2] = 1.000000
  118. custom_override_pistol[3] = 0
  119. custom_pistol_nonsticky[3] = 0
  120. custom_pistol_friendly_fire[3] = 0
  121. custom_pistol_smoke_check[3] = 0
  122. custom_pistol_silent[3] = 0
  123. custom_pistol_backtrack[3] = 0
  124. custom_pistol_rcs[3] = 0
  125. custom_pistol_hitbox[3] = 0
  126. custom_pistol_backtrack_ticks[3] = 1
  127. custom_pistol_rcs_smooth[3] = 1.000000
  128. custom_pistol_fov[3] = 0.500000
  129. custom_pistol_smooth[3] = 1.000000
  130. custom_override_pistol[4] = 0
  131. custom_pistol_nonsticky[4] = 0
  132. custom_pistol_friendly_fire[4] = 0
  133. custom_pistol_smoke_check[4] = 1
  134. custom_pistol_silent[4] = 1
  135. custom_pistol_backtrack[4] = 1
  136. custom_pistol_rcs[4] = 0
  137. custom_pistol_hitbox[4] = 0
  138. custom_pistol_backtrack_ticks[4] = 4
  139. custom_pistol_rcs_smooth[4] = 1.000000
  140. custom_pistol_fov[4] = 1.235849
  141. custom_pistol_smooth[4] = 1.000000
  142. custom_override_pistol[5] = 0
  143. custom_pistol_nonsticky[5] = 0
  144. custom_pistol_friendly_fire[5] = 0
  145. custom_pistol_smoke_check[5] = 1
  146. custom_pistol_silent[5] = 1
  147. custom_pistol_backtrack[5] = 1
  148. custom_pistol_rcs[5] = 1
  149. custom_pistol_hitbox[5] = 0
  150. custom_pistol_backtrack_ticks[5] = 4
  151. custom_pistol_rcs_smooth[5] = 24.535849
  152. custom_pistol_fov[5] = 1.235849
  153. custom_pistol_smooth[5] = 22.667925
  154. custom_override_pistol[6] = 0
  155. custom_pistol_nonsticky[6] = 0
  156. custom_pistol_friendly_fire[6] = 0
  157. custom_pistol_smoke_check[6] = 0
  158. custom_pistol_silent[6] = 0
  159. custom_pistol_backtrack[6] = 0
  160. custom_pistol_rcs[6] = 0
  161. custom_pistol_hitbox[6] = 0
  162. custom_pistol_backtrack_ticks[6] = 1
  163. custom_pistol_rcs_smooth[6] = 1.000000
  164. custom_pistol_fov[6] = 0.500000
  165. custom_pistol_smooth[6] = 1.000000
  166. custom_override_pistol[7] = 0
  167. custom_pistol_nonsticky[7] = 0
  168. custom_pistol_friendly_fire[7] = 0
  169. custom_pistol_smoke_check[7] = 0
  170. custom_pistol_silent[7] = 0
  171. custom_pistol_backtrack[7] = 0
  172. custom_pistol_rcs[7] = 0
  173. custom_pistol_hitbox[7] = 0
  174. custom_pistol_backtrack_ticks[7] = 1
  175. custom_pistol_rcs_smooth[7] = 1.000000
  176. custom_pistol_fov[7] = 0.500000
  177. custom_pistol_smooth[7] = 1.000000
  178. custom_override_pistol[8] = 0
  179. custom_pistol_nonsticky[8] = 0
  180. custom_pistol_friendly_fire[8] = 0
  181. custom_pistol_smoke_check[8] = 0
  182. custom_pistol_silent[8] = 0
  183. custom_pistol_backtrack[8] = 0
  184. custom_pistol_rcs[8] = 0
  185. custom_pistol_hitbox[8] = 0
  186. custom_pistol_backtrack_ticks[8] = 1
  187. custom_pistol_rcs_smooth[8] = 1.000000
  188. custom_pistol_fov[8] = 1.383019
  189. custom_pistol_smooth[8] = 71.233963
  190. custom_override_pistol[9] = 0
  191. custom_pistol_nonsticky[9] = 1
  192. custom_pistol_friendly_fire[9] = 0
  193. custom_pistol_smoke_check[9] = 1
  194. custom_pistol_silent[9] = 1
  195. custom_pistol_backtrack[9] = 0
  196. custom_pistol_rcs[9] = 0
  197. custom_pistol_hitbox[9] = 0
  198. custom_pistol_backtrack_ticks[9] = 1
  199. custom_pistol_rcs_smooth[9] = 1.000000
  200. custom_pistol_fov[9] = 1.309434
  201. custom_pistol_smooth[9] = 71.233963
  202. enable_smg_aimbot = 0
  203. default_smg_nonsticky = 1
  204. default_smg_friendly_fire = 0
  205. default_smg_smoke_check = 1
  206. default_smg_silent = 0
  207. default_smg_backtrack = 0
  208. default_smg_rcs = 0
  209. default_smg_hitbox = 4
  210. default_smg_backtrack_ticks = 1
  211. default_smg_rcs_smooth = 1.000000
  212. default_smg_fov = 1.015094
  213. default_smg_smooth = 70.486794
  214. custom_override_smg[0] = 0
  215. custom_smg_nonsticky[0] = 0
  216. custom_smg_friendly_fire[0] = 0
  217. custom_smg_smoke_check[0] = 0
  218. custom_smg_silent[0] = 0
  219. custom_smg_backtrack[0] = 0
  220. custom_smg_rcs[0] = 0
  221. custom_smg_hitbox[0] = 0
  222. custom_smg_backtrack_ticks[0] = 1
  223. custom_smg_rcs_smooth[0] = 1.000000
  224. custom_smg_fov[0] = 0.500000
  225. custom_smg_smooth[0] = 1.000000
  226. custom_override_smg[1] = 0
  227. custom_smg_nonsticky[1] = 0
  228. custom_smg_friendly_fire[1] = 0
  229. custom_smg_smoke_check[1] = 0
  230. custom_smg_silent[1] = 0
  231. custom_smg_backtrack[1] = 0
  232. custom_smg_rcs[1] = 0
  233. custom_smg_hitbox[1] = 0
  234. custom_smg_backtrack_ticks[1] = 1
  235. custom_smg_rcs_smooth[1] = 1.000000
  236. custom_smg_fov[1] = 0.500000
  237. custom_smg_smooth[1] = 1.000000
  238. custom_override_smg[2] = 0
  239. custom_smg_nonsticky[2] = 0
  240. custom_smg_friendly_fire[2] = 0
  241. custom_smg_smoke_check[2] = 0
  242. custom_smg_silent[2] = 0
  243. custom_smg_backtrack[2] = 0
  244. custom_smg_rcs[2] = 0
  245. custom_smg_hitbox[2] = 0
  246. custom_smg_backtrack_ticks[2] = 1
  247. custom_smg_rcs_smooth[2] = 1.000000
  248. custom_smg_fov[2] = 0.500000
  249. custom_smg_smooth[2] = 1.000000
  250. custom_override_smg[3] = 0
  251. custom_smg_nonsticky[3] = 0
  252. custom_smg_friendly_fire[3] = 0
  253. custom_smg_smoke_check[3] = 0
  254. custom_smg_silent[3] = 0
  255. custom_smg_backtrack[3] = 0
  256. custom_smg_rcs[3] = 0
  257. custom_smg_hitbox[3] = 0
  258. custom_smg_backtrack_ticks[3] = 1
  259. custom_smg_rcs_smooth[3] = 1.000000
  260. custom_smg_fov[3] = 0.500000
  261. custom_smg_smooth[3] = 1.000000
  262. custom_override_smg[4] = 0
  263. custom_smg_nonsticky[4] = 0
  264. custom_smg_friendly_fire[4] = 0
  265. custom_smg_smoke_check[4] = 0
  266. custom_smg_silent[4] = 0
  267. custom_smg_backtrack[4] = 0
  268. custom_smg_rcs[4] = 0
  269. custom_smg_hitbox[4] = 0
  270. custom_smg_backtrack_ticks[4] = 1
  271. custom_smg_rcs_smooth[4] = 1.000000
  272. custom_smg_fov[4] = 0.500000
  273. custom_smg_smooth[4] = 1.000000
  274. custom_override_smg[5] = 0
  275. custom_smg_nonsticky[5] = 0
  276. custom_smg_friendly_fire[5] = 0
  277. custom_smg_smoke_check[5] = 0
  278. custom_smg_silent[5] = 0
  279. custom_smg_backtrack[5] = 0
  280. custom_smg_rcs[5] = 0
  281. custom_smg_hitbox[5] = 0
  282. custom_smg_backtrack_ticks[5] = 1
  283. custom_smg_rcs_smooth[5] = 1.000000
  284. custom_smg_fov[5] = 0.500000
  285. custom_smg_smooth[5] = 1.000000
  286. custom_override_smg[6] = 0
  287. custom_smg_nonsticky[6] = 0
  288. custom_smg_friendly_fire[6] = 0
  289. custom_smg_smoke_check[6] = 0
  290. custom_smg_silent[6] = 0
  291. custom_smg_backtrack[6] = 0
  292. custom_smg_rcs[6] = 0
  293. custom_smg_hitbox[6] = 0
  294. custom_smg_backtrack_ticks[6] = 1
  295. custom_smg_rcs_smooth[6] = 1.000000
  296. custom_smg_fov[6] = 0.500000
  297. custom_smg_smooth[6] = 1.000000
  298. enable_rifle_aimbot = 1
  299. default_rifle_nonsticky = 1
  300. default_rifle_friendly_fire = 0
  301. default_rifle_smoke_check = 1
  302. default_rifle_silent = 0
  303. default_rifle_backtrack = 1
  304. default_rifle_rcs = 1
  305. default_rifle_hitbox = 4
  306. default_rifle_backtrack_ticks = 2
  307. default_rifle_rcs_smooth = 69.739624
  308. default_rifle_fov = 1.015094
  309. default_rifle_smooth = 69.739624
  310. custom_override_rifle[0] = 0
  311. custom_rifle_nonsticky[0] = 0
  312. custom_rifle_friendly_fire[0] = 0
  313. custom_rifle_smoke_check[0] = 0
  314. custom_rifle_silent[0] = 0
  315. custom_rifle_backtrack[0] = 0
  316. custom_rifle_rcs[0] = 0
  317. custom_rifle_hitbox[0] = 0
  318. custom_rifle_backtrack_ticks[0] = 1
  319. custom_rifle_rcs_smooth[0] = 1.000000
  320. custom_rifle_fov[0] = 0.500000
  321. custom_rifle_smooth[0] = 1.000000
  322. custom_override_rifle[1] = 0
  323. custom_rifle_nonsticky[1] = 0
  324. custom_rifle_friendly_fire[1] = 0
  325. custom_rifle_smoke_check[1] = 0
  326. custom_rifle_silent[1] = 0
  327. custom_rifle_backtrack[1] = 0
  328. custom_rifle_rcs[1] = 0
  329. custom_rifle_hitbox[1] = 0
  330. custom_rifle_backtrack_ticks[1] = 1
  331. custom_rifle_rcs_smooth[1] = 1.000000
  332. custom_rifle_fov[1] = 0.500000
  333. custom_rifle_smooth[1] = 1.000000
  334. custom_override_rifle[2] = 0
  335. custom_rifle_nonsticky[2] = 0
  336. custom_rifle_friendly_fire[2] = 0
  337. custom_rifle_smoke_check[2] = 0
  338. custom_rifle_silent[2] = 0
  339. custom_rifle_backtrack[2] = 0
  340. custom_rifle_rcs[2] = 0
  341. custom_rifle_hitbox[2] = 0
  342. custom_rifle_backtrack_ticks[2] = 1
  343. custom_rifle_rcs_smooth[2] = 1.000000
  344. custom_rifle_fov[2] = 0.500000
  345. custom_rifle_smooth[2] = 1.000000
  346. custom_override_rifle[3] = 0
  347. custom_rifle_nonsticky[3] = 0
  348. custom_rifle_friendly_fire[3] = 0
  349. custom_rifle_smoke_check[3] = 0
  350. custom_rifle_silent[3] = 0
  351. custom_rifle_backtrack[3] = 0
  352. custom_rifle_rcs[3] = 0
  353. custom_rifle_hitbox[3] = 0
  354. custom_rifle_backtrack_ticks[3] = 1
  355. custom_rifle_rcs_smooth[3] = 1.000000
  356. custom_rifle_fov[3] = 0.500000
  357. custom_rifle_smooth[3] = 1.000000
  358. custom_override_rifle[4] = 0
  359. custom_rifle_nonsticky[4] = 0
  360. custom_rifle_friendly_fire[4] = 0
  361. custom_rifle_smoke_check[4] = 0
  362. custom_rifle_silent[4] = 0
  363. custom_rifle_backtrack[4] = 0
  364. custom_rifle_rcs[4] = 0
  365. custom_rifle_hitbox[4] = 0
  366. custom_rifle_backtrack_ticks[4] = 1
  367. custom_rifle_rcs_smooth[4] = 1.000000
  368. custom_rifle_fov[4] = 0.500000
  369. custom_rifle_smooth[4] = 1.000000
  370. custom_override_rifle[5] = 0
  371. custom_rifle_nonsticky[5] = 0
  372. custom_rifle_friendly_fire[5] = 0
  373. custom_rifle_smoke_check[5] = 0
  374. custom_rifle_silent[5] = 0
  375. custom_rifle_backtrack[5] = 0
  376. custom_rifle_rcs[5] = 0
  377. custom_rifle_hitbox[5] = 0
  378. custom_rifle_backtrack_ticks[5] = 1
  379. custom_rifle_rcs_smooth[5] = 1.000000
  380. custom_rifle_fov[5] = 0.500000
  381. custom_rifle_smooth[5] = 1.000000
  382. custom_override_rifle[6] = 0
  383. custom_rifle_nonsticky[6] = 0
  384. custom_rifle_friendly_fire[6] = 0
  385. custom_rifle_smoke_check[6] = 0
  386. custom_rifle_silent[6] = 0
  387. custom_rifle_backtrack[6] = 0
  388. custom_rifle_rcs[6] = 1
  389. custom_rifle_hitbox[6] = 4
  390. custom_rifle_backtrack_ticks[6] = 1
  391. custom_rifle_rcs_smooth[6] = 1.000000
  392. custom_rifle_fov[6] = 0.500000
  393. custom_rifle_smooth[6] = 1.000000
  394. custom_override_rifle[7] = 0
  395. custom_rifle_nonsticky[7] = 0
  396. custom_rifle_friendly_fire[7] = 0
  397. custom_rifle_smoke_check[7] = 0
  398. custom_rifle_silent[7] = 0
  399. custom_rifle_backtrack[7] = 0
  400. custom_rifle_rcs[7] = 0
  401. custom_rifle_hitbox[7] = 0
  402. custom_rifle_backtrack_ticks[7] = 1
  403. custom_rifle_rcs_smooth[7] = 1.000000
  404. custom_rifle_fov[7] = 0.500000
  405. custom_rifle_smooth[7] = 1.000000
  406. custom_override_rifle[8] = 0
  407. custom_rifle_nonsticky[8] = 0
  408. custom_rifle_friendly_fire[8] = 0
  409. custom_rifle_smoke_check[8] = 0
  410. custom_rifle_silent[8] = 0
  411. custom_rifle_backtrack[8] = 0
  412. custom_rifle_rcs[8] = 0
  413. custom_rifle_hitbox[8] = 0
  414. custom_rifle_backtrack_ticks[8] = 1
  415. custom_rifle_rcs_smooth[8] = 1.000000
  416. custom_rifle_fov[8] = 0.500000
  417. custom_rifle_smooth[8] = 1.000000
  418. enable_shotgun_aimbot = 0
  419. default_shotgun_nonsticky = 1
  420. default_shotgun_friendly_fire = 0
  421. default_shotgun_smoke_check = 1
  422. default_shotgun_silent = 0
  423. default_shotgun_backtrack = 0
  424. default_shotgun_rcs = 0
  425. default_shotgun_hitbox = 3
  426. default_shotgun_backtrack_ticks = 5
  427. default_shotgun_rcs_smooth = 1.000000
  428. default_shotgun_fov = 1.309434
  429. default_shotgun_smooth = 0.000000
  430. custom_override_shotgun[0] = 0
  431. custom_shotgun_nonsticky[0] = 0
  432. custom_shotgun_friendly_fire[0] = 0
  433. custom_shotgun_smoke_check[0] = 0
  434. custom_shotgun_silent[0] = 0
  435. custom_shotgun_backtrack[0] = 0
  436. custom_shotgun_rcs[0] = 0
  437. custom_shotgun_hitbox[0] = 0
  438. custom_shotgun_backtrack_ticks[0] = 1
  439. custom_shotgun_rcs_smooth[0] = 1.000000
  440. custom_shotgun_fov[0] = 0.500000
  441. custom_shotgun_smooth[0] = 1.000000
  442. custom_override_shotgun[1] = 0
  443. custom_shotgun_nonsticky[1] = 0
  444. custom_shotgun_friendly_fire[1] = 0
  445. custom_shotgun_smoke_check[1] = 0
  446. custom_shotgun_silent[1] = 0
  447. custom_shotgun_backtrack[1] = 0
  448. custom_shotgun_rcs[1] = 0
  449. custom_shotgun_hitbox[1] = 0
  450. custom_shotgun_backtrack_ticks[1] = 1
  451. custom_shotgun_rcs_smooth[1] = 1.000000
  452. custom_shotgun_fov[1] = 0.500000
  453. custom_shotgun_smooth[1] = 1.000000
  454. custom_override_shotgun[2] = 0
  455. custom_shotgun_nonsticky[2] = 0
  456. custom_shotgun_friendly_fire[2] = 0
  457. custom_shotgun_smoke_check[2] = 0
  458. custom_shotgun_silent[2] = 0
  459. custom_shotgun_backtrack[2] = 0
  460. custom_shotgun_rcs[2] = 0
  461. custom_shotgun_hitbox[2] = 0
  462. custom_shotgun_backtrack_ticks[2] = 1
  463. custom_shotgun_rcs_smooth[2] = 1.000000
  464. custom_shotgun_fov[2] = 0.500000
  465. custom_shotgun_smooth[2] = 1.000000
  466. custom_override_shotgun[3] = 0
  467. custom_shotgun_nonsticky[3] = 0
  468. custom_shotgun_friendly_fire[3] = 0
  469. custom_shotgun_smoke_check[3] = 0
  470. custom_shotgun_silent[3] = 0
  471. custom_shotgun_backtrack[3] = 0
  472. custom_shotgun_rcs[3] = 0
  473. custom_shotgun_hitbox[3] = 0
  474. custom_shotgun_backtrack_ticks[3] = 1
  475. custom_shotgun_rcs_smooth[3] = 1.000000
  476. custom_shotgun_fov[3] = 0.500000
  477. custom_shotgun_smooth[3] = 1.000000
  478. enable_sniper_aimbot = 1
  479. default_sniper_nonsticky = 1
  480. default_sniper_friendly_fire = 0
  481. default_sniper_smoke_check = 1
  482. default_sniper_silent = 1
  483. default_sniper_backtrack = 1
  484. default_sniper_rcs = 0
  485. default_sniper_hitbox = 4
  486. default_sniper_backtrack_ticks = 2
  487. default_sniper_rcs_smooth = 1.000000
  488. default_sniper_fov = 0.720755
  489. default_sniper_smooth = 66.003769
  490. custom_override_sniper[0] = 0
  491. custom_sniper_nonsticky[0] = 0
  492. custom_sniper_friendly_fire[0] = 0
  493. custom_sniper_smoke_check[0] = 0
  494. custom_sniper_silent[0] = 0
  495. custom_sniper_backtrack[0] = 0
  496. custom_sniper_rcs[0] = 0
  497. custom_sniper_hitbox[0] = 0
  498. custom_sniper_backtrack_ticks[0] = 1
  499. custom_sniper_rcs_smooth[0] = 1.000000
  500. custom_sniper_fov[0] = 0.500000
  501. custom_sniper_smooth[0] = 1.000000
  502. custom_override_sniper[1] = 0
  503. custom_sniper_nonsticky[1] = 0
  504. custom_sniper_friendly_fire[1] = 0
  505. custom_sniper_smoke_check[1] = 0
  506. custom_sniper_silent[1] = 1
  507. custom_sniper_backtrack[1] = 1
  508. custom_sniper_rcs[1] = 0
  509. custom_sniper_hitbox[1] = 4
  510. custom_sniper_backtrack_ticks[1] = 3
  511. custom_sniper_rcs_smooth[1] = 9.966038
  512. custom_sniper_fov[1] = 1.015094
  513. custom_sniper_smooth[1] = 40.973583
  514. custom_override_sniper[2] = 0
  515. custom_sniper_nonsticky[2] = 0
  516. custom_sniper_friendly_fire[2] = 0
  517. custom_sniper_smoke_check[2] = 0
  518. custom_sniper_silent[2] = 0
  519. custom_sniper_backtrack[2] = 0
  520. custom_sniper_rcs[2] = 0
  521. custom_sniper_hitbox[2] = 0
  522. custom_sniper_backtrack_ticks[2] = 1
  523. custom_sniper_rcs_smooth[2] = 1.000000
  524. custom_sniper_fov[2] = 0.500000
  525. custom_sniper_smooth[2] = 1.000000
  526. custom_override_sniper[3] = 0
  527. custom_sniper_nonsticky[3] = 0
  528. custom_sniper_friendly_fire[3] = 0
  529. custom_sniper_smoke_check[3] = 0
  530. custom_sniper_silent[3] = 0
  531. custom_sniper_backtrack[3] = 0
  532. custom_sniper_rcs[3] = 0
  533. custom_sniper_hitbox[3] = 0
  534. custom_sniper_backtrack_ticks[3] = 1
  535. custom_sniper_rcs_smooth[3] = 1.000000
  536. custom_sniper_fov[3] = 0.500000
  537. custom_sniper_smooth[3] = 1.000000
  538. player_shared_esp = 1
  539. player_glow = 0
  540. player_glow_t_vis_r = 0
  541. player_glow_t_vis_g = 240
  542. player_glow_t_vis_b = 221
  543. player_glow_ct_vis_r = 0
  544. player_glow_ct_vis_g = 204
  545. player_glow_ct_vis_b = 248
  546. player_glow_t_non_vis_r = 255
  547. player_glow_t_non_vis_g = 40
  548. player_glow_t_non_vis_b = 10
  549. player_glow_ct_non_vis_r = 10
  550. player_glow_ct_non_vis_g = 40
  551. player_glow_ct_non_vis_b = 255
  552. player_box = 2
  553. player_box_t_vis_r = 137
  554. player_box_t_vis_g = 255
  555. player_box_t_vis_b = 0
  556. player_box_ct_vis_r = 145
  557. player_box_ct_vis_g = 255
  558. player_box_ct_vis_b = 0
  559. player_box_t_non_vis_r = 0
  560. player_box_t_non_vis_g = 186
  561. player_box_t_non_vis_b = 255
  562. player_box_ct_non_vis_r = 0
  563. player_box_ct_non_vis_g = 129
  564. player_box_ct_non_vis_b = 255
  565. player_name = 0
  566. player_name_t_vis_r = 202
  567. player_name_t_vis_g = 255
  568. player_name_t_vis_b = 0
  569. player_name_ct_vis_r = 218
  570. player_name_ct_vis_g = 255
  571. player_name_ct_vis_b = 0
  572. player_name_t_non_vis_r = 255
  573. player_name_t_non_vis_g = 255
  574. player_name_t_non_vis_b = 255
  575. player_name_ct_non_vis_r = 255
  576. player_name_ct_non_vis_g = 255
  577. player_name_ct_non_vis_b = 255
  578. player_health_bar = 1
  579. player_armor_bar = 1
  580. player_snaplines = 0
  581. player_snaplines_t_vis_r = 0
  582. player_snaplines_t_vis_g = 255
  583. player_snaplines_t_vis_b = 0
  584. player_snaplines_ct_vis_r = 0
  585. player_snaplines_ct_vis_g = 255
  586. player_snaplines_ct_vis_b = 0
  587. player_snaplines_t_non_vis_r = 255
  588. player_snaplines_t_non_vis_g = 40
  589. player_snaplines_t_non_vis_b = 10
  590. player_snaplines_ct_non_vis_r = 10
  591. player_snaplines_ct_non_vis_g = 40
  592. player_snaplines_ct_non_vis_b = 255
  593. player_viewlines = 0
  594. player_viewlines_t_vis_r = 255
  595. player_viewlines_t_vis_g = 255
  596. player_viewlines_t_vis_b = 255
  597. player_viewlines_ct_vis_r = 255
  598. player_viewlines_ct_vis_g = 255
  599. player_viewlines_ct_vis_b = 255
  600. player_viewlines_t_non_vis_r = 255
  601. player_viewlines_t_non_vis_g = 255
  602. player_viewlines_t_non_vis_b = 255
  603. player_viewlines_ct_non_vis_r = 255
  604. player_viewlines_ct_non_vis_g = 255
  605. player_viewlines_ct_non_vis_b = 255
  606. player_backtrack = 0
  607. player_backtrack_t_vis_r = 255
  608. player_backtrack_t_vis_g = 0
  609. player_backtrack_t_vis_b = 194
  610. player_backtrack_ct_vis_r = 255
  611. player_backtrack_ct_vis_g = 0
  612. player_backtrack_ct_vis_b = 186
  613. player_backtrack_t_non_vis_r = 255
  614. player_backtrack_t_non_vis_g = 255
  615. player_backtrack_t_non_vis_b = 255
  616. player_backtrack_ct_non_vis_r = 255
  617. player_backtrack_ct_non_vis_g = 255
  618. player_backtrack_ct_non_vis_b = 255
  619. player_weapon = 0
  620. player_weapon_t_vis_r = 215
  621. player_weapon_t_vis_g = 250
  622. player_weapon_t_vis_b = 0
  623. player_weapon_ct_vis_r = 210
  624. player_weapon_ct_vis_g = 255
  625. player_weapon_ct_vis_b = 0
  626. player_weapon_t_non_vis_r = 255
  627. player_weapon_t_non_vis_g = 255
  628. player_weapon_t_non_vis_b = 255
  629. player_weapon_ct_non_vis_r = 255
  630. player_weapon_ct_non_vis_g = 255
  631. player_weapon_ct_non_vis_b = 255
  632. player_helmet = 0
  633. player_helmet_t_vis_r = 255
  634. player_helmet_t_vis_g = 255
  635. player_helmet_t_vis_b = 255
  636. player_helmet_ct_vis_r = 255
  637. player_helmet_ct_vis_g = 255
  638. player_helmet_ct_vis_b = 255
  639. player_helmet_t_non_vis_r = 255
  640. player_helmet_t_non_vis_g = 255
  641. player_helmet_t_non_vis_b = 255
  642. player_helmet_ct_non_vis_r = 255
  643. player_helmet_ct_non_vis_g = 255
  644. player_helmet_ct_non_vis_b = 255
  645. player_defuser = 0
  646. player_defuser_t_vis_r = 255
  647. player_defuser_t_vis_g = 255
  648. player_defuser_t_vis_b = 255
  649. player_defuser_ct_vis_r = 255
  650. player_defuser_ct_vis_g = 255
  651. player_defuser_ct_vis_b = 255
  652. player_defuser_t_non_vis_r = 255
  653. player_defuser_t_non_vis_g = 255
  654. player_defuser_t_non_vis_b = 255
  655. player_defuser_ct_non_vis_r = 255
  656. player_defuser_ct_non_vis_g = 255
  657. player_defuser_ct_non_vis_b = 255
  658. player_bomb = 0
  659. player_bomb_t_vis_r = 255
  660. player_bomb_t_vis_g = 0
  661. player_bomb_t_vis_b = 0
  662. player_bomb_ct_vis_r = 255
  663. player_bomb_ct_vis_g = 255
  664. player_bomb_ct_vis_b = 255
  665. player_bomb_t_non_vis_r = 255
  666. player_bomb_t_non_vis_g = 0
  667. player_bomb_t_non_vis_b = 0
  668. player_bomb_ct_non_vis_r = 255
  669. player_bomb_ct_non_vis_g = 255
  670. player_bomb_ct_non_vis_b = 255
  671. player_defusing = 1
  672. player_defusing_color_r = 113
  673. player_defusing_color_g = 255
  674. player_defusing_color_b = 0
  675. player_vulnerable = 1
  676. player_vulnerable_t_vis_r = 255
  677. player_vulnerable_t_vis_g = 226
  678. player_vulnerable_t_vis_b = 0
  679. player_vulnerable_ct_vis_r = 255
  680. player_vulnerable_ct_vis_g = 210
  681. player_vulnerable_ct_vis_b = 0
  682. player_vulnerable_t_non_vis_r = 255
  683. player_vulnerable_t_non_vis_g = 226
  684. player_vulnerable_t_non_vis_b = 0
  685. player_vulnerable_ct_non_vis_r = 255
  686. player_vulnerable_ct_non_vis_g = 194
  687. player_vulnerable_ct_non_vis_b = 0
  688. player_chams = 1
  689. player_chams_t_vis_r = 113
  690. player_chams_t_vis_g = 255
  691. player_chams_t_vis_b = 0
  692. player_chams_ct_vis_r = 113
  693. player_chams_ct_vis_g = 255
  694. player_chams_ct_vis_b = 0
  695. player_chams_t_non_vis_r = 72
  696. player_chams_t_non_vis_g = 255
  697. player_chams_t_non_vis_b = 0
  698. player_chams_ct_non_vis_r = 60
  699. player_chams_ct_non_vis_g = 225
  700. player_chams_ct_non_vis_b = 3
  701. player_skeleton = 0
  702. player_skeleton_t_vis_r = 97
  703. player_skeleton_t_vis_g = 255
  704. player_skeleton_t_vis_b = 0
  705. player_skeleton_ct_vis_r = 97
  706. player_skeleton_ct_vis_g = 255
  707. player_skeleton_ct_vis_b = 0
  708. player_skeleton_t_non_vis_r = 0
  709. player_skeleton_t_non_vis_g = 0
  710. player_skeleton_t_non_vis_b = 0
  711. player_skeleton_ct_non_vis_r = 0
  712. player_skeleton_ct_non_vis_g = 0
  713. player_skeleton_ct_non_vis_b = 0
  714. player_rank = 0
  715. player_rank_t_vis_r = 0
  716. player_rank_t_vis_g = 255
  717. player_rank_t_vis_b = 0
  718. player_rank_ct_vis_r = 0
  719. player_rank_ct_vis_g = 255
  720. player_rank_ct_vis_b = 0
  721. player_rank_t_non_vis_r = 255
  722. player_rank_t_non_vis_g = 40
  723. player_rank_t_non_vis_b = 10
  724. player_rank_ct_non_vis_r = 10
  725. player_rank_ct_non_vis_g = 40
  726. player_rank_ct_non_vis_b = 255
  727. player_event_log = 0
  728. player_event_log_color_r = 161
  729. player_event_log_color_g = 255
  730. player_event_log_color_b = 0
  731. player_footstep_esp = 1
  732. player_footstep_esp_t_vis_r = 70
  733. player_footstep_esp_t_vis_g = 245
  734. player_footstep_esp_t_vis_b = 0
  735. player_footstep_esp_ct_vis_r = 110
  736. player_footstep_esp_ct_vis_g = 249
  737. player_footstep_esp_ct_vis_b = 0
  738. player_footstep_esp_t_non_vis_r = 253
  739. player_footstep_esp_t_non_vis_g = 253
  740. player_footstep_esp_t_non_vis_b = 253
  741. player_footstep_esp_ct_non_vis_r = 255
  742. player_footstep_esp_ct_non_vis_g = 255
  743. player_footstep_esp_ct_non_vis_b = 255
  744. player_vis_only_chams = 1
  745. player_vis_only_box = 1
  746. player_smoke_check_chams = 1
  747. player_smoke_check_box = 1
  748. player_enemies_only = 1
  749. enable_item = 1
  750. enable_dangerzone = 0
  751. item_glow = 0
  752. item_glow_color_r = 136
  753. item_glow_color_g = 97
  754. item_glow_color_b = 6
  755. item_name = 1
  756. item_name_color_r = 175
  757. item_name_color_g = 124
  758. item_name_color_b = 7
  759. item_info = 1
  760. item_info_color_r = 255
  761. item_info_color_g = 255
  762. item_info_color_b = 255
  763. walls_color = 1
  764. walls_color_color_r = 8
  765. walls_color_color_g = 8
  766. walls_color_color_b = 8
  767. asus_walls = 1.000000
  768. snow_mode = 0
  769. drugs_mode = 0
  770. minecraft_mode = 0
  771. fullbright_mode = 0
  772. remove_localplayer = 0
  773. fake_angle_chams = 0
  774. fake_angle_chams_color_r = 0
  775. fake_angle_chams_color_g = 255
  776. fake_angle_chams_color_b = 0
  777. viewmodel_fov = 67.619049
  778. fov_changer = 90.476189
  779. hand_chams = 0
  780. hand_chams_color_r = 255
  781. hand_chams_color_g = 255
  782. hand_chams_color_b = 255
  783. weapon_chams = 0
  784. weapon_chams_color_r = 255
  785. weapon_chams_color_g = 255
  786. weapon_chams_color_b = 255
  787. damage_indicator = 1
  788. damage_indicator_color_r = 0
  789. damage_indicator_color_g = 0
  790. damage_indicator_color_b = 0
  791. hit_effect = 0
  792. hitsounds = 1
  793. hitsounds_custom = 0
  794. draw_hitmarker = 0
  795. draw_hitmarker_color_r = 252
  796. draw_hitmarker_color_g = 5
  797. draw_hitmarker_color_b = 5
  798. grenade_prediction = 0
  799. grenade_prediction_color_r = 13
  800. grenade_prediction_color_g = 103
  801. grenade_prediction_color_b = 148
  802. recoil_crosshair = 0
  803. radar = 1
  804. engine_sniper_crosshair = 1
  805. crosshair_esp = 0
  806. crosshair_esp_color_r = 0
  807. crosshair_esp_color_g = 56
  808. crosshair_esp_color_b = 255
  809. no_visual_recoil = 0
  810. no_flash = 0
  811. smoke = 0
  812. thirdperson = 0
  813. thirdperson_key = 86
  814. thirdperson_amount = 150.000000
  815. antiaim_lines = 0
  816. antiaim_lines_color_r = 66
  817. antiaim_lines_color_g = 134
  818. antiaim_lines_color_b = 244
  819. spectator_list = 1
  820. spectator_list_color_r = 250
  821. spectator_list_color_g = 250
  822. spectator_list_color_b = 250
  823. remove_scope = 0
  824. bullet_tracer = 1
  825. bullet_tracer_color_r = 16
  826. bullet_tracer_color_g = 104
  827. bullet_tracer_color_b = 132
  828. head_level_indicator = 0
  829. head_level_indicator_color_r = 0
  830. head_level_indicator_color_g = 0
  831. head_level_indicator_color_b = 0
  832. penetration_indicator = 0
  833. stream_proofing = 0
  834. skins_amount = 74
  835. skin0stattrak_uid = 0
  836. skin0def_idx = 1
  837. skin0itemid = 40098
  838. skin0paintkit = 232
  839. skin0rarity = 4
  840. skin0equipped = 0
  841. skin0tequipped = 0
  842. skin0ctequipped = 0
  843. skin0customname =
  844. skin0menuname = Desert Eagle | Crimson Web | 40098
  845. skin1stattrak_uid = 0
  846. skin1def_idx = 2
  847. skin1itemid = 40099
  848. skin1paintkit = 747
  849. skin1rarity = 5
  850. skin1equipped = 0
  851. skin1tequipped = 1
  852. skin1ctequipped = 1
  853. skin1customname =
  854. skin1menuname = Dual Berettas | Twin Turbo | 40099
  855. skin2stattrak_uid = 0
  856. skin2def_idx = 3
  857. skin2itemid = 40100
  858. skin2paintkit = 660
  859. skin2rarity = 6
  860. skin2equipped = 0
  861. skin2tequipped = 0
  862. skin2ctequipped = 1
  863. skin2customname =
  864. skin2menuname = Five-SeveN | Hyper Beast | 40100
  865. skin3stattrak_uid = 0
  866. skin3def_idx = 7
  867. skin3itemid = 40102
  868. skin3paintkit = 639
  869. skin3rarity = 6
  870. skin3equipped = 0
  871. skin3tequipped = 0
  872. skin3ctequipped = 0
  873. skin3customname =
  874. skin3menuname = AK-47 | Bloodsport | 40102
  875. skin4stattrak_uid = 0
  876. skin4def_idx = 8
  877. skin4itemid = 40103
  878. skin4paintkit = 455
  879. skin4rarity = 6
  880. skin4equipped = 0
  881. skin4tequipped = 0
  882. skin4ctequipped = 1
  883. skin4customname =
  884. skin4menuname = AUG | Akihabara Accept | 40103
  885. skin5stattrak_uid = 0
  886. skin5def_idx = 9
  887. skin5itemid = 40104
  888. skin5paintkit = 344
  889. skin5rarity = 6
  890. skin5equipped = 0
  891. skin5tequipped = 1
  892. skin5ctequipped = 1
  893. skin5customname =
  894. skin5menuname = AWP | Dragon Lore | 40104
  895. skin6stattrak_uid = 0
  896. skin6def_idx = 10
  897. skin6itemid = 40106
  898. skin6paintkit = 626
  899. skin6rarity = 5
  900. skin6equipped = 0
  901. skin6tequipped = 0
  902. skin6ctequipped = 0
  903. skin6customname =
  904. skin6menuname = FAMAS | Mecha Industries | 40106
  905. skin7stattrak_uid = 0
  906. skin7def_idx = 11
  907. skin7itemid = 40107
  908. skin7paintkit = 493
  909. skin7rarity = 5
  910. skin7equipped = 0
  911. skin7tequipped = 1
  912. skin7ctequipped = 0
  913. skin7customname =
  914. skin7menuname = G3SG1 | Flux | 40107
  915. skin8stattrak_uid = 0
  916. skin8def_idx = 13
  917. skin8itemid = 40108
  918. skin8paintkit = 398
  919. skin8rarity = 6
  920. skin8equipped = 0
  921. skin8tequipped = 0
  922. skin8ctequipped = 0
  923. skin8customname =
  924. skin8menuname = Galil AR | Chatterbox | 40108
  925. skin9stattrak_uid = 0
  926. skin9def_idx = 16
  927. skin9itemid = 40110
  928. skin9paintkit = 449
  929. skin9rarity = 5
  930. skin9equipped = 0
  931. skin9tequipped = 0
  932. skin9ctequipped = 0
  933. skin9customname =
  934. skin9menuname = M4A4 | Poseidon | 40110
  935. skin10stattrak_uid = 0
  936. skin10def_idx = 17
  937. skin10itemid = 40111
  938. skin10paintkit = 433
  939. skin10rarity = 6
  940. skin10equipped = 0
  941. skin10tequipped = 1
  942. skin10ctequipped = 0
  943. skin10customname =
  944. skin10menuname = MAC-10 | Neon Rider | 40111
  945. skin11stattrak_uid = 0
  946. skin11def_idx = 19
  947. skin11itemid = 40112
  948. skin11paintkit = 156
  949. skin11rarity = 6
  950. skin11equipped = 0
  951. skin11tequipped = 1
  952. skin11ctequipped = 1
  953. skin11customname =
  954. skin11menuname = P90 | Death by Kitty | 40112
  955. skin12stattrak_uid = 0
  956. skin12def_idx = 23
  957. skin12itemid = 40113
  958. skin12paintkit = 810
  959. skin12rarity = 5
  960. skin12equipped = 0
  961. skin12tequipped = 0
  962. skin12ctequipped = 0
  963. skin12customname =
  964. skin12menuname = MP5-SD | Phosphor | 40113
  965. skin13stattrak_uid = 0
  966. skin13def_idx = 24
  967. skin13itemid = 40114
  968. skin13paintkit = 556
  969. skin13rarity = 5
  970. skin13equipped = 0
  971. skin13tequipped = 1
  972. skin13ctequipped = 1
  973. skin13customname =
  974. skin13menuname = UMP-45 | Primal Saber | 40114
  975. skin14stattrak_uid = 0
  976. skin14def_idx = 25
  977. skin14itemid = 40115
  978. skin14paintkit = 850
  979. skin14rarity = 5
  980. skin14equipped = 0
  981. skin14tequipped = 1
  982. skin14ctequipped = 1
  983. skin14customname =
  984. skin14menuname = XM1014 | Incinegator | 40115
  985. skin15stattrak_uid = 0
  986. skin15def_idx = 26
  987. skin15itemid = 40116
  988. skin15paintkit = 542
  989. skin15rarity = 6
  990. skin15equipped = 0
  991. skin15tequipped = 1
  992. skin15ctequipped = 1
  993. skin15customname =
  994. skin15menuname = PP-Bizon | Judgement of Anubis | 40116
  995. skin16stattrak_uid = 0
  996. skin16def_idx = 27
  997. skin16itemid = 40117
  998. skin16paintkit = 703
  999. skin16rarity = 4
  1000. skin16equipped = 0
  1001. skin16tequipped = 0
  1002. skin16ctequipped = 0
  1003. skin16customname =
  1004. skin16menuname = MAG-7 | SWAG-7 | 40117
  1005. skin17stattrak_uid = 0
  1006. skin17def_idx = 34
  1007. skin17itemid = 40120
  1008. skin17paintkit = 482
  1009. skin17rarity = 4
  1010. skin17equipped = 0
  1011. skin17tequipped = 0
  1012. skin17ctequipped = 1
  1013. skin17customname =
  1014. skin17menuname = MP9 | Ruby Poison Dart | 40120
  1015. skin18stattrak_uid = 0
  1016. skin18def_idx = 35
  1017. skin18itemid = 40121
  1018. skin18paintkit = 537
  1019. skin18rarity = 5
  1020. skin18equipped = 0
  1021. skin18tequipped = 0
  1022. skin18ctequipped = 0
  1023. skin18customname =
  1024. skin18menuname = Nova | Hyper Beast | 40121
  1025. skin19stattrak_uid = 0
  1026. skin19def_idx = 38
  1027. skin19itemid = 40124
  1028. skin19paintkit = 597
  1029. skin19rarity = 5
  1030. skin19equipped = 0
  1031. skin19tequipped = 0
  1032. skin19ctequipped = 1
  1033. skin19customname =
  1034. skin19menuname = SCAR-20 | Bloodsport | 40124
  1035. skin20stattrak_uid = 0
  1036. skin20def_idx = 39
  1037. skin20itemid = 40125
  1038. skin20paintkit = 750
  1039. skin20rarity = 5
  1040. skin20equipped = 0
  1041. skin20tequipped = 1
  1042. skin20ctequipped = 0
  1043. skin20customname =
  1044. skin20menuname = SG 553 | Integrale | 40125
  1045. skin21stattrak_uid = 0
  1046. skin21def_idx = 40
  1047. skin21itemid = 40126
  1048. skin21paintkit = 624
  1049. skin21rarity = 6
  1050. skin21equipped = 0
  1051. skin21tequipped = 1
  1052. skin21ctequipped = 1
  1053. skin21customname =
  1054. skin21menuname = SSG 08 | Dragonfire | 40126
  1055. skin22stattrak_uid = 0
  1056. skin22def_idx = 61
  1057. skin22itemid = 40127
  1058. skin22paintkit = 504
  1059. skin22rarity = 6
  1060. skin22equipped = 0
  1061. skin22tequipped = 0
  1062. skin22ctequipped = 0
  1063. skin22customname =
  1064. skin22menuname = USP-S | Kill Confirmed | 40127
  1065. skin23stattrak_uid = 0
  1066. skin23def_idx = 63
  1067. skin23itemid = 40128
  1068. skin23paintkit = 643
  1069. skin23rarity = 5
  1070. skin23equipped = 0
  1071. skin23tequipped = 1
  1072. skin23ctequipped = 0
  1073. skin23customname =
  1074. skin23menuname = CZ75-Auto | Xiangliu | 40128
  1075. skin24stattrak_uid = 0
  1076. skin24def_idx = 507
  1077. skin24itemid = 40132
  1078. skin24paintkit = 43
  1079. skin24rarity = 6
  1080. skin24equipped = 0
  1081. skin24tequipped = 0
  1082. skin24ctequipped = 0
  1083. skin24customname =
  1084. skin24menuname = Karambit | Stained | 40132
  1085. skin25stattrak_uid = 0
  1086. skin25def_idx = 507
  1087. skin25itemid = 40133
  1088. skin25paintkit = 416
  1089. skin25rarity = 6
  1090. skin25equipped = 0
  1091. skin25tequipped = 0
  1092. skin25ctequipped = 0
  1093. skin25customname =
  1094. skin25menuname = Karambit | Doppler | 40133
  1095. skin26stattrak_uid = 0
  1096. skin26def_idx = 507
  1097. skin26itemid = 40134
  1098. skin26paintkit = 566
  1099. skin26rarity = 6
  1100. skin26equipped = 0
  1101. skin26tequipped = 0
  1102. skin26ctequipped = 0
  1103. skin26customname =
  1104. skin26menuname = Karambit | Black Laminate | 40134
  1105. skin27stattrak_uid = 0
  1106. skin27def_idx = 508
  1107. skin27itemid = 40135
  1108. skin27paintkit = 415
  1109. skin27rarity = 6
  1110. skin27equipped = 0
  1111. skin27tequipped = 0
  1112. skin27ctequipped = 0
  1113. skin27customname =
  1114. skin27menuname = M9 Bayonet | Doppler | 40135
  1115. skin28stattrak_uid = 0
  1116. skin28def_idx = 508
  1117. skin28itemid = 40136
  1118. skin28paintkit = 416
  1119. skin28rarity = 6
  1120. skin28equipped = 0
  1121. skin28tequipped = 0
  1122. skin28ctequipped = 0
  1123. skin28customname =
  1124. skin28menuname = M9 Bayonet | Doppler | 40136
  1125. skin29stattrak_uid = 0
  1126. skin29def_idx = 508
  1127. skin29itemid = 40137
  1128. skin29paintkit = 567
  1129. skin29rarity = 6
  1130. skin29equipped = 0
  1131. skin29tequipped = 0
  1132. skin29ctequipped = 0
  1133. skin29customname =
  1134. skin29menuname = M9 Bayonet | Black Laminate | 40137
  1135. skin30stattrak_uid = 0
  1136. skin30def_idx = 508
  1137. skin30itemid = 40138
  1138. skin30paintkit = 43
  1139. skin30rarity = 6
  1140. skin30equipped = 0
  1141. skin30tequipped = 0
  1142. skin30ctequipped = 0
  1143. skin30customname =
  1144. skin30menuname = M9 Bayonet | Stained | 40138
  1145. skin31stattrak_uid = 0
  1146. skin31def_idx = 5034
  1147. skin31itemid = 40139
  1148. skin31paintkit = 10033
  1149. skin31rarity = 6
  1150. skin31equipped = 0
  1151. skin31tequipped = 0
  1152. skin31ctequipped = 0
  1153. skin31customname =
  1154. skin31menuname = Specialist Gloves | Crimson Kimono | 40139
  1155. skin32stattrak_uid = 0
  1156. skin32def_idx = 508
  1157. skin32itemid = 40150
  1158. skin32paintkit = 40
  1159. skin32rarity = 6
  1160. skin32equipped = 0
  1161. skin32tequipped = 0
  1162. skin32ctequipped = 0
  1163. skin32customname =
  1164. skin32menuname = M9 Bayonet | Night | 40150
  1165. skin33stattrak_uid = 0
  1166. skin33def_idx = 508
  1167. skin33itemid = 40151
  1168. skin33paintkit = 409
  1169. skin33rarity = 6
  1170. skin33equipped = 0
  1171. skin33tequipped = 0
  1172. skin33ctequipped = 0
  1173. skin33customname =
  1174. skin33menuname = M9 Bayonet | Tiger Tooth | 40151
  1175. skin34stattrak_uid = 0
  1176. skin34def_idx = 16
  1177. skin34itemid = 40153
  1178. skin34paintkit = 309
  1179. skin34rarity = 7
  1180. skin34equipped = 0
  1181. skin34tequipped = 0
  1182. skin34ctequipped = 0
  1183. skin34sticker1id = 76
  1184. skin34sticker2id = 76
  1185. skin34sticker3id = 76
  1186. skin34sticker4id = 76
  1187. skin34customname =
  1188. skin34menuname = M4A4 | Howl | 40153
  1189. skin35stattrak_uid = 0
  1190. skin35def_idx = 16
  1191. skin35itemid = 40155
  1192. skin35paintkit = 588
  1193. skin35rarity = 5
  1194. skin35equipped = 0
  1195. skin35tequipped = 0
  1196. skin35ctequipped = 0
  1197. skin35sticker1id = 76
  1198. skin35sticker2id = 76
  1199. skin35sticker3id = 76
  1200. skin35sticker4id = 76
  1201. skin35customname = Titan Space
  1202. skin35menuname = M4A4 | Desolate Space | 40155
  1203. skin36stattrak_uid = 0
  1204. skin36def_idx = 9
  1205. skin36itemid = 40156
  1206. skin36paintkit = 279
  1207. skin36rarity = 6
  1208. skin36equipped = 0
  1209. skin36tequipped = 0
  1210. skin36ctequipped = 0
  1211. skin36sticker4id = 37
  1212. skin36wear = 0.930921
  1213. skin36customname = Magic Stick
  1214. skin36menuname = AWP | Asiimov | 40156
  1215. skin37stattrak_uid = 0
  1216. skin37def_idx = 9
  1217. skin37itemid = 40157
  1218. skin37paintkit = 174
  1219. skin37rarity = 5
  1220. skin37equipped = 0
  1221. skin37tequipped = 0
  1222. skin37ctequipped = 0
  1223. skin37sticker1id = 3748
  1224. skin37sticker2id = 3001
  1225. skin37sticker3id = 3354
  1226. skin37sticker4id = 139
  1227. skin37customname = Issa Big Dick
  1228. skin37menuname = AWP | BOOM | 40157
  1229. skin38stattrak_uid = 0
  1230. skin38def_idx = 5030
  1231. skin38itemid = 40159
  1232. skin38paintkit = 10037
  1233. skin38rarity = 6
  1234. skin38equipped = 0
  1235. skin38tequipped = 0
  1236. skin38ctequipped = 0
  1237. skin38customname =
  1238. skin38menuname = Sport Gloves | Pandora's Box | 40159
  1239. skin39stattrak_uid = 0
  1240. skin39def_idx = 5032
  1241. skin39itemid = 40160
  1242. skin39paintkit = 10021
  1243. skin39rarity = 6
  1244. skin39equipped = 0
  1245. skin39tequipped = 0
  1246. skin39ctequipped = 0
  1247. skin39wear = 0.302632
  1248. skin39customname =
  1249. skin39menuname = Hand Wraps | Slaughter | 40160
  1250. skin40stattrak_uid = 0
  1251. skin40def_idx = 509
  1252. skin40itemid = 40161
  1253. skin40paintkit = 59
  1254. skin40rarity = 6
  1255. skin40equipped = 0
  1256. skin40tequipped = 0
  1257. skin40ctequipped = 0
  1258. skin40wear = 0.069079
  1259. skin40customname =
  1260. skin40menuname = Huntsman Knife | Slaughter | 40161
  1261. skin41stattrak_uid = 0
  1262. skin41def_idx = 9
  1263. skin41itemid = 40162
  1264. skin41paintkit = 84
  1265. skin41rarity = 4
  1266. skin41equipped = 0
  1267. skin41tequipped = 0
  1268. skin41ctequipped = 0
  1269. skin41sticker4id = 37
  1270. skin41wear = 1.000000
  1271. skin41customname = Magic Stick
  1272. skin41menuname = AWP | Pink DDPAT | 40162
  1273. skin42stattrak_uid = 0
  1274. skin42def_idx = 1
  1275. skin42itemid = 40163
  1276. skin42paintkit = 527
  1277. skin42rarity = 5
  1278. skin42equipped = 0
  1279. skin42tequipped = 0
  1280. skin42ctequipped = 0
  1281. skin42customname =
  1282. skin42menuname = Desert Eagle | Kumicho Dragon | 40163
  1283. skin43stattrak_uid = 0
  1284. skin43def_idx = 7
  1285. skin43itemid = 40164
  1286. skin43paintkit = 474
  1287. skin43rarity = 6
  1288. skin43equipped = 0
  1289. skin43tequipped = 0
  1290. skin43ctequipped = 0
  1291. skin43sticker1id = 60
  1292. skin43sticker2id = 60
  1293. skin43sticker3id = 60
  1294. skin43sticker4id = 60
  1295. skin43customname = SprayQuaza
  1296. skin43menuname = AK-47 | Aquamarine Revenge | 40164
  1297. skin44stattrak_uid = 0
  1298. skin44def_idx = 61
  1299. skin44itemid = 40165
  1300. skin44paintkit = 653
  1301. skin44rarity = 6
  1302. skin44equipped = 0
  1303. skin44tequipped = 0
  1304. skin44ctequipped = 0
  1305. skin44customname =
  1306. skin44menuname = USP-S | Neo-Noir | 40165
  1307. skin45stattrak_uid = 0
  1308. skin45def_idx = 9
  1309. skin45itemid = 40166
  1310. skin45paintkit = 84
  1311. skin45rarity = 4
  1312. skin45equipped = 0
  1313. skin45tequipped = 0
  1314. skin45ctequipped = 0
  1315. skin45sticker4id = 37
  1316. skin45customname = Magic Stick
  1317. skin45menuname = AWP | Pink DDPAT | 40166
  1318. skin46stattrak_uid = 0
  1319. skin46def_idx = 508
  1320. skin46itemid = 40167
  1321. skin46paintkit = 581
  1322. skin46rarity = 6
  1323. skin46equipped = 0
  1324. skin46tequipped = 0
  1325. skin46ctequipped = 0
  1326. skin46seed = 337
  1327. skin46customname =
  1328. skin46menuname = M9 Bayonet | Freehand | 40167
  1329. skin47stattrak_uid = 0
  1330. skin47def_idx = 522
  1331. skin47itemid = 40168
  1332. skin47paintkit = 415
  1333. skin47rarity = 6
  1334. skin47equipped = 0
  1335. skin47tequipped = 0
  1336. skin47ctequipped = 0
  1337. skin47customname =
  1338. skin47menuname = Stiletto Knife | Doppler | 40168
  1339. skin48stattrak_uid = 0
  1340. skin48def_idx = 520
  1341. skin48itemid = 40169
  1342. skin48paintkit = 415
  1343. skin48rarity = 6
  1344. skin48equipped = 0
  1345. skin48tequipped = 0
  1346. skin48ctequipped = 0
  1347. skin48customname =
  1348. skin48menuname = Navaja Knife | Doppler | 40169
  1349. skin49stattrak_uid = 0
  1350. skin49def_idx = 5034
  1351. skin49itemid = 40170
  1352. skin49paintkit = 10035
  1353. skin49rarity = 6
  1354. skin49equipped = 0
  1355. skin49tequipped = 0
  1356. skin49ctequipped = 0
  1357. skin49wear = 0.164474
  1358. skin49customname =
  1359. skin49menuname = Specialist Gloves | Foundation | 40170
  1360. skin50stattrak_uid = 0
  1361. skin50def_idx = 509
  1362. skin50itemid = 40171
  1363. skin50paintkit = 413
  1364. skin50rarity = 6
  1365. skin50equipped = 0
  1366. skin50tequipped = 0
  1367. skin50ctequipped = 0
  1368. skin50customname =
  1369. skin50menuname = Huntsman Knife | Marble Fade | 40171
  1370. skin51stattrak_uid = 0
  1371. skin51def_idx = 61
  1372. skin51itemid = 40172
  1373. skin51paintkit = 313
  1374. skin51rarity = 5
  1375. skin51equipped = 0
  1376. skin51tequipped = 0
  1377. skin51ctequipped = 0
  1378. skin51customname =
  1379. skin51menuname = USP-S | Orion | 40172
  1380. skin52stattrak_uid = 0
  1381. skin52def_idx = 5031
  1382. skin52itemid = 40176
  1383. skin52paintkit = 10016
  1384. skin52rarity = 6
  1385. skin52equipped = 0
  1386. skin52tequipped = 0
  1387. skin52ctequipped = 0
  1388. skin52wear = 0.572368
  1389. skin52customname =
  1390. skin52menuname = Driver Gloves | Crimson Weave | 40176
  1391. skin53stattrak_uid = 0
  1392. skin53def_idx = 508
  1393. skin53itemid = 40177
  1394. skin53paintkit = 175
  1395. skin53rarity = 6
  1396. skin53equipped = 0
  1397. skin53tequipped = 0
  1398. skin53ctequipped = 0
  1399. skin53wear = 0.266447
  1400. skin53customname = Luna
  1401. skin53menuname = M9 Bayonet | Scorched | 40177
  1402. skin54stattrak_uid = 0
  1403. skin54def_idx = 5031
  1404. skin54itemid = 40178
  1405. skin54paintkit = 10041
  1406. skin54rarity = 6
  1407. skin54equipped = 0
  1408. skin54tequipped = 1
  1409. skin54ctequipped = 1
  1410. skin54customname =
  1411. skin54menuname = Driver Gloves | King Snake | 40178
  1412. skin55stattrak_uid = 0
  1413. skin55def_idx = 7
  1414. skin55itemid = 40181
  1415. skin55paintkit = 180
  1416. skin55rarity = 6
  1417. skin55equipped = 0
  1418. skin55tequipped = 0
  1419. skin55ctequipped = 0
  1420. skin55customname =
  1421. skin55menuname = AK-47 | Fire Serpent | 40181
  1422. skin56stattrak_uid = 0
  1423. skin56def_idx = 515
  1424. skin56itemid = 40182
  1425. skin56paintkit = 38
  1426. skin56rarity = 6
  1427. skin56equipped = 0
  1428. skin56tequipped = 0
  1429. skin56ctequipped = 0
  1430. skin56customname =
  1431. skin56menuname = Butterfly Knife | Fade | 40182
  1432. skin57stattrak_uid = 0
  1433. skin57def_idx = 523
  1434. skin57itemid = 40183
  1435. skin57paintkit = 416
  1436. skin57rarity = 6
  1437. skin57equipped = 0
  1438. skin57tequipped = 0
  1439. skin57ctequipped = 0
  1440. skin57customname =
  1441. skin57menuname = Talon Knife | Doppler (Sapphire) | 40183
  1442. skin58stattrak_uid = 0
  1443. skin58def_idx = 523
  1444. skin58itemid = 40184
  1445. skin58paintkit = 415
  1446. skin58rarity = 6
  1447. skin58equipped = 0
  1448. skin58tequipped = 0
  1449. skin58ctequipped = 0
  1450. skin58customname =
  1451. skin58menuname = Talon Knife | Doppler (Ruby) | 40184
  1452. skin59stattrak_uid = 0
  1453. skin59def_idx = 523
  1454. skin59itemid = 40185
  1455. skin59paintkit = 417
  1456. skin59rarity = 6
  1457. skin59equipped = 0
  1458. skin59tequipped = 0
  1459. skin59ctequipped = 0
  1460. skin59customname =
  1461. skin59menuname = Talon Knife | Doppler (Blackpearl) | 40185
  1462. skin60stattrak_uid = 0
  1463. skin60def_idx = 508
  1464. skin60itemid = 40186
  1465. skin60paintkit = 568
  1466. skin60rarity = 6
  1467. skin60equipped = 0
  1468. skin60tequipped = 1
  1469. skin60ctequipped = 1
  1470. skin60customname =
  1471. skin60menuname = M9 Bayonet | Gamma Doppler (Emerald) | 40186
  1472. skin61stattrak_uid = 0
  1473. skin61def_idx = 507
  1474. skin61itemid = 40187
  1475. skin61paintkit = 568
  1476. skin61rarity = 6
  1477. skin61equipped = 0
  1478. skin61tequipped = 0
  1479. skin61ctequipped = 0
  1480. skin61customname =
  1481. skin61menuname = Karambit | Gamma Doppler (Emerald) | 40187
  1482. skin62stattrak_uid = 0
  1483. skin62def_idx = 58
  1484. skin62itemid = 40189
  1485. skin62paintkit = 39
  1486. skin62rarity = 3
  1487. skin62equipped = 0
  1488. skin62tequipped = 0
  1489. skin62ctequipped = 0
  1490. skin62customname =
  1491. skin62menuname = Music Kit | The Verkkars, EZ4ENCE | 40189
  1492. skin63stattrak_uid = 1a2708e6-44b5-4143-89f2-3381a60f0ed3
  1493. skin63def_idx = 1
  1494. skin63itemid = 40190
  1495. skin63paintkit = 37
  1496. skin63rarity = 4
  1497. skin63equipped = 0
  1498. skin63tequipped = 1
  1499. skin63ctequipped = 1
  1500. skin63sticker1id = 60
  1501. skin63sticker2id = 60
  1502. skin63sticker3id = 60
  1503. skin63sticker4id = 60
  1504. skin63customname =
  1505. skin63menuname = Desert Eagle | Blaze | 40190
  1506. skin64stattrak_uid = 5aa15276-d3bb-4597-9850-42d10d63246a
  1507. skin64def_idx = 16
  1508. skin64itemid = 40191
  1509. skin64paintkit = 309
  1510. skin64rarity = 7
  1511. skin64equipped = 0
  1512. skin64tequipped = 0
  1513. skin64ctequipped = 0
  1514. skin64sticker1id = 76
  1515. skin64sticker2id = 76
  1516. skin64sticker3id = 76
  1517. skin64sticker4id = 76
  1518. skin64customname =
  1519. skin64menuname = M4A4 | Howl | 40191
  1520. skin65stattrak_uid = 985fefbb-f0a5-4653-9b4b-d2fe77d78339
  1521. skin65def_idx = 61
  1522. skin65itemid = 40192
  1523. skin65paintkit = 504
  1524. skin65rarity = 6
  1525. skin65equipped = 0
  1526. skin65tequipped = 0
  1527. skin65ctequipped = 0
  1528. skin65customname =
  1529. skin65menuname = USP-S | Kill Confirmed | 40192
  1530. skin66stattrak_uid = 1412773f-2b9b-4d49-a983-0ac4192c7185
  1531. skin66def_idx = 4
  1532. skin66itemid = 40193
  1533. skin66paintkit = 38
  1534. skin66rarity = 4
  1535. skin66equipped = 0
  1536. skin66tequipped = 0
  1537. skin66ctequipped = 0
  1538. skin66customname =
  1539. skin66menuname = Glock-18 | Fade | 40193
  1540. skin67stattrak_uid = f589ecca-0b6b-4921-a314-a68df2d6e641
  1541. skin67def_idx = 36
  1542. skin67itemid = 40194
  1543. skin67paintkit = 678
  1544. skin67rarity = 6
  1545. skin67equipped = 0
  1546. skin67tequipped = 1
  1547. skin67ctequipped = 1
  1548. skin67customname =
  1549. skin67menuname = P250 | See Ya Later | 40194
  1550. skin68stattrak_uid = 0a13b3dd-4531-4db4-abb5-da87588d9022
  1551. skin68def_idx = 23
  1552. skin68itemid = 40195
  1553. skin68paintkit = 781
  1554. skin68rarity = 3
  1555. skin68equipped = 0
  1556. skin68tequipped = 1
  1557. skin68ctequipped = 1
  1558. skin68customname =
  1559. skin68menuname = MP5-SD | Co-Processor | 40195
  1560. skin69stattrak_uid = 3a58faba-d9f6-4d8a-b163-9723e563b3ff
  1561. skin69def_idx = 13
  1562. skin69itemid = 40196
  1563. skin69paintkit = 398
  1564. skin69rarity = 6
  1565. skin69equipped = 0
  1566. skin69tequipped = 1
  1567. skin69ctequipped = 0
  1568. skin69customname =
  1569. skin69menuname = Galil AR | Chatterbox | 40196
  1570. skin70stattrak_uid = 53cd3f27-5cb2-45d3-a6f1-aec6eb550294
  1571. skin70def_idx = 60
  1572. skin70itemid = 40198
  1573. skin70paintkit = 430
  1574. skin70rarity = 6
  1575. skin70equipped = 0
  1576. skin70tequipped = 0
  1577. skin70ctequipped = 1
  1578. skin70customname =
  1579. skin70menuname = M4A1-S | Hyper Beast | 40198
  1580. skin71stattrak_uid = 3ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba92480
  1581. skin71def_idx = 61
  1582. skin71itemid = 40219
  1583. skin71paintkit = 504
  1584. skin71rarity = 6
  1585. skin71equipped = 0
  1586. skin71tequipped = 0
  1587. skin71ctequipped = 1
  1588. skin71customname =
  1589. skin71menuname = USP-S | Kill Confirmed | 40219
  1590. skin72stattrak_uid = 3ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba92480
  1591. skin72def_idx = 7
  1592. skin72itemid = 40220
  1593. skin72paintkit = 180
  1594. skin72rarity = 6
  1595. skin72equipped = 0
  1596. skin72tequipped = 0
  1597. skin72ctequipped = 0
  1598. skin72seed = 20
  1599. skin72customname =
  1600. skin72menuname = AK-47 | Fire Serpent | 40220
  1601. skin73stattrak_uid = 3ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba924803ba92480
  1602. skin73def_idx = 7
  1603. skin73itemid = 40229
  1604. skin73paintkit = 282
  1605. skin73rarity = 5
  1606. skin73equipped = 0
  1607. skin73tequipped = 0
  1608. skin73ctequipped = 0
  1609. skin73sticker1id = 60
  1610. skin73sticker2id = 60
  1611. skin73sticker3id = 60
  1612. skin73sticker4id = 60
  1613. skin73customname =
  1614. skin73menuname = AK-47 | Redline | 40229
  1615. models_amount = 0
  1616. grenade_helper_enabled = 1
  1617. grenade_helper_enabled_color_r = 64
  1618. grenade_helper_enabled_color_g = 127
  1619. grenade_helper_enabled_color_b = 244
  1620. grenades_amount = 124
  1621. grenade0item_def_idx = 45
  1622. grenade0angle.pitch = -1.224971
  1623. grenade0angle.yaw = 126.886574
  1624. grenade0angle.roll = -0.000000
  1625. grenade0map_name = de_cache
  1626. grenade0grenade_name = SMOKE | A - Cross
  1627. grenade0eye_position.x = 766.968750
  1628. grenade0eye_position.y = 1257.399902
  1629. grenade0eye_position.z = 1766.092529
  1630. grenade0position.x = 766.968750
  1631. grenade0position.y = 1257.399902
  1632. grenade0position.z = 1702.030029
  1633. grenade0stance = Move
  1634. grenade1item_def_idx = 45
  1635. grenade1angle.pitch = -7.976067
  1636. grenade1angle.yaw = -179.906616
  1637. grenade1angle.roll = -0.000000
  1638. grenade1map_name = de_cache
  1639. grenade1grenade_name = SMOKE | Z
  1640. grenade1eye_position.x = 2643.510010
  1641. grenade1eye_position.y = 0.122618
  1642. grenade1eye_position.z = 1677.092529
  1643. grenade1position.x = 2643.510010
  1644. grenade1position.y = 0.122618
  1645. grenade1position.z = 1613.030029
  1646. grenade1stance = Move + jump-throw
  1647. grenade2item_def_idx = 45
  1648. grenade2angle.pitch = 36.243896
  1649. grenade2angle.yaw = 178.862915
  1650. grenade2angle.roll = 0.000000
  1651. grenade2map_name = de_cache
  1652. grenade2grenade_name = SMOKE | sand
  1653. grenade2eye_position.x = 809.343750
  1654. grenade2eye_position.y = 145.656250
  1655. grenade2eye_position.z = 1980.843750
  1656. grenade2position.x = 1762.077515
  1657. grenade2position.y = 320.888336
  1658. grenade2position.z = 1613.961670
  1659. grenade2stance = Stand still
  1660. grenade3item_def_idx = 45
  1661. grenade3angle.pitch = 349.260864
  1662. grenade3angle.yaw = 135.565796
  1663. grenade3angle.roll = 0.000000
  1664. grenade3map_name = de_cache
  1665. grenade3grenade_name = SMOKE | B - CT
  1666. grenade3eye_position.x = 469.741180
  1667. grenade3eye_position.y = -931.587708
  1668. grenade3eye_position.z = 1678.092529
  1669. grenade3position.x = 469.741180
  1670. grenade3position.y = -931.587708
  1671. grenade3position.z = 1614.030029
  1672. grenade3stance = Move
  1673. grenade4item_def_idx = 45
  1674. grenade4angle.pitch = -32.909527
  1675. grenade4angle.yaw = 135.752609
  1676. grenade4angle.roll = -0.000001
  1677. grenade4map_name = de_cache
  1678. grenade4grenade_name = SMOKE | B - heaven Crouch walk throw
  1679. grenade4eye_position.x = 343.220764
  1680. grenade4eye_position.y = -819.136108
  1681. grenade4eye_position.z = 1678.092529
  1682. grenade4position.x = 343.220764
  1683. grenade4position.y = -819.136108
  1684. grenade4position.z = 1614.030029
  1685. grenade4stance = Move
  1686. grenade5item_def_idx = 45
  1687. grenade5angle.pitch = 334.495239
  1688. grenade5angle.yaw = 165.327759
  1689. grenade5angle.roll = 0.000000
  1690. grenade5map_name = de_cache
  1691. grenade5grenade_name = SMOKE | B - Headshot
  1692. grenade5eye_position.x = 706.886963
  1693. grenade5eye_position.y = -1463.999512
  1694. grenade5eye_position.z = 1678.092529
  1695. grenade5position.x = 706.886963
  1696. grenade5position.y = -1463.999512
  1697. grenade5position.z = 1614.030029
  1698. grenade5stance = Stand still
  1699. grenade6item_def_idx = 45
  1700. grenade6angle.pitch = 334.110718
  1701. grenade6angle.yaw = 163.767700
  1702. grenade6angle.roll = 0.000000
  1703. grenade6map_name = de_cache
  1704. grenade6grenade_name = SMOKE | B Lower CT
  1705. grenade6eye_position.x = 960.031250
  1706. grenade6eye_position.y = -1463.987061
  1707. grenade6eye_position.z = 1708.093750
  1708. grenade6position.x = 960.031250
  1709. grenade6position.y = -1463.987061
  1710. grenade6position.z = 1644.031250
  1711. grenade6stance = Stand still
  1712. grenade7item_def_idx = 45
  1713. grenade7angle.pitch = 307.523804
  1714. grenade7angle.yaw = 125.634155
  1715. grenade7angle.roll = 0.000000
  1716. grenade7map_name = de_cache
  1717. grenade7grenade_name = SMOKE | Crouch throw highway
  1718. grenade7eye_position.x = 513.031250
  1719. grenade7eye_position.y = -55.968750
  1720. grenade7eye_position.z = 1755.648682
  1721. grenade7position.x = 513.031250
  1722. grenade7position.y = -55.968750
  1723. grenade7position.z = 1709.603760
  1724. grenade7stance = Stand still
  1725. grenade8item_def_idx = 45
  1726. grenade8angle.pitch = 346.805420
  1727. grenade8angle.yaw = 23.966675
  1728. grenade8angle.roll = 0.000000
  1729. grenade8map_name = de_cache
  1730. grenade8grenade_name = SMOKE | A- Main
  1731. grenade8eye_position.x = -782.198486
  1732. grenade8eye_position.y = 1110.031250
  1733. grenade8eye_position.z = 1753.416992
  1734. grenade8position.x = -782.198486
  1735. grenade8position.y = 1110.031250
  1736. grenade8position.z = 1689.354370
  1737. grenade8stance = Stand still
  1738. grenade9item_def_idx = 45
  1739. grenade9angle.pitch = -6.707164
  1740. grenade9angle.yaw = 9.970093
  1741. grenade9angle.roll = 0.000000
  1742. grenade9map_name = de_cache
  1743. grenade9grenade_name = SMOKE | mid main
  1744. grenade9eye_position.x = -552.968750
  1745. grenade9eye_position.y = 17.448147
  1746. grenade9eye_position.z = 1727.092529
  1747. grenade9position.x = -552.968750
  1748. grenade9position.y = 17.448147
  1749. grenade9position.z = 1663.030029
  1750. grenade9stance = Stand still
  1751. grenade10item_def_idx = 45
  1752. grenade10angle.pitch = 349.107056
  1753. grenade10angle.yaw = 14.935913
  1754. grenade10angle.roll = 0.000000
  1755. grenade10map_name = de_cache
  1756. grenade10grenade_name = SMOKE | b - Crouch throw checkers
  1757. grenade10eye_position.x = -617.968750
  1758. grenade10eye_position.y = -764.996826
  1759. grenade10eye_position.z = 1842.074951
  1760. grenade10position.x = -617.968750
  1761. grenade10position.y = -764.996826
  1762. grenade10position.z = 1796.030029
  1763. grenade10stance = Stand still
  1764. grenade11item_def_idx = 45
  1765. grenade11angle.pitch = 354.210205
  1766. grenade11angle.yaw = 35.738525
  1767. grenade11angle.roll = 0.000000
  1768. grenade11map_name = de_cache
  1769. grenade11grenade_name = SMOKE | b - main
  1770. grenade11eye_position.x = -437.744720
  1771. grenade11eye_position.y = -745.968750
  1772. grenade11eye_position.z = 1860.092529
  1773. grenade11position.x = -437.744720
  1774. grenade11position.y = -745.968750
  1775. grenade11position.z = 1796.030029
  1776. grenade11stance = Stand still
  1777. grenade12item_def_idx = 45
  1778. grenade12angle.pitch = 326.821289
  1779. grenade12angle.yaw = 314.307861
  1780. grenade12angle.roll = 0.000000
  1781. grenade12map_name = de_cache
  1782. grenade12grenade_name = SMOKE | Vents
  1783. grenade12eye_position.x = -996.968750
  1784. grenade12eye_position.y = 1440.250732
  1785. grenade12eye_position.z = 1755.182373
  1786. grenade12position.x = -996.968750
  1787. grenade12position.y = 1440.250732
  1788. grenade12position.z = 1691.119751
  1789. grenade12stance = Move
  1790. grenade13item_def_idx = 45
  1791. grenade13angle.pitch = -29.652100
  1792. grenade13angle.yaw = -173.825684
  1793. grenade13angle.roll = 0.000000
  1794. grenade13map_name = de_cache
  1795. grenade13grenade_name = SMOKE | Whitebox
  1796. grenade13eye_position.x = 1886.729858
  1797. grenade13eye_position.y = 615.968750
  1798. grenade13eye_position.z = 1709.243896
  1799. grenade13position.x = 1886.729858
  1800. grenade13position.y = 615.968750
  1801. grenade13position.z = 1645.181396
  1802. grenade13stance = Stand still
  1803. grenade14item_def_idx = 45
  1804. grenade14angle.pitch = -12.425552
  1805. grenade14angle.yaw = 173.941040
  1806. grenade14angle.roll = -0.000000
  1807. grenade14map_name = de_cache
  1808. grenade14grenade_name = SMOKE | Whitebox
  1809. grenade14eye_position.x = 1762.031250
  1810. grenade14eye_position.y = 202.345215
  1811. grenade14eye_position.z = 1678.031250
  1812. grenade14position.x = 1762.031250
  1813. grenade14position.y = 202.345215
  1814. grenade14position.z = 1613.968750
  1815. grenade14stance = Stand still
  1816. grenade15item_def_idx = 45
  1817. grenade15angle.pitch = -48.982540
  1818. grenade15angle.yaw = -176.132813
  1819. grenade15angle.roll = 0.000000
  1820. grenade15map_name = de_cache
  1821. grenade15grenade_name = SMOKE | A Backsite
  1822. grenade15eye_position.x = 1319.968750
  1823. grenade15eye_position.y = 1612.998779
  1824. grenade15eye_position.z = 1843.313965
  1825. grenade15position.x = 1319.968750
  1826. grenade15position.y = 1612.998779
  1827. grenade15position.z = 1779.251465
  1828. grenade15stance = Stand still
  1829. grenade16item_def_idx = 45
  1830. grenade16angle.pitch = -59.496426
  1831. grenade16angle.yaw = -179.313354
  1832. grenade16angle.roll = 0.000000
  1833. grenade16map_name = de_cache
  1834. grenade16grenade_name = SMOKE | A heaven
  1835. grenade16eye_position.x = 1319.998901
  1836. grenade16eye_position.y = 1340.443359
  1837. grenade16eye_position.z = 1765.093750
  1838. grenade16position.x = 1319.998901
  1839. grenade16position.y = 1340.443359
  1840. grenade16position.z = 1701.031250
  1841. grenade16stance = Stand still
  1842. grenade17item_def_idx = 45
  1843. grenade17angle.pitch = 311.209717
  1844. grenade17angle.yaw = 147.035522
  1845. grenade17angle.roll = 0.000000
  1846. grenade17map_name = de_cache
  1847. grenade17grenade_name = SMOKE | A anti quad
  1848. grenade17eye_position.x = 1319.997681
  1849. grenade17eye_position.y = 1294.931396
  1850. grenade17eye_position.z = 1765.093750
  1851. grenade17position.x = 1319.997681
  1852. grenade17position.y = 1294.931396
  1853. grenade17position.z = 1701.031250
  1854. grenade17stance = Stand still
  1855. grenade18item_def_idx = 45
  1856. grenade18angle.pitch = -42.539066
  1857. grenade18angle.yaw = 1.071167
  1858. grenade18angle.roll = 0.000000
  1859. grenade18map_name = de_inferno
  1860. grenade18grenade_name = SMOKE | Cross
  1861. grenade18eye_position.x = -656.031250
  1862. grenade18eye_position.y = 457.326080
  1863. grenade18eye_position.z = 32.746986
  1864. grenade18position.x = -656.031250
  1865. grenade18position.y = 457.326080
  1866. grenade18position.z = -31.315573
  1867. grenade18stance = Stand still
  1868. grenade19item_def_idx = 45
  1869. grenade19angle.pitch = -44.802258
  1870. grenade19angle.yaw = 76.838379
  1871. grenade19angle.roll = 0.000002
  1872. grenade19map_name = de_inferno
  1873. grenade19grenade_name = SMOKE | Construction
  1874. grenade19eye_position.x = 110.813164
  1875. grenade19eye_position.y = 1569.627563
  1876. grenade19eye_position.z = 196.078903
  1877. grenade19position.x = 110.813164
  1878. grenade19position.y = 1569.627563
  1879. grenade19position.z = 132.016342
  1880. grenade19stance = Stand still
  1881. grenade20item_def_idx = 45
  1882. grenade20angle.pitch = 311.896362
  1883. grenade20angle.yaw = 65.385132
  1884. grenade20angle.roll = 0.000000
  1885. grenade20map_name = de_inferno
  1886. grenade20grenade_name = SMOKE | CT
  1887. grenade20eye_position.x = 416.467590
  1888. grenade20eye_position.y = 1768.668701
  1889. grenade20eye_position.z = 192.624435
  1890. grenade20position.x = 416.467590
  1891. grenade20position.y = 1768.668701
  1892. grenade20position.z = 128.561874
  1893. grenade20stance = Stand still
  1894. grenade21item_def_idx = 45
  1895. grenade21angle.pitch = 323.404541
  1896. grenade21angle.yaw = 66.648560
  1897. grenade21angle.roll = 0.000000
  1898. grenade21map_name = de_inferno
  1899. grenade21grenade_name = SMOKE | Wall 1
  1900. grenade21eye_position.x = -79.448509
  1901. grenade21eye_position.y = 1330.031250
  1902. grenade21eye_position.z = 170.771454
  1903. grenade21position.x = -79.448509
  1904. grenade21position.y = 1330.031250
  1905. grenade21position.z = 106.708893
  1906. grenade21stance = Stand still
  1907. grenade22item_def_idx = 45
  1908. grenade22angle.pitch = -22.631847
  1909. grenade22angle.yaw = 81.875610
  1910. grenade22angle.roll = 0.000000
  1911. grenade22map_name = de_inferno
  1912. grenade22grenade_name = SMOKE | Wall 2
  1913. grenade22eye_position.x = 460.463562
  1914. grenade22eye_position.y = 1828.472290
  1915. grenade22eye_position.z = 200.179153
  1916. grenade22position.x = 460.463562
  1917. grenade22position.y = 1828.472290
  1918. grenade22position.z = 136.116592
  1919. grenade22stance = Stand still
  1920. grenade23item_def_idx = 45
  1921. grenade23angle.pitch = 309.017944
  1922. grenade23angle.yaw = 348.706055
  1923. grenade23angle.roll = 0.000000
  1924. grenade23map_name = de_inferno
  1925. grenade23grenade_name = SMOKE | Balcony
  1926. grenade23eye_position.x = 682.075867
  1927. grenade23eye_position.y = 11.952115
  1928. grenade23eye_position.z = 152.084412
  1929. grenade23position.x = 682.075867
  1930. grenade23position.y = 11.952115
  1931. grenade23position.z = 88.021851
  1932. grenade23stance = Stand still
  1933. grenade24item_def_idx = 45
  1934. grenade24angle.pitch = 317.076416
  1935. grenade24angle.yaw = 56.854248
  1936. grenade24angle.roll = 0.000000
  1937. grenade24map_name = de_inferno
  1938. grenade24grenade_name = SMOKE | long
  1939. grenade24eye_position.x = 785.008240
  1940. grenade24eye_position.y = -300.968750
  1941. grenade24eye_position.z = 162.992706
  1942. grenade24position.x = 785.008240
  1943. grenade24position.y = -300.968750
  1944. grenade24position.z = 98.930145
  1945. grenade24stance = Stand still
  1946. grenade25item_def_idx = 45
  1947. grenade25angle.pitch = 305.568237
  1948. grenade25angle.yaw = 347.206421
  1949. grenade25angle.roll = 0.000000
  1950. grenade25map_name = de_inferno
  1951. grenade25grenade_name = SMOKE | Back pit
  1952. grenade25eye_position.x = 726.003357
  1953. grenade25eye_position.y = 276.407867
  1954. grenade25eye_position.z = 160.093811
  1955. grenade25position.x = 726.003357
  1956. grenade25position.y = 276.407867
  1957. grenade25position.z = 96.031250
  1958. grenade25stance = Stand still
  1959. grenade26item_def_idx = 45
  1960. grenade26angle.pitch = 304.645386
  1961. grenade26angle.yaw = 350.765991
  1962. grenade26angle.roll = 0.000000
  1963. grenade26map_name = de_inferno
  1964. grenade26grenade_name = SMOKE | Front Pit
  1965. grenade26eye_position.x = 726.031250
  1966. grenade26eye_position.y = 220.511887
  1967. grenade26eye_position.z = 158.067383
  1968. grenade26position.x = 726.031250
  1969. grenade26position.y = 220.511887
  1970. grenade26position.z = 94.004829
  1971. grenade26stance = Stand still
  1972. grenade27item_def_idx = 45
  1973. grenade27angle.pitch = 332.687988
  1974. grenade27angle.yaw = 41.583252
  1975. grenade27angle.roll = 0.000000
  1976. grenade27map_name = de_inferno
  1977. grenade27grenade_name = SMOKE | Long
  1978. grenade27eye_position.x = 726.031250
  1979. grenade27eye_position.y = 247.326065
  1980. grenade27eye_position.z = 155.650894
  1981. grenade27position.x = 726.031250
  1982. grenade27position.y = 247.326065
  1983. grenade27position.z = 91.588333
  1984. grenade27stance = Stand still
  1985. grenade28item_def_idx = 45
  1986. grenade28angle.pitch = 309.023438
  1987. grenade28angle.yaw = 13.073730
  1988. grenade28angle.roll = 0.000000
  1989. grenade28map_name = de_inferno
  1990. grenade28grenade_name = SMOKE | MiniPit
  1991. grenade28eye_position.x = 941.968750
  1992. grenade28eye_position.y = 415.968018
  1993. grenade28eye_position.z = 152.534058
  1994. grenade28position.x = 941.968750
  1995. grenade28position.y = 415.968018
  1996. grenade28position.z = 88.471489
  1997. grenade28stance = Stand still
  1998. grenade29item_def_idx = 45
  1999. grenade29angle.pitch = 323.865967
  2000. grenade29angle.yaw = 55.541382
  2001. grenade29angle.roll = 0.000000
  2002. grenade29map_name = de_inferno
  2003. grenade29grenade_name = SMOKE | Short
  2004. grenade29eye_position.x = 721.031250
  2005. grenade29eye_position.y = 48.489010
  2006. grenade29eye_position.z = 158.174530
  2007. grenade29position.x = 721.031250
  2008. grenade29position.y = 48.489010
  2009. grenade29position.z = 94.111977
  2010. grenade29stance = Stand still
  2011. grenade30item_def_idx = 45
  2012. grenade30angle.pitch = 316.614990
  2013. grenade30angle.yaw = 45.933838
  2014. grenade30angle.roll = 0.000000
  2015. grenade30map_name = de_inferno
  2016. grenade30grenade_name = SMOKE | CT
  2017. grenade30eye_position.x = 726.023560
  2018. grenade30eye_position.y = 186.011139
  2019. grenade30eye_position.z = 161.535309
  2020. grenade30position.x = 726.023560
  2021. grenade30position.y = 186.011139
  2022. grenade30position.z = 97.472755
  2023. grenade30stance = Stand still
  2024. grenade31item_def_idx = 45
  2025. grenade31angle.pitch = 310.940552
  2026. grenade31angle.yaw = 28.927002
  2027. grenade31angle.roll = 0.000000
  2028. grenade31map_name = de_inferno
  2029. grenade31grenade_name = SMOKE | Libary
  2030. grenade31eye_position.x = 963.542236
  2031. grenade31eye_position.y = 434.002136
  2032. grenade31eye_position.z = 152.093811
  2033. grenade31position.x = 963.542236
  2034. grenade31position.y = 434.002136
  2035. grenade31position.z = 88.031250
  2036. grenade31stance = Stand still
  2037. grenade32item_def_idx = 45
  2038. grenade32angle.pitch = 314.351807
  2039. grenade32angle.yaw = 273.279419
  2040. grenade32angle.roll = 0.000000
  2041. grenade32map_name = de_inferno
  2042. grenade32grenade_name = SMOKE | APPS
  2043. grenade32eye_position.x = 1937.116089
  2044. grenade32eye_position.y = 1225.921143
  2045. grenade32eye_position.z = 238.093811
  2046. grenade32position.x = 1937.116089
  2047. grenade32position.y = 1225.921143
  2048. grenade32position.z = 174.031250
  2049. grenade32stance = Stand still
  2050. grenade33item_def_idx = 45
  2051. grenade33angle.pitch = 312.626953
  2052. grenade33angle.yaw = 39.061890
  2053. grenade33angle.roll = 0.000000
  2054. grenade33map_name = de_inferno
  2055. grenade33grenade_name = SMOKE | DEEP Long
  2056. grenade33eye_position.x = 941.626221
  2057. grenade33eye_position.y = 415.563507
  2058. grenade33eye_position.z = 152.541443
  2059. grenade33position.x = 941.626221
  2060. grenade33position.y = 415.563507
  2061. grenade33position.z = 88.478874
  2062. grenade33stance = Stand still
  2063. grenade34item_def_idx = 45
  2064. grenade34angle.pitch = 320.108643
  2065. grenade34angle.yaw = 175.819702
  2066. grenade34angle.roll = 0.000000
  2067. grenade34map_name = de_inferno
  2068. grenade34grenade_name = SMOKE | Mid B Retake
  2069. grenade34eye_position.x = 1971.924072
  2070. grenade34eye_position.y = 2636.620605
  2071. grenade34eye_position.z = 192.093567
  2072. grenade34position.x = 1971.924072
  2073. grenade34position.y = 2636.620605
  2074. grenade34position.z = 128.031006
  2075. grenade34stance = Stand still
  2076. grenade35item_def_idx = 45
  2077. grenade35angle.pitch = -49.020985
  2078. grenade35angle.yaw = -176.973267
  2079. grenade35angle.roll = 0.000000
  2080. grenade35map_name = de_mirage
  2081. grenade35grenade_name = SMOKE | Short
  2082. grenade35eye_position.x = 1422.996460
  2083. grenade35eye_position.y = -367.968750
  2084. grenade35eye_position.z = -103.906433
  2085. grenade35position.x = 1422.996460
  2086. grenade35position.y = -367.968750
  2087. grenade35position.z = -167.968994
  2088. grenade35stance = Stand still
  2089. grenade36item_def_idx = 45
  2090. grenade36angle.pitch = -42.231522
  2091. grenade36angle.yaw = -165.360718
  2092. grenade36angle.roll = -0.000003
  2093. grenade36map_name = de_mirage
  2094. grenade36grenade_name = SMOKE | Stairs
  2095. grenade36eye_position.x = 1147.719238
  2096. grenade36eye_position.y = -1183.978027
  2097. grenade36eye_position.z = -141.511200
  2098. grenade36position.x = 1147.719238
  2099. grenade36position.y = -1183.978027
  2100. grenade36position.z = -205.573761
  2101. grenade36stance = Stand still
  2102. grenade37item_def_idx = 45
  2103. grenade37angle.pitch = 314.659424
  2104. grenade37angle.yaw = 216.436157
  2105. grenade37angle.roll = 0.000000
  2106. grenade37map_name = de_mirage
  2107. grenade37grenade_name = SMOKE | CT Walk Throw
  2108. grenade37eye_position.x = 908.571655
  2109. grenade37eye_position.y = -1036.031250
  2110. grenade37eye_position.z = -187.906189
  2111. grenade37position.x = 908.571655
  2112. grenade37position.y = -1036.031250
  2113. grenade37position.z = -251.968750
  2114. grenade37stance = Move
  2115. grenade38item_def_idx = 45
  2116. grenade38angle.pitch = -44.033211
  2117. grenade38angle.yaw = -148.342896
  2118. grenade38angle.roll = 0.000001
  2119. grenade38map_name = de_mirage
  2120. grenade38grenade_name = SMOKE | CT Fast plant
  2121. grenade38eye_position.x = 875.968750
  2122. grenade38eye_position.y = -1208.125488
  2123. grenade38eye_position.z = -44.906441
  2124. grenade38position.x = 875.968750
  2125. grenade38position.y = -1208.125488
  2126. grenade38position.z = -108.969002
  2127. grenade38stance = Stand still
  2128. grenade39item_def_idx = 45
  2129. grenade39angle.pitch = 307.869873
  2130. grenade39angle.yaw = 185.674438
  2131. grenade39angle.roll = 0.000000
  2132. grenade39map_name = de_mirage
  2133. grenade39grenade_name = SMOKE | Connector
  2134. grenade39eye_position.x = 762.411438
  2135. grenade39eye_position.y = -1211.851196
  2136. grenade39eye_position.z = -44.906441
  2137. grenade39position.x = 762.411438
  2138. grenade39position.y = -1211.851196
  2139. grenade39position.z = -108.969002
  2140. grenade39stance = Stand still
  2141. grenade40item_def_idx = 45
  2142. grenade40angle.pitch = -27.691071
  2143. grenade40angle.yaw = -174.177246
  2144. grenade40angle.roll = -0.000000
  2145. grenade40map_name = de_mirage
  2146. grenade40grenade_name = SMOKE | Jungle
  2147. grenade40eye_position.x = 815.968750
  2148. grenade40eye_position.y = -1457.279541
  2149. grenade40eye_position.z = -44.906189
  2150. grenade40position.x = 815.968750
  2151. grenade40position.y = -1457.279541
  2152. grenade40position.z = -108.968750
  2153. grenade40stance = Stand still
  2154. grenade41item_def_idx = 45
  2155. grenade41angle.pitch = -32.453609
  2156. grenade41angle.yaw = -116.603394
  2157. grenade41angle.roll = 0.000003
  2158. grenade41map_name = de_mirage
  2159. grenade41grenade_name = SMOKE | CT Spawn
  2160. grenade41eye_position.x = -31.915485
  2161. grenade41eye_position.y = -1418.030029
  2162. grenade41eye_position.z = -103.906189
  2163. grenade41position.x = -31.915485
  2164. grenade41position.y = -1418.030029
  2165. grenade41position.z = -167.968750
  2166. grenade41stance = Stand still
  2167. grenade42item_def_idx = 45
  2168. grenade42angle.pitch = -32.640373
  2169. grenade42angle.yaw = -179.313354
  2170. grenade42angle.roll = -0.000000
  2171. grenade42map_name = de_mirage
  2172. grenade42grenade_name = SMOKE | Window
  2173. grenade42eye_position.x = 343.303375
  2174. grenade42eye_position.y = -621.621277
  2175. grenade42eye_position.z = -99.367126
  2176. grenade42position.x = 343.303375
  2177. grenade42position.y = -621.621277
  2178. grenade42position.z = -163.429688
  2179. grenade42stance = Stand still
  2180. grenade43item_def_idx = 45
  2181. grenade43angle.pitch = -27.158239
  2182. grenade43angle.yaw = 170.051880
  2183. grenade43angle.roll = 0.000001
  2184. grenade43map_name = de_mirage
  2185. grenade43grenade_name = SMOKE | Underpass
  2186. grenade43eye_position.x = 343.303497
  2187. grenade43eye_position.y = -621.621155
  2188. grenade43eye_position.z = -99.367111
  2189. grenade43position.x = 343.303497
  2190. grenade43position.y = -621.621155
  2191. grenade43position.z = -163.429672
  2192. grenade43stance = Stand still
  2193. grenade44item_def_idx = 45
  2194. grenade44angle.pitch = 336.335449
  2195. grenade44angle.yaw = 160.911255
  2196. grenade44angle.roll = 0.000000
  2197. grenade44map_name = de_mirage
  2198. grenade44grenade_name = SMOKE | Short
  2199. grenade44eye_position.x = 360.075470
  2200. grenade44eye_position.y = -691.968750
  2201. grenade44eye_position.z = -98.434219
  2202. grenade44position.x = 360.075470
  2203. grenade44position.y = -691.968750
  2204. grenade44position.z = -162.496780
  2205. grenade44stance = Stand still
  2206. grenade45item_def_idx = 45
  2207. grenade45angle.pitch = 319.954834
  2208. grenade45angle.yaw = 206.394653
  2209. grenade45angle.roll = 0.000000
  2210. grenade45map_name = de_mirage
  2211. grenade45grenade_name = SMOKE | Connector
  2212. grenade45eye_position.x = 360.075470
  2213. grenade45eye_position.y = -691.968750
  2214. grenade45eye_position.z = -98.434219
  2215. grenade45position.x = 360.075470
  2216. grenade45position.y = -691.968750
  2217. grenade45position.z = -162.496780
  2218. grenade45stance = Stand still
  2219. grenade46item_def_idx = 45
  2220. grenade46angle.pitch = -59.381104
  2221. grenade46angle.yaw = -76.481354
  2222. grenade46angle.roll = -0.000007
  2223. grenade46map_name = de_mirage
  2224. grenade46grenade_name = SMOKE | A- Cross
  2225. grenade46eye_position.x = -968.031250
  2226. grenade46eye_position.y = -380.004578
  2227. grenade46eye_position.z = -281.904358
  2228. grenade46position.x = -968.031250
  2229. grenade46position.y = -380.004578
  2230. grenade46position.z = -345.966919
  2231. grenade46stance = Stand still
  2232. grenade47item_def_idx = 45
  2233. grenade47angle.pitch = 315.966797
  2234. grenade47angle.yaw = 225.401001
  2235. grenade47angle.roll = 0.000000
  2236. grenade47map_name = de_mirage
  2237. grenade47grenade_name = SMOKE | B Short
  2238. grenade47eye_position.x = -160.031250
  2239. grenade47eye_position.y = 887.968750
  2240. grenade47eye_position.z = -71.265564
  2241. grenade47position.x = -160.031250
  2242. grenade47position.y = 887.968750
  2243. grenade47position.z = -135.328125
  2244. grenade47stance = Stand still
  2245. grenade48item_def_idx = 45
  2246. grenade48angle.pitch = -41.390995
  2247. grenade48angle.yaw = -178.560791
  2248. grenade48angle.roll = -0.000000
  2249. grenade48map_name = de_mirage
  2250. grenade48grenade_name = SMOKE | B Bench
  2251. grenade48eye_position.x = -539.758362
  2252. grenade48eye_position.y = 520.026428
  2253. grenade48eye_position.z = -17.265366
  2254. grenade48position.x = -539.758362
  2255. grenade48position.y = 520.026428
  2256. grenade48position.z = -81.327927
  2257. grenade48stance = Stand still
  2258. grenade49item_def_idx = 45
  2259. grenade49angle.pitch = -54.124153
  2260. grenade49angle.yaw = 170.815430
  2261. grenade49angle.roll = 0.000001
  2262. grenade49map_name = de_mirage
  2263. grenade49grenade_name = SMOKE | B Balcony
  2264. grenade49eye_position.x = -711.238953
  2265. grenade49eye_position.y = 520.008850
  2266. grenade49eye_position.z = -13.907303
  2267. grenade49position.x = -711.238953
  2268. grenade49position.y = 520.008850
  2269. grenade49position.z = -77.969864
  2270. grenade49stance = Stand still
  2271. grenade50item_def_idx = 45
  2272. grenade50angle.pitch = 307.485352
  2273. grenade50angle.yaw = 188.541870
  2274. grenade50angle.roll = 0.000000
  2275. grenade50map_name = de_mirage
  2276. grenade50grenade_name = SMOKE | B fast plant
  2277. grenade50eye_position.x = -735.596924
  2278. grenade50eye_position.y = 623.552063
  2279. grenade50eye_position.z = -11.906189
  2280. grenade50position.x = -735.596924
  2281. grenade50position.y = 623.552063
  2282. grenade50position.z = -75.968750
  2283. grenade50stance = Stand still
  2284. grenade51item_def_idx = 45
  2285. grenade51angle.pitch = 326.513672
  2286. grenade51angle.yaw = 99.569092
  2287. grenade51angle.roll = 0.000000
  2288. grenade51map_name = de_mirage
  2289. grenade51grenade_name = SMOKE | A Apps
  2290. grenade51eye_position.x = 150.968964
  2291. grenade51eye_position.y = -2071.988525
  2292. grenade51eye_position.z = -103.906433
  2293. grenade51position.x = 150.968964
  2294. grenade51position.y = -2071.988525
  2295. grenade51position.z = -167.968994
  2296. grenade51stance = Stand still
  2297. grenade52item_def_idx = 45
  2298. grenade52angle.pitch = 332.841797
  2299. grenade52angle.yaw = 44.263916
  2300. grenade52angle.roll = 0.000000
  2301. grenade52map_name = de_mirage
  2302. grenade52grenade_name = SMOKE | B APPS
  2303. grenade52eye_position.x = -2415.969238
  2304. grenade52eye_position.y = -115.757317
  2305. grenade52eye_position.z = -93.908386
  2306. grenade52position.x = -2415.969238
  2307. grenade52position.y = -115.757317
  2308. grenade52position.z = -157.970947
  2309. grenade52stance = Stand still
  2310. grenade53item_def_idx = 45
  2311. grenade53angle.pitch = 327.321167
  2312. grenade53angle.yaw = 96.102905
  2313. grenade53angle.roll = 0.000000
  2314. grenade53map_name = de_overpass
  2315. grenade53grenade_name = SMOKE | Heaven
  2316. grenade53eye_position.x = -1559.968750
  2317. grenade53eye_position.y = -728.769470
  2318. grenade53eye_position.z = 117.582550
  2319. grenade53position.x = -1559.968750
  2320. grenade53position.y = -728.769470
  2321. grenade53position.z = 53.519993
  2322. grenade53stance = Stand still
  2323. grenade54item_def_idx = 45
  2324. grenade54angle.pitch = 335.489502
  2325. grenade54angle.yaw = 102.601318
  2326. grenade54angle.roll = 0.000000
  2327. grenade54map_name = de_overpass
  2328. grenade54grenade_name = SMOKE | Boost
  2329. grenade54eye_position.x = -1559.969971
  2330. grenade54eye_position.y = -728.790161
  2331. grenade54eye_position.z = 116.221039
  2332. grenade54position.x = -1559.969971
  2333. grenade54position.y = -728.790161
  2334. grenade54position.z = 52.158482
  2335. grenade54stance = Stand still
  2336. grenade55item_def_idx = 45
  2337. grenade55angle.pitch = 324.827271
  2338. grenade55angle.yaw = 56.815796
  2339. grenade55angle.roll = 0.000000
  2340. grenade55map_name = de_overpass
  2341. grenade55grenade_name = SMOKE | Bridge
  2342. grenade55eye_position.x = -1559.969971
  2343. grenade55eye_position.y = -728.770996
  2344. grenade55eye_position.z = 116.349678
  2345. grenade55position.x = -1559.969971
  2346. grenade55position.y = -728.770996
  2347. grenade55position.z = 52.287117
  2348. grenade55stance = Stand still
  2349. grenade56item_def_idx = 45
  2350. grenade56angle.pitch = 315.922852
  2351. grenade56angle.yaw = 110.577393
  2352. grenade56angle.roll = 0.000000
  2353. grenade56map_name = de_overpass
  2354. grenade56grenade_name = SMOKE | B Site
  2355. grenade56eye_position.x = -525.980530
  2356. grenade56eye_position.y = -1551.968750
  2357. grenade56eye_position.z = 208.093567
  2358. grenade56position.x = -525.980530
  2359. grenade56position.y = -1551.968750
  2360. grenade56position.z = 144.031006
  2361. grenade56stance = Stand still
  2362. grenade57item_def_idx = 45
  2363. grenade57angle.pitch = 334.033813
  2364. grenade57angle.yaw = 99.563599
  2365. grenade57angle.roll = 0.000000
  2366. grenade57map_name = de_overpass
  2367. grenade57grenade_name = SMOKE | Toxic
  2368. grenade57eye_position.x = -612.048828
  2369. grenade57eye_position.y = -1077.903320
  2370. grenade57eye_position.z = 104.161591
  2371. grenade57position.x = -612.048828
  2372. grenade57position.y = -1077.903320
  2373. grenade57position.z = 40.099030
  2374. grenade57stance = Stand still
  2375. grenade58item_def_idx = 45
  2376. grenade58angle.pitch = 298.586426
  2377. grenade58angle.yaw = 144.025269
  2378. grenade58angle.roll = 0.000000
  2379. grenade58map_name = de_overpass
  2380. grenade58grenade_name = SMOKE | Bridge
  2381. grenade58eye_position.x = -288.888641
  2382. grenade58eye_position.y = -714.198975
  2383. grenade58eye_position.z = 124.611298
  2384. grenade58position.x = -288.888641
  2385. grenade58position.y = -714.198975
  2386. grenade58position.z = 60.548737
  2387. grenade58stance = Stand still
  2388. grenade59item_def_idx = 45
  2389. grenade59angle.pitch = 299.690552
  2390. grenade59angle.yaw = 144.464722
  2391. grenade59angle.roll = 0.000000
  2392. grenade59map_name = de_overpass
  2393. grenade59grenade_name = SMOKE | anti heaven
  2394. grenade59eye_position.x = -289.743988
  2395. grenade59eye_position.y = -713.705017
  2396. grenade59eye_position.z = 124.721962
  2397. grenade59position.x = -289.743988
  2398. grenade59position.y = -713.705017
  2399. grenade59position.z = 60.659401
  2400. grenade59stance = Stand still
  2401. grenade60item_def_idx = 45
  2402. grenade60angle.pitch = 339.290771
  2403. grenade60angle.yaw = 84.369507
  2404. grenade60angle.roll = 0.000000
  2405. grenade60map_name = de_overpass
  2406. grenade60grenade_name = SMOKE | A Short
  2407. grenade60eye_position.x = -2409.034180
  2408. grenade60eye_position.y = -2494.327393
  2409. grenade60eye_position.z = 644.379761
  2410. grenade60position.x = -2409.034180
  2411. grenade60position.y = -2494.327393
  2412. grenade60position.z = 580.317200
  2413. grenade60stance = Stand still
  2414. grenade61item_def_idx = 45
  2415. grenade61angle.pitch = 346.118774
  2416. grenade61angle.yaw = 90.170288
  2417. grenade61angle.roll = 0.000000
  2418. grenade61map_name = de_overpass
  2419. grenade61grenade_name = SMOKE | A Toilets
  2420. grenade61eye_position.x = -2642.721924
  2421. grenade61eye_position.y = -2594.990234
  2422. grenade61eye_position.z = 563.106750
  2423. grenade61position.x = -2642.721924
  2424. grenade61position.y = -2594.990234
  2425. grenade61position.z = 499.044189
  2426. grenade61stance = Stand still
  2427. grenade62item_def_idx = 45
  2428. grenade62angle.pitch = 315.005493
  2429. grenade62angle.yaw = 60.924683
  2430. grenade62angle.roll = 0.000000
  2431. grenade62map_name = de_overpass
  2432. grenade62grenade_name = SMOKE | Connector
  2433. grenade62eye_position.x = -3047.650391
  2434. grenade62eye_position.y = -2594.629150
  2435. grenade62eye_position.z = 542.040344
  2436. grenade62position.x = -3047.650391
  2437. grenade62position.y = -2594.629150
  2438. grenade62position.z = 477.977783
  2439. grenade62stance = Stand still
  2440. grenade63item_def_idx = 45
  2441. grenade63angle.pitch = 2.872924
  2442. grenade63angle.yaw = 79.249893
  2443. grenade63angle.roll = -0.000000
  2444. grenade63map_name = de_overpass
  2445. grenade63grenade_name = SMOKE | Lower Tunnel
  2446. grenade63eye_position.x = -1951.968750
  2447. grenade63eye_position.y = -1355.968750
  2448. grenade63eye_position.z = 312.079285
  2449. grenade63position.x = -1951.968750
  2450. grenade63position.y = -1355.968750
  2451. grenade63position.z = 248.016724
  2452. grenade63stance = Stand still
  2453. grenade64item_def_idx = 45
  2454. grenade64angle.pitch = 343.048096
  2455. grenade64angle.yaw = 57.969360
  2456. grenade64angle.roll = 0.000000
  2457. grenade64map_name = de_overpass
  2458. grenade64grenade_name = SMOKE | Bank
  2459. grenade64eye_position.x = -3360.031250
  2460. grenade64eye_position.y = -367.968750
  2461. grenade64eye_position.z = 590.795715
  2462. grenade64position.x = -3360.031250
  2463. grenade64position.y = -367.968750
  2464. grenade64position.z = 526.733154
  2465. grenade64stance = Stand still
  2466. grenade65item_def_idx = 45
  2467. grenade65angle.pitch = 324.250488
  2468. grenade65angle.yaw = 45.483398
  2469. grenade65angle.roll = 0.000000
  2470. grenade65map_name = de_overpass
  2471. grenade65grenade_name = SMOKE | Stairs
  2472. grenade65eye_position.x = -3257.008057
  2473. grenade65eye_position.y = -358.905701
  2474. grenade65eye_position.z = 600.093811
  2475. grenade65position.x = -3257.008057
  2476. grenade65position.y = -358.905701
  2477. grenade65position.z = 536.031250
  2478. grenade65stance = Stand still
  2479. grenade66item_def_idx = 45
  2480. grenade66angle.pitch = 342.894287
  2481. grenade66angle.yaw = 301.937256
  2482. grenade66angle.roll = 0.000000
  2483. grenade66map_name = de_overpass
  2484. grenade66grenade_name = SMOKE | Water
  2485. grenade66eye_position.x = -2115.845459
  2486. grenade66eye_position.y = 992.913330
  2487. grenade66eye_position.z = 544.093567
  2488. grenade66position.x = -2115.845459
  2489. grenade66position.y = 992.913330
  2490. grenade66position.z = 480.031006
  2491. grenade66stance = Stand still
  2492. grenade67item_def_idx = 45
  2493. grenade67angle.pitch = 339.208374
  2494. grenade67angle.yaw = 294.746704
  2495. grenade67angle.roll = 0.000000
  2496. grenade67map_name = de_overpass
  2497. grenade67grenade_name = SMOKE | Pipe
  2498. grenade67eye_position.x = -2115.850098
  2499. grenade67eye_position.y = 992.892029
  2500. grenade67eye_position.z = 544.093567
  2501. grenade67position.x = -2115.850098
  2502. grenade67position.y = 992.892029
  2503. grenade67position.z = 480.031006
  2504. grenade67stance = Stand still
  2505. grenade68item_def_idx = 45
  2506. grenade68angle.pitch = 337.291260
  2507. grenade68angle.yaw = 290.478516
  2508. grenade68angle.roll = 0.000000
  2509. grenade68map_name = de_overpass
  2510. grenade68grenade_name = SMOKE | Agro Fountain
  2511. grenade68eye_position.x = -2511.564453
  2512. grenade68eye_position.y = -1039.608765
  2513. grenade68eye_position.z = 496.186249
  2514. grenade68position.x = -2511.564453
  2515. grenade68position.y = -1039.608765
  2516. grenade68position.z = 432.123688
  2517. grenade68stance = Stand still
  2518. grenade69item_def_idx = 45
  2519. grenade69angle.pitch = 355.671387
  2520. grenade69angle.yaw = 243.511963
  2521. grenade69angle.roll = 0.000000
  2522. grenade69map_name = de_overpass
  2523. grenade69grenade_name = SMOKE | Fountain
  2524. grenade69eye_position.x = -2511.969971
  2525. grenade69eye_position.y = -1040.094971
  2526. grenade69eye_position.z = 496.210571
  2527. grenade69position.x = -2511.969971
  2528. grenade69position.y = -1040.094971
  2529. grenade69position.z = 432.148010
  2530. grenade69stance = Stand still
  2531. grenade70item_def_idx = 45
  2532. grenade70angle.pitch = 318.147583
  2533. grenade70angle.yaw = 286.869507
  2534. grenade70angle.roll = 0.000000
  2535. grenade70map_name = de_train
  2536. grenade70grenade_name = SMOKE | electric Box
  2537. grenade70eye_position.x = -645.450684
  2538. grenade70eye_position.y = 1697.726685
  2539. grenade70eye_position.z = -145.906433
  2540. grenade70position.x = -645.450684
  2541. grenade70position.y = 1697.726685
  2542. grenade70position.z = -209.968994
  2543. grenade70stance = Stand still
  2544. grenade71item_def_idx = 45
  2545. grenade71angle.pitch = 318.153076
  2546. grenade71angle.yaw = 294.202881
  2547. grenade71angle.roll = 0.000000
  2548. grenade71map_name = de_train
  2549. grenade71grenade_name = SMOKE | Outside Blue
  2550. grenade71eye_position.x = -645.457336
  2551. grenade71eye_position.y = 1697.725464
  2552. grenade71eye_position.z = -145.906433
  2553. grenade71position.x = -645.457336
  2554. grenade71position.y = 1697.725464
  2555. grenade71position.z = -209.968994
  2556. grenade71stance = Stand still
  2557. grenade72item_def_idx = 45
  2558. grenade72angle.pitch = 292.066040
  2559. grenade72angle.yaw = 309.232178
  2560. grenade72angle.roll = 0.000000
  2561. grenade72map_name = de_train
  2562. grenade72grenade_name = SMOKE | Inside blue
  2563. grenade72eye_position.x = -555.031250
  2564. grenade72eye_position.y = 1262.031250
  2565. grenade72eye_position.z = -148.532211
  2566. grenade72position.x = -555.031250
  2567. grenade72position.y = 1262.031250
  2568. grenade72position.z = -212.594772
  2569. grenade72stance = Stand still
  2570. grenade73item_def_idx = 45
  2571. grenade73angle.pitch = 310.863647
  2572. grenade73angle.yaw = 313.829956
  2573. grenade73angle.roll = 0.000000
  2574. grenade73map_name = de_train
  2575. grenade73grenade_name = SMOKE | Tripple Train
  2576. grenade73eye_position.x = -828.613647
  2577. grenade73eye_position.y = 1268.406006
  2578. grenade73eye_position.z = -158.906433
  2579. grenade73position.x = -828.613647
  2580. grenade73position.y = 1268.406006
  2581. grenade73position.z = -222.968994
  2582. grenade73stance = Stand still
  2583. grenade74item_def_idx = 45
  2584. grenade74angle.pitch = 315.659180
  2585. grenade74angle.yaw = 304.925537
  2586. grenade74angle.roll = 0.000000
  2587. grenade74map_name = de_train
  2588. grenade74grenade_name = SMOKE | Right Bombtrain
  2589. grenade74eye_position.x = -632.722900
  2590. grenade74eye_position.y = 1173.571777
  2591. grenade74eye_position.z = -152.604111
  2592. grenade74position.x = -632.722900
  2593. grenade74position.y = 1173.571777
  2594. grenade74position.z = -216.666672
  2595. grenade74stance = Stand still
  2596. grenade75item_def_idx = 45
  2597. grenade75angle.pitch = 311.819458
  2598. grenade75angle.yaw = 306.754761
  2599. grenade75angle.roll = 0.000000
  2600. grenade75map_name = de_train
  2601. grenade75grenade_name = SMOKE | BombTrain
  2602. grenade75eye_position.x = -628.801086
  2603. grenade75eye_position.y = 1261.989380
  2604. grenade75eye_position.z = -152.331223
  2605. grenade75position.x = -628.801086
  2606. grenade75position.y = 1261.989380
  2607. grenade75position.z = -216.393784
  2608. grenade75stance = Stand still
  2609. grenade76item_def_idx = 45
  2610. grenade76angle.pitch = 309.710083
  2611. grenade76angle.yaw = 304.683838
  2612. grenade76angle.roll = 0.000000
  2613. grenade76map_name = de_train
  2614. grenade76grenade_name = SMOKE | LeftBombtrain
  2615. grenade76eye_position.x = -635.806824
  2616. grenade76eye_position.y = 1304.094238
  2617. grenade76eye_position.z = -152.799454
  2618. grenade76position.x = -635.806824
  2619. grenade76position.y = 1304.094238
  2620. grenade76position.z = -216.862015
  2621. grenade76stance = Stand still
  2622. grenade77item_def_idx = 45
  2623. grenade77angle.pitch = 330.309448
  2624. grenade77angle.yaw = 301.278076
  2625. grenade77angle.roll = 0.000000
  2626. grenade77map_name = de_train
  2627. grenade77grenade_name = SMOKE | Connector
  2628. grenade77eye_position.x = -447.185272
  2629. grenade77eye_position.y = 1236.628174
  2630. grenade77eye_position.z = -22.839478
  2631. grenade77position.x = -447.185272
  2632. grenade77position.y = 1236.628174
  2633. grenade77position.z = -86.902039
  2634. grenade77stance = Stand still
  2635. grenade78item_def_idx = 45
  2636. grenade78angle.pitch = -36.057140
  2637. grenade78angle.yaw = 0.148315
  2638. grenade78angle.roll = 0.000000
  2639. grenade78map_name = de_train
  2640. grenade78grenade_name = SMOKE | IVY
  2641. grenade78eye_position.x = -943.913757
  2642. grenade78eye_position.y = 497.098267
  2643. grenade78eye_position.z = -155.906433
  2644. grenade78position.x = -943.913757
  2645. grenade78position.y = 497.098267
  2646. grenade78position.z = -219.968994
  2647. grenade78stance = Move
  2648. grenade79item_def_idx = 45
  2649. grenade79angle.pitch = 353.023682
  2650. grenade79angle.yaw = 262.320557
  2651. grenade79angle.roll = 0.000000
  2652. grenade79map_name = de_train
  2653. grenade79grenade_name = SMOKE | IVY
  2654. grenade79eye_position.x = 1387.310791
  2655. grenade79eye_position.y = 1446.854980
  2656. grenade79eye_position.z = -159.906189
  2657. grenade79position.x = 1387.310791
  2658. grenade79position.y = 1446.854980
  2659. grenade79position.z = -223.968750
  2660. grenade79stance = Stand still
  2661. grenade80item_def_idx = 45
  2662. grenade80angle.pitch = 321.987305
  2663. grenade80angle.yaw = 28.740234
  2664. grenade80angle.roll = 0.000000
  2665. grenade80map_name = de_train
  2666. grenade80grenade_name = SMOKE | IVY
  2667. grenade80eye_position.x = -655.994995
  2668. grenade80eye_position.y = -449.495148
  2669. grenade80eye_position.z = 80.093811
  2670. grenade80position.x = -655.994995
  2671. grenade80position.y = -449.495148
  2672. grenade80position.z = 16.031250
  2673. grenade80stance = Stand still
  2674. grenade81item_def_idx = 45
  2675. grenade81angle.pitch = 318.839722
  2676. grenade81angle.yaw = 347.305298
  2677. grenade81angle.roll = 0.000000
  2678. grenade81map_name = de_train
  2679. grenade81grenade_name = SMOKE | Connector
  2680. grenade81eye_position.x = -672.480713
  2681. grenade81eye_position.y = -383.995941
  2682. grenade81eye_position.z = 62.076218
  2683. grenade81position.x = -672.480713
  2684. grenade81position.y = -383.995941
  2685. grenade81position.z = 16.031250
  2686. grenade81stance = Stand still
  2687. grenade82item_def_idx = 45
  2688. grenade82angle.pitch = -43.038956
  2689. grenade82angle.yaw = 8.442992
  2690. grenade82angle.roll = 0.000000
  2691. grenade82map_name = de_train
  2692. grenade82grenade_name = SMOKE | CT Train
  2693. grenade82eye_position.x = -655.986572
  2694. grenade82eye_position.y = -400.162781
  2695. grenade82eye_position.z = 80.093811
  2696. grenade82position.x = -655.986572
  2697. grenade82position.y = -400.162781
  2698. grenade82position.z = 16.031250
  2699. grenade82stance = Stand still
  2700. grenade83item_def_idx = 45
  2701. grenade83angle.pitch = 19.176636
  2702. grenade83angle.yaw = 0.000000
  2703. grenade83angle.roll = 0.000000
  2704. grenade83map_name = de_train
  2705. grenade83grenade_name = SMOKE | Close B Train
  2706. grenade83eye_position.x = -936.857544
  2707. grenade83eye_position.y = -885.839783
  2708. grenade83eye_position.z = -87.906433
  2709. grenade83position.x = -936.857544
  2710. grenade83position.y = -885.839783
  2711. grenade83position.z = -151.968994
  2712. grenade83stance = Stand still
  2713. grenade84item_def_idx = 45
  2714. grenade84angle.pitch = 349.068604
  2715. grenade84angle.yaw = 4.180298
  2716. grenade84angle.roll = 0.000000
  2717. grenade84map_name = de_train
  2718. grenade84grenade_name = SMOKE | Connector
  2719. grenade84eye_position.x = -1159.837402
  2720. grenade84eye_position.y = -1048.553467
  2721. grenade84eye_position.z = -31.906242
  2722. grenade84position.x = -1159.837402
  2723. grenade84position.y = -1048.553467
  2724. grenade84position.z = -95.968803
  2725. grenade84stance = Move
  2726. grenade85item_def_idx = 45
  2727. grenade85angle.pitch = 352.946777
  2728. grenade85angle.yaw = 354.786987
  2729. grenade85angle.roll = 0.000000
  2730. grenade85map_name = de_train
  2731. grenade85grenade_name = SMOKE | Left Bombtrain
  2732. grenade85eye_position.x = -1155.250732
  2733. grenade85eye_position.y = -1017.077087
  2734. grenade85eye_position.z = -31.906242
  2735. grenade85position.x = -1155.250732
  2736. grenade85position.y = -1017.077087
  2737. grenade85position.z = -95.968803
  2738. grenade85stance = Stand still
  2739. grenade86item_def_idx = 45
  2740. grenade86angle.pitch = 354.056396
  2741. grenade86angle.yaw = 342.718506
  2742. grenade86angle.roll = 0.000000
  2743. grenade86map_name = de_train
  2744. grenade86grenade_name = SMOKE | Fast Plant
  2745. grenade86eye_position.x = -1055.995361
  2746. grenade86eye_position.y = -1620.360474
  2747. grenade86eye_position.z = -87.906433
  2748. grenade86position.x = -1055.995361
  2749. grenade86position.y = -1620.360474
  2750. grenade86position.z = -151.968994
  2751. grenade86stance = Stand still
  2752. grenade87item_def_idx = 45
  2753. grenade87angle.pitch = -5.789812
  2754. grenade87angle.yaw = -20.769676
  2755. grenade87angle.roll = 0.000001
  2756. grenade87map_name = de_train
  2757. grenade87grenade_name = SMOKE | Step Throw B Upper
  2758. grenade87eye_position.x = -1055.968750
  2759. grenade87eye_position.y = -1619.263428
  2760. grenade87eye_position.z = -87.906433
  2761. grenade87position.x = -1055.968750
  2762. grenade87position.y = -1619.263428
  2763. grenade87position.z = -151.968994
  2764. grenade87stance = Stand still
  2765. grenade88item_def_idx = 45
  2766. grenade88angle.pitch = 302.958984
  2767. grenade88angle.yaw = 39.583740
  2768. grenade88angle.roll = 0.000000
  2769. grenade88map_name = de_dust2
  2770. grenade88grenade_name = SMOKE | Pit
  2771. grenade88eye_position.x = 116.031250
  2772. grenade88eye_position.y = -276.031250
  2773. grenade88eye_position.z = 70.412598
  2774. grenade88position.x = 116.031250
  2775. grenade88position.y = -276.031250
  2776. grenade88position.z = 6.350037
  2777. grenade88stance = Stand still
  2778. grenade89item_def_idx = 45
  2779. grenade89angle.pitch = 311.358032
  2780. grenade89angle.yaw = 48.273926
  2781. grenade89angle.roll = 0.000000
  2782. grenade89map_name = de_dust2
  2783. grenade89grenade_name = SMOKE | Long Corner
  2784. grenade89eye_position.x = 222.664139
  2785. grenade89eye_position.y = -87.978333
  2786. grenade89eye_position.z = 73.093811
  2787. grenade89position.x = 222.664139
  2788. grenade89position.y = -87.978333
  2789. grenade89position.z = 9.031250
  2790. grenade89stance = Stand still
  2791. grenade90item_def_idx = 45
  2792. grenade90angle.pitch = 341.856079
  2793. grenade90angle.yaw = 129.605713
  2794. grenade90angle.roll = 0.000000
  2795. grenade90map_name = de_dust2
  2796. grenade90grenade_name = SMOKE | X Box
  2797. grenade90eye_position.x = 54.881039
  2798. grenade90eye_position.y = 308.031250
  2799. grenade90eye_position.z = 64.509003
  2800. grenade90position.x = 54.881039
  2801. grenade90position.y = 308.031250
  2802. grenade90position.z = 0.446442
  2803. grenade90stance = Move
  2804. grenade91item_def_idx = 45
  2805. grenade91angle.pitch = -51.937874
  2806. grenade91angle.yaw = 89.055183
  2807. grenade91angle.roll = 0.000006
  2808. grenade91map_name = de_dust2
  2809. grenade91grenade_name = SMOKE | CT
  2810. grenade91eye_position.x = 516.132935
  2811. grenade91eye_position.y = 983.416809
  2812. grenade91eye_position.z = 65.544418
  2813. grenade91position.x = 516.132935
  2814. grenade91position.y = 983.416809
  2815. grenade91position.z = 1.481859
  2816. grenade91stance = Stand still
  2817. grenade92item_def_idx = 45
  2818. grenade92angle.pitch = -37.078838
  2819. grenade92angle.yaw = 121.069351
  2820. grenade92angle.roll = -0.000004
  2821. grenade92map_name = de_dust2
  2822. grenade92grenade_name = SMOKE | Short
  2823. grenade92eye_position.x = 795.968750
  2824. grenade92eye_position.y = 808.031250
  2825. grenade92eye_position.z = 64.093811
  2826. grenade92position.x = 795.968750
  2827. grenade92position.y = 808.031250
  2828. grenade92position.z = 0.031250
  2829. grenade92stance = Stand still
  2830. grenade93item_def_idx = 45
  2831. grenade93angle.pitch = -23.972176
  2832. grenade93angle.yaw = 43.060917
  2833. grenade93angle.roll = 0.000003
  2834. grenade93map_name = de_dust2
  2835. grenade93grenade_name = SMOKE | Cross
  2836. grenade93eye_position.x = 860.031250
  2837. grenade93eye_position.y = 790.031250
  2838. grenade93eye_position.z = 68.377968
  2839. grenade93position.x = 860.031250
  2840. grenade93position.y = 790.031250
  2841. grenade93position.z = 4.315404
  2842. grenade93stance = Move
  2843. grenade94item_def_idx = 45
  2844. grenade94angle.pitch = 326.475220
  2845. grenade94angle.yaw = 131.253662
  2846. grenade94angle.roll = 0.000000
  2847. grenade94map_name = de_dust2
  2848. grenade94grenade_name = SMOKE | Mid to B
  2849. grenade94eye_position.x = -275.031250
  2850. grenade94eye_position.y = 1345.419678
  2851. grenade94eye_position.z = -58.266655
  2852. grenade94position.x = -275.031250
  2853. grenade94position.y = 1345.419678
  2854. grenade94position.z = -122.329216
  2855. grenade94stance = Stand still
  2856. grenade95item_def_idx = 45
  2857. grenade95angle.pitch = 344.426880
  2858. grenade95angle.yaw = 66.005859
  2859. grenade95angle.roll = 0.000000
  2860. grenade95map_name = de_dust2
  2861. grenade95grenade_name = SMOKE | CT
  2862. grenade95eye_position.x = 189.618927
  2863. grenade95eye_position.y = 1334.031250
  2864. grenade95eye_position.z = 65.146324
  2865. grenade95position.x = 189.618927
  2866. grenade95position.y = 1334.031250
  2867. grenade95position.z = 1.083763
  2868. grenade95stance = Stand still
  2869. grenade96item_def_idx = 45
  2870. grenade96angle.pitch = 347.958984
  2871. grenade96angle.yaw = 0.049438
  2872. grenade96angle.roll = 0.000000
  2873. grenade96map_name = de_dust2
  2874. grenade96grenade_name = SMOKE | xbox
  2875. grenade96eye_position.x = -1199.567261
  2876. grenade96eye_position.y = 1435.968750
  2877. grenade96eye_position.z = -43.797501
  2878. grenade96position.x = -1199.567261
  2879. grenade96position.y = 1435.968750
  2880. grenade96position.z = -107.860062
  2881. grenade96stance = Stand still
  2882. grenade97item_def_idx = 45
  2883. grenade97angle.pitch = -22.478022
  2884. grenade97angle.yaw = 128.540024
  2885. grenade97angle.roll = -0.000001
  2886. grenade97map_name = de_dust2
  2887. grenade97grenade_name = SMOKE | Mid to B Special
  2888. grenade97eye_position.x = -149.000366
  2889. grenade97eye_position.y = 1154.973999
  2890. grenade97eye_position.z = 63.294502
  2891. grenade97position.x = -149.000366
  2892. grenade97position.y = 1154.973999
  2893. grenade97position.z = -0.768061
  2894. grenade97stance = Move
  2895. grenade98item_def_idx = 45
  2896. grenade98angle.pitch = 346.272583
  2897. grenade98angle.yaw = 118.987427
  2898. grenade98angle.roll = 0.000000
  2899. grenade98map_name = de_dust2
  2900. grenade98grenade_name = SMOKE | B Cross
  2901. grenade98eye_position.x = -1753.975830
  2902. grenade98eye_position.y = 1064.031250
  2903. grenade98eye_position.z = 98.653633
  2904. grenade98position.x = -1753.975830
  2905. grenade98position.y = 1064.031250
  2906. grenade98position.z = 34.591072
  2907. grenade98stance = Move
  2908. grenade99item_def_idx = 45
  2909. grenade99angle.pitch = 349.453125
  2910. grenade99angle.yaw = 115.427856
  2911. grenade99angle.roll = 0.000000
  2912. grenade99map_name = de_dust2
  2913. grenade99grenade_name = SMOKE | B Close
  2914. grenade99eye_position.x = -1783.031250
  2915. grenade99eye_position.y = 1024.971191
  2916. grenade99eye_position.z = 103.359245
  2917. grenade99position.x = -1783.031250
  2918. grenade99position.y = 1024.971191
  2919. grenade99position.z = 39.296684
  2920. grenade99stance = Stand still
  2921. grenade100item_def_idx = 45
  2922. grenade100angle.pitch = 329.392090
  2923. grenade100angle.yaw = 228.619995
  2924. grenade100angle.roll = 0.000000
  2925. grenade100map_name = de_dust2
  2926. grenade100grenade_name = SMOKE | Lower Tunnel Rush
  2927. grenade100eye_position.x = -320.270844
  2928. grenade100eye_position.y = 2002.482788
  2929. grenade100eye_position.z = -62.816551
  2930. grenade100position.x = -320.270844
  2931. grenade100position.y = 2002.482788
  2932. grenade100position.z = -126.879112
  2933. grenade100stance = Stand still
  2934. grenade101item_def_idx = 45
  2935. grenade101angle.pitch = 333.303223
  2936. grenade101angle.yaw = 214.744263
  2937. grenade101angle.roll = 0.000000
  2938. grenade101map_name = de_dust2
  2939. grenade101grenade_name = SMOKE | B Tunnel
  2940. grenade101eye_position.x = -921.913391
  2941. grenade101eye_position.y = 2552.663574
  2942. grenade101eye_position.z = 39.093811
  2943. grenade101position.x = -921.913391
  2944. grenade101position.y = 2552.663574
  2945. grenade101position.z = -24.968750
  2946. grenade101stance = Stand still
  2947. grenade102item_def_idx = 45
  2948. grenade102angle.pitch = 350.106812
  2949. grenade102angle.yaw = 254.141235
  2950. grenade102angle.roll = 0.000000
  2951. grenade102map_name = de_dust2
  2952. grenade102grenade_name = SMOKE | Deep Short
  2953. grenade102eye_position.x = 563.292053
  2954. grenade102eye_position.y = 2595.411377
  2955. grenade102eye_position.z = 159.729828
  2956. grenade102position.x = 563.292053
  2957. grenade102position.y = 2595.411377
  2958. grenade102position.z = 95.667267
  2959. grenade102stance = Stand still
  2960. grenade103item_def_idx = 45
  2961. grenade103angle.pitch = -16.644287
  2962. grenade103angle.yaw = -151.809082
  2963. grenade103angle.roll = 0.000000
  2964. grenade103map_name = de_dust2
  2965. grenade103grenade_name = SMOKE | Short
  2966. grenade103eye_position.x = 1235.968750
  2967. grenade103eye_position.y = 2560.031250
  2968. grenade103eye_position.z = 163.432526
  2969. grenade103position.x = 1235.968750
  2970. grenade103position.y = 2560.031250
  2971. grenade103position.z = 99.369965
  2972. grenade103stance = Stand still
  2973. grenade104item_def_idx = 45
  2974. grenade104angle.pitch = 329.007568
  2975. grenade104angle.yaw = 235.772095
  2976. grenade104angle.roll = 0.000000
  2977. grenade104map_name = de_dust2
  2978. grenade104grenade_name = SMOKE | Long Barrel
  2979. grenade104eye_position.x = 1642.902832
  2980. grenade104eye_position.y = 1984.918457
  2981. grenade104eye_position.z = 65.093811
  2982. grenade104position.x = 1642.902832
  2983. grenade104position.y = 1984.918457
  2984. grenade104position.z = 1.031250
  2985. grenade104stance = Stand still
  2986. grenade105item_def_idx = 45
  2987. grenade105angle.pitch = 304.799194
  2988. grenade105angle.yaw = 268.148804
  2989. grenade105angle.roll = 0.000000
  2990. grenade105map_name = de_dust2
  2991. grenade105grenade_name = SMOKE | Fast Long Doors
  2992. grenade105eye_position.x = 564.003601
  2993. grenade105eye_position.y = 2379.989990
  2994. grenade105eye_position.z = 78.093811
  2995. grenade105position.x = 564.003601
  2996. grenade105position.y = 2379.989990
  2997. grenade105position.z = 14.031250
  2998. grenade105stance = Stand still
  2999. grenade106item_def_idx = 45
  3000. grenade106angle.pitch = 329.968872
  3001. grenade106angle.yaw = 345.767212
  3002. grenade106angle.roll = 0.000000
  3003. grenade106map_name = de_nuke
  3004. grenade106grenade_name = SMOKE | Garage
  3005. grenade106eye_position.x = -389.075470
  3006. grenade106eye_position.y = -1446.946899
  3007. grenade106eye_position.z = -223.906433
  3008. grenade106position.x = -389.075470
  3009. grenade106position.y = -1446.946899
  3010. grenade106position.z = -287.968994
  3011. grenade106stance = Stand still
  3012. grenade107item_def_idx = 45
  3013. grenade107angle.pitch = -42.154556
  3014. grenade107angle.yaw = -31.942774
  3015. grenade107angle.roll = -0.000002
  3016. grenade107map_name = de_nuke
  3017. grenade107grenade_name = SMOKE | SmokeWall 1
  3018. grenade107eye_position.x = -560.409790
  3019. grenade107eye_position.y = -1244.956909
  3020. grenade107eye_position.z = -351.906189
  3021. grenade107position.x = -560.409790
  3022. grenade107position.y = -1244.956909
  3023. grenade107position.z = -415.968750
  3024. grenade107stance = Stand still
  3025. grenade108item_def_idx = 45
  3026. grenade108angle.pitch = -16.682755
  3027. grenade108angle.yaw = -15.408335
  3028. grenade108angle.roll = 0.000001
  3029. grenade108map_name = de_nuke
  3030. grenade108grenade_name = SMOKE | SmokeWall 2
  3031. grenade108eye_position.x = -424.848938
  3032. grenade108eye_position.y = -1750.697510
  3033. grenade108eye_position.z = -351.906342
  3034. grenade108position.x = -424.848938
  3035. grenade108position.y = -1750.697510
  3036. grenade108position.z = -415.968903
  3037. grenade108stance = Stand still
  3038. grenade109item_def_idx = 45
  3039. grenade109angle.pitch = -3.641984
  3040. grenade109angle.yaw = -55.596306
  3041. grenade109angle.roll = 0.000000
  3042. grenade109map_name = de_nuke
  3043. grenade109grenade_name = SMOKE | Garage Peek
  3044. grenade109eye_position.x = -535.784973
  3045. grenade109eye_position.y = -1487.189941
  3046. grenade109eye_position.z = -351.906433
  3047. grenade109position.x = -535.784973
  3048. grenade109position.y = -1487.189941
  3049. grenade109position.z = -415.968994
  3050. grenade109stance = Move
  3051. grenade110item_def_idx = 45
  3052. grenade110angle.pitch = -18.676765
  3053. grenade110angle.yaw = 9.898672
  3054. grenade110angle.roll = 0.000002
  3055. grenade110map_name = de_nuke
  3056. grenade110grenade_name = SMOKE | Main
  3057. grenade110eye_position.x = -242.240005
  3058. grenade110eye_position.y = -2023.973267
  3059. grenade110eye_position.z = -351.906433
  3060. grenade110position.x = -242.240005
  3061. grenade110position.y = -2023.973267
  3062. grenade110position.z = -415.968994
  3063. grenade110stance = Move
  3064. grenade111item_def_idx = 45
  3065. grenade111angle.pitch = 327.859497
  3066. grenade111angle.yaw = 333.143921
  3067. grenade111angle.roll = 0.000000
  3068. grenade111map_name = de_nuke
  3069. grenade111grenade_name = SMOKE | Main
  3070. grenade111eye_position.x = -236.778412
  3071. grenade111eye_position.y = -664.382813
  3072. grenade111eye_position.z = -105.513275
  3073. grenade111position.x = -236.778412
  3074. grenade111position.y = -664.382813
  3075. grenade111position.z = -169.575836
  3076. grenade111stance = Stand still
  3077. grenade112item_def_idx = 45
  3078. grenade112angle.pitch = 335.451050
  3079. grenade112angle.yaw = 338.071289
  3080. grenade112angle.roll = 0.000000
  3081. grenade112map_name = de_nuke
  3082. grenade112grenade_name = SMOKE | Vent
  3083. grenade112eye_position.x = -228.792297
  3084. grenade112eye_position.y = -831.108582
  3085. grenade112eye_position.z = -107.906189
  3086. grenade112position.x = -228.792297
  3087. grenade112position.y = -831.108582
  3088. grenade112position.z = -171.968750
  3089. grenade112stance = Stand still
  3090. grenade113item_def_idx = 45
  3091. grenade113angle.pitch = 327.244263
  3092. grenade113angle.yaw = 304.057617
  3093. grenade113angle.roll = 0.000000
  3094. grenade113map_name = de_nuke
  3095. grenade113grenade_name = SMOKE | Secret
  3096. grenade113eye_position.x = 82.761398
  3097. grenade113eye_position.y = -666.481995
  3098. grenade113eye_position.z = -45.391441
  3099. grenade113position.x = 82.761398
  3100. grenade113position.y = -666.481995
  3101. grenade113position.z = -109.454002
  3102. grenade113stance = Stand still
  3103. grenade114item_def_idx = 45
  3104. grenade114angle.pitch = 281.167603
  3105. grenade114angle.yaw = 27.570190
  3106. grenade114angle.roll = 0.000000
  3107. grenade114map_name = de_nuke
  3108. grenade114grenade_name = SMOKE | A Spot
  3109. grenade114eye_position.x = 238.968750
  3110. grenade114eye_position.y = -952.031250
  3111. grenade114eye_position.z = -11.593689
  3112. grenade114position.x = 238.968750
  3113. grenade114position.y = -952.031250
  3114. grenade114position.z = -75.656250
  3115. grenade114stance = Stand still
  3116. grenade115item_def_idx = 45
  3117. grenade115angle.pitch = 299.201660
  3118. grenade115angle.yaw = 342.872314
  3119. grenade115angle.roll = 0.000000
  3120. grenade115map_name = de_nuke
  3121. grenade115grenade_name = SMOKE | hell
  3122. grenade115eye_position.x = 98.535660
  3123. grenade115eye_position.y = -1072.002075
  3124. grenade115eye_position.z = -107.906433
  3125. grenade115position.x = 98.535660
  3126. grenade115position.y = -1072.002075
  3127. grenade115position.z = -171.968994
  3128. grenade115stance = Stand still
  3129. grenade116item_def_idx = 45
  3130. grenade116angle.pitch = 338.444824
  3131. grenade116angle.yaw = 49.570313
  3132. grenade116angle.roll = 0.000000
  3133. grenade116map_name = de_nuke
  3134. grenade116grenade_name = SMOKE | heaven
  3135. grenade116eye_position.x = 62.306702
  3136. grenade116eye_position.y = -1430.810059
  3137. grenade116eye_position.z = -25.906189
  3138. grenade116position.x = 62.306702
  3139. grenade116position.y = -1430.810059
  3140. grenade116position.z = -89.968750
  3141. grenade116stance = Stand still
  3142. grenade117item_def_idx = 45
  3143. grenade117angle.pitch = -4.405519
  3144. grenade117angle.yaw = -63.709717
  3145. grenade117angle.roll = -0.000000
  3146. grenade117map_name = de_nuke
  3147. grenade117grenade_name = SMOKE | Hut Entrance
  3148. grenade117eye_position.x = 179.241577
  3149. grenade117eye_position.y = -899.730774
  3150. grenade117eye_position.z = -351.906433
  3151. grenade117position.x = 179.241577
  3152. grenade117position.y = -899.730774
  3153. grenade117position.z = -415.968994
  3154. grenade117stance = Stand still
  3155. grenade118item_def_idx = 45
  3156. grenade118angle.pitch = 347.113037
  3157. grenade118angle.yaw = 134.329834
  3158. grenade118angle.roll = 0.000000
  3159. grenade118map_name = de_nuke
  3160. grenade118grenade_name = SMOKE | Ramp
  3161. grenade118eye_position.x = 251.968750
  3162. grenade118eye_position.y = -320.236023
  3163. grenade118eye_position.z = -351.906433
  3164. grenade118position.x = 251.968750
  3165. grenade118position.y = -320.236023
  3166. grenade118position.z = -415.968994
  3167. grenade118stance = Stand still
  3168. grenade119item_def_idx = 45
  3169. grenade119angle.pitch = 359.121094
  3170. grenade119angle.yaw = 296.229858
  3171. grenade119angle.roll = 0.000000
  3172. grenade119map_name = de_nuke
  3173. grenade119grenade_name = SMOKE | B Entrance 1
  3174. grenade119eye_position.x = 749.997314
  3175. grenade119eye_position.y = 112.009026
  3176. grenade119eye_position.z = -569.740417
  3177. grenade119position.x = 749.997314
  3178. grenade119position.y = 112.009026
  3179. grenade119position.z = -633.802979
  3180. grenade119stance = Stand still
  3181. grenade120item_def_idx = 45
  3182. grenade120angle.pitch = -1.911623
  3183. grenade120angle.yaw = -113.637115
  3184. grenade120angle.roll = 0.000000
  3185. grenade120map_name = de_nuke
  3186. grenade120grenade_name = SMOKE | B Entrance 2
  3187. grenade120eye_position.x = 530.528381
  3188. grenade120eye_position.y = 112.413673
  3189. grenade120eye_position.z = -569.609924
  3190. grenade120position.x = 530.528381
  3191. grenade120position.y = 112.413673
  3192. grenade120position.z = -633.672485
  3193. grenade120stance = Stand still
  3194. grenade121item_def_idx = 45
  3195. grenade121angle.pitch = 9.244995
  3196. grenade121angle.yaw = 220.781250
  3197. grenade121angle.roll = 0.000000
  3198. grenade121map_name = de_nuke
  3199. grenade121grenade_name = SMOKE | Hut
  3200. grenade121eye_position.x = 1060.440918
  3201. grenade121eye_position.y = -316.027466
  3202. grenade121eye_position.z = -63.906441
  3203. grenade121position.x = 1060.440918
  3204. grenade121position.y = -316.027466
  3205. grenade121position.z = -127.969002
  3206. grenade121stance = Stand still
  3207. grenade122item_def_idx = 45
  3208. grenade122angle.pitch = -7.937688
  3209. grenade122angle.yaw = 170.914307
  3210. grenade122angle.roll = 0.000000
  3211. grenade122map_name = de_nuke
  3212. grenade122grenade_name = SMOKE | Ramp
  3213. grenade122eye_position.x = 1213.819946
  3214. grenade122eye_position.y = -25.176701
  3215. grenade122eye_position.z = -351.906433
  3216. grenade122position.x = 1213.819946
  3217. grenade122position.y = -25.176701
  3218. grenade122position.z = -415.968994
  3219. grenade122stance = Move
  3220. grenade123item_def_idx = 45
  3221. grenade123angle.pitch = -26.466070
  3222. grenade123angle.yaw = -136.757813
  3223. grenade123angle.roll = -0.000001
  3224. grenade123map_name = de_nuke
  3225. grenade123grenade_name = SMOKE | Outside
  3226. grenade123eye_position.x = 2156.590088
  3227. grenade123eye_position.y = -515.104980
  3228. grenade123eye_position.z = -288.342438
  3229. grenade123position.x = 2156.590088
  3230. grenade123position.y = -515.104980
  3231. grenade123position.z = -352.404999
  3232. grenade123stance = Move
  3233. buy_bot_primary = 0
  3234. buy_bot_secondary = 0
  3235. buy_bot_enable = 0
  3236. buy_bot_flashbang = 0
  3237. buy_bot_he_grenade = 0
  3238. buy_bot_smoke_grenade = 0
  3239. buy_bot_molotov = 0
  3240. buy_bot_decoy = 0
  3241. buy_bot_kevlarhelmet = 0
  3242. buy_bot_zeus = 0
  3243. buy_bot_defuser = 0
  3244. misc_auto_pistol = 0
  3245. misc_legit_aa = 0
  3246. misc_bhop = 0
  3247. misc_bhop_chance = 30.263159
  3248. max_bhops_row = 2
  3249. misc_bhop = 0
  3250. misc_auto_strafer = 0
  3251. misc_clantag = 0
  3252. misc_kill_say = 0
  3253. misc_quick_reload = 0
  3254. misc_auto_accept = 1
  3255. misc_reveal_ranks = 1
  3256. misc_enable_inventory = 1
  3257. misc_edge_jump = 0
  3258. misc_edge_jump_key = -1
  3259. misc_duck_exploit = 0
  3260. misc_anti_kick = 1
  3261. misc_block_bot = 0
  3262. misc_block_bot_key = 222
  3263. misc_knife_bot = 0
  3264. text_color_color_r = 255
  3265. text_color_color_g = 255
  3266. text_color_color_b = 255
  3267. text_color_health_based = 0
  3268. text_inactive_color_color_r = 64
  3269. text_inactive_color_color_g = 64
  3270. text_inactive_color_color_b = 64
  3271. text_inactive_color_health_based = 0
  3272. border1_color_color_r = 0
  3273. border1_color_color_g = 0
  3274. border1_color_color_b = 0
  3275. border1_color_health_based = 0
  3276. border2_color_color_r = 0
  3277. border2_color_color_g = 0
  3278. border2_color_color_b = 0
  3279. border2_color_health_based = 0
  3280. tab1_color_color_r = 0
  3281. tab1_color_color_g = 0
  3282. tab1_color_color_b = 0
  3283. tab1_color_health_based = 0
  3284. tab2_color_color_r = 0
  3285. tab2_color_color_g = 0
  3286. tab2_color_color_b = 0
  3287. tab2_color_health_based = 0
  3288. tab1_line_color_color_r = 255
  3289. tab1_line_color_color_g = 255
  3290. tab1_line_color_color_b = 255
  3291. tab1_line_color_health_based = 0
  3292. tab2_line_color_color_r = 255
  3293. tab2_line_color_color_g = 255
  3294. tab2_line_color_color_b = 255
  3295. tab2_line_color_health_based = 0
  3296. back1_color_color_r = 0
  3297. back1_color_color_g = 0
  3298. back1_color_color_b = 0
  3299. back1_color_health_based = 0
  3300. back2_color_color_r = 0
  3301. back2_color_color_g = 0
  3302. back2_color_color_b = 0
  3303. back2_color_health_based = 0
  3304. groupbox_back1_color_color_r = 0
  3305. groupbox_back1_color_color_g = 0
  3306. groupbox_back1_color_color_b = 0
  3307. groupbox_back1_color_health_based = 0
  3308. groupbox_back2_color_color_r = 0
  3309. groupbox_back2_color_color_g = 0
  3310. groupbox_back2_color_color_b = 0
  3311. groupbox_back2_color_health_based = 0
  3312. element_back_color_color_r = 12
  3313. element_back_color_color_g = 11
  3314. element_back_color_color_b = 11
  3315. element_back_color_health_based = 0
  3316. element_fore_color_color_r = 240
  3317. element_fore_color_color_g = 240
  3318. element_fore_color_color_b = 240
  3319. element_fore_color_health_based = 0
  3320. element_inactive_color_color_r = 75
  3321. element_inactive_color_color_g = 72
  3322. element_inactive_color_color_b = 72
  3323. element_inactive_color_health_based = 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement