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- Cogmind - Beta 9 X5 @@@ ROGUE MODE // 2019.10.13 @ 16:30:56
- Player: ArElGee
- Result: Escaped!
- Performance
- -------------
- Evolutions (9) 4500
- Regions Visited (24) 4800
- Robots Destroyed (192) 960
- Value Destroyed (9834) 9834
- Prototype IDs (60) 1200
- Alien Tech Used (1) 200
- Bonus (10292) 10292
- TOTAL SCORE: 31786
- Bonus
- -------
- Triggered Max Security 1000
- High Alert Combat Kills 1796
- Follower Combat Kills 408
- Entered Garrisons 200
- Used RIF Installer 500
- Aligned with FarCom 300
- Met Data Miner 300
- Destroyed Z-Imprinter 1000
- Exposed GOLEM Chamber 3000
- Win 3000
- Friendly Fire -1212
- Cogmind
- ---------
- Core Integrity 1102/1600
- Matter 256/300
- Energy 8/2100
- System Corruption 12%
- Temperature Cool (0)
- Location To Epsilon Eridani
- Parts
- -------
- Power (2)
- Propulsion (4)
- Armored Wheel
- Armored Wheel
- Utility (16)
- Assembled Nanovents
- Large Storage Unit
- Zionite Biocell
- Assembled Biocell Array
- Assembled Suspension Frame
- Assembled Combat Suite
- Hacking Suite
- Relay Coupler [NC] (15)
- Weapon (4)
- Ionic Axe
- Inventory (10)
- Centrium Wheel
- Peak State
- ------------
- Power
- Assembled Flux Generator
- Propulsion
- Biometal Heavy Treads
- Biometal Heavy Treads
- Utility
- Assembled Nanovents
- Assembled Nanovents
- Assembled Nanovents
- High-capacity Storage Unit
- High-capacity Storage Unit
- Assembled Biocell Array
- Assembled Suspension Frame
- Assembled Suspension Frame
- Experimental Terrain Scan Processor
- Assembled Combat Suite
- Assembled Alloy Armor
- Hacking Suite
- Improved Hacking Suite
- System Shield
- GOLEM Unit
- Weapon
- Assembled Focal Cannon
- Assembled Focal Cannon
- Assembled Focal Cannon
- Ionic Axe
- Inventory
- Zionite Light DM Reactor
- Zionite Light DM Reactor
- Advanced Heavy Treads
- Improved Heavy Siege Treads
- Biometal Heavy Treads
- Armored Wheel
- Armored Wheel
- Centrium Wheel
- Zionite Biocell
- Advanced Force Field
- Deep Network Scanner
- Relay Coupler [NC]
- Relay Coupler [Swarmer]
- Relay Coupler [Duelist]
- Advanced Component Analysis Suite
- HERF Cannon
- Advanced Datajack
- [Rating: 207]
- Favorites
- -----------
- Power Assembled Flux Generator
- Engine Cooled Deuterium Engine
- Power Core Micro Nuclear Core
- Reactor Assembled Flux Generator
- Propulsion Armored Leg
- Treads Armored Treads
- Leg Armored Leg
- Wheel Armored Huge Wheel
- Utility Humpback
- Device GOLEM Unit
- Storage Humpback
- Processor Improved Signal Interpreter
- Hackware Hacking Suite
- Protection Layered Light Armor Plating
- Weapon Assembled Focal Cannon
- Energy Gun EM Pulse Gun
- Energy Cannon Assembled Focal Cannon
- Ballistic Gun Gauss Rifle
- Ballistic Cannon Enhanced Gauss Cannon
- Launcher Heavy Shock Bomb Launcher
- Special Weapon Field Lobotomy Kit
- Slashing Weapon Power Sword
- Special Melee Weapon Advanced Datajack
- Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 2 2 . . 2 . 2
- Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . .
- Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . .
- Utility 14 | . . . . . 2 2 . . . . 1 . . . . . 1 2 2 . . 2 . 2
- Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . .
- Parts Attached 277 | 6 1 3 1 2 25 14 5 4 3 7 25 9 2 7 34 3 13 6 27 24 12 16 2 26
- Power 14 | 1 . 1 . . 2 2 . . . . 1 1 . . 2 . . . . 2 . . . 2
- Engine 5 | 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . .
- Core 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . .
- Reactor 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2
- Propulsion 44 | 2 . . . . 5 3 1 . . . 6 . . . 5 . 2 . 1 3 4 6 . 6
- Treads 22 | . . . . . 5 2 1 . . . 1 . . . 3 . . . . 1 . 6 . 3
- Leg 13 | . . . . . . . . . . . 5 . . . 2 . 2 . 1 1 2 . . .
- Wheel 9 | 2 . . . . . 1 . . . . . . . . . . . . . 1 2 . . 3
- Hover . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Flight . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Utility 130 | 1 . 1 1 . 6 6 2 2 1 5 7 5 1 3 19 1 7 4 17 15 6 8 2 10
- Device 52 | . . . . . 2 3 2 2 1 5 . 3 1 1 6 1 3 1 3 6 2 4 2 4
- Storage 18 | 1 . . 1 . . 1 . . . . . . . 1 2 . . . 2 3 2 1 . 4
- Processor 7 | . . . . . 2 . . . . . 1 . . . 2 . . . 1 . . 1 . .
- Hackware 12 | . . . . . . . . . . . 3 . . . . . 2 . 2 . 1 2 . 2
- Protection 41 | . . 1 . . 2 2 . . . . 3 2 . 1 9 . 2 3 9 6 1 . . .
- Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Weapon 89 | 2 1 1 . 2 12 3 2 2 2 2 11 3 1 4 8 2 4 2 9 4 2 2 . 8
- Energy Gun 12 | 2 1 . . 1 3 . . . . . . . . . 2 . . . . . . . . 3
- Energy Cannon 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 2
- Ballistic Gun 24 | . . 1 . . 5 3 1 . 2 1 8 1 . 2 . . . . . . . . . .
- Ballistic Cannon 8 | . . . . . . . . . . . . . 1 . 1 . 2 1 3 . . . . .
- Launcher 9 | . . . . . . . . . . . . . . 1 1 1 1 1 4 . . . . .
- Special Weapon 8 | . . . . 1 2 . . 1 . . . . . 1 . . . . 1 1 1 . . .
- Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Slashing Weapon 21 | . . . . . 2 . 1 1 . 1 3 1 . . 3 1 1 . 1 3 1 1 . 1
- Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2
- Unidentified Prototypes 10 | . . . . . . 2 . 1 . . . . . . 6 . 1 . . . . . . .
- Parts Lost 64 | . . . . . 5 . . . . . . . . . 4 . 1 . 9 5 9 . 1 30
- Power 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3
- Propulsion 10 | . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . 5
- Utility 33 | . . . . . 2 . . . . . . . . . 4 . . . 4 4 3 . . 16
- Weapon 16 | . . . . . 1 . . . . . . . . . . . 1 . 3 1 3 . 1 6
- Highest Loss Streak 12 | . . . . . 2 . . . . . . . . . 2 . 1 . 4 2 9 . 1 12
- Average Slot Usage (%) 86 | . 85 93 87 85 84 89 84 83 85 85 92 92 93 93 88 93 82 85 85 78 80 82 79 78
- Engine 3 | . 14 14 14 14 8 1 7 7 7 7 3 5 6 6 1 . . . . . . . . .
- Reactor 2 | . . . . . . . . . . . . . . . 4 6 5 5 4 4 3 4 4 2
- Treads 4 | . . . . . 19 17 7 7 7 7 . . . . 7 . . . . . . 8 8 6
- Leg 12 | . . . . . . . . . . . 23 25 25 25 16 25 21 20 17 11 16 2 . .
- Wheel 3 | . 28 28 28 28 7 2 7 7 7 7 . . . . . . . . . 1 . 3 . .
- Device 8 | . . . . . 5 12 7 6 7 7 . 5 6 4 7 5 5 9 10 14 18 19 20 21
- Storage 10 | . 14 14 13 14 9 7 7 7 7 7 6 6 6 7 10 18 16 15 13 12 13 12 12 10
- Processor 7 | . . . . . 2 15 15 14 14 14 12 12 12 12 10 12 5 5 3 4 4 4 4 2
- Hackware 4 | . . . . . . . . . . . 10 6 6 6 . . 3 5 6 3 . 11 12 14
- Protection 5 | . . 8 2 . 4 2 7 7 7 7 6 6 6 6 7 . . 5 9 5 3 . . 2
- Energy Gun 1 | . 28 17 14 6 5 . . . . . . . . . 1 . . . . . . . . .
- Energy Cannon 6 | . . . . . . . . . . . . . 6 4 6 18 16 15 12 13 12 12 12 10
- Ballistic Gun 8 | . . 10 14 14 19 22 22 20 18 26 20 18 7 4 . . . . . . . . . .
- Ballistic Cannon 1 | . . . . . . . . . . . . . 4 6 1 . 2 4 2 . . . . .
- Slashing Weapon 2 | . . . . . . . . 2 5 1 4 5 6 6 4 5 2 . . 3 3 3 4 1
- Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Heaviest Build 229 | 9 10 15 88 88 101 108 109 115 115 113 117 124 126 152 183 182 213 223 229 216 169 173 173 180
- Greatest Support 160 | 26 26 26 26 26 60 68 28 28 28 28 64 64 64 64 92 92 92 92 102 106 113 150 150 160
- Greatest Overweight (x) 7 | . . . 3 3 5 3 3 4 4 5 4 1 1 2 3 1 3 2 3 7 5 5 1 1
- Average Overweight (x) 1 | . . . 2 3 1 1 3 3 3 4 1 1 1 1 1 1 1 1 2 3 1 2 1 .
- Largest Inventory Capacity 52 | 6 6 6 24 24 24 44 24 24 24 24 24 24 24 32 32 32 32 32 52 32 20 20 20 20
- Average Capacity 23 | 5 6 6 20 24 24 24 24 24 24 24 24 24 24 25 20 32 32 32 32 26 18 20 20 17
- Most Carried 32 | 6 6 6 12 13 24 24 24 24 23 24 24 24 24 32 32 32 32 32 32 30 18 20 20 20
- Average Carried 22 | 3 6 5 10 12 17 23 23 23 23 23 23 23 23 25 19 32 31 31 30 21 17 18 19 15
- Final Capacity 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10
- Final Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Class Distribution
- --------------------
- 31% | Hauler-Mutant
- 21% | Hauler-Golem
- 13% | Hauler-Skirmisher
- 8% | Golem
- 4% | Hauler-Gunner
- 4% | Mutant
- Dominant Class
- ----------------
- Mutant | -10/Materials
- Mutant | -10/Mines
- Hauler-Mutant | -10/Exiles
- Hauler-Mutant | -9/Mines
- Hauler-Skirmisher | -8/Materials
- Hauler-Gunner | -7/Factory
- Hauler-Skirmisher | -7/Lower Caves
- Hauler-Skirmisher | -7/Lower Caves
- Hauler-Mutant | -7/Data Miner
- Hauler-Skirmisher | -6/Proximity Caves
- Hauler-Mutant | -6/Factory
- Hauler-Mutant | -6/Lower Caves
- Hauler-Mutant | -6/Lower Caves
- Hauler-Mutant | -6/Zion
- Hauler-Mutant | -6/Deep Caves
- Hauler-Mutant | -5/Proximity Caves
- Hauler-Golem | -5/Factory
- Hauler-Golem | -4/Factory
- Hauler-Golem | -3/Research
- Hauler-Golem | -3/Garrison
- Golem | -3/Research
- Hacker-Golem | -2/Research
- Hacker-Assassin | -2/Testing
- Hacker-Mutant | -1/Access
- Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Matter Collected 4575 | 236 . 65 10 20 362 . 217 24 . 324 572 441 218 44 430 63 139 155 286 417 187 175 20 170
- Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Salvage Created 11641 | 58 . 54 . . 612 60 135 . . 362 454 240 131 . 1111 428 827 425 2987 839 62 667 246 1943
- Parts 523 | . . 5 . . 39 4 . . . 23 18 8 1 . 34 8 36 27 122 33 6 41 17 101
- Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Recyclers Shooed 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . .
- Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Parts Self-Destructed 38 | . . . . . . . 1 5 . 22 . 7 1 . . 2 . . . . . . . .
- Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . .
- Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Combat Hostiles Destroyed 160 | . . 3 . . 15 1 . . . 8 7 4 . . 16 4 13 7 31 10 1 11 4 25
- Melee 8 | . . . . . . . . . . . . . . . 5 . . . . . . 1 . 2
- Guns 49 | . . 3 . . 15 1 . . . 8 7 4 . . 10 . . . . . . . . 1
- Cannons 75 | . . . . . . . . . . . . . . . . . 10 3 20 8 1 10 4 19
- AOE 21 | . . . . . . . . . . . . . . . . 4 3 3 9 2 . . . .
- Classes Destroyed 16 | 1 . 1 . . 4 . . . . . 2 1 . . 3 . . 2 1 . . . 1 .
- Worker 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . .
- Builder 7 | . . . . . . . . . . . . . . . . . . 2 5 . . . . .
- Recycler 8 | 1 . . . . . . . . . . . . . . . . 1 . 6 . . . . .
- Operator 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . .
- Watcher 5 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . . 1 .
- Swarmer 33 | . . 3 . . 6 . . . . 4 . . . . . 4 3 3 5 . . 5 . .
- Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 .
- Grunt 47 | . . . . . 4 . . . . 3 3 2 . . . . 4 . 16 7 . . . 8
- Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . .
- Duelist 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1
- Sentry 17 | . . . . . 4 1 . . . 1 3 . . . . . 1 2 . . . 3 2 .
- Hunter 8 | . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . 4
- Programmer 33 | . . . . . . . . . . . 1 1 . . . . 5 2 7 2 . 3 . 12
- Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . .
- Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . .
- Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . .
- Golem 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . .
- Best Kill Streak 18 | 1 . 3 . . 5 1 . . . 4 3 3 . . 4 4 3 6 18 3 1 8 4 4
- Combat Bots Only 9 | . . 3 . . 5 1 . . . 4 3 3 . . 4 4 3 4 9 3 1 8 4 4
- Max Kills in Single Turn 5 | 1 . 2 . . 2 1 . . . 2 1 1 . . 1 3 2 2 5 2 1 1 1 1
- Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . .
- Exploded 3 | . . . . . . . . . . . . . . . . 3 2 1 2 2 . . . .
- Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1
- Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . .
- Data Miner (-6/Proximity Caves)
- Z-Imprinter (-6/Deep Caves)
- Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Damage Taken 20947 | . 13 84 . . 825 106 . . . 351 741 320 . . 1910 181 448 467 3347 1661 2856 515 967 6155
- Core 1784 | . . 46 . . 121 . . . . 18 10 83 . . 185 45 39 28 181 90 298 32 110 498
- Absorbed by Shields 1348 | . . . . . . . . . . . . . . . 132 . . . . . 38 274 151 753
- Reduced by Siege Mode 351 | . . . . . . . . . . . . . . . . . . . . 6 . . 11 334
- Core Remaining (%) 82 | 100 . . . 81 78 . . . . 97 . . . . . 62 96 97 . . 56 . 90 68
- Volleys Fired 458 | 2 5 3 . 12 58 2 . 1 1 15 32 19 . . 20 4 32 26 97 31 3 20 9 66
- Largest 4 | 2 2 2 . 1 3 3 . 1 1 4 4 4 . . 1 3 3 3 3 3 3 3 3 3
- Hottest 250 | 80 80 80 . 100 100 84 . . . 112 116 123 . . 250 75 75 75 75 75 75 75 75 94
- Shots Fired 987 | 4 10 6 . 12 162 6 . 1 1 47 89 44 . . 20 8 68 44 187 74 7 56 24 117
- Gun 382 | 4 10 6 . . 156 6 . . . 47 89 44 . . 19 . . . . . . . . 1
- Cannon 552 | . . . . . . . . . . . . . . . 1 6 66 34 171 73 5 56 24 116
- Launcher 30 | . . . . . . . . . . . . . . . . 2 2 10 16 . . . . .
- Special 23 | . . . . 12 6 . . 1 1 . . . . . . . . . . 1 2 . . .
- Kinetic 300 | . . 1 . . 107 6 . . . 47 89 44 . . . . . . 6 . . . . .
- Thermal 600 | 4 5 2 . 12 31 . . . . . . . . . 20 6 66 34 165 73 5 56 24 97
- Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Electromagnetic 82 | . 5 3 . . 24 . . . . . . . . . . 2 2 10 16 . . . . 20
- Robot Hit Streak 42 | 4 6 5 . . 15 6 . 7 8 28 18 6 . . 11 . 12 12 16 12 11 15 15 42
- Robot Miss Streak 7 | . 1 1 . . 3 . . . . 2 1 1 . . 7 . 3 3 3 3 1 2 1 2
- Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . .
- Secondary Targets 8 | . . 1 . . 2 . . . . 3 1 1 . . . . . . . . . . . .
- Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 1 1 . . . . . . . . . . . .
- Shots Hit Robots 731 | 4 7 4 . . 106 5 5 1 1 40 68 32 3 . 44 5 39 23 114 59 6 41 17 107
- Core Hits 370 | 2 1 3 . . 35 3 3 . . 14 23 10 2 . 58 8 19 13 82 23 2 16 9 44
- Critical Hits 18 | . . . . . . . . . . 1 8 4 . . . . . . 2 1 . . . 2
- Critical Kills 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . .
- Critical Parts Destroyed 13 | . . . . . . . . . . . 6 4 . . . . . . 1 1 . . . 1
- Melee Attacks 166 | . . . . . 6 . 5 2 . 4 13 . 8 . 36 16 1 . 3 18 26 7 . 21
- Impact . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Slashing 163 | . . . . . 6 . 5 2 . 4 13 . 8 . 36 16 1 . 3 18 26 7 . 18
- Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Sneak Attacks 9 | . . . . . . . . . . 2 . . . . 4 . 1 . . . . . . 2
- Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Damage Inflicted 32084 | 46 50 31 . . 974 109 412 . . 953 1274 527 361 . 3403 780 2310 1264 8193 3422 207 1866 786 5116
- Guns 5400 | 46 50 31 . . 950 109 . . . 767 1193 527 . . 1698 . . . . . . . . 29
- Cannons 17644 | . . . . . . . . . . . . . . . . . 2071 802 5482 2168 120 1773 786 4442
- Explosions 3811 | . . . . . 24 . . . . . . . . . . 279 105 462 2692 249 . . . .
- Melee 5097 | . . . . . . . 412 . . 186 81 . 361 . 1705 501 134 . . 1005 . 93 . 619
- Ramming 132 | . . . . . . . . . . . . . . . . . . . 19 . 87 . . 26
- Kinetic 3281 | . . . . . 492 109 . . . 767 1193 527 . . . . . . 193 . . . . .
- Thermal 19430 | 46 20 10 . . 274 . . . . . . . . . 1698 100 2071 802 5848 2168 120 1773 786 3714
- Explosive 996 | . . . . . . . . . . . . . . . . . . . 747 249 . . . .
- Electromagnetic 3148 | . 30 21 . . 208 . . . . . . . . . . 179 105 462 1386 . . . . 757
- Impact . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Slashing 5097 | . . . . . . . 412 . . 186 81 . 361 . 1705 501 134 . . 1005 . 93 . 619
- Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Highest Corruption 26 | . . . . . . . . . . . 1 2 2 2 4 4 2 8 13 14 26 . . 12
- Average Corruption 6 | . . . . . . . . . . . 1 1 2 2 4 4 1 7 5 13 15 . . 5
- Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Effects 262 | . . . . . . . . . . . 4 5 4 2 16 8 9 22 40 69 58 . . 25
- Message Errors 53 | . . . . . . . . . . . 2 3 1 1 3 1 4 5 6 8 13 . . 6
- Matter Fused 47 | . . . . . . . . . . . . . . . 5 2 . 3 8 12 13 . . 4
- Heat Flow Errors 18 | . . . . . . . . . . . . . . 1 2 1 1 2 3 4 3 . . 1
- Energy Discharges 34 | . . . . . . . . . . . 1 1 2 . 4 3 1 1 5 6 6 . . 4
- Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Data Loss (minor) 21 | . . . . . . . . . . . 1 . 1 . 2 1 . 2 3 5 3 . . 3
- Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . 1 . 4 4 . . .
- Misfires 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . .
- Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . .
- Misdirections 18 | . . . . . . . . . . . . . . . . . . . 1 5 10 . . 2
- Targeting Errors 48 | . . . . . . . . . . . . 1 . . . . 2 7 13 18 3 . . 4
- Weapon Failures 7 | . . . . . . . . . . . . . . . . . 1 1 1 4 . . . .
- Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Overflow Damage 2546 | . . . . . 4 . 130 . . . 30 . 78 . 335 87 314 137 705 215 . 4 . 507
- Projectiles 1387 | . . . . . . . . . . . . . . . . . 210 107 441 153 . . . 476
- Explosions 320 | . . . . . 4 . . . . . . . . . . 5 . 30 264 17 . . . .
- Melee 839 | . . . . . . . 130 . . . 30 . 78 . 335 82 104 . . 45 . 4 . 31
- Knockbacks 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1
- Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Kinetic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . .
- Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Self-Inflicted Damage 340 | . . . . . 32 . . . . . . . . . . 95 1 53 124 . 35 . . .
- Shots 18 | . . . . . 1 . . . . . . . . . . 3 1 5 8 . . . . .
- Rammed 8 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . 4
- Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . 4
- Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . .
- Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Highest Temperature 387 | 36 43 36 . 40 257 56 . . . 225 185 304 . 238 291 222 91 217 268 387 153 . . 234
- Average Temperature 96 | 20 20 19 . 14 68 31 . . . 101 61 120 . 121 115 69 22 117 76 185 72 . . 125
- Received Heat Transfer 2413 | . 9 . . . 261 36 . . . 138 255 90 . . 398 . 72 . 393 261 186 30 163 121
- Effects 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . .
- Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . .
- Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . .
- Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 8
- Total Turns 267 | . . . . . . . . . . . . . . . . . . . . 32 . . 20 215
- Longest Duration 64 | . . . . . . . . . . . . . . . . . . . . 32 . . 20 64
- Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 3 . . . . 3
- Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 3
- Parts Fried 22 | . . . . . 1 . . . . . . . . . . . . 3 11 . . . . 7
- Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Parts Melted 30 | 1 . . . . 3 . . . . . . 1 . . 8 . . . 4 1 . 6 . 6
- Heat Transferred 12384 | 100 50 25 . . 790 . . . . . . . . . 2182 . 1025 425 3425 1150 75 950 425 1762
- Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Power Chain Reactions 12 | . . . . . 1 . . . . . . . . . . 1 2 . 7 . . . . 1
- Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Peak Influence 1729 | 5 18 129 . 5 303 69 . . . . 560 . . . . . 213 106 640 1040 687 532 1729 1100
- Average Influence 345 | 1 8 51 . 1 136 30 . . . . 243 . . . . . 83 29 306 782 531 345 1620 972
- Maximum Alert Level 5 | . . . . . 1 . . . . . 2 . . . . . 1 . 2 3 2 2 5 4
- Low Security (%) 46 | . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 1 17 | . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 2 18 | . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 3 14 | . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . .
- High Security . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . .
- Squads Dispatched 55 | . 1 . . . 6 2 . . . . 6 . . . . . 3 3 11 . 4 2 7 10
- Investigation 12 | . 1 . . . 1 1 . . . . 3 . . . . . 1 . 1 . . . . 4
- Extermination 18 | . . . . . . 1 . . . . 1 . . . . . 2 3 4 . 1 2 . 4
- Reinforcement 11 | . . . . . 2 . . . . . 2 . . . . . . . 5 . 2 . . .
- Assault 11 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 7 2
- Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . .
- Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . .
- Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . .
- Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Distress Signals 18 | . 1 . . 1 3 . . . . . . . . . . . 1 . 3 . 5 3 . 1
- Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Times Spotted 297 | . 5 6 . . 18 3 . . . 8 14 4 . . 16 4 15 12 49 16 23 12 43 49
- Peak Tracking Total 28 | . 6 3 . . 4 1 . . . 4 4 3 . . 6 4 4 6 9 7 18 6 28 11
- Tactical Retreats 14 | . . 1 . . . . . . . . . . . . 1 . . 1 3 5 1 . 1 1
- Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Traps Triggered 12 | . . . . . . . . . . . . . . . . . 2 . 1 4 4 . . 1
- Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Reused . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Installed . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Triggered 8 | . . 1 . . . . . 6 . 1 . . . . . . . . . . . . . .
- Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Machines Disabled 20 | . 1 . . . . . . 1 . . 5 . . . 2 . . 1 4 3 2 . . 1
- Max in Single Turn 2 | . 1 . . . . . . 1 . . 1 . . . 1 . . 1 2 2 1 . . 1
- Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . 2
- Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . .
- Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . .
- Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2
- Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . .
- Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Machines Accessed 64 | . 1 . 2 1 3 5 . . 4 . 9 1 1 . . . 10 4 5 . 6 3 . 9
- Terminals 31 | . 1 . . 1 2 4 . . . . 3 . 1 . . . 5 4 2 . 3 . . 5
- Fabricators 9 | . . . . . . . . . . . 2 . . . . . 2 . 1 . 1 1 . 2
- Repair Stations 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . .
- Recycling Units 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . .
- Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . .
- Garrison Access 7 | . . . . . . . . . . . 2 . . . . . . . 2 . 1 . . 2
- Total Hacks 189 | . 2 . 2 4 9 17 . . 31 . 23 1 3 . . . 26 14 16 . 13 5 . 23
- Successful 120 | . . . 2 4 4 10 . . 31 . 15 1 1 . . . 16 7 8 . 6 4 . 11
- Failed 69 | . 2 . . . 5 7 . . . . 8 . 2 . . . 10 7 8 . 7 1 . 12
- Catastrophic 14 | . 1 . . . 2 . . . . . 2 . 1 . . . 2 3 1 . 2 . . .
- Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Manual 75 | . 2 . 1 3 6 8 . 1 . . 10 . 2 5 . . 8 12 5 . 4 . . 8
- Terminals 85 | . 2 . . 4 5 13 . . . . 8 . 3 . . . 11 14 3 . 7 . . 15
- Fabricators 31 | . . . . . . . . . . . 4 . . . . . 8 . 9 . 2 3 . 5
- Repair Stations 9 | . . . . . . . . . . . 4 . . . . . 2 . . . 3 . . .
- Recycling Units 10 | . . . . . 4 . . . . . 3 . . . . . 2 . . . . 1 . .
- Scanalyzers 8 | . . . . . . 4 . . . . . . . . . . 3 . . . . 1 . .
- Garrison Access 12 | . . . . . . . . . . . 4 . . . . . . . 4 . 1 . . 3
- Terminal Hacks 62 | . . . 2 4 2 3 . . 31 . 3 1 1 . . . 5 4 . . 2 . . 4
- Record 13 | . . . 1 . . . . . 11 . . . 1 . . . . . . . . . . .
- Part Schematic 13 | . . . . 1 1 . . . 11 . . . . . . . . . . . . . . .
- Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . .
- Robot Analysis 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . .
- Prototype ID Bank 5 | . . . . . . . . . 3 . . . . . . . 1 . . . 1 . . .
- Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . .
- Level Access Points 4 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1
- Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . .
- Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . .
- Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . .
- Unreport Threat 6 | . . . . . . . . . . . . . . . . . 3 1 . . . . . 2
- Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . .
- Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . .
- Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . .
- EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Fabricator Hacks 13 | . . . . . . . . . . . 2 . . . . . 4 . 4 . . 2 . 1
- Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . .
- Load Schematic 5 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1
- Build 7 | . . . . . . . . . . . 2 . . . . . 1 . 2 . . 2 . .
- Repair Station Hacks 7 | . . . . . . . . . . . 4 . . . . . 1 . . . 2 . . .
- Scan Component 4 | . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . .
- Repair 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . .
- Recycling Unit Hacks 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . .
- Retrieve Components 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . .
- Scanalyzer 7 | . . . . . . 4 . . . . . . . . . . 2 . . . . 1 . .
- Insert Component 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . .
- Analyze 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . .
- Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . 2
- Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . .
- Seal Access 5 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 2
- Unauthorized Hacks 56 | . . . . . 2 8 . . . . 11 . . . . . 7 6 7 . 4 . . 11
- Terminals 13 | . . . . . . 3 . . . . 1 . . . . . 1 3 1 . 1 . . 3
- Assimilate 5 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2
- Botnet 7 | . . . . . . 1 . . . . . . . . . . 1 2 1 . 1 . . 1
- Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . .
- Fabricators 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1
- Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . .
- Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . .
- Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . .
- Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Recycling Units 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . .
- Reject 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . .
- Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . .
- Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . .
- Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . .
- Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Used . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Hacking Detections 51 | . 1 . . 1 2 5 . . . . 7 . 1 . . . 10 4 4 . 5 3 . 8
- Full Trace Events 7 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . 3
- Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . .
- Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Matter . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Time . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Part Schematics Acquired 17 | . . . . 1 1 2 . . 11 . 1 . . . . . 1 . . . . . . .
- Parts Built 9 | . . . . . . . . . . . 4 . . . . . 1 . 2 . . 2 . .
- Matter 1602 | . . . . . . . . . . . 446 . . . . . 285 . 315 . . 556 . .
- Time 520 | . . . . . . . . . . . 175 . . . . . 152 . 101 . . 92 . .
- Total Part Build Rating 55 | . . . . . . . . . . . 26 . . . . . 5 . 6 . . 18 . .
- Parts Repaired 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . .
- Time 144 | . . . . . . . . . . . 100 . . . . . . . . . 44 . . .
- Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Retrieved Components 10 | . . . . . . . . . . . 6 . . . . . 2 . . . . 2 . .
- Parts Scanalyzed 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . .
- Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . .
- Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . .
- Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2
- Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2
- Combat . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3
- deconstruct_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . .
- Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . .
- Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . .
- Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Total Allies 18 | . . 1 . 3 . 1 . 1 1 . . . . 2 . . . 1 . 1 5 . . 2
- Largest Group 4 | . . 1 . 3 . 1 1 2 3 3 1 . . 2 2 . . 1 1 1 4 . . 1
- Highest-Rated Group 283 | . . 31 . 40 . 10 10 55 114 114 10 . . 188 188 . . 26 26 115 283 . . 44
- Highest-Rated Ally 115 | . . 31 . 16 . 10 10 45 59 59 10 . . 94 94 . . 26 26 115 115 . . 44
- Total Orders 27 | . . . . . . 6 . 2 . 11 . . . . . . . 6 . . 1 . . 1
- GOTO 15 | . . . . . . 3 . 1 . 8 . . . . . . . 3 . . . . . .
- ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . .
- FOLLOW 10 | . . . . . . 3 . 1 . 3 . . . . . . . 3 . . . . . .
- AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Ally Attacks 78 | . . 4 . 16 . . . . . 2 . . . . 22 . . . . 6 28 . . .
- Total Damage 1957 | . . 63 . 139 . . . . . . . . . . 280 . . . . 243 1232 . . .
- Kills 15 | . . 2 . 1 . . . . . . . . . . . . . . . 2 10 . . .
- Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Field Lobotomies 5 | . . . . . . . . 1 1 . . . . . . . . . . 1 2 . . .
- Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Robot Analysis Total 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . .
- Derelict Logs Recovered 12 | . . 2 . 1 . . 3 . . 1 . 1 1 1 . 2 . . . . . . . .
- Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Turns Passed 20030 | 65 73 561 405 318 1052 876 615 480 134 1079 1436 495 712 1343 2720 393 1142 849 1311 1007 1101 516 152 1195
- Spaces Moved 10110 | 54 63 528 342 202 384 475 445 344 91 456 731 284 458 829 1279 217 529 318 371 381 557 230 68 474
- Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . .
- Treads 1888 | . . . . . 285 285 . . . 240 1 . . . 444 . . . . 19 . 101 68 445
- Legs 5208 | . . . . . . . . . . . 703 284 458 829 835 217 529 318 371 165 497 2 . .
- Wheels 3004 | 44 63 528 342 202 99 190 445 344 91 216 27 . . . . . . . . 197 60 127 . 29
- Hover . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Flight . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Fastest Speed 50 | 50 90 90 90 120 120 130 130 130 130 130 130 150 150 150 140 160 160 160 185 140 125 125 165 90
- Average Speed 156 | 82 90 90 112 120 171 160 130 131 139 204 150 150 150 159 175 160 184 184 187 166 155 146 165 151
- Slowest Speed 270 | 90 90 90 120 120 200 220 130 140 140 270 210 150 150 180 230 160 210 185 208 210 159 250 165 165
- Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Exploration Rate (%) 40 | 4 30 81 70 54 28 13 60 43 74 56 16 48 67 79 76 38 20 8 13 60 27 6 14 16
- Regions Visited 24
- Branch Regions 13
- Pre-discovered Areas 8 | . . 2 1 . 1 . 1 . 1 . . . . 2 . . . . . . . . . .
- Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . . .
- Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . . . 1 1 .
- Scrap Searched 13 | . . 1 . 1 . . 2 . . 3 . 3 2 1 . . . . . . . . . .
- Spaces Dug 125 | . . . . 12 12 . . 1 . 1 9 . 5 . 4 17 5 3 14 6 24 4 . 8
- Terrain Destroyed 368 | . . . . 12 14 . . 1 . 4 10 3 5 . 4 17 27 13 86 105 26 18 3 20
- Melee 71 | . . . . . 6 . . 1 . 1 9 . 5 . 3 8 . . 3 6 24 4 . 1
- Projectile 174 | . . . . 12 6 . . . . 3 1 3 . . 1 6 23 13 46 22 2 14 3 19
- AOE 123 | . . . . . 2 . . . . . . . . . . 3 4 . 37 77 . . . .
- Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1
- --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Gar Res Res Tes Acc
- Total 13297 | 67 69 607 363 240 650 595 472 365 94 567 983 319 471 843 1678 239 632 539 816 674 742 354 88 830
- Wait 1848 | . . 69 12 24 145 71 16 11 . 83 143 2 1 3 206 . 48 183 290 152 119 61 8 201
- Move 10086 | 53 62 527 341 201 383 474 444 343 90 455 730 283 457 828 1278 216 528 317 371 379 557 229 67 473
- Hop . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Pick Up 150 | 6 . 2 7 1 21 12 1 1 . 2 16 2 1 5 32 . 4 3 4 9 4 5 1 11
- Fast Attach 82 | 6 1 2 1 . 8 8 . 2 . . 9 2 1 . 18 . 3 . 4 3 1 10 . 3
- Attach 64 | . . . . . 5 4 . 1 . . 3 . . . 12 . 1 . 8 9 5 . . 16
- Detach 92 | . . . . . 2 3 . . . . 3 . . . 22 . 3 2 16 19 2 8 . 12
- Swap 132 | . . 1 . 2 12 2 5 2 3 7 13 7 1 7 4 3 9 6 15 12 6 6 2 7
- Drop 167 | . 1 3 2 . 10 19 1 2 . 1 21 4 2 . 50 . 3 2 6 10 6 8 1 15
- Fire 458 | 2 5 3 . 12 58 2 . 1 1 15 32 19 . . 20 4 32 26 97 31 3 20 9 66
- Melee 166 | . . . . . 6 . 5 2 . 4 13 . 8 . 36 16 1 . 3 18 26 7 . 21
- Ram . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Kick 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . .
- Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4
- Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . 32 10 . . .
- Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1
- Trap . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . .
- Route
- -------
- -11/Scrapyard
- -10/Materials
- -10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
- -10/Exiles
- -9/Mines
- -8/Materials (discovered 2 exits: *Fac / Sto)
- -7/Factory (discovered 2 exits: *Low x2)
- -7/Lower Caves (discovered 2 exits: *Low / *Zio)
- -7/Lower Caves
- -7/Data Miner
- -6/Proximity Caves
- -6/Factory (discovered 3 exits: Fac / *Low x2)
- -6/Lower Caves
- -6/Lower Caves
- -6/Zion (discovered 2 exits: *Dee / [*Pro])
- -6/Deep Caves
- -5/Proximity Caves
- -5/Factory (discovered 5 exits: *Fac x4 / *Ext)
- -4/Factory (discovered 4 exits: *Res x4)
- -3/Research (discovered 2 exits: [Qua] / Gar)
- -3/Garrison (discovered 2 exits: *Res x2)
- -3/Research (discovered 3 exits: *Res x3)
- -2/Research
- -2/Testing
- -1/Access
- To Epsilon Eridani
- History
- ---------
- Turn | Location | Event
- 23 | -11/Scrapyard | Discovered new exit (range 13)
- 66 | -11/Scrapyard | Entered Materials
- 136 | -10/Materials | Discovered new exit (range 5)
- 139 | -10/Materials | Entered Mines
- 227 | -10/Mines | Learned location of Zion (-6)
- 298 | -10/Mines | Received a Mining Laser from a helpful Derelict
- 325 | -10/Mines | Build established: Mutant
- 429 | -10/Mines | Discovered new exit (range 5)
- 615 | -10/Mines | Discovered new exit (range 16)
- 695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
- 696 | -10/Mines | Discovered new exit (range 5)
- 700 | -10/Mines | Entered Exiles
- 721 | -10/Exiles | Met 8R-AWN
- 737 | -10/Exiles | Met EX-HEX
- 834 | -10/Exiles | Met EX-DEC
- 899 | -10/Exiles | Met EX-BIN
- 915 | -10/Exiles | Aligned with FarCom system
- 917 | -10/Exiles | Given EX-Vault access code
- 945 | -10/Exiles | Opened EX-Vault
- 953 | -10/Exiles | Found Field Lobotomy Kit
- 980 | -10/Exiles | Warned to stay clear of 0b10 Research branches
- 995 | -10/Exiles | Exiles lab attacked by MAIN.C
- 1068 | -10/Exiles | Build established: Hauler-Mutant
- 1080 | -10/Exiles | Discovered new exit (range 12)
- 1105 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit
- 1105 | -10/Exiles | Entered Mines
- 1153 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3"
- 1157 | -9/Mines | Learned Materials non-interactive machine intel
- 1172 | -9/Mines | Assembled infested the area
- 1398 | -9/Mines | Discovered new exit (range 9)
- 1423 | -9/Mines | Entered Materials
- 1423 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
- 1424 | -8/Materials | Loaded intel: 46 non-interactive machine locations
- 1691 | -8/Materials | Garrison activated, responded to threat
- 2100 | -8/Materials | Build established: Scavenger-Skirmisher
- 2249 | -8/Materials | Discovered new exit (range 4)
- 2255 | -8/Materials | Identified exit to Factory
- 2311 | -8/Materials | Identified exit to Storage
- 2475 | -8/Materials | Entered Factory
- 2475 | -7/Factory | Evolved 2 slots: Utility x2
- 2788 | -7/Factory | Build established: Hauler-Gunner
- 2811 | -7/Factory | Identified exit to Lower Caves
- 3351 | -7/Factory | Entered Lower Caves
- 3351 | -7/Lower Caves | Accompanied by 1 ally
- 3462 | -7/Lower Caves | Learned 8 Factory zone layouts
- 3793 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place
- 3907 | -7/Lower Caves | Build established: Hauler-Skirmisher
- 3918 | -7/Lower Caves | Discovered new exit (range 10)
- 3926 | -7/Lower Caves | Learned Factory garrison access intel
- 3963 | -7/Lower Caves | Identified exit to Lower Caves
- 3966 | -7/Lower Caves | Entered another Lower Caves area
- 3966 | -7/Lower Caves | Accompanied by 1 ally
- 4287 | -7/Lower Caves | Discovered new exit (range 3)
- 4291 | -7/Lower Caves | Identified exit to Data Miner
- 4317 | -7/Lower Caves | Found Alien Artifact
- 4317 | -7/Lower Caves | Identified Core Expander
- 4317 | -7/Lower Caves | Installed Core Expander, added new Weapon slot
- 4364 | -7/Lower Caves | Assimilated C-55 Analyst with FLK Orb
- 4402 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research
- 4410 | -7/Lower Caves | Found Prototype Special Weapon
- 4446 | -7/Lower Caves | Entered Data Miner
- 4446 | -7/Data Miner | Accompanied by 2 allies
- 4446 | -7/Data Miner | Discovered new exit (range 6)
- 4450 | -7/Data Miner | Identified Molecular Deconstructor
- 4473 | -7/Data Miner | Met Data Miner
- 4500 | -7/Data Miner | Learned location of Section 7 (-3)
- 4500 | -7/Data Miner | Acquired the access code to Warlord's prototype stash
- 4522 | -7/Data Miner | Received God Mode back door access code from Data Miner
- 4535 | -7/Data Miner | Assimilated Data Miner with FLK Orb
- 4576 | -7/Data Miner | Identified exit to Proximity Caves
- 4580 | -7/Data Miner | Entered Proximity Caves
- 4580 | -6/Proximity Caves | Accompanied by 3 allies
- 4587 | -6/Proximity Caves | Destroyed Data Miner
- 4590 | -6/Proximity Caves | Found Deep Network Scanner
- 4868 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
- 5292 | -6/Proximity Caves | Learned location of 1 exit from Factory
- 5650 | -6/Proximity Caves | Discovered new exit (range 4)
- 5654 | -6/Proximity Caves | Identified exit to Factory
- 5659 | -6/Proximity Caves | Entered Factory
- 5659 | -6/Factory | Accompanied by 1 ally
- 5659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
- 5660 | -6/Factory | Identified exit to Factory
- 5662 | -6/Factory | Loaded intel: 4 garrison access locations
- 6001 | -6/Factory | Build established: Hauler-Mutant
- 6125 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2)
- 6635 | -6/Factory | Identified exit to Lower Caves
- 6912 | -6/Factory | Found Exp. Targeting Computer
- 6916 | -6/Factory | Found Exp. Targeting Computer
- 6919 | -6/Factory | Found Exp. Targeting Computer
- 6967 | -6/Factory | Local fabrication network quarantined
- 6982 | -6/Factory | Repaired Hyp. Gauss Rifle
- 7034 | -6/Factory | Fabricated Adv. Force Field?
- 7035 | -6/Factory | Repaired Arm. Leg
- 7095 | -6/Factory | Entered Lower Caves
- 7436 | -6/Lower Caves | Learned Factory terminal intel
- 7532 | -6/Lower Caves | Discovered new exit (range 10)
- 7544 | -6/Lower Caves | Identified exit to Lower Caves
- 7590 | -6/Lower Caves | Entered another Lower Caves area
- 7897 | -6/Lower Caves | Encountered a Warlord checkpoint
- 7980 | -6/Lower Caves | Discovered new exit (range 6)
- 8130 | -6/Lower Caves | Identified exit to Zion
- 8302 | -6/Lower Caves | Entered Zion
- 8355 | -6/Zion | Discovered new exit (range 15)
- 8529 | -6/Zion | System corruption cleaned by Quarantine Array
- 8628 | -6/Zion | Visited the Megawrench Repair Shop
- 8694 | -6/Zion | Learned 4 Factory zone layouts
- 8701 | -6/Zion | Acquired unknown access codes intercepted by a Zionite
- 8754 | -6/Zion | Given A8's code to call for help
- 9008 | -6/Zion | Learned Factory emergency access door positions
- 9023 | -6/Zion | Learned location of Testing (-2)
- 9204 | -6/Zion | Megawrench repaired 10 parts
- 9317 | -6/Zion | Opened final containment barrier to the Deep Caves
- 9409 | -6/Zion | Found Prototype Energy Gun
- 9622 | -6/Zion | Enhanced Grunt warped into view, answering call for help
- 9622 | -6/Zion | Enhanced Grunt warped into view, answering call for help
- 9633 | -6/Zion | Discovered new exit (range 5)
- 9636 | -6/Zion | Saw the warning signs outside the Deep Caves entrance
- 9642 | -6/Zion | Identified exit to Deep Caves
- 9645 | -6/Zion | Entered Deep Caves
- 9645 | -6/Deep Caves | Accompanied by 2 allies
- 10062 | -6/Deep Caves | Identified Storm Laser
- 10169 | -6/Deep Caves | Attacked by Z-Imprinter
- 10184 | -6/Deep Caves | Destroyed Z-Imprinter
- 10332 | -6/Deep Caves | Found Prototype Protection
- 10332 | -6/Deep Caves | Identified Zio. Weapon Casing
- 10613 | -6/Deep Caves | Discovered new exit (range 10)
- 10692 | -6/Deep Caves | Build established: Scavenger-Gunner
- 10912 | -6/Deep Caves | Spotted as-19213
- 10939 | -6/Deep Caves | Destroyed as-19213
- 11012 | -6/Deep Caves | Exposed GOLEM chamber
- 11016 | -6/Deep Caves | Found GOLEM Unit
- 11021 | -6/Deep Caves | Found GOLEM Unit
- 11027 | -6/Deep Caves | Found GOLEM Unit
- 11032 | -6/Deep Caves | Found GOLEM Unit
- 11333 | -6/Deep Caves | Build established: Golem
- 11420 | -6/Deep Caves | Crushed by falling debris
- 11888 | -6/Deep Caves | Found Zio. Weapon Casing
- 11896 | -6/Deep Caves | Found Zio. Weapon Casing
- 11940 | -6/Deep Caves | Build established: Hauler-Mutant
- 12047 | -6/Deep Caves | Found Surveybot 24 Chip
- 12050 | -6/Deep Caves | Found Surveybot 24 Scanner
- 12214 | -6/Deep Caves | Found GOLEM Unit
- 12365 | -6/Deep Caves | Entered Proximity Caves
- 12681 | -5/Proximity Caves | Discovered exit to Factory (range 21)
- 12731 | -5/Proximity Caves | Learned location of 1 exit from Factory
- 12739 | -5/Proximity Caves | Learned location of 1 exit from Factory
- 12758 | -5/Proximity Caves | Entered Factory
- 12758 | -5/Factory | Evolved 2 slots: Power x1, Utility x1
- 12759 | -5/Factory | Identified exit to Factory
- 12759 | -5/Factory | Identified exit to Extension
- 12762 | -5/Factory | Loaded intel: 22 terminal locations
- 13065 | -5/Factory | Build established: Hauler-Golem
- 13797 | -5/Factory | Fabricated Exp. Terrain Scanner (x1)
- 13900 | -5/Factory | Entered another Factory area
- 13900 | -4/Factory | Evolved 2 slots: Utility x2
- 13995 | -4/Factory | Identified exit to Research
- 14749 | -4/Factory | Entered Research
- 14749 | -3/Research | Accompanied by 1 ally
- 14749 | -3/Research | Evolved 2 slots: Utility x2
- 15119 | -3/Research | Destroyed 9 combat bots
- 15150 | -3/Research | Fabricated Humpback (x1)
- 15231 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1)
- 15565 | -3/Research | Lost 3 parts (1n2u)
- 15727 | -3/Research | Discovered new exit (range 30)
- 15752 | -3/Research | System corruption reached 10%
- 15999 | -3/Research | First assault squad dispatched
- 16060 | -3/Research | Identified exit to Garrison
- 16060 | -3/Research | Entered Garrison
- 16090 | -3/Garrison | Lost 4 parts (1n1u2w)
- 16182 | -3/Garrison | Triggered checkpoint
- 16280 | -3/Garrison | Discovered new exit (range 5)
- 16289 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown
- 16289 | -3/Garrison | Phase Generator disabled
- 16402 | -3/Garrison | Spotted B-86 Titan
- 16779 | -3/Garrison | Assimilated B-86 Titan with FLK Orb
- 16788 | -3/Garrison | Triggered checkpoint
- 16937 | -3/Garrison | Discovered new exit (range 8)
- 16956 | -3/Garrison | Installed Relay Interface Framework
- 17008 | -3/Garrison | Garrison Relay disabled
- 17036 | -3/Garrison | Build established: Golem
- 17067 | -3/Garrison | Entered Research
- 17067 | -3/Research | Accompanied by 1 ally
- 17364 | -3/Research | Discovered new exit (range 29)
- 17822 | -3/Research | Repaired Imp. Medium Armor Plating
- 17937 | -3/Research | Assimilated P-80 Master with FLK Orb
- 17956 | -3/Research | Spotted B-86 Titan
- 17956 | -3/Research | Assimilated B-86 Titan with FLK Orb
- 18042 | -3/Research | Identified exit to Research
- 18062 | -3/Research | Build established: Hauler-Golem
- 18067 | -3/Research | First assault squad dispatched
- 18168 | -3/Research | Entered another Research area
- 18168 | -2/Research | Evolved 2 slots: Utility x2
- 18184 | -2/Research | Lost 9 parts (1p2n3u3w)
- 18353 | -2/Research | Discovered new exit (range 25)
- 18505 | -2/Research | Destroyed 8 combat bots
- 18507 | -2/Research | Build established: Hacker-Golem
- 18558 | -2/Research | Fabricated Biometal Heavy Treads?
- 18684 | -2/Research | Entered Testing
- 18685 | -2/Testing | Maximum security lockdown engaged
- 18716 | -2/Testing | Protovariant out of control (PL-G8NP0E93KO)
- 18754 | -2/Testing | Discovered new exit (range 17)
- 18836 | -2/Testing | Entered Access
- 18836 | -1/Access | Evolved 2 slots: Utility x2
- 19336 | -1/Access | First assault squad dispatched
- 19362 | -1/Access | Identified exit to Surface
- 19913 | -1/Access | Lost 12 parts (1p2n7u2w)
- 19915 | -1/Access | System corruption reached 10%
- 20008 | -1/Access | Door terminal overloaded
- 20018 | -1/Access | Lost 9 parts (2p2n3u2w)
- 20031 | *** | Escaped!
- Last Messages
- ---------------
- 20021_ Slug penetrates Reinforced Barrier.
- 20022_ L-61 Swordsman destroyed.
- 20022_ Penetrated by Slug. <x3>
- 20024_ Activated siege mode.
- 20024_ Slug penetrates Sealed Heavy Doors.
- 20024_ Penetrated by Slug.
- 20024_ K-01 Serf collects debris.
- 20025_ Penetrated by Slug. <x2>
- 20025_ K-01 Serf suffers critical hit.
- 20025_ K-01 Serf destroyed.
- 20026_ Slug penetrates Sealed Heavy Doors. <x2>
- 20026_ Penetrated by Slug. <x3>
- 20028_ Imp. Hacking Suite destroyed.
- 20028_ Asb. Nanovents destroyed.
- 20028_ Slug penetrates Sealed Heavy Doors.
- 20028_ Penetrated by Slug.
- 20028_ Enh. Quantum Rifle destroyed.
- 20029_ Ended siege mode.
- 20029_ Penetrated by Slug. <x5>
- 20030_ Biometal Heavy Treads destroyed.
- Map
- -----
- +----------------------------------------------------+
- | ###### #### + |
- | = % ###### #### # |
- | ! %% ###### %*= #### # |
- | ##########+######## # |
- | % =% % %=%=%*![ # |
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- | "/%"######!%=%%%!*!###################### |
- | # !#### #=!*=!*== ###################### |
- | # #### # =!%%=!!!# # "" |
- | # ###### [*|*![[%+! # """ |
- | # ###### !=%*%[ # * """"" # ""F |
- | # ######% [*= !!#|[%"""""""" + """ |
- | # ###### != %!# !="""""""" # ! |
- | #######/### ###### ! !=+ """" # |
- | # # ################ # |
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- | # # ############################### |
- | # # ############################### |
- | ######+#### ####### ####################### |
- | #### """T""" """" ### ## |
- | #### """p """" BB ### ## |
- | #### h h """" BB ### ## |
- | #### h h= ! """" ## |
- | #### *h b =%*" """" ## |
- | ##+#### h =/@" """" ## |
- | # # """" ## |
- | ### # # """" BB ###+##### |
- | ### # # """" BB # |
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- | ????????????????????####? #####?### |
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- | ?????????????????????????????????????????????????? |
- +----------------------------------------------------+
- Best States
- -------------
- Heat Dissipation 97
- Energy Generation 49
- Energy Capacity 2100
- Matter Stores 300
- Matter Capacity 300
- Sight Range 22
- Robot Scan Range 20
- Terrain Scan Range 30
- Terrain Scan Density 2010
- Additional Mass Support 10
- Armor Coverage 625
- Resistance: KI 15
- Resistance: TH 15
- Resistance: EX 15
- Resistance: EM 15
- Resistance: I 15
- Resistance: S 15
- Resistance: P 15
- Weapon Shielding 100
- Weapon Cycling 15
- Phase Shifting 8
- Evasion (%) 50
- Targeting Accuracy 24
- Core Analysis 8
- Recoil Reduction 4
- Offensive Hacking 47
- Defensive Hacking 12
- Item Schematics
- -----------------
- Hcp. Storage Unit | -9/Mines | Hacked
- Adv. Terrain Scanner | -8/Materials | Hacked
- Humpback | -7/Factory | Scanalyzed
- Arm. Treads | -7/Factory | Scanalyzed
- Combat Drone Bay | -7/Data Miner | Free
- Lgt. Regenerative Plating | -7/Data Miner | Free
- Exp. Flexi-carbon Leg | -7/Data Miner | Free
- Cmb. Gravmag System | -7/Data Miner | Free
- Exp. Sensor Array | -7/Data Miner | Free
- Exp. Terrain Scanner | -7/Data Miner | Free
- Exp. Terrain Scan Processor | -7/Data Miner | Free
- Exp. Targeting Computer | -7/Data Miner | Free
- Exp. ECM Suite | -7/Data Miner | Free
- Cloaking Device | -7/Data Miner | Free
- Kinetic Spear | -7/Data Miner | Free
- Hyp. Gauss Rifle | -6/Factory | Downloaded
- Enh. Gauss Cannon | -5/Factory | Scanalyzed
- Robot Schematics
- ------------------
- S-27 Virus | -7/Data Miner | Free
- G-50 Soldier | -7/Data Miner | Free
- L-41 Fighter | -7/Data Miner | Free
- X-72 Disruptor | -7/Data Miner | Free
- I-36 Angel | -7/Data Miner | Free
- I-47 Archangel | -7/Data Miner | Free
- Fabricated
- ------------
- Hyp. Gauss Rifle | x2 | -6/Factory | Preloaded
- Adv. Force Field | x2 | -6/Factory | Preloaded
- Exp. Terrain Scanner | x1 | -5/Factory
- Humpback | x1 | -3/Research
- Exp. Terrain Scan Processor | x1 | -3/Research
- Biometal Heavy Treads | x2 | -2/Research | Preloaded
- Alien Tech Used
- -----------------
- Core Expander
- Achievements
- --------------
- None
- Challenges
- ------------
- None
- Game
- ------
- Seed CoordinationImpulseInsulator
- Manual? 0
- Play Time 03:13:56
- Cumulative 365.2 hours
- Start 2019.10.13 @ 11:57:54
- End 2019.10.13 @ 16:30:56
- Sessions 3
- Manual Loads 0
- Difficulty Rogue
- Special Mode None
- Game No. 279
- Rogue 271
- Adventurer 4
- Explorer 0
- Win Type 0
- Total 28
- Types 22/2/1/1/2/0/0
- Lore% 92
- Gallery% 92
- Achievement% 86
- Wizard Run 0
- Options
- ---------
- ASCII 0
- Keyboard 0
- Movement Vi
- Keybinds 0
- Fullscreen 0
- Font 16/Terminus
- Map View 76x50
- Tactical HUD 1
- Map Filters NONE
- Filters NONE
- Steam 1
- RUN: bacf07b0-565c-419d-9447-153589692e2b
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