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- #include <a_samp>
- new Showing[MAX_PLAYERS];
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Sprite0;//freccia alto dx
- new Text:Sprite1;//frecca middle dx
- new Text:Sprite2;//freccia basso dx
- new Text:Sprite3;//freccia alto sx
- new Text:Sprite4;//freccia middle sx
- new Text:Sprite5;//freccia basso sx
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- Textdraw0 = TextDrawCreate(150.000000, 70.000000, "modelp1");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 5);
- TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
- TextDrawColor(Textdraw0, -1);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetShadow(Textdraw0, 1);
- TextDrawUseBox(Textdraw0, 1);
- TextDrawBoxColor(Textdraw0, 0x00000070 );
- TextDrawBackgroundColor(Textdraw0, 0x00000070);
- TextDrawTextSize(Textdraw0, 160.000000, 145.000000);
- TextDrawSetSelectable(Textdraw0, 0);
- TextDrawSetPreviewModel(Textdraw0, 411);
- TextDrawSetPreviewRot(Textdraw0, -20.0, 0.0, -20.0, 1.0);
- Textdraw1 = TextDrawCreate(327.000000, 70.000000, "modelp2");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 5);
- TextDrawLetterSize(Textdraw1, 0.500000, 1.000000);
- TextDrawColor(Textdraw1, -1);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetShadow(Textdraw1, 1);
- TextDrawUseBox(Textdraw1, 1);
- TextDrawBoxColor(Textdraw1, 255);
- TextDrawBackgroundColor(Textdraw1, 0x00000070);
- TextDrawTextSize(Textdraw1, 160.000000, 145.000000);
- TextDrawSetSelectable(Textdraw1, 0);
- TextDrawSetPreviewModel(Textdraw1, 411);
- TextDrawSetPreviewRot(Textdraw1, -20.0, 0.0, 200.0, 1.0);
- Textdraw2 = TextDrawCreate(280.000000, 240.000000, "Modello:");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 1);
- TextDrawLetterSize(Textdraw2, 0.500000, 1.000000);
- TextDrawColor(Textdraw2, -1);
- TextDrawSetOutline(Textdraw2, 0);
- TextDrawSetProportional(Textdraw2, 1);
- TextDrawSetShadow(Textdraw2, 1);
- TextDrawSetSelectable(Textdraw2, 0);
- Textdraw3 = TextDrawCreate(285.000000, 260.000000, "Colore1");
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 1);
- TextDrawLetterSize(Textdraw3, 0.500000, 1.000000);
- TextDrawColor(Textdraw3, -1);
- TextDrawSetOutline(Textdraw3, 0);
- TextDrawSetProportional(Textdraw3, 1);
- TextDrawSetShadow(Textdraw3, 1);
- TextDrawSetSelectable(Textdraw3, 0);
- Textdraw4 = TextDrawCreate(285.000000, 280.000000, "Colore2");
- TextDrawBackgroundColor(Textdraw4, 255);
- TextDrawFont(Textdraw4, 1);
- TextDrawLetterSize(Textdraw4, 0.500000, 1.000000);
- TextDrawColor(Textdraw4, -1);
- TextDrawSetOutline(Textdraw4, 0);
- TextDrawSetProportional(Textdraw4, 1);
- TextDrawSetShadow(Textdraw4, 1);
- TextDrawSetSelectable(Textdraw4, 0);
- Textdraw5 = TextDrawCreate(177.000000, 226.000000, "Opz");
- TextDrawBackgroundColor(Textdraw5, 255);
- TextDrawFont(Textdraw5, 5);
- TextDrawLetterSize(Textdraw5, 0.500000, 1.000000);
- TextDrawColor(Textdraw5, -1);
- TextDrawSetOutline(Textdraw5, 0);
- TextDrawSetProportional(Textdraw5, 1);
- TextDrawSetShadow(Textdraw5, 1);
- TextDrawUseBox(Textdraw5, 1);
- TextDrawBoxColor(Textdraw5, 255);
- TextDrawBackgroundColor(Textdraw5, 0x00000070);
- TextDrawTextSize(Textdraw5, 280.000000, 70.000000);
- TextDrawSetSelectable(Textdraw5, 0);
- TextDrawSetPreviewModel(Textdraw5, 19300);
- Sprite0 = TextDrawCreate(413.500, 233.500, "LD_BEAT:right");
- TextDrawFont(Sprite0, 4);
- TextDrawTextSize(Sprite0, 16.000, 17.500);
- TextDrawColor(Sprite0, -1);
- TextDrawSetSelectable(Sprite0, 1);
- Sprite1 = TextDrawCreate(413.500, 254.500, "LD_BEAT:right");
- TextDrawFont(Sprite1, 4);
- TextDrawTextSize(Sprite1, 16.000, 17.500);
- TextDrawColor(Sprite1, -1);
- TextDrawSetSelectable(Sprite1, 1);
- Sprite2 = TextDrawCreate(413.500, 275.500, "LD_BEAT:right");
- TextDrawFont(Sprite2, 4);
- TextDrawTextSize(Sprite2, 16.000, 17.500);
- TextDrawColor(Sprite2, -1);
- TextDrawSetSelectable(Sprite2, 1);
- Sprite3 = TextDrawCreate(202.000, 233.500, "LD_BEAT:left");
- TextDrawFont(Sprite3, 4);
- TextDrawTextSize(Sprite3, 16.000, 17.500);
- TextDrawColor(Sprite3, -1);
- TextDrawSetSelectable(Sprite3, 1);
- Sprite4 = TextDrawCreate(202.000, 254.500, "LD_BEAT:left");
- TextDrawFont(Sprite4, 4);
- TextDrawTextSize(Sprite4, 16.000, 17.500);
- TextDrawColor(Sprite4, -1);
- TextDrawSetSelectable(Sprite4, 1);
- Sprite5 = TextDrawCreate(202.000, 275.500, "LD_BEAT:left");
- TextDrawFont(Sprite5, 4);
- TextDrawTextSize(Sprite5, 16.000, 17.500);
- TextDrawColor(Sprite5, -1);
- TextDrawSetSelectable(Sprite5, 1);
- return 1;
- }
- public OnGameModeExit()
- {
- TextDrawHideForAll(Textdraw0);
- TextDrawDestroy(Textdraw0);
- TextDrawHideForAll(Textdraw1);
- TextDrawDestroy(Textdraw1);
- TextDrawHideForAll(Textdraw2);
- TextDrawDestroy(Textdraw2);
- TextDrawHideForAll(Textdraw3);
- TextDrawDestroy(Textdraw3);
- TextDrawHideForAll(Textdraw4);
- TextDrawDestroy(Textdraw4);
- TextDrawHideForAll(Textdraw5);
- TextDrawDestroy(Textdraw5);
- TextDrawHideForAll(Sprite0);
- TextDrawDestroy(Sprite0);
- TextDrawHideForAll(Sprite1);
- TextDrawDestroy(Sprite1);
- TextDrawHideForAll(Sprite2);
- TextDrawDestroy(Sprite2);
- TextDrawHideForAll(Sprite3);
- TextDrawDestroy(Sprite3);
- TextDrawHideForAll(Sprite4);
- TextDrawDestroy(Sprite4);
- TextDrawHideForAll(Sprite5);
- TextDrawDestroy(Sprite5);
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Showing[playerid] = 0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(!strcmp(cmdtext, "/cc"))
- {
- if(Showing[playerid] == 1)
- {
- CancelSelectTextDraw(playerid);
- Showing[playerid] = 0;
- TextDrawHideForPlayer(playerid, Textdraw0);
- TextDrawHideForPlayer(playerid, Textdraw1);
- TextDrawHideForPlayer(playerid, Textdraw2);
- TextDrawHideForPlayer(playerid, Textdraw3);
- TextDrawHideForPlayer(playerid, Textdraw4);
- TextDrawHideForPlayer(playerid, Textdraw5);
- TextDrawHideForPlayer(playerid,Sprite0);
- TextDrawHideForPlayer(playerid,Sprite1);
- TextDrawHideForPlayer(playerid,Sprite2);
- TextDrawHideForPlayer(playerid,Sprite3);
- TextDrawHideForPlayer(playerid,Sprite4);
- TextDrawHideForPlayer(playerid,Sprite5);
- }
- else
- {
- SelectTextDraw(playerid, 0x00FF00FF);
- Showing[playerid] = 1;
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- TextDrawShowForPlayer(playerid, Textdraw3);
- TextDrawShowForPlayer(playerid, Textdraw4);
- TextDrawShowForPlayer(playerid, Textdraw5);
- TextDrawShowForPlayer(playerid,Sprite0);
- TextDrawShowForPlayer(playerid,Sprite1);
- TextDrawShowForPlayer(playerid,Sprite2);
- TextDrawShowForPlayer(playerid,Sprite3);
- TextDrawShowForPlayer(playerid,Sprite4);
- TextDrawShowForPlayer(playerid,Sprite5);
- }
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public OnPlayerClickTextDraw(playerid, Text:clickedid)
- {
- if(clickedid == Sprite0)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "0.");
- }
- if(clickedid == Sprite1)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "1.");
- }
- if(clickedid == Sprite2)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "2.");
- }
- if(clickedid == Sprite3)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "3.");
- }
- if(clickedid == Sprite4)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "4.");
- }
- if(clickedid == Sprite5)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "5.");
- }
- return 1;
- }
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