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- Particle Damage results in a Tear Status Effect:
- Tears holes into the hull of the enemy ship. Allowing players to deal increased damage.
- Ballistic Damage results in a Concuss Status Effect:
- Concuss the crew aboard the ship. Enemy has reduced aim and damage.
- Plasma Damage results in a Decompress Status Effect:
- Puncture holes into the armor/shields of the enemy ship. Decreasing the overall shield/armour value.
- Incendiary Damage results in a Sear Status Effect:
- Rounds burn through the hull of the ship dealing Damage Over Time.
- Ionic Damage results in a Scramble Status Effect:
- Temporary disable the enemies flight controls.
- Chem Damage results in a Intoxicate Status Effect:
- Confuses Enemy pilot. Enemy will target anyone around them.
- Frost Damage results in an Immobilize Status Effect:
- Ship controls freeze causing the enemy ship to fly forward to a stop.
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