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Jo-Milk

MW2 1.14 PS3 Offset

Oct 27th, 2022
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  1. 0x00186638 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
  2.  
  3. 0x00201FB0 - AddRefToObject(unsigned int id)
  4.  
  5. 0x00012428 - AimAssist_ApplyAutoAim(AimInput *input, AimOutput *output)
  6.  
  7. 0x000116B0 - AimAssist_RegisterDvars
  8.  
  9. 0x000111D0 - AimAssist_UpdateAutoAimTarget(AimAssistGlobals *aaGlob)
  10.  
  11. 0x00013460 - AimTarget_GetTagPos(int localClientNum, centity_s *cent, unsigned int tagName, float *pos)
  12.  
  13. 0x00202CE8 - AllocEntity(unsigned int classnum, unsigned __int16 entnum)
  14.  
  15. 0x00202EB0 - AllocThread(unsigned int self)
  16.  
  17. 0x00202AE8 - AllocVariable()
  18.  
  19. 0x00258B50 - AngleDelta(const float angle1, const float angle2)
  20.  
  21. 0x0025B4A8 - AnglesSubtract(const float *v1, const float *v2, float *v3)
  22.  
  23. 0x0025D9F8 - AngleVectors(const float *angles, float *forward, float *right, float *up)
  24.  
  25. 0x004C6CC8 - atan2(double v, double u)
  26.  
  27. 0x004C6C88 - atol(const char *nptr)
  28.  
  29. 0x0025BE78 - AxisToAngles(const float (*axis)[3], float *angles)
  30.  
  31. 0x00036318 - BG_CalculateWeaponPosition_Sway(playerState_s *ps, float *swayViewAngles, float *swayOffset, float *swayAngles, float ssSwayScale, int frametime)
  32.  
  33. 0x0001F310 - BG_EvaluateTrajectory(trajectory_t *tr, int atTime, float *result)
  34.  
  35. 0x000329A8 - BG_FindWeaponIndexForName(const char *name)
  36.  
  37. 0x00032930 - BG_GetNumWeapons()
  38.  
  39. 0x00020D70 - BG_GetPerkIndexForName(const char *perkName)
  40.  
  41. 0x0001C690 - BG_GetPlayerViewDirection(playerState_s *ps, float *forward, float *right, float *up)
  42.  
  43. 0x00032898 - BG_GetWeaponDef(unsigned int weaponIndex)
  44.  
  45. 0x00032948 - BG_GetWeaponIndex(WeaponDef *weapDef)
  46.  
  47. 0x00032F90 - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int))
  48.  
  49. 0x000325B8 - BG_LoadPlayerAnimTypes(void)
  50.  
  51. 0x0001D480 - BG_RegisterDvars(void)
  52.  
  53. 0x00014408 - BG_SetConditionValue(int client, int condition, unsigned __int64 value)
  54.  
  55. 0x00014A90 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
  56.  
  57. 0x00283100 - BuildBrushdAdjacencyWindingForSide(const float *sideNormal, int basePlaneIndex, SimplePlaneIntersection *InPts,int InPtCount, adjacencyWinding_t *optionalOutWinding, int optionalOutWindingCount)
  58.  
  59. 0x000707F8 - CalcActiveRumbles(int localClientNum, ActiveRumble *activeRumbleArray, const float *rumbleReceiverPos)
  60.  
  61. 0x00188F28 - CalculateRanks(void)
  62.  
  63. 0x0008D340 - CalculateWeaponPosition_Sway(cg_s *cgameGlob)
  64.  
  65. 0x001D9EC0 - Cbuf_AddText(int localClientNum, const char *text)
  66.  
  67. 0x001D9D70 - Cbuf_InsertText(int localClientNum, const char *text)
  68.  
  69. 0x00037E58 - CG_AmmoCounterRegisterDvars(void)
  70.  
  71. 0x0005EF68 - CG_BoldGameMessage(int localClientNum, const char *msg)
  72.  
  73. 0x0003CD38 - CG_CompassRegisterDvars(void)
  74.  
  75. 0x00052738 - CG_DObjGetWorldTagPos(cpose_t *pose, DObj_s *obj, unsigned int tagName, float *pos)
  76.  
  77. 0x0005EFB0 - CG_GameMessage(int localClientNum, const char *msg)
  78.  
  79. 0x00033140 - CG_GetWeaponIndexForName(const char *name)
  80.  
  81. 0x00096488 - CG_OffhandRegisterDvars(void)
  82.  
  83. 0x000441E0 - CG_PlayRumble_f
  84.  
  85. 0x00071200 - CG_PlayRumbleOnClient(int localClientNum, const char *rumbleName)
  86.  
  87. 0x0005F280 - CG_RegisterDvars(void)
  88.  
  89. 0x00071D08 - CG_RegisterScoreboardDvars(void)
  90.  
  91. 0x00087718 - CG_RegisterVisionSetsDvars(void)
  92.  
  93. 0x0008EED0 - CG_RegisterWeapon(int localClientNum, int weaponNum)
  94.  
  95. 0x000712C8 - CG_StopAllRumbles(int localClientNum)
  96.  
  97. 0x0005B6A8 - CG_TranslateHudElemMessage(int localClientNum, const char *message, const char *messageType, char *hudElemString)
  98.  
  99. 0x00179590 - CheatsOk(gentity_s *ent)
  100.  
  101. 0x000A7AB0 - CL_AnyLocalClientsRunning()
  102.  
  103. 0x00099CB0 - CL_CGameNeedsServerCommand(int localClientNum, int serverCommandNumber)
  104.  
  105. 0x000AB210 - CL_CheckForResend(int localClientNum)
  106.  
  107. 0x0009DDC0 - CL_ConsolePrint(int localClientNum, int channel, const char *txt, int duration, int pixelWidth, int flags)
  108.  
  109. 0x000DB928 - CL_ControllerIndexFromClientNum(int clientIndex)
  110.  
  111. 0x000AAB28 - CL_Disconnect(int localClientNum)
  112.  
  113. 0x000973A0 - CL_GetConfigString(int localClientNum, int configStringIndex)
  114.  
  115. 0x000A0688 - CL_InitGamepadCommands(void)
  116.  
  117. 0x000A1218 - CL_InitInput(void)
  118.  
  119. 0x000A5598 - CL_InitKeyCommands(void)
  120.  
  121. 0x000A8920 - CL_InitOnceForAllClients(void)
  122.  
  123. 0x00097410 - CL_IsCgameInitialized(int localClientNum)
  124.  
  125. 0x000A7020 - CL_KeyEvent(int localClientNum, int key, const int down, const unsigned int time)
  126.  
  127. 0x000B2858 - CL_Netchan_TransmitNextFragment(netchan_t *chan)
  128.  
  129. 0x000B2E40 - CL_SavePredictedOriginForServerTime(clientActive_t *cl, const int serverTime, const float *predictedOrigin, const float *predictedVelocity, int bobCycle, int movementDir)
  130.  
  131. 0x000A0E48 - CL_ShutdownInput(void)
  132.  
  133. 0x000A1A88 - CL_WritePacket(int localClientNum)
  134.  
  135. 0x0016C3B8 - ClientBegin(int clientNum)
  136.  
  137. 0x0016C450 - ClientCleanName(const char *in, char *out, int outSize)
  138.  
  139. 0x0017B830 - ClientCommand(int clientNum)
  140.  
  141. 0x0016C7E8 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
  142.  
  143. 0x0016C148 - ClientDisconnect(int clientNum)
  144.  
  145. 0x0016A080 - ClientEndFrame(gentity_s *ent)
  146.  
  147. 0x00168070 - ClientInactivityTimer(gclient_s *client)
  148.  
  149. 0x0016B830 - ClientScr_SetScore(gclient_s *pSelf, client_fields_s *pField)
  150.  
  151. 0x0016B870 - ClientScr_SetSessionTeam(gclient_s *pSelf, client_fields_s *pField)
  152.  
  153. 0x0016CF90 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
  154.  
  155. 0x001689D8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
  156.  
  157. 0x0016C558 - ClientUserinfoChanged(int clientNum)
  158.  
  159. 0x001CDA98 - CM_ModelBounds(unsigned int model, float *mins, float *maxs)
  160.  
  161. 0x001D9B18 - Cmd_AddCommandInternal(const char *cmdName, void (__cdecl *function)(), cmd_function_s *allocedCmd)
  162.  
  163. 0x001D9A40 - Cmd_FindCommand(const char *cmdName)
  164.  
  165. 0x001D99B0 - Cmd_RemoveCommand(const char *cmdName)
  166.  
  167. 0x0027C260 - Com_BeginParseSession(const char *filename)
  168.  
  169. 0x001E6AE8 - Com_DvarDump(int channel, const char *match)
  170.  
  171. 0x001E2AA0 - Com_Error(errorParm_t code, const char *fmt)
  172.  
  173. 0x001E59A0 - Com_GetClientDObj(int handle, int localClientNum)
  174.  
  175. 0x0027AB58 - Com_GetParseThreadInfo()
  176.  
  177. 0x001E59E8 - Com_GetServerDObj(int handle)
  178.  
  179. 0x00260998 - Com_HashKey(char *string, int maxlen)
  180.  
  181. 0x0011D868 - Com_LoadRawTextFile(const char *fullpath)
  182.  
  183. 0x001DC120 - Com_LoadRawTextFile_f(const char *fullpath)
  184.  
  185. 0x001E3A60 - Com_PrintError(int channel, const char *fmt)
  186.  
  187. 0x001E3C40 - Com_Printf(int channel, const char *fmt)
  188.  
  189. 0x001E2FB0 - Com_PrintMessage(int channel, const char *msg, int error)
  190.  
  191. 0x001E30D0 - Com_PrintWarning(int channel, const char *fmt)
  192.  
  193. 0x001E5CE8 - Com_SafeServerDObjFree(int handle)
  194.  
  195. 0x001E1E88 - Com_Shutdown(const char *finalmsg)
  196.  
  197. 0x001****8 - Com_ShutdownInternal(const char *finalmsg)
  198.  
  199. 0x0027E2F8 - Com_sprintf(char *dest, int size, const char *fmt)
  200.  
  201. 0x001E6268 - Con_IsDvarCommand(const char *cmd)
  202.  
  203. 0x00179710 - ConcatArgs(int start)
  204.  
  205. 0x001BA5B0 - ConsoleCommand()
  206.  
  207. 0x00259520 - crandom()
  208.  
  209. 0x00118EA0 - DB_CloneXAsset(XAsset *from, XAsset *to)
  210.  
  211. 0x0011D1D8 - DB_FindXAssetHeader(XAssetType type, const char *name)
  212.  
  213. 0x000DFE70 - DB_GetXAssetName(XAsset *asset)
  214.  
  215. 0x000DFEE0 - DB_GetXAssetTypeSize(int type)
  216.  
  217. 0x00116FC0 - DB_HashForName(const char *name, XAssetType type)
  218.  
  219. 0x0011B068 - DB_IsXAssetDefault(XAssetType type, const char *name)
  220.  
  221. 0x0011D8F8 - DB_ReplaceModel(const char *original, const char *replacement)
  222.  
  223. 0x000DFE88 - DB_SetXAssetName(XAsset *asset, const char *name)
  224.  
  225. 0x00256E70 - DiffTrack(float tgt, float cur, float rate, float deltaTime)
  226.  
  227. 0x002595F0 - DiffTrackAngle(float tgt, float cur, float rate, float deltaTime)
  228.  
  229. 0x00285F48 - DObjDumpInfo(DObj_s *obj)
  230.  
  231. 0x00285BD8 - DObjFree(DObj_s *obj)
  232.  
  233. 0x00284BC0 - DObjGetBoneIndex(DObj_s *obj, unsigned int name, char *index)
  234.  
  235. 0x002841E8 - DObjGetTree(DObj_s *obj)
  236.  
  237. 0x002752A0 - Dvar_FindMalleableVar(const char *dvarName)
  238.  
  239. 0x002762C8 - Dvar_FindVar(const char *dvarName)
  240.  
  241. 0x00277138 - Dvar_GetBool(const char *dvarName)
  242.  
  243. 0x00277068 - Dvar_GetFloat(const char *dvarName)
  244.  
  245. 0x002770C8 - Dvar_GetInt(const char *dvarName)
  246.  
  247. 0x00276F60 - Dvar_GetString(const char *dvarName)
  248.  
  249. 0x002761F8 - Dvar_RegisterBool(const char *dvarName, bool value, unsigned __int16 flags, const char *description)
  250.  
  251. 0x00275B78 - Dvar_RegisterColor(const char *dvarName, float r, float g, float b, float a, unsigned __int16 flags, const char *description)
  252.  
  253. 0x00275D40 - Dvar_RegisterEnum(const char *dvarName, const char **valueList, int defaultIndex, unsigned __int16 flags, const char *description)
  254.  
  255. 0x00276178 - Dvar_RegisterFloat(const char *dvarName, float value, float min, float max, unsigned __int16 flags, const char *description)
  256.  
  257. 0x002761B8 - Dvar_RegisterInt(const char *dvarName, int value, int min, int max, unsigned __int16 flags, const char *description)
  258.  
  259. 0x001E7B48 - Dvar_RegisterInt_f
  260.  
  261. 0x002753F8 - Dvar_RegisterVariant(const char *dvarName, char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char *description)
  262.  
  263. 0x00276138 - Dvar_RegisterVec2(const char *dvarName, float x, float y, float min, float max, unsigned __int16 flags, const char *description)
  264.  
  265. 0x0012B180 - DynEntCl_RegisterDvars(void)
  266.  
  267. 0x00188C80 - ExitLevel(void)
  268.  
  269. 0x00202308 - FindFirstSibling(unsigned int id)
  270.  
  271. 0x00200BF8 - FindStringOfSize(const char *str, unsigned int len)
  272.  
  273. 0x00201C58 - FindVariableIndexInternal2(unsigned int name, unsigned int index)
  274.  
  275. 0x00201D10 - FindVariableIndexInternal2_(unsigned int name, unsigned int index)
  276.  
  277. 0x001848F0 - FinishSpawningItem(gentity_s *ent)
  278.  
  279. 0x001C0718 - FireWeaponMelee(gentity_s *ent, int gametime)
  280.  
  281. 0x004C6C48 - floor(double x)
  282.  
  283. 0x002060D8 - FreeChildValue(unsigned int parentId, unsigned int id)
  284.  
  285. 0x00256658 - FS_FCloseFile(void *h)
  286.  
  287. 0x001DBF88 - FS_FileClose(_iobuf *stream)
  288.  
  289. 0x001BFB60 - G_AntiLagRewindClientPos(int gameTime, AntilagClientStore *antilagStore)
  290.  
  291. 0x001B8310 - G_CallSpawnEntity(gentity_s *ent)
  292.  
  293. 0x001C97C8 - G_ClientStopUsingTurret(gentity_s *self)
  294.  
  295. 0x001BC3F8 - G_crandom()
  296.  
  297. 0x001787B8 - G_Damage(gentity_s *targ, gentity_s *inflictor, gentity_s *attacker, const float *dir, const float *point, int damage, int dFlags, int mod, int weapon, hitLocation_t hitLoc,unsigned int modelIndex, unsigned int partName, int timeOffset)
  298.  
  299. 0x001BD9C8 - G_DObjUpdate(gentity_s *ent)
  300.  
  301. 0x001BE228 - G_EntAttach(gentity_s *ent, const char *modelName, unsigned int tagName, int ignoreCollision)
  302.  
  303. 0x001BDBB0 - G_EntDetach(gentity_s *ent, const char *modelName, unsigned int tagName)
  304.  
  305. 0x001BDAA0 - G_EntDetachAll(gentity_s *ent)
  306.  
  307. 0x001C20F8 - G_EntUnlink(gentity_s *ent)
  308.  
  309. 0x0018DB88 - G_ExplodeMissile(gentity_s *ent)
  310.  
  311. 0x0001D308 - G_FindItem(const char *pickupName, int model)
  312.  
  313. 0x0018EE08 - G_FireGrenade(gentity_s *parent, float *start, float *dir, int grenadeWPID, char grenModel, int rotate, int time)
  314.  
  315. 0x0017E2A8 - G_FlashbangBlast(const float *origin, float radius_max, float radius_min, gentity_s *attacker, team_t team)
  316.  
  317. 0x00189F90 - G_FreeEntities(void)
  318.  
  319. 0x001BC978 - G_FreeEntity(gentity_s *ed)
  320.  
  321. 0x001BC1F0 - G_FreeEntityAfterEvent(gentity_s *ent)
  322.  
  323. 0x001C99C8 - G_FreeTurret(gentity_s *self)
  324.  
  325. 0x001880D8 - G_GetClientState(int clientNum)
  326.  
  327. 0x0001D37C - G_GetEntityTypeName(gentity_s *ent)
  328.  
  329. 0x0017BB38 - G_GetHitLocationString(hitLocation_t hitLoc)
  330.  
  331. 0x001BE0B8 - G_GetModelIndex
  332.  
  333. 0x0001CB40 - G_GetPlayerViewOrigin(playerState_s *ps, float *origin)
  334.  
  335. 0x001BF4A0 - G_GetWeaponIndexForName(const char *name)
  336.  
  337. 0x001C0890 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
  338.  
  339. 0x001BC1A8 - G_InitGentity(gentity_s *e)
  340.  
  341. 0x0018C878 - G_InitGrenadeEntity(gentity_s *parent, gentity_s *grenade)
  342.  
  343. 0x00174BF8 - G_InitializeAmmo(gentity_s *pSelf, int weaponIndex, char weaponModel, int hadWeapon)
  344.  
  345. 0x001BE7C8 - G_LocalizedStringIndex (const char * string)
  346.  
  347. 0x00188560 - G_LocationalTrace(trace_t *results, const float *start, const float *end, int passEntityNum, int contentmask, char *priorityMap)
  348.  
  349. 0x001BE758 - G_MaterialIndex (const char * name)
  350.  
  351. 0x0017C7B8 - G_MeansOfDeathFromScriptParam(int scrParam)
  352.  
  353. 0x001BDA70 - G_ModelName(int index)
  354.  
  355. 0x001BDF28 - G_OverrideModel(int modelIndex, const char *defaultModelName)
  356.  
  357. 0x01BCC10G - G_PrintEntities(void)
  358.  
  359. 0x0017DD70 - G_RadiusDamage(const float *origin, gentity_s *inflictor, gentity_s *attacker,float fInnerDamage, float fOuterDamage, float radius, float coneAngleCos,float *coneDirection, gentity_s *ignore, int mod, int weapon)
  360.  
  361. 0x00183DD0 - G_RegisterWeapon(unsigned int weapIndex)
  362.  
  363. 0x001BE450 - G_RumbleIndex(const char *name)
  364.  
  365. 0x001890F0 - G_RunFrameForEntity(gentity_s *ent)
  366.  
  367. 0x001889C8 - G_RunMissile(gentity_s *ent)
  368.  
  369. 0x00188918 - G_RunThink(gentity_s *ent)
  370.  
  371. 0x00179F88 - G_Say(gentity_s *ent, gentity_s *target, int mode, const char *chatText)
  372.  
  373. 0x001BEA90 - G_SetAngle(gentity_s *ent, const float *angle)
  374.  
  375. 0x001BE3F0 - G_SetModel(gentity_s *ent, const char *modelName)
  376.  
  377. 0x001BC200 - G_SetOrigin(gentity_s *ent, const float *origin)
  378.  
  379. 0x0018A080 - G_ShutdownGame(int freeScripts)
  380.  
  381. 0x001BE6D0 - G_SoundAliasIndex(const char *name)
  382.  
  383. 0x001BCD10 - G_Spawn(void)
  384.  
  385. 0x001B8810 - G_SpawnFloat(const char *key, const char *defaultString, float *out)
  386.  
  387. 0x001B8B08 - G_SpawnInt(const char *key, const char *defaultString, int *out)
  388.  
  389. 0x001BCB78 - G_SpawnPlayerClone()
  390.  
  391. 0x001B8750 - G_SpawnString(SpawnVar *spawnVar, const char *key, const char *defaultString, const char **out)
  392.  
  393. 0x001C8820 - G_SpawnTurret(gentity_s *self, const char *weaponinfoname)
  394.  
  395. 0x00188608 - G_TraceCapsule(trace_t *results, const float *start, const float *mins, const float *maxs, const float *end, int passEntityNum, int contentmask)
  396.  
  397. 0x001671A8 - G_UpdateClientInfo(gentity_s *ent)
  398.  
  399. 0x001BDF70 - G_XModelBad(int index)
  400.  
  401. 0x001FB430 - GetCurrentThreadId()
  402.  
  403. 0x0019FE88 - GetGlassArray( const char* targetname )
  404.  
  405. 0x002003D8 - GetHashCode(const char *str, unsigned int len)
  406.  
  407. 0x002012EC - GetLowercaseStringOfSize(const char *str, unsigned int user, unsigned int len, int typ)
  408.  
  409. 0x00204900 - GetNewVariable(unsigned int parentId, unsigned int unsignedValue)
  410.  
  411. 0x00204840 - GetNewVariableIndexInternal2(unsigned int parentId, unsigned int name, unsigned int index)
  412.  
  413. 0x00202560 - GetObjectType(unsigned int id)
  414.  
  415. 0x0006FFC8 - GetRumbleInfoIndexFromName(int localClientNum, const char *rumbleName)
  416.  
  417. 0x0018BEA8 - GetSplashMethodOfDeath(gentity_s *ent)
  418.  
  419. 0x002F3F60 - GetTickCount()
  420.  
  421. 0x00204508 - GetVariableIndexInternal(unsigned int parentId, unsigned int name)
  422.  
  423. 0x00203688 - GetVariableName(unsigned int id)
  424.  
  425. 0x002022A8 - GetVariableValueAddress(unsigned int id)
  426.  
  427. 0x002E11F8 - GPad_SetHighRumble(int portIndex, float rumble)
  428.  
  429. 0x002E11D8 - GPad_SetLowRumble(int portIndex, float rumble)
  430.  
  431. 0x00256EB0 - GraphGetValueFromFraction(const int knotCount, const float (*knots)[2], const float fraction)
  432.  
  433. 0x001ACBE8 - GScr_AddTestClient
  434.  
  435. 0x001AB450 - GScr_BanPlayer
  436.  
  437. 0x001A2C70 - GScr_CastInt
  438.  
  439. 0x001B1010 - GScr_ClientAnnouncement
  440.  
  441. 0x001AF430 - GScr_ClientClaimTrigger(scr_entref_t entref)
  442.  
  443. 0x001AF320 - GScr_ClientReleaseTrigger(scr_entref_t entref)
  444.  
  445. 0x0019BB30 - GScr_Detonate(scr_entref_t entref)
  446.  
  447. 0x001A80E8 - GScr_Earthquake
  448.  
  449. 0x001A3268 - GScr_GetAngleDelta
  450.  
  451. 0x001A3140 - GScr_GetMoveDelta
  452.  
  453. 0x001A0BC8 - GScr_GetPartName(void)
  454.  
  455. 0x00182150 - GScr_NewClientHudElem(void)
  456.  
  457. 0x00182200 - GScr_NewHudElem(void)
  458.  
  459. 0x00182060 - GScr_NewTeamHudElem(void)
  460.  
  461. 0x0019BD30 - GScr_RadiusDamageInternal(gentity_s *inflictor)
  462.  
  463. 0x00167968 - HandleClientEvent(gclient_s *client, gentity_s *ent, int event, int eventParm)
  464.  
  465. 0x001831F0 - HECmd_FadeOverTime(scr_entref_t entref)
  466.  
  467. 0x00182F50 - HECmd_ScaleOverTime(scr_entref_t entref)
  468.  
  469. 0x00182A78 - HECmd_SetClock_Internal(scr_entref_t entref, he_type_t type, const char *cmdName)
  470.  
  471. 0x00181798 - HECmd_SetMaterial(scr_entref_t entref)
  472.  
  473. 0x00181920 - HECmd_SetText(scr_entref_t entref)
  474.  
  475. 0x001806E0 - HudElem_Alloc(int clientNum, int teamNum)
  476.  
  477. 0x00182738 - HudElem_ClientDisconnect(gentity_s *ent)
  478.  
  479. 0x001826B0 - HudElem_DestroyAll(void)
  480.  
  481. 0x00182660 - HudElem_Free(game_hudelem_s *hud)
  482.  
  483. 0x00181C48 - HudElem_SetLocalizedString(game_hudelem_s *hud, int offset)
  484.  
  485. 0x001E8DB4 - Huff_Init(huffman_t *huff)
  486.  
  487. 0x001E8B20 - Huff_offsetTransmit(huff_t *huff, int ch, char *fout, int *offset)
  488.  
  489. 0x001E8958 - huffman_send(nodetype *node, nodetype *child, char *fout)
  490.  
  491. 0x0027CF88 - I_CleanStr(char *string)
  492.  
  493. 0x0027CC40 - I_stricmp(const char *s0, const char *s1)
  494.  
  495. 0x004C6C78 - I_strlwr(char *s)
  496.  
  497. 0x004C6C68 - I_strncpyz(char *dest, const char *src, int destsize)
  498.  
  499. 0x0027CAE0 - I_strnicmp(const char *s0, const char *s1, int n)
  500.  
  501. 0x001****8 - Info_Print(const char *s)
  502.  
  503. 0x0027D928 - Info_Validate(const char *s)
  504.  
  505. 0x0027DD40 - Info_ValueForKey(const char *s, const char *key)
  506.  
  507. 0x001BAC18 - InitTrigger(gentity_s *self)
  508.  
  509. 0x001BB1B0 - InitTriggerWait(gentity_s *ent, int spawnflag)
  510.  
  511. 0x00250DB8 - Item_DvarEnum_Setting(itemDef_s *item)
  512.  
  513. 0x000A7650 - Key_Bind_f(void)
  514.  
  515. 0x000A5668 - Key_Bindlist_f(void)
  516.  
  517. 0x000A5410 - Key_IsCommandBound(int localClientNum, const char *command)
  518.  
  519. 0x000A5B50 - Key_StringToKeynum(const char *str)
  520.  
  521. 0x000A6F08 - Key_Unbind_f(void)
  522.  
  523. 0x00204DC8 - MakeVariableExternal(unsigned int index, VariableValueInternal *parentValue)
  524.  
  525. 0x004C6C18 - memset
  526.  
  527. 0x004B2260 - memset_
  528.  
  529. 0x00253670 - Menu_PaintAll(UiContext *dc)
  530.  
  531. 0x0018F118 - MissileImpact(gentity_s *ent, trace_t *trace, float *dir, float *endpos)
  532.  
  533. 0x0018C398 - MissileLandAnglesFlat(gentity_s *ent, trace_t *trace, float *angles)
  534.  
  535. 0x001EC630 - MSG_BeginReading(msg_t *msg)
  536.  
  537. 0x001EDAC8 - MSG_Init(msg_t *buf, char *data, int length)
  538.  
  539. 0x001EDD50 - MSG_initHuffmanInternal
  540.  
  541. 0x001EEA10 - MSG_ReadBits(msg_t *msg, int bits)
  542.  
  543. 0x001ED840 - MSG_ReadBitsCompress(const char *from, char *to, int size)
  544.  
  545. 0x001EE7D0 - MSG_ReadDeltaUsercmdKey(msg_t *msg, int key, usercmd_s *from, usercmd_s *to)
  546.  
  547. 0x001ECDF0 - MSG_ReadLong(msg_t *msg)
  548.  
  549. 0x001ECCD8 - MSG_ReadShort(msg_t *msg)
  550.  
  551. 0x001EDB58 - MSG_SetDefaultUserCmd(playerState_s *ps, usercmd_s *cmd)
  552.  
  553. 0x001EC7F0 - MSG_WriteBits(msg_t *msg, int value, int bits)
  554.  
  555. 0x001ED908 - MSG_WriteBitsCompress(bool trainHuffman, const char *from, char *to, int size)
  556.  
  557. 0x001ED608 - MSG_WriteData(msg_t *buf, const void *data, int length)
  558.  
  559. 0x001EE000 - MSG_WriteDeltaUsercmdKey(msg_t *msg, int key, usercmd_s *from, usercmd_s *to)
  560.  
  561. 0x001EC9F8 - MSG_WriteLong(msg_t *msg, int c)
  562.  
  563. 0x001F7CC0 - MSG_WriteReliableCommandToBuffer(const char *pszCommand, char *pszBuffer, int iBufferSize)
  564.  
  565. 0x001EC950 - MSG_WriteShort(msg_t *msg, int c)
  566.  
  567. 0x002030C0 - MT_Alloc(int numBytes, int type)
  568.  
  569. 0x00203080 - MT_AllocIndex(int numBytes, int type)
  570.  
  571. 0x001FD1B0 - MT_DumpTree(void)
  572.  
  573. 0x001FD208 - MT_Error(const char *funcName, int numBytes)
  574.  
  575. 0x001FD2B0 - MT_GetSize(int numBytes)
  576.  
  577. 0x002591E8 - NearestPitchAndYawOnPlane(const float *angles, const float *normal, float *result)
  578.  
  579. 0x001F6AC0 - NET_AdrToString(netadr_t a)
  580.  
  581. 0x001F4990 - NET_IsLocalAddress(netadr_t adr)
  582.  
  583. 0x002EC958 - NET_SendLoopPacket(netsrc_t sock, int length, const void *data, netadr_t to)
  584.  
  585. 0x001F5620 - NET_SendPacket(netsrc_t sock, int length, const void *data, netadr_t to)
  586.  
  587. 0x001F5B80 - Netchan_Init(int port)
  588.  
  589. 0x001F6E28 - Netchan_Process(netchan_t *chan, msg_t *msg)
  590.  
  591. 0x001F66D0 - Netchan_Transmit(netchan_t *chan, int length, const char *data)
  592.  
  593. 0x001F6480 - Netchan_TransmitNextFragment(netchan_t *chan)
  594.  
  595. 0x001F6160 - NetProf_NewRecievePacket(netchan_t *pChan, int iSize, int bFragment)
  596.  
  597. 0x001F6340 - NetProf_PrepProfiling(netProfileInfo_t *prof)
  598.  
  599. 0x0017CBC0 - Player_Die(gentity_s* self, gentity_s* inflictor, gentity_s* attacker, int damage, int meansOfDeath, int WeaponIndex, const float *vDir, int hitLocation, int psTime)
  600.  
  601. 0x00179168 - PlayerCmd_ClonePlayer(scr_entref_t entref)
  602.  
  603. 0x0016F948 - PlayerCmd_DeactivateChannelVolumes(scr_entref_t entref)
  604.  
  605. 0x00175F48 - PlayerCmd_giveMaxAmmo(scr_entref_t entref)
  606.  
  607. 0x00175188 - PlayerCmd_giveStartAmmo(scr_entref_t entref)
  608.  
  609. 0x001786D8 - PlayerCmd_SayAll(scr_entref_t entref)
  610.  
  611. 0x001785F8 - PlayerCmd_SayTeam(scr_entref_t entref)
  612.  
  613. 0x001703D8 - PlayerCmd_SetActionSlot(scr_entref_t entref)
  614.  
  615. 0x001727C0 - PlayerCmd_setAngles(scr_entref_t entref)
  616.  
  617. 0x0016FAD8 - PlayerCmd_SetChannelVolumes(scr_entref_t entref)
  618.  
  619. 0x00170A68 - PlayerCmd_SetClientDvar(scr_entref_t entref)
  620.  
  621. 0x00170770 - PlayerCmd_SetClientDvars(scr_entref_t entref)
  622.  
  623. 0x0016E6C8 - PlayerCmd_SetPerk(scr_entref_t entref)
  624.  
  625. 0x00172508 - PlayerCmd_SetViewmodel(scr_entref_t entref)
  626.  
  627. 0x00177BA8 - PlayerCmd_spawn(scr_entref_t entref)
  628.  
  629. 0x00177E50 - PlayerCmd_Suicide(scr_entref_t entref)
  630.  
  631. 0x00070B88 - PlayRumbleInternal(int localClientNum, const char *rumbleName, bool loop, RumbleSourceType type, int entityNum, const float *pos)
  632.  
  633. 0x000266F8 - PM_SetMovementDir(pmove_t *pm, pml_t *pml)
  634.  
  635. 0x004C7388 - R_EndCubemapShot(CubemapShot shotIndex)
  636.  
  637. 0x004C7328 - R_EndFrame(void)
  638.  
  639. 0x003585F8 - R_HandOffToBackend(unsigned int type)
  640.  
  641. 0x004C7338 - R_IssueRenderCommands(unsigned int type)
  642.  
  643. 0x004C73A8 - R_LightingFromCubemapShots(const float *baseColor)
  644.  
  645. 0x004C7398 - R_SaveCubemapShot(const char *filename, CubemapShot shotIndex, const float n0, const float n1
  646.  
  647. 0x00378730 - R_SetRenderTarget(GfxCmdBufContext context, GfxRenderTargetId newTargetId)
  648.  
  649. 0x003778F8 - R_SetRenderTargetSize(GfxCmdBufSourceState *source, GfxRenderTargetId newTargetId)
  650.  
  651. 0x00377870 - R_UnbindImage(GfxCmdBufState *state, GfxImage *image)
  652.  
  653. 0x00086A68 - RawBufferOpen(const char *name, const char *formatFullPath)
  654.  
  655. 0x00205338 - RemoveRefToObject(unsigned int id)
  656.  
  657. 0x0020C198 - RemoveRefToValue(int type, VariableUnion u)
  658.  
  659. 0x00205C58 - RemoveRefToValue(VariableValue *value)
  660.  
  661. 0x00206590 - RemoveVariable(unsigned int parentId, unsigned int unsignedValue)
  662.  
  663. 0x0025AB40 - RotationToYaw(const float *rot)
  664.  
  665. 0x002091D0 - Scr_AddArrayStringIndexed(unsigned int stringValue)
  666.  
  667. 0x0020C380 - Scr_AddConstString(unsigned int value)
  668.  
  669. 0x001B7700 - Scr_AddEntity(gentity_s *ent)
  670.  
  671. 0x0020C518 - Scr_AddEntityNum(int entnum, unsigned int classnum)
  672.  
  673. 0x0020C5C0 - Scr_AddFloat(float value)
  674.  
  675. 0x001B76B8 - Scr_AddHudElem(game_hudelem_s *hud)
  676.  
  677. 0x0020C608 - Scr_AddInt(int value)
  678.  
  679. 0x0020C480 - Scr_AddObject(unsigned int id)
  680.  
  681. 0x0020C428 - Scr_AddString(const char *value)
  682.  
  683. 0x0020C548 - Scr_AddUndefined(void)
  684.  
  685. 0x0020C330 - Scr_AddVector(const float *value)
  686.  
  687. 0x00202F10 - Scr_AllocArray()
  688.  
  689. 0x001A7F40 - Scr_AmbientPlay
  690.  
  691. 0x001AA470 - Scr_BulletTrace
  692.  
  693. 0x00206F48 - Scr_CastBool(VariableValue *value)
  694.  
  695. 0x00207178 - Scr_CastDebugString(VariableValue *value)
  696.  
  697. 0x00206A98 - Scr_CastString(VariableValue *value)
  698.  
  699. 0x00206C68 - Scr_CastVector(VariableValue *value)
  700.  
  701. 0x001FCB80 - Scr_CheckAnimsDefined(unsigned int names, unsigned int filename)
  702.  
  703. 0x0020C208 - Scr_ClearOutParams(void)
  704.  
  705. 0x00206BF8 - Scr_ClearVector(VariableValue *value)
  706.  
  707. 0x001B0B40 - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
  708.  
  709. 0x00209C50 - Scr_Error(const char *error)
  710.  
  711. 0x00209B38 - Scr_ErrorInternal
  712.  
  713. 0x00205458 - Scr_EvalArray(VariableValue *value, VariableValue *index)
  714.  
  715. 0x00208B38 - Scr_EvalArrayRef(unsigned int parentId)
  716.  
  717. 0x00206D70 - Scr_EvalBoolComplement(VariableValue *value)
  718.  
  719. 0x002073C0 - Scr_EvalDivide(VariableValue *value1, VariableValue *value2)
  720.  
  721. 0x002070A0 - Scr_EvalFieldObject(unsigned int tempVariable, VariableValue *value)
  722.  
  723. 0x00207588 - Scr_EvalPlus(VariableValue *value1, VariableValue *value2)
  724.  
  725. 0x00206E10 - Scr_EvalSizeValue(VariableValue *value)
  726.  
  727. 0x002036D0 - Scr_EvalVariableObject(unsigned int id)
  728.  
  729. 0x001B7560 - Scr_ExecEntThread(gentity_s *ent, int handle, unsigned int paramcount)
  730.  
  731. 0x00210878 - Scr_ExecEntThreadNum(int entnum, unsigned int classnum, int handle, unsigned int paramcount)
  732.  
  733. 0x002065A0 - Scr_FreeEntityNum(int entnum, unsigned int classnum)
  734.  
  735. 0x001B7A48 - Scr_FreeHudElem(game_hudelem_s *hud)
  736.  
  737. 0x00182628 - Scr_FreeHudElem_f(game_hudelem_s *hud)
  738.  
  739. 0x00182278 - Scr_FreeHudElemConstStrings(game_hudelem_s *hud)
  740.  
  741. 0x001A4B18 - Scr_FxParamError(int paramIndex, const char *errorString, int fxId)
  742.  
  743. 0x0020C8E8 - Scr_GetAnim(unsigned int index, XAnimTree_s *tree)
  744.  
  745. 0x001FC5E0 - Scr_GetAnims(unsigned int index)
  746.  
  747. 0x002021F0 - Scr_GetArrayIndexValue(unsigned int name)
  748.  
  749. 0x0020A278 - Scr_GetConstIString(unsigned int index)
  750.  
  751. 0x0020A7B8 - Scr_GetConstLowercaseString(unsigned int index)
  752.  
  753. 0x0020A908 - Scr_GetConstString(unsigned int index)
  754.  
  755. 0x001B7630 - Scr_GetEntity(unsigned int index)
  756.  
  757. 0x00204570 - Scr_GetEntityId(int entnum, unsigned int classnum)
  758.  
  759. 0x0020A058 - Scr_GetEntityRef(unsigned int index)
  760.  
  761. 0x0020A340 - Scr_GetFloat(unsigned int index)
  762.  
  763. 0x0020A1A8 - Scr_GetFunc(unsigned int index)
  764.  
  765. 0x0020A430 - Scr_GetInt(unsigned int index)
  766.  
  767. 0x0020A6F0 - Scr_GetIString(unsigned int index)
  768.  
  769. 0x00208F88 - Scr_GetNumParam()
  770.  
  771. 0x00209D70 - Scr_GetPointerType(unsigned int index)
  772.  
  773. 0x0020AA30 - Scr_GetString(unsigned int index)
  774.  
  775. 0x00209EB0 - Scr_GetType(unsigned int index)
  776.  
  777. 0x00209E38 - Scr_GetTypeName(uint)
  778.  
  779. 0x002043F8 - Scr_GetVariableFieldIndex(unsigned int parentId, unsigned int name)
  780.  
  781. 0x0020B700 - Scr_GetVector(unsigned int index, float *vectorValue)
  782.  
  783. 0x00208F38 - Scr_IsSystemActive(char sys)
  784.  
  785. 0x002068B8 - Scr_KillThread(unsigned int parentId)
  786.  
  787. 0x0020C290 - Scr_MakeArray(void)
  788.  
  789. 0x001ACAA0 - Scr_MusicPlay
  790.  
  791. 0x001B2C10 - Scr_MusicStop
  792.  
  793. 0x001B74F0 - Scr_Notify(gentity_s *ent, unsigned __int16 stringValue, unsigned int paramcount)
  794.  
  795. 0x0020CBC0 - Scr_NotifyNum(int entnum, unsigned int classnum, unsigned int stringValue, unsigned int paramcount)
  796.  
  797. 0x00209C78 - Scr_ObjectError(const char *error)
  798.  
  799. 0x00209C88 - Scr_ParamError(unsigned int index, const char *error)
  800.  
  801. 0x001AE290 - Scr_PlayerConnect(gentity_s *self)
  802.  
  803. 0x001AE8F8 - Scr_PlayerDamage(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int dflags, int meansOfDeath, int iWeapon, const float *vPoint, const float *vDir, hitLocation_t hitLoc, int timeOffset)
  804.  
  805. 0x001AEA40 - Scr_PlayerKilled(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset, int deathAnimDuration)
  806.  
  807. 0x001A9FC8 - Scr_PlayFX
  808.  
  809. 0x001A1670 - Scr_PlayFXOnTag
  810.  
  811. 0x001B3028 - Scr_PlayLoopedFX
  812.  
  813. 0x001A2040 - Scr_PrecacheItem
  814.  
  815. 0x001A21A8 - Scr_PrecacheModel
  816.  
  817. 0x0019AF28 - Scr_PrecacheShader
  818.  
  819. 0x001A1FD8 - Scr_PrecacheString
  820.  
  821. 0x0019BCE0 - Scr_PrecacheTurret
  822.  
  823. 0x001A9D68 - Scr_SetFxAngles
  824.  
  825. 0x0018B8B0 - Scr_SetOrigin(gentity_s *ent, int offset)
  826.  
  827. 0x00200B98 - Scr_SetString(unsigned __int16 *to, unsigned int from)
  828.  
  829. 0x001B2DD8 - Scr_SpawnFX
  830.  
  831. 0x00209D28 - Scr_TerminalError(const char *error)
  832.  
  833. 0x002072A8 - Scr_UnmatchingTypesError(VariableValue *value1, VariableValue *value2)
  834.  
  835. 0x001A2A50 - Scr_VectorToAngles
  836.  
  837. 0x0019F910 - ScrCmd_attach(scr_entref_t entref)
  838.  
  839. 0x0019D9A8 - ScrCmd_Delete(scr_entref_t entref)
  840.  
  841. 0x0019F690 - ScrCmd_detach(scr_entref_t entref)
  842.  
  843. 0x0019F570 - ScrCmd_detachAll(scr_entref_t entref)
  844.  
  845. 0x00171708 - ScrCmd_PlayLocalSound(scr_entref_t entref)
  846.  
  847. 0x000DB6D8 - ScrPlace_ApplyRect(ScreenPlacement *scrPlace, float *x, float *y, float *w, float *h, int horzAlign, int vertAlign)
  848.  
  849. 0x000DBA00 - ScrPlace_Init(void)
  850.  
  851. 0x00229298 - SE_GetString(const char *psPackageAndStringReference)
  852.  
  853. 0x002295F8 - SEH_GetLocalizedTokenReference(char *token, const char *reference, const char *messageType, msgLocErrType_t errType)
  854.  
  855. 0x002292E8 - SEH_StringEd_GetString(const char *pszReference)
  856.  
  857. 0x0016CBE0 - SetClientViewAngle(gentity_s *ent, const float *angle)
  858.  
  859. 0x00200258 - SL_AddUserInternal(RefString *refStr, unsigned int user)
  860.  
  861. 0x00200280 - SL_ConvertToString(unsigned int stringValue)
  862.  
  863. 0x002002C0 - SL_ConvertToStringSafe(unsigned int stringValue)
  864.  
  865. 0x002018E8 - SL_FindLowercaseString(const char *str)
  866.  
  867. 0x00200808 - SL_FreeString(unsigned int stringValue, RefString *refStr, unsigned int len)
  868.  
  869. 0x002013A8 - SL_GetString_(const char *str, unsigned int user, int type)
  870.  
  871. 0x00201548 - SL_GetStringForVector(const float *v)
  872.  
  873. 0x00200378 - SL_GetStringLen(unsigned int stringValue)
  874.  
  875. 0x00200E38 - SL_GetStringOfSize(const char *str, unsigned int user, unsigned int len, int type)
  876.  
  877. 0x00200A48 - SL_RemoveRefToString(unsigned int stringValue)
  878.  
  879. 0x004C73B8 - snprintf(char *string, unsigned int count, const char *format)
  880.  
  881. 0x001B52F0 - SP_script_brushmodel(gentity_s *self)
  882.  
  883. 0x001BB248 - SP_trigger_damage(gentity_s *pSelf)
  884.  
  885. 0x001BAED0 - SP_trigger_lookat(gentity_s *self)
  886.  
  887. 0x001BB860 - SP_trigger_radius(gentity_s *ent)
  888.  
  889. 0x004C6D18 - sscanf(const char *string, const char *format)
  890.  
  891. 0x0017AA38 - StopFollowing(gentity_s *ent)
  892.  
  893. 0x004AE0C8 - strchr
  894.  
  895. 0x004C7218 - strchr_f
  896.  
  897. 0x001B9FF8 - StringToFilter(char *s, ipFilter_s *f)
  898.  
  899. 0x001F4B18 - StringToInt128(const char *str, char *data)
  900.  
  901. 0x001F4B60 - StringToInt64(const char *str)
  902.  
  903. 0x004AA6C0 - strncpy(char *dest, const char *source, unsigned int count)
  904.  
  905. 0x004C6CE8 - strncpy_f
  906.  
  907. 0x004ACA58 - strtol(const char *nptr, char **endptr, int ibase)
  908.  
  909. 0x004AC728 - strtoxl(localeinfo_struct *plocinfo, const char *nptr, const char **endptr, int ibase, int flags)
  910.  
  911. 0x00211D98 - SV_AddOperatorCommands(void)
  912.  
  913. 0x0021F1B0 - SV_AddServerCommand(client_s *client, svscmd_type type, const char *cmd)
  914.  
  915. 0x002189D8 - Sv_AddTestClient(void)
  916.  
  917. 0x00215310 - SV_ClientCommand(client_s *cl, msg_t *msg)
  918.  
  919. 0x001D9270 - SV_Cmd_EndTokenizedString(void)
  920.  
  921. 0x001DB040 - SV_Cmd_TokenizeString(const char *text_in)
  922.  
  923. 0x00217880 - SV_DirectConnect(netadr_t from)
  924.  
  925. 0x00219A58 - SV_DObjDumpInfo(gentity_s *ent)
  926.  
  927. 0x002196C8 - SV_DObjGetBoneIndex(gentity_s *ent, unsigned int boneName)
  928.  
  929. 0x00219540 - SV_DObjGetTree(gentity_s *ent)
  930.  
  931. 0x00213EF8 - SV_Drop_f
  932.  
  933. 0x00215310 - SV_ExecuteClientCommand(client_s *cl, const char *s, int clientOK)
  934.  
  935. 0x00215EB0 - SV_ExecuteClientMessage(client_s *cl, msg_t *msg)
  936.  
  937. 0x00218CD8 - SV_GameClientNum(int num)
  938.  
  939. 0x0021A0A0 - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
  940.  
  941. 0x00224AB8 - SV_GetClientPositionAtTime(int client, int gametime, float *pos)
  942.  
  943. 0x0021B7B0 - SV_GetConfigstring(int index, char *buffer, int bufferSize)
  944.  
  945. 0x0021A750 - SV_GetConfigstringConst(int index)
  946.  
  947. 0x00212290 - SV_GetPlayerByName()
  948.  
  949. 0x00218D68 - SV_GetUsercmd(int clientNum, usercmd_s *cmd)
  950.  
  951. 0x0021B5D0 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
  952.  
  953. 0x00219400 - SV_IsLocalClient(int clientNum)
  954.  
  955. 0x00212C40 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
  956.  
  957. 0x00213C00 - SV_KickUser_f(char *playerName, int maxPlayerNameLen)
  958.  
  959. 0x002124C0 - SV_KillServer_f
  960.  
  961. 0x002285A0 - SV_LinkEntity(gentity_s *gEnt)
  962.  
  963. 0x002131A8 - SV_MapRestart(int fast_restart)
  964.  
  965. 0x00211BD8 - SV_RemoveDedicatedCommands(void)
  966.  
  967. 0x0021F6A8 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
  968.  
  969. 0x00219F08 - SV_SetBrushModel(gentity_s *ent)
  970.  
  971. 0x0021B818 - SV_SetConfigstring(int index, const char *val)
  972.  
  973. 0x0021A130 - SV_SetMapCenter(float *mapCenter)
  974.  
  975. 0x00213A60 - SV_SetPerk_f
  976.  
  977. 0x00227578 - SV_SetupIgnoreEntParams(IgnoreEntParams *ignoreEntParams, int baseEntity)
  978.  
  979. 0x00212850 - SV_Status_f
  980.  
  981. 0x00213E80 - SV_TempBan_f
  982.  
  983. 0x00227D90 - SV_Trace(trace_t *results, const float *start, const float *mins, const float *maxs, const float *end, IgnoreEntParams *ignoreEntParams, int contentmask, int locational, char *priorityMap, int staticmodels)
  984.  
  985. 0x002271C8 - SV_UnlinkEntity(gentity_s *gEnt)
  986.  
  987. 0x00214788 - SV_UserMove(client_s *cl, msg_t *msg, int delta)
  988.  
  989. 0x00219AD8 - SV_XModelGet(const char *name)
  990.  
  991. 0x001B9EE8 - Svcmd_EntityList_f(void)
  992.  
  993. 0x001BA2B0 - Svcmd_RemoveIP_f(void)
  994.  
  995. 0x001FB598 - Sys_EnterCriticalSection(CriticalSection critSect)
  996.  
  997. 0x002EA400 - Sys_Error(const char *error)
  998.  
  999. 0x001FB7F8 - Sys_IsMainThread()
  1000.  
  1001. 0x001FB8B8 - Sys_IsServerThread()
  1002.  
  1003. 0x001FB340 - Sys_LeaveCriticalSection(CriticalSection critSect)
  1004.  
  1005. 0x002F3FB8 - Sys_Milliseconds()
  1006.  
  1007. 0x00208FC0 - Sys_Milliseconds_f
  1008.  
  1009. 0x002EA6A0 - Sys_OutOfMemErrorInternal(const char *filename, int line)
  1010.  
  1011. 0x001BA870 - TeamplayInfoMessage(gentity_s *ent)
  1012.  
  1013. 0x0018B8E0 - TeleportPlayer(gentity_s *player, float *origin, float *angles)
  1014.  
  1015. 0x001D1240 - Trace_GetEntityHitId(trace_t *trace)
  1016.  
  1017. 0x0027E0D0 - va(const char *format)
  1018.  
  1019. 0x002590A8 - vectoangles(const float *vec, float *angles)
  1020.  
  1021. 0x00314690 - VEH_DObjHasRequiredTags(gentity_s *ent, int infoIdx)
  1022.  
  1023. 0x003164B8 - VEH_InitModelAndValidateTags(gentity_s *ent, int *infoIdx)
  1024.  
  1025. 0x0025F100 - VirtualAlloc(void *lpAddress, unsigned int dwSize, unsigned int flAllocationType, unsigned int flProtect)
  1026.  
  1027. 0x0020CC08 - VM_Execute()
  1028.  
  1029. 0x00210388 - VM_Execute_0(unsigned int localId, const char *pos, unsigned int paramcount)
  1030.  
  1031. 0x004C6C58 - vsnprintf_0(char *string, unsigned int count, const char *format, char *ap)
  1032.  
  1033. 0x004AA890 - vsnprintf_l(char *string, unsigned int count, const char *format, localeinfo_struct *plocinfo, char *ap)
  1034.  
  1035. 0x001BFDB8 - Weapon_Melee(gentity_s *ent, weaponParms *wp, float range, float width, float height, int gametime)
  1036.  
  1037. 0x0028C668 - XAnimClearTree(XAnimTree_s *tree)
  1038.  
  1039. 0x0028C438 - XAnimFreeInfo(XAnimTree_s *tree, unsigned int infoIndex)
  1040.  
  1041. 0x0028E690 - XAnimGetAnimDebugName(XAnim_s *anims, unsigned int animIndex)
  1042.  
  1043. 0x0028E510 - XAnimGetRelDelta(XAnim_s *anims, unsigned int animIndex, float *rot, float *trans, float time1, float time2)
  1044.  
  1045. 0x00297468 - XModelBad(XModel *model)0x002972A0
  1046.  
  1047. 0x00298EB0 - XModelGetName(XModel *model)
  1048.  
  1049. 0x00297430 - XModelPrecache(const char *name, void *(__cdecl *Alloc)(int), void *(__cdecl *AllocColl)(int))
  1050.  
  1051. 0x001F4C20 - XNAddrToString(XNADDR *xnaddr, char *str)
  1052.  
  1053. 0x0025FE88 - Z_TryVirtualAllocInternal(int size)
  1054.  
  1055. 0x0025FEE8 - Z_VirtualAllocInternal(int size)
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