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Roblox Star Glitcher

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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. -- Created by Nebula_Zorua --
  8. -- NebulaGlitcher Demo --
  9. -- The official second Glitcher's Demo --
  10. -- Discord: Nebula the Zorua#6969
  11. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  12.  
  13. wait(0.2)
  14.  
  15. --Values (EDITED)
  16.  
  17. local plrs = game:GetService("Players")
  18. local plr = plrs.LocalPlayer
  19. local char = plr.Character
  20. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  21.  
  22. local ANIM = "Idle"
  23. local ATTACK = false
  24. local EQUIPPED = false
  25. local HOLD = false
  26. local COMBO = 1
  27. local Rooted = false
  28. local SINE = 0
  29. local KEYHOLD = false
  30. local WALKINGANIM = false
  31. local WALK = 0
  32. local VALUE1 = false
  33. local VALUE2 = false
  34.  
  35. local ATTACK = false
  36.  
  37. function MouseDown(Mouse)
  38. if ATTACK == false then
  39. end
  40. end
  41.  
  42. function MouseUp(Mouse)
  43. HOLD = false
  44. end
  45.  
  46. local function weldBetween(a, b)
  47. local weldd = Instance.new("ManualWeld")
  48. weldd.Part0 = a
  49. weldd.Part1 = b
  50. weldd.C0 = CFrame.new()
  51. weldd.C1 = b.CFrame:inverse() * a.CFrame
  52. weldd.Parent = a
  53. return weldd
  54. end
  55.  
  56. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  57. local acs = Instance.new("Part")
  58. acs.CanCollide = false
  59. acs.Anchored = false
  60. acs.Size = Vector3.new(0,0,0)
  61. acs.CFrame = attachmentpart.CFrame
  62. acs.Parent = Character
  63. acs.BrickColor = color
  64. local meshs = Instance.new("SpecialMesh")
  65. meshs.MeshId = mesh
  66. meshs.TextureId = texture
  67. meshs.Parent = acs
  68. meshs.Scale = scale
  69. meshs.Offset = offset
  70. weldBetween(attachmentpart,acs)
  71. end
  72.  
  73. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  74. if TYPE == "Gem" then
  75. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  76. acs.Anchored = false
  77. acs.CanCollide = false
  78. acs.CFrame = PART.CFrame
  79. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  80. weldBetween(PART,acs)
  81. elseif TYPE == "Skull" then
  82. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  83. acs.Anchored = false
  84. acs.CanCollide = false
  85. acs.CFrame = PART.CFrame
  86. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  87. weldBetween(PART,acs)
  88. elseif TYPE == "Eye" then
  89. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  90. acs.Anchored = false
  91. acs.CanCollide = false
  92. acs.CFrame = PART.CFrame
  93. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  94. weldBetween(PART,acs)
  95. end
  96. end
  97.  
  98.  
  99. function MakeForm(PART,TYPE)
  100. if TYPE == "Cyl" then
  101. local MSH = IT("CylinderMesh",PART)
  102. elseif TYPE == "Ball" then
  103. local MSH = IT("SpecialMesh",PART)
  104. MSH.MeshType = "Sphere"
  105. elseif TYPE == "Wedge" then
  106. local MSH = IT("SpecialMesh",PART)
  107. MSH.MeshType = "Wedge"
  108. elseif TYPE == "Head" then
  109. local MSH = IT("SpecialMesh",PART)
  110. MSH.Scale = VT(1.25,1.25,1.25)
  111. end
  112. end
  113.  
  114.  
  115. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  116. local NEWWELD = IT(TYPE)
  117. NEWWELD.Part0 = PART0
  118. NEWWELD.Part1 = PART1
  119. NEWWELD.C0 = C0
  120. NEWWELD.C1 = C1
  121. NEWWELD.Parent = PARENT
  122. return NEWWELD
  123. end
  124.  
  125. Player = game:GetService("Players").LocalPlayer
  126. PlayerGui = Player.PlayerGui
  127. Cam = workspace.CurrentCamera
  128. Backpack = Player.Backpack
  129. Character = Player.Character
  130. Humanoid = Character.Humanoid
  131. Mouse = Player:GetMouse()
  132. RootPart = Character["HumanoidRootPart"]
  133. Torso = Character["Torso"]
  134. Head = Character["Head"]
  135. RightArm = Character["Right Arm"]
  136. LeftArm = Character["Left Arm"]
  137. RightLeg = Character["Right Leg"]
  138. LeftLeg = Character["Left Leg"]
  139. RootJoint = RootPart["RootJoint"]
  140. Neck = Torso["Neck"]
  141. RightShoulder = Torso["Right Shoulder"]
  142. LeftShoulder = Torso["Left Shoulder"]
  143. RightHip = Torso["Right Hip"]
  144. LeftHip = Torso["Left Hip"]
  145.  
  146.  
  147. Class_Name = "Void Face"
  148.  
  149. Player_Size = 1 --Size of the player.
  150. Animation_Speed = 3
  151. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  152.  
  153. local Speed = 16
  154. local Effects2 = {}
  155.  
  156. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  157. local NEWPART = IT("Part")
  158. NEWPART.formFactor = FORMFACTOR
  159. NEWPART.Reflectance = REFLECTANCE
  160. NEWPART.Transparency = TRANSPARENCY
  161. NEWPART.CanCollide = false
  162. NEWPART.Locked = true
  163. NEWPART.Anchored = true
  164. if ANCHOR == false then
  165. NEWPART.Anchored = false
  166. end
  167. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  168. NEWPART.Name = NAME
  169. NEWPART.Size = SIZE
  170. NEWPART.Position = Torso.Position
  171. NEWPART.Material = MATERIAL
  172. NEWPART:BreakJoints()
  173. NEWPART.Parent = PARENT
  174. return NEWPART
  175. end
  176.  
  177. --End of Values
  178.  
  179. --// Shortcut Variables \\--
  180. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  181. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  182. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  183. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  184. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  185. local R3 = {N=Region3.new}
  186. local De = S.Debris
  187. local WS = workspace
  188. local Lght = S.Lighting
  189. local RepS = S.ReplicatedStorage
  190. local IN = Instance.new
  191. local Plrs = S.Players
  192. local UIS = S.UserInputService
  193. local CAS = S.ContextActionService
  194. --// Initializing \\--
  195. local Plr = Plrs.LocalPlayer
  196. local Char = Plr.Character
  197. local Hum = Char:FindFirstChildOfClass'Humanoid'
  198. local RArm = Char["Right Arm"]
  199. local LArm = Char["Left Arm"]
  200. local RLeg = Char["Right Leg"]
  201. local LLeg = Char["Left Leg"]
  202. local Root = Char:FindFirstChild'HumanoidRootPart'
  203. local Torso = Char.Torso
  204. local Head = Char.Head
  205. local NeutralAnims = true
  206. local Attack = false
  207. local Debounces = {Debounces={}}
  208. local Mouse = Plr:GetMouse()
  209. local Hit = {}
  210. local Sine = 0
  211. local Change = 1
  212. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  213. local Hue = 0;
  214. local Combo = 1
  215. local BloodPuddles = {}
  216.  
  217. local DontAttackPlayers = false
  218.  
  219. local BurnInterval = .7
  220.  
  221. local Radioactive = {}
  222.  
  223. local Hits = 0;
  224. local HitTime = time()
  225.  
  226. local MaxHits = 60;
  227.  
  228. local Effects = IN("Folder",Char)
  229. Effects.Name = "Effects"
  230.  
  231. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  232.  
  233. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  234.  
  235. local dmg = math.random(min,max)
  236. for i,v in ipairs(workspace:GetChildren()) do
  237. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  238. local body = v:GetChildren()
  239. for part = 1, #body do
  240. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  241. if(body[part].Position - position).Magnitude < radius then
  242. if v.ClassName == "Model" then
  243. if v:FindFirstChildOfClass("Humanoid") then
  244. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  245. if HUMAN.Health ~= 0 then
  246. if HasChain == true then
  247. local defence = Instance.new("BoolValue",v)
  248. defence.Name = ("HitBy"..Player.Name)
  249. game:GetService("Debris"):AddItem(defence, 1)
  250. coroutine.resume(coroutine.create(function()
  251. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  252. if TORSO then
  253. local PART = IT("Part",Effects)
  254. PART.Anchored = true
  255. PART.CanCollide = false
  256. PART.Transparency = 1
  257. PART.CFrame = CF(position)
  258. Debris:AddItem(PART,15)
  259. local A = IT("Attachment",PART)
  260. --TORSO.Anchored = true
  261. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  262. Front.CFrame = CF(position)
  263. Front.CanCollide = true
  264. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  265. local B = IT("Attachment",Front)
  266. local ChainLink = IT("Beam",Effects)
  267. ChainLink.Texture = "rbxassetid://1262544869"
  268. ChainLink.TextureSpeed = 0
  269. ChainLink.FaceCamera = true
  270. ChainLink.Width0 = 3
  271. ChainLink.Attachment0 = A
  272. ChainLink.Attachment1 = B
  273. ChainLink.TextureMode = "Static"
  274. local bv = Instance.new("BodyVelocity")
  275. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  276. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  277. bv.Parent = Front
  278. bv.Name = "MOVE"
  279. coroutine.resume(coroutine.create(function()
  280. Swait(30)
  281. bv:remove()
  282. local POS = Front.Position
  283. Front.CanCollide = false
  284. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  285. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  286. for i = 0, 1, 0.07 do
  287. Swait()
  288. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  289. end
  290. Front:remove()
  291. ChainLink:remove()
  292. end))
  293. local harm = Front.Touched:Connect(function(hit)
  294. impale(Front,hit)
  295. end)
  296. end
  297. end))
  298. elseif DoesWarp == true then
  299. local defence = Instance.new("BoolValue",v)
  300. defence.Name = ("HitBy"..Player.Name)
  301. game:GetService("Debris"):AddItem(defence, 0.001)
  302. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  303. Warp(TORSO,Instakill)
  304. else
  305. if CanBeDodgedByJumping == true then
  306. if body[part].Position.Y < position.Y+5 then
  307. if math.random(1,100) < critrate+1 then
  308. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  309. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  310. else
  311. HUMAN.Health = HUMAN.Health - dmg
  312. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  313. end
  314. local defence = Instance.new("BoolValue",v)
  315. defence.Name = ("HitBy"..Player.Name)
  316. game:GetService("Debris"):AddItem(defence, 0.01)
  317. end
  318. else
  319. if beserk == true then
  320. HUMAN.Health = 0
  321. end
  322. if math.random(1,100) < critrate+1 then
  323. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  324. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  325. else
  326. HUMAN.Health = HUMAN.Health - dmg
  327. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  328. end
  329. local defence = Instance.new("BoolValue",v)
  330. defence.Name = ("HitBy"..Player.Name)
  331. game:GetService("Debris"):AddItem(defence, 0.01)
  332. Humanoid.Died:connect(function()
  333. ATTACK = true
  334. end)
  335.  
  336. end
  337. end
  338. end
  339. end
  340. end
  341. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  342. end
  343. end
  344. end
  345. if v.ClassName == "Part" then
  346. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  347. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  348. end
  349. end
  350. end
  351. end
  352. end
  353.  
  354. function Warp(Victim,WarpToVoid)
  355. Victim.Anchored = true
  356. coroutine.resume(coroutine.create(function()
  357. local GUI,GUI2 = CreateGUICircle(Victim)
  358. CreateSound("1208650519", Victim, 10, 1)
  359. for i = 1, 100 do
  360. Swait()
  361. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  362. GUI2.Rotation = GUI2.Rotation + 4
  363. end
  364. CastWarpOutlines(Victim.Parent)
  365. if WarpToVoid == false then
  366. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  367. CreateSound("1177785010", Victim, 10, 1)
  368. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  369. if HUMANOID ~= nil then
  370. local dmg = MRANDOM(75,95)
  371. HUMANOID.Health = HUMANOID.Health - dmg
  372. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  373. end
  374. for i = 1, 50 do
  375. Swait()
  376. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  377. GUI2.Rotation = GUI2.Rotation - 8
  378. end
  379. Victim.Anchored = false
  380. GUI:remove()
  381. elseif WarpToVoid == true then
  382. CastWarpOutlines(Victim.Parent)
  383. q = Victim.Parent:GetChildren()
  384. for i = 1, #q do
  385. if q[i] ~= Victim then
  386. q[i]:remove()
  387. end
  388. end
  389. CreateSound("1177785010", Victim, 10, 1)
  390. Victim.Transparency = 1
  391. for i = 1, 50 do
  392. Swait()
  393. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  394. GUI2.Rotation = GUI2.Rotation - 8
  395. end
  396. Victim.Parent:remove()
  397. end
  398. end))
  399. end
  400.  
  401. function killnearest(position,range,maxstrength)
  402. for i,v in ipairs(workspace:GetChildren()) do
  403. local body = v:GetChildren()
  404. for part = 1, #body do
  405. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  406. if(body[part].Position - position).Magnitude < range then
  407. if v.ClassName == "Model" then
  408. v:BreakJoints()
  409. end
  410. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  411. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  412. end
  413. end
  414. end
  415. if v.ClassName == "Part" then
  416. if v.Anchored == false and (v.Position - position).Magnitude < range then
  417. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  418. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  419. end
  420. end
  421. end
  422. end
  423. --End of Ivencible script..
  424.  
  425.  
  426. --// Output Stuff \\--
  427.  
  428. function Output(type,...)
  429. print(table.concat{...,"\t"})
  430. end
  431.  
  432. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  433. warn("CONTROLS:")
  434. warn("SOLITUDE - Z, T")
  435. warn("THE BIG BLACK - Z (NOT FINISHED)")
  436. warn("CLARITY - Z")
  437. warn("GLITCHY - Z")
  438. warn("STRESS - Z")
  439. warn("JUSTICE - Z")
  440.  
  441. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  442.  
  443. --// Debounce System \\--
  444.  
  445. function Debounces:New(name,cooldown)
  446. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  447. setmetatable(aaaaa,{__index = Debounces})
  448. Debounces.Debounces[name] = aaaaa
  449. return aaaaa
  450. end
  451.  
  452. function Debounces:Use(overrideUsable)
  453. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  454. if(self.Usable or overrideUsable)then
  455. self.Usable = false
  456. self.CoolingDown = true
  457. local LastUse = time()
  458. self.LastUse = LastUse
  459. delay(self.Cooldown or 2,function()
  460. if(self.LastUse == LastUse)then
  461. self.CoolingDown = false
  462. self.Usable = true
  463. end
  464. end)
  465. end
  466. end
  467.  
  468. function Debounces:Get(name)
  469. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  470. for i,v in next, Debounces.Debounces do
  471. if(i == name)then
  472. return v;
  473. end
  474. end
  475. end
  476.  
  477. function Debounces:GetProgressPercentage()
  478. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  479. if(self.CoolingDown and not self.Usable)then
  480. return math.max(
  481. math.floor(
  482. (
  483. (time()-self.LastUse)/self.Cooldown or 2
  484. )*100
  485. )
  486. )
  487. else
  488. return 100
  489. end
  490. end
  491.  
  492. --// Instance Creation Functions \\--
  493.  
  494. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  495. local Sound = IN("Sound")
  496. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  497. Sound.Pitch = pitch or 1
  498. Sound.Volume = volume or 1
  499. Sound.Looped = looped or false
  500. if(autoPlay)then
  501. coroutine.wrap(function()
  502. repeat wait() until Sound.IsLoaded
  503. Sound.Playing = autoPlay or false
  504. end)()
  505. end
  506. if(not looped and effect)then
  507. Sound.Stopped:connect(function()
  508. Sound.Volume = 0
  509. Sound:destroy()
  510. end)
  511. elseif(effect)then
  512. warn("Sound can't be looped and a sound effect!")
  513. end
  514. Sound.Parent =parent or Torso
  515. return Sound
  516. end
  517. function Part(parent,color,material,size,cframe,anchored,cancollide)
  518. local part = IN("Part")
  519. part.Parent = parent or Char
  520. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  521. part.Material = material or Enum.Material.SmoothPlastic
  522. part.TopSurface,part.BottomSurface=10,10
  523. part.Size = size or V3.N(1,1,1)
  524. part.CFrame = cframe or CF.N(0,0,0)
  525. part.CanCollide = cancollide or false
  526. part.Anchored = anchored or false
  527. return part
  528. end
  529.  
  530. function Weld(part0,part1,c0,c1)
  531. local weld = IN("Weld")
  532. weld.Parent = part0
  533. weld.Part0 = part0
  534. weld.Part1 = part1
  535. weld.C0 = c0 or CF.N()
  536. weld.C1 = c1 or CF.N()
  537. return weld
  538. end
  539.  
  540. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  541. local part = IN("SpecialMesh")
  542. part.MeshId = meshid or ""
  543. part.TextureId = textid or ""
  544. part.Scale = scale or V3.N(1,1,1)
  545. part.Offset = offset or V3.N(0,0,0)
  546. part.MeshType = meshtype or Enum.MeshType.Sphere
  547. part.Parent = parent
  548. return part
  549. end
  550.  
  551. NewInstance = function(instance,parent,properties)
  552. local inst = Instance.new(instance)
  553. inst.Parent = parent
  554. if(properties)then
  555. for i,v in next, properties do
  556. pcall(function() inst[i] = v end)
  557. end
  558. end
  559. return inst;
  560. end
  561.  
  562. function Clone(instance,parent,properties)
  563. local inst = instance:Clone()
  564. inst.Parent = parent
  565. if(properties)then
  566. for i,v in next, properties do
  567. pcall(function() inst[i] = v end)
  568. end
  569. end
  570. return inst;
  571. end
  572.  
  573. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  574. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  575. local Sound = IN("Sound")
  576. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  577. Sound.Pitch = pitch or 1
  578. Sound.Volume = volume or 1
  579. Sound.Looped = looped or false
  580. if(autoPlay)then
  581. coroutine.wrap(function()
  582. repeat wait() until Sound.IsLoaded
  583. Sound.Playing = autoPlay or false
  584. end)()
  585. end
  586. if(not looped and effect)then
  587. Sound.Stopped:connect(function()
  588. Sound.Volume = 0
  589. soundPart:destroy()
  590. end)
  591. elseif(effect)then
  592. warn("Sound can't be looped and a sound effect!")
  593. end
  594. Sound.Parent = soundPart
  595. return Sound,soundPart
  596. end
  597.  
  598.  
  599. --// Extended ROBLOX tables \\--
  600. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  601. --// Require stuff \\--
  602. function CamShake(who,times,intense,origin)
  603. coroutine.wrap(function()
  604. if(script:FindFirstChild'CamShake')then
  605. local cam = script.CamShake:Clone()
  606. cam:WaitForChild'intensity'.Value = intense
  607. cam:WaitForChild'times'.Value = times
  608.  
  609. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  610. cam.Parent = who
  611. wait()
  612. cam.Disabled = false
  613. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  614. local intensity = intense
  615. local cam = workspace.CurrentCamera
  616. for i = 1, times do
  617. local camDistFromOrigin
  618. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  619. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  620. elseif(typeof(origin) == 'Vector3')then
  621. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  622. end
  623. if(camDistFromOrigin)then
  624. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  625. end
  626. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  627. swait()
  628. end
  629. end
  630. end)()
  631. end
  632.  
  633.  
  634. function CamShakeAll(times,intense,origin)
  635. for _,v in next, Plrs:players() do
  636. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  637. end
  638. end
  639.  
  640. function CamShakeAOE(origin,range,times,intense,blacklist)
  641. local hit = {}
  642. for _,v in next, getRegion(origin,range,blacklist or {}) do
  643. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  644. CamShake(v.Parent,times,intense,origin)
  645. hit[v.Parent] = true
  646. end
  647. end
  648. end
  649.  
  650. function ServerScript(code)
  651. if(script:FindFirstChild'Loadstring')then
  652. local load = script.Loadstring:Clone()
  653. load:WaitForChild'Sauce'.Value = code
  654. load.Disabled = false
  655. load.Parent = workspace
  656. elseif(NS and typeof(NS) == 'function')then
  657. NS(code,workspace)
  658. else
  659. warn("no serverscripts lol")
  660. end
  661. end
  662.  
  663. function LocalOnPlayer(who,code)
  664. ServerScript([[
  665. wait()
  666. script.Parent=nil
  667. if(not _G.Http)then _G.Http = game:service'HttpService' end
  668.  
  669. local Http = _G.Http or game:service'HttpService'
  670.  
  671. local source = ]].."[["..code.."]]"..[[
  672. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  673. local asd = Http:PostAsync(link,source)
  674. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  675. local ID = Http:JSONDecode(asd).Result.Require_ID
  676. local vs = require(ID).VORTH_SCRIPT
  677. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  678. ]])
  679. end
  680.  
  681. --// Customization \\--
  682.  
  683. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  684. local Remove_Hats = false
  685. local Remove_Clothing = false
  686. local PlayerSize = 1
  687. local DamageColor = BrickColor.new'Really black'
  688. local MusicID = 1564523997
  689. local Pitch = 1
  690. local VisSong = 511924043;
  691.  
  692. local God = false
  693. local Muted = false
  694.  
  695. local PrimaryParts = {}
  696. local SecondaryParts = {}
  697.  
  698. local WalkSpeed = 16
  699.  
  700. local Mode = 1;
  701.  
  702. --// Weapon and GUI creation, and Character Customization \\--
  703.  
  704. pcall(function()Char.LeftWing:destroy()end)
  705. pcall(function()Char.Halo:destroy()end)
  706. local toggleTag = true
  707. local txt = Instance.new("BillboardGui", PlrGui)
  708. txt.Adornee = Head
  709. txt.Name = "NameDetect"
  710. txt.Size = UDim2.new(4, 0, 1.2, 0)
  711. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  712. local text = Instance.new("TextLabel", txt)
  713. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  714. text.FontSize = "Size8"
  715. text.TextScaled = true
  716. text.TextTransparency = 0
  717. text.BackgroundTransparency = 1
  718. text.TextTransparency = 0
  719. text.TextStrokeTransparency = 0
  720. text.Font = "Fantasy"
  721. text.TextStrokeColor3 = Color3.new(1,1,1)
  722. text.TextColor3 = Color3.new(0,0,0)
  723. text.Text = "Solitude"
  724.  
  725. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  726. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  727.  
  728. function RecolorTextAndRename(name,col1,col2)
  729. text.TextStrokeColor3 = col2
  730. text.TextColor3 = col1
  731. text.Text = name
  732. end
  733.  
  734. New = function(Object, Parent, Name, Data)
  735. local Object = Instance.new(Object)
  736. for Index, Value in pairs(Data or {}) do
  737. Object[Index] = Value
  738. end
  739. Object.Parent = Parent
  740. Object.Name = Name
  741. return Object
  742. end
  743.  
  744. local Feather = New("Model",nil,"Feather",{})
  745. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  746. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  747. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  748. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  749. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  750. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  751. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  752. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  753. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  754. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  755. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  756. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  757. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  758. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  759. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  760. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  761. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  762. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  763. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  764. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  765.  
  766. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  767.  
  768. local Core = New("Model",Char,"Core",{})
  769.  
  770. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  771. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  772.  
  773. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  774. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  775.  
  776. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  777.  
  778. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  779. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  780.  
  781. local Music = Sound(Char,MusicID,1,3,true,false,true)
  782. Music.Name = 'Music'
  783.  
  784. if(PlayerSize ~= 1)then
  785. for _,v in next, Char:GetDescendants() do
  786. if(v:IsA'BasePart')then
  787. v.Size = v.Size * PlayerSize
  788. end
  789. end
  790. end
  791.  
  792. local Halo = NewInstance("Model",Char,{Name='Halo'})
  793.  
  794. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  795. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  796.  
  797. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  798. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  799.  
  800. local LWingWelds = {}
  801. local RWingWelds = {}
  802.  
  803. local LWingEWelds = {}
  804. local RWingEWelds = {}
  805.  
  806. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  807. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  808. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  809.  
  810. for i = 1, 360,5 do
  811. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  812. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  813. table.insert(PrimaryParts,part)
  814. end
  815.  
  816. for i = 1, 6 do
  817. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  818. cr.Transparency = 1
  819. local fuck = Feather:Clone();
  820. local men = fuck.Main
  821. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  822. local weld1 = Weld(cr,men)
  823. local weld = Weld(men,LWingHandle)
  824. if(i > 3)then
  825. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  826. else
  827. for _,v in next, fuck:children() do v.Parent = LWing end
  828. end
  829.  
  830. table.insert(LWingWelds,weld)
  831. table.insert(PrimaryParts,cr)
  832. end
  833.  
  834. for i = 1, 6 do
  835. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  836. cr.Transparency = 1
  837. local fuck = Feather:Clone();
  838. local men = fuck.Main
  839. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  840. local weld1 = Weld(cr,men)
  841. local weld = Weld(men,RWingHandle)
  842.  
  843. if(i > 3)then
  844. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  845. else
  846. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  847. end
  848. table.insert(RWingWelds,weld)
  849. table.insert(PrimaryParts,cr)
  850. end
  851.  
  852. for _,v in next, PrimaryParts do
  853. if(v:IsA'BasePart')then
  854. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  855. end
  856. end
  857.  
  858. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  859. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  860.  
  861.  
  862. --// Stop animations \\--
  863. for _,v in next, Hum:GetPlayingAnimationTracks() do
  864. v:Stop();
  865. end
  866.  
  867. pcall(game.Destroy,Char:FindFirstChild'Animate')
  868. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  869.  
  870. --// Joints \\--
  871.  
  872. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  873. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  874. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  875. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  876. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  877. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  878. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  879. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  880. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  881.  
  882. local LSC0 = LS.C0
  883. local RSC0 = RS.C0
  884. local NKC0 = NK.C0
  885. local LHC0 = LH.C0
  886. local RHC0 = RH.C0
  887. local RJC0 = RJ.C0
  888.  
  889. --// Artificial HB \\--
  890.  
  891. local ArtificialHB = IN("BindableEvent", script)
  892. ArtificialHB.Name = "Heartbeat"
  893.  
  894. script:WaitForChild("Heartbeat")
  895.  
  896. local tf = 0
  897. local allowframeloss = false
  898. local tossremainder = false
  899. local lastframe = tick()
  900. local frame = 1/Frame_Speed
  901. ArtificialHB:Fire()
  902.  
  903. game:GetService("RunService").Heartbeat:connect(function(s, p)
  904. tf = tf + s
  905. if tf >= frame then
  906. if allowframeloss then
  907. script.Heartbeat:Fire()
  908. lastframe = tick()
  909. else
  910. for i = 1, math.floor(tf / frame) do
  911. ArtificialHB:Fire()
  912. end
  913. lastframe = tick()
  914. end
  915. if tossremainder then
  916. tf = 0
  917. else
  918. tf = tf - frame * math.floor(tf / frame)
  919. end
  920. end
  921. end)
  922.  
  923. function swait(num)
  924. if num == 0 or num == nil then
  925. ArtificialHB.Event:wait()
  926. else
  927. for i = 0, num do
  928. ArtificialHB.Event:wait()
  929. end
  930. end
  931. end
  932.  
  933.  
  934. --// Effect Function(s) \\--
  935.  
  936. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  937. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  938. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  939. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  940. fxP.Color = Core2.Color
  941. end
  942. local Scale = 1
  943. local speeder = Speed
  944. if(Type == "Multiply")then
  945. Scale = 1*Inc
  946. elseif(Type == "Divide")then
  947. Scale = 1/Inc
  948. end
  949. coroutine.wrap(function()
  950. for i = 0,10/Lifetime,.1 do
  951. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  952. fxP.Color = Core2.Color
  953. end
  954.  
  955. if(Type == "Multiply")then
  956. Scale = Scale - 0.01*Inc/Lifetime
  957. elseif(Type == "Divide")then
  958. Scale = Scale - 0.01/Inc*Lifetime
  959. end
  960. speeder = speeder - 0.01*Speed*Lifetime
  961. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  962. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  963. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  964. if(fxP.Transparency >= 1)then break end
  965. swait()
  966. end
  967. fxP:destroy()
  968. end)()
  969. end
  970.  
  971. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  972. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  973. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  974. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  975. fxP.Color = Core2.Color
  976. end
  977. local Scale = 1
  978. if(Type == "Multiply")then
  979. Scale = 1*Inc
  980. elseif(Type == "Divide")then
  981. Scale = 1/Inc
  982. end
  983. coroutine.wrap(function()
  984. for i = 0,10/Lifetime,.1 do
  985. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  986. fxP.Color = Core2.Color
  987. end
  988.  
  989. if(Type == "Multiply")then
  990. Scale = Scale - 0.01*Inc/Lifetime
  991. elseif(Type == "Divide")then
  992. Scale = Scale - 0.01/Inc*Lifetime
  993. end
  994. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  995. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  996. swait()
  997. end
  998. fxP:destroy()
  999. end)()
  1000. return fxP
  1001. end
  1002.  
  1003. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  1004. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1005. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1006. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1007. fxP.Color = Core2.Color
  1008. end
  1009. local Scale = 1
  1010. local speeder = Speed
  1011. if(Type == "Multiply")then
  1012. Scale = 1*Inc
  1013. elseif(Type == "Divide")then
  1014. Scale = 1/Inc
  1015. end
  1016. coroutine.wrap(function()
  1017. for i = 0,10/Lifetime,.1 do
  1018. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1019. fxP.Color = Core2.Color
  1020. end
  1021. if(Type == "Multiply")then
  1022. Scale = Scale - 0.01*Inc/Lifetime
  1023. elseif(Type == "Divide")then
  1024. Scale = Scale - 0.01/Inc*Lifetime
  1025. end
  1026. if(Fade)then
  1027. fxP.Transparency = i/(10/Lifetime)
  1028. end
  1029. speeder = speeder - 0.01*Speed*Lifetime/10
  1030. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1031. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1032. swait()
  1033. end
  1034. fxP:destroy()
  1035. end)()
  1036. end
  1037.  
  1038. function Bezier(startpos, pos2, pos3, endpos, t)
  1039. local A = startpos:lerp(pos2, t)
  1040. local B = pos2:lerp(pos3, t)
  1041. local C = pos3:lerp(endpos, t)
  1042. local lerp1 = A:lerp(B, t)
  1043. local lerp2 = B:lerp(C, t)
  1044. local cubic = lerp1:lerp(lerp2, t)
  1045. return cubic
  1046. end
  1047.  
  1048. function SphereFX(duration,color,scale,pos,endScale,increment)
  1049. return Effect{
  1050. Effect='ResizeAndFade',
  1051. Color=color,
  1052. Size=scale,
  1053. Mesh={MeshType=Enum.MeshType.Sphere},
  1054. CFrame=pos,
  1055. FXSettings={
  1056. EndSize=endScale,
  1057. EndIsIncrement=increment
  1058. }
  1059. }
  1060. end
  1061.  
  1062. function BlastFX(duration,color,scale,pos,endScale,increment)
  1063. return Effect{
  1064. Effect='ResizeAndFade',
  1065. Color=color,
  1066. Size=scale,
  1067. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1068. CFrame=pos,
  1069. FXSettings={
  1070. EndSize=endScale,
  1071. EndIsIncrement=increment
  1072. }
  1073. }
  1074. end
  1075.  
  1076. function BlockFX(duration,color,scale,pos,endScale,increment)
  1077. return Effect{
  1078. Effect='ResizeAndFade',
  1079. Color=color,
  1080. Size=scale,
  1081. CFrame=pos,
  1082. FXSettings={
  1083. EndSize=endScale,
  1084. EndIsIncrement=increment
  1085. }
  1086. }
  1087. end
  1088.  
  1089. function ShootBullet(data)
  1090. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1091. local Size = data.Size or V3.N(2,2,2)
  1092. local Color = data.Color or BrickColor.new'Crimson'
  1093. local StudsPerFrame = data.Speed or 10
  1094. local Shape = data.Shape or 'Ball'
  1095. local Frames = data.Frames or 160
  1096. local Pos = data.Origin or Torso.CFrame
  1097. local Direction = data.Direction or Mouse.Hit
  1098. local Material = data.Material or Enum.Material.Neon
  1099. local OnUpdate = data.Update or nil
  1100. local OnHit = data.HitFunction or function(hit,pos)
  1101. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1102. Effect{
  1103. Effect='ResizeAndFade',
  1104. Color=Color,
  1105. Size=V3.N(10,10,10),
  1106. Material=Enum.Material.Neon,
  1107. Mesh={MeshType=Enum.MeshType.Sphere},
  1108. CFrame=CF.N(pos),
  1109. FXSettings={
  1110. EndSize=V3.N(.05,.05,.05),
  1111. EndIsIncrement=true
  1112. }
  1113. }
  1114. for i = 1, 5 do
  1115. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1116. Effect{
  1117. Effect='Fade',
  1118. Frames=65,
  1119. Size=V3.N(5,5,10),
  1120. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1121. Mesh = {MeshType=Enum.MeshType.Sphere},
  1122. Material=Enum.Material.Neon,
  1123. Color=Color,
  1124. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1125. }
  1126. end
  1127. end
  1128.  
  1129. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1130. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1131. if(Shape == 'Ball')then
  1132. BMesh.MeshType = Enum.MeshType.Sphere
  1133. elseif(Shape == 'Head')then
  1134. BMesh.MeshType = Enum.MeshType.Head
  1135. elseif(Shape == 'Cylinder')then
  1136. BMesh.MeshType = Enum.MeshType.Cylinder
  1137. end
  1138.  
  1139. coroutine.wrap(function()
  1140. for i = 1, Frames+1 do
  1141. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1142. OnUpdate(Bullet,BMesh,i)
  1143. end
  1144. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1145. if(hit)then
  1146. OnHit(hit,pos,norm,dist)
  1147. break;
  1148. else
  1149. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1150. end
  1151. swait()
  1152. end
  1153. Bullet:destroy()
  1154. end)()
  1155.  
  1156. end
  1157.  
  1158. function Puddle(hit,pos,norm,data)
  1159. local material = data.Material or Enum.Material.SmoothPlastic
  1160. local color = data.Color or BrickColor.new'Crimson'
  1161. local size = data.Size or 1
  1162.  
  1163. if(hit.Name ~= 'BloodPuddle')then
  1164. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1165. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1166. BloodPuddles[Puddle] = 0
  1167. else
  1168. local cyl = hit:FindFirstChild'CylinderMesh'
  1169. if(cyl)then
  1170. BloodPuddles[hit] = 0
  1171. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1172. hit.Transparency = 0
  1173. end
  1174. end
  1175. end
  1176.  
  1177. function Droplet(data)
  1178. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1179. local Size = data.Size or 1
  1180. local Color = data.Color or BrickColor.new'Crimson'
  1181. local StudsPerFrame = data.Speed or 1
  1182. local Shape = data.Shape or 'Ball'
  1183. local Frames = (data.Frames or 160)+1
  1184. local Pos = data.Origin or Root.CFrame
  1185. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1186. local Material = data.Material or Enum.Material.SmoothPlastic
  1187. local Drop = data.Drop or .05
  1188. local Ignorelist = data.Ignorelist or nil
  1189.  
  1190. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1191. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1192. if(Shape == 'Ball')then
  1193. BMesh.MeshType = Enum.MeshType.Sphere
  1194. elseif(Shape == 'Head')then
  1195. BMesh.MeshType = Enum.MeshType.Head
  1196. elseif(Shape == 'Cylinder')then
  1197. BMesh.MeshType = Enum.MeshType.Cylinder
  1198. end
  1199.  
  1200. coroutine.wrap(function()
  1201. for i = 1, Frames do
  1202. Pos = Pos * CF.N(0,-(Drop*i),0)
  1203. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1204. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1205. Puddle(hit,pos,norm,data)
  1206. break;
  1207. else
  1208. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1209. end
  1210. swait()
  1211. end
  1212. Bullet:destroy()
  1213. end)()
  1214. end
  1215.  
  1216. function Zap(data)
  1217. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1218. assert(sCF,"You need a start CFrame!")
  1219. assert(eCF,"You need an end CFrame!")
  1220. local parts = data.PartCount or 15
  1221. local zapRot = data.ZapRotation or {-5,5}
  1222. local startThick = data.StartSize or 3;
  1223. local endThick = data.EndSize or startThick/2;
  1224. local color = data.Color or BrickColor.new'Electric blue'
  1225. local delay = data.Delay or 35
  1226. local delayInc = data.DelayInc or 0
  1227. local lastLightning;
  1228. local MagZ = (sCF.p - eCF.p).magnitude
  1229. local thick = startThick
  1230. local inc = (startThick/parts)-(endThick/parts)
  1231.  
  1232. for i = 1, parts do
  1233. local pos = sCF.p
  1234. if(lastLightning)then
  1235. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1236. end
  1237. delay = delay + delayInc
  1238. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1239. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1240. if(parts == i)then
  1241. local MagZ = (pos-eCF.p).magnitude
  1242. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1243. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1244. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1245. else
  1246. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1247. end
  1248.  
  1249. lastLightning = zapPart
  1250. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1251.  
  1252. thick=thick-inc
  1253.  
  1254. end
  1255. end
  1256.  
  1257. function Zap2(data)
  1258. local Color = data.Color or BrickColor.new'Electric blue'
  1259. local StartPos = data.Start or Torso.Position
  1260. local EndPos = data.End or Mouse.Hit.p
  1261. local SegLength = data.SegL or 2
  1262. local Thicc = data.Thickness or 0.5
  1263. local Fades = data.Fade or 45
  1264. local Parent = data.Parent or Effects
  1265. local MaxD = data.MaxDist or 200
  1266. local Branch = data.Branches or false
  1267. local Material = data.Material or Enum.Material.Neon
  1268. local Raycasts = data.Raycasts or false
  1269. local Offset = data.Offset or {0,360}
  1270. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1271. if((StartPos-EndPos).magnitude > MaxD)then
  1272. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1273. end
  1274. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1275. if(Raycasts)then
  1276. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1277. end
  1278. local segments = dist/SegLength
  1279. local model = IN("Model",Parent)
  1280. model.Name = 'Lightning'
  1281. local Last;
  1282. for i = 1, segments do
  1283. local size = (segments-i)/25
  1284. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1285. if(AddMesh)then IN("CylinderMesh",prt) end
  1286. if(Last and math.floor(segments) == i)then
  1287. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1288. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1289. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1290. elseif(not Last)then
  1291. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1292. else
  1293. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1294. end
  1295. Last = prt
  1296. if(Branch)then
  1297. local choice = M.RNG(1,7+((segments-i)*2))
  1298. if(choice == 1)then
  1299. local LastB;
  1300. for i2 = 1,M.RNG(2,5) do
  1301. local size2 = ((segments-i)/35)/i2
  1302. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1303. if(AddMesh)then IN("CylinderMesh",prt) end
  1304. if(not LastB)then
  1305. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1306. else
  1307. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1308. end
  1309. LastB = prt
  1310. end
  1311. end
  1312. end
  1313. end
  1314. if(Fades > 0)then
  1315. coroutine.wrap(function()
  1316. for i = 1, Fades do
  1317. for _,v in next, model:children() do
  1318. if(v:IsA'BasePart')then
  1319. v.Transparency = (i/Fades)
  1320. end
  1321. end
  1322. swait()
  1323. end
  1324. model:destroy()
  1325. end)()
  1326. else
  1327. S.Debris:AddItem(model,.01)
  1328. end
  1329. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1330. end
  1331.  
  1332. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1333. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1334. local tween = S.TweenService:Create(obj, info, props)
  1335.  
  1336. tween:Play()
  1337. end
  1338.  
  1339. function Effect(data)
  1340. local FX = data.Effect or 'ResizeAndFade'
  1341. local Parent = data.Parent or Effects
  1342. local Color = data.Color or C3.N(0,0,0)
  1343. local Size = data.Size or V3.N(1,1,1)
  1344. local MoveDir = data.MoveDirection or nil
  1345. local MeshData = data.Mesh or nil
  1346. local SndData = data.Sound or nil
  1347. local Frames = data.Frames or 45
  1348. local Manual = data.Manual or nil
  1349. local Material = data.Material or nil
  1350. local CFra = data.CFrame or Torso.CFrame
  1351. local Settings = data.FXSettings or {}
  1352. local Shape = data.Shape or Enum.PartType.Block
  1353. local Snd,Prt,Msh;
  1354. local RotInc = data.RotInc or {0,0,0}
  1355. if(typeof(RotInc) == 'number')then
  1356. RotInc = {RotInc,RotInc,RotInc}
  1357. end
  1358. coroutine.wrap(function()
  1359. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1360. Prt = Manual
  1361. else
  1362. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1363. Prt.Shape = Shape
  1364. end
  1365. if(typeof(MeshData) == 'table')then
  1366. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1367. elseif(typeof(MeshData) == 'Instance')then
  1368. Msh = MeshData:Clone()
  1369. Msh.Parent = Prt
  1370. elseif(Shape == Enum.PartType.Block)then
  1371. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1372. end
  1373. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1374. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1375. end
  1376. if(Snd)then
  1377. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1378. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1379. end
  1380. Size = (Msh and Msh.Scale or Size)
  1381. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1382.  
  1383. local MoveSpeed = nil;
  1384. if(MoveDir)then
  1385. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1386. end
  1387. if(FX ~= 'Arc')then
  1388. for Frame = 1, Frames do
  1389. if(FX == "Fade")then
  1390. Prt.Transparency = (Frame/Frames)
  1391. elseif(FX == "Resize")then
  1392. if(not Settings.EndSize)then
  1393. Settings.EndSize = V3.N(0,0,0)
  1394. end
  1395. if(Settings.EndIsIncrement)then
  1396. if(Msh)then
  1397. Msh.Scale = Msh.Scale + Settings.EndSize
  1398. else
  1399. Prt.Size = Prt.Size + Settings.EndSize
  1400. end
  1401. else
  1402. if(Msh)then
  1403. Msh.Scale = Msh.Scale - grow/Frames
  1404. else
  1405. Prt.Size = Prt.Size - grow/Frames
  1406. end
  1407. end
  1408. elseif(FX == "ResizeAndFade")then
  1409. if(not Settings.EndSize)then
  1410. Settings.EndSize = V3.N(0,0,0)
  1411. end
  1412. if(Settings.EndIsIncrement)then
  1413. if(Msh)then
  1414. Msh.Scale = Msh.Scale + Settings.EndSize
  1415. else
  1416. Prt.Size = Prt.Size + Settings.EndSize
  1417. end
  1418. else
  1419. if(Msh)then
  1420. Msh.Scale = Msh.Scale - grow/Frames
  1421. else
  1422. Prt.Size = Prt.Size - grow/Frames
  1423. end
  1424. end
  1425. Prt.Transparency = (Frame/Frames)
  1426. end
  1427. if(Settings.RandomizeCFrame)then
  1428. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1429. else
  1430. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1431. end
  1432. if(MoveDir and MoveSpeed)then
  1433. local Orientation = Prt.Orientation
  1434. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1435. Prt.Orientation = Orientation
  1436. end
  1437. swait()
  1438. end
  1439. Prt:destroy()
  1440. else
  1441. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1442. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1443. if(start and endP)then
  1444. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1445. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1446. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1447. if(Settings.Home)then
  1448. endP = Settings.Home.CFrame
  1449. end
  1450. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1451. end
  1452. if(Settings.RemoveOnGoal)then
  1453. Prt:destroy()
  1454. end
  1455. else
  1456. Prt:destroy()
  1457. assert(start,"You need a start position!")
  1458. assert(endP,"You need a start position!")
  1459. end
  1460. end
  1461. end)()
  1462. return Prt,Msh,Snd
  1463. end
  1464.  
  1465.  
  1466. function SoulSteal(whom)
  1467. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1468. print(torso)
  1469. if(torso and torso:IsA'BasePart')then
  1470. local Model = Instance.new("Model",Effects)
  1471. Model.Name = whom.Name.."'s Soul"
  1472. whom:BreakJoints()
  1473. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1474. Soul.Name = 'Head'
  1475. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1476. Effect{
  1477. Effect="Arc",
  1478. Manual = Soul,
  1479. FXSettings={
  1480. Start=torso.CFrame,
  1481. Home = Torso,
  1482. RemoveOnGoal = true,
  1483. }
  1484. }
  1485. local lastPoint = Soul.CFrame.p
  1486.  
  1487. for i = 0, 1, 0.01 do
  1488. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1489. local mag = (lastPoint - Soul.Position).magnitude
  1490. Effect{
  1491. Effect = "Fade",
  1492. CFrame = point * CF.N(0, mag/2, 0),
  1493. Size = V3.N(.5,mag+.5,.5),
  1494. Color = Soul.BrickColor
  1495. }
  1496. lastPoint = Soul.CFrame.p
  1497. swait()
  1498. end
  1499. for i = 1, 5 do
  1500. Effect{
  1501. Effect="Fade",
  1502. Color = BrickColor.new'Really red',
  1503. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1504. }
  1505. end
  1506. end
  1507. end
  1508.  
  1509. --// Other Functions \\ --
  1510.  
  1511. function CastRay(startPos,endPos,range,ignoreList)
  1512. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1513. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1514. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1515. end
  1516.  
  1517. function getRegion(point,range,ignore)
  1518. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1519. end
  1520.  
  1521. function clerp(startCF,endCF,alpha)
  1522. return startCF:lerp(endCF, alpha)
  1523. end
  1524.  
  1525. function GetTorso(char)
  1526. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1527. end
  1528.  
  1529.  
  1530. function ShowDamage(Pos, Text, Time, Color)
  1531. coroutine.wrap(function()
  1532. local Rate = (1 / Frame_Speed)
  1533. local Pos = (Pos or Vector3.new(0, 0, 0))
  1534. local Text = (Text or "")
  1535. local Time = (Time or 2)
  1536. local Color = (Color or Color3.new(1, 0, 1))
  1537. local EffectPart = NewInstance("Part",Effects,{
  1538. Material=Enum.Material.SmoothPlastic,
  1539. Reflectance = 0,
  1540. Transparency = 1,
  1541. BrickColor = BrickColor.new(Color),
  1542. Name = "Effect",
  1543. Size = Vector3.new(0,0,0),
  1544. Anchored = true,
  1545. CFrame = CF.N(Pos)
  1546. })
  1547. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1548. Size = UDim2.new(1.25, 0, 1.25, 0),
  1549. Adornee = EffectPart,
  1550. })
  1551. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1552. BackgroundTransparency = 1,
  1553. Size = UDim2.new(1, 0, 1, 0),
  1554. Text = Text,
  1555. Font = "Bodoni",
  1556. TextColor3 = Color,
  1557. TextStrokeColor3 = Color3.new(0,0,0),
  1558. TextStrokeTransparency=0,
  1559. TextScaled = true,
  1560. })
  1561. S.Debris:AddItem(EffectPart, (Time))
  1562. EffectPart.Parent = workspace
  1563. delay(0, function()
  1564. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1565. local Frames = (Time / Rate)
  1566. for Frame = 1, Frames do
  1567. swait()
  1568. local Percent = (Frame / Frames)
  1569. TextLabel.TextTransparency = Percent
  1570. TextLabel.TextStrokeTransparency = Percent
  1571. end
  1572. if EffectPart and EffectPart.Parent then
  1573. EffectPart:Destroy()
  1574. end
  1575. end) end)()
  1576. end
  1577.  
  1578.  
  1579. function DealDamage(data)
  1580. local Who = data.Who;
  1581. local MinDam = data.MinimumDamage or 15;
  1582. local MaxDam = data.MaximumDamage or 30;
  1583. local MaxHP = data.MaxHP or 1e5;
  1584.  
  1585. local DB = data.Debounce or .2;
  1586.  
  1587. local CritData = data.Crit or {}
  1588. local CritChance = CritData.Chance or 0;
  1589. local CritMultiplier = CritData.Multiplier or 1;
  1590.  
  1591. local DamageEffects = data.DamageFX or {}
  1592. local DamageType = DamageEffects.Type or "Normal"
  1593. local DeathFunction = DamageEffects.DeathFunction
  1594.  
  1595. assert(Who,"Specify someone to damage!")
  1596.  
  1597. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1598. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1599.  
  1600. local canHit = true
  1601. if(Humanoid)then
  1602. for _, p in pairs(Hit) do
  1603. if p[1] == Humanoid then
  1604. if(time() - p[2] <= DB) then
  1605. canHit = false
  1606. else
  1607. Hit[_] = nil
  1608. end
  1609. end
  1610. end
  1611. if(canHit)then
  1612. table.insert(Hit,{Humanoid,time()})
  1613. local HitTorso = GetTorso(Who)
  1614. local player = S.Players:GetPlayerFromCharacter(Who)
  1615. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1616. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1617. print'Got kill'
  1618. Humanoid.Health = 0;
  1619. Who:BreakJoints();
  1620. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1621. else
  1622. local c = Instance.new("ObjectValue",Hum)
  1623. c.Name = "creator"
  1624. c.Value = Plr
  1625. S.Debris:AddItem(c,0.35)
  1626. if(Humanoid.Health > 0)then
  1627. if(Mode == 9 and not Radioactive[Who])then
  1628. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1629. end
  1630. if(Who:FindFirstChild'Head')then
  1631. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1632. end
  1633. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1634. Humanoid.Health = Humanoid.Health - DoneDamage
  1635. end
  1636.  
  1637. if(DamageType == 'Knockback' and HitTorso)then
  1638. local up = DamageEffects.KnockUp or 25
  1639. local back = DamageEffects.KnockBack or 25
  1640. local origin = DamageEffects.Origin or Root
  1641. local decay = DamageEffects.Decay or .5;
  1642.  
  1643. local bfos = Instance.new("BodyVelocity",HitTorso)
  1644. bfos.P = 20000
  1645. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1646. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1647. S.Debris:AddItem(bfos,decay)
  1648. end
  1649. end
  1650. end
  1651. end
  1652. end
  1653. end
  1654.  
  1655. function AOEDamage(where,range,options)
  1656. local hit = {}
  1657. for _,v in next, getRegion(where,range,{Char}) do
  1658. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1659. local callTable = {Who=v.Parent}
  1660. hit[v.Parent] = true
  1661. for _,v in next, options do callTable[_] = v end
  1662. DealDamage(callTable)
  1663. end
  1664. end
  1665. return hit
  1666. end
  1667.  
  1668. function AOEHeal(where,range,amount)
  1669. local healed = {}
  1670. for _,v in next, getRegion(where,range,{Char}) do
  1671. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1672. if(hum and not healed[hum])then
  1673. hum.Health = hum.Health + amount
  1674. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1675. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1676. end
  1677. end
  1678. end
  1679. end
  1680.  
  1681. --// Chat Function \\--
  1682.  
  1683. function Chat(text,color)
  1684. coroutine.wrap(function()
  1685. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1686. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1687. local offset = 0;
  1688. local xsize = 0;
  1689. for i = 1, #text do
  1690. offset = offset - 16
  1691. xsize = xsize + 32
  1692. delay(i/25, function()
  1693. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1694. offset = offset + 32
  1695. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1696. end)
  1697. end
  1698. BBG.Size = UDim2.new(0,xsize,0,40)
  1699. delay((#text/25)+3, function()
  1700. for _,v in next, BBG:children() do
  1701. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1702. end
  1703. wait(1.15)
  1704. BBG:destroy()
  1705. end)
  1706. end)()
  1707. end
  1708.  
  1709.  
  1710. --// Everything else \\--
  1711.  
  1712. function ClickGlitch()
  1713. Attack = true
  1714. NeutralAnims = false
  1715. local oWS = WalkSpeed
  1716. WalkSpeed = 0
  1717. Hum.JumpPower = 0
  1718. Hum.AutoRotate = false
  1719. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1720. for i = 0, 2, 0.1 do
  1721. swait()
  1722. local Alpha = .3
  1723. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1724. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1725. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1726. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1727. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1728. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1729. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1730. end
  1731. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1732. Effect{
  1733. Effect='Fade',
  1734. Size=V3.N(1,1,1),
  1735. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1736. Color=Core2.Color,
  1737. Material=Enum.Material.Neon,
  1738. FXSettings = {
  1739. RandomizeCFrame=true
  1740. }
  1741. }
  1742. coroutine.wrap(function()
  1743. local MousePos = Mouse.Hit
  1744. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1745. for i = 0, 6, .1 do
  1746. effect.Color = Core2.Color
  1747. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1748. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1749. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1750. swait()
  1751. end
  1752. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1753. for i = 0, 3, .1 do
  1754. effect.Color = Core2.Color
  1755. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1756. effect.Size = effect.Size + V3.N(1,1,1)
  1757. effect.Transparency = i/3
  1758. swait()
  1759. end
  1760. effect:destroy()
  1761.  
  1762. end)()
  1763. for i = 0, 1, 0.1 do
  1764. swait()
  1765. local Alpha = .3
  1766. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1767. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1768. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1769. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1770. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1771. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1772. end
  1773. for i = 0, 1, 0.1 do
  1774. swait()
  1775. local Alpha = .3
  1776. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1777. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1778. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1779. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1780. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1781. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1782. end
  1783. WalkSpeed = oWS
  1784. Hum.JumpPower = 50
  1785. Hum.AutoRotate = true
  1786. Attack = false
  1787. NeutralAnims = true
  1788. end
  1789.  
  1790. function PureBomb()
  1791. Attack = true
  1792. NeutralAnims = false
  1793. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  1794. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  1795. local Scale = 0.1
  1796. local Pos = 0
  1797. Hum.AutoRotate = false
  1798. Sound(orb,136007472,1,5,false,true,true)
  1799. for i = 0, 10, 0.1 do
  1800. Scale = Scale + .05
  1801. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1802. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1803. orbM.Scale = V3.N(Scale,Scale,Scale)
  1804. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  1805. swait()
  1806. local Alpha = .3
  1807. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1808. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1809. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1810. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  1811. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  1812. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1813. end
  1814. for i = 0, 2, 0.1 do
  1815. swait()
  1816. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1817. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1818. local Alpha = .3
  1819. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  1820. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1821. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1822. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  1823. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  1824. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  1825. end
  1826. Sound(Root,260433768,1,5.25,false,true,true)
  1827. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  1828. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  1829. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  1830. Effect{
  1831. Effect='ResizeAndFade',
  1832. Color=BrickColor.new'Baby blue',
  1833. Size=V3.N(Scale*2,Scale*2,Scale*2),
  1834. Material=Enum.Material.Neon,
  1835. Mesh={MeshType=Enum.MeshType.Sphere},
  1836. CFrame=CF.N(pos),
  1837. FXSettings={
  1838. EndSize=V3.N(.1,.1,.1),
  1839. EndIsIncrement=true
  1840. }
  1841. }
  1842. Effect{
  1843. Effect='ResizeAndFade',
  1844. Color=BrickColor.new'Pastel light blue',
  1845. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  1846. Material=Enum.Material.Neon,
  1847. Mesh={MeshType=Enum.MeshType.Sphere},
  1848. CFrame=CF.N(pos),
  1849. FXSettings={
  1850. EndSize=V3.N(.1,.1,.1),
  1851. EndIsIncrement=true
  1852. }
  1853. }
  1854. for i = 0, 49 do
  1855. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  1856. end
  1857. for i = 0, 9 do
  1858. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  1859. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  1860. end
  1861. end}
  1862. orb:destroy()
  1863. for i = 0, 1, 0.1 do
  1864. swait()
  1865. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1866. local Alpha = .3
  1867. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  1868. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  1869. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  1870. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  1871. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  1872. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  1873. end
  1874.  
  1875. Hum.AutoRotate = true
  1876.  
  1877. Attack = false
  1878. NeutralAnims = true
  1879. end
  1880.  
  1881. function Aeroplane()
  1882. Attack = true
  1883. NeutralAnims = false
  1884. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  1885. local rad = 0
  1886. for i = 0, 3, 0.1 do
  1887. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1888. swait()
  1889. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  1890. local Alpha = .3
  1891. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  1892. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1893. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1894. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1895. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1896. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1897. end
  1898. for i = 0, 18, 0.1 do
  1899. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1900. swait()
  1901. rad = rad + .1
  1902. local Alpha = .3
  1903. Root.Velocity = Root.CFrame.lookVector*150
  1904. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  1905. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1906. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1907. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1908. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1909. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1910. end
  1911. Attack = false
  1912. NeutralAnims = true
  1913. end
  1914.  
  1915. function Shrek()
  1916. Attack = true
  1917. NeutralAnims = false
  1918. local oWS = WalkSpeed
  1919. for i = 0, 2, 0.1 do
  1920. swait()
  1921. local Alpha = .3
  1922. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  1923. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  1924. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  1925. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  1926. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  1927. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  1928. end
  1929. WalkSpeed = 0
  1930. Sound(Head,368794903,1.2,10,false,true,true)
  1931. local wo = IN("Model",Effects)
  1932.  
  1933. for i = 1, 3 do
  1934. local wat = 12.5+(i*2)
  1935. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  1936. screamPart.Transparency = .6+(i/10)
  1937. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  1938. Weld(screamPart,Torso)
  1939. end
  1940.  
  1941. for i = 0, 8, 0.1 do
  1942. swait()
  1943. AOEDamage(Torso.CFrame.p,20,{
  1944. MinimumDamage=5,
  1945. MaximumDamage=10
  1946. })
  1947. local Alpha = .3
  1948. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  1949. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1950. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1951. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  1952. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  1953. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  1954. end
  1955. wo:breakJoints()
  1956. wo:destroy()
  1957. WalkSpeed = oWS
  1958. Attack = false
  1959. NeutralAnims = true
  1960. end
  1961.  
  1962. function NeckSnap(target)
  1963. if(target)then
  1964. local torso = GetTorso(target)
  1965. local hum = target:FindFirstChildOfClass'Humanoid'
  1966. local hed = target:FindFirstChild'Head'
  1967. if(torso and hum and hum.Health > 0 and hed)then
  1968. local oWS = WalkSpeed
  1969. local oPar = target.Parent
  1970. local originalpos = Root.CFrame
  1971. WalkSpeed = 0
  1972. Hum.JumpPower = 0
  1973. Attack = true
  1974. NeutralAnims = false
  1975. Root.Anchored = true
  1976. torso.Anchored = true
  1977. target.Parent = Char
  1978. Hum.AutoRotate = false
  1979. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  1980. for _,v in next, torso:children() do
  1981. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  1982. v:destroy()
  1983. end
  1984. end
  1985. hed:breakJoints()
  1986. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  1987. for i = 0, 1, 0.1 do
  1988. swait()
  1989. local Alpha = .3
  1990. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1991. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1992. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1993. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  1994. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  1995. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1996. end
  1997. Sound(hed,1093102664,1,5,false,true,true)
  1998. for i = 0, 1.3, 0.1 do
  1999. swait()
  2000. local Alpha = .3
  2001. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  2002. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2003. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2004. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2005. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2006. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2007. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2008. end
  2009. target.Parent = oPar
  2010. target:breakJoints()
  2011. WalkSpeed = oWS
  2012. Hum.JumpPower = 50
  2013. Hum.AutoRotate = true
  2014. Root.Anchored = false
  2015. torso.Anchored = false
  2016. Attack = false
  2017. NeutralAnims = true
  2018. end
  2019. end
  2020. end
  2021.  
  2022. function AttackOne()
  2023. Attack = true
  2024. NeutralAnims = false
  2025. for i = 0, .7, 0.1 do
  2026. swait()
  2027. local Alpha = .3
  2028. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2029. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2030. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2031. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2032. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2033. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2034. end
  2035. Sound(RArm,200632136,1.1,5,false,true,true)
  2036. for i = 0, .9, 0.1 do
  2037. swait()
  2038. local Alpha = .3
  2039. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2040. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2041. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2042. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2043. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2044. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2045. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2046. end
  2047. Combo = 2
  2048. Attack = false
  2049. NeutralAnims = true
  2050. end
  2051.  
  2052. function AttackTwo()
  2053. Attack = true
  2054. NeutralAnims = false
  2055. for i = 0, 1, 0.1 do
  2056. swait()
  2057. local Alpha = .3
  2058. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2059. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2060. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2061. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2062. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2063. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2064. end
  2065. Sound(LArm,200632136,.9,5,false,true,true)
  2066. for i = 0, 1, 0.1 do
  2067. swait()
  2068. local Alpha = .3
  2069. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2070. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2071. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2072. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2073. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2074. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2075. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2076. end
  2077. Combo = 3
  2078. Attack = false
  2079. NeutralAnims = true
  2080. end
  2081.  
  2082. function AttackThree()
  2083. Attack = true
  2084. NeutralAnims = false
  2085. for i = 0, 1, 0.1 do
  2086. swait()
  2087. local Alpha = .3
  2088. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2089. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2090. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2091. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2092. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2093. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2094. end
  2095. --for a = 1, 3 do
  2096. local a = 2
  2097. coroutine.wrap(function()
  2098. for i = 5,45,10 do
  2099. local hite = Instance.new("Part",Char)
  2100. hite.Anchored = true
  2101. hite.CanCollide = false
  2102. hite.Material = "Neon"
  2103. hite.Size = V3.N(1, 1, 1)
  2104. hite.Transparency = 1
  2105. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2106. CamShakeAOE(hite.CFrame.p,10,30,250)
  2107. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2108. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2109. for i = 1, 2 do
  2110. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2111. end
  2112. for i = 1, 5 do
  2113. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2114. end
  2115. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2116. Sound(hite,183763506,1,5,false,true,true)
  2117. S.Debris:AddItem(hite,2)
  2118. swait()
  2119. end
  2120. end)()
  2121. --end
  2122. for i = 0, 1, 0.1 do
  2123. swait()
  2124. local Alpha = .3
  2125. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2126. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2127. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2128. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2129. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2130. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2131. end
  2132. Combo = 1
  2133. Attack = false
  2134. NeutralAnims = true
  2135. end
  2136.  
  2137.  
  2138. local WingSine = 0
  2139. local WingChange = 1
  2140.  
  2141. function SolitudeMode()
  2142. Attack = true
  2143. NeutralAnims = false
  2144. local Sin = 0
  2145. MusicID = 1564523997
  2146. Pitch = 1
  2147. WalkSpeed = 0
  2148. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2149. for i = 0, 4, 0.1 do
  2150. swait()
  2151. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2152. Sin = Sin + 5
  2153. local Alpha = .1
  2154. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2155. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2156. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2157. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2158. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2159. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2160. end
  2161. for _,v in next, LWing:children() do
  2162. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2163. end
  2164. for _,v in next, RWing:children() do
  2165. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2166. end
  2167. for _,v in next, LWingEXT:children() do
  2168. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2169. end
  2170. for _,v in next, RWingEXT:children() do
  2171. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2172. end
  2173. for _,v in next, Halo:children() do
  2174. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2175. end
  2176. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2177. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2178. WalkSpeed = 16
  2179. Mode = 1
  2180. Core2.BrickColor = BrickColor.new'Black'
  2181. Core2.Material = Enum.Material.Neon
  2182. Sound(Root,"206082327",1,2.5,false,true,true)
  2183. Sound(Root,"847061203",1,5,false,true,true)
  2184. Sound(Root,"239000203",1,2.5,false,true,true)
  2185. Sound(Root,"579687077",.75,2.5,false,true,true)
  2186. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2187. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2188. for i = 1, 24 do
  2189. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2190. end
  2191. for i = 0, 15 do
  2192. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2193. end
  2194. for i = 0, 1.4, 0.1 do
  2195. swait()
  2196. local Alpha = .3
  2197. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2198. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2199. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2200. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2201. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2202. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2203. end
  2204. Attack = false
  2205. NeutralAnims = true
  2206. end
  2207.  
  2208. function PureMode()
  2209. for _,v in next, LWing:children() do
  2210. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2211. end
  2212. for _,v in next, RWing:children() do
  2213. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2214. end
  2215. for _,v in next, LWingEXT:children() do
  2216. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2217. end
  2218. for _,v in next, RWingEXT:children() do
  2219. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2220. end
  2221. for _,v in next, Halo:children() do
  2222. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2223. end
  2224. WalkSpeed = 16
  2225. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2226. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2227. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2228. MusicID = 1539245059
  2229. Pitch = 1
  2230. Mode = 2
  2231. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2232. Core2.Material = Enum.Material.Neon
  2233. end
  2234.  
  2235. function GlitchMode()
  2236. for _,v in next, LWing:children() do
  2237. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2238. end
  2239. for _,v in next, RWing:children() do
  2240. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2241. end
  2242. for _,v in next, LWingEXT:children() do
  2243. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2244. end
  2245. for _,v in next, RWingEXT:children() do
  2246. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2247. end
  2248. for _,v in next, Halo:children() do
  2249. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2250. end
  2251. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2252. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2253. WalkSpeed = 16
  2254. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2255. MusicID = 1274310715
  2256. Pitch = .93
  2257. Mode = 3
  2258. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2259. Core2.Material = Enum.Material.DiamondPlate
  2260. end
  2261.  
  2262. function StressMode()
  2263. for _,v in next, LWing:children() do
  2264. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2265. end
  2266. for _,v in next, RWing:children() do
  2267. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2268. end
  2269. for _,v in next, LWingEXT:children() do
  2270. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2271. end
  2272. for _,v in next, RWingEXT:children() do
  2273. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2274. end
  2275. for _,v in next, Halo:children() do
  2276. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2277. end
  2278. WalkSpeed = 14
  2279. RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
  2280. MusicID = 614032233
  2281. Pitch = 1
  2282. Mode = 4
  2283. Core2.BrickColor = BrickColor.new'Really red'
  2284. Core2.Material = Enum.Material.Neon
  2285. end
  2286.  
  2287. function JusticeMode()
  2288. for _,v in next, LWing:children() do
  2289. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2290. end
  2291. for _,v in next, RWing:children() do
  2292. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2293. end
  2294. for _,v in next, LWingEXT:children() do
  2295. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2296. end
  2297. for _,v in next, RWingEXT:children() do
  2298. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2299. end
  2300. for _,v in next, Halo:children() do
  2301. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2302. end
  2303. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2304. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2305. WalkSpeed = 50
  2306. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2307. MusicID = 1102271169
  2308. Pitch = 1
  2309. Mode = 5
  2310. Core2.BrickColor = BrickColor.new'White'
  2311. Core2.Material = Enum.Material.Neon
  2312. end
  2313.  
  2314. function RiddleMeThis()
  2315. Attack = true
  2316. NeutralAnims = false
  2317. WalkSpeed = 0
  2318. MusicID = 1420353940
  2319. Pitch = 1
  2320. Muted = true
  2321. repeat swait() until Music.IsLoaded
  2322. Muted = false
  2323. Music.TimePosition = 0
  2324. Chat('Riddle me this..')
  2325. for i = 0,14,.1 do
  2326. local Alpha = .1
  2327. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2328. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2329. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2330. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2331. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2332. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2333. swait()
  2334. end
  2335. Chat('Riddle me that..')
  2336. for i = 0,12,.1 do
  2337. local Alpha = .1
  2338. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2339. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2340. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2341. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2342. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2343. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2344. swait()
  2345. end
  2346. Chat("Who's afraid of the big black..")
  2347. for i = 0,16,.1 do
  2348. local Alpha = .1
  2349. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2350. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2351. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2352. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2353. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2354. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2355. swait()
  2356. end
  2357. for i = 0, .7, 0.1 do
  2358. swait()
  2359. local Alpha = .3
  2360. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2361. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2362. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2363. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2364. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2365. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2366. end
  2367.  
  2368. for _,v in next, LWing:children() do
  2369. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2370. end
  2371. for _,v in next, RWing:children() do
  2372. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2373. end
  2374. for _,v in next, LWingEXT:children() do
  2375. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2376. end
  2377. for _,v in next, RWingEXT:children() do
  2378. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2379. end
  2380. for _,v in next, Halo:children() do
  2381. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2382. end
  2383. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2384. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2385. WalkSpeed = 50
  2386. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2387. Core2.BrickColor = BrickColor.new'Really black'
  2388. Core2.Material = Enum.Material.Neon
  2389. Mode = 666666666666
  2390. Sound(Root,"206082327",1,2.5,false,true,true)
  2391. Sound(Root,"847061203",1,5,false,true,true)
  2392. Sound(Root,"239000203",1,2.5,false,true,true)
  2393. Sound(Root,"579687077",.75,2.5,false,true,true)
  2394. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2395. for i = 1, 24 do
  2396. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2397. end
  2398. for i = 0, 15 do
  2399. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2400. end
  2401. for i = 0, .7, 0.1 do
  2402. swait()
  2403. local Alpha = .3
  2404. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2405. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2406. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2407. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2408. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2409. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2410. end
  2411. Attack = false
  2412. NeutralAnims = true
  2413. end
  2414.  
  2415. --// Wrap it all up \\--
  2416.  
  2417. function KeyPress(code)
  2418. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2419. SolitudeMode()
  2420. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2421. PureMode()
  2422. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2423. GlitchMode()
  2424. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2425. StressMode()
  2426. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2427. JusticeMode()
  2428. -- Transformations
  2429. elseif(code == Enum.KeyCode.T)then
  2430. if(Mode == 1)then
  2431. RiddleMeThis()
  2432. end
  2433. -- Toggle player attacking
  2434. elseif(code == Enum.KeyCode.Semicolon)then
  2435. DontAttackPlayers = not DontAttackPlayers
  2436. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2437. -- Attacks
  2438. elseif(code == Enum.KeyCode.Z)then
  2439. if(Mode == 1 or Mode == 666666666666)then
  2440. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2441. elseif(Mode == 2)then
  2442. PureBomb()
  2443. elseif(Mode == 3)then
  2444. ClickGlitch()
  2445. elseif(Mode == 4)then
  2446. Shrek()
  2447. elseif(Mode == 5)then
  2448. Aeroplane()
  2449. end
  2450. end
  2451. end
  2452.  
  2453. function AttackCombo()
  2454. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2455. end
  2456.  
  2457. UIS.InputBegan:connect(function(io,gpe)
  2458. if(Attack)then return end
  2459. if(not gpe)then
  2460. local code = io.KeyCode;
  2461. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2462. KeyPress(code)
  2463. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2464. AttackCombo()
  2465. end
  2466. end
  2467. end)
  2468.  
  2469.  
  2470. coroutine.wrap(function()
  2471. -- AURAS
  2472. while true do
  2473. if(Mode == 5)then
  2474. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2475. elseif(Mode == 666666666666)then
  2476. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2477. end
  2478. if(Mode == 666666666666)then
  2479. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2480. end
  2481.  
  2482. swait()
  2483. end
  2484. end)()
  2485.  
  2486. while true do
  2487. swait()
  2488. Sine = Sine + Change
  2489. WingSine = WingSine + WingChange
  2490. if(Hue > 360)then Hue = 0 end
  2491. Hue = Hue + 1
  2492.  
  2493. if(not Music or not Music.Parent)then
  2494. local tPos = 0;
  2495. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2496. Music = Sound(Char,MusicID,1,3,true,false,true)
  2497. Music.Name = 'Music'
  2498. Music.TimePosition = tPos;
  2499. end
  2500. Music.SoundId = "rbxassetid://"..MusicID
  2501. Music.Parent = Char
  2502. Music.Pitch = Pitch
  2503. Music.Volume = 2
  2504. if(not Muted)then
  2505. Music:Resume()
  2506. else
  2507. Music:Pause()
  2508. end
  2509.  
  2510. if(God)then
  2511. Hum.MaxHealth = 1e100
  2512. Hum.Health = 1e100
  2513. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2514. Hum.Name = M.RNG()*100
  2515. end
  2516.  
  2517. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2518.  
  2519. if(Mode == 3)then
  2520. for _,v in next, LWing:children() do
  2521. local what = M.RNG()
  2522. if(v:IsA'BasePart')then
  2523. v.Color = C3.N(what,what,what)
  2524. end
  2525. end
  2526. for _,v in next, RWing:children() do
  2527. local what = M.RNG()
  2528. if(v:IsA'BasePart')then
  2529. v.Color = C3.N(what,what,what)
  2530. end
  2531. end
  2532. for _,v in next, LWingEXT:children() do
  2533. local what = M.RNG()
  2534. if(v:IsA'BasePart')then
  2535. v.Color = C3.N(what,what,what)
  2536. end
  2537. end
  2538. for _,v in next, RWingEXT:children() do
  2539. local what = M.RNG()
  2540. if(v:IsA'BasePart')then
  2541. v.Color = C3.N(what,what,what)
  2542. end
  2543. end
  2544.  
  2545. local what1 = M.RNG()
  2546. local what2 = M.RNG()
  2547. local what3 = M.RNG()
  2548. local what4 = M.RNG()
  2549. Core2.Color = C3.N(what1,what1,what1)
  2550.  
  2551. for _,v in next, Halo:children() do
  2552. if(v:IsA'BasePart')then
  2553. v.Color = C3.N(what1,what1,what1)
  2554. end
  2555. end
  2556.  
  2557. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2558. text.TextColor3 = C3.N(what3,what3,what3)
  2559. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2560. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2561. elseif(Mode == 4)then
  2562. for _,v in next, LWing:children() do
  2563. local what = M.RNG()*.5
  2564. if(v:IsA'BasePart')then
  2565. v.Color = C3.N(what,0,0)
  2566. end
  2567. end
  2568. for _,v in next, LWingEXT:children() do
  2569. local what = M.RNG()*.5
  2570. if(v:IsA'BasePart')then
  2571. v.Color = C3.N(what,0,0)
  2572. end
  2573. end
  2574.  
  2575. local what1 = M.RNG()*.5
  2576. local what2 = M.RNG()*.5
  2577. local what3 = M.RNG()*.5
  2578. local what4 = M.RNG()*.5
  2579. Core2.Color = C3.N(what1,0,0)
  2580.  
  2581. for _,v in next, Halo:children() do
  2582. if(v:IsA'BasePart')then
  2583. v.Color = C3.N(what1,0,0)
  2584. end
  2585. end
  2586.  
  2587. text.TextStrokeColor3 = C3.N(what2,0,0)
  2588. text.TextColor3 = C3.N(what3,0,0)
  2589. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2590. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2591. end
  2592.  
  2593. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2594. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2595. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2596. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2597. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2598. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2599.  
  2600. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2601. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2602. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2603. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2604. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2605. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2606.  
  2607. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2608. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2609. if(not Effects or not Effects.Parent)then
  2610. Effects = IN("Model",Char)
  2611. Effects.Name = "Effects"
  2612. end
  2613. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2614. local wsVal = 7 / (Hum.WalkSpeed/16)
  2615. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2616. Change = 1
  2617.  
  2618. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2619. local wsVal = 7 / (Hum.WalkSpeed/16)
  2620. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2621. Change = 1
  2622. if(Mode == 7)then
  2623. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2624. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2625. else
  2626. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2627. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2628. end
  2629. else
  2630. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2631. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2632. end
  2633.  
  2634. Hum.WalkSpeed = WalkSpeed
  2635. if(NeutralAnims)then
  2636. if(State == 'Idle')then
  2637. local Alpha = .1
  2638. if(Mode == 1)then
  2639. Change = 1
  2640. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2641. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2642. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2643. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2644. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2645. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2646. elseif(Mode == 2)then
  2647. Change = 1
  2648. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2649. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2650. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2651. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2652. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2653. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2654. elseif(Mode == 3)then
  2655. Change = 1
  2656. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2657. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2658. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2659. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2660. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2661. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2662. elseif(Mode == 4)then
  2663. Change = 1
  2664. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2665. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2666. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2667. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2668. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2669. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2670. elseif(Mode == 5)then
  2671. Change = 1
  2672. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2673. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2674. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2675. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2676. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2677. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2678. elseif(Mode == 666666666666)then
  2679. Change = 1
  2680. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2681. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2682. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2683. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2684. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2685. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2686. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2687. else
  2688. Change = .75
  2689. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2690. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2691. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2692. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2693. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2694. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2695. end
  2696. -- idle
  2697. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2698. local wsVal = 7 / (Hum.WalkSpeed/16)
  2699. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2700. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2701. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2702. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2703. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2704. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2705. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2706. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2707. local wsVal = 7 / (Hum.WalkSpeed/16)
  2708. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2709. if(Mode == 4)then
  2710. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2711. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2712. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2713. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2714. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2715. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2716. elseif(Mode == 696969)then
  2717. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2718. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2719. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2720. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2721. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2722. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2723.  
  2724. elseif(Mode == 1)then
  2725. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2726. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2727. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2728. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2729. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2730. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2731. else
  2732. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2733. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2734. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2735. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2736. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2737. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2738. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2739. end
  2740. elseif(State == 'Walk' and Mode == 7)then
  2741. local wsVal = 7 / (Hum.WalkSpeed/16)
  2742. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2743. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2744. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2745. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2746. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2747. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2748. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2749. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2750. Change = 1
  2751. local Alpha = .1
  2752. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2753. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2754. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2755. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2756. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2757. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2758. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2759. Change = 1
  2760. local Alpha = .1
  2761. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2762. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2763. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2764. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2765. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2766. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2767.  
  2768. elseif((State == 'Walk' or State == 'Run'))then
  2769. Change = 1
  2770. local Alpha = .1
  2771. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2772. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2773. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2774. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2775. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2776. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2777.  
  2778. elseif(State == 'Jump')then
  2779. local Alpha = .1
  2780. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2781. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2782. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2783. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2784. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2785. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2786. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2787. elseif(State == 'Fall')then
  2788. local Alpha = .1
  2789. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2790. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2791. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2792. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2793. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2794. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2795. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2796. elseif(State == 'Paralyzed')then
  2797. -- paralyzed
  2798. elseif(State == 'Sit')then
  2799. -- sit
  2800. end
  2801. end
  2802.  
  2803.  
  2804.  
  2805. for i,v in next, BloodPuddles do
  2806. local mesh = i:FindFirstChild'CylinderMesh'
  2807. BloodPuddles[i] = v + 1
  2808. if(not mesh or i.Transparency >= 1)then
  2809. i:destroy()
  2810. BloodPuddles[i] = nil
  2811. elseif(v >= Frame_Speed*4)then
  2812. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2813. i.Transparency = trans
  2814. if(mesh.Scale.Z > 0)then
  2815. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2816. end
  2817. else
  2818. i.Transparency = 0
  2819. end
  2820. end
  2821. end
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