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  1. Mono path[0] = 'C:/Users/aking_2/Desktop/New folder/malfunction-windows/Malfunction_Data/Managed'
  2. Mono config path = 'C:/Users/aking_2/Desktop/New folder/malfunction-windows/MonoBleedingEdge/etc'
  3. Initialize engine version: 2021.1.24f1 (6667702a1e7c)
  4. [Subsystems] Discovering subsystems at path C:/Users/aking_2/Desktop/New folder/malfunction-windows/Malfunction_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1; jobified=1
  6. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.0]
  9. Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
  10. Vendor: Intel
  11. VRAM: 1792 MB
  12. Driver: 10.18.10.4425
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.152 seconds
  15. <RI> Initializing input.
  16.  
  17. New input system (experimental) initialized
  18. <RI> Initialized touch support.
  19.  
  20. d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
  21. UnloadTime: 1.483043 ms
  22. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  23. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  24. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  25. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  26. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  27. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  28. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  29. PlatformNotSupportedException: Operation is not supported on this platform.
  30. at Newtonsoft.Json.Utilities.DynamicReflectionDelegateFactory.CreateDynamicMethod (System.String name, System.Type returnType, System.Type[] parameterTypes, System.Type owner) [0x00018] in <f74995119334484fb6db6825be2eac0d>:0
  31. at Newtonsoft.Json.Utilities.DynamicReflectionDelegateFactory.CreateDefaultConstructor[T] (System.Type type) [0x00010] in <f74995119334484fb6db6825be2eac0d>:0
  32. at Newtonsoft.Json.Serialization.DefaultContractResolver.GetDefaultCreator (System.Type createdType) [0x00005] in <f74995119334484fb6db6825be2eac0d>:0
  33. at Newtonsoft.Json.Serialization.DefaultContractResolver.InitializeContract (Newtonsoft.Json.Serialization.JsonContract contract) [0x00093] in <f74995119334484fb6db6825be2eac0d>:0
  34. at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateObjectContract (System.Type objectType) [0x00007] in <f74995119334484fb6db6825be2eac0d>:0
  35. at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateContract (System.Type objectType) [0x0010f] in <f74995119334484fb6db6825be2eac0d>:0
  36. at System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) [0x00034] in <a1e9f114a6e64f4eacb529fc802ec93d>:0
  37. at Newtonsoft.Json.Utilities.ThreadSafeStore`2[TKey,TValue].Get (TKey key) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  38. at Newtonsoft.Json.Serialization.DefaultContractResolver.ResolveContract (System.Type type) [0x0000b] in <f74995119334484fb6db6825be2eac0d>:0
  39. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.GetContract (System.Object value) [0x00011] in <f74995119334484fb6db6825be2eac0d>:0
  40. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.GetContractSafe (System.Object value) [0x00005] in <f74995119334484fb6db6825be2eac0d>:0
  41. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00028] in <f74995119334484fb6db6825be2eac0d>:0
  42. at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x0023a] in <f74995119334484fb6db6825be2eac0d>:0
  43. at Newtonsoft.Json.JsonSerializer.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  44. at Newtonsoft.Json.JsonConvert.SerializeObjectInternal (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializer jsonSerializer) [0x00028] in <f74995119334484fb6db6825be2eac0d>:0
  45. at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00007] in <f74995119334484fb6db6825be2eac0d>:0
  46. at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  47. at GrimRictusGames.SettingsManager+<SaveSettingsToJSON>d__9.MoveNext () [0x0001e] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  48. at MEC.Timing.RunCoroutineInternal (System.Collections.Generic.IEnumerator`1[T] coroutine, MEC.Segment segment, System.String tag, MEC.CoroutineHandle handle, System.Boolean prewarm) [0x001ab] in <18a5ae4005ea4945b772b040d1219c9a>:0
  49. at MEC.Timing.RunCoroutine (System.Collections.Generic.IEnumerator`1[T] coroutine) [0x0001a] in <18a5ae4005ea4945b772b040d1219c9a>:0
  50. at GrimRictusGames.SettingsManager+<LoadSettingsFromJSON>d__8.MoveNext () [0x00052] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  51. at MEC.Timing.RunCoroutineInternal (System.Collections.Generic.IEnumerator`1[T] coroutine, MEC.Segment segment, System.String tag, MEC.CoroutineHandle handle, System.Boolean prewarm) [0x001ab] in <18a5ae4005ea4945b772b040d1219c9a>:0
  52. at MEC.Timing.RunCoroutine (System.Collections.Generic.IEnumerator`1[T] coroutine) [0x0001a] in <18a5ae4005ea4945b772b040d1219c9a>:0
  53. at GrimRictusGames.SettingsManager.LoadSettings () [0x00006] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  54. at GrimRictusGames.ApplicationManager.Start () [0x00000] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  55.  
  56. Realtime GI is not supported in HPSXRP.
  57. Setting up 2 worker threads for Enlighten.
  58. Thread -> id: 2a98 -> priority: 1
  59. Thread -> id: 4334 -> priority: 1
  60. PlatformNotSupportedException: Operation is not supported on this platform.
  61. at Newtonsoft.Json.Utilities.DynamicReflectionDelegateFactory.CreateDynamicMethod (System.String name, System.Type returnType, System.Type[] parameterTypes, System.Type owner) [0x00018] in <f74995119334484fb6db6825be2eac0d>:0
  62. at Newtonsoft.Json.Utilities.DynamicReflectionDelegateFactory.CreateDefaultConstructor[T] (System.Type type) [0x00010] in <f74995119334484fb6db6825be2eac0d>:0
  63. at Newtonsoft.Json.Serialization.DefaultContractResolver.GetDefaultCreator (System.Type createdType) [0x00005] in <f74995119334484fb6db6825be2eac0d>:0
  64. at Newtonsoft.Json.Serialization.DefaultContractResolver.InitializeContract (Newtonsoft.Json.Serialization.JsonContract contract) [0x00093] in <f74995119334484fb6db6825be2eac0d>:0
  65. at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateObjectContract (System.Type objectType) [0x00007] in <f74995119334484fb6db6825be2eac0d>:0
  66. at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateContract (System.Type objectType) [0x0010f] in <f74995119334484fb6db6825be2eac0d>:0
  67. at System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) [0x00034] in <a1e9f114a6e64f4eacb529fc802ec93d>:0
  68. at Newtonsoft.Json.Utilities.ThreadSafeStore`2[TKey,TValue].Get (TKey key) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  69. at Newtonsoft.Json.Serialization.DefaultContractResolver.ResolveContract (System.Type type) [0x0000b] in <f74995119334484fb6db6825be2eac0d>:0
  70. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.GetContract (System.Object value) [0x00011] in <f74995119334484fb6db6825be2eac0d>:0
  71. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.GetContractSafe (System.Object value) [0x00005] in <f74995119334484fb6db6825be2eac0d>:0
  72. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00028] in <f74995119334484fb6db6825be2eac0d>:0
  73. at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x0023a] in <f74995119334484fb6db6825be2eac0d>:0
  74. at Newtonsoft.Json.JsonSerializer.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  75. at Newtonsoft.Json.JsonConvert.SerializeObjectInternal (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializer jsonSerializer) [0x00028] in <f74995119334484fb6db6825be2eac0d>:0
  76. at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00007] in <f74995119334484fb6db6825be2eac0d>:0
  77. at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  78. at GrimRictusGames.SettingsManager+<SaveSettingsToJSON>d__9.MoveNext () [0x0001e] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  79. at MEC.Timing.RunCoroutineInternal (System.Collections.Generic.IEnumerator`1[T] coroutine, MEC.Segment segment, System.String tag, MEC.CoroutineHandle handle, System.Boolean prewarm) [0x001ab] in <18a5ae4005ea4945b772b040d1219c9a>:0
  80. at MEC.Timing.RunCoroutine (System.Collections.Generic.IEnumerator`1[T] coroutine) [0x0001a] in <18a5ae4005ea4945b772b040d1219c9a>:0
  81. at GrimRictusGames.SettingsManager.SaveSettings () [0x00006] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  82. at GrimRictusGames.SettingsManager.SaveVideo (GrimRictusGames.VideoSettings newVideo) [0x00012] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  83. at GrimRictusGames.VideoMenu.SaveCurrentSettings () [0x0008c] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  84. at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <1ba46eb77540417a9f9f976c958655aa>:0
  85. at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <1ba46eb77540417a9f9f976c958655aa>:0
  86. at UnityEngine.UI.Button.Press () [0x0001c] in <52f41656febd421081da47cccbd16e75>:0
  87. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <52f41656febd421081da47cccbd16e75>:0
  88. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <52f41656febd421081da47cccbd16e75>:0
  89. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <52f41656febd421081da47cccbd16e75>:0
  90. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  91. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  92. UnityEngine.Logger:LogException(Exception, Object)
  93. UnityEngine.Debug:LogException(Exception)
  94. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  95. UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton(ButtonState&, PointerEventData)
  96. UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer(PointerModel&)
  97. UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process()
  98. UnityEngine.EventSystems.EventSystem:Update()
  99.  
  100. PlatformNotSupportedException: Operation is not supported on this platform.
  101. at Newtonsoft.Json.Utilities.DynamicReflectionDelegateFactory.CreateDynamicMethod (System.String name, System.Type returnType, System.Type[] parameterTypes, System.Type owner) [0x00018] in <f74995119334484fb6db6825be2eac0d>:0
  102. at Newtonsoft.Json.Utilities.DynamicReflectionDelegateFactory.CreateDefaultConstructor[T] (System.Type type) [0x00010] in <f74995119334484fb6db6825be2eac0d>:0
  103. at Newtonsoft.Json.Serialization.DefaultContractResolver.GetDefaultCreator (System.Type createdType) [0x00005] in <f74995119334484fb6db6825be2eac0d>:0
  104. at Newtonsoft.Json.Serialization.DefaultContractResolver.InitializeContract (Newtonsoft.Json.Serialization.JsonContract contract) [0x00093] in <f74995119334484fb6db6825be2eac0d>:0
  105. at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateObjectContract (System.Type objectType) [0x00007] in <f74995119334484fb6db6825be2eac0d>:0
  106. at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateContract (System.Type objectType) [0x0010f] in <f74995119334484fb6db6825be2eac0d>:0
  107. at System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) [0x00034] in <a1e9f114a6e64f4eacb529fc802ec93d>:0
  108. at Newtonsoft.Json.Utilities.ThreadSafeStore`2[TKey,TValue].Get (TKey key) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  109. at Newtonsoft.Json.Serialization.DefaultContractResolver.ResolveContract (System.Type type) [0x0000b] in <f74995119334484fb6db6825be2eac0d>:0
  110. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.GetContract (System.Object value) [0x00011] in <f74995119334484fb6db6825be2eac0d>:0
  111. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.GetContractSafe (System.Object value) [0x00005] in <f74995119334484fb6db6825be2eac0d>:0
  112. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00028] in <f74995119334484fb6db6825be2eac0d>:0
  113. at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x0023a] in <f74995119334484fb6db6825be2eac0d>:0
  114. at Newtonsoft.Json.JsonSerializer.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  115. at Newtonsoft.Json.JsonConvert.SerializeObjectInternal (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializer jsonSerializer) [0x00028] in <f74995119334484fb6db6825be2eac0d>:0
  116. at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00007] in <f74995119334484fb6db6825be2eac0d>:0
  117. at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value) [0x00000] in <f74995119334484fb6db6825be2eac0d>:0
  118. at GrimRictusGames.SettingsManager+<SaveSettingsToJSON>d__9.MoveNext () [0x0001e] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  119. at MEC.Timing.RunCoroutineInternal (System.Collections.Generic.IEnumerator`1[T] coroutine, MEC.Segment segment, System.String tag, MEC.CoroutineHandle handle, System.Boolean prewarm) [0x001ab] in <18a5ae4005ea4945b772b040d1219c9a>:0
  120. at MEC.Timing.RunCoroutine (System.Collections.Generic.IEnumerator`1[T] coroutine) [0x0001a] in <18a5ae4005ea4945b772b040d1219c9a>:0
  121. at GrimRictusGames.SettingsManager.SaveSettings () [0x00006] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  122. at GrimRictusGames.SettingsManager.SaveVideo (GrimRictusGames.VideoSettings newVideo) [0x00012] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  123. at GrimRictusGames.VideoMenu.SaveCurrentSettings () [0x0008c] in <975ee2c5bc2443dc9a9d972cd4d5793f>:0
  124. at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <1ba46eb77540417a9f9f976c958655aa>:0
  125. at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <1ba46eb77540417a9f9f976c958655aa>:0
  126. at UnityEngine.UI.Button.Press () [0x0001c] in <52f41656febd421081da47cccbd16e75>:0
  127. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <52f41656febd421081da47cccbd16e75>:0
  128. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <52f41656febd421081da47cccbd16e75>:0
  129. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <52f41656febd421081da47cccbd16e75>:0
  130. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  131. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  132. UnityEngine.Logger:LogException(Exception, Object)
  133. UnityEngine.Debug:LogException(Exception)
  134. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  135. UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton(ButtonState&, PointerEventData)
  136. UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer(PointerModel&)
  137. UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process()
  138. UnityEngine.EventSystems.EventSystem:Update()
  139.  
  140. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  141. d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
  142. d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
  143. d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
  144. UnloadTime: 10.653747 ms
  145. Realtime GI is not supported in HPSXRP.
  146.  
  147. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4509.
  148. Total: 118.036499 ms (FindLiveObjects: 0.379698 ms CreateObjectMapping: 0.159851 ms MarkObjects: 10.868663 ms DeleteObjects: 106.627464 ms)
  149.  
  150. Playing scenario 'GAME_SCREEN_OPEN'!
  151. Active Scenarios:
  152. GAME_SCREEN_OPEN
  153. Active scenario 'GAME_SCREEN_OPEN' is complete and will be removed!
  154. Playing scenario 'GAME_SCREEN_CLOSE'!
  155. Active Scenarios:
  156. GAME_SCREEN_CLOSE
  157. Active scenario 'GAME_SCREEN_CLOSE' is complete and will be removed!
  158. Playing scenario 'GAME_SCREEN_OPEN'!
  159. Active Scenarios:
  160. GAME_SCREEN_OPEN
  161. Active scenario 'GAME_SCREEN_OPEN' is complete and will be removed!
  162. Playing scenario 'GAME_SCREEN_CLOSE'!
  163. Active Scenarios:
  164. GAME_SCREEN_CLOSE
  165. Active scenario 'GAME_SCREEN_CLOSE' is complete and will be removed!
  166. Playing scenario 'GAME_SCREEN_OPEN'!
  167. Active Scenarios:
  168. GAME_SCREEN_OPEN
  169. Active scenario 'GAME_SCREEN_OPEN' is complete and will be removed!
  170. Realtime GI is not supported in HPSXRP.
  171. Realtime GI is not supported in HPSXRP.
  172.  
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