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- #na testy
- command /dajarkany:
- trigger:
- give 1 magma cream of unbreaking 10 named "&6&l--==&5&l Arkany &6&l==--" with lore "&b----------||&dArkany to wspomagacze, ktorch||&dmozesz uzyc podczas walki!||&b----------||&cKliknij prawym, aby||&cwyswietlic dostepne Arkany!||&b----------" to player
- command /dominacja0:
- command /arkan [<text>]:
- trigger:
- if arg 1 is "dominacja":
- give 351:9 of unbreaking 10 named "&6-= &aDominacja &6=-" with lore "wymysl" to player
- if arg 1 is "furia":
- give 351:10 named "&6-= &4Furia &6=-" with lore "wymysl" to player
- if arg 1 is "przenikliwosc":
- give light blue dye of unbreaking 10 named "&6-= &bPrzenikliwosc &6=-" with lore "wymysl" to player
- if arg 1 is "szarza":
- give gray dye of unbreaking 10 named "&6-= &cSzarza &6=-" with lore "wymysl" to player
- #dzialanie
- on rightclick:
- if player's tool is magma cream of unbreaking 10 named "&6&l--==&5&l Arkany &6&l==--" with lore "&b----------||&dArkany to wspomagacze, ktorch||&dmozesz uzyc podczas walki!||&b----------||&cKliknij prawym, aby||&cwyswietlic dostepne Arkany!||&b----------":
- play raw sound "random.levelup" at player with pitch 1 volume 5
- open chest with 3 rows named "&cTwoje Arkany!"
- format slot 1 of player to 351:9 of unbreaking 10 named "&6-= &aDominacja &6=-" with lore "wymysl||||&6Status: &aOdblokowano" to close then run [dominacja2(player)]
- format slot 3 of player to gray dye of unbreaking 10 named "&6-= &cSzarza &6=-" with lore "wymysl||||&bStatus: &aOdblokowano" to close then run [szarza2(player)]
- format slot 5 of player to 351:10 of onbreaking 10 named "&6-= &4Furia &6=-" with lore "wymysl||||&6Status: &aOdblokowano" to close then run [furia2(player)]
- format slot 7 of player to light blue dye of unbreaking 10 named "&6-= &bPrzenikliwosc &6=-" with lore "wymysl||&6Status &aOdblokowano" to close then run [przenikliwosc2(player)]
- function dominacja2(P: player):
- give 351:9 of unbreaking 10 named "&6-= &aDominacja &6=-" with lore "wymysl" to {_P}
- send "&dOtrzymales dominacje!" to {_P}
- function szarza2(P: player):
- give gray dye of unbreaking 10 named "&6-= &cSzarza &6=-" with lore "wymysl" to {_P}
- send "&dOtrzymales dominacje!" to {_P}
- function przenikliwosc2(P: player):
- give blue dye of unbreaking 10 named "&6-= &bPrzenikliwosc &6=-" with lore "wymysl" to {_P}
- send "&dOtrzymales przenikliwosc!" to {_P}
- function furia2(P: player):
- give 351:10 of onbreaking 10 named "&6-= &4Furia &6=-" with lore "wymysl" to {_P}
- send "&dOtrzymales furie!" to {_P}
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