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- GOOD ITEMS TO SHOP FOR:
- CONSUMABLES:
- Fenix Down and Sleeping Bag are essential for most runs.
- Warp Stones drastically speed up some checks and can be used to escape fights.
- Smoke Bombs can be used to escape fights and are cheaper than Warp Stones.
- Revivify is irreplacable, but usually you don't need more than 11.
- Remedy is good to have but usually don't need more than a few.
- Elemental Skeans are incredible with a Throw user.
- Shuriken are good but cheap enough to just buy on sight.
- Ninja Stars are incredible with a Throw user.
- Tack Stars are good with a Throw user but very pricey.
- A handful of Potions are nice earlygame.
- A single Dried Meat is required for Gau's check.
- X-Potions and Elixirs are costly, but can be useful in the final battle if healing is scarce.
- WEAPONS:
- ValiantKnife is the best weapon in the game for raw damage potential.
- Ragnarok and Illumina are overwhelmingly powerful, just don't jump or use Offering with them.
- Fixed Dice is overwhelmingly powerful with Offering or Dragon Horn, albeit inconsistent.
- AtmaWeapon is comparable to ValiantKnife's power, but demands high level.
- Pearl Lance and Aura Lance are the best weapons to Jump with.
- Sniper is fairly strong; backrow friendly and boosted on endgame fliers.
- Fire Rod, Ice Rod, Thunder Rod can be massed and broken.
- Pearl Rod is basically a holy hand grenade.
- Enhancer gives a considerable +7 Magic in mainhand (same as Magus Rod).
- Imp Halberd can substitute for the other spears if you have Imp.
- ARMOR:
- Paladin Shield blocks all elements, but is usually not able to be found.
- Minerva and Red Jacket give Fire immunity in chest slot.
- All three elemental shields block Merton, teach spells, and can be broken.
- Cat Hoods give some resists, but more importantly they double GP drops.
- Magus Hats are dirt cheap and give a small Magic boost.
- Force Shields give outrageous magic defense. Pricey though.
- Snow Muffler enables physical immunity for most characters. Pricey though.
- Mirage Vests give automatic Image, which is useful in challenging seeds.
- Imp's Armor, Tortoise Shield, and Titanium all teach Imp and give Imps actual defense.
- Huge defense if you can stack all three on an Imp.
- Gaia Gear enables Quake for healing, and may be key if you intend to fight unscaled dragons at a low level.
- RELICS:
- Earrings give stacking bonuses to all magic damage. They're quite significant.
- Atlas Armlet gives a similar (but non-stacking) bonus to physical damage.
- Hero Rings give both but are rather pricey, so prefer buying Earrings or Atlas if possible.
- Dragoon Boots are good with most weapons; jumping is x1.5 damage, x2 with a spear.
- Dragoon Horn makes jumping viable into endgame.
- Offering is great for physical damage.
- Genji Glove is the biggest weapon damage boosting relic if you have enough weapons to use it effectively.
- Gauntlet gives a very significant bonus to weapon damage, though outclassed by Genji if you have enough good weapons.
- Hyper Wrist gives a small bonus to physical damage, but can be used alongside Atlas to strengthen Throw and Quadra Slice.
- True Knight is dirt cheap and helpful in endgame alongside a ValiantKnife user.
- Blizzard Orb enables Merton from the relic slot.
- Rage Ring enables Merton from the relic slot, and also makes Umaro a little better.
- Cursed Ring teaches X-Zone, useful in some challenge seeds.
- Beads gives a flat 50% to avoid physical attacks after Evade; useful in challenge seeds.
- Wall Rings give incredible value if enemy abilities aren't scaled.
- Merit Award can make useful items equippable if nobody is able to yet, but is pricey.
- DO NOT BUY: (usually)
- Gold Hairpin: Way too expensive; just slot two Earrings and the damage boost will make it so you have to cast fewer spells.
- Economizer: Outrageously expensive.
- Gem Box: Though technically more potent than Earrings, it's costly, increases delay, and slows you down with animations. Also guzzles MP.
- Excalibur, Sky Render, Strato, Gradeus, Stunner, Striker, all claws: They're bad.
- Ribbon: Too passive to use for a relic slot. If you want someone to hold the Cursed Shield, either find them a Peace Ring or just make them strip. Won't even prevent every status in this game (Stop and Freeze ignore it!).
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