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- 0x00~05 Flying insect family
- 0x06~0B Fish "
- 0x0C~11 Plant "
- 0x12~17 Crawling insect "
- 0x18~1D Crab "
- 0x1E~23 Wolf "
- 0x24~29 Behemoth "
- 0x2A~2F Bird "
- 0x30~35 Snake "
- 0x36~3B Crustacean "
- 0x3C~41 Worm "
- 0x42~47 Lizard "
- 0x48~4D Werewolf "
- 0x4E~53 Ogre "
- 0x54~59 Griffon "
- 0x5A~5F Eye "
- 0x60~65 Skeleton "
- 0x66~6B Slime "
- 0x6C~71 Gargoyle "
- 0x72~77 Medusa "
- 0x78~7D Zombie "
- 0x7E~83 Ghost "
- 0x84~89 Golem "
- 0x8A~8F Soaring "
- 0x90~95 Dragon "
- 0x96 Karateka ; Armor map sprite - Wrestler combat sprite
- 0x97 Pirate
- 0x98 Wrestler
- 0x99 Keller
- 0x9A Gang
- 0x9B Asigaru ; Armor map sprite - Samurai combat sprite
- 0x9C Samurai
- 0x9D Ninja
- 0x9E Soldier
- 0x9F Musashi
- 0xA0 KingSwrd ; At bottom of type's table, as befits a boss
- 0xA1 Magician ; Armor map sprite - Wizard combat sprite
- 0xA2 Conjurer
- 0xA3 Sorcerer
- 0xA4 Wizard
- 0xA5 Vampire
- 0xA6 Steward ; Another entry 6 reserved for a boss even though it's early
- 0xA7 Guard ; Armor map sprite - Robot combat sprite
- 0xA8 Hunter
- 0xA9 Robot
- 0xAA Trooper
- 0xAB Armor
- 0xAC Machine ; Armor map sprite - WarMech combat sprite
- 0xAD Human M ; There are three non-protag copies of the non-Monster races; that's too many to be even "buddy or replacement" and too few to be "1F, 5F, 10F, 16F, Base". IDK.
- 0xAE Human F
- 0xAF Mutant M
- 0xB0 Mutant F
- 0xB1 Human M ; Probably the "protag" version, since a fresh file with just a human M has this type in character 1's type byte. This section CAN be replaced even if dead; protag is stored somewhere completely outside of the character data, then, not being in extended status either, presumably to deal with leader monsters who get type byte replaced on transform.
- 0xB2 Human F
- 0xB3 Mutant M
- 0xB4 Mutant F
- 0xB5 Human M ; idk lmao
- 0xB6 Human F
- 0xB7 Mutant M
- 0xB8 Mutant F
- 0xB9 Human M
- 0xBA Human F
- 0xBB Mutant M
- 0xBC Mutant F
- 0xBD Gen-Bu ; Fiends. Human M map sprite. Treated as a group tiered in succession, not as four groups.
- 0xBE Sei-Ryu
- 0xBF Byak-Ko
- 0xC0 Su-Zaku
- 0xC1 Gen-Bu2 ; Round 2 fiends. Human M map sprite.
- 0xC2 Sei-Ryu2
- 0xC3 Byak-Ko2
- 0xC4 Su-Zaku2
- 0xC5 Su-Zaku ; Overworld encounter version? Still Human M
- 0xC6 Ashura ; Human M again.
- 0xC7 Creator ; Still Human M, even though he has his own silk-hat map sprite.
- 0xC8 Potion ; Human M
- 0xC9 Xpotion ; Mutant F
- 0xCA 📕Cure ; Human M
- 0xCB (\n)Rod ; Mutant M
- 0xCC Needle ; Human M
- 0xCD Symbol ; Bird
- 0xCE Eyedrop ; Insect
- 0xCF Revive ; Lizard
- 0xD0 Elixir ; Lizard
- 0xD1 ♥ ; Wolf
- 0xD2 Arcane ; Griffin
- 0xD3 Door ; Human M
- 0xD4 Strong ; Human M
- 0xD5 Agility ; Human M
- 0xD6 HP200 ; Wolf
- 0xD7 HP400 ; Wolf
- 0xD8 HP600 ; Lizard
- 0xD9 🗡️King ╝ ; Snake
- 0xDA 👕King ╝ ; Armor. Fittingly.
- 0xDB 🛡️King ╝ ; Lizard
- 0xDC Airseed╝ ; Lizard
- 0xDD Red Orb╝ ; Insect
- 0xDE BlueOrb╝ ; Mutant F
- 0xDF Erase99╝ ; Human M
- 0xE0 BlueKey╝ ; Resistance sister
- 0xE1 JailKey╝ ; Slime
- 0xE2 WhitKey╝ ; Lizard
- 0xE3 Rock ; Insect
- 0xE4 Light ╝ ; Resistance sister
- 0xE5 Repent ╝ ; Mutant F
- 0xE6 ROM ╝ ; Undead
- 0xE7 Board ╝ ; Undead
- 0xE8 Hammer 1 ; Mutant F
- 0xE9 🗡️Long 1 ; Human M
- 0xEA Axe 1 ; Human M
- 0xEB 🗡️Battle1 ; Wolf
- 0xEC 🗡️Katana1 ; Wolf
- 0xED 🗡️Silver1 ; Insect
- 0xEE 🗡️Coral 1 ; Insect
- 0xEF 🗡️Ogre 1 : Slime
- 0xF0 🗡️Dragon1 ; Lizard
- 0xF1 🗡️Sun 1 ; Mutant F
- 0xF2 🗡️Flame 1 ; Human M
- 0xF3 🗡️Ice 1 ; Human M
- 0xF4 🗡️Elec 1 ; Bird
- 0xF5 Rapier 1 ; Slime
- 0xF6 Saber 1 ; Slime
- 0xF7 L-Saber1 ; Bird
- 0xF8 CatCraw1 ; Slime
- 0xF9 P-Knife1 ; Lizard
- 0xFA P-Sword1 ; Human M
- 0xFB Revenge1 ; Bird
- 0xFC 🗡️Vampic1 ; Insect
- 0xFD 🗡️Defend1 ; Mutant M
- 0xFE 🗡️Rune 1 ; Mutant F
- 0xFF 🗡️Xclbr 1 ; Human M
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