You can expand and own any nearby territory. Note that you can't expand to territories you have not bordered in the beginning of this turn. You can not expand over river tiles. You can not expand over territories someone else owns in this manner.
If your roll of 1d100 scores 90 or over, you find special resources on this tile!
-- Special resources --
For each type of special resource you own your nation generates 6 wealth per turn, multiple resources of the same type will not generate more income for you. Special resources can also be spent freely at your turn to generate different effects
There are 3 types of special resources:
This is the resource you will get when you find a special resource in a Forest tile!
You can spend this resource to create a magical fantasy army of your beasts, the base army is of 500 strength and has a special trait depending on your fluff.
This is the resource you will get when you find a special resource in a Cliffs tile!
You can spend this resource to immediately upgrade one of your cities.
This is the resource you will get when you find a special resource in a Plains tile!
You can spend this resource and build 2 farms for free immediately for no extra action
*It is also possible to give up on a territory as a free action. You can't "trade" territories.