Advertisement
KevinMitnickHKR

Five Nights At Freddy's Doom - Free - 🐻

Jul 21st, 2024
3,142
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.19 KB | None | 0 0
  1. local DrRayLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))()
  2. local window = DrRayLibrary:Load("Five Nights At Freddy's Doom - Free - 🐻", "Default")
  3.  
  4. local tab = DrRayLibrary.newTab("Main", "ImageIdHere")
  5.  
  6. tab.newLabel("Enjoy Bro Anyways HarHarHaar")
  7.  
  8. tab.newButton("Full Bright","Max Headlight", function()
  9. pcall(function()
  10. local lighting = game:GetService("Lighting");
  11. lighting.Ambient = Color3.fromRGB(255, 255, 255);
  12. lighting.Brightness = 1;
  13. lighting.FogEnd = 1e10;
  14. for i, v in pairs(lighting:GetDescendants()) do
  15. if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("SunRaysEffect") then
  16. v.Enabled = false;
  17. end;
  18. end;
  19. lighting.Changed:Connect(function()
  20. lighting.Ambient = Color3.fromRGB(255, 255, 255);
  21. lighting.Brightness = 1;
  22. lighting.FogEnd = 1e10;
  23. end);
  24. spawn(function()
  25. local character = game:GetService("Players").LocalPlayer.Character;
  26. while wait() do
  27. repeat wait() until character ~= nil;
  28. if not character.HumanoidRootPart:FindFirstChildWhichIsA("PointLight") then
  29. local headlight = Instance.new("PointLight", character.HumanoidRootPart);
  30. headlight.Brightness = 1;
  31. headlight.Range = 60;
  32. end;
  33. end;
  34. end);
  35. end)
  36. end)
  37.  
  38. tab.newButton("Instant Interact","Instant Proximity Prompt", function()
  39. game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
  40. fireproximityprompt(prompt)
  41. end)
  42. end)
  43.  
  44. tab.newButton("Highlight Players","Esp/Chams", function()
  45. local FillColor = Color3.fromRGB(76,0,153) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(76,0,153) local OutlineTransparency = 0.5 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0.5 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end)
  46. end)
  47.  
  48. tab.newButton("Highlight Animatronics","Esp/Chams", function()
  49. local DepthMode = "AlwaysOnTop"
  50. local FillTransparency = 0.5
  51. local OutlineTransparency = 0.5
  52. local CoreGui = game:FindService("CoreGui")
  53. local Workspace = game.Workspace
  54. local Storage = Instance.new("Folder")
  55. Storage.Parent = CoreGui
  56. Storage.Name = "Highlight_Storage"
  57.  
  58. local function HighlightModel(name, fillColor, outlineColor)
  59. for _, model in ipairs(Workspace:GetDescendants()) do
  60. if model:IsA("Model") and model.Name:lower() == name:lower() then
  61. local Highlight = Instance.new("Highlight")
  62. Highlight.Name = model.Name
  63. Highlight.FillColor = fillColor
  64. Highlight.DepthMode = DepthMode
  65. Highlight.FillTransparency = FillTransparency
  66. Highlight.OutlineColor = outlineColor
  67. Highlight.OutlineTransparency = OutlineTransparency
  68. Highlight.Parent = Storage
  69. Highlight.Adornee = model
  70. end
  71. end
  72. end
  73.  
  74. HighlightModel("toyfreddy", Color3.fromRGB(204, 102, 0), Color3.fromRGB(204, 102, 0))
  75. HighlightModel("toychica", Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0))
  76. HighlightModel("toybonnie", Color3.fromRGB(0, 128, 255), Color3.fromRGB(0, 128, 255))
  77. HighlightModel("mangle", Color3.fromRGB(255, 0, 255), Color3.fromRGB(255, 0, 255))
  78. HighlightModel("witheredfreddy", Color3.fromRGB(102, 51, 0), Color3.fromRGB(102, 51, 0))
  79. HighlightModel("witheredchica", Color3.fromRGB(153, 153, 0), Color3.fromRGB(153, 153, 0))
  80. HighlightModel("witheredbonnie", Color3.fromRGB(0, 0, 102), Color3.fromRGB(0, 0, 102))
  81. HighlightModel("witheredfoxy", Color3.fromRGB(102, 0, 0), Color3.fromRGB(102, 0, 0))
  82. HighlightModel("freddy", Color3.fromRGB(153, 76, 0), Color3.fromRGB(153, 76, 0))
  83. HighlightModel("chica", Color3.fromRGB(204, 204, 0), Color3.fromRGB(204, 204, 0))
  84. HighlightModel("bonnie", Color3.fromRGB(0, 0, 153), Color3.fromRGB(0, 0, 153))
  85. HighlightModel("foxy", Color3.fromRGB(153, 0, 0), Color3.fromRGB(153, 0, 0))
  86. HighlightModel("goldenfreddy", Color3.fromRGB(197, 142, 41), Color3.fromRGB(197, 142, 41))
  87. HighlightModel("puppet", Color3.fromRGB(255, 255, 255), Color3.fromRGB(0, 0, 0))
  88. HighlightModel("ballonboy", Color3.fromRGB(223, 57, 57), Color3.fromRGB(197, 142, 41))
  89. HighlightModel("shadowbonnie", Color3.fromRGB(0, 0, 0),
  90. Color3.fromRGB(255, 255, 255))
  91. end)
  92.  
  93. tab.newButton("Notify Animatronics","Gets An Notification When An Animatronic Move", function()
  94. local animatronics = {"toybonnie", "toychica", "toyfreddy", "ballonboy", "puppet", "witheredfreddy", "witheredbonnie", "witheredchica", "witheredfoxy", "freddy", "chica", "bonnie", "foxy", "goldenfreddy", "mangle", "shadowbonnie"}
  95. local notified = {}
  96.  
  97. for _, animatronicName in ipairs(animatronics) do
  98. notified[animatronicName] = false
  99. end
  100.  
  101. while wait(0.2) do
  102. for _, animatronicName in ipairs(animatronics) do
  103. if game:GetService("Workspace").Animatronics:FindFirstChild(animatronicName) then
  104. local animatronic = game:GetService("Workspace").Animatronics[animatronicName]
  105. if animatronic:FindFirstChild("Zombie") then
  106. local currentPosition = animatronic.Zombie.UpperTorso.Position
  107. wait(0.2)
  108. if animatronic.Zombie.UpperTorso.Position ~= currentPosition and not notified[animatronicName] then
  109. game.StarterGui:SetCore("SendNotification", {Title = animatronicName; Text = "Has Moved!"; Duration = 5;})
  110. notified[animatronicName] = true
  111. end
  112. end
  113. end
  114. end
  115. end
  116. end)
  117.  
  118. tab.newButton("Auto Message Animatronic Movement","Commands -:- !on a-message • !stop a-message", function()
  119. local animatronics = {"toybonnie", "toychica", "toyfreddy", "ballonboy", "puppet", "witheredfreddy", "witheredbonnie", "witheredchica", "witheredfoxy", "freddy", "chica", "bonnie", "foxy", "goldenfreddy", "mangle", "shadowbonnie"}
  120. local autoMessageEnabled = true
  121.  
  122. local function sendMessage(animatronicName)
  123. game:GetService("ReplicatedStorage").DefaultChatSystemChatService:AddMessage({
  124. Text = animatronicName.. " has moved!";
  125. Color = Color3.new(1, 1, 1);
  126. })
  127. end
  128.  
  129. local function checkAnimatronicMovement()
  130. while wait(0.2) do
  131. if autoMessageEnabled then
  132. for _, animatronicName in ipairs(animatronics) do
  133. if game:GetService("Workspace").Animatronics:FindFirstChild(animatronicName) then
  134. local animatronic = game:GetService("Workspace").Animatronics[animatronicName]
  135. if animatronic:FindFirstChild("Zombie") then
  136. local currentPosition = animatronic.Zombie.UpperTorso.Position
  137. wait(0.2)
  138. if animatronic.Zombie.UpperTorso.Position ~= currentPosition then
  139. sendMessage(animatronicName)
  140. end
  141. end
  142. end
  143. end
  144. end
  145. end
  146. end
  147.  
  148. checkAnimatronicMovement()
  149.  
  150. game:GetService("ReplicatedStorage").DefaultChatSystemChatService:AddMessage({
  151. Text = "!on a-message";
  152. Color = Color3.new(1, 1, 1);
  153. Callback = function()
  154. autoMessageEnabled = true
  155. print("Auto-message enabled.")
  156. end
  157. })
  158.  
  159. game:GetService("ReplicatedStorage").DefaultChatSystemChatService:AddMessage({
  160. Text = "!stop a-message";
  161. Color = Color3.new(1, 1, 1);
  162. Callback = function()
  163. autoMessageEnabled = false
  164. print("Auto-message disabled.")
  165. end
  166. })
  167. end)
  168.  
  169. local tab = DrRayLibrary.newTab("Sound", "ImageIdHere")
  170.  
  171. tab.newLabel("Credits -:- Crypted_WorkspaceHKR")
  172.  
  173. tab.newLabel("Thanks To ↑ I Can Make This Feature Below ↓")
  174.  
  175. local soundId
  176.  
  177. local soundInput = tab.newInput("Sound ID", "Enter the sound ID", function(text) soundId = text end)
  178.  
  179. local playButton = tab.newButton("Play Sound", "Play the sound with the entered ID", function() if soundId then local args = { [1] = "rbxassetid://".. soundId, [2] = 1000, [3] = 30, [4] = "sound" } game:GetService("ReplicatedStorage").PassosPLR:FireServer(unpack(args)) end end)
  180.  
  181. local spamButton = tab.newButton("Spam Sound", "Play the sound repeatedly", function()
  182. if soundId then
  183. spamming = true
  184. while spamming do
  185. local args = { [1] = "rbxassetid://".. soundId, [2] = 1000, [3] = 30, [4] = "sound" }
  186. game:GetService("ReplicatedStorage").PassosPLR:FireServer(unpack(args))
  187. wait(1)
  188. end
  189. end
  190. end)
  191.  
  192. local stopButton = tab.newButton("Stop Spam", "Stop playing the sound repeatedly", function()
  193. spamming = false
  194. end)
  195.  
  196. local deathSoundId
  197.  
  198. local deathSoundInput = tab.newInput("Death Sound ID", "Enter the death sound ID", function(text) deathSoundId = text end)
  199.  
  200. local applyDeathSoundButton = tab.newButton("Apply Death Sound", "Apply the death sound to the entered ID", function()
  201. if deathSoundId then
  202. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  203. local PassosPLR = ReplicatedStorage.PassosPLR
  204.  
  205. local function onCharacterAdded(character)
  206. local humanoid = character:WaitForChild("Humanoid")
  207. humanoid.Died:Connect(function()
  208. local args = {
  209. [1] = "rbxassetid://".. deathSoundId,
  210. [2] = 1000,
  211. [3] = 30,
  212. [4] = "sound"
  213. }
  214. PassosPLR:FireServer(unpack(args))
  215. end)
  216. end
  217.  
  218. local Players = game:GetService("Players")
  219. for _, player in ipairs(Players:GetPlayers()) do
  220. onCharacterAdded(player.Character)
  221. end
  222.  
  223. Players.PlayerAdded:Connect(function(player)
  224. player.CharacterAdded:Wait()
  225. onCharacterAdded(player.Character)
  226. end)
  227. end
  228. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement