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Jun 30th, 2026
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  1. 17:18:37:825 [05388] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '2606.14.2.3280' (64-bit) built on '2026-06-14 15:47:19'
  2. 17:18:37:825 [MAIN ] | INFO | Loading from "F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\dxgi.dll" into "F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\WatchDogs2.exe" ...
  3. 17:18:37:825 [MAIN ] | INFO | Commandline = "F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\WatchDogs2.exe" -uplay_steam_mode -eac_launcher -launcher_restarted -launcher_restarted
  4. 17:18:37:825 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
  5. 17:18:37:837 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
  6. 17:18:37:837 [MAIN ] | INFO | > Libraries loaded.
  7. 17:18:37:837 [MAIN ] | INFO | > Found 29 match(es). Installing ...
  8. 17:18:37:848 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
  9. 17:18:37:848 [MAIN ] | INFO | > Libraries loaded.
  10. 17:18:37:848 [MAIN ] | INFO | > Found 8 match(es). Installing ...
  11. 17:18:37:859 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
  12. 17:18:37:859 [MAIN ] | INFO | > Delayed.
  13. 17:18:37:860 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
  14. 17:18:37:860 [MAIN ] | INFO | > Libraries loaded.
  15. 17:18:37:860 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  16. 17:18:37:871 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
  17. 17:18:37:871 [MAIN ] | INFO | > Delayed.
  18. 17:18:37:871 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
  19. 17:18:37:871 [MAIN ] | INFO | > Delayed.
  20. 17:18:37:871 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
  21. 17:18:37:871 [MAIN ] | INFO | > Libraries loaded.
  22. 17:18:37:871 [MAIN ] | INFO | > Found 2 match(es). Installing ...
  23. 17:18:37:882 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
  24. 17:18:37:882 [MAIN ] | INFO | > Delayed.
  25. 17:18:37:882 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
  26. 17:18:37:883 [MAIN ] | INFO | > Delayed until first call to an exported function.
  27. 17:18:37:883 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
  28. 17:18:37:883 [MAIN ] | INFO | > Libraries loaded.
  29. 17:18:37:883 [MAIN ] | INFO | > Found 360 match(es). Installing ...
  30. 17:18:37:899 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
  31. 17:18:37:899 [MAIN ] | INFO | > Libraries loaded.
  32. 17:18:37:899 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  33. 17:18:37:910 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
  34. 17:18:37:911 [MAIN ] | INFO | > Libraries loaded.
  35. 17:18:37:911 [MAIN ] | INFO | > Found 1 match(es). Installing ...
  36. 17:18:37:922 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
  37. 17:18:37:922 [MAIN ] | INFO | > Libraries loaded.
  38. 17:18:37:922 [MAIN ] | INFO | > Found 6 match(es). Installing ...
  39. 17:18:37:933 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
  40. 17:18:37:933 [MAIN ] | INFO | > Delayed.
  41. 17:18:37:933 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
  42. 17:18:37:933 [MAIN ] | INFO | > Delayed.
  43. 17:18:37:934 [MAIN ] | INFO | Registering hooks for "_nvngx.dll" ...
  44. 17:18:37:934 [MAIN ] | INFO | > Delayed.
  45. 17:18:37:934 [MAIN ] | INFO | Initialized.
  46. 17:18:38:204 [MAIN ] | INFO | 8 RVR patch(es) applied successfully in 219 ms.
  47. 17:18:38:496 [04476] | INFO | Installing delayed hooks for "steam_api64.dll" (Just loaded via LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-1.dll")) ...
  48. 17:18:38:497 [MAIN ] | INFO | Ignoring LoadLibrary("steam_api64.dll") call to avoid possible deadlock.
  49. 17:18:38:497 [04476] | INFO | > Found 1 match(es). Installing ...
  50. 17:18:38:498 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-fibers-l1-1-2") call to avoid possible deadlock.
  51. 17:18:38:499 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-localization-l1-2-1") call to avoid possible deadlock.
  52. 17:18:38:499 [MAIN ] | INFO | Ignoring LoadLibrary("kernel32") call to avoid possible deadlock.
  53. 17:18:38:500 [MAIN ] | INFO | Ignoring LoadLibrary("psapi.dll") call to avoid possible deadlock.
  54. 17:18:38:500 [MAIN ] | INFO | Ignoring LoadLibrary("psapi.dll") call to avoid possible deadlock.
  55. 17:18:38:501 [MAIN ] | INFO | Ignoring LoadLibrary("psapi.dll") call to avoid possible deadlock.
  56. 17:18:38:501 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-fibers-l1-1-2") call to avoid possible deadlock.
  57. 17:18:38:502 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-localization-l1-2-1") call to avoid possible deadlock.
  58. 17:18:38:502 [MAIN ] | INFO | Ignoring LoadLibrary("kernel32") call to avoid possible deadlock.
  59. 17:18:38:503 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-fibers-l1-1-2") call to avoid possible deadlock.
  60. 17:18:38:503 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-localization-l1-2-1") call to avoid possible deadlock.
  61. 17:18:38:504 [MAIN ] | INFO | Ignoring LoadLibrary("kernel32") call to avoid possible deadlock.
  62. 17:18:38:505 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-string-l1-1-0") call to avoid possible deadlock.
  63. 17:18:38:505 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-datetime-l1-1-1") call to avoid possible deadlock.
  64. 17:18:38:505 [MAIN ] | INFO | Ignoring LoadLibrary("api-ms-win-core-localization-obsolete-l1-2-0") call to avoid possible deadlock.
  65. 17:18:38:515 [MAIN ] | INFO | Ignoring LoadLibrary("SHELL32.dll") call to avoid possible deadlock.
  66. 17:18:38:516 [MAIN ] | INFO | Ignoring LoadLibrary("advapi32.dll") call to avoid possible deadlock.
  67. 17:18:38:517 [MAIN ] | INFO | Ignoring LoadLibrary("C:\Program Files (x86)\Steam\steamclient64.dll") call to avoid possible deadlock.
  68. 17:18:38:517 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0000005BA950F270 { SteamWinsockInitFakeClass_1 }) ...
  69. 17:18:38:518 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
  70. 17:18:38:518 [07748] | INFO | Ignoring LoadLibrary("api-ms-win-core-synch-l1-2-0") call to avoid possible deadlock.
  71. 17:18:38:518 [07748] | INFO | Ignoring LoadLibrary("api-ms-win-core-fibers-l1-1-1") call to avoid possible deadlock.
  72. 17:18:38:519 [07748] | INFO | Ignoring LoadLibrary("api-ms-win-core-fibers-l1-1-2") call to avoid possible deadlock.
  73. 17:18:38:519 [07748] | INFO | Ignoring LoadLibrary("api-ms-win-core-localization-l1-2-1") call to avoid possible deadlock.
  74. 17:18:39:219 [MAIN ] | INFO | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
  75. 17:18:39:219 [MAIN ] | INFO | > Found 10 match(es). Installing ...
  76. 17:18:39:220 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 0000005BA950ED58) ...
  77. 17:18:39:248 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  78. 17:18:39:362 [MAIN ] | DEBUG | Modules:
  79. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\WatchDogs2.exe (0.1.0.1)
  80. C:\Windows\SYSTEM32\ntdll.dll (6.2.19041.7291)
  81. C:\Windows\System32\KERNEL32.DLL (6.2.19041.7291)
  82. C:\Windows\System32\KERNELBASE.dll (6.2.19041.7417)
  83. C:\Windows\SYSTEM32\apphelp.dll (6.2.19041.6157)
  84. C:\Windows\SYSTEM32\AcGenral.DLL (6.2.19041.3636)
  85. C:\Windows\System32\msvcrt.dll (7.0.19041.7181)
  86. C:\Windows\System32\sechost.dll (6.2.19041.7181)
  87. C:\Windows\System32\RPCRT4.dll (6.2.19041.7417)
  88. C:\Windows\System32\bcrypt.dll (6.2.19041.7181)
  89. C:\Windows\System32\SHLWAPI.dll (6.2.19041.6926)
  90. C:\Windows\System32\USER32.dll (6.2.19041.6926)
  91. C:\Windows\System32\win32u.dll (6.2.19041.7417)
  92. C:\Windows\System32\GDI32.dll (6.2.19041.7417)
  93. C:\Windows\System32\gdi32full.dll (6.2.19041.7417)
  94. C:\Windows\System32\msvcp_win.dll (6.2.19041.7181)
  95. C:\Windows\System32\ucrtbase.dll (6.2.19041.7181)
  96. C:\Windows\System32\ole32.dll (6.2.19041.7181)
  97. C:\Windows\System32\combase.dll (6.2.19041.7181)
  98. C:\Windows\System32\SHELL32.dll (6.2.19041.7417)
  99. C:\Windows\System32\ADVAPI32.dll (6.2.19041.6328)
  100. C:\Windows\SYSTEM32\USERENV.dll (6.2.19041.5794)
  101. C:\Windows\SYSTEM32\MPR.dll (6.2.19041.3636)
  102. C:\Windows\SYSTEM32\SspiCli.dll (6.2.19041.7181)
  103. C:\Windows\System32\IMM32.DLL (6.2.19041.6157)
  104. C:\Windows\SYSTEM32\MSVCR110.dll (11.0.50727.1)
  105. C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (10.77.20.88)
  106. C:\Windows\System32\OLEAUT32.dll (6.2.19041.7417)
  107. C:\Windows\System32\CFGMGR32.dll (6.2.19041.3996)
  108. C:\Windows\System32\PSAPI.DLL (6.2.19041.3636)
  109. C:\Windows\SYSTEM32\WINMM.dll (6.2.19041.3636)
  110. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\Disrupt_64.dll
  111. C:\Windows\System32\CRYPT32.dll (6.2.19041.6157)
  112. C:\Windows\System32\SETUPAPI.dll (6.2.19041.5794)
  113. C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.7291_none_792d678f2443dbb3\COMCTL32.dll (5.82.19041.7291)
  114. C:\Windows\System32\WINTRUST.dll (6.2.19041.6456)
  115. C:\Windows\System32\WS2_32.dll (6.2.19041.7181)
  116. C:\Windows\SYSTEM32\DINPUT8.dll (6.2.19041.1)
  117. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\GFSDK_SSAO_D3D11.win64.dll (3.0.0.5892)
  118. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\D3DCOMPILER_46.dll (9.30.960.9200)
  119. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\GFSDK_ShadowLib_DX11.win64.dll
  120. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\GFSDK_Txaa.win64.dll (3.0.0.0)
  121. C:\Windows\SYSTEM32\IPHLPAPI.DLL (6.2.19041.7291)
  122. C:\Windows\SYSTEM32\MSVCP110.dll (11.0.50727.1)
  123. C:\Windows\SYSTEM32\OPENGL32.dll (6.2.19041.5794)
  124. C:\Windows\SYSTEM32\VERSION.dll (6.2.19041.3636)
  125. C:\Windows\SYSTEM32\XINPUT9_1_0.dll (6.2.19041.1)
  126. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\amd_ags_x64.dll
  127. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\bink2w64.dll (2.5.17.0)
  128. C:\Windows\SYSTEM32\d3d9.dll (6.2.19041.5794)
  129. C:\Windows\SYSTEM32\d3d11.dll (6.2.19041.5794)
  130. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\dxgi.dll (2606.14.2.3280)
  131. C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.7417_none_919f83a6cc8c6d90\gdiplus.dll (6.2.19041.7417)
  132. C:\Windows\SYSTEM32\ncrypt.dll (6.2.19041.5007)
  133. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\uplay_r1_loader64.dll (21.0.0.4868)
  134. C:\Windows\SYSTEM32\GLU32.dll (6.2.19041.3636)
  135. C:\Windows\SYSTEM32\kernel.appcore.dll (6.2.19041.3758)
  136. C:\Windows\SYSTEM32\windows.storage.dll (6.2.19041.7417)
  137. C:\Windows\SYSTEM32\dwmapi.dll (6.2.19041.7417)
  138. C:\Windows\SYSTEM32\WININET.dll (11.0.19041.7417)
  139. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\openvr_api.dll (1.16.8.0)
  140. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\cudart64_12.dll (6.14.11.12080)
  141. C:\Windows\SYSTEM32\D3DCOMPILER_47.dll (6.2.19041.3636)
  142. C:\Windows\SYSTEM32\Wldp.dll (6.2.19041.7291)
  143. C:\Windows\SYSTEM32\CRYPTSP.dll (6.2.19041.7181)
  144. C:\Windows\SYSTEM32\CRYPTBASE.DLL (6.2.19041.7181)
  145. C:\Windows\SYSTEM32\MSASN1.dll (6.2.19041.7181)
  146. C:\Windows\SYSTEM32\NTASN1.dll (6.2.19041.3636)
  147. C:\Windows\System32\shcore.dll (6.2.19041.7181)
  148. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\dbdata.dll (22.1.0.4940)
  149. C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_aux_r164.dll (172.0.13225.0)
  150. C:\Windows\SYSTEM32\inputhost.dll (6.2.19041.7181)
  151. C:\Windows\SYSTEM32\wintypes.dll (6.2.19041.7181)
  152. C:\Windows\System32\bcryptPrimitives.dll (6.2.19041.7181)
  153. C:\Windows\SYSTEM32\CoreMessaging.dll (6.2.19041.7181)
  154. C:\Windows\SYSTEM32\PROPSYS.dll (7.0.19041.5794)
  155. C:\Windows\SYSTEM32\CoreUIComponents.dll (6.2.19041.3636)
  156. C:\Windows\SYSTEM32\ntmarta.dll (6.2.19041.3636)
  157. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\steam_api64.dll (3.42.61.66)
  158. C:\Windows\system32\uxtheme.dll (6.2.19041.5794)
  159. C:\Program Files (x86)\Steam\steamclient64.dll (10.77.20.88)
  160. C:\Windows\System32\imagehlp.dll (6.2.19041.3636)
  161. C:\Program Files (x86)\Steam\vstdlib_s64.dll (10.77.20.88)
  162. C:\Windows\SYSTEM32\Secur32.dll (6.2.19041.3636)
  163. C:\Windows\SYSTEM32\MSWSOCK.dll (6.2.19041.5915)
  164. C:\Program Files (x86)\Steam\tier0_s64.dll (10.77.20.88)
  165. C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
  166. C:\Windows\System32\MSCTF.dll (6.2.19041.7417)
  167. C:\Windows\system32\rsaenh.dll (6.2.19041.6093)
  168. C:\Windows\SYSTEM32\gpapi.dll (6.2.19041.7181)
  169. C:\Windows\System32\cryptnet.dll (6.2.19041.3636)
  170. C:\Windows\SYSTEM32\profapi.dll (6.2.19041.6033)
  171. C:\Windows\SYSTEM32\WINNSI.DLL (6.2.19041.7181)
  172. C:\Windows\System32\NSI.dll (6.2.19041.7181)
  173. C:\Windows\SYSTEM32\WINHTTP.dll (6.2.19041.5794)
  174. C:\Windows\SYSTEM32\dhcpcsvc6.DLL (6.2.19041.7417)
  175. C:\Windows\SYSTEM32\dhcpcsvc.DLL (6.2.19041.7417)
  176. C:\Windows\SYSTEM32\webio.dll (6.2.19041.6033)
  177. C:\Windows\SYSTEM32\DNSAPI.dll (6.2.19041.7417)
  178. C:\Program Files\Bonjour\mdnsNSP.dll (3.1.0.1)
  179. C:\Windows\System32\rasadhlp.dll (6.2.19041.6926)
  180. C:\Windows\System32\fwpuclnt.dll (6.2.19041.7291)
  181. C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll (172.0.13225.0)
  182. C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll (172.0.13225.0)
  183. C:\Windows\SYSTEM32\WTSAPI32.dll (6.2.19041.3636)
  184. C:\Windows\SYSTEM32\XAudio2_7.dll (9.29.1962.0)
  185. C:\Windows\system32\dxgi.dll (6.2.19041.5794)
  186. F:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\RealRepo\dbghelp.dll (10.0.19041.867)
  187. Callstack:
  188. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  189. dxgi.dll+57be5!D3D11CreateDevice()+f5
  190. Disrupt_64.dll+6f115e4!AK::Monitor::SetLocalOutput()+23d1e44
  191. Disrupt_64.dll+6f05423!AK::Monitor::SetLocalOutput()+23c5c83
  192. Disrupt_64.dll+72de04b!AK::Monitor::SetLocalOutput()+279e8ab
  193. Disrupt_64.dll+72ddcc3!AK::Monitor::SetLocalOutput()+279e523
  194. Disrupt_64.dll+72e0f31!RunGameEx()+471
  195. WatchDogs2.exe+13fd!00007ff7d4c213fd()
  196. WatchDogs2.exe+16c7!00007ff7d4c216c7()
  197. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  198. ntdll.dll+4cc91!RtlUserThreadStart()+21
  199. 17:18:39:364 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001F487308280, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 0000005BA950ED40, pFeatureLevel = 0000005BA950ED3C, ppImmediateContext = 0000000000000000) ...
  200. 17:18:39:364 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  201. 17:18:39:385 [14744] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  202. 17:18:39:420 [MAIN ] | INFO | Created D3D11 device 000001F48AA58BB8
  203. 17:18:39:591 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000005BA950E6A0) ...
  204. 17:18:39:591 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  205. 17:18:39:591 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 0000005BA950E6A0) ...
  206. 17:18:39:666 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 0000005BA950ED88) ...
  207. 17:18:39:668 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  208. 17:18:39:729 [MAIN ] | DEBUG | Callstack:
  209. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  210. dxgi.dll+57be5!D3D11CreateDevice()+f5
  211. Disrupt_64.dll+6f115e4!AK::Monitor::SetLocalOutput()+23d1e44
  212. Disrupt_64.dll+72de074!AK::Monitor::SetLocalOutput()+279e8d4
  213. Disrupt_64.dll+72ddcc3!AK::Monitor::SetLocalOutput()+279e523
  214. Disrupt_64.dll+72e0f31!RunGameEx()+471
  215. WatchDogs2.exe+13fd!00007ff7d4c213fd()
  216. WatchDogs2.exe+16c7!00007ff7d4c216c7()
  217. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  218. ntdll.dll+4cc91!RtlUserThreadStart()+21
  219. 17:18:39:730 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001F48730D4A0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 0000005BA950ED70, pFeatureLevel = 0000005BA950ED6C, ppImmediateContext = 0000000000000000) ...
  220. 17:18:39:731 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  221. 17:18:39:749 [04056] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  222. 17:18:39:749 [03268] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  223. 17:18:39:771 [MAIN ] | INFO | Created D3D11 device 000001F48A01CC48
  224. 17:18:39:885 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000005BA950E6D0) ...
  225. 17:18:39:885 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  226. 17:18:39:885 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 0000005BA950E6D0) ...
  227. 17:18:40:019 [00892] | INFO | Redirecting RegisterClassW(lpWndClass = 0000005BAA8FF8B0 { NomadWD2 }) ...
  228. 17:18:40:020 [00892] | INFO | > Adding 'CS_OWNDC' window class style flag to 'NomadWD2'.
  229. 17:18:40:054 [MAIN ] | INFO | Installing delayed hooks for "Hid.dll" (Just loaded via LoadLibrary("HID.DLL")) ...
  230. 17:18:40:054 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  231. 17:18:40:979 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000001F1852B0088) ...
  232. 17:18:40:988 [MAIN ] | INFO | Ignoring LoadLibrary("gdi32.dll") call to avoid possible deadlock.
  233. 17:18:40:994 [MAIN ] | INFO | Ignoring LoadLibrary("USER32.dll") call to avoid possible deadlock.
  234. 17:18:40:999 [MAIN ] | INFO | Ignoring LoadLibrary("USER32.dll") call to avoid possible deadlock.
  235. 17:18:41:015 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  236. 17:18:41:048 [MAIN ] | DEBUG | Callstack:
  237. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  238. dxgi.dll+57be5!D3D11CreateDevice()+f5
  239. Disrupt_64.dll+6ef475e!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b4fbe
  240. Disrupt_64.dll+6ef49fc!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b525c
  241. Disrupt_64.dll+6f0c71b!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23ccf7b
  242. Disrupt_64.dll+6e92087!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23528e7
  243. Disrupt_64.dll+6df0621!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22b0e81
  244. Disrupt_64.dll+6e3f30a!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22ffb6a
  245. Disrupt_64.dll+6e5558c!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2315dec
  246. Disrupt_64.dll+68058dd!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1cc613d
  247. Disrupt_64.dll+72de255!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279eab5
  248. Disrupt_64.dll+72ddcc3!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279e523
  249. Disrupt_64.dll+72e0f31!RunGameEx()+471
  250. WatchDogs2.exe+13fd!00007ff7d4c213fd()
  251. WatchDogs2.exe+16c7!00007ff7d4c216c7()
  252. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  253. ntdll.dll+4cc91!RtlUserThreadStart()+21
  254. 17:18:41:048 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001F48AA1F020, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 0000005BA950EC08, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000001F1852B0080, pFeatureLevel = 0000005BA950EC3C, ppImmediateContext = 000001F1852B0160) ...
  255. 17:18:41:048 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  256. 17:18:41:086 [MAIN ] | INFO | Created D3D11 device 000001F488B1B6D8
  257. 17:18:41:090 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 0000005BA950E688) ...
  258. 17:18:41:091 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  259. 17:18:41:123 [MAIN ] | DEBUG | Callstack:
  260. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  261. dxgi.dll+57be5!D3D11CreateDevice()+f5
  262. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  263. Disrupt_64.dll+6ef4589!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b4de9
  264. Disrupt_64.dll+6ef49fc!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b525c
  265. Disrupt_64.dll+6f0c71b!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23ccf7b
  266. Disrupt_64.dll+6e92087!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23528e7
  267. Disrupt_64.dll+6df0621!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22b0e81
  268. Disrupt_64.dll+6e3f30a!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22ffb6a
  269. Disrupt_64.dll+6e5558c!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2315dec
  270. Disrupt_64.dll+68058dd!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1cc613d
  271. Disrupt_64.dll+72de255!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279eab5
  272. Disrupt_64.dll+72ddcc3!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279e523
  273. Disrupt_64.dll+72e0f31!RunGameEx()+471
  274. WatchDogs2.exe+13fd!00007ff7d4c213fd()
  275. WatchDogs2.exe+16c7!00007ff7d4c216c7()
  276. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  277. ntdll.dll+4cc91!RtlUserThreadStart()+21
  278. 17:18:41:123 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001F48B025D00, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 0000005BA950E670, pFeatureLevel = 0000005BA950E66C, ppImmediateContext = 0000000000000000) ...
  279. 17:18:41:123 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  280. 17:18:41:151 [MAIN ] | INFO | Created D3D11 device 000001F48B22E128
  281. 17:18:41:263 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000005BA950DFD0) ...
  282. 17:18:41:263 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  283. 17:18:41:263 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 0000005BA950DFD0) ...
  284. 17:18:41:271 [MAIN ] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 000001F488EAE070, pDevice = 000001F488B1B6D8, pDesc = 0000005BA950EB40, ppSwapChain = 000001F1852F0F98) ...
  285. 17:18:41:271 [MAIN ] | INFO | > Dumping swap chain description:
  286. 17:18:41:271 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  287. 17:18:41:271 [MAIN ] | INFO | | Parameter | Value |
  288. 17:18:41:271 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  289. 17:18:41:272 [MAIN ] | INFO | | Width | 3088 |
  290. 17:18:41:272 [MAIN ] | INFO | | Height | 3088 |
  291. 17:18:41:272 [MAIN ] | INFO | | RefreshRate | 0 0 |
  292. 17:18:41:272 [MAIN ] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM_SRGB |
  293. 17:18:41:272 [MAIN ] | INFO | | ScanlineOrdering | 0 |
  294. 17:18:41:272 [MAIN ] | INFO | | Scaling | 0 |
  295. 17:18:41:272 [MAIN ] | INFO | | SampleCount | 1 |
  296. 17:18:41:272 [MAIN ] | INFO | | SampleQuality | 0 |
  297. 17:18:41:272 [MAIN ] | INFO | | BufferUsage | 0x60 |
  298. 17:18:41:272 [MAIN ] | INFO | | BufferCount | 1 |
  299. 17:18:41:273 [MAIN ] | INFO | | OutputWindow | 0000000000050A0C |
  300. 17:18:41:273 [MAIN ] | INFO | | Windowed | TRUE |
  301. 17:18:41:273 [MAIN ] | INFO | | SwapEffect | 0 |
  302. 17:18:41:273 [MAIN ] | INFO | | Flags | 0x2 |
  303. 17:18:41:273 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  304. 17:18:41:273 [MAIN ] | WARN | Skipping swap chain because it was created without a (hooked) Direct3D device.
  305.  
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