Johurt

[FNC] OnPlayerVirtualWorldChange

Nov 12th, 2012
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  1. /*
  2.         Author ES.^(Johurt).
  3. */
  4.  
  5. #define SetPlayerVirtualWorldEx(%0,%1) \
  6.     CallLocalFunction("OnPlayerVirtualWorldChange", "ddd", %0, %1, GetPlayerVirtualWorld(%0)), \
  7.         SetPlayerVirtualWorld(%0, %1)
  8.  
  9. forward OnPlayerVirtualWorldChange(playerid, newworldid, oldworldid);
  10. public OnPlayerVirtualWorldChange(playerid, newworldid, oldworldid)
  11. {
  12.     printf("Player ID: %d | Player new vw: %d | Player old vw: %d", playerid, newworldid, oldworldid);
  13.     return 1;
  14. }
  15.  
  16. CMD:example(playerid, paramas[])
  17. {
  18.     SetPlayerVirtualWorldEx(playerid, 1 + random(35));
  19.     return 1;
  20. }
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