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Enemy.h

Nov 11th, 2019
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C++ 0.30 KB | None | 0 0
  1. #ifndef __Enemy__
  2. #define __Enemy__
  3.  
  4. #include "GameObject.h"
  5. #include "SDLGameObject.h"
  6. #include <string>
  7.  
  8. class Enemy : public SDLGameObject
  9. {
  10.     public:
  11.     Enemy(const LoaderParams* pParams);
  12.     void draw(SDL_Renderer* pRenderer);
  13.     void update();
  14.     void clean();
  15. };
  16.  
  17. #endif /* defined (Enemy) */
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