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My CS2 Config

Dec 22nd, 2023 (edited)
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  1. echo -------------------------------------------------------
  2. echo {Launch Options}
  3. echo Note: I am not a professional config maker, I have a lot of redundencies and only really mess around with this stuff because I get bored, not because I think most of it is going to help me all that much (Especially since some commands are just getting set back to their default values).
  4. echo
  5. echo -tickrate 128
  6. echo Placebo mostly but also Valve says it works for SINGLEPLAYER OFFLINE servers.
  7. echo
  8. echo -limitvsconst
  9. echo Limits the number of Vector Shaders (Shaders that do math on the GPU). I find this gives me some room to up my visual settings.
  10. echo
  11. echo -no-browser
  12. echo Used to get rid of ads in CS:GO, I had it when I played that so I am assuming (Since it is confirmed by Valve to be a valid launch option) that it still works.
  13. echo
  14. echo -fullscreen
  15. echo Fixes some issues with multi-monitor setups but also is just a bit Placebo like the "-freq" and "-refreshrate" options as you can just set the setting in-game.
  16. echo
  17. echo -threads 16
  18. echo I use an Intel 9-9900k and because I don't have ECores, I let CS2 eat up as many threads as I can give it. I have had issues with "-threads 17" (compared to my current number at 16) as CS2 creates an error dump file that reads CS2 couldn't find a thread. I have benchmarked this and has shown increase in performance (especially since I am CPU/SSD/RAM bottlenecked) and neglagable, if any, additions to E2E Latency.
  19. echo
  20. echo -high
  21. echo I find that this increases my frames by near 20fps. I have tested this multiple times and even did I blind test where my friend changed the priority between "High" and "Medium" 20 times and I was able to guess which game was running on "High" priority and "Medium" priority 19 out of 20 times. I did go back and test the scene where I got the answer wrong and it tested the performance with a tool to see the actual difference and they both came out to be the same just due to the fact it was a mostly unpopulated and lighter scene graphically and logically than the others.
  22. echo
  23. echo -nojoy
  24. echo Placebo to a degree but also I don't use joystick so I turn it off.
  25. echo
  26. echo -softparticlesdefaultoff
  27. echo Helps give a bit of performance back but can make smokes and other particles look less pretty.
  28. echo
  29. echo -refresh 240
  30. echo Sets the video setting's refresh to 240 hertz (to match my monitor's specs). You will see other people use a launch option named "-freq {HERTZ}"
  31. echo
  32. echo -console
  33. echo
  34. echo
  35. echo +exec autoexec
  36. echo
  37. echo
  38. echo -allow_third_party_software
  39. echo Is on by default when playing Faceit and also improves quality of streaming/recording when using OBS
  40.  
  41. con_enable "1"
  42. sv_party_mode "1"
  43. showconsole
  44. echo -------------------------------------------------------
  45.  
  46.  
  47.  
  48.  
  49.  
  50.  
  51. //Start
  52. echo Initiating Exec...
  53. cl_rr_reloadresponsesystems
  54. developer "false"
  55. adsp_debug "0"
  56. sv_cheat "1"
  57. echo -------------------------------------------------------
  58.  
  59.  
  60.  
  61.  
  62.  
  63. //Home
  64. echo Making home...
  65. ui_vanitysetting_loadoutslot_ct "equipment3"
  66. ui_vanitysetting_loadoutslot_t "c4"
  67. ui_vanitysetting_team "ct"
  68. ui_mainmenu_bkgnd_movie_1016BB11 "de_office"
  69. echo -------------------------------------------------------
  70.  
  71.  
  72.  
  73.  
  74.  
  75.  
  76. //Video
  77. echo Accessing visuals...
  78. r_player_visibility_mode "1"
  79. r_drawtracers "1"
  80. r_drawtracers_firstperson "1"
  81. r_show_build_info "0"
  82. r_drawpanorama "0"
  83. r_dynamic "0"
  84.  
  85. cl_ragdoll_limit "9"
  86. cl_ragdoll_workaround_threshold "4"
  87.  
  88. func_break_max_pieces "15"
  89. engine_no_focus_sleep "50"
  90. engine_low_latency_sleep_after_client_tick "false"
  91.  
  92. mat_disable_fancy_blending "1"
  93. mat_queue_mode "2"
  94.  
  95. inferno_max_flames "8"
  96.  
  97. fps_max "0"
  98. fps_max_tools "0"
  99. fps_max_ui "0"
  100. echo -------------------------------------------------------
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107. //Hud
  108. echo Shifting hud...
  109. hud_scaling "1.0"
  110.  
  111. cl_use_opens_buy_menu "0"
  112. cl_teamcounter_playercount_instead_of_avatars "1"
  113. cl_allow_animated_avatars "0"
  114. cl_showloadout "1"
  115. cl_hud_color "9"
  116. cl_player_ping_mute "1"
  117.  
  118. safezonex "1.0"
  119. safezoney "1.0"
  120. echo -------------------------------------------------------
  121.  
  122.  
  123.  
  124.  
  125.  
  126.  
  127. //Radar
  128. echo Customizing radar...
  129. cl_radar_rotate "1"
  130. cl_radar_square_with_scoreboard "0"
  131. cl_radar_always_centered "0"
  132. cl_hud_radar_scale "1.0"
  133. cl_radar_scale ".45"
  134. echo -------------------------------------------------------
  135.  
  136.  
  137.  
  138.  
  139.  
  140.  
  141. //Viewmodel
  142. echo Moving viewmodel...
  143. viewmodel_fov "68"
  144. viewmodel_offset_x "2"
  145. viewmodel_offset_y "1.5"
  146. viewmodel_offset_z "-2"
  147. echo -------------------------------------------------------
  148.  
  149.  
  150.  
  151.  
  152.  
  153.  
  154. //Crosshair
  155. echo Drawing crosshair...
  156. crosshair "true"
  157.  
  158. cl_sniper_delay_unscope "0"
  159. cl_sniper_auto_rezoom "1"
  160. cl_crosshair_sniper_show_normal_inaccuracy "0"
  161. cl_crosshair_sniper_width "1.25"
  162.  
  163. weapon_reticle_knife_show "true"
  164. echo -------------------------------------------------------
  165.  
  166.  
  167.  
  168.  
  169.  
  170.  
  171. //Binds
  172. echo Binding binds...
  173. cl_silencer_mode "1"
  174. cl_autowepswitch "0"
  175.  
  176. echo {EXECING BIND CONFIG}
  177. exec "binds.cfg" //See my other pastebin called "My CS2 Binds" for this config file.
  178. echo {ALL BINDS}
  179. key_listboundkeys
  180. echo -------------------------------------------------------
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187. //Sound
  188. echo Tuning sound...
  189. snd_deathcamera_volume "0"
  190. snd_gamevoicevolume "0.42"
  191. snd_gamevolume "1.00"
  192. snd_mapobjective_volume "0"
  193. snd_menumusic_volume "0"
  194. snd_musicvolume "1"
  195. snd_mvp_volume "0"
  196. snd_roundaction_volume "0"
  197. snd_roundend_volume "0"
  198. snd_roundstart_volume "0"
  199. snd_steamaudio_reverb_level_db "-3.00"
  200. snd_steamaudio_enable_perspective_correction "false"
  201. snd_spatialize_lerp "0.65"
  202. snd_tensecondwarning_volume "0.023"
  203. snd_toolvolume "1.00"
  204. snd_voipvolume "0.42"
  205. snd_headphone_eq "0"
  206.  
  207. voice_modenable "true"
  208. voice_threshold "4000"
  209.  
  210. volume ".20"
  211.  
  212. echo {SOUND INFO}
  213. soundinfo
  214. echo -------------------------------------------------------
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221. //Misc
  222. echo Considering extras...
  223. developer "false"
  224.  
  225. option_duck_method "false"
  226. option_speed_method "false"
  227.  
  228. cl_dm_buyrandomweapons "false"
  229. cl_mute_enemy_team "false"
  230. cl_show_clan_in_death_notice "false"
  231. cl_redemption_reset_timestamp "1695896463"
  232. cl_timeout "30"
  233.  
  234. gameinstructor_enable "false"
  235.  
  236. sv_log_onefile "false"
  237. sv_logbans "false"
  238. sv_logblocks "false"
  239. sv_logecho "true"
  240. sv_logfile
  241. sv_logflush "false"
  242. sv_logsdir "logs"
  243. echo -------------------------------------------------------
  244.  
  245.  
  246.  
  247.  
  248.  
  249.  
  250. //Camera
  251. echo Taking some pictures (smile)...
  252. c_maxdistance "200"
  253. c_maxpitch "90"
  254. c_maxyaw "135"
  255. c_mindistance "30"
  256. c_minpitch "0"
  257. c_minyaw "-135"
  258. c_orthoheight "100"
  259. c_orthowidth "100"
  260. c_thirdpersonshoulder "false"
  261. c_thirdpersonshoulderaimdist "120"
  262. c_thirdpersonshoulderdist "40"
  263. c_thirdpersonshoulderheight "5"
  264. c_thirdpersonshoulderoffset "20"
  265.  
  266. cam_collision "1"
  267. cam_idealdelta "4"
  268. cam_idealdist "150"
  269. cam_ideallag "4"
  270. cam_idealpitch "0"
  271. cam_idealyaw "0"
  272. cam_snapto "0"
  273. camortho "false"
  274.  
  275. firstperson
  276. fov_desired "75"
  277. echo -------------------------------------------------------
  278.  
  279.  
  280.  
  281.  
  282.  
  283.  
  284. //Mouse
  285. exec Exterminating mouse...
  286. m_pitch "0.022"
  287. m_yaw "0.022"
  288. echo -------------------------------------------------------
  289.  
  290.  
  291.  
  292.  
  293.  
  294.  
  295. //Joystick
  296. echo Circling joystick...
  297. joy_advanced "false"
  298. joy_advaxisr "0"
  299. joy_advaxisu "0"
  300. joy_advaxisv "0"
  301. joy_advaxisx "0"
  302. joy_advaxisy "0"
  303. joy_advaxisz "0"
  304. joy_axisbutton_threshold "0.3"
  305. joy_axisr_deadzone "0.15"
  306. joy_axisr_relative "false"
  307. joy_axisu_deadzone "0.15"
  308. joy_axisu_relative "false"
  309. joy_axisv_deadzone "0.15"
  310. joy_axisv_relative "false"
  311. joy_axisx_deadzone "0.15"
  312. joy_axisx_relative "false"
  313. joy_axisy_deadzone "0.15"
  314. joy_axisy_relative "false"
  315. joy_axisz_deadzone "0.15"
  316. joy_axisz_relative "false"
  317. joy_circle_correct_mode "1"
  318. joy_circle_correct_mode_vehicle "2"
  319. joy_display_input "false"
  320. joy_forward_sensitivity "1"
  321. joy_movement_stick "false"
  322. joy_name "joystick"
  323. joy_pitch_sensitivity "3"
  324. joy_pitchsensitivity "1"
  325. joy_response_look "0"
  326. joy_response_move "9"
  327. joy_side_sensitivity "1"
  328. joy_sidesensitivity "1"
  329. joy_wingmanwarrior_centerhack "false"
  330. joy_wingmanwarrior_turnhack "false"
  331. joy_yaw_sensitivity "3"
  332. joy_yawsensitivity "-1"
  333. joystick "false"
  334. lockMoveControllerRet "false"
  335. sk_autoaim_mode "1"
  336. echo -------------------------------------------------------
  337.  
  338.  
  339.  
  340.  
  341.  
  342.  
  343.  
  344. //Client Commands
  345. echo Tuning client
  346. cl_change_callback_limit "0.2"
  347. cl_checkdeclareclasses
  348. echo -------------------------------------------------------
  349.  
  350.  
  351.  
  352.  
  353.  
  354.  
  355. //Net
  356. echo Loading network...
  357. rate "1000000"
  358.  
  359. net_allow_multicast "1"
  360. net_client_steamdatagram_enable_override "0"
  361. net_maxroutable "1200"
  362. net_showudp "false"
  363. net_showudp_remoteonly "false"
  364.  
  365. cl_resend "2"
  366. cl_connectionretrytime_p2p "20"
  367. cl_cq_min_queue "0"
  368. cl_http_log_enable "false"
  369. cl_extrapolate "true"
  370. cl_extrapolate_amount "0.25"
  371. cl_interp_hermite "true"
  372. cl_interpolate_report "false"
  373. cl_lagcompensation "true"
  374. cl_latch_report "false"
  375. cl_obs_interp_enable "true"
  376. cl_obs_interp_pos_rate "0.27"
  377. cl_predict "true"
  378. cl_predictweapons "true"
  379. cl_resend "0.5"
  380. cl_showerror "false"
  381. cl_usercmd_maxcount "4"
  382.  
  383. clientport "0"
  384.  
  385. host_framerate "0"
  386. hostip "0"
  387. hostname_in_client_status "false"
  388. hostport "27015"
  389.  
  390. sv_max_allowed_net_graph "1"
  391. sv_max_queries_sec "3"
  392. sv_max_queries_sec_global "60"
  393. sv_max_queries_window "30"
  394. sv_maxrate "0"
  395. sv_minrate "0"
  396. sv_maxspeed "320"
  397. sv_maxunlag "0.2"
  398. sv_maxvelocity "3500"
  399. sv_memlimit "0"
  400. sv_networkvar_perfieldtracking "true"
  401. sv_networkvar_validate "false"
  402. sv_pause_on_console_open "false"
  403.  
  404. think_limit "0"
  405.  
  406. lobby_default_privacy_bits2 "0"
  407.  
  408. sv_party_mode "0"
  409. host_writeconfig
  410. echo -------------------------------------------------------
  411.  
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