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- echo -------------------------------------------------------
- echo {Launch Options}
- echo Note: I am not a professional config maker, I have a lot of redundencies and only really mess around with this stuff because I get bored, not because I think most of it is going to help me all that much (Especially since some commands are just getting set back to their default values).
- echo
- echo -tickrate 128
- echo Placebo mostly but also Valve says it works for SINGLEPLAYER OFFLINE servers.
- echo
- echo -limitvsconst
- echo Limits the number of Vector Shaders (Shaders that do math on the GPU). I find this gives me some room to up my visual settings.
- echo
- echo -no-browser
- echo Used to get rid of ads in CS:GO, I had it when I played that so I am assuming (Since it is confirmed by Valve to be a valid launch option) that it still works.
- echo
- echo -fullscreen
- echo Fixes some issues with multi-monitor setups but also is just a bit Placebo like the "-freq" and "-refreshrate" options as you can just set the setting in-game.
- echo
- echo -threads 16
- echo I use an Intel 9-9900k and because I don't have ECores, I let CS2 eat up as many threads as I can give it. I have had issues with "-threads 17" (compared to my current number at 16) as CS2 creates an error dump file that reads CS2 couldn't find a thread. I have benchmarked this and has shown increase in performance (especially since I am CPU/SSD/RAM bottlenecked) and neglagable, if any, additions to E2E Latency.
- echo
- echo -high
- echo I find that this increases my frames by near 20fps. I have tested this multiple times and even did I blind test where my friend changed the priority between "High" and "Medium" 20 times and I was able to guess which game was running on "High" priority and "Medium" priority 19 out of 20 times. I did go back and test the scene where I got the answer wrong and it tested the performance with a tool to see the actual difference and they both came out to be the same just due to the fact it was a mostly unpopulated and lighter scene graphically and logically than the others.
- echo
- echo -nojoy
- echo Placebo to a degree but also I don't use joystick so I turn it off.
- echo
- echo -softparticlesdefaultoff
- echo Helps give a bit of performance back but can make smokes and other particles look less pretty.
- echo
- echo -refresh 240
- echo Sets the video setting's refresh to 240 hertz (to match my monitor's specs). You will see other people use a launch option named "-freq {HERTZ}"
- echo
- echo -console
- echo
- echo
- echo +exec autoexec
- echo
- echo
- echo -allow_third_party_software
- echo Is on by default when playing Faceit and also improves quality of streaming/recording when using OBS
- con_enable "1"
- sv_party_mode "1"
- showconsole
- echo -------------------------------------------------------
- //Start
- echo Initiating Exec...
- cl_rr_reloadresponsesystems
- developer "false"
- adsp_debug "0"
- sv_cheat "1"
- echo -------------------------------------------------------
- //Home
- echo Making home...
- ui_vanitysetting_loadoutslot_ct "equipment3"
- ui_vanitysetting_loadoutslot_t "c4"
- ui_vanitysetting_team "ct"
- ui_mainmenu_bkgnd_movie_1016BB11 "de_office"
- echo -------------------------------------------------------
- //Video
- echo Accessing visuals...
- r_player_visibility_mode "1"
- r_drawtracers "1"
- r_drawtracers_firstperson "1"
- r_show_build_info "0"
- r_drawpanorama "0"
- r_dynamic "0"
- cl_ragdoll_limit "9"
- cl_ragdoll_workaround_threshold "4"
- func_break_max_pieces "15"
- engine_no_focus_sleep "50"
- engine_low_latency_sleep_after_client_tick "false"
- mat_disable_fancy_blending "1"
- mat_queue_mode "2"
- inferno_max_flames "8"
- fps_max "0"
- fps_max_tools "0"
- fps_max_ui "0"
- echo -------------------------------------------------------
- //Hud
- echo Shifting hud...
- hud_scaling "1.0"
- cl_use_opens_buy_menu "0"
- cl_teamcounter_playercount_instead_of_avatars "1"
- cl_allow_animated_avatars "0"
- cl_showloadout "1"
- cl_hud_color "9"
- cl_player_ping_mute "1"
- safezonex "1.0"
- safezoney "1.0"
- echo -------------------------------------------------------
- //Radar
- echo Customizing radar...
- cl_radar_rotate "1"
- cl_radar_square_with_scoreboard "0"
- cl_radar_always_centered "0"
- cl_hud_radar_scale "1.0"
- cl_radar_scale ".45"
- echo -------------------------------------------------------
- //Viewmodel
- echo Moving viewmodel...
- viewmodel_fov "68"
- viewmodel_offset_x "2"
- viewmodel_offset_y "1.5"
- viewmodel_offset_z "-2"
- echo -------------------------------------------------------
- //Crosshair
- echo Drawing crosshair...
- crosshair "true"
- cl_sniper_delay_unscope "0"
- cl_sniper_auto_rezoom "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1.25"
- weapon_reticle_knife_show "true"
- echo -------------------------------------------------------
- //Binds
- echo Binding binds...
- cl_silencer_mode "1"
- cl_autowepswitch "0"
- echo {EXECING BIND CONFIG}
- exec "binds.cfg" //See my other pastebin called "My CS2 Binds" for this config file.
- echo {ALL BINDS}
- key_listboundkeys
- echo -------------------------------------------------------
- //Sound
- echo Tuning sound...
- snd_deathcamera_volume "0"
- snd_gamevoicevolume "0.42"
- snd_gamevolume "1.00"
- snd_mapobjective_volume "0"
- snd_menumusic_volume "0"
- snd_musicvolume "1"
- snd_mvp_volume "0"
- snd_roundaction_volume "0"
- snd_roundend_volume "0"
- snd_roundstart_volume "0"
- snd_steamaudio_reverb_level_db "-3.00"
- snd_steamaudio_enable_perspective_correction "false"
- snd_spatialize_lerp "0.65"
- snd_tensecondwarning_volume "0.023"
- snd_toolvolume "1.00"
- snd_voipvolume "0.42"
- snd_headphone_eq "0"
- voice_modenable "true"
- voice_threshold "4000"
- volume ".20"
- echo {SOUND INFO}
- soundinfo
- echo -------------------------------------------------------
- //Misc
- echo Considering extras...
- developer "false"
- option_duck_method "false"
- option_speed_method "false"
- cl_dm_buyrandomweapons "false"
- cl_mute_enemy_team "false"
- cl_show_clan_in_death_notice "false"
- cl_redemption_reset_timestamp "1695896463"
- cl_timeout "30"
- gameinstructor_enable "false"
- sv_log_onefile "false"
- sv_logbans "false"
- sv_logblocks "false"
- sv_logecho "true"
- sv_logfile
- sv_logflush "false"
- sv_logsdir "logs"
- echo -------------------------------------------------------
- //Camera
- echo Taking some pictures (smile)...
- c_maxdistance "200"
- c_maxpitch "90"
- c_maxyaw "135"
- c_mindistance "30"
- c_minpitch "0"
- c_minyaw "-135"
- c_orthoheight "100"
- c_orthowidth "100"
- c_thirdpersonshoulder "false"
- c_thirdpersonshoulderaimdist "120"
- c_thirdpersonshoulderdist "40"
- c_thirdpersonshoulderheight "5"
- c_thirdpersonshoulderoffset "20"
- cam_collision "1"
- cam_idealdelta "4"
- cam_idealdist "150"
- cam_ideallag "4"
- cam_idealpitch "0"
- cam_idealyaw "0"
- cam_snapto "0"
- camortho "false"
- firstperson
- fov_desired "75"
- echo -------------------------------------------------------
- //Mouse
- exec Exterminating mouse...
- m_pitch "0.022"
- m_yaw "0.022"
- echo -------------------------------------------------------
- //Joystick
- echo Circling joystick...
- joy_advanced "false"
- joy_advaxisr "0"
- joy_advaxisu "0"
- joy_advaxisv "0"
- joy_advaxisx "0"
- joy_advaxisy "0"
- joy_advaxisz "0"
- joy_axisbutton_threshold "0.3"
- joy_axisr_deadzone "0.15"
- joy_axisr_relative "false"
- joy_axisu_deadzone "0.15"
- joy_axisu_relative "false"
- joy_axisv_deadzone "0.15"
- joy_axisv_relative "false"
- joy_axisx_deadzone "0.15"
- joy_axisx_relative "false"
- joy_axisy_deadzone "0.15"
- joy_axisy_relative "false"
- joy_axisz_deadzone "0.15"
- joy_axisz_relative "false"
- joy_circle_correct_mode "1"
- joy_circle_correct_mode_vehicle "2"
- joy_display_input "false"
- joy_forward_sensitivity "1"
- joy_movement_stick "false"
- joy_name "joystick"
- joy_pitch_sensitivity "3"
- joy_pitchsensitivity "1"
- joy_response_look "0"
- joy_response_move "9"
- joy_side_sensitivity "1"
- joy_sidesensitivity "1"
- joy_wingmanwarrior_centerhack "false"
- joy_wingmanwarrior_turnhack "false"
- joy_yaw_sensitivity "3"
- joy_yawsensitivity "-1"
- joystick "false"
- lockMoveControllerRet "false"
- sk_autoaim_mode "1"
- echo -------------------------------------------------------
- //Client Commands
- echo Tuning client
- cl_change_callback_limit "0.2"
- cl_checkdeclareclasses
- echo -------------------------------------------------------
- //Net
- echo Loading network...
- rate "1000000"
- net_allow_multicast "1"
- net_client_steamdatagram_enable_override "0"
- net_maxroutable "1200"
- net_showudp "false"
- net_showudp_remoteonly "false"
- cl_resend "2"
- cl_connectionretrytime_p2p "20"
- cl_cq_min_queue "0"
- cl_http_log_enable "false"
- cl_extrapolate "true"
- cl_extrapolate_amount "0.25"
- cl_interp_hermite "true"
- cl_interpolate_report "false"
- cl_lagcompensation "true"
- cl_latch_report "false"
- cl_obs_interp_enable "true"
- cl_obs_interp_pos_rate "0.27"
- cl_predict "true"
- cl_predictweapons "true"
- cl_resend "0.5"
- cl_showerror "false"
- cl_usercmd_maxcount "4"
- clientport "0"
- host_framerate "0"
- hostip "0"
- hostname_in_client_status "false"
- hostport "27015"
- sv_max_allowed_net_graph "1"
- sv_max_queries_sec "3"
- sv_max_queries_sec_global "60"
- sv_max_queries_window "30"
- sv_maxrate "0"
- sv_minrate "0"
- sv_maxspeed "320"
- sv_maxunlag "0.2"
- sv_maxvelocity "3500"
- sv_memlimit "0"
- sv_networkvar_perfieldtracking "true"
- sv_networkvar_validate "false"
- sv_pause_on_console_open "false"
- think_limit "0"
- lobby_default_privacy_bits2 "0"
- sv_party_mode "0"
- host_writeconfig
- echo -------------------------------------------------------
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