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- So far I have plans for ten races
- >Humans: you already know. Also, technically goblinoids
- >Goblins: Basically, WoW goblins but with a heavy theme on alchemy. May also be a "blue", which are naturally attuned to psionics
- >Hobgoblins: Basically mag'har orcs.
- >Clothbound: Ethereals, to some extent. They are bound to their enchanted cloth. They're ancient, they're somewhat distant, and they're deeply attuned.
- >Myconians: Humanoid mushroom people of all different kinds. They often live in fungal caves where they make a semi-hivemind with a giant central mushroom.
- >Tanuki: Pandaren but Japanese. Also technically fills the roles of halflings and dwarves.
- >Arrakoa: No shame about stealing this one. Especially since the D&D name is super fucking dumb
- >Vespiads: Giant, four-armed wasp people. They also live in semi-hiveminds, but it's centered around their matriarchial societies.
- >Garriki: Surprisingly docile shark people who live near the coast of lakes. Comes in both normal and fun-size.
- >Utons: Awakened raptors
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