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- 2022-04-26T13:37:51 7489.641 ERR NCSimple_Serializer (ch=0):
- 2022-04-26T13:37:51 7489.646 EXC Memory stream is not expandable.
- at System.IO.MemoryStream.set_Capacity (System.Int32 value) [0x0003d] in <695d1cc93cca45069c528c15c9fdd749>:0
- at System.IO.MemoryStream.EnsureCapacity (System.Int32 value) [0x00061] in <695d1cc93cca45069c528c15c9fdd749>:0
- at System.IO.MemoryStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x000b3] in <695d1cc93cca45069c528c15c9fdd749>:0
- at StreamUtils.StreamCopy (System.IO.Stream _source, System.IO.Stream _destination, System.Byte[] _tempBuf, System.Boolean _bFlush) [0x00029] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- at (wrapper dynamic-method) PlayerDataFile.DMD<PlayerDataFile::Write>(PlayerDataFile,PooledBinaryWriter)
- at NetPackagePlayerData.write (PooledBinaryWriter _writer) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- at NetConnectionSimple.taskSerialize (ThreadManager+ThreadInfo _threadInfo) [0x004f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- NetConnectionSimple:taskSerialize(ThreadInfo)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
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