Sobky

AdventCalendar - Config.yml 2019

Nov 23rd, 2019
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  1. #Name: AdventCalendar
  2. #Describtion: Amazing extension to Minecraft, with high quality of code.
  3. #Author: SobkySK
  4. #Contact: Discord: Sobky #5528 | https://discord.gg/SK8qWQs or Spigot PrivateMessage
  5.  
  6. #Fully customizable language messages
  7. #If you have own translated file and you want to publish it, please send me a PrivateMessage on Spigot or Discord
  8. #Available Languages: EN, ES, SK
  9. Locale: "EN"
  10.  
  11. #Space where to save required data!
  12. #Supported storage: MySQL, SQLite
  13. Storage:
  14.   Type: "SQLite"
  15.   Host: "IP"
  16.   Port: 3306
  17.   Database: "db"
  18.   User: "name"
  19.   Password: "*****"
  20.  
  21. #Economy integration for rewarding players
  22. #With vault you need to have installed Economy plugin supporting Vault, if no you can use rewarding commands to give money to players
  23. #Points means PlayerPoints plugin
  24. Economy:
  25.   Vault: false
  26.   Points: false
  27.   Experience: false
  28.  
  29. #Main command of plugin is AdventCalendar
  30. #You can also set different Aliases
  31. Commands:
  32.   Aliases:
  33.    - "ac"
  34.     - "acalendar"
  35.     - "adventc"
  36.     - "advent"
  37.     - "calendar"
  38.  
  39. #Customizable values of AdventCalendar
  40. Data:
  41.   Season:
  42.     DisplayFormat: "dd.MM.yyyy HH:mm"
  43.     DisplaySimpleFormat: "dd.MM.yyyy"
  44.     #Duration of season in days.
  45.     #How many windows will be displayed in calendar
  46.     Duration: 24
  47.     #Data when new window will be opened
  48.     Time:
  49.       Hours: 0
  50.       Minutes: 0
  51.     Date:
  52.       Month: 12
  53.       Year: 2019
  54.   #Santa addons
  55.   Santa:
  56.    #Spawning particles around the Santa
  57.     Particles:
  58.       Enable: true
  59.     #Playing carols around the Santa
  60.     Carols:
  61.       Enable: true
  62.       Range: 5.0
  63.   #Type of rewarding
  64.   #Avaialble options:
  65.   # ONE_OPTION - First reward in list of available rewards assigned to day
  66.   # ONE_FROM_MANY - Player can choose one of available presents. (Player does not know, what is inside present)
  67.   # RANDOM - Reward will be selected from LuckyWheel
  68.   Rewarding:
  69.     Choice: "ONE_OPTION"
  70.   #Restrictions
  71.   Restriction:
  72.    #Where is not able to open Calendar
  73.     Worlds:
  74.      - world_the_end
  75.       - world_nether
  76.   GUI:
  77.     Calendar:
  78.      #How many lines has Calendar. Max. 6
  79.       Lines: 6
  80.       Window:
  81.        #Ordering of windows in calendar
  82.         #Available types:
  83.         # RANDOM - Random placing. Does not change ordering during the player's game
  84.         # ASCENDING - 1 In the Top-Left Corner/24 In the Bottom-Right Corner
  85.         # DESCENDING - 24 In the Top-Left Corner/1 In the Bottom-Right Corner
  86.         Order: "RANDOM"
  87.         #What to display instead of opened windows
  88.         #Available types:
  89.         # DEFAULT - Default item of OPENED window
  90.         # ICON - Icon of selected reward
  91.         OpenedWindowItemType: "ICON"
  92.         #Slots, where windows will be placed
  93.         Slots: [0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 22, 26, 29, 31, 33, 36, 38, 40, 42, 44, 46, 48, 50, 52]
  94.     PresentPick:
  95.      #How many lines has Calendar. Min. 3 Max. 6
  96.       Lines: 3
  97.       Present:
  98.        #Slots, where presents will be placed
  99.         Slots: [1, 4, 7]
  100. #
  101. GUI:
  102.   Common:
  103.     Items:
  104.       EMPTY:
  105.         Material: "STAINED_GLASS_PANE"
  106.         MaterialData: 15
  107.       BACK:
  108.         Material: "WOOD_DOOR"
  109.         MaterialData: 0
  110.   Calendar:
  111.     Items:
  112.       EMPTY:
  113.         Material: "STAINED_GLASS_PANE"
  114.         MaterialData: 15
  115.       WINDOW:
  116.         LOCKED:
  117.           Material: "SKULL_ITEM"
  118.           MaterialData: 3
  119.           Skull:
  120.             Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2JhM2JlODNlZDQ3NTAyZmIxYTE0MWQzYTc4NWZmOTZmMjg1NmVmMzg2MjIzMzg1NDQwNWRiZjhkYWJlNDI3In19fQ=="
  121.         OPENED:
  122.           Material: "SKULL_ITEM"
  123.           MaterialData: 3
  124.           Skull:
  125.             Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjZhY2ZjNjQzZjYwOGUxNmRlMTkzMzVkZGNhNzFhODI4ZGZiOGRhY2E1NzkzZWI1YmJjYjBjN2QxNTU5MjQ5In19fQ=="
  126.         UN_LOCKED:
  127.           Material: "SKULL_ITEM"
  128.           MaterialData: 3
  129.           Skull:
  130.             Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTI4ZTY5MmQ4NmUyMjQ0OTc5MTVhMzk1ODNkYmUzOGVkZmZkMzljYmJhNDU3Y2M5NWE3YWMzZWEyNWQ0NDUifX19"
  131.         CLOSED:
  132.           Material: "STAINED_GLASS_PANE"
  133.           MaterialData: 14
  134.   PresentPick:
  135.     Items:
  136.       INFO:
  137.         Material: "BOOK"
  138.         MaterialData: 0
  139.       PRESENT:
  140.         Material: "SKULL_ITEM"
  141.         MaterialData: 3
  142.         Skull:
  143.           Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTI4ZTY5MmQ4NmUyMjQ0OTc5MTVhMzk1ODNkYmUzOGVkZmZkMzljYmJhNDU3Y2M5NWE3YWMzZWEyNWQ0NDUifX19"
  144.   LuckyWheel:
  145.     Items:
  146.       EMPTY:
  147.         Material: "STAINED_GLASS_PANE"
  148.         MaterialData: 15
  149.       ARROW:
  150.         Material: "STAINED_GLASS_PANE"
  151.         MaterialData: 1
  152.       ANIMATION:
  153.         Material: "STAINED_GLASS_PANE"
  154.         MaterialData: 5
  155.       START:
  156.         ENABLED:
  157.           Material: "INK_SACK"
  158.           MaterialData: 10
  159.         DISABLED:
  160.           Material: "INK_SACK"
  161.           MaterialData: 8
  162.       INFO:
  163.         Material: "BOOK"
  164.         MaterialData: 0
  165.  
  166. #Dress of Santa
  167. #Colors are in order of Reg,Green,Blue
  168. Santa:
  169.   Items:
  170.     HEAD:
  171.       Material: "SKULL_ITEM"
  172.       MaterialData: 3
  173.       Skull:
  174.         Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzhhYzE5OGI4ODUwMWM5NDhhOTMzZDUyYjExMzNlM2Y2NTAyY2M1ZmY1YWNlM2Q1YzYwYWNlYjU0NDk3NzZkIn19fQ=="
  175.     CHEST_PLATE:
  176.       Material: "LEATHER_CHESTPLATE"
  177.       MaterialData: 0
  178.       Color:
  179.        - 254
  180.         - 1
  181.         - 1
  182.     LEGGINGS:
  183.       Material: "LEATHER_LEGGINGS"
  184.       MaterialData: 0
  185.       Color:
  186.        - 255
  187.         - 255
  188.         - 255
  189.       Enchantments:
  190.        - "DURABILITY"
  191.     BOOTS:
  192.       Material: "LEATHER_BOOTS"
  193.       MaterialData: 0
  194.       Color:
  195.        - 254
  196.         - 1
  197.         - 1
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