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Saber_One

Revised 2

Jul 23rd, 2018
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  1.  
  2. DarkRP.createCategory{
  3.     name = "Foxtrot", -- The name of the category.
  4.     categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  5.     startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
  6.     color = Color(106, 134, 82, 255), -- The color of the category header.
  7.     canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  8.     sortOrder = 99, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.}
  9.  
  10. TEAM_foxH= DarkRP.createJob("Foxtrot Heavy", {
  11.     color = Color(106, 134, 82, 255),
  12.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  13.     description = [[Mean and Green, they serve as the toughest soldiers in the foxtrot platoon]],
  14.     weapons = {"weapon_Rocket", "rooty_tooty_point_and_shooty2", "keyes" },
  15.     command = "FoxH",
  16.     max = 5,
  17.     salary = 0,
  18.     admin = 0,
  19.     vote = false,
  20.         ply:SetHealth(300),
  21.         ply:SetMaxHealth(300),
  22.         ply:SetArmor(200),
  23. category = "Foxtrot",
  24. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxH") or ply:IsSuperAdmin() end,
  25. CustomCheckFailMsg = "Must pass tryouts",
  26.  
  27. TEAM_foxsni= DarkRP.createJob("Foxtrot Sniper", {
  28.     color = Color(106, 134, 82, 255),
  29.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  30.     description = [[Deadly marksman assigned to the foxtrot platoon]],
  31.     weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2", "keyes" },
  32.     command = "Foxsni",
  33.     max = 5,
  34.     salary = 0,
  35.     admin = 0,
  36.     vote = false,
  37.         ply:SetHealth(150),
  38.         ply:SetMaxHealth(150),
  39.         ply:SetArmor(100),
  40. category = "Foxtrot",
  41. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxsni") or ply:IsSuperAdmin() end,
  42. CustomCheckFailMsg = "Must pass tryouts",
  43.  
  44. TEAM_foxin= DarkRP.createJob("Foxtrot Infantry", {
  45.     color = Color(106, 134, 82, 255),
  46.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  47.     description = [[Main attack unit for Foxtrot]],
  48.     weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2" , "keyes"},
  49.     command = "Foxin",
  50.     max = 10,
  51.     salary = 0,
  52.     admin = 0,
  53.     vote = false,
  54.         ply:SetHealth(200),
  55.         ply:SetMaxHealth(200),
  56.         ply:SetArmor(100),
  57. category = "Foxtrot",
  58. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxin") or ply:IsSuperAdmin() end,
  59. CustomCheckFailMsg = "Must pass tryouts",
  60.  
  61. TEAM_foxMed= DarkRP.createJob("Foxtrot Corpsman", {
  62.     color = Color(106, 134, 82, 255),
  63.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  64.     description = [[Corpsman of the Foxtrot]],
  65.     weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2" , "keyes", "Med_kit", "Defibulator"},
  66.     command = "FoxMed",
  67.     max = 5,
  68.     salary = 0,
  69.     admin = 0,
  70.     vote = false,
  71.         ply:SetHealth(200),
  72.         ply:SetMaxHealth(200),
  73.         ply:SetArmor(200),
  74. category = "Foxtrot",
  75. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxMed") or ply:IsSuperAdmin() end,
  76. CustomCheckFailMsg = "Must pass tryouts",
  77.  
  78. TEAM_FoxL= DarkRP.createJob("Foxtrot Lead", {
  79.     color = Color(71, 134, 59, 255),
  80.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/Female_02.mdl"},
  81.     description = [[Leader of the renowned Platoon, Foxtrot]],
  82.     weapons = {"weapon_p2282", "rooty_tooty_point_and_shooty", "keyes" },
  83.     command = "FoxL",
  84.     max = 2,
  85.     salary = 0,
  86.     admin = 0,
  87.     vote = false,
  88.     ply:SetHealth(250),
  89.     ply:SetMaxHealth(250),
  90.     ply:SetArmor(200),
  91. category = "Foxtrot",
  92. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("FoxL") or ply:IsSuperAdmin() end,
  93. CustomCheckFailMsg = "Must demonstrate",
  94.  
  95. -- End of Foxtrot units, moving to seperate group
  96.  
  97. DarkRP.createCategory{
  98.     name = "Draco", -- The name of the category.
  99.     categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  100.     startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
  101.     color = Color(208, 41, 14, 255), -- The color of the category header.
  102.     canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  103.     sortOrder = 100, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default}
  104.    
  105.     TEAM_DracJOp= DarkRP.createJob("Draco Junior Operative", {
  106.     color = Color(208, 41, 14, 255),
  107.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  108.     description = [[A Junior operative to the secretive Draco syndiacte, ]],
  109.     weapons = {"weapon_Silenced_pistol", "keyes" },
  110.     command = "DracJunior",
  111.     max = 0,
  112.     salary = 100,
  113.     admin = 0,
  114.     vote = false,
  115.         ply:SetHealth(200),
  116.         ply:SetMaxHealth(200),
  117.         ply:SetArmor(100),
  118. category = "Draco",
  119. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracJOp") or ply:IsSuperAdmin() end,
  120. CustomCheckFailMsg = "Must pass tryouts",
  121.    
  122.    TEAM_DracOp= DarkRP.createJob("Draco Operative", {
  123.     color = Color(208, 41, 14, 255),
  124.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  125.     description = [[A fully instated operative to the secretive Draco syndiacte ]],
  126.     weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes" },
  127.     command = "DracOper",
  128.     max = 10,
  129.     salary = 250,
  130.     admin = 0,
  131.     vote = false,
  132.         ply:SetHealth(250),
  133.         ply:SetMaxHealth(250),
  134.         ply:SetArmor(250),
  135. category = "Draco",
  136. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracOp") or ply:IsSuperAdmin() end,
  137. CustomCheckFailMsg = "Must pass tryouts",
  138.    
  139.    TEAM_DracSOp= DarkRP.createJob("Draco Senior Operative", {
  140.     color = Color(208, 41, 14, 255),
  141.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  142.     description = [[A fully Senior operative to the secretive Draco syndiacte, they are well versed in the feild, and have lived long enough to carry such a prestegious name ]],
  143.     weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes", "Police_cuffs" , "Med_kit" },
  144.     command = "DracSenior",
  145.     max = 3,
  146.     salary = 400,
  147.     admin = 0,
  148.     vote = false,
  149.         ply:SetHealth(300),
  150.         ply:SetMaxHealth(300),
  151.         ply:SetArmor(250),
  152. category = "Draco",
  153. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracSOp") or ply:IsSuperAdmin() end,
  154. CustomCheckFailMsg = "Must pass tryouts",
  155.  
  156.    TEAM_DracChair= DarkRP.createJob("Draco Chairman", {
  157.     color = Color(208, 41, 14, 255),
  158.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  159.     description = [[One of the many heads of the Draco Syndicate, Chairmen organize and plot the moves of the operatives, as well as supervise promotions and new recruits] ]],
  160.     weapons = {"weapon_Silenced_pistol", "keyes", "Suspicious_Brief_Case" },
  161.     command = "DracChair",
  162.     max = 5,
  163.     salary = 600,
  164.     admin = 0,
  165.     vote = false,
  166.         ply:SetHealth(100),
  167.         ply:SetMaxHealth(100),
  168.         ply:SetArmor(500),
  169.    
  170. category = "Draco",
  171. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracChair") or ply:IsSuperAdmin() end,
  172. CustomCheckFailMsg = "Appliecation by a Senior Operative",
  173.  
  174.    TEAM_DracSBoss= DarkRP.createJob("The Boss", {
  175.     color = Color(0, 0, 0, 255),
  176.     model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  177.     description = [[The enigmatic head of the Draco Syndicate, many dont even believe he exists.]],
  178.     weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes", "Police_cuffs" , "Med_kit" },
  179.     command = "DracBoss",
  180.     max = 1,
  181.     salary = 1000,
  182.     admin = 0,
  183.     vote = false,
  184.         ply:SetHealth(500),
  185.         ply:SetMaxHealth(500),
  186.         ply:SetArmor(500),
  187. category = "Draco",
  188. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracSBoss") or ply:IsSuperAdmin() end,
  189. CustomCheckFailMsg = "Selected by vote of chairmen",
  190.  
  191. -- end of Draco Syndicate
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