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- DarkRP.createCategory{
- name = "Foxtrot", -- The name of the category.
- categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(106, 134, 82, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 99, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.}
- TEAM_foxH= DarkRP.createJob("Foxtrot Heavy", {
- color = Color(106, 134, 82, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[Mean and Green, they serve as the toughest soldiers in the foxtrot platoon]],
- weapons = {"weapon_Rocket", "rooty_tooty_point_and_shooty2", "keyes" },
- command = "FoxH",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- ply:SetHealth(300),
- ply:SetMaxHealth(300),
- ply:SetArmor(200),
- category = "Foxtrot",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxH") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_foxsni= DarkRP.createJob("Foxtrot Sniper", {
- color = Color(106, 134, 82, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[Deadly marksman assigned to the foxtrot platoon]],
- weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2", "keyes" },
- command = "Foxsni",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- ply:SetHealth(150),
- ply:SetMaxHealth(150),
- ply:SetArmor(100),
- category = "Foxtrot",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxsni") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_foxin= DarkRP.createJob("Foxtrot Infantry", {
- color = Color(106, 134, 82, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[Main attack unit for Foxtrot]],
- weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2" , "keyes"},
- command = "Foxin",
- max = 10,
- salary = 0,
- admin = 0,
- vote = false,
- ply:SetHealth(200),
- ply:SetMaxHealth(200),
- ply:SetArmor(100),
- category = "Foxtrot",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxin") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_foxMed= DarkRP.createJob("Foxtrot Corpsman", {
- color = Color(106, 134, 82, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[Corpsman of the Foxtrot]],
- weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2" , "keyes", "Med_kit", "Defibulator"},
- command = "FoxMed",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- ply:SetHealth(200),
- ply:SetMaxHealth(200),
- ply:SetArmor(200),
- category = "Foxtrot",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("foxMed") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_FoxL= DarkRP.createJob("Foxtrot Lead", {
- color = Color(71, 134, 59, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/Female_02.mdl"},
- description = [[Leader of the renowned Platoon, Foxtrot]],
- weapons = {"weapon_p2282", "rooty_tooty_point_and_shooty", "keyes" },
- command = "FoxL",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- ply:SetHealth(250),
- ply:SetMaxHealth(250),
- ply:SetArmor(200),
- category = "Foxtrot",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("FoxL") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must demonstrate",
- -- End of Foxtrot units, moving to seperate group
- DarkRP.createCategory{
- name = "Draco", -- The name of the category.
- categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(208, 41, 14, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 100, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default}
- TEAM_DracJOp= DarkRP.createJob("Draco Junior Operative", {
- color = Color(208, 41, 14, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[A Junior operative to the secretive Draco syndiacte, ]],
- weapons = {"weapon_Silenced_pistol", "keyes" },
- command = "DracJunior",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- ply:SetHealth(200),
- ply:SetMaxHealth(200),
- ply:SetArmor(100),
- category = "Draco",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracJOp") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_DracOp= DarkRP.createJob("Draco Operative", {
- color = Color(208, 41, 14, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[A fully instated operative to the secretive Draco syndiacte ]],
- weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes" },
- command = "DracOper",
- max = 10,
- salary = 250,
- admin = 0,
- vote = false,
- ply:SetHealth(250),
- ply:SetMaxHealth(250),
- ply:SetArmor(250),
- category = "Draco",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracOp") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_DracSOp= DarkRP.createJob("Draco Senior Operative", {
- color = Color(208, 41, 14, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[A fully Senior operative to the secretive Draco syndiacte, they are well versed in the feild, and have lived long enough to carry such a prestegious name ]],
- weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes", "Police_cuffs" , "Med_kit" },
- command = "DracSenior",
- max = 3,
- salary = 400,
- admin = 0,
- vote = false,
- ply:SetHealth(300),
- ply:SetMaxHealth(300),
- ply:SetArmor(250),
- category = "Draco",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracSOp") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Must pass tryouts",
- TEAM_DracChair= DarkRP.createJob("Draco Chairman", {
- color = Color(208, 41, 14, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[One of the many heads of the Draco Syndicate, Chairmen organize and plot the moves of the operatives, as well as supervise promotions and new recruits] ]],
- weapons = {"weapon_Silenced_pistol", "keyes", "Suspicious_Brief_Case" },
- command = "DracChair",
- max = 5,
- salary = 600,
- admin = 0,
- vote = false,
- ply:SetHealth(100),
- ply:SetMaxHealth(100),
- ply:SetArmor(500),
- category = "Draco",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracChair") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Appliecation by a Senior Operative",
- TEAM_DracSBoss= DarkRP.createJob("The Boss", {
- color = Color(0, 0, 0, 255),
- model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
- description = [[The enigmatic head of the Draco Syndicate, many dont even believe he exists.]],
- weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes", "Police_cuffs" , "Med_kit" },
- command = "DracBoss",
- max = 1,
- salary = 1000,
- admin = 0,
- vote = false,
- ply:SetHealth(500),
- ply:SetMaxHealth(500),
- ply:SetArmor(500),
- category = "Draco",
- BWhitelist_customCheck = function(ply) return ply:IsUserGroup("DracSBoss") or ply:IsSuperAdmin() end,
- CustomCheckFailMsg = "Selected by vote of chairmen",
- -- end of Draco Syndicate
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