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- -- Thanks for using Mod2S by NopeUsername
- local functions = {}
- function sandbox(script, func)
- local oldEnv = getfenv(func)
- local newEnv = setmetatable({}, {
- __index = function(self,k)
- if k == "script" then
- return script
- else
- return oldEnv[k]
- end
- end,
- })
- return setfenv(func, newEnv)
- end
- local mas = Instance.new("Model", game:GetService("Lighting"))
- -- DECLARING VARIABLES
- Model = Instance.new("Model")
- Part = Instance.new("Part")
- Part_1 = Instance.new("Part")
- Part_2 = Instance.new("Part")
- Part_3 = Instance.new("Part")
- Shelf = Instance.new("Part")
- Shelf_1 = Instance.new("Part")
- Head = Instance.new("Part")
- Mesh = Instance.new("SpecialMesh")
- HatAttachment = Instance.new("Attachment")
- HairAttachment = Instance.new("Attachment")
- FaceFrontAttachment = Instance.new("Attachment")
- FaceCenterAttachment = Instance.new("Attachment")
- Bone = Instance.new("Part")
- ParticleEmitter = Instance.new("ParticleEmitter")
- Flesh = Instance.new("Part")
- Flesh_1 = Instance.new("Part")
- Flesh_2 = Instance.new("Part")
- Flesh_3 = Instance.new("Part")
- Model_1 = Instance.new("Model")
- HumanoidRootPart = Instance.new("Part")
- LeftArm = Instance.new("Part")
- LeftShoulderAttachment = Instance.new("Attachment")
- LeftLeg = Instance.new("Part")
- RightArm = Instance.new("Part")
- RightShoulderAttachment = Instance.new("Attachment")
- RightLeg = Instance.new("Part")
- Torso = Instance.new("Part")
- roblox = Instance.new("Decal")
- WaistFrontAttachment = Instance.new("Attachment")
- WaistCenterAttachment = Instance.new("Attachment")
- WaistBackAttachment = Instance.new("Attachment")
- RightCollarAttachment = Instance.new("Attachment")
- NeckAttachment = Instance.new("Attachment")
- LeftCollarAttachment = Instance.new("Attachment")
- BodyFrontAttachment = Instance.new("Attachment")
- BodyBackAttachment = Instance.new("Attachment")
- Bone_1 = Instance.new("Part")
- ParticleEmitter_1 = Instance.new("ParticleEmitter")
- Flesh_4 = Instance.new("Part")
- Flesh_5 = Instance.new("Part")
- Flesh_6 = Instance.new("Part")
- Flesh_7 = Instance.new("Part")
- Humanoid = Instance.new("Humanoid")
- BodyColors = Instance.new("BodyColors")
- Shirt = Instance.new("Shirt")
- Pants = Instance.new("Pants")
- Part_4 = Instance.new("Part")
- Part_5 = Instance.new("Part")
- Model_2 = Instance.new("Model")
- Torso_1 = Instance.new("Part")
- Neck = Instance.new("Snap")
- LeftShoulder = Instance.new("Motor")
- RightShoulder = Instance.new("Motor")
- RightHip = Instance.new("Motor")
- LeftHip = Instance.new("Motor")
- ParticleEmitter_2 = Instance.new("ParticleEmitter")
- LeftLeg_1 = Instance.new("Part")
- ParticleEmitter_3 = Instance.new("ParticleEmitter")
- RightLeg_1 = Instance.new("Part")
- ParticleEmitter_4 = Instance.new("ParticleEmitter")
- Humanoid_1 = Instance.new("Humanoid")
- RightArm_1 = Instance.new("Part")
- ParticleEmitter_5 = Instance.new("ParticleEmitter")
- LeftArm_1 = Instance.new("Part")
- ParticleEmitter_6 = Instance.new("ParticleEmitter")
- Head_1 = Instance.new("Part")
- Mesh_1 = Instance.new("SpecialMesh")
- ScaryFace = Instance.new("Decal")
- Weld = Instance.new("Weld")
- ParticleEmitter_7 = Instance.new("ParticleEmitter")
- Reach = Instance.new("ParticleEmitter")
- Script = Instance.new("Script")
- BodyColors_1 = Instance.new("BodyColors")
- Part_6 = Instance.new("Part")
- SurfaceGui = Instance.new("SurfaceGui")
- TextBox = Instance.new("TextBox")
- BoyNormalHair1 = Instance.new("Accessory")
- Handle = Instance.new("Part")
- Mesh_2 = Instance.new("SpecialMesh")
- HairAttachment_1 = Instance.new("Attachment")
- OriginalSize = Instance.new("Vector3Value")
- MeshPartAccessory = Instance.new("Accessory")
- Handle_1 = Instance.new("Part")
- SpecialMesh = Instance.new("SpecialMesh")
- AvatarPartScaleType = Instance.new("StringValue")
- FaceFrontAttachment_1 = Instance.new("Attachment")
- OriginalSize_1 = Instance.new("Vector3Value")
- Model_3 = Instance.new("Model")
- Head_2 = Instance.new("Part")
- Mesh_3 = Instance.new("SpecialMesh")
- HatAttachment_1 = Instance.new("Attachment")
- HairAttachment_2 = Instance.new("Attachment")
- FaceFrontAttachment_2 = Instance.new("Attachment")
- FaceCenterAttachment_1 = Instance.new("Attachment")
- HumanoidRootPart_1 = Instance.new("Part")
- LeftLeg_2 = Instance.new("Part")
- WeldConstraint = Instance.new("WeldConstraint")
- Pants_1 = Instance.new("Pants")
- RightLeg_2 = Instance.new("Part")
- WeldConstraint_1 = Instance.new("WeldConstraint")
- Torso_2 = Instance.new("Part")
- roblox_1 = Instance.new("Decal")
- WaistFrontAttachment_1 = Instance.new("Attachment")
- WaistCenterAttachment_1 = Instance.new("Attachment")
- WaistBackAttachment_1 = Instance.new("Attachment")
- RightCollarAttachment_1 = Instance.new("Attachment")
- NeckAttachment_1 = Instance.new("Attachment")
- LeftCollarAttachment_1 = Instance.new("Attachment")
- BodyFrontAttachment_1 = Instance.new("Attachment")
- BodyBackAttachment_1 = Instance.new("Attachment")
- Script_1 = Instance.new("Script")
- Humanoid_2 = Instance.new("Humanoid")
- MeshPartAccessory_1 = Instance.new("Accessory")
- Handle_2 = Instance.new("Part")
- SpecialMesh_1 = Instance.new("SpecialMesh")
- AvatarPartScaleType_1 = Instance.new("StringValue")
- BodyBackAttachment_2 = Instance.new("Attachment")
- AccessoryWeld = Instance.new("Weld")
- ThumbnailCamera = Instance.new("Camera")
- InstaHeart = Instance.new("Accessory")
- Handle_3 = Instance.new("Part")
- SpecialMesh_2 = Instance.new("SpecialMesh")
- AvatarPartScaleType_2 = Instance.new("StringValue")
- HatAttachment_2 = Instance.new("Attachment")
- AccessoryWeld_1 = Instance.new("Weld")
- ThumbnailCamera_1 = Instance.new("Camera")
- MeshPartAccessory_2 = Instance.new("Accessory")
- Handle_4 = Instance.new("Part")
- SpecialMesh_3 = Instance.new("SpecialMesh")
- AvatarPartScaleType_3 = Instance.new("StringValue")
- FaceFrontAttachment_3 = Instance.new("Attachment")
- AccessoryWeld_2 = Instance.new("Weld")
- MeshPartAccessory_3 = Instance.new("Accessory")
- Handle_5 = Instance.new("Part")
- SpecialMesh_4 = Instance.new("SpecialMesh")
- AvatarPartScaleType_4 = Instance.new("StringValue")
- NeckAttachment_2 = Instance.new("Attachment")
- AccessoryWeld_3 = Instance.new("Weld")
- BalloonNinja = Instance.new("Accessory")
- Handle_6 = Instance.new("Part")
- Mesh_4 = Instance.new("SpecialMesh")
- HatAttachment_3 = Instance.new("Attachment")
- AccessoryWeld_4 = Instance.new("Weld")
- CatCollar = Instance.new("Accessory")
- Handle_7 = Instance.new("Part")
- SpecialMesh_5 = Instance.new("SpecialMesh")
- AvatarPartScaleType_5 = Instance.new("StringValue")
- NeckAttachment_3 = Instance.new("Attachment")
- AccessoryWeld_5 = Instance.new("Weld")
- VaporMaxGlassesAccessory = Instance.new("Accessory")
- Handle_8 = Instance.new("Part")
- SpecialMesh_6 = Instance.new("SpecialMesh")
- AvatarPartScaleType_6 = Instance.new("StringValue")
- FaceFrontAttachment_4 = Instance.new("Attachment")
- AccessoryWeld_6 = Instance.new("Weld")
- KittyEars = Instance.new("Accessory")
- Handle_9 = Instance.new("Part")
- Mesh_5 = Instance.new("SpecialMesh")
- HatAttachment_4 = Instance.new("Attachment")
- AccessoryWeld_7 = Instance.new("Weld")
- ThumbnailCamera_2 = Instance.new("Camera")
- GirlAnimeHairBlack = Instance.new("Accessory")
- Handle_10 = Instance.new("Part")
- Mesh_6 = Instance.new("SpecialMesh")
- HairAttachment_3 = Instance.new("Attachment")
- AccessoryWeld_8 = Instance.new("Weld")
- ThumbnailCamera_3 = Instance.new("Camera")
- CharacterMesh = Instance.new("CharacterMesh")
- BodyColors_2 = Instance.new("BodyColors")
- Shirt_1 = Instance.new("Shirt")
- RightArm_2 = Instance.new("Part")
- RightShoulderAttachment_1 = Instance.new("Attachment")
- WeldConstraint_2 = Instance.new("WeldConstraint")
- LeftArm_2 = Instance.new("Part")
- LeftShoulderAttachment_1 = Instance.new("Attachment")
- WeldConstraint_3 = Instance.new("WeldConstraint")
- Flesh_8 = Instance.new("Part")
- WeldConstraint_4 = Instance.new("WeldConstraint")
- Flesh_9 = Instance.new("Part")
- WeldConstraint_5 = Instance.new("WeldConstraint")
- Flesh_10 = Instance.new("Part")
- WeldConstraint_6 = Instance.new("WeldConstraint")
- Flesh_11 = Instance.new("Part")
- WeldConstraint_7 = Instance.new("WeldConstraint")
- Bone_2 = Instance.new("Part")
- ParticleEmitter_8 = Instance.new("ParticleEmitter")
- WeldConstraint_8 = Instance.new("WeldConstraint")
- Model_4 = Instance.new("Model")
- Head_3 = Instance.new("Part")
- Mesh_7 = Instance.new("SpecialMesh")
- HatAttachment_5 = Instance.new("Attachment")
- HairAttachment_4 = Instance.new("Attachment")
- FaceFrontAttachment_5 = Instance.new("Attachment")
- FaceCenterAttachment_2 = Instance.new("Attachment")
- face = Instance.new("Decal")
- HumanoidRootPart_2 = Instance.new("Part")
- LeftArm_3 = Instance.new("Part")
- LeftShoulderAttachment_2 = Instance.new("Attachment")
- LeftLeg_3 = Instance.new("Part")
- RightArm_3 = Instance.new("Part")
- RightShoulderAttachment_2 = Instance.new("Attachment")
- RightLeg_3 = Instance.new("Part")
- Torso_3 = Instance.new("Part")
- roblox_2 = Instance.new("Decal")
- LeftHip_1 = Instance.new("Motor6D")
- WaistFrontAttachment_2 = Instance.new("Attachment")
- WaistCenterAttachment_2 = Instance.new("Attachment")
- WaistBackAttachment_2 = Instance.new("Attachment")
- RightCollarAttachment_2 = Instance.new("Attachment")
- NeckAttachment_4 = Instance.new("Attachment")
- LeftCollarAttachment_2 = Instance.new("Attachment")
- BodyFrontAttachment_2 = Instance.new("Attachment")
- BodyBackAttachment_3 = Instance.new("Attachment")
- Humanoid_3 = Instance.new("Humanoid")
- Headrow = Instance.new("Accessory")
- Handle_11 = Instance.new("Part")
- Mesh_8 = Instance.new("SpecialMesh")
- HatAttachment_6 = Instance.new("Attachment")
- AccessoryWeld_9 = Instance.new("Weld")
- ThumbnailCamera_4 = Instance.new("Camera")
- ReindeerHeadband = Instance.new("Accessory")
- Handle_12 = Instance.new("Part")
- Mesh_9 = Instance.new("SpecialMesh")
- HatAttachment_7 = Instance.new("Attachment")
- AccessoryWeld_10 = Instance.new("Weld")
- Scarf01 = Instance.new("Accessory")
- Handle_13 = Instance.new("Part")
- Mesh_10 = Instance.new("SpecialMesh")
- NeckAttachment_5 = Instance.new("Attachment")
- AccessoryWeld_11 = Instance.new("Weld")
- ThumbnailCamera_5 = Instance.new("Camera")
- WinterCelebration = Instance.new("Accessory")
- Handle_14 = Instance.new("Part")
- Mesh_11 = Instance.new("SpecialMesh")
- HatAttachment_8 = Instance.new("Attachment")
- AccessoryWeld_12 = Instance.new("Weld")
- KorbloxShield = Instance.new("Accessory")
- Handle_15 = Instance.new("Part")
- Mesh_12 = Instance.new("SpecialMesh")
- BodyBackAttachment_4 = Instance.new("Attachment")
- AccessoryWeld_13 = Instance.new("Weld")
- ThumbnailCamera_6 = Instance.new("Camera")
- BodyColors_3 = Instance.new("BodyColors")
- saw = Instance.new("Part")
- Mesh_13 = Instance.new("SpecialMesh")
- SpinScript = Instance.new("Script")
- Part_7 = Instance.new("Part")
- SurfaceGui_1 = Instance.new("SurfaceGui")
- TextBox_1 = Instance.new("TextBox")
- Part_8 = Instance.new("Part")
- SurfaceGui_2 = Instance.new("SurfaceGui")
- TextBox_2 = Instance.new("TextBox")
- Model_5 = Instance.new("Model")
- Head_4 = Instance.new("Part")
- Mesh_14 = Instance.new("SpecialMesh")
- HatAttachment_9 = Instance.new("Attachment")
- HairAttachment_5 = Instance.new("Attachment")
- FaceFrontAttachment_6 = Instance.new("Attachment")
- FaceCenterAttachment_3 = Instance.new("Attachment")
- ScaredFace = Instance.new("Decal")
- HumanoidRootPart_3 = Instance.new("Part")
- RootJoint = Instance.new("Motor6D")
- LeftArm_4 = Instance.new("Part")
- LeftShoulderAttachment_3 = Instance.new("Attachment")
- LeftLeg_4 = Instance.new("Part")
- RightArm_4 = Instance.new("Part")
- RightShoulderAttachment_3 = Instance.new("Attachment")
- RightLeg_4 = Instance.new("Part")
- Torso_4 = Instance.new("Part")
- roblox_3 = Instance.new("Decal")
- RightHip_1 = Instance.new("Motor6D")
- LeftHip_2 = Instance.new("Motor6D")
- WaistFrontAttachment_3 = Instance.new("Attachment")
- WaistCenterAttachment_3 = Instance.new("Attachment")
- WaistBackAttachment_3 = Instance.new("Attachment")
- RightCollarAttachment_3 = Instance.new("Attachment")
- NeckAttachment_6 = Instance.new("Attachment")
- LeftCollarAttachment_3 = Instance.new("Attachment")
- BodyFrontAttachment_3 = Instance.new("Attachment")
- BodyBackAttachment_5 = Instance.new("Attachment")
- Humanoid_4 = Instance.new("Humanoid")
- PinkGreenTopHat = Instance.new("Accessory")
- Handle_16 = Instance.new("Part")
- Mesh_15 = Instance.new("SpecialMesh")
- HatAttachment_10 = Instance.new("Attachment")
- AccessoryWeld_14 = Instance.new("Weld")
- ThumbnailCamera_7 = Instance.new("Camera")
- OneEpicTurtle = Instance.new("Accessory")
- Handle_17 = Instance.new("Part")
- Mesh_16 = Instance.new("SpecialMesh")
- AvatarPartScaleType_7 = Instance.new("StringValue")
- HatAttachment_11 = Instance.new("Attachment")
- AccessoryWeld_15 = Instance.new("Weld")
- ThumbnailCamera_8 = Instance.new("Camera")
- BodyColors_4 = Instance.new("BodyColors")
- Part_9 = Instance.new("Part")
- Reach_1 = Instance.new("ParticleEmitter")
- -- SETTING PROPERTIES
- Model.Parent = mas
- Part.Anchored = true
- Part.BottomSurface = Enum.SurfaceType.Smooth
- Part.CFrame = CFrame.new(12.848,5.685,44,1,0,0,0,1,0,0,0,1)
- Part.Color = Color3.new(0.973,0.973,0.973)
- Part.Material = Enum.Material.Wood
- Part.Size = Vector3.new(1.16,11.37,13.28)
- Part.TopSurface = Enum.SurfaceType.Smooth
- Part.Parent = Model
- Part_1.Anchored = true
- Part_1.BottomSurface = Enum.SurfaceType.Smooth
- Part_1.CFrame = CFrame.new(2.452,1.555,44,1,0,0,0,1,0,0,0,1)
- Part_1.Color = Color3.new(0.973,0.973,0.973)
- Part_1.Material = Enum.Material.Wood
- Part_1.Size = Vector3.new(2.18,3.11,13.28)
- Part_1.TopSurface = Enum.SurfaceType.Smooth
- Part_1.Parent = Model
- Part_2.Anchored = true
- Part_2.BottomSurface = Enum.SurfaceType.Smooth
- Part_2.CFrame = CFrame.new(3.69,4.3,37.555,1,0,0,0,1,0,0,0,1)
- Part_2.Color = Color3.new(0.973,0.973,0.973)
- Part_2.Material = Enum.Material.Wood
- Part_2.Size = Vector3.new(0.46,8.6,0.39)
- Part_2.TopSurface = Enum.SurfaceType.Smooth
- Part_2.Parent = Model
- Part_3.Anchored = true
- Part_3.BottomSurface = Enum.SurfaceType.Smooth
- Part_3.CFrame = CFrame.new(8.42,9.685,44,1,0,0,0,1,0,0,0,1)
- Part_3.Color = Color3.new(0.973,0.973,0.973)
- Part_3.Material = Enum.Material.Wood
- Part_3.Size = Vector3.new(9.94,3.37,13.28)
- Part_3.TopSurface = Enum.SurfaceType.Smooth
- Part_3.Parent = Model
- Shelf.Anchored = true
- Shelf.BottomSurface = Enum.SurfaceType.Smooth
- Shelf.CFrame = CFrame.new(11.303,4.751,44.165,0,0,1,-1,0.021,0,-0.021,-1,0)
- Shelf.Color = Color3.new(0.973,0.973,0.973)
- Shelf.Material = Enum.Material.Wood
- Shelf.Size = Vector3.new(0.25,12.03,1.88)
- Shelf.TopSurface = Enum.SurfaceType.Smooth
- Shelf.Name = "Shelf"
- Shelf.Parent = Model
- Shelf_1.Anchored = true
- Shelf_1.BottomSurface = Enum.SurfaceType.Smooth
- Shelf_1.CFrame = CFrame.new(11.303,2.754,44.122,0,0,1,-1,0.021,0,-0.021,-1,0)
- Shelf_1.Color = Color3.new(0.973,0.973,0.973)
- Shelf_1.Material = Enum.Material.Wood
- Shelf_1.Size = Vector3.new(0.25,12.03,1.88)
- Shelf_1.TopSurface = Enum.SurfaceType.Smooth
- Shelf_1.Name = "Shelf"
- Shelf_1.Parent = Model
- Head.Anchored = true
- Head.CFrame = CFrame.new(11.761,5.366,39.67,0,0,1,-1,0.021,0,-0.021,-1,0)
- Head.Color = Color3.new(0.973,0.973,0.973)
- Head.Size = Vector3.new(2,1,1)
- Head.TopSurface = Enum.SurfaceType.Smooth
- Head.Name = "Head"
- Head.Parent = Model
- Mesh.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh.Parent = Head
- HatAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment.Position = Vector3.new(0,0.6,0)
- HatAttachment.Name = "HatAttachment"
- HatAttachment.Parent = Head
- HairAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment.Position = Vector3.new(0,0.6,0)
- HairAttachment.Name = "HairAttachment"
- HairAttachment.Parent = Head
- FaceFrontAttachment.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment.Name = "FaceFrontAttachment"
- FaceFrontAttachment.Parent = Head
- FaceCenterAttachment.Name = "FaceCenterAttachment"
- FaceCenterAttachment.Parent = Head
- Bone.Anchored = true
- Bone.BottomSurface = Enum.SurfaceType.Smooth
- Bone.CFrame = CFrame.new(11.651,5.405,40.143,0,0,1,-1,0.021,0,-0.021,-1,0)
- Bone.Color = Color3.new(0.973,0.973,0.973)
- Bone.Material = Enum.Material.Wood
- Bone.Size = Vector3.new(0.25,1.5,0.27)
- Bone.TopSurface = Enum.SurfaceType.Smooth
- Bone.Name = "Bone"
- Bone.Parent = Head
- ParticleEmitter.Color = ColorSequence.new(Color3.new(0.302,0.302,0.302))
- ParticleEmitter.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter.Lifetime = NumberRange.new(0.2)
- ParticleEmitter.LightEmission = 0.5
- ParticleEmitter.Rate = math.huge
- ParticleEmitter.Rotation = NumberRange.new(-360,360)
- ParticleEmitter.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter.Speed = NumberRange.new(3)
- ParticleEmitter.SpreadAngle = Vector2.new(-7,7)
- ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.4375,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter.Parent = Bone
- Flesh.Anchored = true
- Flesh.BottomSurface = Enum.SurfaceType.Smooth
- Flesh.CFrame = CFrame.new(11.675,5.399,40.115,-0.515,-0.031,-0.857,-0.647,0.67,0.364,0.562,0.742,-0.365)
- Flesh.Color = Color3.new(0.769,0.157,0.11)
- Flesh.Material = Enum.Material.Sand
- Flesh.Size = Vector3.new(0.548,0.548,0.607)
- Flesh.TopSurface = Enum.SurfaceType.Smooth
- Flesh.Name = "Flesh"
- Flesh.Parent = Head
- Flesh_1.Anchored = true
- Flesh_1.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_1.CFrame = CFrame.new(11.675,5.399,40.115,0,-0.735,-0.678,-0.742,0.454,-0.492,0.67,0.503,-0.546)
- Flesh_1.Color = Color3.new(0.769,0.157,0.11)
- Flesh_1.Material = Enum.Material.Sand
- Flesh_1.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_1.TopSurface = Enum.SurfaceType.Smooth
- Flesh_1.Name = "Flesh"
- Flesh_1.Parent = Head
- Flesh_2.Anchored = true
- Flesh_2.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_2.CFrame = CFrame.new(11.675,5.399,40.115,0.361,-0.713,0.601,-0.849,0.015,0.528,-0.386,-0.701,-0.601)
- Flesh_2.Color = Color3.new(0.769,0.157,0.11)
- Flesh_2.Material = Enum.Material.Sand
- Flesh_2.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_2.TopSurface = Enum.SurfaceType.Smooth
- Flesh_2.Name = "Flesh"
- Flesh_2.Parent = Head
- Flesh_3.Anchored = true
- Flesh_3.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_3.CFrame = CFrame.new(11.675,5.399,40.115,0,0,1,-1,0.021,0,-0.021,-1,0)
- Flesh_3.Color = Color3.new(0.769,0.157,0.11)
- Flesh_3.Material = Enum.Material.Sand
- Flesh_3.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_3.TopSurface = Enum.SurfaceType.Smooth
- Flesh_3.Name = "Flesh"
- Flesh_3.Parent = Head
- Model_1.PrimaryPart = HumanoidRootPart
- Model_1.Name = ""
- Model_1.Parent = Model
- HumanoidRootPart.Anchored = true
- HumanoidRootPart.BottomSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart.CFrame = CFrame.new(10.005,0.838,39.885,0,1,0.009,0,0.009,-1,-1,0,0)
- HumanoidRootPart.CanCollide = false
- HumanoidRootPart.LeftParamA = 0
- HumanoidRootPart.LeftParamB = 0
- HumanoidRootPart.RightParamA = 0
- HumanoidRootPart.RightParamB = 0
- HumanoidRootPart.Size = Vector3.new(2,2,1)
- HumanoidRootPart.TopSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart.Transparency = 1
- HumanoidRootPart.Name = "HumanoidRootPart"
- HumanoidRootPart.Parent = Model_1
- LeftArm.Anchored = true
- LeftArm.CFrame = CFrame.new(9.369,0.832,41.385,-0.147,0.989,0.009,-0.001,0.009,-1,-0.989,-0.147,0)
- LeftArm.CanCollide = false
- LeftArm.Color = Color3.new(0.973,0.973,0.973)
- LeftArm.Size = Vector3.new(1,2,1)
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Model_1
- LeftShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment.Parent = LeftArm
- LeftLeg.Anchored = true
- LeftLeg.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg.CFrame = CFrame.new(7.385,0.824,40.385,-0.11,0.994,-0.022,0.002,-0.021,-1,-0.994,-0.11,0)
- LeftLeg.CanCollide = false
- LeftLeg.Color = Color3.new(0.973,0.973,0.973)
- LeftLeg.Size = Vector3.new(1,2,1)
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Model_1
- RightArm.Anchored = true
- RightArm.CFrame = CFrame.new(9.369,0.832,38.385,0.167,0.986,0.009,0.002,0.009,-1,-0.986,0.167,0)
- RightArm.CanCollide = false
- RightArm.Color = Color3.new(0.973,0.973,0.973)
- RightArm.Size = Vector3.new(1,2,1)
- RightArm.Name = "Right Arm"
- RightArm.Parent = Model_1
- RightShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment.Position = Vector3.new(0,1,0)
- RightShoulderAttachment.Name = "RightShoulderAttachment"
- RightShoulderAttachment.Parent = RightArm
- RightLeg.Anchored = true
- RightLeg.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg.CFrame = CFrame.new(7.385,0.824,39.385,0.218,0.976,-0.021,-0.005,-0.021,-1,-0.976,0.218,0)
- RightLeg.CanCollide = false
- RightLeg.Color = Color3.new(0.973,0.973,0.973)
- RightLeg.Size = Vector3.new(1,2,1)
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Model_1
- Torso.Anchored = true
- Torso.CFrame = CFrame.new(9.369,0.832,39.885,0,1,0.009,0,0.009,-1,-1,0,0)
- Torso.Color = Color3.new(0.973,0.973,0.973)
- Torso.LeftParamA = 0
- Torso.LeftParamB = 0
- Torso.LeftSurface = Enum.SurfaceType.Weld
- Torso.RightParamA = 0
- Torso.RightParamB = 0
- Torso.RightSurface = Enum.SurfaceType.Weld
- Torso.Size = Vector3.new(2,2,1)
- Torso.Name = "Torso"
- Torso.Parent = Model_1
- roblox.Name = "roblox"
- roblox.Parent = Torso
- WaistFrontAttachment.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment.Name = "WaistFrontAttachment"
- WaistFrontAttachment.Parent = Torso
- WaistCenterAttachment.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment.Name = "WaistCenterAttachment"
- WaistCenterAttachment.Parent = Torso
- WaistBackAttachment.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment.Name = "WaistBackAttachment"
- WaistBackAttachment.Parent = Torso
- RightCollarAttachment.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment.Position = Vector3.new(1,1,0)
- RightCollarAttachment.Name = "RightCollarAttachment"
- RightCollarAttachment.Parent = Torso
- NeckAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment.Position = Vector3.new(0,1,0)
- NeckAttachment.Name = "NeckAttachment"
- NeckAttachment.Parent = Torso
- LeftCollarAttachment.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment.Name = "LeftCollarAttachment"
- LeftCollarAttachment.Parent = Torso
- BodyFrontAttachment.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment.Name = "BodyFrontAttachment"
- BodyFrontAttachment.Parent = Torso
- BodyBackAttachment.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment.Name = "BodyBackAttachment"
- BodyBackAttachment.Parent = Torso
- Bone_1.Anchored = true
- Bone_1.BottomSurface = Enum.SurfaceType.Smooth
- Bone_1.CFrame = CFrame.new(10.206,0.95,39.934,0,1,0.009,0,0.009,-1,-1,0,0)
- Bone_1.Color = Color3.new(0.973,0.973,0.973)
- Bone_1.Material = Enum.Material.Wood
- Bone_1.Size = Vector3.new(0.25,1.5,0.27)
- Bone_1.TopSurface = Enum.SurfaceType.Smooth
- Bone_1.Name = "Bone"
- Bone_1.Parent = Torso
- ParticleEmitter_1.Color = ColorSequence.new(Color3.new(0.302,0.302,0.302))
- ParticleEmitter_1.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_1.LightEmission = 0.5
- ParticleEmitter_1.Rate = math.huge
- ParticleEmitter_1.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_1.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_1.Speed = NumberRange.new(3)
- ParticleEmitter_1.SpreadAngle = Vector2.new(-7,7)
- ParticleEmitter_1.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.4375,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_1.Parent = Bone_1
- Flesh_4.Anchored = true
- Flesh_4.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_4.CFrame = CFrame.new(10.234,0.927,39.928,0,1,0.009,0,0.009,-1,-1,0,0)
- Flesh_4.Color = Color3.new(0.769,0.157,0.11)
- Flesh_4.Material = Enum.Material.Sand
- Flesh_4.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_4.TopSurface = Enum.SurfaceType.Smooth
- Flesh_4.Name = "Flesh"
- Flesh_4.Parent = Torso
- Flesh_5.Anchored = true
- Flesh_5.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_5.CFrame = CFrame.new(10.234,0.927,39.928,0.371,0.694,0.617,-0.358,0.72,-0.595,-0.857,0,0.515)
- Flesh_5.Color = Color3.new(0.769,0.157,0.11)
- Flesh_5.Material = Enum.Material.Sand
- Flesh_5.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_5.TopSurface = Enum.SurfaceType.Smooth
- Flesh_5.Name = "Flesh"
- Flesh_5.Parent = Torso
- Flesh_6.Anchored = true
- Flesh_6.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_6.CFrame = CFrame.new(10.234,0.927,39.928,-0.685,-0.5,0.529,-0.006,0.731,0.683,-0.728,0.465,-0.504)
- Flesh_6.Color = Color3.new(0.769,0.157,0.11)
- Flesh_6.Material = Enum.Material.Sand
- Flesh_6.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_6.TopSurface = Enum.SurfaceType.Smooth
- Flesh_6.Name = "Flesh"
- Flesh_6.Parent = Torso
- Flesh_7.Anchored = true
- Flesh_7.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_7.CFrame = CFrame.new(10.234,0.927,39.928,-0.58,-0.728,0.365,0.509,0.025,0.86,-0.635,0.685,0.357)
- Flesh_7.Color = Color3.new(0.769,0.157,0.11)
- Flesh_7.Material = Enum.Material.Sand
- Flesh_7.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_7.TopSurface = Enum.SurfaceType.Smooth
- Flesh_7.Name = "Flesh"
- Flesh_7.Parent = Torso
- Humanoid.Parent = Model_1
- BodyColors.HeadColor = BrickColor.new("Institutional white")
- BodyColors.HeadColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.LeftArmColor = BrickColor.new("Institutional white")
- BodyColors.LeftArmColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.LeftLegColor = BrickColor.new("Institutional white")
- BodyColors.LeftLegColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.RightArmColor = BrickColor.new("Institutional white")
- BodyColors.RightArmColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.RightLegColor = BrickColor.new("Institutional white")
- BodyColors.RightLegColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.TorsoColor = BrickColor.new("Institutional white")
- BodyColors.TorsoColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.Parent = Model_1
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=3300062716"
- Shirt.Name = "Shirt"
- Shirt.Parent = Model_1
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1959832939"
- Pants.Name = "Pants"
- Pants.Parent = Model_1
- Part_4.Anchored = true
- Part_4.BottomSurface = Enum.SurfaceType.Smooth
- Part_4.CFrame = CFrame.new(3.69,4.3,50.378,1,0,0,0,1,0,0,0,1)
- Part_4.Color = Color3.new(0.973,0.973,0.973)
- Part_4.Material = Enum.Material.Wood
- Part_4.Size = Vector3.new(0.46,8.6,0.39)
- Part_4.TopSurface = Enum.SurfaceType.Smooth
- Part_4.Parent = Model
- Part_5.Anchored = true
- Part_5.BottomSurface = Enum.SurfaceType.Smooth
- Part_5.CFrame = CFrame.new(7.022,0.06,44,1,0,0,0,1,0,0,0,1)
- Part_5.Color = Color3.new(0.659,0.741,0.6)
- Part_5.Material = Enum.Material.Grass
- Part_5.Size = Vector3.new(11.32,0.12,13.28)
- Part_5.TopSurface = Enum.SurfaceType.Smooth
- Part_5.Parent = Model
- Model_2.Name = ""
- Model_2.Parent = Model
- Torso_1.Anchored = true
- Torso_1.CFrame = CFrame.new(4.349,3.12,45.186,0,0,1,0,1,0,-1,0,0)
- Torso_1.CanCollide = false
- Torso_1.Color = Color3.new(0.067,0.067,0.067)
- Torso_1.LeftParamA = 0
- Torso_1.LeftParamB = 0
- Torso_1.RightParamA = 0
- Torso_1.RightParamB = 0
- Torso_1.Size = Vector3.new(2,2,1)
- Torso_1.Name = "Torso"
- Torso_1.Parent = Model_2
- Neck.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
- Neck.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
- Neck.Name = "Neck"
- Neck.Parent = Torso_1
- LeftShoulder.DesiredAngle = -0.075
- LeftShoulder.MaxVelocity = 0.15
- LeftShoulder.C0 = CFrame.new(2,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder.Part0 = Torso_1
- LeftShoulder.Part1 = LeftArm_1
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Parent = Torso_1
- RightShoulder.DesiredAngle = -0.075
- RightShoulder.MaxVelocity = 0.15
- RightShoulder.C0 = CFrame.new(-2,0.5,0,0,0,1,0,1,0,-1,0,0)
- RightShoulder.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0)
- RightShoulder.Part0 = Torso_1
- RightShoulder.Part1 = RightArm_1
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Parent = Torso_1
- RightHip.DesiredAngle = 0.075
- RightHip.MaxVelocity = 0.15
- RightHip.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
- RightHip.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
- RightHip.Part0 = Torso_1
- RightHip.Part1 = RightLeg_1
- RightHip.Name = "Right Hip"
- RightHip.Parent = Torso_1
- LeftHip.DesiredAngle = 0.075
- LeftHip.MaxVelocity = 0.15
- LeftHip.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip.Part0 = Torso_1
- LeftHip.Part1 = LeftLeg_1
- LeftHip.Name = "Left Hip"
- LeftHip.Parent = Torso_1
- ParticleEmitter_2.Color = ColorSequence.new(Color3.new(0,0,0))
- ParticleEmitter_2.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter_2.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_2.LightEmission = 0.5
- ParticleEmitter_2.Rate = math.huge
- ParticleEmitter_2.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_2.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_2.Speed = NumberRange.new(3)
- ParticleEmitter_2.SpreadAngle = Vector2.new(-180,180)
- ParticleEmitter_2.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_2.Parent = Torso_1
- LeftLeg_1.Anchored = true
- LeftLeg_1.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg_1.CFrame = CFrame.new(4.349,1.12,45.686,0,0,1,0,1,0,-1,0,0)
- LeftLeg_1.CanCollide = false
- LeftLeg_1.Color = Color3.new(0.067,0.067,0.067)
- LeftLeg_1.Size = Vector3.new(1,2,1)
- LeftLeg_1.Name = "Left Leg"
- LeftLeg_1.Parent = Model_2
- ParticleEmitter_3.Color = ColorSequence.new(Color3.new(0,0,0))
- ParticleEmitter_3.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter_3.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_3.LightEmission = 0.5
- ParticleEmitter_3.Rate = math.huge
- ParticleEmitter_3.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_3.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_3.Speed = NumberRange.new(3)
- ParticleEmitter_3.SpreadAngle = Vector2.new(-180,180)
- ParticleEmitter_3.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_3.Parent = LeftLeg_1
- RightLeg_1.Anchored = true
- RightLeg_1.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg_1.CFrame = CFrame.new(4.349,1.12,44.686,0,0,1,0,1,0,-1,0,0)
- RightLeg_1.CanCollide = false
- RightLeg_1.Color = Color3.new(0.067,0.067,0.067)
- RightLeg_1.Size = Vector3.new(1,2,1)
- RightLeg_1.Name = "Right Leg"
- RightLeg_1.Parent = Model_2
- ParticleEmitter_4.Color = ColorSequence.new(Color3.new(0,0,0))
- ParticleEmitter_4.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter_4.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_4.LightEmission = 0.5
- ParticleEmitter_4.Rate = math.huge
- ParticleEmitter_4.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_4.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_4.Speed = NumberRange.new(3)
- ParticleEmitter_4.SpreadAngle = Vector2.new(-180,180)
- ParticleEmitter_4.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_4.Parent = RightLeg_1
- Humanoid_1.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid_1.Parent = Model_2
- RightArm_1.Anchored = true
- RightArm_1.CFrame = CFrame.new(4.349,3.12,46.686,0,0,1,0,1,0,-1,0,0)
- RightArm_1.CanCollide = false
- RightArm_1.Color = Color3.new(0.067,0.067,0.067)
- RightArm_1.Size = Vector3.new(1,2,1)
- RightArm_1.Name = "Right Arm"
- RightArm_1.Parent = Model_2
- ParticleEmitter_5.Color = ColorSequence.new(Color3.new(0,0,0))
- ParticleEmitter_5.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter_5.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_5.LightEmission = 0.5
- ParticleEmitter_5.Rate = math.huge
- ParticleEmitter_5.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_5.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_5.Speed = NumberRange.new(3)
- ParticleEmitter_5.SpreadAngle = Vector2.new(-180,180)
- ParticleEmitter_5.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_5.Parent = RightArm_1
- LeftArm_1.Anchored = true
- LeftArm_1.CFrame = CFrame.new(4.349,3.12,43.686,0,0,1,0,1,0,-1,0,0)
- LeftArm_1.CanCollide = false
- LeftArm_1.Color = Color3.new(0.067,0.067,0.067)
- LeftArm_1.Size = Vector3.new(1,2,1)
- LeftArm_1.Name = "Left Arm"
- LeftArm_1.Parent = Model_2
- ParticleEmitter_6.Color = ColorSequence.new(Color3.new(0,0,0))
- ParticleEmitter_6.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter_6.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_6.LightEmission = 0.5
- ParticleEmitter_6.Rate = math.huge
- ParticleEmitter_6.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_6.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_6.Speed = NumberRange.new(3)
- ParticleEmitter_6.SpreadAngle = Vector2.new(-180,180)
- ParticleEmitter_6.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_6.Parent = LeftArm_1
- Head_1.Anchored = true
- Head_1.CFrame = CFrame.new(4.349,4.633,45.186,0,0,1,0,1,0,-1,0,0)
- Head_1.CanCollide = false
- Head_1.Color = Color3.new(0.067,0.067,0.067)
- Head_1.Size = Vector3.new(2,1,1)
- Head_1.TopSurface = Enum.SurfaceType.Smooth
- Head_1.Name = "Head"
- Head_1.Parent = Model_2
- Mesh_1.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_1.Parent = Head_1
- ScaryFace.Texture = "http://www.roblox.com/asset/?id=1822114127"
- ScaryFace.Name = "Scary Face"
- ScaryFace.Parent = Head_1
- Weld.C0 = CFrame.new(0,0,-2.2,1,0,0,0,1,0,0,0,1)
- Weld.C1 = CFrame.new(0,1.513,-2.2,1,0,0,0,1,0,0,0,1)
- Weld.Part0 = Head_1
- Weld.Part1 = Torso_1
- Weld.Parent = Head_1
- ParticleEmitter_7.Color = ColorSequence.new(Color3.new(0,0,0))
- ParticleEmitter_7.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter_7.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_7.LightEmission = 0.5
- ParticleEmitter_7.Rate = math.huge
- ParticleEmitter_7.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_7.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_7.Speed = NumberRange.new(3)
- ParticleEmitter_7.SpreadAngle = Vector2.new(-180,180)
- ParticleEmitter_7.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_7.Parent = Head_1
- Reach.Acceleration = Vector3.new(-15,7,0)
- Reach.Color = ColorSequence.new(Color3.new(0,0,0))
- Reach.Drag = 3
- Reach.EmissionDirection = Enum.NormalId.Back
- Reach.Lifetime = NumberRange.new(2)
- Reach.LightEmission = 0.5
- Reach.Rate = math.huge
- Reach.Rotation = NumberRange.new(-360,360)
- Reach.Size = NumberSequence.new(0.69999998807907)
- Reach.Speed = NumberRange.new(4)
- Reach.Texture = "http://www.roblox.com/asset/?id=3166612760"
- Reach.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.67499995231628,0),NumberSequenceKeypoint.new(1,1,0)})
- Reach.Name = "Reach"
- Reach.Parent = Head_1
- table.insert(functions,sandbox(Script,function()
- y = 0
- while game:GetService("RunService").Stepped:wait() do
- y = y +0.3
- script.Parent.Reach.Acceleration.Y = 7 +math.cos(y) *0.5
- end
- end))
- Script.Parent = Head_1
- BodyColors_1.HeadColor = BrickColor.new("Really black")
- BodyColors_1.HeadColor3 = Color3.new(0.067,0.067,0.067)
- BodyColors_1.LeftArmColor = BrickColor.new("Really black")
- BodyColors_1.LeftArmColor3 = Color3.new(0.067,0.067,0.067)
- BodyColors_1.LeftLegColor = BrickColor.new("Really black")
- BodyColors_1.LeftLegColor3 = Color3.new(0.067,0.067,0.067)
- BodyColors_1.RightArmColor = BrickColor.new("Really black")
- BodyColors_1.RightArmColor3 = Color3.new(0.067,0.067,0.067)
- BodyColors_1.RightLegColor = BrickColor.new("Really black")
- BodyColors_1.RightLegColor3 = Color3.new(0.067,0.067,0.067)
- BodyColors_1.TorsoColor = BrickColor.new("Really black")
- BodyColors_1.TorsoColor3 = Color3.new(0.067,0.067,0.067)
- BodyColors_1.Parent = Model_2
- Part_6.Anchored = true
- Part_6.BottomSurface = Enum.SurfaceType.Smooth
- Part_6.CFrame = CFrame.new(12.166,7.088,39.571,0,0,1,0.021,1,0,-1,0.021,0)
- Part_6.Color = Color3.new(0.8,0.557,0.412)
- Part_6.Material = Enum.Material.Wood
- Part_6.Size = Vector3.new(3.19,1.48,0.43)
- Part_6.TopSurface = Enum.SurfaceType.Smooth
- Part_6.Parent = Model
- SurfaceGui.Adornee = Part_6
- SurfaceGui.CanvasSize = Vector2.new(725,250)
- SurfaceGui.ClipsDescendants = true
- SurfaceGui.LightInfluence = 1
- SurfaceGui.Parent = Part_6
- TextBox.Font = Enum.Font.Fantasy
- TextBox.Text = "DrakerMaker - 1$"
- TextBox.TextColor3 = Color3.new(0,0,0)
- TextBox.TextScaled = true
- TextBox.TextSize = 60
- TextBox.TextWrapped = true
- TextBox.BackgroundColor3 = Color3.new(1,1,1)
- TextBox.BackgroundTransparency = 1
- TextBox.Size = UDim2.new(UDim.new(0,725),UDim.new(0,250))
- TextBox.Transparency = 1
- TextBox.Parent = SurfaceGui
- BoyNormalHair1.AttachmentForward = Vector3.new(0,-0.03,-1)
- BoyNormalHair1.AttachmentPoint = CFrame.new(0,0.15,-0.06,1,0,0,0,1,0.03,0,-0.03,1)
- BoyNormalHair1.AttachmentPos = Vector3.new(0,0.15,-0.06)
- BoyNormalHair1.AttachmentUp = Vector3.new(0,1,-0.03)
- BoyNormalHair1.Name = "BoyNormalHair1"
- BoyNormalHair1.Parent = Model
- Handle.Anchored = true
- Handle.BottomSurface = Enum.SurfaceType.Smooth
- Handle.CFrame = CFrame.new(11.817,5.373,39.322,0,0.03,1,-1,0.021,-0.001,-0.021,-0.999,0.03)
- Handle.CanCollide = false
- Handle.Locked = true
- Handle.Size = Vector3.new(1,0.8,1)
- Handle.TopSurface = Enum.SurfaceType.Smooth
- Handle.Name = "Handle"
- Handle.Parent = BoyNormalHair1
- Mesh_2.MeshType = Enum.MeshType.FileMesh
- Mesh_2.MeshId = "http://www.roblox.com/asset/?id=13332444"
- Mesh_2.TextureId = "http://www.roblox.com/asset/?id=13332337"
- Mesh_2.Scale = Vector3.new(1.05,1,1.05)
- Mesh_2.Parent = Handle
- HairAttachment_1.Axis = Vector3.new(1,0,0)
- HairAttachment_1.CFrame = CFrame.new(0,0.25,-0.063,1,0,0,0,1,0.03,0,-0.03,1)
- HairAttachment_1.Orientation = Vector3.new(-1.718,0,0)
- HairAttachment_1.Position = Vector3.new(0,0.25,-0.063)
- HairAttachment_1.Rotation = Vector3.new(-1.718,0,0)
- HairAttachment_1.SecondaryAxis = Vector3.new(0,1,-0.03)
- HairAttachment_1.Name = "HairAttachment"
- HairAttachment_1.Parent = Handle
- OriginalSize.Value = Vector3.new(1,0.8,1)
- OriginalSize.Name = "OriginalSize"
- OriginalSize.Parent = Handle
- MeshPartAccessory.AttachmentForward = Vector3.new(0,0,-1)
- MeshPartAccessory.AttachmentPoint = CFrame.new(0.004,-0.241,-0.396,1,0,0,0,1,0,0,0,1)
- MeshPartAccessory.AttachmentPos = Vector3.new(0.004,-0.241,-0.396)
- MeshPartAccessory.AttachmentRight = Vector3.new(1,0,0)
- MeshPartAccessory.AttachmentUp = Vector3.new(0,1,0)
- MeshPartAccessory.Name = "MeshPartAccessory"
- MeshPartAccessory.Parent = Model
- Handle_1.Anchored = true
- Handle_1.BottomSurface = Enum.SurfaceType.Smooth
- Handle_1.CFrame = CFrame.new(11.557,5.375,39.429,0,0,1,-1,0.021,0,-0.021,-1,0)
- Handle_1.CanCollide = false
- Handle_1.Locked = true
- Handle_1.Size = Vector3.new(1.1,1.1,1.1)
- Handle_1.TopSurface = Enum.SurfaceType.Smooth
- Handle_1.Name = "Handle"
- Handle_1.Parent = MeshPartAccessory
- SpecialMesh.MeshType = Enum.MeshType.FileMesh
- SpecialMesh.MeshId = "rbxassetid://4082083430"
- SpecialMesh.TextureId = "http://www.roblox.com/asset/?id=4082013712"
- SpecialMesh.Name = "SpecialMesh"
- SpecialMesh.Parent = Handle_1
- AvatarPartScaleType.Value = "Classic"
- AvatarPartScaleType.Name = "AvatarPartScaleType"
- AvatarPartScaleType.Parent = Handle_1
- FaceFrontAttachment_1.Axis = Vector3.new(1,0,0)
- FaceFrontAttachment_1.CFrame = CFrame.new(0.004,-0.241,-0.396,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_1.Orientation = Vector3.new(0,0,0)
- FaceFrontAttachment_1.Position = Vector3.new(0.004,-0.241,-0.396)
- FaceFrontAttachment_1.Rotation = Vector3.new(0,0,0)
- FaceFrontAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
- FaceFrontAttachment_1.Name = "FaceFrontAttachment"
- FaceFrontAttachment_1.Parent = Handle_1
- OriginalSize_1.Value = Vector3.new(1.1,1.1,1.1)
- OriginalSize_1.Name = "OriginalSize"
- OriginalSize_1.Parent = Handle_1
- Model_3.PrimaryPart = HumanoidRootPart_1
- Model_3.Name = ""
- Model_3.Parent = Model
- Head_2.Anchored = true
- Head_2.CFrame = CFrame.new(8.729,5.532,44.505,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Head_2.Color = Color3.new(0.8,0.557,0.412)
- Head_2.Size = Vector3.new(2,1,1)
- Head_2.TopSurface = Enum.SurfaceType.Smooth
- Head_2.Name = "Head"
- Head_2.Parent = Model_3
- Mesh_3.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_3.Parent = Head_2
- HatAttachment_1.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_1.Position = Vector3.new(0,0.6,0)
- HatAttachment_1.Name = "HatAttachment"
- HatAttachment_1.Parent = Head_2
- HairAttachment_2.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment_2.Position = Vector3.new(0,0.6,0)
- HairAttachment_2.Name = "HairAttachment"
- HairAttachment_2.Parent = Head_2
- FaceFrontAttachment_2.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_2.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment_2.Name = "FaceFrontAttachment"
- FaceFrontAttachment_2.Parent = Head_2
- FaceCenterAttachment_1.Name = "FaceCenterAttachment"
- FaceCenterAttachment_1.Parent = Head_2
- HumanoidRootPart_1.Anchored = true
- HumanoidRootPart_1.BottomSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart_1.CFrame = CFrame.new(-0.942,0.455,42.321,1,0,0,0,0,-1,0,1,0)
- HumanoidRootPart_1.CanCollide = false
- HumanoidRootPart_1.LeftParamA = 0
- HumanoidRootPart_1.LeftParamB = 0
- HumanoidRootPart_1.RightParamA = 0
- HumanoidRootPart_1.RightParamB = 0
- HumanoidRootPart_1.Size = Vector3.new(2,2,1)
- HumanoidRootPart_1.TopSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart_1.Transparency = 1
- HumanoidRootPart_1.Name = "HumanoidRootPart"
- HumanoidRootPart_1.Parent = Model_3
- LeftLeg_2.Anchored = true
- LeftLeg_2.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg_2.CFrame = CFrame.new(-1.734,7.541,40.321,1,0,0,0,0.997,0.081,0,-0.081,0.997)
- LeftLeg_2.CanCollide = false
- LeftLeg_2.Color = Color3.new(0.051,0.412,0.675)
- LeftLeg_2.Size = Vector3.new(1,2,1)
- LeftLeg_2.Name = "Left Leg"
- LeftLeg_2.Parent = Model_3
- WeldConstraint.Part0 = LeftLeg_2
- WeldConstraint.Part1 = Torso_2
- WeldConstraint.Parent = LeftLeg_2
- Pants_1.PantsTemplate = "http://www.roblox.com/asset/?id=1793411974"
- Pants_1.Name = "Pants"
- Pants_1.Parent = Model_3
- RightLeg_2.Anchored = true
- RightLeg_2.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg_2.CFrame = CFrame.new(-0.734,7.541,40.321,1,0,0,0,0.997,0.081,0,-0.081,0.997)
- RightLeg_2.CanCollide = false
- RightLeg_2.Color = Color3.new(0.051,0.412,0.675)
- RightLeg_2.Size = Vector3.new(1,2,1)
- RightLeg_2.Name = "Right Leg"
- RightLeg_2.Parent = Model_3
- WeldConstraint_1.Part0 = RightLeg_2
- WeldConstraint_1.Part1 = Torso_2
- WeldConstraint_1.Parent = RightLeg_2
- Torso_2.Anchored = true
- Torso_2.CFrame = CFrame.new(-1.045,8.263,41.572,0.987,0.16,0,0,0,-1,-0.16,0.987,0)
- Torso_2.Color = Color3.new(0,0.125,0.376)
- Torso_2.LeftParamA = 0
- Torso_2.LeftParamB = 0
- Torso_2.LeftSurface = Enum.SurfaceType.Weld
- Torso_2.RightParamA = 0
- Torso_2.RightParamB = 0
- Torso_2.RightSurface = Enum.SurfaceType.Weld
- Torso_2.Size = Vector3.new(2,2,1)
- Torso_2.Name = "Torso"
- Torso_2.Parent = Model_3
- roblox_1.Name = "roblox"
- roblox_1.Parent = Torso_2
- WaistFrontAttachment_1.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment_1.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment_1.Name = "WaistFrontAttachment"
- WaistFrontAttachment_1.Parent = Torso_2
- WaistCenterAttachment_1.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment_1.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment_1.Name = "WaistCenterAttachment"
- WaistCenterAttachment_1.Parent = Torso_2
- WaistBackAttachment_1.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment_1.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment_1.Name = "WaistBackAttachment"
- WaistBackAttachment_1.Parent = Torso_2
- RightCollarAttachment_1.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment_1.Position = Vector3.new(1,1,0)
- RightCollarAttachment_1.Name = "RightCollarAttachment"
- RightCollarAttachment_1.Parent = Torso_2
- NeckAttachment_1.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment_1.Position = Vector3.new(0,1,0)
- NeckAttachment_1.Name = "NeckAttachment"
- NeckAttachment_1.Parent = Torso_2
- LeftCollarAttachment_1.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment_1.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment_1.Name = "LeftCollarAttachment"
- LeftCollarAttachment_1.Parent = Torso_2
- BodyFrontAttachment_1.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment_1.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment_1.Name = "BodyFrontAttachment"
- BodyFrontAttachment_1.Parent = Torso_2
- BodyBackAttachment_1.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment_1.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment_1.Name = "BodyBackAttachment"
- BodyBackAttachment_1.Parent = Torso_2
- table.insert(functions,sandbox(Script_1,function()
- float = 0
- while game:GetService("RunService").Stepped:wait() do
- float = float +0.01
- script.Parent.CFrame = script.Parent.CFrame *CFrame.new(0, 0, math.cos(float) *0.009)
- end
- end))
- Script_1.Parent = Torso_2
- Humanoid_2.Parent = Model_3
- MeshPartAccessory_1.AttachmentPoint = CFrame.new(0.016,-0.373,-0.176,1,0,0,0,1,0,0,0,1)
- MeshPartAccessory_1.AttachmentPos = Vector3.new(0.016,-0.373,-0.176)
- MeshPartAccessory_1.Name = "MeshPartAccessory"
- MeshPartAccessory_1.Parent = Model_3
- Handle_2.Anchored = true
- Handle_2.BottomSurface = Enum.SurfaceType.Smooth
- Handle_2.CFrame = CFrame.new(2.455,4.02,43.369,1,0,0,0,0,-1,0,1,0)
- Handle_2.CanCollide = false
- Handle_2.Locked = true
- Handle_2.Material = Enum.Material.Pebble
- Handle_2.Size = Vector3.new(1,1,1)
- Handle_2.TopSurface = Enum.SurfaceType.Smooth
- Handle_2.Name = "Handle"
- Handle_2.Parent = MeshPartAccessory_1
- SpecialMesh_1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh_1.MeshId = "rbxassetid://4185421545"
- SpecialMesh_1.TextureId = "rbxassetid://4185422745"
- SpecialMesh_1.Name = "SpecialMesh"
- SpecialMesh_1.Parent = Handle_2
- AvatarPartScaleType_1.Value = "Classic"
- AvatarPartScaleType_1.Name = "AvatarPartScaleType"
- AvatarPartScaleType_1.Parent = Handle_2
- BodyBackAttachment_2.CFrame = CFrame.new(0.016,-0.373,-0.176,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment_2.Position = Vector3.new(0.016,-0.373,-0.176)
- BodyBackAttachment_2.Name = "BodyBackAttachment"
- BodyBackAttachment_2.Parent = Handle_2
- AccessoryWeld.C0 = CFrame.new(0.016,-0.373,-0.176,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.C1 = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.Part0 = Handle_2
- AccessoryWeld.Part1 = Torso_2
- AccessoryWeld.Name = "AccessoryWeld"
- AccessoryWeld.Parent = Handle_2
- ThumbnailCamera.CFrame = CFrame.new(-1.835,1.646,-3.289,-0.87,0.173,-0.461,0,0.936,0.352,0.492,0.306,-0.815)
- ThumbnailCamera.Focus = CFrame.new(-0.913,0.942,-1.659,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera.Name = "ThumbnailCamera"
- ThumbnailCamera.Parent = MeshPartAccessory_1
- InstaHeart.AttachmentForward = Vector3.new(0,0,-1)
- InstaHeart.AttachmentPoint = CFrame.new(0.003,-0.764,0.111,1,0,0,0,1,0,0,0,1)
- InstaHeart.AttachmentPos = Vector3.new(0.003,-0.764,0.111)
- InstaHeart.AttachmentRight = Vector3.new(1,0,0)
- InstaHeart.AttachmentUp = Vector3.new(0,1,0)
- InstaHeart.Name = "InstaHeart"
- InstaHeart.Parent = Model_3
- Handle_3.Anchored = true
- Handle_3.BottomSurface = Enum.SurfaceType.Smooth
- Handle_3.CFrame = CFrame.new(7.368,5.662,44.455,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_3.CanCollide = false
- Handle_3.Locked = true
- Handle_3.Size = Vector3.new(1,1,1)
- Handle_3.TopSurface = Enum.SurfaceType.Smooth
- Handle_3.Name = "Handle"
- Handle_3.Parent = InstaHeart
- SpecialMesh_2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh_2.MeshId = "rbxassetid://3077417178"
- SpecialMesh_2.TextureId = "rbxassetid://3077416739"
- SpecialMesh_2.Name = "SpecialMesh"
- SpecialMesh_2.Parent = Handle_3
- AvatarPartScaleType_2.Value = "Classic"
- AvatarPartScaleType_2.Name = "AvatarPartScaleType"
- AvatarPartScaleType_2.Parent = Handle_3
- HatAttachment_2.Axis = Vector3.new(1,0,0)
- HatAttachment_2.CFrame = CFrame.new(0.003,-0.764,0.111,1,0,0,0,1,0,0,0,1)
- HatAttachment_2.Orientation = Vector3.new(0,0,0)
- HatAttachment_2.Position = Vector3.new(0.003,-0.764,0.111)
- HatAttachment_2.Rotation = Vector3.new(0,0,0)
- HatAttachment_2.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_2.Name = "HatAttachment"
- HatAttachment_2.Parent = Handle_3
- AccessoryWeld_1.C0 = CFrame.new(0.003,-0.764,0.111,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_1.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_1.Part0 = Handle_3
- AccessoryWeld_1.Part1 = Head_2
- AccessoryWeld_1.Name = "AccessoryWeld"
- AccessoryWeld_1.Parent = Handle_3
- ThumbnailCamera_1.CFrame = CFrame.new(-0.271,0.644,-1.057,-0.969,0.032,-0.246,0,0.991,0.131,0.248,0.126,-0.96)
- ThumbnailCamera_1.Focus = CFrame.new(0.221,0.383,0.864,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_1.Name = "ThumbnailCamera"
- ThumbnailCamera_1.Parent = InstaHeart
- MeshPartAccessory_2.AttachmentForward = Vector3.new(-1,0,0)
- MeshPartAccessory_2.AttachmentPoint = CFrame.new(0.172,0.309,-0.257,0,0,1,0,1,0,-1,0,0)
- MeshPartAccessory_2.AttachmentPos = Vector3.new(0.172,0.309,-0.257)
- MeshPartAccessory_2.AttachmentRight = Vector3.new(0,0,-1)
- MeshPartAccessory_2.AttachmentUp = Vector3.new(0,1,0)
- MeshPartAccessory_2.Name = "MeshPartAccessory"
- MeshPartAccessory_2.Parent = Model_3
- Handle_4.Anchored = true
- Handle_4.BottomSurface = Enum.SurfaceType.Smooth
- Handle_4.CFrame = CFrame.new(8.889,4.661,44.552,0.163,-0.985,-0.062,0.951,0.174,-0.255,0.262,-0.018,0.965)
- Handle_4.CanCollide = false
- Handle_4.Locked = true
- Handle_4.Size = Vector3.new(0.5,0.5,0.5)
- Handle_4.TopSurface = Enum.SurfaceType.Smooth
- Handle_4.Name = "Handle"
- Handle_4.Parent = MeshPartAccessory_2
- SpecialMesh_3.MeshType = Enum.MeshType.FileMesh
- SpecialMesh_3.MeshId = "rbxassetid://4484607278"
- SpecialMesh_3.TextureId = "http://www.roblox.com/asset/?id=4484591908"
- SpecialMesh_3.Name = "SpecialMesh"
- SpecialMesh_3.Parent = Handle_4
- AvatarPartScaleType_3.Value = "Classic"
- AvatarPartScaleType_3.Name = "AvatarPartScaleType"
- AvatarPartScaleType_3.Parent = Handle_4
- FaceFrontAttachment_3.Axis = Vector3.new(0,0,-1)
- FaceFrontAttachment_3.CFrame = CFrame.new(0.172,0.309,-0.257,0,0,1,0,1,0,-1,0,0)
- FaceFrontAttachment_3.Orientation = Vector3.new(0,90,0)
- FaceFrontAttachment_3.Position = Vector3.new(0.172,0.309,-0.257)
- FaceFrontAttachment_3.Rotation = Vector3.new(0,90,0)
- FaceFrontAttachment_3.SecondaryAxis = Vector3.new(0,1,0)
- FaceFrontAttachment_3.Name = "FaceFrontAttachment"
- FaceFrontAttachment_3.Parent = Handle_4
- AccessoryWeld_2.C0 = CFrame.new(0.172,0.309,-0.257,0,0,1,0,1,0,-1,0,0)
- AccessoryWeld_2.C1 = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_2.Part0 = Handle_4
- AccessoryWeld_2.Part1 = Head_2
- AccessoryWeld_2.Name = "AccessoryWeld"
- AccessoryWeld_2.Parent = Handle_4
- MeshPartAccessory_3.AttachmentPoint = CFrame.new(0.003,-0.322,0.16,1,0,0,0,1,0,0,0,1)
- MeshPartAccessory_3.AttachmentPos = Vector3.new(0.003,-0.322,0.16)
- MeshPartAccessory_3.Name = "MeshPartAccessory"
- MeshPartAccessory_3.Parent = Model_3
- Handle_5.Anchored = true
- Handle_5.BottomSurface = Enum.SurfaceType.Smooth
- Handle_5.CFrame = CFrame.new(8.875,5.33,44.464,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_5.CanCollide = false
- Handle_5.Locked = true
- Handle_5.Size = Vector3.new(2.2,2.2,2.2)
- Handle_5.TopSurface = Enum.SurfaceType.Smooth
- Handle_5.Name = "Handle"
- Handle_5.Parent = MeshPartAccessory_3
- SpecialMesh_4.MeshType = Enum.MeshType.FileMesh
- SpecialMesh_4.MeshId = "rbxassetid://4466044719"
- SpecialMesh_4.TextureId = "http://www.roblox.com/asset/?id=4466034516"
- SpecialMesh_4.Name = "SpecialMesh"
- SpecialMesh_4.Parent = Handle_5
- AvatarPartScaleType_4.Value = "Classic"
- AvatarPartScaleType_4.Name = "AvatarPartScaleType"
- AvatarPartScaleType_4.Parent = Handle_5
- NeckAttachment_2.CFrame = CFrame.new(0.003,-0.322,0.16,1,0,0,0,1,0,0,0,1)
- NeckAttachment_2.Position = Vector3.new(0.003,-0.322,0.16)
- NeckAttachment_2.Name = "NeckAttachment"
- NeckAttachment_2.Parent = Handle_5
- AccessoryWeld_3.C0 = CFrame.new(0.003,-0.322,0.16,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_3.C1 = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_3.Part0 = Handle_5
- AccessoryWeld_3.Part1 = Torso_2
- AccessoryWeld_3.Name = "AccessoryWeld"
- AccessoryWeld_3.Parent = Handle_5
- BalloonNinja.AttachmentPoint = CFrame.new(0,-0.7,0,1,0,0,0,1,0,0,0,1)
- BalloonNinja.AttachmentPos = Vector3.new(0,-0.7,0)
- BalloonNinja.Name = "Balloon Ninja"
- BalloonNinja.Parent = Model_3
- Handle_6.Anchored = true
- Handle_6.BottomSurface = Enum.SurfaceType.Smooth
- Handle_6.CFrame = CFrame.new(7.547,5.74,44.484,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_6.CanCollide = false
- Handle_6.Locked = true
- Handle_6.Size = Vector3.new(1,3,2)
- Handle_6.TopSurface = Enum.SurfaceType.Smooth
- Handle_6.Name = "Handle"
- Handle_6.Parent = BalloonNinja
- Mesh_4.MeshType = Enum.MeshType.FileMesh
- Mesh_4.MeshId = "http://www.roblox.com/asset/?id=20407162"
- Mesh_4.TextureId = "http://www.roblox.com/asset/?id=20407149"
- Mesh_4.Scale = Vector3.new(1.02,1,1.02)
- Mesh_4.Parent = Handle_6
- HatAttachment_3.Axis = Vector3.new(1,0,0)
- HatAttachment_3.CFrame = CFrame.new(0,-0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_3.Orientation = Vector3.new(0,0,0)
- HatAttachment_3.Position = Vector3.new(0,-0.6,0)
- HatAttachment_3.Rotation = Vector3.new(0,0,0)
- HatAttachment_3.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_3.Name = "HatAttachment"
- HatAttachment_3.Parent = Handle_6
- AccessoryWeld_4.C0 = CFrame.new(0,-0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_4.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_4.Part0 = Handle_6
- AccessoryWeld_4.Part1 = Head_2
- AccessoryWeld_4.Name = "AccessoryWeld"
- AccessoryWeld_4.Parent = Handle_6
- CatCollar.AttachmentPoint = CFrame.new(0,0.081,0.05,1,0,0,0,1,0,0,0,1)
- CatCollar.AttachmentPos = Vector3.new(0,0.081,0.05)
- CatCollar.Name = "CatCollar"
- CatCollar.Parent = Model_3
- Handle_7.Anchored = true
- Handle_7.BottomSurface = Enum.SurfaceType.Smooth
- Handle_7.CFrame = CFrame.new(9.293,5.384,44.503,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_7.CanCollide = false
- Handle_7.Locked = true
- Handle_7.Size = Vector3.new(1,1,1)
- Handle_7.TopSurface = Enum.SurfaceType.Smooth
- Handle_7.Name = "Handle"
- Handle_7.Parent = CatCollar
- SpecialMesh_5.MeshType = Enum.MeshType.FileMesh
- SpecialMesh_5.MeshId = "rbxassetid://4487737814"
- SpecialMesh_5.TextureId = "http://www.roblox.com/asset/?id=4487474973"
- SpecialMesh_5.Name = "SpecialMesh"
- SpecialMesh_5.Parent = Handle_7
- AvatarPartScaleType_5.Value = "Classic"
- AvatarPartScaleType_5.Name = "AvatarPartScaleType"
- AvatarPartScaleType_5.Parent = Handle_7
- NeckAttachment_3.CFrame = CFrame.new(0,0.081,0.05,1,0,0,0,1,0,0,0,1)
- NeckAttachment_3.Position = Vector3.new(0,0.081,0.05)
- NeckAttachment_3.Name = "NeckAttachment"
- NeckAttachment_3.Parent = Handle_7
- AccessoryWeld_5.C0 = CFrame.new(0,0.081,0.05,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_5.C1 = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_5.Part0 = Handle_7
- AccessoryWeld_5.Part1 = Torso_2
- AccessoryWeld_5.Name = "AccessoryWeld"
- AccessoryWeld_5.Parent = Handle_7
- VaporMaxGlassesAccessory.AttachmentPoint = CFrame.new(0,0.057,0.037,1,0,0,0,1,0,0,0,1)
- VaporMaxGlassesAccessory.AttachmentPos = Vector3.new(0,0.057,0.037)
- VaporMaxGlassesAccessory.Name = "VaporMax_GlassesAccessory"
- VaporMaxGlassesAccessory.Parent = Model_3
- Handle_8.Anchored = true
- Handle_8.BottomSurface = Enum.SurfaceType.Smooth
- Handle_8.CFrame = CFrame.new(8.682,4.916,44.34,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_8.CanCollide = false
- Handle_8.Locked = true
- Handle_8.Size = Vector3.new(1,1,1)
- Handle_8.TopSurface = Enum.SurfaceType.Smooth
- Handle_8.Name = "Handle"
- Handle_8.Parent = VaporMaxGlassesAccessory
- SpecialMesh_6.MeshType = Enum.MeshType.FileMesh
- SpecialMesh_6.MeshId = "rbxassetid://2956984396"
- SpecialMesh_6.TextureId = "rbxassetid://2956984423"
- SpecialMesh_6.Name = "SpecialMesh"
- SpecialMesh_6.Parent = Handle_8
- AvatarPartScaleType_6.Value = "ProportionsSlender"
- AvatarPartScaleType_6.Name = "AvatarPartScaleType"
- AvatarPartScaleType_6.Parent = Handle_8
- FaceFrontAttachment_4.CFrame = CFrame.new(0,0.057,0.037,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_4.Position = Vector3.new(0,0.057,0.037)
- FaceFrontAttachment_4.Name = "FaceFrontAttachment"
- FaceFrontAttachment_4.Parent = Handle_8
- AccessoryWeld_6.C0 = CFrame.new(0,0.057,0.037,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_6.C1 = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_6.Part0 = Handle_8
- AccessoryWeld_6.Part1 = Head_2
- AccessoryWeld_6.Name = "AccessoryWeld"
- AccessoryWeld_6.Parent = Handle_8
- KittyEars.AttachmentPoint = CFrame.new(-0.025,-0.26,0,1,0,0,0,1,0,0,0,1)
- KittyEars.AttachmentPos = Vector3.new(-0.025,-0.26,0)
- KittyEars.Name = "KittyEars"
- KittyEars.Parent = Model_3
- Handle_9.Anchored = true
- Handle_9.BottomSurface = Enum.SurfaceType.Smooth
- Handle_9.CFrame = CFrame.new(7.982,5.67,44.468,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_9.CanCollide = false
- Handle_9.Color = Color3.new(0.992,0.918,0.553)
- Handle_9.Locked = true
- Handle_9.Size = Vector3.new(1,0.8,1)
- Handle_9.TopSurface = Enum.SurfaceType.Smooth
- Handle_9.Name = "Handle"
- Handle_9.Parent = KittyEars
- Mesh_5.MeshType = Enum.MeshType.FileMesh
- Mesh_5.MeshId = "http://www.roblox.com/asset/?id=1374148"
- Mesh_5.TextureId = "http://www.roblox.com/asset/?id=413143035 "
- Mesh_5.Parent = Handle_9
- HatAttachment_4.Axis = Vector3.new(1,0,0)
- HatAttachment_4.CFrame = CFrame.new(-0.025,-0.16,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_4.Orientation = Vector3.new(0,0,0)
- HatAttachment_4.Position = Vector3.new(-0.025,-0.16,0)
- HatAttachment_4.Rotation = Vector3.new(0,0,0)
- HatAttachment_4.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_4.Name = "HatAttachment"
- HatAttachment_4.Parent = Handle_9
- AccessoryWeld_7.C0 = CFrame.new(-0.025,-0.16,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_7.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_7.Part0 = Handle_9
- AccessoryWeld_7.Part1 = Head_2
- AccessoryWeld_7.Name = "AccessoryWeld"
- AccessoryWeld_7.Parent = Handle_9
- ThumbnailCamera_2.CFrame = CFrame.new(-0.836,18.854,29.048,0.996,0.012,-0.085,0,0.99,0.138,0.086,-0.137,0.987)
- ThumbnailCamera_2.Focus = CFrame.new(-0.723,18.67,27.732,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_2.Name = "ThumbnailCamera"
- ThumbnailCamera_2.Parent = KittyEars
- GirlAnimeHairBlack.AttachmentPoint = CFrame.new(0,1.05,-0.85,1,0,0,0,1,0,0,0,1)
- GirlAnimeHairBlack.AttachmentPos = Vector3.new(0,1.05,-0.85)
- GirlAnimeHairBlack.Name = "GirlAnimeHair_Black"
- GirlAnimeHairBlack.Parent = Model_3
- Handle_10.Anchored = true
- Handle_10.BottomSurface = Enum.SurfaceType.Smooth
- Handle_10.CFrame = CFrame.new(9.409,6.245,44.738,0.062,-0.985,0.163,0.255,0.174,0.951,-0.965,-0.018,0.262)
- Handle_10.CanCollide = false
- Handle_10.Locked = true
- Handle_10.Size = Vector3.new(1.42,0.87,1.41)
- Handle_10.TopSurface = Enum.SurfaceType.Smooth
- Handle_10.Name = "Handle"
- Handle_10.Parent = GirlAnimeHairBlack
- Mesh_6.MeshType = Enum.MeshType.FileMesh
- Mesh_6.MeshId = "rbxassetid://398618628"
- Mesh_6.TextureId = "rbxassetid://1512863028"
- Mesh_6.Scale = Vector3.new(1,1,1.1)
- Mesh_6.Parent = Handle_10
- HairAttachment_3.Axis = Vector3.new(1,0,0)
- HairAttachment_3.CFrame = CFrame.new(0,1.15,-0.85,1,0,0,0,1,0,0,0,1)
- HairAttachment_3.Orientation = Vector3.new(0,0,0)
- HairAttachment_3.Position = Vector3.new(0,1.15,-0.85)
- HairAttachment_3.Rotation = Vector3.new(0,0,0)
- HairAttachment_3.SecondaryAxis = Vector3.new(0,1,0)
- HairAttachment_3.Name = "HairAttachment"
- HairAttachment_3.Parent = Handle_10
- AccessoryWeld_8.C0 = CFrame.new(0,1.15,-0.85,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_8.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_8.Part0 = Handle_10
- AccessoryWeld_8.Part1 = Head_2
- AccessoryWeld_8.Name = "AccessoryWeld"
- AccessoryWeld_8.Parent = Handle_10
- ThumbnailCamera_3.CFrame = CFrame.new(-15.31,10.855,12.173,-0.061,0.084,-0.995,0,0.996,0.084,0.998,0.005,-0.061)
- ThumbnailCamera_3.Focus = CFrame.new(-13.32,10.687,12.294,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_3.Name = "ThumbnailCamera"
- ThumbnailCamera_3.Parent = GirlAnimeHairBlack
- CharacterMesh.BodyPart = Enum.BodyPart.Torso
- CharacterMesh.MeshId = 48112070
- CharacterMesh.Parent = Model_3
- BodyColors_2.HeadColor = BrickColor.new("Nougat")
- BodyColors_2.HeadColor3 = Color3.new(0.8,0.557,0.412)
- BodyColors_2.LeftArmColor = BrickColor.new("Nougat")
- BodyColors_2.LeftArmColor3 = Color3.new(0.8,0.557,0.412)
- BodyColors_2.RightArmColor = BrickColor.new("Nougat")
- BodyColors_2.RightArmColor3 = Color3.new(0.8,0.557,0.412)
- BodyColors_2.TorsoColor = BrickColor.new("Navy blue")
- BodyColors_2.TorsoColor3 = Color3.new(0,0.125,0.376)
- BodyColors_2.Parent = Model_3
- Shirt_1.ShirtTemplate = "http://www.roblox.com/asset/?id=341990051"
- Shirt_1.Name = "Shirt"
- Shirt_1.Parent = Model_3
- RightArm_2.Anchored = true
- RightArm_2.CFrame = CFrame.new(0.555,7.754,42.086,0.998,0.001,0.07,0,1,-0.018,-0.07,0.018,0.997)
- RightArm_2.CanCollide = false
- RightArm_2.Color = Color3.new(0.8,0.557,0.412)
- RightArm_2.Size = Vector3.new(1,2,1)
- RightArm_2.Name = "Right Arm"
- RightArm_2.Parent = Model_3
- RightShoulderAttachment_1.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment_1.Position = Vector3.new(0,1,0)
- RightShoulderAttachment_1.Name = "RightShoulderAttachment"
- RightShoulderAttachment_1.Parent = RightArm_2
- WeldConstraint_2.Part0 = RightArm_2
- WeldConstraint_2.Part1 = Torso_2
- WeldConstraint_2.Parent = RightArm_2
- LeftArm_2.Anchored = true
- LeftArm_2.CFrame = CFrame.new(-2.438,7.754,42.297,0.998,0.001,0.07,0,1,-0.018,-0.07,0.018,0.997)
- LeftArm_2.CanCollide = false
- LeftArm_2.Color = Color3.new(0.8,0.557,0.412)
- LeftArm_2.Size = Vector3.new(1,2,1)
- LeftArm_2.Name = "Left Arm"
- LeftArm_2.Parent = Model_3
- LeftShoulderAttachment_1.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment_1.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment_1.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment_1.Parent = LeftArm_2
- WeldConstraint_3.Part0 = LeftArm_2
- WeldConstraint_3.Part1 = Torso_2
- WeldConstraint_3.Parent = LeftArm_2
- Flesh_8.Anchored = true
- Flesh_8.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_8.CFrame = CFrame.new(-0.92,8.501,42.607,0.869,0.023,-0.494,-0.358,0.72,-0.595,0.342,0.694,0.634)
- Flesh_8.Color = Color3.new(0.769,0.157,0.11)
- Flesh_8.Material = Enum.Material.Sand
- Flesh_8.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_8.TopSurface = Enum.SurfaceType.Smooth
- Flesh_8.Name = "Flesh"
- Flesh_8.Parent = Model_3
- WeldConstraint_4.Part0 = Flesh_8
- WeldConstraint_4.Part1 = Torso_2
- WeldConstraint_4.Parent = Flesh_8
- Flesh_9.Anchored = true
- Flesh_9.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_9.CFrame = CFrame.new(-0.92,8.501,42.607,0.705,-0.481,0.521,-0.006,0.731,0.683,-0.709,-0.485,0.512)
- Flesh_9.Color = Color3.new(0.769,0.157,0.11)
- Flesh_9.Material = Enum.Material.Sand
- Flesh_9.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_9.TopSurface = Enum.SurfaceType.Smooth
- Flesh_9.Name = "Flesh"
- Flesh_9.Parent = Model_3
- WeldConstraint_5.Part0 = Flesh_9
- WeldConstraint_5.Part1 = Torso_2
- WeldConstraint_5.Parent = Flesh_9
- Flesh_10.Anchored = true
- Flesh_10.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_10.CFrame = CFrame.new(-0.92,8.501,42.607,0.999,0.033,0,0,0.009,-1,-0.033,0.999,0.009)
- Flesh_10.Color = Color3.new(0.769,0.157,0.11)
- Flesh_10.Material = Enum.Material.Sand
- Flesh_10.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_10.TopSurface = Enum.SurfaceType.Smooth
- Flesh_10.Name = "Flesh"
- Flesh_10.Parent = Model_3
- WeldConstraint_6.Part0 = Flesh_10
- WeldConstraint_6.Part1 = Torso_2
- WeldConstraint_6.Parent = Flesh_10
- Flesh_11.Anchored = true
- Flesh_11.BottomSurface = Enum.SurfaceType.Smooth
- Flesh_11.CFrame = CFrame.new(-0.92,8.501,42.607,0.616,-0.709,-0.344,0.509,0.025,0.86,-0.601,-0.705,0.376)
- Flesh_11.Color = Color3.new(0.769,0.157,0.11)
- Flesh_11.Material = Enum.Material.Sand
- Flesh_11.Size = Vector3.new(0.548,0.548,0.607)
- Flesh_11.TopSurface = Enum.SurfaceType.Smooth
- Flesh_11.Name = "Flesh"
- Flesh_11.Parent = Model_3
- WeldConstraint_7.Part0 = Flesh_11
- WeldConstraint_7.Part1 = Torso_2
- WeldConstraint_7.Parent = Flesh_11
- Bone_2.Anchored = true
- Bone_2.BottomSurface = Enum.SurfaceType.Smooth
- Bone_2.CFrame = CFrame.new(-0.927,8.524,42.579,0.999,0.033,0,0,0.009,-1,-0.033,0.999,0.009)
- Bone_2.Color = Color3.new(0.973,0.973,0.973)
- Bone_2.Material = Enum.Material.Wood
- Bone_2.Size = Vector3.new(0.25,1.5,0.27)
- Bone_2.TopSurface = Enum.SurfaceType.Smooth
- Bone_2.Name = "Bone"
- Bone_2.Parent = Model_3
- ParticleEmitter_8.Color = ColorSequence.new(Color3.new(0.302,0.302,0.302))
- ParticleEmitter_8.Lifetime = NumberRange.new(0.2)
- ParticleEmitter_8.LightEmission = 0.5
- ParticleEmitter_8.Rate = math.huge
- ParticleEmitter_8.Rotation = NumberRange.new(-360,360)
- ParticleEmitter_8.Size = NumberSequence.new(0.69999998807907)
- ParticleEmitter_8.Speed = NumberRange.new(3)
- ParticleEmitter_8.SpreadAngle = Vector2.new(-7,7)
- ParticleEmitter_8.Texture = "http://www.roblox.com/asset/?id=3166612760"
- ParticleEmitter_8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.4375,0),NumberSequenceKeypoint.new(1,1,0)})
- ParticleEmitter_8.Parent = Bone_2
- WeldConstraint_8.Part0 = Bone_2
- WeldConstraint_8.Part1 = Torso_2
- WeldConstraint_8.Parent = Bone_2
- Model_4.PrimaryPart = HumanoidRootPart_2
- Model_4.Name = ""
- Model_4.Parent = Model
- Head_3.Anchored = true
- Head_3.CFrame = CFrame.new(8.487,4.5,47.487,-0.942,0,-0.334,0,1,0,0.334,0,-0.942)
- Head_3.Color = Color3.new(0.051,0.412,0.675)
- Head_3.Size = Vector3.new(2,1,1)
- Head_3.TopSurface = Enum.SurfaceType.Smooth
- Head_3.Name = "Head"
- Head_3.Parent = Model_4
- Mesh_7.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_7.Parent = Head_3
- HatAttachment_5.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_5.Position = Vector3.new(0,0.6,0)
- HatAttachment_5.Name = "HatAttachment"
- HatAttachment_5.Parent = Head_3
- HairAttachment_4.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment_4.Position = Vector3.new(0,0.6,0)
- HairAttachment_4.Name = "HairAttachment"
- HairAttachment_4.Parent = Head_3
- FaceFrontAttachment_5.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_5.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment_5.Name = "FaceFrontAttachment"
- FaceFrontAttachment_5.Parent = Head_3
- FaceCenterAttachment_2.Name = "FaceCenterAttachment"
- FaceCenterAttachment_2.Parent = Head_3
- face.Texture = "http://www.roblox.com/asset/?id=18151722"
- face.Name = "face"
- face.Parent = Head_3
- HumanoidRootPart_2.Anchored = true
- HumanoidRootPart_2.BottomSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart_2.CFrame = CFrame.new(8.537,3,47.461,-0.819,0,-0.573,0,1,0,0.573,0,-0.819)
- HumanoidRootPart_2.CanCollide = false
- HumanoidRootPart_2.LeftParamA = 0
- HumanoidRootPart_2.LeftParamB = 0
- HumanoidRootPart_2.RightParamA = 0
- HumanoidRootPart_2.RightParamB = 0
- HumanoidRootPart_2.Size = Vector3.new(2,2,1)
- HumanoidRootPart_2.TopSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart_2.Transparency = 1
- HumanoidRootPart_2.Name = "HumanoidRootPart"
- HumanoidRootPart_2.Parent = Model_4
- LeftArm_3.Anchored = true
- LeftArm_3.CFrame = CFrame.new(6.876,4.109,47.115,0.77,0.468,0.433,0,-0.679,0.734,0.638,-0.565,-0.523)
- LeftArm_3.CanCollide = false
- LeftArm_3.Color = Color3.new(0.322,0.486,0.682)
- LeftArm_3.Size = Vector3.new(1,2,1)
- LeftArm_3.Name = "Left Arm"
- LeftArm_3.Parent = Model_4
- LeftShoulderAttachment_2.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment_2.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment_2.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment_2.Parent = LeftArm_3
- LeftLeg_3.Anchored = true
- LeftLeg_3.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg_3.CFrame = CFrame.new(8.152,1,47.142,0.77,0,-0.638,0,1,0,0.638,0,0.77)
- LeftLeg_3.CanCollide = false
- LeftLeg_3.Color = Color3.new(0.431,0.6,0.792)
- LeftLeg_3.Size = Vector3.new(1,2,1)
- LeftLeg_3.Name = "Left Leg"
- LeftLeg_3.Parent = Model_4
- RightArm_3.Anchored = true
- RightArm_3.CFrame = CFrame.new(8.69,4.325,48.41,0.52,-0.603,-0.605,0.397,0.798,-0.454,0.756,-0.004,0.654)
- RightArm_3.CanCollide = false
- RightArm_3.Color = Color3.new(0.322,0.486,0.682)
- RightArm_3.Size = Vector3.new(1,2,1)
- RightArm_3.Name = "Right Arm"
- RightArm_3.Parent = Model_4
- RightShoulderAttachment_2.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment_2.Position = Vector3.new(0,1,0)
- RightShoulderAttachment_2.Name = "RightShoulderAttachment"
- RightShoulderAttachment_2.Parent = RightArm_3
- RightLeg_3.Anchored = true
- RightLeg_3.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg_3.CFrame = CFrame.new(8.638,1.098,48.124,0.77,0,-0.638,0,1,0,0.638,0,0.77)
- RightLeg_3.CanCollide = false
- RightLeg_3.Color = Color3.new(0.431,0.6,0.792)
- RightLeg_3.Size = Vector3.new(1,2,1)
- RightLeg_3.Name = "Right Leg"
- RightLeg_3.Parent = Model_4
- Torso_3.Anchored = true
- Torso_3.CFrame = CFrame.new(8.537,3,47.461,0.77,0,-0.638,0,1,0,0.638,0,0.77)
- Torso_3.Color = Color3.new(0.016,0.686,0.925)
- Torso_3.LeftParamA = 0
- Torso_3.LeftParamB = 0
- Torso_3.LeftSurface = Enum.SurfaceType.Weld
- Torso_3.RightParamA = 0
- Torso_3.RightParamB = 0
- Torso_3.RightSurface = Enum.SurfaceType.Weld
- Torso_3.Size = Vector3.new(2,2,1)
- Torso_3.Name = "Torso"
- Torso_3.Parent = Model_4
- roblox_2.Name = "roblox"
- roblox_2.Parent = Torso_3
- LeftHip_1.MaxVelocity = 0.1
- LeftHip_1.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip_1.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip_1.Part0 = Torso_3
- LeftHip_1.Part1 = LeftLeg_3
- LeftHip_1.Name = "Left Hip"
- LeftHip_1.Parent = Torso_3
- WaistFrontAttachment_2.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment_2.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment_2.Name = "WaistFrontAttachment"
- WaistFrontAttachment_2.Parent = Torso_3
- WaistCenterAttachment_2.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment_2.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment_2.Name = "WaistCenterAttachment"
- WaistCenterAttachment_2.Parent = Torso_3
- WaistBackAttachment_2.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment_2.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment_2.Name = "WaistBackAttachment"
- WaistBackAttachment_2.Parent = Torso_3
- RightCollarAttachment_2.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment_2.Position = Vector3.new(1,1,0)
- RightCollarAttachment_2.Name = "RightCollarAttachment"
- RightCollarAttachment_2.Parent = Torso_3
- NeckAttachment_4.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment_4.Position = Vector3.new(0,1,0)
- NeckAttachment_4.Name = "NeckAttachment"
- NeckAttachment_4.Parent = Torso_3
- LeftCollarAttachment_2.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment_2.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment_2.Name = "LeftCollarAttachment"
- LeftCollarAttachment_2.Parent = Torso_3
- BodyFrontAttachment_2.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment_2.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment_2.Name = "BodyFrontAttachment"
- BodyFrontAttachment_2.Parent = Torso_3
- BodyBackAttachment_3.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment_3.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment_3.Name = "BodyBackAttachment"
- BodyBackAttachment_3.Parent = Torso_3
- Humanoid_3.Parent = Model_4
- Headrow.AttachmentPoint = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- Headrow.AttachmentPos = Vector3.new(0,0.5,0)
- Headrow.Name = "Headrow"
- Headrow.Parent = Model_4
- Handle_11.Anchored = true
- Handle_11.BottomSurface = Enum.SurfaceType.Smooth
- Handle_11.CFrame = CFrame.new(8.487,4.5,47.487,-0.942,0,-0.334,0,1,0,0.334,0,-0.942)
- Handle_11.CanCollide = false
- Handle_11.Locked = true
- Handle_11.Size = Vector3.new(3,1.2,1)
- Handle_11.TopSurface = Enum.SurfaceType.Smooth
- Handle_11.Name = "Handle"
- Handle_11.Parent = Headrow
- Mesh_8.MeshType = Enum.MeshType.FileMesh
- Mesh_8.MeshId = "http://www.roblox.com/asset/?id=1082801"
- Mesh_8.TextureId = "http://www.roblox.com/asset/?id=138837247 "
- Mesh_8.Parent = Handle_11
- HatAttachment_6.Axis = Vector3.new(1,0,0)
- HatAttachment_6.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_6.Orientation = Vector3.new(0,0,0)
- HatAttachment_6.Position = Vector3.new(0,0.6,0)
- HatAttachment_6.Rotation = Vector3.new(0,0,0)
- HatAttachment_6.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_6.Name = "HatAttachment"
- HatAttachment_6.Parent = Handle_11
- AccessoryWeld_9.C0 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_9.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_9.Part0 = Handle_11
- AccessoryWeld_9.Part1 = Head_3
- AccessoryWeld_9.Name = "AccessoryWeld"
- AccessoryWeld_9.Parent = Handle_11
- ThumbnailCamera_4.CFrame = CFrame.new(1.056,17.71,25.548,0.959,-0.034,0.28,0,0.993,0.12,-0.283,-0.115,0.952)
- ThumbnailCamera_4.Focus = CFrame.new(0.1,17.3,22.3,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_4.Name = "ThumbnailCamera"
- ThumbnailCamera_4.Parent = Headrow
- ReindeerHeadband.AttachmentPoint = CFrame.new(0,-0.23,0.2,1,0,0,0,1,0,0,0,1)
- ReindeerHeadband.AttachmentPos = Vector3.new(0,-0.23,0.2)
- ReindeerHeadband.Name = "ReindeerHeadband"
- ReindeerHeadband.Parent = Model_4
- Handle_12.Anchored = true
- Handle_12.BottomSurface = Enum.SurfaceType.Smooth
- Handle_12.CFrame = CFrame.new(8.554,5.23,47.675,-0.942,0,-0.334,0,1,0,0.334,0,-0.942)
- Handle_12.CanCollide = false
- Handle_12.Locked = true
- Handle_12.Size = Vector3.new(4.8,1.8,0.8)
- Handle_12.TopSurface = Enum.SurfaceType.Smooth
- Handle_12.Name = "Handle"
- Handle_12.Parent = ReindeerHeadband
- Mesh_9.MeshType = Enum.MeshType.FileMesh
- Mesh_9.MeshId = "http://www.roblox.com/asset/?id=101062813 "
- Mesh_9.TextureId = "http://www.roblox.com/asset/?id=101062752 "
- Mesh_9.Parent = Handle_12
- HatAttachment_7.Axis = Vector3.new(1,0,0)
- HatAttachment_7.CFrame = CFrame.new(0,-0.13,0.2,1,0,0,0,1,0,0,0,1)
- HatAttachment_7.Orientation = Vector3.new(0,0,0)
- HatAttachment_7.Position = Vector3.new(0,-0.13,0.2)
- HatAttachment_7.Rotation = Vector3.new(0,0,0)
- HatAttachment_7.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_7.Name = "HatAttachment"
- HatAttachment_7.Parent = Handle_12
- AccessoryWeld_10.C0 = CFrame.new(0,-0.13,0.2,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_10.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_10.Part0 = Handle_12
- AccessoryWeld_10.Part1 = Head_3
- AccessoryWeld_10.Name = "AccessoryWeld"
- AccessoryWeld_10.Parent = Handle_12
- Scarf01.AttachmentPoint = CFrame.new(0,1.5,0,1,0,0,0,1,0,0,0,1)
- Scarf01.AttachmentPos = Vector3.new(0,1.5,0)
- Scarf01.Name = "Scarf01"
- Scarf01.Parent = Model_4
- Handle_13.Anchored = true
- Handle_13.BottomSurface = Enum.SurfaceType.Smooth
- Handle_13.CFrame = CFrame.new(8.487,3.5,47.487,-0.857,0,0.515,0,1,0,-0.515,0,-0.857)
- Handle_13.CanCollide = false
- Handle_13.Locked = true
- Handle_13.Size = Vector3.new(1.6,1.47,1.6)
- Handle_13.TopSurface = Enum.SurfaceType.Smooth
- Handle_13.Name = "Handle"
- Handle_13.Parent = Scarf01
- Mesh_10.MeshType = Enum.MeshType.FileMesh
- Mesh_10.MeshId = "http://www.roblox.com/asset/?id=99265842"
- Mesh_10.TextureId = "http://www.roblox.com/asset/?id=99265780"
- Mesh_10.Parent = Handle_13
- NeckAttachment_5.Axis = Vector3.new(1,0,0)
- NeckAttachment_5.CFrame = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment_5.Orientation = Vector3.new(0,0,0)
- NeckAttachment_5.Position = Vector3.new(0,0.5,0)
- NeckAttachment_5.Rotation = Vector3.new(0,0,0)
- NeckAttachment_5.SecondaryAxis = Vector3.new(0,1,0)
- NeckAttachment_5.Name = "NeckAttachment"
- NeckAttachment_5.Parent = Handle_13
- AccessoryWeld_11.C0 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_11.C1 = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_11.Part0 = Handle_13
- AccessoryWeld_11.Part1 = Torso_3
- AccessoryWeld_11.Name = "AccessoryWeld"
- AccessoryWeld_11.Parent = Handle_13
- ThumbnailCamera_5.CFrame = CFrame.new(5.638,2.417,-11.45,-0.758,0.279,-0.589,0,0.904,0.428,0.652,0.325,-0.685)
- ThumbnailCamera_5.Focus = CFrame.new(7.4,1.135,-9.4,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_5.Name = "ThumbnailCamera"
- ThumbnailCamera_5.Parent = Scarf01
- WinterCelebration.AttachmentPoint = CFrame.new(0,-1.4,0,1,0,0,0,1,0,0,0,1)
- WinterCelebration.AttachmentPos = Vector3.new(0,-1.4,0)
- WinterCelebration.Name = "Winter Celebration"
- WinterCelebration.Parent = Model_4
- Handle_14.Anchored = true
- Handle_14.BottomSurface = Enum.SurfaceType.Smooth
- Handle_14.CFrame = CFrame.new(8.487,6.4,47.487,-0.942,0,-0.334,0,1,0,0.334,0,-0.942)
- Handle_14.CanCollide = false
- Handle_14.Locked = true
- Handle_14.Size = Vector3.new(2,2,2)
- Handle_14.TopSurface = Enum.SurfaceType.Smooth
- Handle_14.Name = "Handle"
- Handle_14.Parent = WinterCelebration
- Mesh_11.MeshType = Enum.MeshType.FileMesh
- Mesh_11.MeshId = "http://www.roblox.com/asset/?id=19105940"
- Mesh_11.TextureId = "http://www.roblox.com/asset/?id=19105917"
- Mesh_11.Parent = Handle_14
- HatAttachment_8.Axis = Vector3.new(1,0,0)
- HatAttachment_8.CFrame = CFrame.new(0,-1.3,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_8.Orientation = Vector3.new(0,0,0)
- HatAttachment_8.Position = Vector3.new(0,-1.3,0)
- HatAttachment_8.Rotation = Vector3.new(0,0,0)
- HatAttachment_8.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_8.Name = "HatAttachment"
- HatAttachment_8.Parent = Handle_14
- AccessoryWeld_12.C0 = CFrame.new(0,-1.3,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_12.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_12.Part0 = Handle_14
- AccessoryWeld_12.Part1 = Head_3
- AccessoryWeld_12.Name = "AccessoryWeld"
- AccessoryWeld_12.Parent = Handle_14
- KorbloxShield.AttachmentPoint = CFrame.new(0.05,2,-0.8,1,0,0,0,1,0,0,0,1)
- KorbloxShield.AttachmentPos = Vector3.new(0.05,2,-0.8)
- KorbloxShield.Name = "KorbloxShield"
- KorbloxShield.Parent = Model_4
- Handle_15.Anchored = true
- Handle_15.BottomSurface = Enum.SurfaceType.Smooth
- Handle_15.CFrame = CFrame.new(8.267,3,46.716,-0.942,0,-0.334,0,1,0,0.334,0,-0.942)
- Handle_15.CanCollide = false
- Handle_15.Locked = true
- Handle_15.Size = Vector3.new(1.25,1.15,1.24)
- Handle_15.TopSurface = Enum.SurfaceType.Smooth
- Handle_15.Name = "Handle"
- Handle_15.Parent = KorbloxShield
- Mesh_12.MeshType = Enum.MeshType.FileMesh
- Mesh_12.MeshId = "http://www.roblox.com/asset/?id=467007678"
- Mesh_12.TextureId = "http://www.roblox.com/asset/?id=467007221"
- Mesh_12.Scale = Vector3.new(0.8,0.8,0.8)
- Mesh_12.Parent = Handle_15
- BodyBackAttachment_4.Axis = Vector3.new(1,0,0)
- BodyBackAttachment_4.CFrame = CFrame.new(0.05,0,-0.3,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment_4.Orientation = Vector3.new(0,0,0)
- BodyBackAttachment_4.Position = Vector3.new(0.05,0,-0.3)
- BodyBackAttachment_4.Rotation = Vector3.new(0,0,0)
- BodyBackAttachment_4.SecondaryAxis = Vector3.new(0,1,0)
- BodyBackAttachment_4.Name = "BodyBackAttachment"
- BodyBackAttachment_4.Parent = Handle_15
- AccessoryWeld_13.C0 = CFrame.new(0.05,0,-0.3,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_13.C1 = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_13.Part0 = Handle_15
- AccessoryWeld_13.Part1 = Torso_3
- AccessoryWeld_13.Name = "AccessoryWeld"
- AccessoryWeld_13.Parent = Handle_15
- ThumbnailCamera_6.CFrame = CFrame.new(-1.412,5.223,3.762,0.977,0.063,-0.202,0,0.954,0.3,0.211,-0.293,0.932)
- ThumbnailCamera_6.Focus = CFrame.new(-1.009,4.623,1.897,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_6.Name = "ThumbnailCamera"
- ThumbnailCamera_6.Parent = KorbloxShield
- BodyColors_3.HeadColor = BrickColor.new("Bright blue")
- BodyColors_3.HeadColor3 = Color3.new(0.051,0.412,0.675)
- BodyColors_3.LeftArmColor = BrickColor.new("Steel blue")
- BodyColors_3.LeftArmColor3 = Color3.new(0.322,0.486,0.682)
- BodyColors_3.LeftLegColor = BrickColor.new("Medium blue")
- BodyColors_3.LeftLegColor3 = Color3.new(0.431,0.6,0.792)
- BodyColors_3.RightArmColor = BrickColor.new("Steel blue")
- BodyColors_3.RightArmColor3 = Color3.new(0.322,0.486,0.682)
- BodyColors_3.RightLegColor = BrickColor.new("Medium blue")
- BodyColors_3.RightLegColor3 = Color3.new(0.431,0.6,0.792)
- BodyColors_3.TorsoColor = BrickColor.new("Cyan")
- BodyColors_3.TorsoColor3 = Color3.new(0.016,0.686,0.925)
- BodyColors_3.Parent = Model_4
- saw.Anchored = true
- saw.BottomSurface = Enum.SurfaceType.Smooth
- saw.CFrame = CFrame.new(6.331,5.55,50.736,0,-1,0,0,0,1,-1,0,0)
- saw.Color = Color3.new(0.961,0.804,0.188)
- saw.Reflectance = 0.6
- saw.Size = Vector3.new(1,3,1)
- saw.TopSurface = Enum.SurfaceType.Smooth
- saw.Name = "saw"
- saw.Parent = Model
- Mesh_13.MeshType = Enum.MeshType.FileMesh
- Mesh_13.MeshId = "http://www.roblox.com/asset/?id=74322089"
- Mesh_13.TextureId = "http://www.roblox.com/asset/?id=74322092"
- Mesh_13.Scale = Vector3.new(2.5,2.5,2.5)
- Mesh_13.Parent = saw
- table.insert(functions,sandbox(SpinScript,function()
- --Made by RC123Backup
- while true do
- wait()
- script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-0.1)
- end
- end))
- SpinScript.Name = "SpinScript"
- SpinScript.Parent = saw
- Part_7.Anchored = true
- Part_7.BottomSurface = Enum.SurfaceType.Smooth
- Part_7.CFrame = CFrame.new(3.425,9.72,44.02,0,0,1,-0.121,0.993,0,-0.993,-0.121,0)
- Part_7.Color = Color3.new(0,0,0)
- Part_7.Material = Enum.Material.SmoothPlastic
- Part_7.Size = Vector3.new(14.1,7.94,0.05)
- Part_7.TopSurface = Enum.SurfaceType.Smooth
- Part_7.Transparency = 1
- Part_7.Parent = Model
- SurfaceGui_1.Adornee = Part_7
- SurfaceGui_1.CanvasSize = Vector2.new(725,250)
- SurfaceGui_1.ClipsDescendants = true
- SurfaceGui_1.LightInfluence = 1
- SurfaceGui_1.Parent = Part_7
- TextBox_1.Font = Enum.Font.Fantasy
- TextBox_1.Text = "FRESH HEADS FOR SALE"
- TextBox_1.TextColor3 = Color3.new(1,0,0)
- TextBox_1.TextSize = 60
- TextBox_1.TextWrapped = true
- TextBox_1.BackgroundColor3 = Color3.new(1,1,1)
- TextBox_1.BackgroundTransparency = 1
- TextBox_1.Size = UDim2.new(UDim.new(0,725),UDim.new(0,250))
- TextBox_1.Transparency = 1
- TextBox_1.Parent = SurfaceGui_1
- Part_8.Anchored = true
- Part_8.BottomSurface = Enum.SurfaceType.Smooth
- Part_8.CFrame = CFrame.new(8.56,5.242,44.008,0.062,0.163,0.985,0.255,0.951,-0.174,-0.965,0.262,0.018)
- Part_8.Color = Color3.new(0.8,0.557,0.412)
- Part_8.Material = Enum.Material.Wood
- Part_8.Size = Vector3.new(3.19,1.48,0.43)
- Part_8.TopSurface = Enum.SurfaceType.Smooth
- Part_8.Parent = Model
- SurfaceGui_2.Adornee = Part_8
- SurfaceGui_2.CanvasSize = Vector2.new(725,250)
- SurfaceGui_2.ClipsDescendants = true
- SurfaceGui_2.LightInfluence = 1
- SurfaceGui_2.Parent = Part_8
- TextBox_2.Font = Enum.Font.Fantasy
- TextBox_2.Text = "SincereProdeadZ - 4$"
- TextBox_2.TextColor3 = Color3.new(0,0,0)
- TextBox_2.TextScaled = true
- TextBox_2.TextSize = 60
- TextBox_2.TextWrapped = true
- TextBox_2.BackgroundColor3 = Color3.new(1,1,1)
- TextBox_2.BackgroundTransparency = 1
- TextBox_2.Size = UDim2.new(UDim.new(0,725),UDim.new(0,250))
- TextBox_2.Transparency = 1
- TextBox_2.Parent = SurfaceGui_2
- Model_5.PrimaryPart = HumanoidRootPart_3
- Model_5.Name = ""
- Model_5.Parent = Model
- Head_4.Anchored = true
- Head_4.CFrame = CFrame.new(-7.297,4.443,44.585,0,-0.966,-0.258,0,0.258,-0.966,1,0,0)
- Head_4.Color = Color3.new(0.961,0.804,0.188)
- Head_4.Size = Vector3.new(2,1,1)
- Head_4.TopSurface = Enum.SurfaceType.Smooth
- Head_4.Name = "Head"
- Head_4.Parent = Model_5
- Mesh_14.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_14.Parent = Head_4
- HatAttachment_9.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_9.Position = Vector3.new(0,0.6,0)
- HatAttachment_9.Name = "HatAttachment"
- HatAttachment_9.Parent = Head_4
- HairAttachment_5.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment_5.Position = Vector3.new(0,0.6,0)
- HairAttachment_5.Name = "HairAttachment"
- HairAttachment_5.Parent = Head_4
- FaceFrontAttachment_6.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_6.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment_6.Name = "FaceFrontAttachment"
- FaceFrontAttachment_6.Parent = Head_4
- FaceCenterAttachment_3.Name = "FaceCenterAttachment"
- FaceCenterAttachment_3.Parent = Head_4
- ScaredFace.Texture = "http://www.roblox.com/asset/?id=288916560"
- ScaredFace.Name = "Scared Face"
- ScaredFace.Parent = Head_4
- HumanoidRootPart_3.Anchored = true
- HumanoidRootPart_3.BottomSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart_3.CFrame = CFrame.new(-7.089,3,44.585,0,0,-1,0,1,0,1,0,0)
- HumanoidRootPart_3.CanCollide = false
- HumanoidRootPart_3.LeftParamA = 0
- HumanoidRootPart_3.LeftParamB = 0
- HumanoidRootPart_3.RightParamA = 0
- HumanoidRootPart_3.RightParamB = 0
- HumanoidRootPart_3.Size = Vector3.new(2,2,1)
- HumanoidRootPart_3.TopSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart_3.Transparency = 1
- HumanoidRootPart_3.Name = "HumanoidRootPart"
- HumanoidRootPart_3.Parent = Model_5
- RootJoint.MaxVelocity = 0.1
- RootJoint.C0 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
- RootJoint.C1 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
- RootJoint.Part0 = HumanoidRootPart_3
- RootJoint.Part1 = Torso_4
- RootJoint.Name = "RootJoint"
- RootJoint.Parent = HumanoidRootPart_3
- LeftArm_4.Anchored = true
- LeftArm_4.CFrame = CFrame.new(-7.089,4.365,42.837,0,0,-1,0.492,0.871,0,0.871,-0.492,0)
- LeftArm_4.CanCollide = false
- LeftArm_4.Color = Color3.new(0.961,0.804,0.188)
- LeftArm_4.Size = Vector3.new(1,2,1)
- LeftArm_4.Name = "Left Arm"
- LeftArm_4.Parent = Model_5
- LeftShoulderAttachment_3.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment_3.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment_3.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment_3.Parent = LeftArm_4
- LeftLeg_4.Anchored = true
- LeftLeg_4.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg_4.CFrame = CFrame.new(-7.089,1,44.085,0,0,-1,0,1,0,1,0,0)
- LeftLeg_4.CanCollide = false
- LeftLeg_4.Color = Color3.new(0.643,0.741,0.278)
- LeftLeg_4.Size = Vector3.new(1,2,1)
- LeftLeg_4.Name = "Left Leg"
- LeftLeg_4.Parent = Model_5
- RightArm_4.Anchored = true
- RightArm_4.CFrame = CFrame.new(-7.089,4.332,46.428,0,0,-1,0.514,-0.858,0,-0.858,-0.514,0)
- RightArm_4.CanCollide = false
- RightArm_4.Color = Color3.new(0.961,0.804,0.188)
- RightArm_4.Size = Vector3.new(1,2,1)
- RightArm_4.Name = "Right Arm"
- RightArm_4.Parent = Model_5
- RightShoulderAttachment_3.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment_3.Position = Vector3.new(0,1,0)
- RightShoulderAttachment_3.Name = "RightShoulderAttachment"
- RightShoulderAttachment_3.Parent = RightArm_4
- RightLeg_4.Anchored = true
- RightLeg_4.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg_4.CFrame = CFrame.new(-7.089,1,45.085,0,0,-1,0,1,0,1,0,0)
- RightLeg_4.CanCollide = false
- RightLeg_4.Color = Color3.new(0.643,0.741,0.278)
- RightLeg_4.Size = Vector3.new(1,2,1)
- RightLeg_4.Name = "Right Leg"
- RightLeg_4.Parent = Model_5
- Torso_4.Anchored = true
- Torso_4.CFrame = CFrame.new(-7.089,3,44.585,0,0,-1,0,1,0,1,0,0)
- Torso_4.Color = Color3.new(0.016,0.686,0.925)
- Torso_4.LeftParamA = 0
- Torso_4.LeftParamB = 0
- Torso_4.LeftSurface = Enum.SurfaceType.Weld
- Torso_4.RightParamA = 0
- Torso_4.RightParamB = 0
- Torso_4.RightSurface = Enum.SurfaceType.Weld
- Torso_4.Size = Vector3.new(2,2,1)
- Torso_4.Name = "Torso"
- Torso_4.Parent = Model_5
- roblox_3.Name = "roblox"
- roblox_3.Parent = Torso_4
- RightHip_1.MaxVelocity = 0.1
- RightHip_1.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
- RightHip_1.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
- RightHip_1.Part0 = Torso_4
- RightHip_1.Part1 = RightLeg_4
- RightHip_1.Name = "Right Hip"
- RightHip_1.Parent = Torso_4
- LeftHip_2.MaxVelocity = 0.1
- LeftHip_2.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip_2.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip_2.Part0 = Torso_4
- LeftHip_2.Part1 = LeftLeg_4
- LeftHip_2.Name = "Left Hip"
- LeftHip_2.Parent = Torso_4
- WaistFrontAttachment_3.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment_3.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment_3.Name = "WaistFrontAttachment"
- WaistFrontAttachment_3.Parent = Torso_4
- WaistCenterAttachment_3.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment_3.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment_3.Name = "WaistCenterAttachment"
- WaistCenterAttachment_3.Parent = Torso_4
- WaistBackAttachment_3.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment_3.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment_3.Name = "WaistBackAttachment"
- WaistBackAttachment_3.Parent = Torso_4
- RightCollarAttachment_3.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment_3.Position = Vector3.new(1,1,0)
- RightCollarAttachment_3.Name = "RightCollarAttachment"
- RightCollarAttachment_3.Parent = Torso_4
- NeckAttachment_6.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment_6.Position = Vector3.new(0,1,0)
- NeckAttachment_6.Name = "NeckAttachment"
- NeckAttachment_6.Parent = Torso_4
- LeftCollarAttachment_3.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment_3.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment_3.Name = "LeftCollarAttachment"
- LeftCollarAttachment_3.Parent = Torso_4
- BodyFrontAttachment_3.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment_3.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment_3.Name = "BodyFrontAttachment"
- BodyFrontAttachment_3.Parent = Torso_4
- BodyBackAttachment_5.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment_5.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment_5.Name = "BodyBackAttachment"
- BodyBackAttachment_5.Parent = Torso_4
- Humanoid_4.Parent = Model_5
- PinkGreenTopHat.AttachmentPoint = CFrame.new(0,-0.25,0,1,0,0,0,1,0,0,0,1)
- PinkGreenTopHat.AttachmentPos = Vector3.new(0,-0.25,0)
- PinkGreenTopHat.Name = "PinkGreenTopHat"
- PinkGreenTopHat.Parent = Model_5
- Handle_16.Anchored = true
- Handle_16.BottomSurface = Enum.SurfaceType.Smooth
- Handle_16.CFrame = CFrame.new(-8.021,4.636,44.585,0,-0.966,-0.258,0,0.258,-0.966,1,0,0)
- Handle_16.CanCollide = false
- Handle_16.Locked = true
- Handle_16.Size = Vector3.new(2,0.8,2)
- Handle_16.TopSurface = Enum.SurfaceType.Smooth
- Handle_16.Name = "Handle"
- Handle_16.Parent = PinkGreenTopHat
- Mesh_15.MeshType = Enum.MeshType.FileMesh
- Mesh_15.MeshId = "http://www.roblox.com/asset/?id=1028713"
- Mesh_15.TextureId = "rbxassetid://984833776"
- Mesh_15.Parent = Handle_16
- HatAttachment_10.Axis = Vector3.new(1,0,0)
- HatAttachment_10.CFrame = CFrame.new(0,-0.15,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_10.Orientation = Vector3.new(0,0,0)
- HatAttachment_10.Position = Vector3.new(0,-0.15,0)
- HatAttachment_10.Rotation = Vector3.new(0,0,0)
- HatAttachment_10.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_10.Name = "HatAttachment"
- HatAttachment_10.Parent = Handle_16
- AccessoryWeld_14.C0 = CFrame.new(0,-0.15,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_14.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_14.Part0 = Handle_16
- AccessoryWeld_14.Part1 = Head_4
- AccessoryWeld_14.Name = "AccessoryWeld"
- AccessoryWeld_14.Parent = Handle_16
- ThumbnailCamera_7.CFrame = CFrame.new(0.778,3.92,8.635,0.973,-0.041,0.228,0,0.984,0.176,-0.232,-0.171,0.958)
- ThumbnailCamera_7.Focus = CFrame.new(0.321,3.569,6.72,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_7.Name = "ThumbnailCamera"
- ThumbnailCamera_7.Parent = PinkGreenTopHat
- OneEpicTurtle.AttachmentForward = Vector3.new(-0.045,0.017,-0.999)
- OneEpicTurtle.AttachmentPoint = CFrame.new(0.03,-0.158,0.045,0.999,-0.004,0.045,0.005,1,-0.017,-0.045,0.017,0.999)
- OneEpicTurtle.AttachmentPos = Vector3.new(0.03,-0.158,0.045)
- OneEpicTurtle.AttachmentRight = Vector3.new(0.999,0.005,-0.045)
- OneEpicTurtle.AttachmentUp = Vector3.new(-0.004,1,0.017)
- OneEpicTurtle.Name = "One Epic Turtle"
- OneEpicTurtle.Parent = Model_5
- Handle_17.Anchored = true
- Handle_17.BottomSurface = Enum.SurfaceType.Smooth
- Handle_17.CFrame = CFrame.new(-8.016,4.685,44.558,-0.007,-0.962,-0.274,-0.045,0.274,-0.961,0.999,0.005,-0.045)
- Handle_17.CanCollide = false
- Handle_17.Locked = true
- Handle_17.Size = Vector3.new(1.63,1,2)
- Handle_17.TopSurface = Enum.SurfaceType.Smooth
- Handle_17.Name = "Handle"
- Handle_17.Parent = OneEpicTurtle
- Mesh_16.MeshType = Enum.MeshType.FileMesh
- Mesh_16.MeshId = "rbxassetid://2563191739"
- Mesh_16.TextureId = "rbxassetid://2563192102"
- Mesh_16.Scale = Vector3.new(1.4,1.4,1.4)
- Mesh_16.Parent = Handle_17
- AvatarPartScaleType_7.Value = "Classic"
- AvatarPartScaleType_7.Name = "AvatarPartScaleType"
- AvatarPartScaleType_7.Parent = Handle_17
- HatAttachment_11.Axis = Vector3.new(0.999,0.005,-0.045)
- HatAttachment_11.CFrame = CFrame.new(0.03,-0.158,0.045,0.999,-0.004,0.045,0.005,1,-0.017,-0.045,0.017,0.999)
- HatAttachment_11.Orientation = Vector3.new(0.954,2.585,0.294)
- HatAttachment_11.Position = Vector3.new(0.03,-0.158,0.045)
- HatAttachment_11.Rotation = Vector3.new(0.955,2.584,0.251)
- HatAttachment_11.SecondaryAxis = Vector3.new(-0.004,1,0.017)
- HatAttachment_11.Name = "HatAttachment"
- HatAttachment_11.Parent = Handle_17
- AccessoryWeld_15.C0 = CFrame.new(0.03,-0.158,0.045,0.999,-0.004,0.045,0.005,1,-0.017,-0.045,0.017,0.999)
- AccessoryWeld_15.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_15.Part0 = Handle_17
- AccessoryWeld_15.Part1 = Head_4
- AccessoryWeld_15.Name = "AccessoryWeld"
- AccessoryWeld_15.Parent = Handle_17
- ThumbnailCamera_8.CFrame = CFrame.new(-2.463,0.959,0.642,0.251,0.164,-0.954,0,0.985,0.17,0.968,-0.043,0.248)
- ThumbnailCamera_8.Focus = CFrame.new(0.002,0.52,0.001,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_8.Name = "ThumbnailCamera"
- ThumbnailCamera_8.Parent = OneEpicTurtle
- BodyColors_4.HeadColor = BrickColor.new("Bright yellow")
- BodyColors_4.HeadColor3 = Color3.new(0.961,0.804,0.188)
- BodyColors_4.LeftArmColor = BrickColor.new("Bright yellow")
- BodyColors_4.LeftArmColor3 = Color3.new(0.961,0.804,0.188)
- BodyColors_4.LeftLegColor = BrickColor.new("Br. yellowish green")
- BodyColors_4.LeftLegColor3 = Color3.new(0.643,0.741,0.278)
- BodyColors_4.RightArmColor = BrickColor.new("Bright yellow")
- BodyColors_4.RightArmColor3 = Color3.new(0.961,0.804,0.188)
- BodyColors_4.RightLegColor = BrickColor.new("Br. yellowish green")
- BodyColors_4.RightLegColor3 = Color3.new(0.643,0.741,0.278)
- BodyColors_4.TorsoColor = BrickColor.new("Cyan")
- BodyColors_4.TorsoColor3 = Color3.new(0.016,0.686,0.925)
- BodyColors_4.Parent = Model_5
- Part_9.Anchored = true
- Part_9.BottomSurface = Enum.SurfaceType.Smooth
- Part_9.CFrame = CFrame.new(-0.821,7.414,45.06,-0.56,-0.829,0,0.829,-0.56,0,0,0,1)
- Part_9.Size = Vector3.new(4,1,2)
- Part_9.TopSurface = Enum.SurfaceType.Smooth
- Part_9.Transparency = 1
- Part_9.Parent = Model
- Reach_1.Acceleration = Vector3.new(-15,-15,0)
- Reach_1.Color = ColorSequence.new(Color3.new(0,0,0))
- Reach_1.Drag = 3
- Reach_1.EmissionDirection = Enum.NormalId.Back
- Reach_1.Lifetime = NumberRange.new(2)
- Reach_1.LightEmission = 0.5
- Reach_1.Rate = math.huge
- Reach_1.Rotation = NumberRange.new(-360,360)
- Reach_1.Size = NumberSequence.new(0.69999998807907)
- Reach_1.Speed = NumberRange.new(4)
- Reach_1.Texture = "http://www.roblox.com/asset/?id=3166612760"
- Reach_1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.67499995231628,0),NumberSequenceKeypoint.new(1,1,0)})
- Reach_1.Name = "Reach"
- Reach_1.Parent = Part_9
- local SurfaceGui = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextBox")
- SurfaceGui.Parent = Part_6
- SurfaceGui.CanvasSize = Vector2.new(200, 100)
- TextLabel.Parent = SurfaceGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "DrakerMaker - FREE"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextWrapped = true
- local SurfaceGuii = Instance.new("SurfaceGui")
- local TextLabell = Instance.new("TextBox")
- SurfaceGuii.Parent = Part_8
- SurfaceGuii.CanvasSize = Vector2.new(200, 100)
- TextLabell.Parent = SurfaceGui
- TextLabell.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabell.BackgroundTransparency = 1
- TextLabell.Size = UDim2.new(1, 0, 1, 0)
- TextLabell.Font = Enum.Font.SourceSansBold
- TextLabell.Text = "SincereProdeadZ - 4$"
- TextLabell.TextColor3 = Color3.new(0, 0, 0)
- TextLabell.TextScaled = true
- TextLabell.TextWrapped = true
- for i,v in ipairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in ipairs(mas:GetChildren()) do
- v.Parent = workspace
- end
- mas:Destroy()
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