Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Tool = Instance.new("Tool")
- Tool.Name = "Gun"
- Gun = Instance.new("Part")
- Gun.Name = "Handle"
- Gun.Parent = Tool
- Tool.Parent = workspace.Lucas_YT111
- Gun.Size = Vector3.new(0.82325, 2.1545, 6.25)
- Gun.Massless = true
- Gun.CanCollide = true
- local Pow = Instance.new("Sound", owner.character.Head)
- Pow.SoundId = "rbxassetid://5339941902"
- Pow.Volume = 1
- islunging = false
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Gun
- Mesh.MeshId = "http://www.roblox.com/asset/?id=868963093"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=868963099"
- Mesh.Scale = Vector3.new(0.01, 0.01, 0.01)
- toolout = false
- Tool.Equipped:Connect(function()
- toolout = true
- end)
- Tool.Unequipped:Connect(function()
- toolout = false
- end)
- local isTouched = false
- NLS([[
- Mouse = owner:GetMouse()
- Players = game:GetService("Players")
- Tool = owner.Character:WaitForChild("Gun")
- Tool.Activated:connect(function(part)
- if Mouse.Target ~= nil then
- local Model = Mouse.Target.Parent:FindFirstAncestorOfClass("Model")
- if Model then
- local PC = Players:GetPlayerFromCharacter(Model)
- if PC then
- PC:Kick("Bru")
- end
- end
- end
- end)
- ]],owner.PlayerGui)
- Tool.Grip = CFrame.Angles(0,math.rad(90),0)
- Tool.GripPos = Vector3.new(1,0,0)
Advertisement
Add Comment
Please, Sign In to add comment