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titxxanz

Aug 29th, 2021
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  1.  
  2. --gh 6379052622,5355426866,4623723810,1744033107,4584787037,4584788319,4584787812,4878136110,4773270135
  3.  
  4. local LocalPlayer = game.Players.LocalPlayer;local Character = LocalPlayer.Character;local Mouse = LocalPlayer:GetMouse()
  5. Character["Bang w bun"].Name = "Test1";Character["Bang w bun"].Name = "Test2"
  6. Character["Bang w bun"].Name = "Test3"
  7.  
  8. local char = game.Players.LocalPlayer.Character
  9. local HatName = "Cyber Peacock Tail 2.0"
  10. local Hat = char[HatName]
  11. Hat.Handle.SpecialMesh:Destroy()
  12. Hat.Handle.CanCollide = false
  13.  
  14. local char = game.Players.LocalPlayer.Character
  15. local HatName = "Test1"
  16. local Hat = char[HatName]
  17. Hat.Handle.SpecialMesh:Destroy()
  18. Hat.Handle.CanCollide = false
  19.  
  20. local char = game.Players.LocalPlayer.Character
  21. local HatName = "Test2"
  22. local Hat = char[HatName]
  23. Hat.Handle.SpecialMesh:Destroy()
  24. Hat.Handle.CanCollide = false
  25.  
  26. local char = game.Players.LocalPlayer.Character
  27. local HatName = "Test3"
  28. local Hat = char[HatName]
  29. Hat.Handle.SpecialMesh:Destroy()
  30. Hat.Handle.CanCollide = false
  31.  
  32. local char = game.Players.LocalPlayer.Character
  33. local HatName = "BoyAnimeHair"
  34. local Hat = char[HatName]
  35. Hat.Handle:FindFirstChild("Mesh"):Destroy()
  36. Hat.Handle.CanCollide = false
  37.  
  38.  
  39. local p = game.Players.LocalPlayer
  40. local char = p.Character
  41. local mouse = p:GetMouse()
  42. local larm = char["Left Arm"]
  43. local rarm = char["Right Arm"]
  44. local lleg = char["Left Leg"]
  45. local rleg = char["Right Leg"]
  46. local hed = char.Head
  47. local torso = char.Torso
  48. local hum = char.Humanoid
  49. local cam = game.Workspace.CurrentCamera
  50. local root = char.HumanoidRootPart
  51. local deb = false
  52. local shot = 0
  53. local l = game:GetService("Lighting")
  54. local rs = game:GetService("RunService").RenderStepped
  55. local stanceToggle = "Normal"
  56. math.randomseed(os.time())
  57. hum.WalkSpeed = 13
  58. ----------------------------------------------------
  59.  
  60. Debounces = {
  61. on = false;
  62. ks = false;
  63. CanAttack = true;
  64. CanJoke = true;
  65. NoIdl = false;
  66. Slashing = false;
  67. Slashed = false;
  68. Grabbing = false;
  69. Grabbed = false;
  70. }
  71. local Touche = {char.Name, }
  72. ----------------------------------------------------
  73. function lerp(a, b, t) -- Linear interpolation
  74. return a + (b - a)*t
  75. end
  76.  
  77. function slerp(a, b, t) --Spherical interpolation
  78. dot = a:Dot(b)
  79. if dot > 0.99999 or dot < -0.99999 then
  80. return t <= 0.5 and a or b
  81. else
  82. r = math.acos(dot)
  83. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  84. end
  85. end
  86.  
  87. function matrixInterpolate(a, b, t)
  88. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  89. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  90. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  91. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  92. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  93. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  94. local t = v1:Dot(v2)
  95. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  96. return CFrame.new()
  97. end
  98. return CFrame.new(
  99. v0.x, v0.y, v0.z,
  100. v1.x, v1.y, v1.z,
  101. v2.x, v2.y, v2.z,
  102. v3.x, v3.y, v3.z)
  103. end
  104. ----------------------------------------------------
  105. function genWeld(a,b)
  106. local w = Instance.new("Weld",a)
  107. w.Part0 = a
  108. w.Part1 = b
  109. return w
  110. end
  111. function weld(a, b)
  112. local weld = Instance.new("Weld")
  113. weld.Name = "W"
  114. weld.Part0 = a
  115. weld.Part1 = b
  116. weld.C0 = a.CFrame:inverse() * b.CFrame
  117. weld.Parent = a
  118. return weld;
  119. end
  120. ----------------------------------------------------
  121. function Lerp(c1,c2,al)
  122. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  123. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  124. for i,v in pairs(com1) do
  125. com1[i] = v+(com2[i]-v)*al
  126. end
  127. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  128. end
  129. ----------------------------------------------------
  130. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  131. local wld = Instance.new("Weld", wp1)
  132. wld.Part0 = wp0
  133. wld.Part1 = wp1
  134. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  135. end
  136. ----------------------------------------------------
  137. for i,v in pairs(hed:children()) do
  138. if v:IsA("Sound") then
  139. v:Destroy()
  140. end
  141. end
  142. ----------------------------------------------------
  143. function HasntTouched(plrname)
  144. local ret = true
  145. for _, v in pairs(Touche) do
  146. if v == plrname then
  147. ret = false
  148. end
  149. end
  150. return ret
  151. end
  152. ----------------------------------------------------
  153. larm.Size = larm.Size * 2
  154. rarm.Size = rarm.Size * 2
  155. lleg.Size = lleg.Size * 2
  156. rleg.Size = rleg.Size * 2
  157. torso.Size = torso.Size * 2
  158. hed.Size = hed.Size * 2
  159. root.Size = root.Size * 2
  160. ----------------------------------------------------
  161. newWeld(torso, larm, -1.5, 0.5, 0)
  162. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  163. newWeld(torso, rarm, 1.5, 0.5, 0)
  164. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  165. newWeld(torso, hed, 0, 1.5, 0)
  166. newWeld(torso, lleg, -0.5, -1, 0)
  167. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  168. newWeld(torso, rleg, 0.5, -1, 0)
  169. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(root, torso, 0, -1, 0)
  171. torso.Weld.C1 = CFrame.new(0, -1, 0)
  172. ----------------------------------------------------
  173. z = Instance.new("Sound", char)
  174. z.SoundId = "rbxassetid://408386283"--209113706
  175. z.Looped = true
  176. z.Pitch = 1
  177. z.Volume = 1
  178. wait(.01)
  179. z:Play()
  180.  
  181.  
  182. character2 = game.Players.LocalPlayer.Character
  183. alignOr = Instance.new("AlignOrientation",character2["Head"])
  184. alignPosition = Instance.new("AlignPosition",character2["Head"])
  185. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["Cyber Peacock Tail 2.0"].Handle)
  186. a1 = Instance.new("Attachment",torso) -- replace tommygun with any kind of part
  187. alignPosition.Attachment0 = a0
  188. alignPosition.Attachment1 = a1
  189. alignPosition.Responsiveness = 99e9
  190. alignPosition.RigidityEnabled = true
  191. alignOr.Attachment0 = a0
  192. alignOr.Attachment1 = a1
  193. alignOr.MaxTorque = 9e99
  194. alignOr.MaxAngularVelocity = 9e99
  195. alignOr.PrimaryAxisOnly = false
  196. alignOr.ReactionTorqueEnabled = false
  197. alignOr.Responsiveness = math.huge
  198. alignOr.RigidityEnabled = false
  199.  
  200. a0.Position = Vector3.new(0,0,0)
  201. a0.Orientation = Vector3.new(90, 0,0)
  202.  
  203. character2["Cyber Peacock Tail 2.0"].Handle.AccessoryWeld:Destroy()
  204.  
  205.  
  206. character2 = game.Players.LocalPlayer.Character
  207. alignOr = Instance.new("AlignOrientation",character2["Head"])
  208. alignPosition = Instance.new("AlignPosition",character2["Head"])
  209. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["Test1"].Handle)
  210. a1 = Instance.new("Attachment",larm) -- replace tommygun with any kind of part
  211. alignPosition.Attachment0 = a0
  212. alignPosition.Attachment1 = a1
  213. alignPosition.Responsiveness = 99e9
  214. alignPosition.RigidityEnabled = true
  215. alignOr.Attachment0 = a0
  216. alignOr.Attachment1 = a1
  217. alignOr.MaxTorque = 9e99
  218. alignOr.MaxAngularVelocity = 9e99
  219. alignOr.PrimaryAxisOnly = false
  220. alignOr.ReactionTorqueEnabled = false
  221. alignOr.Responsiveness = math.huge
  222. alignOr.RigidityEnabled = false
  223.  
  224. a0.Position = Vector3.new(0,0,0)
  225. a0.Orientation = Vector3.new(0, 0,0)
  226.  
  227.  
  228. character2["Test1"].Handle.AccessoryWeld:Destroy()
  229.  
  230. character2 = game.Players.LocalPlayer.Character
  231. alignOr = Instance.new("AlignOrientation",character2["Head"])
  232. alignPosition = Instance.new("AlignPosition",character2["Head"])
  233. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["Test2"].Handle)
  234. a1 = Instance.new("Attachment",rarm) -- replace tommygun with any kind of part
  235. alignPosition.Attachment0 = a0
  236. alignPosition.Attachment1 = a1
  237. alignPosition.Responsiveness = 99e9
  238. alignPosition.RigidityEnabled = true
  239. alignOr.Attachment0 = a0
  240. alignOr.Attachment1 = a1
  241. alignOr.MaxTorque = 9e99
  242. alignOr.MaxAngularVelocity = 9e99
  243. alignOr.PrimaryAxisOnly = false
  244. alignOr.ReactionTorqueEnabled = false
  245. alignOr.Responsiveness = math.huge
  246. alignOr.RigidityEnabled = false
  247.  
  248. a0.Position = Vector3.new(0,0,0)
  249. a0.Orientation = Vector3.new(0, 0,0)
  250.  
  251. character2["Test2"].Handle.AccessoryWeld:Destroy()
  252.  
  253.  
  254.  
  255. character2 = game.Players.LocalPlayer.Character
  256. alignOr = Instance.new("AlignOrientation",character2["Head"])
  257. alignPosition = Instance.new("AlignPosition",character2["Head"])
  258. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["Test3"].Handle)
  259. a1 = Instance.new("Attachment",lleg) -- replace tommygun with any kind of part
  260. alignPosition.Attachment0 = a0
  261. alignPosition.Attachment1 = a1
  262. alignPosition.Responsiveness = 99e9
  263. alignPosition.RigidityEnabled = true
  264. alignOr.Attachment0 = a0
  265. alignOr.Attachment1 = a1
  266. alignOr.MaxTorque = 9e99
  267. alignOr.MaxAngularVelocity = 9e99
  268. alignOr.PrimaryAxisOnly = false
  269. alignOr.ReactionTorqueEnabled = false
  270. alignOr.Responsiveness = math.huge
  271. alignOr.RigidityEnabled = false
  272.  
  273. a0.Position = Vector3.new(0,0,0)
  274. a0.Orientation = Vector3.new(0, 0,0)
  275.  
  276.  
  277. character2["Test3"].Handle.AccessoryWeld:Destroy()
  278.  
  279. character2 = game.Players.LocalPlayer.Character
  280. alignOr = Instance.new("AlignOrientation",character2["Head"])
  281. alignPosition = Instance.new("AlignPosition",character2["Head"])
  282. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["BoyAnimeHair"].Handle)
  283. a1 = Instance.new("Attachment",rleg) -- replace tommygun with any kind of part
  284. alignPosition.Attachment0 = a0
  285. alignPosition.Attachment1 = a1
  286. alignPosition.Responsiveness = 99e9
  287. alignPosition.RigidityEnabled = true
  288. alignOr.Attachment0 = a0
  289. alignOr.Attachment1 = a1
  290. alignOr.MaxTorque = 9e99
  291. alignOr.MaxAngularVelocity = 9e99
  292. alignOr.PrimaryAxisOnly = false
  293. alignOr.ReactionTorqueEnabled = false
  294. alignOr.Responsiveness = math.huge
  295. alignOr.RigidityEnabled = false
  296.  
  297. a0.Position = Vector3.new(0,0,0)
  298. a0.Orientation = Vector3.new(0, 0,0)
  299.  
  300.  
  301. character2["BoyAnimeHair"].Handle.AccessoryWeld:Destroy()
  302.  
  303. character2 = game.Players.LocalPlayer.Character
  304. alignOr = Instance.new("AlignOrientation",character2["Head"])
  305. alignPosition = Instance.new("AlignPosition",character2["Head"])
  306. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["Big Red Goose Fur Hood Black"].Handle)
  307. a1 = Instance.new("Attachment",hed) -- replace tommygun with any kind of part
  308. alignPosition.Attachment0 = a0
  309. alignPosition.Attachment1 = a1
  310. alignPosition.Responsiveness = 99e9
  311. alignPosition.RigidityEnabled = true
  312. alignOr.Attachment0 = a0
  313. alignOr.Attachment1 = a1
  314. alignOr.MaxTorque = 9e99
  315. alignOr.MaxAngularVelocity = 9e99
  316. alignOr.PrimaryAxisOnly = false
  317. alignOr.ReactionTorqueEnabled = false
  318. alignOr.Responsiveness = math.huge
  319. alignOr.RigidityEnabled = false
  320.  
  321. a0.Position = Vector3.new(0,-0.2,0)
  322. a0.Orientation = Vector3.new(0, 0,0)
  323.  
  324. character2["Big Red Goose Fur Hood Black"].Handle.AccessoryWeld:Destroy()
  325. ----------------------------------------------------
  326. z=Instance.new('Decal',hed)
  327. z.Face = 'Front'
  328. z.Texture='rbxassetid://99174105'
  329. hed.BrickColor = BrickColor.new("Really black")
  330. lite = Instance.new("PointLight", rleg)
  331. lite.Brightness = 30
  332. lite.Range = 10
  333. lite.Color = Color3.new(19, 0, 0)
  334. --[[local hed2 = hed:Clone()
  335. hed2.CanCollide = false
  336. hed2.Parent = char
  337. hed2:ClearAllChildren()
  338. hed2.Transparency = 1
  339. hed2.Name = "DARP"
  340. local w = Instance.new("Weld",hed2)
  341. w.Part0 = hed
  342. w.Part1 = hed2
  343. w.C0 = CFrame.new(0,0,-0.175)
  344. z=Instance.new("SurfaceGui",hed2)
  345. z.Enabled = true
  346. z.Face = "Front"
  347. z.Adornee = hed2
  348. z.CanvasSize = Vector2.new(100,100)
  349. local face = Instance.new("ImageLabel",z)
  350. face.Size = UDim2.new(1,-30,1,0)
  351. face.Position = UDim2.new(0,15,0,0)
  352. face.BackgroundTransparency = 1
  353. face.Image='rbxassetid://46282671']]--
  354. ----------------------------------------------------
  355.  
  356. ----------------------------------------------------
  357. local m = Instance.new("Model")
  358. m.Name = "Titanius"
  359. p1 = Instance.new("Part", m)
  360. --p1.BrickColor = BrickColor.new("Really red")
  361. --p1.FormFactor = Enum.FormFactor.Custom
  362. --p1.Material = "Neon"
  363. --p1.Size = Vector3.new(1, 0.600000024, 1.5)
  364. --p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  365. p1.CanCollide = false
  366. p1.Locked = true
  367. p1.Elasticity = 0
  368. p1.BottomSurface = Enum.SurfaceType.Smooth
  369. p1.TopSurface = Enum.SurfaceType.Smooth
  370. b1 = Instance.new("SpecialMesh", p1)
  371. b1.MeshType = Enum.MeshType.Wedge
  372. b1.Name = "Mesh"
  373. --b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  374. m.Parent = char
  375. m:MakeJoints()
  376. ----------------------------------------------------
  377. local cor = Instance.new("Part", char.Titanius)
  378. cor.Name = "Thingy"
  379. cor.Locked = true
  380. cor.BottomSurface = 0
  381. cor.CanCollide = false
  382. cor.Size = Vector3.new(1, 13, 1)
  383. cor.Transparency = 1
  384. cor.TopSurface = 0
  385. corw = Instance.new("Weld", cor)
  386. corw.Part0 = rarm
  387. corw.Part1 = cor
  388. corw.C0 = CFrame.new(0, -0, -0.0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  389. corw.C1 = CFrame.new(0, 0, 0)
  390. weld1 = Instance.new("Weld", char.Titanius)
  391. weld1.Part0 = cor
  392. weld1.Part1 = p6
  393. weld1.C0 = CFrame.new(0, 0, 0)
  394. ----------------------------------------------------
  395. hitb = Instance.new("Part", char.Titanius)
  396. hitb.Name = "Thingy2"
  397. hitb.Locked = true
  398. hitb.BottomSurface = 0
  399. hitb.CanCollide = false
  400. hitb.Size = Vector3.new(0, 0, 0)
  401. hitb.Transparency = 1
  402. hitb.TopSurface = 0
  403. weld2 = Instance.new("Weld", char.Titanius)
  404. weld2.Part0 = hitb
  405. weld2.Part1 = p12
  406. weld2.C0 = CFrame.new(0, .6, 1)
  407.  
  408. character2 = game.Players.LocalPlayer.Character
  409. alignOr = Instance.new("AlignOrientation",character2["Head"])
  410. alignPosition = Instance.new("AlignPosition",character2["Head"])
  411. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["PwnChaos"].Handle)
  412. a1 = Instance.new("Attachment",cor)
  413. alignPosition.Attachment0 = a0
  414. alignPosition.Attachment1 = a1
  415. alignPosition.Responsiveness = 99e9
  416. alignPosition.RigidityEnabled = true
  417. alignOr.Attachment0 = a0
  418. alignOr.Attachment1 = a1
  419. alignOr.MaxTorque = 9e99
  420. alignOr.MaxAngularVelocity = 9e99
  421. alignOr.PrimaryAxisOnly = false
  422. alignOr.ReactionTorqueEnabled = false
  423. alignOr.Responsiveness = math.huge
  424. alignOr.RigidityEnabled = false
  425.  
  426. a0.Position = Vector3.new(-0.1,-2.8,0.3)
  427. a0.Orientation = Vector3.new(-15, 90,-185)
  428.  
  429. character2["PwnChaos"].Handle.AccessoryWeld:Destroy()
  430.  
  431. character2 = game.Players.LocalPlayer.Character
  432. alignOr = Instance.new("AlignOrientation",character2["Head"])
  433. alignPosition = Instance.new("AlignPosition",character2["Head"])
  434. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["Demon's Trident"].Handle)
  435. a1 = Instance.new("Attachment",cor) -- replace tommygun with any kind of part
  436. alignPosition.Attachment0 = a0
  437. alignPosition.Attachment1 = a1
  438. alignPosition.Responsiveness = 99e9
  439. alignPosition.RigidityEnabled = true
  440. alignOr.Attachment0 = a0
  441. alignOr.Attachment1 = a1
  442. alignOr.MaxTorque = 9e99
  443. alignOr.MaxAngularVelocity = 9e99
  444. alignOr.PrimaryAxisOnly = false
  445. alignOr.ReactionTorqueEnabled = false
  446. alignOr.Responsiveness = math.huge
  447. alignOr.RigidityEnabled = false
  448.  
  449. a0.Position = Vector3.new(0.8,-0.5,0)
  450. a0.Orientation = Vector3.new(15, 0,25)
  451.  
  452. character2["Demon's Trident"].Handle.AccessoryWeld:Destroy()
  453.  
  454. character2 = game.Players.LocalPlayer.Character
  455. alignOr = Instance.new("AlignOrientation",character2["Head"])
  456. alignPosition = Instance.new("AlignPosition",character2["Head"])
  457. a0 = Instance.new("Attachment",game.Players.LocalPlayer.Character["DemonLordAxe"].Handle)
  458. a1 = Instance.new("Attachment",cor) -- replace tommygun with any kind of part
  459. alignPosition.Attachment0 = a0
  460. alignPosition.Attachment1 = a1
  461. alignPosition.Responsiveness = 99e9
  462. alignPosition.RigidityEnabled = true
  463. alignOr.Attachment0 = a0
  464. alignOr.Attachment1 = a1
  465. alignOr.MaxTorque = 9e99
  466. alignOr.MaxAngularVelocity = 9e99
  467. alignOr.PrimaryAxisOnly = false
  468. alignOr.ReactionTorqueEnabled = false
  469. alignOr.Responsiveness = math.huge
  470. alignOr.RigidityEnabled = false
  471.  
  472. a0.Position = Vector3.new(0,-3,-5)
  473. a0.Orientation = Vector3.new(10, 100,55)
  474.  
  475. character2["DemonLordAxe"].Handle.AccessoryWeld:Destroy()
  476. ----------------------------------------------------
  477. local m = Instance.new("Model")
  478. m.Name = "Claw"
  479. p1 = Instance.new("Part", m)
  480. p1.BrickColor = BrickColor.new("Really black")
  481. p1.FormFactor = Enum.FormFactor.Custom
  482. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  483. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  484. p1.CanCollide = false
  485. p1.Locked = true
  486. p1.BottomSurface = Enum.SurfaceType.Smooth
  487. p1.TopSurface = Enum.SurfaceType.Smooth
  488. b1 = Instance.new("BlockMesh", p1)
  489. b1.Name = "Mesh"
  490. p2 = Instance.new("WedgePart", m)
  491. p2.BrickColor = BrickColor.new("Really black")
  492. p2.Name = "Wedge"
  493. p2.FormFactor = Enum.FormFactor.Custom
  494. p2.Size = Vector3.new(3, 1, 0.5)
  495. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  496. p2.CanCollide = false
  497. p2.Locked = true
  498. p2.BottomSurface = Enum.SurfaceType.Smooth
  499. p2.TopSurface = Enum.SurfaceType.Smooth
  500. p3 = Instance.new("Part", m)
  501. p3.BrickColor = BrickColor.new("Really black")
  502. p3.FormFactor = Enum.FormFactor.Custom
  503. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  504. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  505. p3.CanCollide = false
  506. p3.Locked = true
  507. p3.BottomSurface = Enum.SurfaceType.Smooth
  508. p3.TopSurface = Enum.SurfaceType.Smooth
  509. b2 = Instance.new("BlockMesh", p3)
  510. b2.Name = "Mesh"
  511. p4 = Instance.new("WedgePart", m)
  512. p4.BrickColor = BrickColor.new("Really black")
  513. p4.Name = "Wedge"
  514. p4.FormFactor = Enum.FormFactor.Custom
  515. p4.Size = Vector3.new(3, 1, 0.5)
  516. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  517. p4.CanCollide = false
  518. p4.Locked = true
  519. p4.BottomSurface = Enum.SurfaceType.Smooth
  520. p4.TopSurface = Enum.SurfaceType.Smooth
  521. p5 = Instance.new("Part", m)
  522. p5.BrickColor = BrickColor.new("Really black")
  523. p5.FormFactor = Enum.FormFactor.Custom
  524. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  525. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  526. p5.CanCollide = false
  527. p5.Locked = true
  528. p5.BottomSurface = Enum.SurfaceType.Smooth
  529. p5.TopSurface = Enum.SurfaceType.Smooth
  530. b3 = Instance.new("BlockMesh", p5)
  531. b3.Name = "Mesh"
  532. p6 = Instance.new("Part", m)
  533. p6.BrickColor = BrickColor.new("Really black")
  534. p6.FormFactor = Enum.FormFactor.Custom
  535. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  536. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  537. p6.CanCollide = false
  538. p6.Locked = true
  539. p6.BottomSurface = Enum.SurfaceType.Smooth
  540. p6.TopSurface = Enum.SurfaceType.Smooth
  541. b4 = Instance.new("BlockMesh", p6)
  542. b4.Name = "Mesh"
  543. p7 = Instance.new("Part", m)
  544. p7.BrickColor = BrickColor.new("Really black")
  545. p7.FormFactor = Enum.FormFactor.Custom
  546. p7.Size = Vector3.new(3, 1, 1.10000005)
  547. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  548. p7.CanCollide = false
  549. p7.Locked = true
  550. p7.BottomSurface = Enum.SurfaceType.Smooth
  551. p7.TopSurface = Enum.SurfaceType.Smooth
  552. b5 = Instance.new("BlockMesh", p7)
  553. b5.Name = "Mesh"
  554. p8 = Instance.new("Part", m)
  555. p8.BrickColor = BrickColor.new("Really red")
  556. p8.Material = "Neon"
  557. p8.FormFactor = Enum.FormFactor.Symmetric
  558. p8.Size = Vector3.new(1, 1, 1)
  559. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  560. p8.CanCollide = false
  561. p8.Locked = true
  562. b6 = Instance.new("SpecialMesh", p8)
  563. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  564. b6.TextureId = ""
  565. b6.MeshType = Enum.MeshType.FileMesh
  566. b6.Name = "Mesh"
  567. b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  568. p9 = Instance.new("Part", m)
  569. p9.BrickColor = BrickColor.new("Really black")
  570. p9.FormFactor = Enum.FormFactor.Custom
  571. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  572. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  573. p9.CanCollide = false
  574. p9.Locked = true
  575. p9.BottomSurface = Enum.SurfaceType.Smooth
  576. p9.TopSurface = Enum.SurfaceType.Smooth
  577. b7 = Instance.new("BlockMesh", p9)
  578. b7.Name = "Mesh"
  579. p10 = Instance.new("Part", m)
  580. p10.BrickColor = BrickColor.new("Really red")
  581. p10.Material = "Neon"
  582. p10.FormFactor = Enum.FormFactor.Symmetric
  583. p10.Size = Vector3.new(1, 1, 1)
  584. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  585. p10.CanCollide = false
  586. p10.Locked = true
  587. b8 = Instance.new("SpecialMesh", p10)
  588. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  589. b8.TextureId = ""
  590. b8.MeshType = Enum.MeshType.FileMesh
  591. b8.Name = "Mesh"
  592. b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  593. p11 = Instance.new("Part", m)
  594. p11.BrickColor = BrickColor.new("Really black")
  595. p11.FormFactor = Enum.FormFactor.Custom
  596. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  597. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  598. p11.CanCollide = false
  599. p11.Locked = true
  600. p11.BottomSurface = Enum.SurfaceType.Smooth
  601. p11.TopSurface = Enum.SurfaceType.Smooth
  602. b9 = Instance.new("BlockMesh", p11)
  603. b9.Name = "Mesh"
  604. p12 = Instance.new("Part", m)
  605. p12.BrickColor = BrickColor.new("Really black")
  606. p12.FormFactor = Enum.FormFactor.Custom
  607. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  608. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  609. p12.CanCollide = false
  610. p12.Locked = true
  611. p12.BottomSurface = Enum.SurfaceType.Smooth
  612. p12.TopSurface = Enum.SurfaceType.Smooth
  613. b10 = Instance.new("BlockMesh", p12)
  614. b10.Name = "Mesh"
  615. p13 = Instance.new("Part", m)
  616. p13.BrickColor = BrickColor.new("Really black")
  617. p13.FormFactor = Enum.FormFactor.Custom
  618. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  619. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  620. p13.CanCollide = false
  621. p13.Locked = true
  622. p13.BottomSurface = Enum.SurfaceType.Smooth
  623. p13.TopSurface = Enum.SurfaceType.Smooth
  624. b11 = Instance.new("BlockMesh", p13)
  625. b11.Name = "Mesh"
  626. p14 = Instance.new("Part", m)
  627. p14.BrickColor = BrickColor.new("Really red")
  628. p14.Material = "Neon"
  629. p14.FormFactor = Enum.FormFactor.Symmetric
  630. p14.Size = Vector3.new(1, 1, 1)
  631. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  632. p14.CanCollide = false
  633. p14.Locked = true
  634. b12 = Instance.new("SpecialMesh", p14)
  635. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  636. b12.TextureId = ""
  637. b12.MeshType = Enum.MeshType.FileMesh
  638. b12.Name = "Mesh"
  639. b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  640. p15 = Instance.new("Part", m)
  641. p15.BrickColor = BrickColor.new("Medium stone grey")
  642. p15.Transparency = 1
  643. p15.Name = "ArmPart"
  644. p15.FormFactor = Enum.FormFactor.Custom
  645. p15.Size = Vector3.new(2, 1, 1)
  646. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  647. p15.CanCollide = false
  648. p15.Locked = true
  649. p15.BottomSurface = Enum.SurfaceType.Smooth
  650. p15.TopSurface = Enum.SurfaceType.Smooth
  651. b13 = Instance.new("BlockMesh", p15)
  652. b13.Name = "Mesh"
  653. p16 = Instance.new("Part", m)
  654. p16.BrickColor = BrickColor.new("Really black")
  655. p16.FormFactor = Enum.FormFactor.Custom
  656. p16.Size = Vector3.new(3, 1, 2.4000001)
  657. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  658. p16.CanCollide = false
  659. p16.Locked = true
  660. p16.BottomSurface = Enum.SurfaceType.Smooth
  661. p16.TopSurface = Enum.SurfaceType.Smooth
  662. b14 = Instance.new("BlockMesh", p16)
  663. b14.Name = "Mesh"
  664. p17 = Instance.new("Part", m)
  665. p17.BrickColor = BrickColor.new("Really black")
  666. p17.FormFactor = Enum.FormFactor.Custom
  667. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  668. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  669. p17.CanCollide = false
  670. p17.Locked = true
  671. p17.BottomSurface = Enum.SurfaceType.Smooth
  672. p17.TopSurface = Enum.SurfaceType.Smooth
  673. b15 = Instance.new("BlockMesh", p17)
  674. b15.Name = "Mesh"
  675. p18 = Instance.new("Part", m)
  676. p18.BrickColor = BrickColor.new("Really red")
  677. p18.Material = "Neon"
  678. p18.FormFactor = Enum.FormFactor.Symmetric
  679. p18.Size = Vector3.new(1, 1, 1)
  680. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  681. p18.CanCollide = false
  682. p18.Locked = true
  683. b16 = Instance.new("SpecialMesh", p18)
  684. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  685. b16.TextureId = ""
  686. b16.MeshType = Enum.MeshType.FileMesh
  687. b16.Name = "Mesh"
  688. b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  689. p19 = Instance.new("Part", m)
  690. p19.BrickColor = BrickColor.new("Really red")
  691. p19.Material = "Neon"
  692. p19.FormFactor = Enum.FormFactor.Symmetric
  693. p19.Size = Vector3.new(1, 1, 1)
  694. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  695. p19.CanCollide = false
  696. p19.Locked = true
  697. b17 = Instance.new("SpecialMesh", p19)
  698. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  699. b17.TextureId = ""
  700. b17.MeshType = Enum.MeshType.FileMesh
  701. b17.Name = "Mesh"
  702. b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  703. p20 = Instance.new("Part", m)
  704. p20.BrickColor = BrickColor.new("Really black")
  705. p20.FormFactor = Enum.FormFactor.Custom
  706. p20.Size = Vector3.new(3, 1, 2.4000001)
  707. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  708. p20.CanCollide = false
  709. p20.Locked = true
  710. p20.BottomSurface = Enum.SurfaceType.Smooth
  711. p20.TopSurface = Enum.SurfaceType.Smooth
  712. b18 = Instance.new("BlockMesh", p20)
  713. b18.Name = "Mesh"
  714. p21 = Instance.new("Part", m)
  715. p21.BrickColor = BrickColor.new("Really black")
  716. p21.FormFactor = Enum.FormFactor.Custom
  717. p21.Size = Vector3.new(3, 1, 1.19999993)
  718. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  719. p21.CanCollide = false
  720. p21.Locked = true
  721. p21.BottomSurface = Enum.SurfaceType.Smooth
  722. p21.TopSurface = Enum.SurfaceType.Smooth
  723. b19 = Instance.new("BlockMesh", p21)
  724. b19.Name = "Mesh"
  725. p22 = Instance.new("WedgePart", m)
  726. p22.BrickColor = BrickColor.new("Really black")
  727. p22.Name = "Wedge"
  728. p22.FormFactor = Enum.FormFactor.Custom
  729. p22.Size = Vector3.new(3, 1, 0.5)
  730. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  731. p22.CanCollide = false
  732. p22.Locked = true
  733. p22.BottomSurface = Enum.SurfaceType.Smooth
  734. p22.TopSurface = Enum.SurfaceType.Smooth
  735. p23 = Instance.new("Part", m)
  736. p23.BrickColor = BrickColor.new("Really black")
  737. p23.FormFactor = Enum.FormFactor.Custom
  738. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  739. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  740. p23.CanCollide = false
  741. p23.Locked = true
  742. p23.BottomSurface = Enum.SurfaceType.Smooth
  743. p23.TopSurface = Enum.SurfaceType.Smooth
  744. b20 = Instance.new("BlockMesh", p23)
  745. b20.Name = "Mesh"
  746. p24 = Instance.new("WedgePart", m)
  747. p24.BrickColor = BrickColor.new("Really black")
  748. p24.Name = "Wedge"
  749. p24.FormFactor = Enum.FormFactor.Custom
  750. p24.Size = Vector3.new(3, 1, 0.5)
  751. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  752. p24.CanCollide = false
  753. p24.Locked = true
  754. p24.BottomSurface = Enum.SurfaceType.Smooth
  755. p24.TopSurface = Enum.SurfaceType.Smooth
  756. p25 = Instance.new("Part", m)
  757. p25.BrickColor = BrickColor.new("Bright yellow")
  758. p25.Material = "Neon"
  759. particlep25 = Instance.new("ParticleEmitter")
  760. particlep25.Parent = p25
  761. particlep25.Enabled = true
  762. particlep25.LockedToPart = true
  763. particlep25.Texture = "rbxassetid://286293993"
  764. particlep25.EmissionDirection = "Right"
  765. particlep25.Size = NumberSequence.new(1.8)
  766. particlep25.Lifetime = NumberRange.new(0.09)
  767. particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
  768. particlep25.Rate = 150
  769. p25.FormFactor = Enum.FormFactor.Symmetric
  770. p25.Size = Vector3.new(1, 1, 1)
  771. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  772. p25.CanCollide = false
  773. p25.Locked = true
  774. p25.BottomSurface = Enum.SurfaceType.Smooth
  775. p25.TopSurface = Enum.SurfaceType.Smooth
  776. b21 = Instance.new("SpecialMesh", p25)
  777. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  778. b21.TextureId = ""
  779. b21.MeshType = Enum.MeshType.FileMesh
  780. b21.Name = "Mesh"
  781. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  782. p26 = Instance.new("Part", m)
  783. p26.BrickColor = BrickColor.new("Really black")
  784. p26.FormFactor = Enum.FormFactor.Symmetric
  785. p26.Size = Vector3.new(1, 1, 1)
  786. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  787. p26.CanCollide = false
  788. p26.Locked = true
  789. p26.BottomSurface = Enum.SurfaceType.Smooth
  790. p26.TopSurface = Enum.SurfaceType.Smooth
  791. b22 = Instance.new("SpecialMesh", p26)
  792. b22.MeshType = Enum.MeshType.Brick
  793. b22.Name = "Mesh"
  794. w1 = Instance.new("Weld", p1)
  795. w1.Name = "Wedge_Weld"
  796. w1.Part0 = p1
  797. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  798. w1.Part1 = p2
  799. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  800. w2 = Instance.new("Weld", p2)
  801. w2.Name = "Part_Weld"
  802. w2.Part0 = p2
  803. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  804. w2.Part1 = p3
  805. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  806. w3 = Instance.new("Weld", p3)
  807. w3.Name = "Wedge_Weld"
  808. w3.Part0 = p3
  809. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  810. w3.Part1 = p4
  811. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  812. w4 = Instance.new("Weld", p4)
  813. w4.Name = "Part_Weld"
  814. w4.Part0 = p4
  815. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  816. w4.Part1 = p5
  817. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  818. w5 = Instance.new("Weld", p5)
  819. w5.Name = "Part_Weld"
  820. w5.Part0 = p5
  821. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  822. w5.Part1 = p6
  823. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  824. w6 = Instance.new("Weld", p6)
  825. w6.Name = "Part_Weld"
  826. w6.Part0 = p6
  827. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  828. w6.Part1 = p7
  829. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  830. w7 = Instance.new("Weld", p7)
  831. w7.Name = "Part_Weld"
  832. w7.Part0 = p7
  833. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  834. w7.Part1 = p8
  835. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  836. w8 = Instance.new("Weld", p8)
  837. w8.Name = "Part_Weld"
  838. w8.Part0 = p8
  839. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  840. w8.Part1 = p9
  841. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  842. w9 = Instance.new("Weld", p9)
  843. w9.Name = "Part_Weld"
  844. w9.Part0 = p9
  845. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  846. w9.Part1 = p10
  847. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  848. w10 = Instance.new("Weld", p10)
  849. w10.Name = "Part_Weld"
  850. w10.Part0 = p10
  851. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  852. w10.Part1 = p11
  853. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  854. w11 = Instance.new("Weld", p11)
  855. w11.Name = "Part_Weld"
  856. w11.Part0 = p11
  857. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  858. w11.Part1 = p12
  859. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  860. w12 = Instance.new("Weld", p12)
  861. w12.Name = "Part_Weld"
  862. w12.Part0 = p12
  863. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  864. w12.Part1 = p13
  865. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  866. w13 = Instance.new("Weld", p13)
  867. w13.Name = "Part_Weld"
  868. w13.Part0 = p13
  869. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  870. w13.Part1 = p14
  871. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  872. w14 = Instance.new("Weld", p14)
  873. w14.Name = "ArmPart_Weld"
  874. w14.Part0 = p14
  875. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  876. w14.Part1 = p15
  877. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  878. w15 = Instance.new("Weld", p15)
  879. w15.Name = "Part_Weld"
  880. w15.Part0 = p15
  881. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  882. w15.Part1 = p16
  883. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  884. w16 = Instance.new("Weld", p16)
  885. w16.Name = "Part_Weld"
  886. w16.Part0 = p16
  887. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  888. w16.Part1 = p17
  889. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  890. w17 = Instance.new("Weld", p17)
  891. w17.Name = "Part_Weld"
  892. w17.Part0 = p17
  893. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  894. w17.Part1 = p18
  895. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  896. w18 = Instance.new("Weld", p18)
  897. w18.Name = "Part_Weld"
  898. w18.Part0 = p18
  899. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  900. w18.Part1 = p19
  901. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  902. w19 = Instance.new("Weld", p19)
  903. w19.Name = "Part_Weld"
  904. w19.Part0 = p19
  905. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  906. w19.Part1 = p20
  907. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  908. w20 = Instance.new("Weld", p20)
  909. w20.Name = "Part_Weld"
  910. w20.Part0 = p20
  911. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  912. w20.Part1 = p21
  913. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  914. w21 = Instance.new("Weld", p21)
  915. w21.Name = "Wedge_Weld"
  916. w21.Part0 = p21
  917. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  918. w21.Part1 = p22
  919. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  920. w22 = Instance.new("Weld", p22)
  921. w22.Name = "Part_Weld"
  922. w22.Part0 = p22
  923. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  924. w22.Part1 = p23
  925. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  926. w23 = Instance.new("Weld", p23)
  927. w23.Name = "Wedge_Weld"
  928. w23.Part0 = p23
  929. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  930. w23.Part1 = p24
  931. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  932. w24 = Instance.new("Weld", p24)
  933. w24.Name = "Part_Weld"
  934. w24.Part0 = p24
  935. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  936. w24.Part1 = p25
  937. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  938. w25 = Instance.new("Weld", p25)
  939. w25.Name = "Part_Weld"
  940. w25.Part0 = p25
  941. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  942. w25.Part1 = p26
  943. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  944. m.Parent = char
  945. m:MakeJoints()
  946. ----------------------------------------------------
  947. local cor2 = Instance.new("Part", char.Claw)
  948. cor2.Name = "Thingy"
  949. cor2.Locked = true
  950. cor2.BottomSurface = 0
  951. cor2.CanCollide = false
  952. cor2.Size = Vector3.new(2, 1, 1)
  953. cor2.Transparency = 1
  954. cor2.TopSurface = 0
  955. corw2 = Instance.new("Weld", cor2)
  956. corw2.Part0 = larm
  957. corw2.Part1 = cor2
  958. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  959. corw2.C1 = CFrame.new(0, 0, 0)
  960. weld2 = Instance.new("Weld", char.Claw)
  961. weld2.Part0 = cor2
  962. weld2.Part1 = char.Claw.ArmPart
  963. weld2.C0 = CFrame.new(0, 0, 0)
  964. ----------------------------------------------------
  965. function weld5(part0, part1, c0, c1)
  966. weeld=Instance.new("Weld", part0)
  967. weeld.Part0=part0
  968. weeld.Part1=part1
  969. weeld.C0=c0
  970. weeld.C1=c1
  971. return weeld
  972. end
  973. m:Destroy()
  974. ----------------------------------------------------
  975. function newRay(start,face,range,wat)
  976. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  977. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  978. return rey,hit,pos
  979. end
  980. ----------------------------------------------------
  981. mod5 = Instance.new("Model",char)
  982.  
  983. function FindNearestTorso(Position,Distance,SinglePlayer)
  984. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  985. local List = {}
  986. for i,v in pairs(workspace:GetChildren())do
  987. if v:IsA("Model")then
  988. if v:findFirstChild("Torso")then
  989. if v ~= char then
  990. if(v.Torso.Position -Position).magnitude <= Distance then
  991. table.insert(List,v)
  992. end
  993. end
  994. end
  995. end
  996. end
  997. return List
  998. end
  999.  
  1000. function Landing()
  1001. part=Instance.new('Part',mod5)
  1002. part.Anchored=true
  1003. part.CanCollide=false
  1004. part.FormFactor='Custom'
  1005. part.Size=Vector3.new(.2,.2,.2)
  1006. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1007. part.Transparency=.7
  1008. part.BrickColor=BrickColor.new('Really black')
  1009. mesh=Instance.new('SpecialMesh',part)
  1010. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1011. mesh.Scale=Vector3.new(10,5,10)
  1012.  
  1013. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1014. if v:FindFirstChild('Humanoid') then
  1015. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1016. v.Humanoid.PlatformStand = true
  1017. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1018. end
  1019. end
  1020.  
  1021. coroutine.resume(coroutine.create(function()
  1022. for i=0,3.8,0.05 do
  1023. wait()
  1024. part.CFrame=part.CFrame
  1025. part.Transparency=i
  1026. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1027. end
  1028. part.Parent = nil
  1029. end))
  1030. end
  1031. ----------------------------------------------------
  1032. mod4 = Instance.new("Model",char)
  1033.  
  1034. ptez = {0.7, 0.8, 0.9, 1}
  1035.  
  1036. function FindNearestTorso(Position,Distance,SinglePlayer)
  1037. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1038. local List = {}
  1039. for i,v in pairs(workspace:GetChildren())do
  1040. if v:IsA("Model")then
  1041. if v:findFirstChild("Torso")then
  1042. if v ~= char then
  1043. if(v.Torso.Position -Position).magnitude <= Distance then
  1044. table.insert(List,v)
  1045. end
  1046. end
  1047. end
  1048. end
  1049. end
  1050. return List
  1051. end
  1052.  
  1053. function GroundPound()
  1054. part=Instance.new('Part',mod4)
  1055. part.Anchored=true
  1056. part.CanCollide=false
  1057. part.FormFactor='Custom'
  1058. part.Size=Vector3.new(.2,.2,.2)
  1059. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1060. part.Transparency=.7
  1061. part.BrickColor=BrickColor.new('Really black')
  1062. mesh=Instance.new('SpecialMesh',part)
  1063. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1064. mesh.Scale=Vector3.new(3,3,3)
  1065. part2=Instance.new('Part',mod4)
  1066. part2.Anchored=true
  1067. part2.CanCollide=false
  1068. part2.FormFactor='Custom'
  1069. part2.Size=Vector3.new(.2,.2,.2)
  1070. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1071. part2.Transparency=.7
  1072. part2.BrickColor=BrickColor.new('Really red')
  1073. mesh2=Instance.new('SpecialMesh',part2)
  1074. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1075. mesh2.Scale=Vector3.new(3,1.5,3)
  1076. x = Instance.new("Sound",char)
  1077. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1078. x.Pitch = ptez[math.random(1,#ptez)]
  1079. x.Volume = 1
  1080. wait(.1)
  1081. x:Play()
  1082. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1083. if v:FindFirstChild('Humanoid') then
  1084. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1085. end
  1086. end
  1087. coroutine.resume(coroutine.create(function()
  1088. for i=0,0.62,0.13 do
  1089. wait()
  1090. part.CFrame=part.CFrame
  1091. part.Transparency=i
  1092. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1093. part2.CFrame=part2.CFrame
  1094. part2.Transparency=i
  1095. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1096. end
  1097. part.Parent=nil
  1098. part2.Parent=nil
  1099. x:Destroy()
  1100. end))
  1101. end
  1102. ----------------------------------------------------
  1103. mod=Instance.new('Model',char)
  1104.  
  1105. function charge()
  1106. hed.Velocity=hed.CFrame.lookVector*100
  1107. part=Instance.new('Part',mod)
  1108. part.Anchored=true
  1109. part.CanCollide=false
  1110. part.FormFactor='Custom'
  1111. part.Size=Vector3.new(.2,.2,.2)
  1112. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1113. part.Transparency=.7
  1114. part.BrickColor=BrickColor.new('Black')
  1115. mesh=Instance.new('SpecialMesh',part)
  1116. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1117. mesh.Scale=Vector3.new(10,5,10)
  1118. part2=part:clone()
  1119. part2.Parent=mod
  1120. part2.BrickColor=BrickColor.new('Bright red')
  1121. mesh2=mesh:clone()
  1122. mesh2.Parent=part2
  1123. mesh2.Scale=Vector3.new(20,10,20)
  1124. part3=part2:clone()
  1125. part3.Parent = mod
  1126. part3.BrickColor=BrickColor.new('Really black')
  1127. mesh3=mesh2:clone()
  1128. mesh2.Parent=part3
  1129. mesh3.Scale=Vector3.new(30,15,30)
  1130. coroutine.resume(coroutine.create(function()
  1131. for i=0,1,0.1 do
  1132. wait()
  1133. part.CFrame=part.CFrame
  1134. part.Transparency=i
  1135. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1136. part2.CFrame=part2.CFrame
  1137. part2.Transparency=i
  1138. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1139. part3.CFrame=part3.CFrame
  1140. part3.Transparency=i
  1141. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1142. end
  1143. part.Parent=nil
  1144. part2.Parent=nil
  1145. part3.Parent = nil
  1146. end))
  1147. end
  1148. ----------------------------------------------------
  1149. function FindNearestTorso(Position,Distance,SinglePlayer)
  1150. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1151. local List = {}
  1152. for i,v in pairs(workspace:GetChildren())do
  1153. if v:IsA("Model")then
  1154. if v:findFirstChild("Torso")then
  1155. if v ~= char then
  1156. if(v.Torso.Position -Position).magnitude <= Distance then
  1157. table.insert(List,v)
  1158. end
  1159. end
  1160. end
  1161. end
  1162. end
  1163. return List
  1164. end
  1165.  
  1166. mod3 = Instance.new("Model",rleg)
  1167.  
  1168. function Stomp()
  1169. part=Instance.new('Part',mod3)
  1170. part.Anchored=true
  1171. part.CanCollide=false
  1172. part.FormFactor='Custom'
  1173. part.Size=Vector3.new(.2,.2,.2)
  1174. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1175. part.Transparency=.7
  1176. part.BrickColor=BrickColor.new('Really red')
  1177. mesh=Instance.new('SpecialMesh',part)
  1178. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1179. mesh.Scale=Vector3.new(25,25,25)
  1180. part2=part:clone()
  1181. part2.Parent=mod3
  1182. part2.BrickColor=BrickColor.new('Really red')
  1183. mesh2=mesh:clone()
  1184. mesh2.Parent=part2
  1185. mesh2.Scale=Vector3.new(15,15,15)
  1186. part3=part:clone()
  1187. part3.Parent=mod3
  1188. part3.TopSurface=0
  1189. part3.BottomSurface=0
  1190. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1191. mesh3=Instance.new('SpecialMesh',part3)
  1192. mesh3.MeshType = 3
  1193. mesh3.Scale=Vector3.new(12,12,12)
  1194. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1195. if v:FindFirstChild('Humanoid') then
  1196. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1197. v.Humanoid.PlatformStand = true
  1198. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1199. end
  1200. end
  1201. coroutine.resume(coroutine.create(function()
  1202. for i=0,3.8,0.05 do
  1203. wait()
  1204. part.CFrame=part.CFrame
  1205. part.Transparency=i
  1206. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1207. part2.CFrame=part2.CFrame
  1208. part2.Transparency=i
  1209. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1210. part3.CFrame=part3.CFrame
  1211. part3.Transparency=i
  1212. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1213. end
  1214. end))
  1215. end
  1216. ----------------------------------------------------
  1217.  
  1218. local acos = math.acos
  1219. local sqrt = math.sqrt
  1220. local Vec3 = Vector3.new
  1221. local fromAxisAngle = CFrame.fromAxisAngle
  1222.  
  1223. local function toAxisAngle(CFr)
  1224. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1225. local Angle = math.acos((R00+R11+R22-1)/2)
  1226. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1227. A = A == 0 and 0.00001 or A
  1228. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1229. B = B == 0 and 0.00001 or B
  1230. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1231. C = C == 0 and 0.00001 or C
  1232. local x = (R21-R12)/sqrt(A)
  1233. local y = (R02-R20)/sqrt(B)
  1234. local z = (R10-R01)/sqrt(C)
  1235. return Vec3(x,y,z),Angle
  1236. end
  1237.  
  1238. function ApplyTrig(Num,Func)
  1239. local Min,Max = Func(0),Func(1)
  1240. local i = Func(Num)
  1241. return (i-Min)/(Max-Min)
  1242. --[[if Func == "sin" then
  1243. return (math.sin((1-Num)*math.pi)+1)/2
  1244. elseif Func == "cos" then
  1245. return (math.cos((1-Num)*math.pi)+1)/2
  1246. end]]
  1247. end
  1248.  
  1249. function LerpCFrame(CFrame1,CFrame2,Num)
  1250. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1251. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1252. end
  1253.  
  1254. function Crater(Torso,Radius)
  1255. Spawn(function()
  1256. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1257. local Ignore = {}
  1258. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1259. if v.Character ~= nil then
  1260. Ignore[#Ignore+1] = v.Character
  1261. end
  1262. end
  1263. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1264. if Hit == nil then return end
  1265. local Parts = {}
  1266. for i = 1,360,10 do
  1267. local P = Instance.new("Part",Torso.Parent)
  1268. P.Anchored = true
  1269. P.FormFactor = "Custom"
  1270. P.BrickColor = Hit.BrickColor
  1271. P.Material = Hit.Material
  1272. P.TopSurface = "Smooth"
  1273. P.BottomSurface = "Smooth"
  1274. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1275. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1276. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1277. if math.random(0,5) == 0 then -- rubble
  1278. local P = Instance.new("Part",Torso.Parent)
  1279. P.Anchored = true
  1280. P.FormFactor = "Custom"
  1281. P.BrickColor = Hit.BrickColor
  1282. P.Material = Hit.Material
  1283. P.TopSurface = "Smooth"
  1284. P.BottomSurface = "Smooth"
  1285. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1286. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1287. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1288. end
  1289. end
  1290. for i = 0,1,0.05 do
  1291. for i2,v in pairs(Parts) do
  1292. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1293. end
  1294. wait(0.02)
  1295. end
  1296. for i,v in pairs(Parts) do
  1297. if v[1].Size.X > 2.1 then
  1298. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1299. end
  1300. v[1].Anchored = false
  1301. end
  1302. for i = 0,1,0.05 do
  1303. for i2,v in pairs(Parts) do
  1304. v[1].Transparency = i
  1305. if i == 1 then
  1306. v[1]:Destroy()
  1307. elseif i >= 0.25 then
  1308. v[1].CanCollide = false
  1309. end
  1310. end
  1311. wait(0.02)
  1312. end
  1313. Parts = nil
  1314. end)
  1315. end
  1316.  
  1317. ----------------------------------------------------
  1318. mouse.KeyDown:connect(function(key)
  1319. if key == "r" then
  1320. larm.BrickColor = BrickColor.new("Bright red")
  1321. rarm.BrickColor = BrickColor.new("Bright red")
  1322. if Debounces.CanAttack == true then
  1323. Debounces.CanAttack = false
  1324. Debounces.on = true
  1325. Debounces.NoIdl = true
  1326. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1327. hit = ht.Parent
  1328. if ht and hit:IsA("Model") then
  1329. if hit:FindFirstChild("Humanoid") then
  1330. if hit.Name ~= p.Name then
  1331. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1332. Debounces.Slashed = true]]--
  1333. hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1334. wait(1)
  1335. --Debounces.Slashed = false
  1336. --end
  1337. end
  1338. end
  1339. elseif ht and hit:IsA("Hat") then
  1340. if hit.Parent.Name ~= p.Name then
  1341. if hit.Parent:FindFirstChild("Humanoid") then
  1342. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1343. Debounces.Slashed = true]]--
  1344. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1345. wait(1)
  1346. --Debounces.Slashed = false
  1347. end
  1348. end
  1349. end
  1350. end)
  1351. q = Instance.new("Sound",hed)
  1352. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1353. q.Pitch = 0.85
  1354. q.Looped = false
  1355. q1 = Instance.new("Sound",hed)
  1356. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1357. q1.Pitch = 0.85
  1358. q1.Looped = false
  1359. q:Play()
  1360. q1:Play()
  1361. for i = 1,20 do
  1362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1368. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-110), math.rad(-140), math.rad(0)), 0.5)
  1369. if Debounces.on == false then break end
  1370. wait()
  1371. end
  1372. n = Instance.new("Sound",hed)
  1373. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1374. n.Pitch = 0.94
  1375. n.Looped = false
  1376. n1 = Instance.new("Sound",hed)
  1377. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1378. n1.Pitch = 0.94
  1379. n1.Looped = false
  1380. n:Play()
  1381. n1:Play()
  1382. b = Instance.new("Sound",hed)
  1383. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1384. b.Pitch = 0.94
  1385. b.Looped = false
  1386. b1 = Instance.new("Sound",hed)
  1387. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1388. b1.Pitch = 0.94
  1389. b1.Looped = false
  1390. b:Play()
  1391. b1:Play()
  1392. for i = 1,26 do
  1393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1399. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.2, -3.5, -4.5) * CFrame.Angles(math.rad(-110), math.rad(-140), math.rad(20)), 0.5)
  1400. if Debounces.on == false then break end
  1401. wait()
  1402. end
  1403. wait(.5)
  1404. to:disconnect()
  1405. q:Destroy()
  1406. q1:Destroy()
  1407. n:Destroy()
  1408. n1:Destroy()
  1409. larm.BrickColor = BrickColor.new("Really black")
  1410. rarm.BrickColor = BrickColor.new("Really black")
  1411. if Debounces.CanAttack == false then
  1412. Debounces.CanAttack = true
  1413. Debounces.on = false
  1414. Debounces.NoIdl = false
  1415. end
  1416. end
  1417. end
  1418. end)
  1419. ----------------------------------------------------
  1420. mouse.KeyDown:connect(function(key)
  1421. if key == "q" then
  1422. larm.BrickColor = BrickColor.new("Bright red")
  1423. rarm.BrickColor = BrickColor.new("Bright red")
  1424. if Debounces.CanAttack == true then
  1425. Debounces.CanAttack = false
  1426. Debounces.on = true
  1427. Debounces.NoIdl = true
  1428. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1429. hit = ht.Parent
  1430. if ht and hit:IsA("Model") then
  1431. if hit:FindFirstChild("Humanoid") then
  1432. if hit.Name ~= p.Name then
  1433. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1434. Debounces.Slashed = true]]--
  1435. hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1436. wait(1)
  1437. --Debounces.Slashed = false
  1438. --end
  1439. end
  1440. end
  1441. elseif ht and hit:IsA("Hat") then
  1442. if hit.Parent.Name ~= p.Name then
  1443. if hit.Parent:FindFirstChild("Humanoid") then
  1444. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1445. Debounces.Slashed = true]]--
  1446. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1447. wait(1)
  1448. --Debounces.Slashed = false
  1449. end
  1450. end
  1451. end
  1452. end)
  1453. for i = 1, 20 do
  1454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1460. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1461. if Debounces.on == false then break end
  1462. wait()
  1463. end
  1464. z = Instance.new("Sound",hed)
  1465. z.SoundId = "rbxassetid://160069154"
  1466. z.Looped = false
  1467. z.Pitch = .9
  1468. z1 = Instance.new("Sound",hed)
  1469. z1.SoundId = "rbxassetid://160069154"
  1470. z1.Looped = false
  1471. z1.Pitch = .9
  1472. wait(0.01)
  1473. z:Play()
  1474. z1:Play()
  1475. for i = 1, 12 do
  1476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1482. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-130), math.rad(-90), math.rad(0)), 1)
  1483. if Debounces.on == false then break end
  1484. wait()
  1485. end
  1486. for i = 1, 12 do
  1487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1493. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1494. if Debounces.on == false then break end
  1495. wait()
  1496. end
  1497. z = Instance.new("Sound",hed)
  1498. z.SoundId = "rbxassetid://168586621"
  1499. z.Looped = false
  1500. z.Pitch = 1
  1501. z1 = Instance.new("Sound",hed)
  1502. z1.SoundId = "rbxassetid://168586621"
  1503. z1.Looped = false
  1504. z1.Pitch = 1
  1505. wait(0.01)
  1506. z:Play()
  1507. z1:Play()
  1508. for i = 1, 12 do
  1509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1515. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1516. if Debounces.on == false then break end
  1517. wait()
  1518. end
  1519. to:disconnect()
  1520. larm.BrickColor = BrickColor.new("Really black")
  1521. rarm.BrickColor = BrickColor.new("Really black")
  1522. if Debounces.CanAttack == false then
  1523. Debounces.CanAttack = true
  1524. Debounces.on = false
  1525. Debounces.NoIdl = false
  1526. end
  1527. end
  1528. end
  1529. end)
  1530. ----------------------------------------------------
  1531. Sit = false
  1532. mouse.KeyDown:connect(function(key)
  1533. if key == "v" then
  1534. if Sit == false then
  1535. Sit = true
  1536. hum.WalkSpeed = 100
  1537. stanceToggle = "Sitting"
  1538. elseif Sit == true then
  1539. Sit = false
  1540. hum.WalkSpeed = 100
  1541. stanceToggle = "Normal"
  1542. end
  1543. end
  1544. end)
  1545. ----------------------------------------------------
  1546. mouse.KeyDown:connect(function(key)
  1547. if key == "t" then
  1548. if Debounces.CanAttack == true then
  1549. Debounces.CanAttack = false
  1550. Debounces.on = true
  1551. Debounces.NoIdl = true
  1552. for i = 1, 20 do
  1553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1559. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -1) * CFrame.Angles(math.rad(-110), math.rad(-140), math.rad(0)), 0.5)
  1560. if Debounces.on == false then break end
  1561. wait()
  1562. end
  1563. Spawn(function()
  1564. local Parts = {}
  1565. for Y = -5,5 do
  1566. local P = Instance.new("Part",char)
  1567. P.Anchored = true
  1568. P.FormFactor = "Custom"
  1569. P.CanCollide = false
  1570. P.Size = Vector3.new(1,2,1)
  1571. P.TopSurface = "SmoothNoOutlines"
  1572. P.BottomSurface = "SmoothNoOutlines"
  1573. P.BrickColor = BrickColor.new("Really black")
  1574. P.Name = tostring(Y)
  1575. local i = (Y+5)/(10)
  1576. i = 1-math.cos(math.pi*i-(math.pi/2))
  1577. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1578. --[[P.Touched:connect(function(ht)
  1579. local hit = ht.Parent
  1580. if hit:FindFirstChild("Humanoid") then
  1581. hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  1582. end
  1583. end)]]--
  1584. s = Instance.new("Sound",P)
  1585. s.SoundId = "rbxassetid://228343271"
  1586. s.Volume = .7
  1587. s.Pitch = 0.9
  1588. s:Play()
  1589. P.Touched:connect(function(ht)
  1590. hit = ht.Parent
  1591. if ht and hit:IsA("Model") then
  1592. if hit:FindFirstChild("Humanoid") then
  1593. if hit.Name ~= p.Name then
  1594. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1595. Debounces.Slashed = true]]--
  1596. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  1597. hit:FindFirstChild("Humanoid").PlatformStand = true
  1598. wait(1)
  1599. --Debounces.Slashed = false
  1600. --end
  1601. end
  1602. end
  1603. elseif ht and hit:IsA("Hat") then
  1604. if hit.Parent.Name ~= p.Name then
  1605. if hit.Parent:FindFirstChild("Humanoid") then
  1606. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1607. Debounces.Slashed = true]]--
  1608. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  1609. hit:FindFirstChild("Humanoid").PlatformStand = true
  1610. wait(1)
  1611. --Debounces.Slashed = false
  1612. --end
  1613. end
  1614. end
  1615. end
  1616. end)
  1617. Parts[#Parts+1] = P
  1618. end
  1619. local BREAKIT = false
  1620. local CParts = {}
  1621. local Rocks = {}
  1622. local LastPos = nil
  1623. for i = 1,70 do
  1624. for i2,v in pairs(Parts) do
  1625. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1626. local cf = v.CFrame
  1627. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1628. v.CFrame = cf
  1629. v.Transparency = v.Transparency+0.02
  1630. if v.Transparency >= 0.975 then BREAKIT = true end
  1631. if v.Name == "0" then
  1632. local Ignore = {}
  1633. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1634. if v.Character ~= nil then
  1635. Ignore[#Ignore+1] = v.Character
  1636. end
  1637. end
  1638. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  1639. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1640. if Hit ~= nil then
  1641. if #Rocks == 0 then
  1642. for i = 1,5 do
  1643. local P = Instance.new("Part",char)
  1644. Rocks[#Rocks+1] = P
  1645. P.Anchored = true
  1646. P.FormFactor = "Custom"
  1647. P.BrickColor = Hit.BrickColor
  1648. P.Material = Hit.Material
  1649. P.TopSurface = "Smooth"
  1650. P.BottomSurface = "Smooth"
  1651. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1652. end
  1653. end
  1654. for i,P in pairs(Rocks) do
  1655. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1656. end
  1657. local P = Instance.new("Part",char)
  1658. CParts[#CParts+1] = {P,tick()}
  1659. P.Anchored = true
  1660. P.FormFactor = "Custom"
  1661. P.BrickColor = Hit.BrickColor
  1662. P.Material = Hit.Material
  1663. P.TopSurface = "Smooth"
  1664. P.BottomSurface = "Smooth"
  1665. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1666. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1667. Pos = Pos.p
  1668. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1669. local P = P:Clone()
  1670. CParts[#CParts+1] = {P,tick()}
  1671. P.Parent = char
  1672. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1673. Pos = Pos.p
  1674. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1675. if LastPos ~= nil then
  1676. local P = P:Clone()
  1677. CParts[#CParts+1] = {P,tick()}
  1678. P.Parent = char
  1679. P.BrickColor = BrickColor.new("Really black")
  1680. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1681. Pos = Pos.p
  1682. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1683. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1684. --P.Velocity = Vector3.new(0,-1000,0)
  1685. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1686. end
  1687. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1688. end
  1689. end
  1690. end
  1691. if BREAKIT then break end
  1692. wait(0.002)
  1693. end
  1694. for i,v in pairs(Rocks) do
  1695. CParts[#CParts+1] = {v,tick()}
  1696. end
  1697. for i,v in pairs(Parts) do
  1698. v:Destroy()
  1699. end
  1700. Parts = nil
  1701. while true do
  1702. local t = tick()
  1703. local p = nil
  1704. for i,v in pairs(CParts) do
  1705. if t-v[2] > 4 then
  1706. v[1].Transparency = v[1].Transparency+0.05
  1707. if v[1].Transparency >= 1 then
  1708. v[1]:Destroy()
  1709. CParts[i] = nil
  1710. end
  1711. end
  1712. p = v
  1713. end
  1714. if p == nil then break end
  1715. wait(0.002)
  1716. end
  1717. for i,v in pairs(CParts) do
  1718. v:Destroy()
  1719. end
  1720. CParts = {}
  1721. end)
  1722. for i = 1, 20 do
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1729. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -5) * CFrame.Angles(math.rad(-110), math.rad(-140), math.rad(20)), 0.5)
  1730. if Debounces.on == false then break end
  1731. wait()
  1732. end
  1733. if Debounces.CanAttack == false then
  1734. Debounces.CanAttack = true
  1735. Debounces.on = false
  1736. Debounces.NoIdl = false
  1737. end
  1738. end
  1739. end
  1740. end)
  1741.  
  1742. ----------------------------------------------------
  1743. mouse.KeyDown:connect(function(key)
  1744. if key == "y" then
  1745. if Debounces.CanAttack == true then
  1746. Debounces.CanAttack = false
  1747. Debounces.on = true
  1748. Debounces.NoIdl = true
  1749. for i = 1, 15 do
  1750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1756. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1757. if Debounces.on == false then break end
  1758. wait()
  1759. end
  1760. x = Instance.new("Sound",char)
  1761. x.SoundId = "rbxassetid://228343271"
  1762. x.Pitch = 1
  1763. x.Volume = .8
  1764. wait(.1)
  1765. x:Play()
  1766. Debounces.on = false
  1767. Debounces.Here = false
  1768. shot = shot + 1
  1769. local rng = Instance.new("Part", char)
  1770. rng.Anchored = true
  1771. rng.BrickColor = BrickColor.new("Really black")
  1772. rng.CanCollide = false
  1773. rng.FormFactor = 3
  1774. rng.Name = "Ring"
  1775. rng.Size = Vector3.new(1, 1, 1)
  1776. rng.Transparency = 0.35
  1777. rng.TopSurface = 0
  1778. rng.BottomSurface = 0
  1779. rng2 = rng:clone()
  1780. rng3 = rng2:clone()
  1781. rng4 = rng2:clone()
  1782. local rngm = Instance.new("SpecialMesh", rng)
  1783. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1784. rngm.Scale = Vector3.new(10, 10, 1)
  1785. rngm2 = rngm:clone()
  1786. rngm2.Scale = Vector3.new(5, 5, 1)
  1787. rngm3=rngm2:clone()
  1788. rngm3.Parent = rng3
  1789. rngm3.Scale = Vector3.new(8, 8, 1)
  1790. rngm4 = rngm2:clone()
  1791. rngm4.Parent = rng4
  1792. rngm4.Scale = Vector3.new(6, 6, 1)
  1793. local bem = Instance.new("Part", char)
  1794. bem.Anchored = true
  1795. bem.BrickColor = BrickColor.new("Really red")
  1796. bem.CanCollide = false
  1797. bem.FormFactor = 3
  1798. bem.Name = "Beam" .. shot
  1799. bem.Size = Vector3.new(1, 1, 1)
  1800. bem.Transparency = 0.35
  1801. bem.TopSurface = 0
  1802. bem.BottomSurface = 0
  1803. local bemm = Instance.new("SpecialMesh", bem)
  1804. bemm.MeshType = 4
  1805. bemm.Scale = Vector3.new(1, 4, 4)
  1806. local out = Instance.new("Part", char)
  1807. out.Anchored = true
  1808. out.BrickColor = BrickColor.new("Really red")
  1809. out.CanCollide = false
  1810. out.FormFactor = 3
  1811. out.Name = "Out"
  1812. out.Size = Vector3.new(4, 4, 4)
  1813. out.Transparency = 0.35
  1814. out.TopSurface = 0
  1815. out.BottomSurface = 0
  1816. local outm = Instance.new("SpecialMesh", out)
  1817. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1818. outm.Scale = Vector3.new(4, 4, 4)
  1819. local bnd = Instance.new("Part", char)
  1820. bnd.Anchored = true
  1821. bnd.BrickColor = BrickColor.new("Really red")
  1822. bnd.CanCollide = false
  1823. bnd.FormFactor = 3
  1824. bnd.Name = "Bend"
  1825. bnd.Size = Vector3.new(1, 1, 1)
  1826. bnd.Transparency = 1
  1827. bnd.TopSurface = 0
  1828. bnd.BottomSurface = 0
  1829. local bndm = Instance.new("SpecialMesh", bnd)
  1830. bndm.MeshType = 3
  1831. bndm.Scale = Vector3.new(8, 8, 8)
  1832. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1833. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1834. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1835. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1836. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1837. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1838. Debounces.Shewt = true
  1839. coroutine.wrap(function()
  1840. for i = 1, 20, 0.2 do
  1841. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1842. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1843. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1844. rng.Transparency = i/20
  1845. rng3.Transparency = 1/16
  1846. rng4.Transparency = i/12
  1847. wait()
  1848. end
  1849. wait()
  1850. rng:Destroy()
  1851. end)()
  1852. if Debounces.Shewt == true then
  1853. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1854. hit = ht.Parent
  1855. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1856. if HasntTouched(hit.Name) == true and deb == false then
  1857. deb = true
  1858. coroutine.wrap(function()
  1859. hit:FindFirstChild("Humanoid").PlatformStand = true
  1860. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1861. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  1862. end)()
  1863. table.insert(Touche, hit.Name)
  1864. deb = false
  1865. end
  1866. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1867. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1868. deb = true
  1869. coroutine.wrap(function()
  1870. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1871. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1872. wait(1)
  1873. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1874. end)()
  1875. table.insert(Touche, hit.Parent.Name)
  1876. deb = false
  1877. for i, v in pairs(Touche) do
  1878. print(v)
  1879. end
  1880. end
  1881. end
  1882. end)
  1883. end
  1884. for i = 0, 260, 8 do
  1885. bem.Size = Vector3.new(i, 2, 2)
  1886. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1887. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1888. bnd.Size = Vector3.new(1,1,1)
  1889. bndm.Scale = Vector3.new(8,8,8)
  1890. if i % 10 == 0 then
  1891. local newRng = rng2:Clone()
  1892. newRng.Parent = char
  1893. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1894. local newRngm = rngm2:clone()
  1895. newRngm.Parent=newRng
  1896. coroutine.wrap(function()
  1897. for i = 1, 10, 0.2 do
  1898. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1899. newRng.Transparency = i/10
  1900. wait()
  1901. end
  1902. wait()
  1903. newRng:Destroy()
  1904. end)()
  1905. end
  1906. wait()
  1907. end
  1908. wait()
  1909. Debounces.Shewt = false
  1910. bem:Destroy()
  1911. out:Destroy()
  1912. bnd:Destroy()
  1913. Debounces.Ready = false
  1914. for i, v in pairs(Touche) do
  1915. table.remove(Touche, i)
  1916. end
  1917. wait()
  1918. table.insert(Touche, char.Name)
  1919. Debounces.NoIdl = false
  1920. if Debounces.CanAttack == false then
  1921. Debounces.CanAttack = true
  1922. end
  1923. end
  1924. end
  1925. end)
  1926. ----------------------------------------------------
  1927. sidz = {"231917888", "231917845", "231917806"}
  1928. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1929. mouse.KeyDown:connect(function(key)
  1930. if key == "f" then
  1931. if Debounces.CanAttack == true then
  1932. Debounces.CanAttack = false
  1933. Debounces.on = true
  1934. Debounces.NoIdl = true
  1935. for i = 1, 10 do
  1936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1942. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1943. if Debounces.on == false then break end
  1944. wait()
  1945. end
  1946. z = Instance.new("Sound",char)
  1947. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1948. z.Pitch = ptz[math.random(1,#ptz)]
  1949. z.Volume = 1
  1950. z1 = Instance.new("Sound",char)
  1951. z1.SoundId = z.SoundId
  1952. z1.Pitch = z.Pitch
  1953. z1.Volume = 1
  1954. wait(1)
  1955. z:Play()
  1956. z1:Play()
  1957. Stomp()
  1958. for i = 1, 20 do
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1965. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1966. if Debounces.on == false then break end
  1967. wait()
  1968. end
  1969. if Debounces.CanAttack == false then
  1970. Debounces.CanAttack = true
  1971. Debounces.on = false
  1972. Debounces.NoIdl = false
  1973. larm.BrickColor = BrickColor.new("Really black")
  1974. rarm.BrickColor = BrickColor.new("Really black")
  1975. end
  1976. end
  1977. end
  1978. end)
  1979. ----------------------------------------------------
  1980. mouse.KeyDown:connect(function(key)
  1981. if key == "g" then
  1982. if Debounces.CanAttack == true then
  1983. Debounces.CanAttack = false
  1984. Debounces.on = true
  1985. Debounces.NoIdl = true
  1986. chrg = lleg.Touched:connect(function(ht)
  1987. hit = ht.Parent
  1988. if ht and hit:IsA("Model") then
  1989. if hit:FindFirstChild("Humanoid") then
  1990. if hit.Name ~= p.Name then
  1991. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1992. Debounces.Slashed = true]]--
  1993. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  1994. hit:FindFirstChild("Humanoid").PlatformStand = true
  1995. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1996. --Debounces.Slashed = false
  1997. --end
  1998. end
  1999. end
  2000. elseif ht and hit:IsA("Hat") then
  2001. if hit.Parent.Name ~= p.Name then
  2002. if hit.Parent:FindFirstChild("Humanoid") then
  2003. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2004. Debounces.Slashed = true]]--
  2005. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  2006. hit:FindFirstChild("Humanoid").PlatformStand = true
  2007. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2008. --Debounces.Slashed = false
  2009. end
  2010. end
  2011. end
  2012. end)
  2013. for i = 1, 14 do
  2014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2020. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2021. if Debounces.on == false then break end
  2022. wait()
  2023. end
  2024. charge()
  2025. z = Instance.new("Sound",char)
  2026. z.SoundId = "rbxassetid://100632875"
  2027. z.Volume = 1
  2028. z.Pitch = .8
  2029. z1 = Instance.new("Sound",char)
  2030. z1.SoundId = "rbxassetid://100632875"
  2031. z1.Volume = 1
  2032. z1.Pitch = .9
  2033. z:Play()
  2034. z1:Play()
  2035. wait(1)
  2036. z:Destroy()
  2037. z1:Destroy()
  2038. chrg:disconnect()
  2039. if Debounces.CanAttack == false then
  2040. Debounces.CanAttack = true
  2041. Debounces.on = false
  2042. Debounces.NoIdl = false
  2043. larm.BrickColor = BrickColor.new("Really black")
  2044. rarm.BrickColor = BrickColor.new("Really black")
  2045. end
  2046. end
  2047. end
  2048. end)
  2049. ----------------------------------------------------
  2050. pt = {0.7, 0.8, 0.9}
  2051. mouse.KeyDown:connect(function(key)
  2052. if key == "h" then
  2053. if Debounces.CanJoke == true then
  2054. Debounces.CanJoke = false
  2055. u = Instance.new("Sound")
  2056. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2057. u.Parent = char
  2058. u.Looped = false
  2059. u.Pitch = pt[math.random(1,#pt)]
  2060. u.Volume = 1
  2061. u2 = Instance.new("Sound")
  2062. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2063. u2.Parent = char
  2064. u2.Looped = false
  2065. u2.Pitch = u.Pitch
  2066. u2.Volume = 1
  2067. wait(.01)
  2068. u:Play()
  2069. u2:Play()
  2070. wait(6)
  2071. u:Destroy()
  2072. u2:Destroy()
  2073. if Debounces.CanJoke == false then
  2074. Debounces.CanJoke = true
  2075. end
  2076. end
  2077. end
  2078. end)
  2079. ----------------------------------------------------
  2080. --Insert awesome nuke cmd here--
  2081.  
  2082. ----------------------------------------------------
  2083. mouse.KeyDown:connect(function(key)
  2084. if key == "l" then
  2085. if Debounces.CanJoke == true then
  2086. Debounces.CanJoke = false
  2087. z = Instance.new("Sound",char)
  2088. z.SoundId = "rbxassetid://233774928"
  2089. z.Pitch = .76
  2090. z.Volume = 1
  2091. wait()
  2092. z:Play()
  2093. wait(6)
  2094. z:Destroy()
  2095. if Debounces.CanJoke == false then
  2096. Debounces.CanJoke = true
  2097. end
  2098. end
  2099. end
  2100. end)
  2101. ----------------------------------------------------
  2102. mouse.KeyDown:connect(function(key)
  2103. if key == "j" then
  2104. if Debounces.CanJoke == true then
  2105. Debounces.CanJoke = false
  2106. z = Instance.new("Sound",char)
  2107. z.SoundId = "rbxassetid://135017456"
  2108. z.Pitch = .76
  2109. z.Volume = 1
  2110. wait()
  2111. z:Play()
  2112. wait(6)
  2113. z:Destroy()
  2114. if Debounces.CanJoke == false then
  2115. Debounces.CanJoke = true
  2116. end
  2117. end
  2118. end
  2119. end)
  2120. ----------------------------------------------------
  2121. mouse.KeyDown:connect(function(key)
  2122. if key == "k" then
  2123. if Debounces.CanJoke == true then
  2124. Debounces.CanJoke = false
  2125. z = Instance.new("Sound",char)
  2126. z.SoundId = "rbxassetid://135017578"
  2127. z.Pitch = .76
  2128. z.Volume = 1
  2129. wait()
  2130. z:Play()
  2131. wait(4)
  2132. z:Destroy()
  2133. if Debounces.CanJoke == false then
  2134. Debounces.CanJoke = true
  2135. end
  2136. end
  2137. end
  2138. end)
  2139. ----------------------------------------------------
  2140. mouse.KeyDown:connect(function(key)
  2141. if key == "x" then
  2142. if Debounces.CanAttack == true then
  2143. Debounces.CanAttack = false
  2144. Debounces.NoIdl = true
  2145. Debounces.on = true
  2146. Debounces.ks = true
  2147. for i = 1, 10 do
  2148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2154. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2155. if Debounces.on == false then break end
  2156. wait()
  2157. end
  2158. z = Instance.new("Sound",hed)
  2159. z.SoundId = "rbxassetid://169445092"
  2160. z.Volume = 1
  2161. wait(0.1)
  2162. z:Play()
  2163. kik = rleg.Touched:connect(function(ht)
  2164. hit = ht.Parent
  2165. if ht and hit:IsA("Model") then
  2166. if hit:FindFirstChild("Humanoid") then
  2167. if hit.Name ~= p.Name then
  2168. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2169. Debounces.Slashed = true]]--
  2170. if Debounces.ks==true then
  2171. z = Instance.new("Sound",hed)
  2172. z.SoundId = "rbxassetid://169380525"
  2173. z.Volume = 1
  2174. z:Play()
  2175. Debounces.ks=false
  2176. end
  2177. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2178. hit:FindFirstChild("Humanoid").PlatformStand = true
  2179. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2180. --Debounces.Slashed = false
  2181. --end
  2182. end
  2183. end
  2184. elseif ht and hit:IsA("Hat") then
  2185. if hit.Parent.Name ~= p.Name then
  2186. if hit.Parent:FindFirstChild("Humanoid") then
  2187. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2188. Debounces.Slashed = true]]--
  2189. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  2190. hit:FindFirstChild("Humanoid").PlatformStand = true
  2191. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2192. --Debounces.Slashed = false
  2193. --end
  2194. end
  2195. end
  2196. end
  2197. end)
  2198. for i = 1, 8 do
  2199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2205. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2206. if Debounces.on == false then break end
  2207. wait()
  2208. end
  2209. kik:disconnect()
  2210. if Debounces.CanAttack == false then
  2211. Debounces.CanAttack = true
  2212. Debounces.on = false
  2213. Debounces.NoIdl = false
  2214. end
  2215. end
  2216. end
  2217. end)
  2218. ----------------------------------------------------
  2219. mouse.KeyDown:connect(function(key)
  2220. if key == "c" then
  2221. if Debounces.CanAttack == true then
  2222. Debounces.CanAttack = false
  2223. Debounces.NoIdl = true
  2224. Debounces.on = true
  2225. SIDZ = {"231917744", "231917742"}
  2226. PTZ = {0.7, 0.8, 0.9, 1}
  2227. for i = 1, 20 do
  2228. wait()
  2229. for i,v in pairs(char.Titanius:children()) do
  2230. if v:IsA("Part") or v:IsA("WedgePart") then
  2231. v.Transparency = v.Transparency + 0.05
  2232. end
  2233. end
  2234. end
  2235. function FindNearestTorso(Position,Distance,SinglePlayer)
  2236. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2237. local List = {}
  2238. for i,v in pairs(workspace:GetChildren())do
  2239. if v:IsA("Model")then
  2240. if v:findFirstChild("Torso")then
  2241. if v ~= char then
  2242. if(v.Torso.Position -Position).magnitude <= Distance then
  2243. table.insert(List,v)
  2244. end
  2245. end
  2246. end
  2247. end
  2248. end
  2249. return List
  2250. end
  2251. GroundPound()
  2252. for i = 1, 5 do
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2259. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2260. if Debounces.on == false then break end
  2261. wait()
  2262. end
  2263. GroundPound()
  2264. for i = 1, 5 do
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2271. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2272. if Debounces.on == false then break end
  2273. wait()
  2274. end
  2275. GroundPound()
  2276. for i = 1, 5 do
  2277. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2278. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2283. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2284. if Debounces.on == false then break end
  2285. wait()
  2286. end
  2287. GroundPound()
  2288. for i = 1, 5 do
  2289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2295. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2296. if Debounces.on == false then break end
  2297. wait()
  2298. end
  2299. GroundPound()
  2300. for i = 1, 5 do
  2301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2307. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2308. if Debounces.on == false then break end
  2309. wait()
  2310. end
  2311. GroundPound()
  2312. for i = 1, 5 do
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2319. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2320. if Debounces.on == false then break end
  2321. wait()
  2322. end
  2323. for i = 1, 18 do
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2330. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2331. if Debounces.on == false then break end
  2332. wait()
  2333. end
  2334. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2335. if v:FindFirstChild('Humanoid') then
  2336. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2337. v.Humanoid.PlatformStand = true
  2338. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2339. end
  2340. end
  2341. x = Instance.new("Sound",char)
  2342. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2343. x.Pitch = PTZ[math.random(1,#PTZ)]
  2344. x.Volume = 1
  2345. wait(0.1)
  2346. x:Play()
  2347. Crater(hed,20)
  2348. for i = 1, 14 do
  2349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2355. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2356. if Debounces.on == false then break end
  2357. wait()
  2358. end
  2359. if Debounces.CanAttack == false then
  2360. Debounces.CanAttack = true
  2361. Debounces.on = false
  2362. Debounces.NoIdl = false
  2363. for i = 1, 20 do
  2364. wait()
  2365. for i,v in pairs(char.Titanius:children()) do
  2366. if v:IsA("Part") or v:IsA("WedgePart") then
  2367. v.Transparency = v.Transparency - 0.05
  2368. end
  2369. end
  2370. end
  2371. end
  2372. end
  2373. end
  2374. end)
  2375. ----------------------------------------------------176349813
  2376. mouse.KeyDown:connect(function(key)
  2377. if key == "b" then
  2378. hum.WalkSpeed = 100
  2379. if Debounces.CanAttack == true then
  2380. Debounces.CanAttack = false
  2381. Debounces.NoIdl = true
  2382. Debounces.on = true
  2383. for i = 1,20 do
  2384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2390. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2391. if Debounces.on == false then break end
  2392. wait()
  2393. end
  2394. wait(1)
  2395. v = Instance.new("Sound")
  2396. v.SoundId = "rbxassetid://199978176"
  2397. v.Parent = char
  2398. v.Looped = false
  2399. v.Pitch = 1
  2400. v.Volume = 3
  2401. wait(.01)
  2402. v:Play()
  2403.  
  2404. if Daytime == true then
  2405. Daytime = false
  2406. l.TimeOfDay = 24
  2407. else
  2408. Daytime = true
  2409. l.TimeOfDay = 12
  2410. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2411. end
  2412.  
  2413. local Shockwave = function()
  2414. local rng1 = Instance.new("Part", char)
  2415. rng1.Anchored = true
  2416. rng1.BrickColor = BrickColor.new("Really black")
  2417. rng1.CanCollide = false
  2418. rng1.FormFactor = 3
  2419. rng1.Name = "Ring"
  2420. rng1.Size = Vector3.new(1, 1, 1)
  2421. rng1.Transparency = 0.35
  2422. rng1.TopSurface = 0
  2423. rng1.BottomSurface = 0
  2424. local rngm1 = Instance.new("SpecialMesh", rng)
  2425. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2426. rngm1.Scale = Vector3.new(10, 10, 1)
  2427. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2428. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2429. Wave.Name = "Shockwave"
  2430. Wave.BrickColor = BrickColor.new("Really black")
  2431. Wave.Size = Vector3.new(1, 1, 1)
  2432. Wave.Shape = "Ball"
  2433. Wave.CanCollide = false
  2434. Wave.Anchored = true
  2435. Wave.TopSurface = 0
  2436. Wave.BottomSurface = 0
  2437. Wave.Touched:connect(function(hit)
  2438. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2439. local Occlude = true
  2440. local NotOccludes = {
  2441. char.Name;
  2442. "Wings";
  2443. "Scythe";
  2444. "Thingy";
  2445. "Thingy2"; -- put all of the names in a table pls
  2446. }
  2447. for i,v in pairs(NotOccludes) do
  2448. if hit.Parent.Name == v then
  2449. Occlude = false
  2450. end
  2451. end
  2452. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2453. if Occlude then
  2454. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2455. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2456. end
  2457. end
  2458. end)
  2459.  
  2460. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2461.  
  2462. coroutine.wrap(function()
  2463. for i = 1, 20, 0.2 do
  2464. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2465. rng1.Transparency = i/20
  2466. wait()
  2467. end
  2468. wait()
  2469. rng1:Destroy()
  2470. end)()
  2471.  
  2472. Delay(0, function()
  2473.  
  2474. if Daytime == false then
  2475. for i = 1, 50, 1 do
  2476. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2477. Wave.CFrame = char.Torso.CFrame
  2478. local t = i / 50
  2479. Wave.Transparency = t
  2480. wait()
  2481. end
  2482. else
  2483. for i = 1, 50, 1 do
  2484. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2485. Wave.CFrame = char.Torso.CFrame
  2486. local t = i / 50
  2487. Wave.Transparency = t
  2488. wait()
  2489. end
  2490. end
  2491. Wave:Destroy()
  2492. end)
  2493. Delay(0, function()
  2494. while wait() do
  2495. if Wave ~= nil then
  2496. Wave.CFrame = char.Torso.CFrame
  2497. else
  2498. break
  2499. end
  2500. end
  2501. end)
  2502. end
  2503. Shockwave()
  2504. for i = 1, 15 do
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. for i = 1, 15 do
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2521. if Debounces.on == false then break end
  2522. wait()
  2523. end
  2524. for i = 1, 15 do
  2525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. for i = 1, 15 do
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2541. if Debounces.on == false then break end
  2542. wait()
  2543. end
  2544. for i = 1, 15 do
  2545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2551. if Debounces.on == false then break end
  2552. wait()
  2553. end
  2554. for i = 1, 15 do
  2555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2561. if Debounces.on == false then break end
  2562. wait()
  2563. end
  2564. wait(1.4)
  2565. Debounces.NoIdl = false
  2566. hum.WalkSpeed = 100
  2567. Debounces.on = false
  2568. wait()
  2569. if Debounces.CanAttack == false then
  2570. Debounces.CanAttack = true
  2571. v:Destroy()
  2572. end
  2573. end
  2574. end
  2575. end)
  2576. ----------------------------------------------------
  2577. mouse.KeyDown:connect(function(key)
  2578. if key == "m" then
  2579. hum.WalkSpeed = 0
  2580. if Debounces.CanAttack == true then
  2581. Debounces.CanAttack = false
  2582. Debounces.on = true
  2583. Debounces.NoIdl = true
  2584. x = Instance.new("Sound",char)
  2585. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2586. x.Looped = false
  2587. x.Pitch = 1.1
  2588. x.Volume = 1
  2589. x:Play()
  2590. x2 = Instance.new("Sound",char)
  2591. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2592. x2.Looped = false
  2593. x2.Pitch = .7
  2594. x2.Volume = 1
  2595. wait(.1)
  2596. x:Play()
  2597. x2:Play()
  2598. for i = 1, 20 do
  2599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2605. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2606. if Debounces.on == false then break end
  2607. wait()
  2608. x:Destroy()
  2609. x2:Destroy()
  2610. end
  2611. wait(1)
  2612. local rng = Instance.new("Part", char)
  2613. rng.Anchored = true
  2614. rng.BrickColor = BrickColor.new("Really black")
  2615. rng.CanCollide = false
  2616. rng.FormFactor = 3
  2617. rng.Name = "Ring"
  2618. rng.Size = Vector3.new(1, 1, 1)
  2619. rng.Transparency = 0.35
  2620. rng.TopSurface = 0
  2621. rng.BottomSurface = 0
  2622. rng.Position = torso.Position - Vector3.new(0,2,0)
  2623. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2624. local rngm = Instance.new("SpecialMesh", rng)
  2625. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2626. rngm.Scale = Vector3.new(1, 1, 2)
  2627. x = Instance.new("Sound",char)
  2628. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2629. x.Looped = false
  2630. x.Pitch = .7
  2631. x.Volume = 1
  2632. x:Play()
  2633. coroutine.wrap(function()
  2634. for i = 1, 60, 2 do
  2635. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2636. rng.Transparency = i/60
  2637. wait()
  2638. end
  2639. wait()
  2640. rng:Destroy()
  2641. end)()
  2642. hum.WalkSpeed = 50
  2643. BV = Instance.new("BodyVelocity", torso)
  2644. BV.maxForce = Vector3.new(0,100000,0)
  2645. BV.P = 100000
  2646. BV.velocity = Vector3.new(0,800,0)
  2647. for i = 1, 20 do
  2648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2654. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. x:Destroy()
  2659. BV:Destroy()
  2660. for i = 1, 30 do
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2671. for i = 1, 30 do
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2678. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. end
  2683. Debounces.on = false
  2684. Debounces.NoIdl = false
  2685. local ry,ht,ps=nil,nil,nil
  2686. while ht==nil do
  2687. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2688. wait()
  2689. end
  2690. z = Instance.new("Sound",char)
  2691. z.SoundId = "rbxassetid://142070127"
  2692. z.Volume = 1
  2693. wait(.1)
  2694. z:Play()
  2695. Landing()
  2696. hum.WalkSpeed = 100
  2697. if Debounces.CanAttack == false then
  2698. Debounces.CanAttack = true
  2699. end
  2700. end
  2701. end
  2702. end)
  2703. ----------------------------------------------------
  2704. Grab = false
  2705. mouse.KeyDown:connect(function(key)
  2706. if key == "z" then
  2707. Debounces.on = true
  2708. Debounces.NoIdl = true
  2709. if Grab == false then
  2710. gp = nil
  2711. con1=larm.Touched:connect(function(hit) -- this is grab
  2712. ht = hit.Parent
  2713. hum1=ht:FindFirstChild('Humanoid')
  2714. if hum1 ~= nil then
  2715. hum1.PlatformStand=true
  2716. gp = ht
  2717. Grab = true
  2718. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2719. asd.Parent = larm
  2720. asd.Name = "asd"
  2721. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2722. elseif hum1 == nil then
  2723. con1:disconnect()
  2724. wait() return
  2725. end
  2726. end)
  2727. for i = 1, 18 do
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2734. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2735. if Debounces.on == false then break end
  2736. wait()
  2737. end
  2738. con1:disconnect()
  2739. Debounces.on = false
  2740. Debounces.NoIdl = false
  2741. elseif Grab == true then
  2742. Grab = false
  2743. for i = 1, 20 do
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2750. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2751. if Debounces.on == false then end
  2752. wait()
  2753. end
  2754. if gp ~= nil then
  2755. for i,v in pairs(larm:GetChildren()) do
  2756. if v.Name == "asd" and v:IsA("Weld") then
  2757. v:Remove()
  2758. end
  2759. end
  2760. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2761. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2762. bv.P = 125000000000000
  2763. bv.velocity = char.Head.CFrame.lookVector * 1000
  2764. for i = 1, 12 do
  2765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2766. if Debounces.on == false then end
  2767. wait()
  2768. end
  2769. ht=nil
  2770. Spawn(function()
  2771. wait(0.5)
  2772. bv:Destroy()
  2773. end)
  2774. Debounces.on = false
  2775. Debounces.NoIdl = false
  2776. elseif ht == nil then wait()
  2777. Grab = false
  2778. Debounces.on = false
  2779. Debounces.NoIdl = false
  2780. end
  2781. end
  2782. end
  2783. end)
  2784. ----------------------------------------------------
  2785. mouse.KeyDown:connect(function(key)
  2786. if string.byte(key) == 52 then
  2787. char.Humanoid.WalkSpeed = 100
  2788. end
  2789. end)
  2790. mouse.KeyUp:connect(function(key)
  2791. if string.byte(key) == 52 then
  2792. char.Humanoid.WalkSpeed = 100
  2793. end
  2794. end)
  2795. ----------------------------------------------------
  2796.  
  2797. --------------------------------------------------
  2798. local animpose = "Idle"
  2799. local lastanimpose = "Idle"
  2800. local sine = 0
  2801. local change = 1
  2802. local val = 0
  2803. local ffing = false
  2804. ----------------------------------------------------
  2805. --[[x = Instance.new("Sound", char)
  2806. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2807. x.Looped = true
  2808. x.Volume = 1
  2809. x.Pitch = 1
  2810. local footsteps = false]]--
  2811. -------------------------------
  2812. game:GetService("RunService").RenderStepped:connect(function()
  2813. --[[if char.Humanoid.Jump == true then
  2814. jump = true
  2815. else
  2816. jump = false
  2817. end]]
  2818. char.Humanoid.FreeFalling:connect(function(f)
  2819. if f then
  2820. ffing = true
  2821. else
  2822. ffing = false
  2823. end
  2824. end)
  2825. sine = sine + change
  2826. if jumpn == true then
  2827. animpose = "Jumping"
  2828. elseif ffing == true then
  2829. animpose = "Freefalling"
  2830. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2831. animpose = "Idle"
  2832. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2833. animpose = "Walking"
  2834. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2835. animpose = "Running"
  2836. end
  2837. if animpose ~= lastanimpose then
  2838. sine = 0
  2839. if Debounces.NoIdl == false then
  2840. if animpose == "Idle" then
  2841. for i = 1, 2 do
  2842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2848. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2849. end
  2850. elseif animpose == "Walking" then
  2851. for i = 1, 2 do
  2852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2858. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2859. end
  2860. elseif animpose == "Running" then
  2861. for i = 1, 2 do
  2862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2868. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2869. end
  2870. wait()
  2871. end
  2872. else
  2873. end
  2874. end
  2875. lastanimpose = animpose
  2876. if Debounces.NoIdl == false then
  2877. if animpose == "Idle" then
  2878. if stanceToggle == "Normal" then
  2879. change = 0.5
  2880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2882. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2883. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-60), 0), 0.2)
  2884. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-4)), 0.2)
  2885. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(-0), math.rad(-10), math.rad(10)), 0.2)
  2886. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2887. elseif stanceToggle == "Sitting" then
  2888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2894. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, 0.3) * CFrame.Angles(math.rad(-100), math.rad(-90), math.rad(0)), 1)
  2895. end
  2896. elseif animpose == "Walking" then
  2897. if stanceToggle == "Normal" then
  2898. change = 1
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  2900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  2902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  2905. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2906. end
  2907. elseif animpose == "Running" then
  2908. change = 1
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2915. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2916. end
  2917. end
  2918. --[[if animpose == "Walking" then
  2919. if footsteps == false then
  2920. x:Play()
  2921. footsteps = true
  2922. end
  2923. x.Pitch = 1.1
  2924. elseif animpose == "Idle" then
  2925. x:Stop()
  2926. footsteps = false
  2927. elseif animpose == "Running" then
  2928. x.Pitch = 1.2
  2929. if footsteps == false then
  2930. x:Play()
  2931. footsteps = true
  2932. end
  2933. end]]--
  2934. end)
  2935. -- ~ CL 2016
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