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- Simulation error: Array index is out of range.
- at BusAI.StartPathFind (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
- at BusAI.SetTarget (UInt16 vehicleID, .Vehicle& data, UInt16 targetBuilding) [0x00000] in <filename unknown>:0
- at DepotAI.ProduceGoods (UInt16 buildingID, .Building& buildingData, .Frame& frameData, Int32 productionRate, Int32 finalProductionRate, .BehaviourData& behaviour, Int32 aliveWorkerCount, Int32 totalWorkerCount, Int32 workPlaceCount, Int32 aliveVisitorCount, Int32 totalVisitorCount, Int32 visitPlaceCount) [0x00000] in <filename unknown>:0
- at TransportStationAI.ProduceGoods (UInt16 buildingID, .Building& buildingData, .Frame& frameData, Int32 productionRate, Int32 finalProductionRate, .BehaviourData& behaviour, Int32 aliveWorkerCount, Int32 totalWorkerCount, Int32 workPlaceCount, Int32 aliveVisitorCount, Int32 totalVisitorCount, Int32 visitPlaceCount) [0x00000] in <filename unknown>:0
- at PlayerBuildingAI.SimulationStepActive (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at CommonBuildingAI.SimulationStep (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at PlayerBuildingAI.SimulationStep (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at DepotAI.SimulationStep (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at BuildingAI.SimulationStep (UInt16 buildingID, .Building& data) [0x00000] in <filename unknown>:0
- at TrafficManager.Custom.AI.CustomCommonBuildingAI.CustomSimulationStep (UInt16 buildingID, .Building& data) [0x00000] in <filename unknown>:0
- at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
- at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
- at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
- at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
- at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0 [Core]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Simulation error: Array index is out of range.
- at BusAI.StartPathFind (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
- at BusAI.SetTarget (UInt16 vehicleID, .Vehicle& data, UInt16 targetBuilding) [0x00000] in <filename unknown>:0
- at DepotAI.ProduceGoods (UInt16 buildingID, .Building& buildingData, .Frame& frameData, Int32 productionRate, Int32 finalProductionRate, .BehaviourData& behaviour, Int32 aliveWorkerCount, Int32 totalWorkerCount, Int32 workPlaceCount, Int32 aliveVisitorCount, Int32 totalVisitorCount, Int32 visitPlaceCount) [0x00000] in <filename unknown>:0
- at TransportStationAI.ProduceGoods (UInt16 buildingID, .Building& buildingData, .Frame& frameData, Int32 productionRate, Int32 finalProductionRate, .BehaviourData& behaviour, Int32 aliveWorkerCount, Int32 totalWorkerCount, Int32 workPlaceCount, Int32 aliveVisitorCount, Int32 totalVisitorCount, Int32 visitPlaceCount) [0x00000] in <filename unknown>:0
- at PlayerBuildingAI.SimulationStepActive (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at CommonBuildingAI.SimulationStep (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at PlayerBuildingAI.SimulationStep (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at DepotAI.SimulationStep (UInt16 buildingID, .Building& buildingData, .Frame& frameData) [0x00000] in <filename unknown>:0
- at BuildingAI.SimulationStep (UInt16 buildingID, .Building& data) [0x00000] in <filename unknown>:0
- at TrafficManager.Custom.AI.CustomCommonBuildingAI.CustomSimulationStep (UInt16 buildingID, .Building& data) [0x00000] in <filename unknown>:0
- at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
- at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
- at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
- at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
- at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0 [Core]
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