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Hermes Override Disengaged v9

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  1. .ULCFG > Hermes_Override_Disengaged_v9
  2. {
  3.     "Smoothing": {
  4.         "Custom 3": {
  5.             "Point 5 Speed": 1,
  6.             "Point 5 Distance": 0,
  7.             "Point 4 Speed": 1,
  8.             "Point 4 Distance": 0,
  9.             "Point 3 Speed": 1,
  10.             "Point 3 Distance": 0,
  11.             "Point 2 Speed": 90,
  12.             "Point 2 Distance": 0,
  13.             "Point 1 Speed": 90,
  14.             "Point 1 Distance": 180,
  15.             "Points": 2
  16.         },
  17.         "Custom 2": {
  18.             "Point 5 Speed": 1,
  19.             "Point 5 Distance": 0,
  20.             "Point 4 Speed": 1,
  21.             "Point 4 Distance": 0,
  22.             "Point 3 Speed": 1,
  23.             "Point 3 Distance": 0,
  24.             "Point 2 Speed": 90,
  25.             "Point 2 Distance": 0,
  26.             "Point 1 Speed": 90,
  27.             "Point 1 Distance": 180,
  28.             "Points": 2
  29.         },
  30.         "Custom 1": {
  31.             "Point 5 Speed": 1,
  32.             "Point 5 Distance": 0,
  33.             "Point 4 Speed": 1,
  34.             "Point 4 Distance": 0,
  35.             "Point 3 Speed": 1,
  36.             "Point 3 Distance": 0,
  37.             "Point 2 Speed": 90,
  38.             "Point 2 Distance": 0,
  39.             "Point 1 Speed": 90,
  40.             "Point 1 Distance": 180,
  41.             "Points": 2
  42.         },
  43.         "Faster Near": {
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  45.             "Point 5 Distance": 0,
  46.             "Point 4 Speed": 1,
  47.             "Point 4 Distance": 0,
  48.             "Point 3 Speed": 1,
  49.             "Point 3 Distance": 0,
  50.             "Point 2 Speed": 255,
  51.             "Point 2 Distance": 0,
  52.             "Point 1 Speed": 5,
  53.             "Point 1 Distance": 180,
  54.             "Points": 2
  55.         },
  56.         "Slower Near": {
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  58.             "Point 5 Distance": 0,
  59.             "Point 4 Speed": 1,
  60.             "Point 4 Distance": 0,
  61.             "Point 3 Speed": 1,
  62.             "Point 3 Distance": 0,
  63.             "Point 2 Speed": 5,
  64.             "Point 2 Distance": 0,
  65.             "Point 1 Speed": 905,
  66.             "Point 1 Distance": 180,
  67.             "Points": 2
  68.         },
  69.         "Quick Approach": {
  70.             "Point 5 Speed": 1,
  71.             "Point 5 Distance": 0,
  72.             "Point 4 Speed": 1,
  73.             "Point 4 Distance": 0,
  74.             "Point 3 Speed": 90,
  75.             "Point 3 Distance": 0,
  76.             "Point 2 Speed": 90,
  77.             "Point 2 Distance": 3,
  78.             "Point 1 Speed": 5400,
  79.             "Point 1 Distance": 180,
  80.             "Points": 3
  81.         },
  82.         "Constant Speed": {
  83.             "Point 5 Speed": 1,
  84.             "Point 5 Distance": 0,
  85.             "Point 4 Speed": 1,
  86.             "Point 4 Distance": 0,
  87.             "Point 3 Speed": 1,
  88.             "Point 3 Distance": 0,
  89.             "Point 2 Speed": 90,
  90.             "Point 2 Distance": 0,
  91.             "Point 1 Speed": 90,
  92.             "Point 1 Distance": 180,
  93.             "Points": 2
  94.         }
  95.     },
  96.     "Prediction": {
  97.         "Max Acceleration": 100,
  98.         "Max Velocity": 750,
  99.         "Height Over Compensation": 0,
  100.         "Ground Over Compensation": 0,
  101.         "Acceleration Average Duration": 500,
  102.         "Max Velocity Average Duration": 135,
  103.         "Min Velocity Average Duration": 35,
  104.         "Anti A-D-A-D Spam": "false",
  105.         "Ground Falling Cap": "true",
  106.         "Ground Acceleration": "false",
  107.         "Height Acceleration": "true"
  108.     },
  109.     "Theme": {
  110.         "ESPLayout": {
  111.             "Players": {
  112.                 "Square": "true",
  113.                 "Fade": 0,
  114.                 "Size": 130,
  115.                 "Y-Length": 55,
  116.                 "X-Length": 50,
  117.                 "Power": 2
  118.             },
  119.             "ItemBox ": {
  120.                 "Square": "true",
  121.                 "Fade": 0,
  122.                 "Size": 130,
  123.                 "Y-Length": 30,
  124.                 "X-Length": 20,
  125.                 "Power": 1
  126.             },
  127.             "Item Weapon": {
  128.                 "Square": "true",
  129.                 "Fade": 0,
  130.                 "Size": 130,
  131.                 "Y-Length": 35,
  132.                 "X-Length": 25,
  133.                 "Power": 1
  134.             },
  135.             "Item Grenade": {
  136.                 "Square": "true",
  137.                 "Fade": 0,
  138.                 "Size": 130,
  139.                 "Y-Length": 30,
  140.                 "X-Length": 20,
  141.                 "Power": 1
  142.             },
  143.             "Item Gear": {
  144.                 "Square": "true",
  145.                 "Fade": 0,
  146.                 "Size": 130,
  147.                 "Y-Length": 10,
  148.                 "X-Length": 10,
  149.                 "Power": 1
  150.             },
  151.             "Item Consumable": {
  152.                 "Square": "true",
  153.                 "Fade": 0,
  154.                 "Size": 130,
  155.                 "Y-Length": 30,
  156.                 "X-Length": 20,
  157.                 "Power": 1
  158.             },
  159.             "Item Attachment": {
  160.                 "Square": "true",
  161.                 "Fade": 0,
  162.                 "Size": 130,
  163.                 "Y-Length": 30,
  164.                 "X-Length": 20,
  165.                 "Power": 1
  166.             },
  167.             "Item Ammo": {
  168.                 "Square": "true",
  169.                 "Fade": 0,
  170.                 "Size": 130,
  171.                 "Y-Length": 100,
  172.                 "X-Length": 100,
  173.                 "Power": 1
  174.             }
  175.         },
  176.         "Healthbar": {
  177.             "Box Distance": 2,
  178.             "Horizontal": "false",
  179.             "Reverse Side": "false",
  180.             "Reverse Rounding": "false",
  181.             "Rounding": 35,
  182.             "Reverse Ticks": "false",
  183.             "Tick Size": 65,
  184.             "Tick Rate": 25,
  185.             "Reverse Values": "false",
  186.             "Max Size": 8,
  187.             "Min Size": 3,
  188.             "Size": 5
  189.         },
  190.         "PlayerLines": {
  191.             "Maximum Distance": 500,
  192.             "Threat Start": 50,
  193.             "Full Threat": 3,
  194.             "Screen Pos": 0,
  195.             "Line Power": 3,
  196.             "Threat Distance Scale": "true",
  197.             "Single Line": "false"
  198.         },
  199.         "KeyStates": {
  200.             "Mouse Position Y": 0,
  201.             "Mouse Position X": 0,
  202.             "Mouse Screen Size": 0,
  203.             "Keyboard Position Y": 0,
  204.             "Keyboard Position X": 0,
  205.             "Keyboard Screen Size": 0
  206.         },
  207.         "Radar": {
  208.             "Step Range": 58,
  209.             "World Range": 350,
  210.             "Position Y": 65,
  211.             "Position X": 50,
  212.             "Screen Size": 7
  213.         },
  214.         "Fonts": {
  215.             "ItemBox  Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 12, "WorldSize": 15, "Style": "Border", "Bold": "true" },
  216.             "Item Consumable Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  217.             "Item Consumable Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  218.             "Item Grenade Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  219.             "Item Grenade Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  220.             "Item Gear Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  221.             "Item Gear Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  222.             "Item Ammo Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  223.             "Item Ammo Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  224.             "Item Attachment Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  225.             "Item Attachment Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  226.             "Item Weapon Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  227.             "Item Weapon Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  228.             "Player Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  229.             "Damage Text": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" }
  230.         },
  231.         "Colors": {
  232.             "KeyStates Pressed": "FFFF0000",
  233.             "KeyStates Not Pressed": "FFFFFFFF",
  234.             "ItemBox  Radar": "FFFFFFFF",
  235.             "ItemBox  Distance": "FFFFFFFF",
  236.             "ItemBox  Box": "FFFFFFFF",
  237.             "Item Consumable Radar": "FFFFFFFF",
  238.             "Item Consumable Name": "FF00E5FF",
  239.             "Item Consumable Distance": "FFFFFFFF",
  240.             "Item Consumable Box": "FFFFFFFF",
  241.             "Item Grenade Radar": "FFFFFFFF",
  242.             "Item Grenade Name": "FFFFFFFF",
  243.             "Item Grenade Distance": "FFFFFFFF",
  244.             "Item Grenade Box": "FFFFFFFF",
  245.             "Item Gear Radar": "FFFFFFFF",
  246.             "Item Gear Name": "FFFFFFFF",
  247.             "Item Gear Distance": "FFFFFFFF",
  248.             "Item Gear Box": "FFFFFFFF",
  249.             "Item Ammo Radar": "FFFFFFFF",
  250.             "Item Ammo Name": "FF686868",
  251.             "Item Ammo Distance": "FFFFFFFF",
  252.             "Item Ammo Box": "FF424242",
  253.             "Item Attachment Radar": "FFFFFFFF",
  254.             "Item Attachment Name": "FFFFFFFF",
  255.             "Item Attachment Distance": "FFFFFFFF",
  256.             "Item Attachment Box": "FFFFFFFF",
  257.             "Item Weapon Radar": "FFFFFFFF",
  258.             "Item Weapon Name": "FF00D200",
  259.             "Item Weapon Distance": "FFFFFFFF",
  260.             "Item Weapon Box": "FFFFE107",
  261.             "Triggerbot Hitboxes": "FFFF0000",
  262.             "Aimbot FOV 7": "8000FFFF",
  263.             "Aimbot FOV 6": "05E100FF",
  264.             "Aimbot FOV 5": "05FF9000",
  265.             "Aimbot FOV 4": "05AFE9FF",
  266.             "Aimbot FOV 3": "0500FF19",
  267.             "Aimbot FOV 2": "05FF0004",
  268.             "Aimbot FOV 1": "05FFFF00",
  269.             "Radar Dist Lines": "00000000",
  270.             "Radar Background": "0A141414",
  271.             "Healthbar Shield": "FF00D0FF",
  272.             "Healthbar Tick": "64000000",
  273.             "Healthbar Background": "FF3A3A3A",
  274.             "Healthbar Health": "FFFF0000",
  275.             "Healthbar Damage": "FFDCDCDC",
  276.             "Healthbar Healing": "FF00A2E8",
  277.             "Damage Text Heal Color": "FF00A2E8",
  278.             "Damage Text Color": "FFFF0000",
  279.             "Player ESP Outer Border": "F0000000",
  280.             "Player ESP Inner Border": "00000000",
  281.             "Player ESP Fill": "14000000",
  282.             "Player Distance Text Enemy Invisible": "FFFF9600",
  283.             "Player Distance Text Enemy Down": "FFFFFFFF",
  284.             "Player Distance Text Enemy": "FFFF0004",
  285.             "Player Distance Text Team Invisible": "FFE900FF",
  286.             "Player Distance Text Team Down": "FFFFFFFF",
  287.             "Player Distance Text Team": "FFFFFFFF",
  288.             "Player Lines Enemy Invisible": "0FFF6400",
  289.             "Player Lines Enemy Down": "FF646464",
  290.             "Player Lines Enemy": "FFFF0004",
  291.             "Player Lines Team Invisible": "FFFFFFFF",
  292.             "Player Lines Team Down": "FFFFFFFF",
  293.             "Player Lines Team": "FFFFFFFF",
  294.             "Player Radar Enemy Invisible": "FFFFBF00",
  295.             "Player Radar Enemy Down": "FFFFFFFF",
  296.             "Player Radar Enemy": "FFFF0004",
  297.             "Player Radar Team Invisible": "C8FF9600",
  298.             "Player Radar Team Down": "FFFFFFFF",
  299.             "Player Radar Team": "00000000",
  300.             "Player ESP Enemy Invisible": "C8FF9600",
  301.             "Player ESP Enemy Down": "FF464646",
  302.             "Player ESP Enemy": "FFFF0000",
  303.             "Player ESP Team Invisible": "FFAE00FF",
  304.             "Player ESP Team Down": "FFFFFFFF",
  305.             "Player ESP Team": "FFFFFFFF"
  306.         }
  307.     },
  308.     "ItemBoxes": {
  309.         "Max Content Distance": 1000,
  310.         "Max Distance": 1000,
  311.         "Radar": "true",
  312.         "Distance": "true",
  313.         "ESP": "true",
  314.         "Content": "true"
  315.     },
  316.     "Items": {
  317.         "Consumable": {
  318.             "Min Quality": 2,
  319.             "Use Quality Colors": "true",
  320.             "Max Distance": 200,
  321.             "Display Limit": 3,
  322.             "Boxed": "false",
  323.             "Radar": "false",
  324.             "Distance": "false",
  325.             "Name": "true",
  326.             "ESP": "false"
  327.         },
  328.         "Grenade": {
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  330.             "Use Quality Colors": "false",
  331.             "Max Distance": 500,
  332.             "Display Limit": 2,
  333.             "Boxed": "false",
  334.             "Radar": "false",
  335.             "Distance": "false",
  336.             "Name": "false",
  337.             "ESP": "false"
  338.         },
  339.         "Gear": {
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  341.             "Use Quality Colors": "true",
  342.             "Max Distance": 200,
  343.             "Display Limit": 3,
  344.             "Boxed": "false",
  345.             "Radar": "false",
  346.             "Distance": "false",
  347.             "Name": "true",
  348.             "ESP": "false"
  349.         },
  350.         "Ammo": {
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  352.             "Display Limit": 3,
  353.             "Boxed": "false",
  354.             "Radar": "false",
  355.             "Distance": "false",
  356.             "Name": "true",
  357.             "ESP": "false"
  358.         },
  359.         "Attachment": {
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  361.             "Use Quality Colors": "true",
  362.             "Max Distance": 200,
  363.             "Display Limit": 3,
  364.             "Boxed": "false",
  365.             "Radar": "false",
  366.             "Distance": "false",
  367.             "Name": "true",
  368.             "ESP": "false"
  369.         },
  370.         "Weapon": {
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  372.             "Display Limit": 6,
  373.             "Boxed": "false",
  374.             "Radar": "false",
  375.             "Distance": "false",
  376.             "Name": "true",
  377.             "ESP": "false"
  378.         }
  379.     },
  380.     "PlayerVisuals": {
  381.         "Filters": {
  382.             "Max Text Distance": 500,
  383.             "Max Distance": 500,
  384.             "Hide Invisible Healthbar": "false",
  385.             "Hide Invisible Text": "false",
  386.             "Show Team On Radar": "true",
  387.             "Hide Team": "true"
  388.         },
  389.         "Damage Text": {
  390.             "Display Time": 1000,
  391.             "Floating Distance": 440
  392.         },
  393.         "Features": {
  394.             "Distance": "true",
  395.             "Radar": "true",
  396.             "Lines": "true",
  397.             "Damage Text": "false",
  398.             "Healthbar": "true",
  399.             "Box ESP": "true"
  400.         }
  401.     },
  402.     "RCS": {
  403.         "All": {
  404.             "Y-Compensation": 55,
  405.             "X-Compensation": 45
  406.         }
  407.     },
  408.     "Triggerbot": {
  409.         "All": {
  410.             "Max Distance": 1000,
  411.             "Hitbox Scale": 100,
  412.             "Reaction Time": 0,
  413.             "Target Bones": "Head",
  414.             "Draw Hitboxes": "false",
  415.             "Hotkey": "Undefined",
  416.             "Enabled": "false"
  417.         }
  418.     },
  419.     "Aimbot 6": {
  420.         "Hemlok": {
  421.             "Smooth-Y": 8950,
  422.             "Smooth-X": 9050
  423.         },
  424.         "All": {
  425.             "Min Distance": 0,
  426.             "Max Distance": 1000,
  427.             "FOV Zoom Scale": 0,
  428.             "Smooth Zoom Scale": 0,
  429.             "Scale Smoothing Angles": "true",
  430.             "Lock Time": 235,
  431.             "Unlock Condition": "Anytime",
  432.             "Trace Condition": "Strict",
  433.             "Ignore Knocked Targets": "true",
  434.             "Hitbox Size": 25,
  435.             "Aim Restart": 0,
  436.             "Max Aim Time": 3000,
  437.             "Aim Enforce": 0,
  438.             "Block Game Action": "true",
  439.             "Lock Mouse": "false",
  440.             "Flick": "false",
  441.             "Target Team": "Enemies",
  442.             "Target Priority": "Lowest FOV",
  443.             "FOV": 150,
  444.             "Smooth-Y": 9250,
  445.             "Smooth-X": 9200,
  446.             "Stickiness": 155,
  447.             "Smooth Type": "Constant Speed",
  448.             "Max Head Distance": 1000,
  449.             "Bone Preference": "Closest",
  450.             "Keep Firing": "true",
  451.             "Autoshoot": "false",
  452.             "AimKey": "Undefined"
  453.         }
  454.     },
  455.     "Aimbot 5": {
  456.         "R-99": {
  457.             "Smooth-Y": 9050,
  458.             "Smooth-X": 9000
  459.         },
  460.         "Prowler": {
  461.             "Smooth-Y": 8850,
  462.             "Smooth-X": 9000
  463.         },
  464.         "All": {
  465.             "Min Distance": 20,
  466.             "Max Distance": 220,
  467.             "FOV Zoom Scale": 0,
  468.             "Smooth Zoom Scale": 0,
  469.             "Scale Smoothing Angles": "true",
  470.             "Lock Time": 235,
  471.             "Unlock Condition": "Anytime",
  472.             "Trace Condition": "Strict",
  473.             "Ignore Knocked Targets": "true",
  474.             "Hitbox Size": 15,
  475.             "Aim Restart": 0,
  476.             "Max Aim Time": 3000,
  477.             "Aim Enforce": 0,
  478.             "Block Game Action": "true",
  479.             "Lock Mouse": "false",
  480.             "Flick": "false",
  481.             "Target Team": "Enemies",
  482.             "Target Priority": "Lowest FOV",
  483.             "FOV": 500,
  484.             "Smooth-Y": 9100,
  485.             "Smooth-X": 9050,
  486.             "Stickiness": 155,
  487.             "Smooth Type": "Constant Speed",
  488.             "Max Head Distance": 1000,
  489.             "Bone Preference": "Closest",
  490.             "Keep Firing": "true",
  491.             "Autoshoot": "false",
  492.             "AimKey": "Mouse Right"
  493.         }
  494.     },
  495.     "Aimbot 4": {
  496.         "All": {
  497.             "Min Distance": 10,
  498.             "Max Distance": 20,
  499.             "FOV Zoom Scale": 0,
  500.             "Smooth Zoom Scale": 0,
  501.             "Scale Smoothing Angles": "true",
  502.             "Lock Time": 235,
  503.             "Unlock Condition": "Anytime",
  504.             "Trace Condition": "Strict",
  505.             "Ignore Knocked Targets": "true",
  506.             "Hitbox Size": 25,
  507.             "Aim Restart": 0,
  508.             "Max Aim Time": 3000,
  509.             "Aim Enforce": 0,
  510.             "Block Game Action": "true",
  511.             "Lock Mouse": "false",
  512.             "Flick": "false",
  513.             "Target Team": "Enemies",
  514.             "Target Priority": "Lowest FOV",
  515.             "FOV": 1000,
  516.             "Smooth-Y": 4800,
  517.             "Smooth-X": 3800,
  518.             "Stickiness": 155,
  519.             "Smooth Type": "Slower Near",
  520.             "Max Head Distance": 1000,
  521.             "Bone Preference": "Closest",
  522.             "Keep Firing": "true",
  523.             "Autoshoot": "false",
  524.             "AimKey": "Mouse Right"
  525.         }
  526.     },
  527.     "Aimbot 3": {
  528.         "All Pistol": {
  529.             "Hitbox Size": 1
  530.         },
  531.         "Prowler": {
  532.             "Keep Firing": "false"
  533.         },
  534.         "All Sniper": {
  535.             "Keep Firing": "false"
  536.         },
  537.         "All": {
  538.             "Min Distance": 0,
  539.             "Max Distance": 10,
  540.             "FOV Zoom Scale": 0,
  541.             "Smooth Zoom Scale": 0,
  542.             "Scale Smoothing Angles": "true",
  543.             "Lock Time": 235,
  544.             "Unlock Condition": "Anytime",
  545.             "Trace Condition": "Strict",
  546.             "Ignore Knocked Targets": "true",
  547.             "Hitbox Size": 2,
  548.             "Aim Restart": 0,
  549.             "Max Aim Time": 3000,
  550.             "Aim Enforce": 0,
  551.             "Block Game Action": "false",
  552.             "Lock Mouse": "false",
  553.             "Flick": "false",
  554.             "Target Team": "Enemies",
  555.             "Target Priority": "Lowest FOV",
  556.             "FOV": 1750,
  557.             "Smooth-Y": 4400,
  558.             "Smooth-X": 3200,
  559.             "Stickiness": 155,
  560.             "Smooth Type": "Slower Near",
  561.             "Max Head Distance": 1000,
  562.             "Bone Preference": "Closest",
  563.             "Keep Firing": "true",
  564.             "Autoshoot": "false",
  565.             "AimKey": "Mouse Right"
  566.         }
  567.     },
  568.     "Aimbot 2": {
  569.         "All": {
  570.             "Min Distance": 20,
  571.             "Max Distance": 35,
  572.             "FOV Zoom Scale": 0,
  573.             "Smooth Zoom Scale": 0,
  574.             "Scale Smoothing Angles": "true",
  575.             "Lock Time": 235,
  576.             "Unlock Condition": "Anytime",
  577.             "Trace Condition": "Visible",
  578.             "Ignore Knocked Targets": "true",
  579.             "Hitbox Size": 5,
  580.             "Aim Restart": 0,
  581.             "Max Aim Time": 3000,
  582.             "Aim Enforce": 0,
  583.             "Block Game Action": "false",
  584.             "Lock Mouse": "false",
  585.             "Flick": "false",
  586.             "Target Team": "Enemies",
  587.             "Target Priority": "Lowest FOV",
  588.             "FOV": 1200,
  589.             "Smooth-Y": 4800,
  590.             "Smooth-X": 4400,
  591.             "Stickiness": 155,
  592.             "Smooth Type": "Slower Near",
  593.             "Max Head Distance": 1000,
  594.             "Bone Preference": "Closest",
  595.             "Keep Firing": "true",
  596.             "Autoshoot": "false",
  597.             "AimKey": "Mouse Left"
  598.         }
  599.     },
  600.     "Aimbot 1": {
  601.         "All": {
  602.             "Min Distance": 10,
  603.             "Max Distance": 20,
  604.             "FOV Zoom Scale": 0,
  605.             "Smooth Zoom Scale": 0,
  606.             "Scale Smoothing Angles": "true",
  607.             "Lock Time": 235,
  608.             "Unlock Condition": "Anytime",
  609.             "Trace Condition": "Visible",
  610.             "Ignore Knocked Targets": "true",
  611.             "Hitbox Size": 5,
  612.             "Aim Restart": 0,
  613.             "Max Aim Time": 3000,
  614.             "Aim Enforce": 0,
  615.             "Block Game Action": "false",
  616.             "Lock Mouse": "false",
  617.             "Flick": "false",
  618.             "Target Team": "Enemies",
  619.             "Target Priority": "Lowest FOV",
  620.             "FOV": 2000,
  621.             "Smooth-Y": 4400,
  622.             "Smooth-X": 3800,
  623.             "Stickiness": 155,
  624.             "Smooth Type": "Slower Near",
  625.             "Max Head Distance": 1000,
  626.             "Bone Preference": "Closest",
  627.             "Keep Firing": "true",
  628.             "Autoshoot": "false",
  629.             "AimKey": "Mouse Left"
  630.         }
  631.     },
  632.     "Aimbot 0": {
  633.         "Wingman": {
  634.             "Max Distance": 1000,
  635.             "Flick": "true",
  636.             "Smooth-Y": 7000,
  637.             "Smooth-X": 5500,
  638.             "Keep Firing": "false",
  639.             "Autoshoot": "true"
  640.         },
  641.         "G7 Scout": {
  642.             "Flick": "true",
  643.             "Smooth-Y": 9070,
  644.             "Smooth-X": 8000,
  645.             "Smooth Type": "Faster Near",
  646.             "Bone Preference": "Head",
  647.             "Autoshoot": "true",
  648.             "AimKey": "E"
  649.         },
  650.         "All Pistol": {
  651.             "Max Distance": 10,
  652.             "Aim Restart": 0,
  653.             "FOV": 3500,
  654.             "Smooth-Y": 4400,
  655.             "Smooth-X": 2800,
  656.             "Smooth Type": "Faster Near",
  657.             "Bone Preference": "Neck",
  658.             "Keep Firing": "true",
  659.             "AimKey": "E"
  660.         },
  661.         "All Shotgun": {
  662.             "Hitbox Size": 10,
  663.             "Aim Restart": 0,
  664.             "Flick": "true",
  665.             "FOV": 3500,
  666.             "Smooth-Y": 5500,
  667.             "Smooth-X": 5500,
  668.             "Smooth Type": "Faster Near",
  669.             "Bone Preference": "Neck",
  670.             "Autoshoot": "true",
  671.             "AimKey": "E"
  672.         },
  673.         "All Sniper": {
  674.             "Aim Restart": 330,
  675.             "Flick": "true",
  676.             "Smooth-Y": 7000,
  677.             "Smooth-X": 6000,
  678.             "Smooth Type": "Faster Near",
  679.             "Bone Preference": "Head",
  680.             "Autoshoot": "true",
  681.             "AimKey": "X"
  682.         },
  683.         "All": {
  684.             "Min Distance": 0,
  685.             "Max Distance": 1000,
  686.             "FOV Zoom Scale": 0,
  687.             "Smooth Zoom Scale": 0,
  688.             "Scale Smoothing Angles": "true",
  689.             "Lock Time": 235,
  690.             "Unlock Condition": "Anytime",
  691.             "Trace Condition": "Visible",
  692.             "Ignore Knocked Targets": "true",
  693.             "Hitbox Size": 1,
  694.             "Aim Restart": 300,
  695.             "Max Aim Time": 3000,
  696.             "Aim Enforce": 0,
  697.             "Block Game Action": "false",
  698.             "Lock Mouse": "false",
  699.             "Flick": "false",
  700.             "Target Team": "Enemies",
  701.             "Target Priority": "Lowest FOV",
  702.             "FOV": 600,
  703.             "Smooth-Y": 3800,
  704.             "Smooth-X": 3200,
  705.             "Stickiness": 155,
  706.             "Smooth Type": "Slower Near",
  707.             "Max Head Distance": 1000,
  708.             "Bone Preference": "Closest",
  709.             "Keep Firing": "false",
  710.             "Autoshoot": "false",
  711.             "AimKey": "Mouse Left"
  712.         }
  713.     }
  714. }
RAW Paste Data
Ledger Nano X - The secure hardware wallet
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