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- /*
- * Format:
- * 3: STRING (Conditions) - Must return boolean :
- * String can contain any amount of conditions, aslong as the entire
- * string returns a boolean. This allows you to check any levels, licenses etc,
- * in any combination. For example:
- * "call life_coplevel && license_civ_someLicense"
- * This will also let you call any other function.
- *
- */
- class CfgSpawnPoints {
- class Malden {
- class Civilian {
- class La Trinite {
- displayName = "La Trinite";
- spawnMarker = "civ_spawn_1";
- icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
- conditions = "";
- };
- class Chapoi {
- displayName = "Chapoi";
- spawnMarker = "civ_spawn_2";
- icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
- conditions = "";
- };
- class La Passange {
- displayName = "La Passange";
- spawnMarker = "civ_spawn_3";
- icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
- conditions = "";
- };
- class MRF Checkpoint {
- displayName = MRF Checkpoint;
- spawnMarker = "reb_spawn_1";
- icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
- conditions = "call life_rebellevel >=1";
- };
- };
- class Cop {
- class La Trinite {
- displayName = "La Trinity HQ";
- spawnMarker = "cop_spawn_1";
- icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
- conditions = "call life_coplevel >=1";
- };
- class Chapoi {
- displayName = "Chapoi HQ";
- spawnMarker = "cop_spawn_2";
- icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
- conditions = "call life_coplevel >=1";
- };
- class La Passange {
- displayName = "La Passange HQ";
- spawnMarker = "cop_spawn_3";
- icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
- conditions = "call life_coplevel >=1";
- };
- class Air {
- displayName = "Police Air HQ";
- spawnMarker = "cop_spawn_4";
- icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
- conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
- };
- };
- class Medic {
- class Hospital {
- displayName = "Hospital";
- spawnMarker = "medic_spawn_1";
- icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
- conditions = "call life_mediclevel >=1";
- };
- class Checkpoint {
- displayName = "Medical Checkpoint";
- spawnMarker = "medic_spawn_2";
- icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
- conditions = "";
- };
- };
- };
- };
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