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  1. @@ -12620,44 +12620,44 @@
  2. "power": 65,
  3. "vfxName": "surf",
  4. "uniqueId": "SURF",
  5. "energyDelta": -40
  6. },
  7. "templateId": "COMBAT_V0284_MOVE_SURF"
  8. },
  9. {
  10. "combatMove": {
  11. "type": "POKEMON_TYPE_DRAGON",
  12. "power": 150,
  13. "vfxName": "draco_meteor",
  14. "uniqueId": "DRACO_METEOR",
  15. "energyDelta": -75
  16. },
  17. "templateId": "COMBAT_V0285_MOVE_DRACO_METEOR"
  18. },
  19. {
  20. "combatMove": {
  21. "type": "POKEMON_TYPE_STEEL",
  22. - "power": 80,
  23. + "power": 75,
  24. "vfxName": "doom_desire",
  25. "uniqueId": "DOOM_DESIRE",
  26. - "energyDelta": -35
  27. + "energyDelta": -40
  28. },
  29. "templateId": "COMBAT_V0286_MOVE_DOOM_DESIRE"
  30. },
  31. {
  32. "combatMove": {
  33. "type": "POKEMON_TYPE_NORMAL",
  34. "vfxName": "yawn_fast",
  35. "uniqueId": "YAWN_FAST",
  36. "energyDelta": 12,
  37. "durationTurns": 3
  38. },
  39. "templateId": "COMBAT_V0287_MOVE_YAWN_FAST"
  40. },
  41. {
  42. "combatMove": {
  43. "type": "POKEMON_TYPE_PSYCHIC",
  44. "power": 70,
  45. "vfxName": "psycho_boost",
  46. "uniqueId": "PSYCHO_BOOST",
  47. "energyDelta": -40
  48. @@ -12846,40 +12846,51 @@
  49. "uniqueId": "BLAZE_KICK",
  50. "energyDelta": -40
  51. },
  52. "templateId": "COMBAT_V0317_MOVE_BLAZE_KICK"
  53. },
  54. {
  55. "combatMove": {
  56. "type": "POKEMON_TYPE_FIGHTING",
  57. "buffs": {
  58. "buffActivationChance": 1,
  59. "attackerAttackStatStageChange": 1
  60. },
  61. "power": 40,
  62. "vfxName": "power_up_punch",
  63. "uniqueId": "POWER_UP_PUNCH",
  64. "energyDelta": -35
  65. },
  66. "templateId": "COMBAT_V0319_MOVE_POWER_UP_PUNCH"
  67. },
  68. {
  69. + "combatMove": {
  70. + "type": "POKEMON_TYPE_FAIRY",
  71. + "power": 16,
  72. + "vfxName": "charm_fast",
  73. + "uniqueId": "CHARM_FAST",
  74. + "energyDelta": 6,
  75. + "durationTurns": 2
  76. + },
  77. + "templateId": "COMBAT_V0320_MOVE_CHARM_FAST"
  78. + },
  79. + {
  80. "templateId": "ENCOUNTER_SETTINGS",
  81. "encounterSettings": {
  82. "arPlusModeEnabled": true,
  83. "milestoneThreshold": 100,
  84. "niceThrowThreshold": 1,
  85. "spinBonusThreshold": 0.5,
  86. "greatThrowThreshold": 1.3,
  87. "arLowAwarenessThreshold": 0.30000001,
  88. "excellentThrowThreshold": 1.7,
  89. "arCloseProximityThreshold": 0.5
  90. }
  91. },
  92. {
  93. "templateId": "EX_RAID_SETTINGS",
  94. "exRaidSettings": {
  95. "minimumExRaidShareLevel": "FRIENDSHIP_LEVEL_3"
  96. }
  97. },
  98. {
  99. "templateId": "FORMS_V0001_POKEMON_BULBASAUR",
  100. @@ -56760,46 +56771,46 @@
  101. 0
  102. ],
  103. "evolutionBranch": [
  104. {
  105. "candyCost": 50,
  106. "evolution": "BRELOOM"
  107. }
  108. ],
  109. "kmBuddyDistance": 3,
  110. "pokedexWeightKg": 4.5,
  111. "buddyOffsetFemale": [
  112. 0,
  113. 0,
  114. 0
  115. ]
  116. }
  117. },
  118. {
  119. "templateId": "V0286_MOVE_DOOM_DESIRE",
  120. "moveSettings": {
  121. - "power": 80,
  122. + "power": 70,
  123. "vfxName": "doom_desire",
  124. "durationMs": 1700,
  125. "movementId": "DOOM_DESIRE",
  126. "animationId": 5,
  127. - "energyDelta": -50,
  128. + "energyDelta": -33,
  129. "pokemonType": "POKEMON_TYPE_STEEL",
  130. "accuracyChance": 1,
  131. "trainerLevelMax": 100,
  132. "trainerLevelMin": 1,
  133. "damageWindowEndMs": 1600,
  134. "staminaLossScalar": 0.0099999998,
  135. "damageWindowStartMs": 1400
  136. }
  137. },
  138. {
  139. "templateId": "V0286_POKEMON_BRELOOM",
  140. "pokemonSettings": {
  141. "type": "POKEMON_TYPE_GRASS",
  142. "stats": {
  143. "baseAttack": 241,
  144. "baseDefense": 144,
  145. "baseStamina": 155
  146. },
  147. "type2": "POKEMON_TYPE_FIGHTING",
  148. "camera": {
  149. @@ -60191,40 +60202,58 @@
  150. "POISON_FANG"
  151. ],
  152. "isTransferable": true,
  153. "pokedexHeightM": 1.8,
  154. "buddyOffsetMale": [
  155. 20,
  156. 0,
  157. 60
  158. ],
  159. "kmBuddyDistance": 3,
  160. "parentPokemonId": "CARVANHA",
  161. "pokedexWeightKg": 88.800003,
  162. "buddyOffsetFemale": [
  163. 20,
  164. 0,
  165. 60
  166. ]
  167. }
  168. },
  169. {
  170. + "templateId": "V0320_MOVE_CHARM_FAST",
  171. + "moveSettings": {
  172. + "power": 20,
  173. + "vfxName": "charm_fast",
  174. + "durationMs": 1500,
  175. + "movementId": "CHARM_FAST",
  176. + "animationId": 4,
  177. + "energyDelta": 11,
  178. + "pokemonType": "POKEMON_TYPE_FAIRY",
  179. + "accuracyChance": 1,
  180. + "trainerLevelMax": 100,
  181. + "trainerLevelMin": 1,
  182. + "damageWindowEndMs": 1200,
  183. + "staminaLossScalar": 0.0099999998,
  184. + "damageWindowStartMs": 900
  185. + }
  186. + },
  187. + {
  188. "templateId": "V0320_POKEMON_WAILMER",
  189. "pokemonSettings": {
  190. "type": "POKEMON_TYPE_WATER",
  191. "stats": {
  192. "baseAttack": 136,
  193. "baseDefense": 68,
  194. "baseStamina": 277
  195. },
  196. "camera": {
  197. "diskRadiusM": 0.55500001,
  198. "cylinderGroundM": 0.40000001,
  199. "cylinderHeightM": 2.4000001,
  200. "cylinderRadiusM": 2,
  201. "shoulderModeScale": 0.5
  202. },
  203. "familyId": "FAMILY_WAILMER",
  204. "buddySize": "BUDDY_BIG",
  205. "encounter": {
  206. "jumpTimeS": 1.1,
  207. "attackTimerS": 20,
  208. @@ -100631,40 +100660,54 @@
  209. "sys ui-sync",
  210. "sys complete"
  211. ]
  212. }
  213. },
  214. {
  215. "templateId": "sequence_charge_beam_fast",
  216. "moveSequenceSettings": {
  217. "sequence": [
  218. "anim attacker atk-move",
  219. "sfx attacker 451-0_charge_beam",
  220. "wait 0.5",
  221. "vfx charge_beam_fast",
  222. "wait 0.5",
  223. "sys ui-sync",
  224. "sys complete"
  225. ]
  226. }
  227. },
  228. {
  229. + "templateId": "sequence_charm_fast",
  230. + "moveSequenceSettings": {
  231. + "sequence": [
  232. + "anim attacker atk-move",
  233. + "wait 0.5",
  234. + "vfx charm_fast",
  235. + "sfx attacker 204-0_charm",
  236. + "wait 1.5",
  237. + "sys ui-sync",
  238. + "sys complete"
  239. + ]
  240. + }
  241. + },
  242. + {
  243. "templateId": "sequence_close_combat",
  244. "moveSequenceSettings": {
  245. "sequence": [
  246. "anim attacker atk-move",
  247. "sfx attacker 370-0_close_combat",
  248. "wait 0.5",
  249. "vfx defender close_combat_hit",
  250. "wait 1.5",
  251. "sys ui-sync",
  252. "sys complete"
  253. ]
  254. }
  255. },
  256. {
  257. "templateId": "sequence_confusion_fast",
  258. "moveSequenceSettings": {
  259. "sequence": [
  260. "anim attacker atk-move",
  261. "vfx confusion_fast",
  262. "wait 0.5",
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