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Kyrandia 2 playthrough notes

May 2nd, 2019
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  1. Introduction (don't click through!)
  2.  
  3. ===Zanthia's lab===
  4. -Click Zanthia 2x
  5. -Glassware
  6. -Jar
  7. -Christmas ornaments
  8. -Faun's stuff
  9. -Carpet
  10. -Get flask, heat water, drink
  11. -Faun 2x
  12. -Attempt to leave
  13. -Faun 1x
  14. -Mirror
  15.  
  16. ==Outside==
  17. -Eat blueberries
  18. -Zanthia 1x
  19. -Monster (don't click through dialogue)
  20. -Roof
  21. -Zanthia 1x
  22.  
  23. =Dock=
  24. -Zanthia 1x
  25. -Mushroom
  26. -Cattails
  27. -(on dock) Zanthia 1x
  28.  
  29. =Plant monster=
  30. -Monster 3x
  31. -Try to feed monster
  32. -Zanthia 2x
  33.  
  34. =Gnarlwood Tree=
  35. -Top of tree, then bottom
  36. -Onion
  37.  
  38. =Boat=
  39. -Zanthia 2x
  40. -Sign, right
  41. -Mountains
  42. -Zanthia 1x, Fishermen 3x, anchor, Zanthia 1x, give onion
  43.  
  44. =To Herb's=
  45. -Herb's window, Zanthia 1x at Herb's outside and inside
  46. -Herb 1x
  47. -Manure (background), shelf, Zanthia, candle, flask, Frogs
  48. -Swamp water, get swamp water
  49. -Swamp water on frogs, Herb, then candle, then frogs for belch, then Herb
  50. -Herb 2x, leave
  51. -Fireberries, use swamp water, eat one, drink swamp water, get one more
  52. -Save at crossing
  53.  
  54. =Quicksand=
  55. -Zanthia 2x, sign, flask on quicksand, drink quicksand, quicksand twice, load save
  56.  
  57. -Zanthia 2x at swamp crossing
  58.  
  59. =Ferry=
  60. -Boat
  61. -Breuth 1x
  62. -Give flask, fireberry
  63. -Zanthia 1x, walk to dock, Zanthia 1x
  64. -Breuth 1x, right
  65.  
  66. =Fishermen=
  67. -Zanthia 1x, look to lake, Zanthia 1x
  68. -Fishermen x3, left, Breuth 2x
  69.  
  70. =Back home=
  71. -Zanthia 2x at gnarled tree
  72. -Gnarlybark, wait, examine
  73. -Gnarlybark (left side)
  74. -Onion
  75. -Plant monster 2x
  76. -Zanthia 1x
  77. -Plant monster 1x
  78. -Zanthia 2x on screens to home
  79. -Faun 2x
  80. -Zanthia (until she says no gold here)
  81. -Check under rug
  82. -Faun 1x
  83.  
  84. =Herb's=
  85. -Zanthia 2x at crossing, bird's nest, feather, bird's nest
  86. -Herb 4x, Zanthia 2x
  87. -Zanthia 2x at crossing, eyes 3x
  88.  
  89. =Quicksand=
  90. -Zanthia 2x, tree, stump, arm, key, quicksand, key, hand
  91. -Zanthia 1x after alligator
  92. -Zanthia 2x at springs, steam 2x, sulphur rock
  93. -Flowers 4x, click alligator, Zanthia 1x
  94. -Faun 3x
  95. -Zanthia 2x on the next 2 screens
  96. -Fishermen 3x, give "bait", Zanthia 2x
  97.  
  98. =Marko=
  99. -Marko x2, onion
  100. -Click fireflies, Zanthia x2
  101. -North, Zanthia x2, flowers
  102.  
  103. =Cave=
  104. -Stalactite, Zanthia
  105. -Rat 4x, give something, rat 1x, Zanthia 2x, leave
  106. -Fishermen 3x
  107. -Breuth 2x, Zanthia 1x, Breuth 1x
  108.  
  109. =Plant Monster=
  110. -Marko 2x, Plant Monster 1x, feed something to each head
  111. -Faun 3x, give key to Faun
  112. -Zanthia 2x at Marko
  113. -Zanthia 2x outside Herb's
  114. -Herb 2x, click spellbook and cauldron locations, Herb 1x, Zanthia 2x, manure, examine, Herb 1x, leave
  115. -Breuth 2x, Zanthia 2x
  116. -Rescue Marko, get spellbook
  117.  
  118. =Crocodile=
  119. -Zanthia 2x, tree, cauldron, flush, tree, hide skeleton key in tree
  120. -get hot water, put it in cauldron
  121. -use feather on croc, use flask on tears
  122. -save game as "we'll see about that", drink tears, use onion on croc, tease croc until death
  123. -pick up key
  124. -Zanthia 2x at quicksand
  125. -examine swampsnake recipe, "finish" potion
  126. -get toadstool, finish potion, try it out
  127. -talk to fishermen again 3x, Zanthia 2x
  128.  
  129. =Cave=
  130. -Zanthia 2x, Rat 3x, use swampsnake
  131. -enter dark room, return to Herb, Herb 3x, Zanthia 2x, get fireberry
  132. -get mushroom, right eye, nose, left eye, try out teeth, zanthia 2x
  133. -Zanthia 2x in rat cave
  134. -Zanthia 2x at fishermen, fishermen 3x
  135. *herb 3x, zanthia 2x
  136. -get code from fireflies, zanthia 2x
  137.  
  138. -open skull, zanthia 2x, lock, key on lock, zanthia, chest, magnet, chest, cheese, chest, zanthia 2x
  139. -close skull, reopen skull
  140. -eat fireberry, leave and observe darkness
  141. -zanthia 2x in main cave
  142. -puddle, flask, drink
  143. -zanthia 2x outside
  144. -zanthia 2x at fireflies
  145. -zanthia 2x at boat, breuth 3x
  146. -Faun 3x, magnet
  147. -zanthia 2x at crossroads
  148. -Herb 3x, zanthia 2x, magnet
  149. -zanthia 2x at fishermen, fishermen 3x, magnet, give cheese, zanthia 2x
  150. -breuth 2x
  151. -get anchor, turn to gold
  152. *OPTIONAL - show anchor to faun, get letter
  153. -dragon 3x, zanthia 2x, magnet, swampsnake
  154. -get letters from right to left, steam open letters, give letters
  155.  
  156. =Morningmist=
  157. -Zanthia, pitchfork, letter, stonehenge, Zanthia, wheat, examine
  158. -House: Farmer 3x
  159. -Gate: Zanthia 2x, log, flag, guards 4x, zanthia, guards, gate, zanthia, offer wheat
  160. -Field: Zanthia, sheep, haystack 2x, milk sheep, drink
  161. -House: Letter, Farmer 3x, Zanthia 2x, Dragon, feed dragon, vinegar, roof, cellar, Farmer 3x, Zanthia
  162. -Farm: Zanthia 2x, pipes, elephant, water, drink water, hose, crops, scarecrow 3x
  163. -House: magnet, Zanthia 2x
  164. -Mill: wheel, hand 2x, grinder, water, gears 2x, stick, hand 2x, grinder, save and get zapped, grind wheat, steal bowl to scoop it out
  165. -Field: Zanthia 2x, Ghost 4x, Zanthia 2x
  166. -Gate: guards 3x, magnet, read sandwich recipe
  167. -Field: Zanthia 2x, magnet, bottle, Zanthia 2x
  168. -Mill: use ghost on grinder
  169. -Farm: ghost, Zanthia 2x, scarecrow 3x, use ghost, house, dragon
  170. -House: Zanthia 2x, Farmer 3x
  171. -Cellar: Zanthia 2x, basket, wheelbarrow, scissors, horseshoes (unlucky then lucky), cheesemaker
  172. -Farm: water, pick crops (eat one of each), Zanthia (if no unique dialogue earlier)
  173. -Field: milk sheep
  174. -Mill: Zanthia 2x, eat ground wheat, radish, mustard, make magnet, finish sandwich
  175. -Gate: give sandwich (don't drop!), zanthia 2x, fountain, stick, windows, wheel, landscape, door
  176. -Mustard shop: salesman 2x, magnet, map (except volcania), orders, zanthia 2x, barrels, windows
  177. -Tavern outside: Dragon, mug, sign, door, Zanthia 2x, ships
  178. -Gate: Zanthia 2x, guards 3x, sandwich
  179. *OPTIONAL - poke around the farm, click on Zanthia for reminders to get back on task
  180.  
  181. =Highmoon=
  182. -Fish building: All parts of fish building, Zanthia 2x, page, read pages, flask, citrus, package, key
  183. -Ship: Captain, magnet, fish, worm, Zanthia 1x, ring, mast
  184. -Rabbit: Zanthia 2x, Rabbit, foot, mud, save
  185. -Swing: rope, load, Zanthia 2x, use stick on rope
  186. -Altar: Click around the structure, Zanthia 2x, sky, attempt to use altar
  187. -Swing: rope, stick
  188. -Rabbit: Make footprint, read potion recipe, examine, put in cauldron
  189. -Tavern outside: click buttons, post, save, solve puzzle, load, use scissors on door
  190. -Tavern: Parrot 3x, dartboard, keg, all pirates 3x, Zanthia 2x, window, furniture, mug, eat taffy, podium 2x, lantern, nervous pirate, leave
  191. -Poem: Click through but be careful, Lester 3x, try to leave, poem
  192. -Octopus: 4x, try to use scissors
  193. -Use orange peel + root beer, finish skeptic potion, use at altar of doubt
  194. -Cure the fisherman, talk
  195. -Jail: Marko 3x, lock, items in the room, examine key, use alc-magnet on key
  196. -Mill: Make magnet
  197. -Fish building: Get key, examine, use key on lock, zanthia 2x, marko, lock, window, key, stick on key, magnet on key, string 3x, freedom, jailer
  198. -Mustard Co: Cure salesman, 3x, examine map, use magnet, Zanthia 2x
  199. -Gate: Guards 3x
  200. -Octopus: 3x
  201. -Tavern: Parrot 3x, Zanthia 2x, Right side, left side, try to pick up tooth, left side, magnet, right side, leave
  202. -Octopus: save, play, load, magnet, horseshoe, win
  203. -Mustard Co: Give teeth twice
  204. -Outside: Examine teeth
  205. -Mill: Make coin, examine, make coins, make lead slug
  206. -Mustard Co: Give coins, slug, coin, examine voucher
  207. -Outside: Zanthia 2x
  208. -Jail: Zanthia 2x
  209. -Boat: Zanthia 2x, give voucher
  210.  
  211. =MUSTARD ISLAND=
  212. -Deck: Zanthia 2x, Captain 3x, workers
  213. -Mustard Island: Zanthia 2x, crates, sign, tiki head, bones
  214. -Cannibals: Extra save "uh oh", die, talk to chief, give stuff, die, give sandwich, back to boat
  215. -Deck: Bug workers, captain, pot, rope, hide something in pot, magnet in pot, magnet in rope
  216.  
  217. =VOLCANIA=
  218. -Shore: Zanthia 2x, fruit, vent
  219. -West: Zanthia, stick, rock, stuff, Zanthia
  220. -Shore: vent, leave rock, west, west, west
  221. -Scammer: Door, lamps, scammer, Zanthia, scammer, give starfish, brochure, Zanthia, scammer, give something else
  222. -North: Keep going, collect stuff, click Zanthia
  223. -Scammer 2: Sign, Zanthia 2x, scammer 2x, give shells, give sand dollar, walk back and forth until next scammer comes along
  224. -Scammer 3: scammer, give dollars, give starfish, wander around waiting, punch clerk
  225. -East: Jessica 3x
  226. -Scammers 4: Zanthia 2x, Scammers, use magnet, take stuff
  227. -Vent: Hot air, examine, read recipe, make shoes, vent, hover over lava, Zanthia 2x
  228. -First Vent: get rocks, drop starfish, vent
  229.  
  230. =CENTER OF WORLD=
  231. -Start: Fabric, Zanthia 2x, low path
  232. -T-Rex: Stuff, Zanthia 2x, T-Rex 3x, read potion recipe
  233. -Tri: Zanthia 2x, flask, past Tri, Tri 2x
  234. -T-Rex: Save, Dino 3x, load
  235. -Steg: Zanthia 2x, vents, Steg, stick 2x, vent, vent, eyes, Steg
  236. -Tri: Door, Zanthia 2x, Tri, magnet, leave
  237. -T-Rex: Zanthia 2x, Fuzz, Recipe, gold, draw heart with mouse, teddybear
  238. *OPTIONAL: Make another teddybear
  239. -Tri: Save and die once, get him in position, Tri, use red cloth
  240. -Anchor: anchor stone, sign, page, Zanthia 2x, vent, plug vent
  241. -Vents: plug vents, click Zanthia, T-Rex, lava
  242.  
  243. =FOREST=
  244. -Start: Zanthia, Hole 2x, pad, fool's gold, trees 2x, Zanthia, trees, rocks, pinecone, give pinecone
  245. -Road: EXAMINE Bridge, grate, Knight 3x, Zanthia 2x
  246. -Start: Trees 3x, Zanthia 2x, magnet
  247. -Road: Across, Knight, Across, Knight 2x, Zanthia 2x, nearby snow, far snow, examine snow
  248. -Start: Trees 3x, Zanthia 2x
  249. -Road: Knight, moss, stone
  250. -Start: Use rock on flint, make charcoal, make snowman
  251. -Road: Make snowman, get walnut
  252. -Foot: Chase, Zanthia, acorn, statue, magnet, box 3x, statue, tree, jack, foot 3x
  253. -Start: Zanthia 2x, drum
  254. -Tram: Tree, Squirrel 3x, give pinecone, walnut, cable, Zanthia 2x, wheel
  255. -Foot: Get acorn, Zanthia 2x on each screen
  256. -Tram: Give acorn, wheel
  257.  
  258. =ALPINIA=
  259. -Start: Zanthia 2x, mom 3x, baby, snowball
  260. -Cliff: Zanthia 2x, sign, wall, Zanthia 2x
  261. -Lodge: Zanthia 2x, climbers 3x each, equipment, various things, musk, flask, magnet
  262. -Start: Zanthia 2x, recipe, mom 3x, magnet
  263. -Lodge: Cannonball
  264. -Start: Gold cannonball, give, mom, baby, baby, sucker, potion, lodge
  265.  
  266. =BACHELOR PAD=
  267. -Pad: Zanthia 2x, Bigfoot 3x
  268. -Outside: Cliff, branch, Zanthia
  269. -Pad: Mirror, Disco ball, bath, couch, weights, icicle
  270. -Outside: Icicle, Icicle
  271. -Pad: Bigfoot, magnet, bigfoot
  272. -Outside: Hunters as they approach, Hunters 4x, climb, Zanthia 2x, magnet on both
  273. -Pad: Get ingredients, make potion, use potions
  274. -Outside: Potion on hunters, inside, climb
  275.  
  276. =RAINBOW ROOM=
  277. -Outside: House, Zanthia 2x, window
  278. -Inside: Zanthia 2x, Hole, weed, sign, can
  279. -Machine: Examine specialty items, Zanthia 2x, recipe book, make party favors potions, blow whistle, start making potions
  280. -Machine: Save before finishing, blow whistle, load, finish, rainbow, Zanthia 2x
  281. -Outside: Zanthia 2x, climb
  282. -Rainbow: Zanthia 2x on each screen, observe below
  283.  
  284. =WHEELS OF FATE=
  285. -Zanthia 2x, door, father time, heat, atom, gears, reflectors, use magnet, heat, inside
  286. -Inside: move to green column and start of staircase for Zanthia's 2 lines, then the gears
  287. -Wheels: Console 1, klaxon, Console 2, spindle, Zanthia 2x, Console 3, klaxon 3, balcony, steam
  288. -Outside: Zanthia 2x
  289. -Faces: Zanthia 2x, faces, mouth, solve puzzle
  290. Wheels: Gear, gear, Zanthia 2x, Save, use stick
  291. Fight 1: Options
  292. Fight 2: Marko
  293. Fight 3: Zanthia, Zanthia
  294. Fight 4: Zanthia, Hand, Marko
  295. Fight 5: Zanthia, Hand, Hand
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