Advertisement
Guest User

Shader

a guest
Dec 6th, 2020
63
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.29 KB | None | 0 0
  1. shaders = "13"
  2. shader0 = "shaders_slang/stock.slang"
  3. filter_linear0 = "false"
  4. wrap_mode0 = "clamp_to_border"
  5. mipmap_input0 = "false"
  6. alias0 = "refpass"
  7. float_framebuffer0 = "false"
  8. srgb_framebuffer0 = "false"
  9. shader1 = "shaders_slang/scalefx/shaders/scalefx-pass0.slang"
  10. filter_linear1 = "false"
  11. wrap_mode1 = "clamp_to_border"
  12. mipmap_input1 = "false"
  13. alias1 = "scalefx_pass0"
  14. float_framebuffer1 = "true"
  15. srgb_framebuffer1 = "false"
  16. scale_type_x1 = "source"
  17. scale_x1 = "1.000000"
  18. scale_type_y1 = "source"
  19. scale_y1 = "1.000000"
  20. shader2 = "shaders_slang/scalefx/shaders/scalefx-pass1.slang"
  21. filter_linear2 = "false"
  22. wrap_mode2 = "clamp_to_border"
  23. mipmap_input2 = "false"
  24. alias2 = ""
  25. float_framebuffer2 = "true"
  26. srgb_framebuffer2 = "false"
  27. scale_type_x2 = "source"
  28. scale_x2 = "1.000000"
  29. scale_type_y2 = "source"
  30. scale_y2 = "1.000000"
  31. shader3 = "shaders_slang/scalefx/shaders/scalefx-pass2.slang"
  32. filter_linear3 = "false"
  33. wrap_mode3 = "clamp_to_border"
  34. mipmap_input3 = "false"
  35. alias3 = ""
  36. float_framebuffer3 = "false"
  37. srgb_framebuffer3 = "false"
  38. scale_type_x3 = "source"
  39. scale_x3 = "1.000000"
  40. scale_type_y3 = "source"
  41. scale_y3 = "1.000000"
  42. shader4 = "shaders_slang/scalefx/shaders/scalefx-pass3.slang"
  43. filter_linear4 = "false"
  44. wrap_mode4 = "clamp_to_border"
  45. mipmap_input4 = "false"
  46. alias4 = ""
  47. float_framebuffer4 = "false"
  48. srgb_framebuffer4 = "false"
  49. scale_type_x4 = "source"
  50. scale_x4 = "1.000000"
  51. scale_type_y4 = "source"
  52. scale_y4 = "1.000000"
  53. shader5 = "shaders_slang/scalefx/shaders/scalefx-pass4.slang"
  54. filter_linear5 = "false"
  55. wrap_mode5 = "clamp_to_border"
  56. mipmap_input5 = "false"
  57. alias5 = ""
  58. float_framebuffer5 = "false"
  59. srgb_framebuffer5 = "false"
  60. scale_type_x5 = "source"
  61. scale_x5 = "3.000000"
  62. scale_type_y5 = "source"
  63. scale_y5 = "3.000000"
  64. shader6 = "shaders_slang/anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass0.slang"
  65. filter_linear6 = "false"
  66. wrap_mode6 = "clamp_to_border"
  67. mipmap_input6 = "false"
  68. alias6 = ""
  69. float_framebuffer6 = "false"
  70. srgb_framebuffer6 = "false"
  71. scale_type_x6 = "source"
  72. scale_x6 = "1.000000"
  73. scale_type_y6 = "source"
  74. scale_y6 = "1.000000"
  75. shader7 = "shaders_slang/anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass1.slang"
  76. filter_linear7 = "false"
  77. wrap_mode7 = "clamp_to_border"
  78. mipmap_input7 = "false"
  79. alias7 = ""
  80. float_framebuffer7 = "false"
  81. srgb_framebuffer7 = "false"
  82. scale_type_x7 = "source"
  83. scale_x7 = "1.000000"
  84. scale_type_y7 = "source"
  85. scale_y7 = "1.000000"
  86. shader8 = "shaders_slang/anti-aliasing/shaders/fxaa.slang"
  87. filter_linear8 = "true"
  88. wrap_mode8 = "clamp_to_border"
  89. mipmap_input8 = "false"
  90. alias8 = ""
  91. float_framebuffer8 = "false"
  92. srgb_framebuffer8 = "false"
  93. scale_type_x8 = "source"
  94. scale_x8 = "1.000000"
  95. scale_type_y8 = "source"
  96. scale_y8 = "1.000000"
  97. shader9 = "shaders_slang/xsoft/shaders/4xsoft.slang"
  98. filter_linear9 = "true"
  99. wrap_mode9 = "clamp_to_border"
  100. mipmap_input9 = "false"
  101. alias9 = ""
  102. float_framebuffer9 = "false"
  103. srgb_framebuffer9 = "false"
  104. scale_type_x9 = "source"
  105. scale_x9 = "2.000000"
  106. scale_type_y9 = "source"
  107. scale_y9 = "2.000000"
  108. shader10 = "shaders_slang/sharpen/shaders/fast-sharpen.slang"
  109. filter_linear10 = "true"
  110. wrap_mode10 = "clamp_to_border"
  111. mipmap_input10 = "false"
  112. alias10 = ""
  113. float_framebuffer10 = "false"
  114. srgb_framebuffer10 = "false"
  115. scale_type_x10 = "source"
  116. scale_x10 = "1.000000"
  117. scale_type_y10 = "source"
  118. scale_y10 = "1.000000"
  119. shader11 = "shaders_slang/deblur/shaders/deblur.slang"
  120. filter_linear11 = "true"
  121. wrap_mode11 = "clamp_to_border"
  122. mipmap_input11 = "false"
  123. alias11 = ""
  124. float_framebuffer11 = "false"
  125. srgb_framebuffer11 = "false"
  126. scale_type_x11 = "viewport"
  127. scale_x11 = "1.000000"
  128. scale_type_y11 = "viewport"
  129. scale_y11 = "1.000000"
  130. shader12 = "shaders_slang/misc/image-adjustment.slang"
  131. wrap_mode12 = "clamp_to_border"
  132. mipmap_input12 = "false"
  133. alias12 = ""
  134. float_framebuffer12 = "false"
  135. srgb_framebuffer12 = "false"
  136. parameters = "SFX_CLR;SFX_SAA;SFX_SCN;RAA_SHR0;RAA_SMT0;RAA_DVT0;RAA_SHR1;RAA_SMT1;RAA_DVT1;RESOLUTION_X;RESOLUTION_Y;CONTRAST;SHARPEN;CONTR;DETAILS;OFFSET;DEBLUR;SMART;ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT"
  137. SFX_CLR = "0.500000"
  138. SFX_SAA = "1.000000"
  139. SFX_SCN = "1.000000"
  140. RAA_SHR0 = "2.000000"
  141. RAA_SMT0 = "0.500000"
  142. RAA_DVT0 = "1.000000"
  143. RAA_SHR1 = "2.000000"
  144. RAA_SMT1 = "0.500000"
  145. RAA_DVT1 = "1.000000"
  146. RESOLUTION_X = "0.000000"
  147. RESOLUTION_Y = "0.000000"
  148. CONTRAST = "3.000000"
  149. SHARPEN = "1.000000"
  150. CONTR = "0.070000"
  151. DETAILS = "1.000000"
  152. OFFSET = "2.000000"
  153. DEBLUR = "4.500000"
  154. SMART = "0.500000"
  155. ia_target_gamma = "2.200000"
  156. ia_monitor_gamma = "2.200000"
  157. ia_overscan_percent_x = "0.000000"
  158. ia_overscan_percent_y = "0.000000"
  159. ia_saturation = "1.000000"
  160. ia_contrast = "1.000000"
  161. ia_luminance = "1.000000"
  162. ia_black_level = "0.000000"
  163. ia_bright_boost = "0.000000"
  164. ia_R = "1.000000"
  165. ia_G = "1.000000"
  166. ia_B = "1.000000"
  167. ia_ZOOM = "1.000000"
  168. ia_XPOS = "0.000000"
  169. ia_YPOS = "0.000000"
  170. ia_TOPMASK = "0.000000"
  171. ia_BOTMASK = "0.000000"
  172. ia_LMASK = "0.000000"
  173. ia_RMASK = "0.000000"
  174. ia_GRAIN_STR = "0.000000"
  175. ia_SHARPEN = "0.000000"
  176. ia_FLIP_HORZ = "0.000000"
  177. ia_FLIP_VERT = "0.000000"
  178.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement