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- M-16:
- Item_Information:
- Item_Name: "&eM-16"
- Item_Type: 292
- Item_Lore: "&9&lAR"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 49
- Projectile_Damage: 2
- Bullet_Spread: 1
- Delay_Between_Shots: 5
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 35
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- P-90:
- Item_Information:
- Item_Name: "&eP-90"
- Item_Type: 292
- Item_Lore: "&9&lSMG"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 2
- Delay_Between_Shots: 2
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Sneak:
- Enable: false
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 35
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: false
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AA-12:
- Item_Information:
- Item_Name: "&eAA-12"
- Item_Type: 292
- Item_Lore: "&9&lSG"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 7
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Sneak:
- Enable: false
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Reload_Bullets_Individually: true
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: false
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- L-96:
- Item_Information:
- Item_Name: "&eL-96"
- Item_Type: 292
- Item_Lore: "&9&lSR|&9&lボルトアクション"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 70
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 14
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Reload_Bullets_Individually: true
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 6
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 20
- Sounds_Shooter: BLOCK_METAL_BREAK-2-2-0
- PKP:
- Item_Information:
- Item_Name: "&ePKP"
- Item_Type: 292
- Item_Lore: "&9&lLMG"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: false
- Zoom_Amount: 6
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
- Headshot:
- Enable: false
- Bonus_Damage: 20
- Sounds_Shooter: BLOCK_METAL_BREAK-2-2-0
- HK-45:
- Item_Information:
- Item_Name: "&eHK-45"
- Item_Type: 292
- Item_Lore: "&9&lHG"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 70
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 5
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0,BLOCK_ANVIL_FALL-2-2-0
- Reload:
- Enable: true
- Reload_Amount: 11
- Reload_Duration: 15
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0,BLOCK_GRASS_BREAK-2-2-0
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