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- Stat_Creator_JIP_Fix := class(creative_device):
- @editable StatCreator : stat_creator_device = stat_creator_device{}
- @editable DisableChannel : channel_device = channel_device{}
- @editable EnableChannel : channel_device = channel_device{}
- OnBegin<override>()<suspends>:void=
- GetPlayspace().PlayerAddedEvent().Subscribe(OnPlayerJoin)
- OnPlayerJoin(Player : player): void=
- spawn. JIPFix(Player)
- JIPFix(Player : player)<suspends>: void=
- DisableChannel.Transmit(false)
- Sleep(1.2)
- EnableChannel.Transmit(false)
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