LakeBigHead

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Aug 6th, 2018
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  1. # The language used in the plugin (en is default).
  2. language: en
  3. options:
  4. general:
  5.  
  6. # [integer] The max number of players allowed in a single party. (including the leader)
  7. maxPartySize: 6
  8.  
  9. # [integer] The time in seconds before a player can use the /island info command again. (note: cooldowns are reset when the plugin is reloaded)
  10. cooldownInfo: 20
  11.  
  12. # [integer] The time in seconds before a player can use the /island restart command again.
  13. cooldownRestart: 30
  14.  
  15. # [integer] The time in seconds before a player can use the /island biome command again.
  16. biomeChange: 1200
  17.  
  18. # [string] The default biome assigned to new islands
  19. defaultBiome: PLAINS
  20.  
  21. # [integer] The number of milliseconds between the same notification is sent to the player.
  22. # This is used when events are triggered heavily - i.e. item-pickup-prevention, damage-prevention etc.
  23. maxSpam: 2000
  24.  
  25. # [string] The name of the skyblock world, will be automatically generated if it doesn't exist.
  26. worldName: skyworld
  27.  
  28. # [integer] Area around 0,0 where islands will not be created to protect spawn.
  29. spawnSize: 0
  30. island:
  31.  
  32. # [integer] The y-coordinate (height) where islands are spawned.
  33. height: 150
  34.  
  35. # [integer] The number of blocks between islands.
  36. distance: 128
  37.  
  38. # [integer] The size of the protective region for each island. Can't be higher than 'distance'
  39. # and MUST be divisible by 32 if you intend to use nether.
  40. protectionRange: 100
  41.  
  42. # [filename] The schematic to use for island generation.
  43. # Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.
  44. schematicName: default
  45.  
  46. # [true/false] If true, remove all hostile mobs when a player teleports back to their island.
  47. removeCreaturesByTeleport: false
  48.  
  49. # [item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY.
  50. # default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign.
  51. chestItems: 79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1
  52.  
  53. # [true/false] If true, add extra items to a chest when a player starts a new island. (for donors and special players)
  54. addExtraItems: false
  55.  
  56. # [integer] The delay in seconds before teleporting to an island. Affects /is home, /is warp, /is spawn
  57. islandTeleportDelay: 2
  58.  
  59. # Allow PvP on the island
  60. allowPvP: deny
  61.  
  62. #[true/false] Allow players to completely lock their islands so non-party members can't enter. (locking still requires permission usb.lock)
  63. allowIslandLock: true
  64.  
  65. # [true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance
  66. # Set to false if you have performance issues
  67. useIslandLevel: true
  68.  
  69. # [true/false] Whether or not /is top should be available.
  70. useTopTen: true
  71.  
  72. # [integer] The time in minutes for how often the top-ten list will be re-generated when doing /is top
  73. topTenTimeout: 20
  74.  
  75. # [integer] The time in minutes for refreshing/recalculating the score for players on their island
  76. # set to 0 to disabled
  77. autoRefreshScore: 0
  78.  
  79. # [true/false] Whether or not to include island-members on the top-ten scoreboard
  80. topTenShowMembers: true
  81.  
  82. # [true/false] Whether or not to try and fix flat-land issues when players join the server
  83. # Note: will make the PlayerJoin event take longer.
  84. fixFlatland: false
  85.  
  86. # The format used in /islandtalk chat messages
  87. chat-format: '&9SKY &r{DISPLAYNAME} &f>&d {MESSAGE}'
  88.  
  89. # How many entries to remember in the island-log
  90. log-size: 10
  91.  
  92. # Limits the spawning
  93. spawn-limits:
  94.  
  95. # [true/false] if true, the limits below will limit spawning
  96. enabled: true
  97.  
  98. # how many animals can be spawned within an island
  99. animals: 48
  100.  
  101. # how many monsters can be spawned on an island
  102. monsters: 50
  103.  
  104. # how many villagers can be spawned on an island
  105. villagers: 8
  106.  
  107. # how many snowmen and iron-golems can be spawned on an island
  108. golems: 5
  109. block-limits:
  110.  
  111. # [true/false] if true, the limits below will limit block placement
  112. enabled: true
  113.  
  114. # How many hoppers are allowed to be placed down on an island
  115. hopper: 50
  116. spawner: 10
  117.  
  118. # [permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more
  119. # Only checked if 'addExtraItems' is set to true.
  120. # [permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY
  121. # When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus
  122. extraPermissions:
  123. smallbonus:
  124. - COBBLESTONE:16
  125. - COOKED_PORKCHOP:5
  126. mediumbonus:
  127. - TORCH:16
  128. - LAVA_BUCKET:1
  129. largebonus:
  130. - DIRT:5
  131. - SAND:5
  132. giantbonus:
  133. - GRASS:1
  134. - MYCELIUM:1
  135. extremebonus:
  136. - BONE:8
  137. - COAL:4
  138. donorbonus:
  139. - BOW:1
  140. - ARROW:32
  141. - STONE_SWORD:1
  142. netheraccess:
  143. - OBSIDIAN:14
  144. - FLINT_AND_STEEL:1
  145. extras:
  146.  
  147. # [true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.
  148. # NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command
  149. sendToSpawn: false
  150.  
  151. # [true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently
  152. # turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).
  153. obsidianToLava: true
  154.  
  155. # Contains flags for enabling PROTECTION of various mechanics.
  156. protection:
  157.  
  158. # Whether or not, items dropped on the ground should be limited to party-members.
  159. item-drops: true
  160.  
  161. # If true, only creepers targeting party-members will explode
  162. creepers: true
  163.  
  164. # If true, Withers will be limited to harming island-members/island blocks.
  165. withers: true
  166.  
  167. # Whether or not the plugin will try to protect the player from accidentally extinguishing lava
  168. protect-lava: true
  169.  
  170. # Whether or not portalling to the nether roof should be blocked.
  171. nether-roof: true
  172.  
  173. # Generally protections against griefers
  174. # If the flag is true, it generally means the protection is active
  175. # (meaning the action is blocked)
  176. visitors:
  177.  
  178. # Protect visitors from trampling your crop
  179. trampling: true
  180.  
  181. # Protect against visitors attacked animals
  182. kill-animals: true
  183.  
  184. # Protect against visitors attacking monsters
  185. kill-monsters: true
  186.  
  187. # Protect from shearing
  188. shearing: true
  189.  
  190. # Protect from begin bombarded with eggs that hatch
  191. hatching: true
  192.  
  193. # Protect from villager-trading
  194. villager-trading: true
  195.  
  196. # Whether or not visitors are protected from fall damage
  197. fall: true
  198.  
  199. # Whether or not visitors are protected from fire damage (incl. lava)
  200. fire-damage: true
  201.  
  202. # Whether or not visitors are protected from monster damage
  203. monster-damage: false
  204.  
  205. # Whether or not visitors should be allowed to drop items
  206. item-drops: true
  207.  
  208. # Warns online members when a player visits the island.
  209. warn-on-warp: true
  210.  
  211. # Whether or not to actively block banned players from entering an island (by walking/flying).
  212. block-banned-entry: true
  213.  
  214. # Whether or not visitors can use portals (default: false)
  215. use-portals: false
  216.  
  217. # Wheter or not visitors can mount vehicles
  218. vehicle-enter: false
  219.  
  220. # Wheter or not visitors can break vehicles
  221. vehicle-damage: false
  222. party:
  223.  
  224. # The number of ms before an invite timeouts (1000 ms per second)
  225. invite-timeout: 30000
  226.  
  227. # The format used in /partytalk chat messages
  228. chat-format: '&9PARTY &r{DISPLAYNAME} &f>&b {MESSAGE}'
  229.  
  230. # Extra commands to execute when players join an island
  231. join-commands:
  232. - op:playsound block.enderchest.open block @p
  233.  
  234. # Extra commands to execute when players leave an island
  235. leave-commands:
  236. - op:playsound block.enderchest.close block @p
  237.  
  238. # This section provide some performance tweaking configs
  239. advanced:
  240.  
  241. # If true, display-name is looked up (might be performance intensive).
  242. useDisplayNames: false
  243.  
  244. # [number] The threshold for purging islands.
  245. # any island with a level above this, is spared.
  246. purgeLevel: 10
  247.  
  248. # [seconds] The number of seconds for confirming a command by
  249. # re-executing it (/is leave, /is restart).
  250. confirmTimeout: 10
  251.  
  252. # Controls advanced behaviour reg. the internal playerdb
  253. playerdb:
  254.  
  255. # valid values are: yml, memory, bukkit
  256. storage: bukkit
  257.  
  258. # Section about restarting your island (or accepting an invite).
  259. restart:
  260.  
  261. # Clears the player's inventory on island create/restart
  262. clearInventory: false
  263.  
  264. # Clears the player's armor on island create/restart
  265. clearArmor: false
  266.  
  267. # Clears the player's enderchest on island create/restart
  268. clearEnderChest: false
  269.  
  270. # Clears the permissions the player has been granted from rewards
  271. clearPerms: false
  272.  
  273. # Clears the users balance (set to 0)
  274. clearCurrency: false
  275.  
  276. # [ms] The number of ms to wait, before porting the player back
  277. # on /is restart or /is create (default: 1000)
  278. teleportDelay: 1000
  279.  
  280. # [true/false] Whether or not the player should be auto teleported to the island when it's ready
  281. teleportWhenReady: true
  282.  
  283. # list of commands to execute after island-creation
  284. # i.e.
  285. # - me Jumps with &ajoy
  286. extra-commands: []
  287.  
  288. # Whether or not to show the UI for create/restart
  289. island-schemes-enabled: true
  290.  
  291. # List of selections for /is create and /is restart
  292. # the nodes under island-schemes must match the schematic-names from the schematics folder.
  293. island-schemes:
  294.  
  295. # name of the schematic
  296. default:
  297.  
  298. # permission needed to use island
  299. permission: usb.island.create
  300.  
  301. # small discription of the island
  302. description: The default uSkyBlock island
  303.  
  304. # item to display in the GUI
  305. displayItem: SAPLING
  306.  
  307. # optional, default true (true enabled in GUI, false disabled in GUI)
  308. enabled: true
  309.  
  310. # optional, must be listed in ascending order
  311. index: 2
  312.  
  313. # optional extra's that can be given per island
  314. extraItems: ''
  315. maxPartySize: 4
  316. animals: 48
  317. monsters: 50
  318. villagers: 16
  319. golems: 5
  320.  
  321. # Get 100% of the normal score
  322. scoreMultiply: 1.0
  323.  
  324. # But start with no offset
  325. scoreOffset: 0
  326. skySMP:
  327. permission: usb.schematic.skysmp
  328. description: The original SkySMP island
  329. displayItem: LEAVES
  330. enabled: false
  331. index: 3
  332. extraItems: OBSIDIAN:14 FLINT_AND_STEEL:1
  333. maxPartySize: 4
  334. animals: 48
  335. monsters: 50
  336. villagers: 16
  337. golems: 5
  338.  
  339. # Only get 90% of the normal score
  340. scoreMultiply: 0.9
  341.  
  342. # But start with an offset of 40
  343. scoreOffset: 40
  344. spawn:
  345. description: The default spawn schematic
  346. enabled: false
  347. confirmation:
  348.  
  349. # [true/false] Whether to require confirmation (i.e. repeating the command twice).
  350. is leave: true
  351.  
  352. # [true/false] Whether to require confirmation (i.e. repeating the command twice).
  353. is restart: true
  354. asyncworldedit:
  355.  
  356. # Supports disabling the detection of AWE
  357. enabled: true
  358.  
  359. # Show progress to the user every 5 seconds
  360. progressEveryMs: 5000
  361.  
  362. # Or 20pct (what-ever comes first)
  363. progressEveryPct: 20
  364. watchDog:
  365.  
  366. # The maximum time to wait for AWE paste to complete (2m, 3m20s, etc.)
  367. timeout: 15s
  368.  
  369. # The number of ms between each heartbeat
  370. heartBeatMs: 2000
  371. worldguard:
  372. entry-message: true
  373. exit-message: true
  374. nether:
  375. enabled: false
  376. height: 75
  377. lava_level: 7
  378. activate-at:
  379. level: 100
  380. schematicName: uSkyBlockNether
  381. terraform-enabled: true
  382.  
  383. # The distance to search for valid terra-form location.
  384. terraform-distance: 7
  385.  
  386. # In what range of pitch (vertical aim) will terraforming be enabled
  387. # -90 is looking directly upwards
  388. # 90 is looking directly down
  389. terraform-min-pitch: -70.0
  390. terraform-max-pitch: 90.0
  391.  
  392. # The probability of forming blocks
  393. terraform:
  394. NETHERRACK:
  395. - '{p=0.7}NETHERRACK'
  396. - '{p=0.15}NETHERRACK'
  397. - '{p=0.05}QUARTZ_ORE'
  398. - '{p=0.05}SOUL_SAND'
  399. QUARTZ_ORE:
  400. - '{p=0.50}QUARTZ_ORE'
  401. - '{p=0.10}QUARTZ_ORE'
  402. SOUL_SAND:
  403. - '{p=0.70}SOUL_SAND'
  404. - '{p=0.10}SOUL_SAND'
  405. - '{p=0.05}GRAVEL'
  406. GRAVEL:
  407. - '{p=0.15}GRAVEL'
  408. - '{p=0.05}GRAVEL'
  409. - '{p=0.05}SOUL_SAND'
  410. GLOWSTONE:
  411. - '{p=0.85}GLOWSTONE'
  412. - '{p=0.15}GLOWSTONE'
  413.  
  414. # Weights that is applied to the above terraform chances depending on the tool used
  415. terraform-weight:
  416. WOOD: 1.1
  417. STONE: 1.0
  418. IRON: 0.9
  419. GOLD: 0
  420. DIAMOND: 0.5
  421.  
  422. # The chances of changing a pigzombie when spawned on a netherbrick
  423. spawn-chances:
  424. enabled: false
  425. wither: 0.2
  426. skeleton: 0.1
  427. blaze: 0.2
  428. tool-menu:
  429. enabled: true
  430. tool: SAPLING
  431. commands:
  432. CHEST: island
  433. BEDROCK: island spawn
  434. WORKBENCH: challenges
  435.  
  436. # Placeholders - enable these to get placeholder substitution
  437. # usb_version
  438. # usb_island_level, usb_island_level_int
  439. # usb_island_rank, usb_island_partysize_max, usb_island_partysize
  440. # usb_island_leader, usb_island_bans, usb_island_members, usb_island_trustees
  441. # usb_island_biome, usb_island_schematic
  442. # usb_island_location, usb_island_location_x, usb_island_location_y, usb_island_location_z
  443. # usb_island_golems_max, usb_island_monsters_max, usb_island_animals_max, usb_island_villagers_max,
  444. # usb_island_golems, usb_island_monsters, usb_island_animals, usb_island_villagers
  445. placeholder:
  446.  
  447. # Hooks directly into DeluxeChatPlaceholderAPI
  448. deluxechatplaceholderapi: false
  449.  
  450. # Hooks into MVdWPlaceholderAPI
  451. mvdwplaceholderapi: true
  452.  
  453. # uSkyBlock native placeholders for chat messages and format
  454. chatplaceholder: true
  455.  
  456. # uSkyBlock native placeholders for server-commands
  457. servercommandplaceholder: true
  458.  
  459. # DO NOT TOUCH THE FIELDS BELOW
  460. version: 102
  461. importer:
  462. name2uuid:
  463. imported: true
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