Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Launching "Assassins Creed Mirage" (sideload)
- Native? No
- Installed in: /mnt/C/SteamLibrary/steamapps/common/Assassin's Creed Mirage
- System Info:
- CPU: 20x 12th Gen Intel(R) Core(TM) i7-12700H
- Memory: 33.3 GB (used: 4.04 GB)
- GPUs:
- GPU 0:
- Name: NVIDIA Corporation GA104 [Geforce RTX 3070 Ti Laptop GPU]
- IDs: D=24a0 V=10de SD=85e4 SV=1458
- Driver: nvidia
- GPU 1:
- Name: Intel Corporation Alder Lake-P GT2 [Iris Xe Graphics]
- IDs: D=46a6 V=8086 SD=85e4 SV=1458
- Driver: i915
- OS: EndeavourOS 6.12.4-zen1-1-zen (linux)
- The current system is not a Steam Deck
- We are not running inside a Flatpak container
- Software Versions:
- Heroic: 2.15.2 Emeth
- Legendary: 0.20.36 Urban Flight (Heroic)
- gogdl: 1.1.2
- comet: comet 0.1.2
- Nile: 1.1.2 Will A. Zeppeli
- Game Settings: {
- "autoInstallDxvk": true,
- "autoInstallDxvkNvapi": true,
- "autoInstallVkd3d": true,
- "preferSystemLibs": false,
- "enableEsync": true,
- "enableMsync": false,
- "enableFsync": true,
- "nvidiaPrime": true,
- "enviromentOptions": [],
- "wrapperOptions": [],
- "showFps": false,
- "showMangohud": true,
- "useGameMode": true,
- "useSteamRuntime": true,
- "battlEyeRuntime": true,
- "eacRuntime": true,
- "language": "",
- "beforeLaunchScriptPath": "",
- "afterLaunchScriptPath": "",
- "wineVersion": {
- "bin": "/home/bargo/.local/share/Steam/compatibilitytools.d/GE-Proton8-3/proton",
- "name": "Proton - GE-Proton8-3",
- "type": "proton"
- },
- "winePrefix": "/home/bargo/Games/Heroic/Prefixes/default/Assassins Creed Mirage",
- "wineCrossoverBottle": ""
- }
- Game launched at: Sun Dec 15 2024 18:34:58 GMT+0100 (Central European Standard Time)
- Winetricks packages:
- gamemodeauto:
- setlocale "fr_TN.UTF-8": No such file or directory
- pressure-vessel-locale-gen: Missing locale fr_TN.UTF-8 (found in $LC_MONETARY)
- pressure-vessel-locale-gen: Generating locale en_GB.UTF-8...
- pressure-vessel-locale-gen: Generated locale en_GB.UTF-8 successfully
- pressure-vessel-locale-gen: Generating locale fr_FR.UTF-8...
- pressure-vessel-locale-gen: Generated locale fr_FR.UTF-8 successfully
- pressure-vessel-locale-gen: Generating locale fr_TN.UTF-8...
- [error] cannot open locale definition file `fr_TN': No such file or directory
- pressure-vessel-locale-gen: Unable to generate locale fr_TN.UTF-8: 4
- setlocale "fr_TN.UTF-8": No such file or directory
- pressure-vessel-locale-gen: Warning: fr_TN.UTF-8 was generated but does not appear to work!
- pressure-vessel-locale-gen: Generating locale en_US.UTF-8...
- pressure-vessel-locale-gen: Generated locale en_US.UTF-8 successfully
- pressure-vessel-adverb[67574]: W: Container startup will be faster if missing locales are created at OS level
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- [34mProtonFixes[67619] INFO: Running protonfixes[0m
- [34mProtonFixes[67619] INFO: Running checks[0m
- [34mProtonFixes[67619] INFO: All checks successful[0m
- [34mProtonFixes[67619] INFO: Using global defaults for UNKNOWN (0)[0m
- [34mProtonFixes[67619] INFO: No protonfix found for UNKNOWN (0)[0m
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- fsync: up and running.
- wine: Using setpriority to control niceness in the [-10,10] range
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- [S_API FAIL] SteamAPI_Init() failed; no appID found.
- Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
- terminate called after throwing an instance of 'dxvk::DxvkError'
- ============= End of log =============
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement