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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 25.21.14.1881
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.207 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.288721 ms
- 2019-02-05T18:50:56 0.002 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-02-05T18:50:56 0.029 INF NET: InitCallbacks
- 2019-02-05T18:50:56 0.039 INF Texture quality is set to 0
- 2019-02-05T18:50:56 0.040 INF Precaching...
- 2019-02-05T18:50:56 0.041 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-02-05T18:50:56 0.117 INF [EAC] Initializing ...
- 2019-02-05T18:50:56 0.120 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-02-05T18:50:56 0.320 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-02-05T18:50:56 0.493 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-02-05T18:50:57 0.782 INF Precaching file: Data/Bundles/terraintextures
- 2019-02-05T18:50:57 0.928 INF Precaching done
- 2019-02-05T18:51:02 5.808 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.602405 ms
- 2019-02-05T18:51:02 5.888 INF Awake
- 2019-02-05T18:51:02 5.910 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T18:51:02 5.937 INF Version: Alpha 17.1 (b9) Compatibility Version: Alpha 17.1, Build: Windows 64 Bit
- 2019-02-05T18:51:02 5.937 INF System information:
- 2019-02-05T18:51:02 5.937 INF OS: Windows 10 (10.0.0) 64bit
- 2019-02-05T18:51:02 5.938 INF CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (cores: 12)
- 2019-02-05T18:51:02 5.938 INF RAM: 16310 MB
- 2019-02-05T18:51:02 5.938 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
- 2019-02-05T18:51:02 5.938 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-02-05T18:51:02 5.938 INF Last played version: Alpha 17.1
- 2019-02-05T18:51:02 5.938 INF Local UTC offset: 10 hours
- 2019-02-05T18:51:02 5.938 WRN Setting global culture failed!
- 2019-02-05T18:51:02 5.943 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile D:\ Steam Library\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-02-05__18-50-46.txt
- 2019-02-05T18:51:02 5.944 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-02-05T18:51:02 5.944 INF Starting PlayerInputManager...
- 2019-02-05T18:51:02 5.953 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-02-05T18:51:02 6.017 INF Starting UserProfileManager...
- 2019-02-05T18:51:02 6.062 INF [MODS] No mods folder found
- 2019-02-05T18:51:02 6.069 INF Loading permissions file at 'C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-02-05T18:51:02 6.104 INF Loading permissions file done.
- 2019-02-05T18:51:02 6.145 INF Awake done in 256 ms
- 2019-02-05T18:51:02 6.363 INF Atlas reset took 214 ms
- 2019-02-05T18:51:02 6.364 INF Atlas load took 218 ms
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 4.257040 ms (FindLiveObjects: 0.528039 ms CreateObjectMapping: 0.101694 ms MarkObjects: 3.592339 ms DeleteObjects: 0.034646 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 4.243566 ms (FindLiveObjects: 0.527398 ms CreateObjectMapping: 0.100090 ms MarkObjects: 3.590414 ms DeleteObjects: 0.025664 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 3.785141 ms (FindLiveObjects: 0.466766 ms CreateObjectMapping: 0.084370 ms MarkObjects: 3.230474 ms DeleteObjects: 0.003208 ms)
- 2019-02-05T18:51:02 6.567 INF User joined: fishert2208901
- 2019-02-05T18:51:03 6.817 INF Reloading serveradmin.xml
- 2019-02-05T18:51:03 6.817 INF Loading permissions file at 'C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-02-05T18:51:03 6.818 INF Loading permissions file done.
- UMA Overlay loading took 268 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 1 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T18:51:05 9.464 INF WorldStaticData.Init() needed 2.099s
- 2019-02-05T18:51:05 9.566 INF [Steamworks.NET] Login ok.
- 2019-02-05T18:51:06 9.909 INF AchievementManager: Received stats and achievements from Steam
- 2019-02-05T18:51:11 15.115 INF NET: Starting server protocols
- 2019-02-05T18:51:11 15.137 INF NET: LiteNetLib server started
- 2019-02-05T18:51:11 15.138 INF [Steamworks.NET] NET: Server started
- 2019-02-05T18:51:11 15.138 INF StartGame
- 2019-02-05T18:51:11 15.459 INF Atlas reset took 299 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 23992.
- Total: 42.956330 ms (FindLiveObjects: 1.699608 ms CreateObjectMapping: 1.029132 ms MarkObjects: 38.542417 ms DeleteObjects: 1.684851 ms)
- 2019-02-05T18:51:12 16.237 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 25
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Keep Out 2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17.1
- GamePref.GameWorld = Zuhehi Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 10
- GamePref.LandClaimOfflineDurabilityModifier = 128
- GamePref.LandClaimOnlineDurabilityModifier = 128
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = True
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 1
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198072596771
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = fishert2208901
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2019-02-05T18:51:12 16.266 INF StartAsServer
- 2019-02-05T18:51:15 19.625 INF Block IDs with mapping
- 2019-02-05T18:51:15 19.625 INF BlockIDs from Mapping
- 2019-02-05T18:51:16 20.077 INF Item IDs with mapping
- 2019-02-05T18:51:16 20.077 INF ItemIDs from Mapping
- 2019-02-05T18:51:18 21.972 INF createWorld: Zuhehi Territory, Keep Out 2, GameModeSurvival
- 2019-02-05T18:51:18 22.105 INF Started thread ChunkRegeneration
- 2019-02-05T18:51:18 22.105 INF Started thread ChunkCalc
- 2019-02-05T18:51:18 22.414 INF World.Load: Zuhehi Territory
- 2019-02-05T18:51:23 27.591 INF Started thread GenerateChunks
- 2019-02-05T18:51:24 28.527 INF Loading dtm raw file took 851ms
- 2019-02-05T18:51:25 29.125 INF Biomes image size w= 8192, h = 8192
- 2019-02-05T18:51:27 31.542 INF Loading and creating biomes took 3014ms
- 2019-02-05T18:51:29 33.599 INF Loading and parsing of generator took 2057ms
- 2019-02-05T18:51:30 34.006 INF Started thread SaveChunks C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/Zuhehi Territory/Keep Out 2\Region
- 2019-02-05T18:51:32 36.509 INF AstarManager Init
- 2019-02-05T18:51:36 39.963 INF Weather Packages Created FROM BIOMES
- 2019-02-05T18:51:36 40.375 INF createWorld() done
- 2019-02-05T18:51:36 40.375 INF Loading players.xml
- 2019-02-05T18:51:36 40.528 INF Created player with id=171
- 2019-02-05T18:51:36 40.563 INF Loaded player
- 2019-02-05T18:51:37 40.989 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-02-05T18:51:37 40.990 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2019-02-05T18:51:37 40.990 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2019-02-05T18:51:37 40.990 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 25, default = 100
- 2019-02-05T18:51:37 40.990 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2019-02-05T18:51:37 40.990 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2019-02-05T18:51:37 40.990 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2019-02-05T18:51:37 41.119 INF OpenSpawnWindow
- 2019-02-05T18:51:37 41.122 INF StartGame done
- 2019-02-05T18:51:38 41.993 INF [Steamworks.NET] GameServer.Init successful
- 2019-02-05T18:51:39 43.317 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90123242951798794
- 2019-02-05T18:51:39 43.327 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2019-02-05T18:51:39 43.616 INF [Steamworks.NET] Lobby creation succeeded
- 2019-02-05T18:51:39 43.621 INF [Steamworks.NET] Lobby entered: 109775240989830276
- 2019-02-05T18:51:41 44.721 INF Respawn almost done
- 2019-02-05T18:51:41 44.727 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1796, 36, -1465): localplayer
- 2019-02-05T18:51:41 45.056 INF found
- 2019-02-05T18:52:07 71.080 INF Time: 0.83m FPS: 46.93 Heap: 2422.9MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4399.0MB
- 2019-02-05T18:52:37 101.082 INF Time: 1.33m FPS: 50.18 Heap: 2305.3MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4428.9MB
- 2019-02-05T18:53:07 131.096 INF Time: 1.83m FPS: 53.00 Heap: 2361.2MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4431.4MB
- 2019-02-05T18:53:37 161.069 INF VehicleManager Save
- 2019-02-05T18:53:37 161.112 INF Time: 2.33m FPS: 49.87 Heap: 2280.3MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4434.8MB
- 2019-02-05T18:54:07 191.132 INF Time: 2.83m FPS: 48.08 Heap: 2326.9MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4438.5MB
- 2019-02-05T18:54:37 221.144 INF Time: 3.33m FPS: 52.87 Heap: 2384.2MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4440.1MB
- 2019-02-05T18:55:07 251.167 INF Time: 3.83m FPS: 51.76 Heap: 2309.2MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4440.2MB
- 2019-02-05T18:55:37 281.079 INF VehicleManager Save
- 2019-02-05T18:55:37 281.179 INF Time: 4.33m FPS: 52.04 Heap: 2353.9MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4440.2MB
- 2019-02-05T18:56:07 311.182 INF Time: 4.83m FPS: 55.39 Heap: 2409.1MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4442.9MB
- 2019-02-05T18:56:37 341.235 INF Time: 5.33m FPS: 54.62 Heap: 2310.5MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4435.3MB
- 2019-02-05T18:57:07 371.253 INF Time: 5.83m FPS: 51.19 Heap: 2364.8MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4439.2MB
- 2019-02-05T18:57:37 401.143 INF VehicleManager Save
- 2019-02-05T18:57:37 401.277 INF Time: 6.33m FPS: 49.02 Heap: 2417.6MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4429.9MB
- 2019-02-05T18:58:07 431.294 INF Time: 6.83m FPS: 55.00 Heap: 2320.9MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4430.5MB
- 2019-02-05T18:58:37 461.293 INF Time: 7.33m FPS: 50.28 Heap: 2370.0MB Max: 2422.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4431.1MB
- 2019-02-05T18:59:07 491.310 INF Time: 7.83m FPS: 58.05 Heap: 2428.9MB Max: 2428.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4431.2MB
- 2019-02-05T18:59:37 521.158 INF VehicleManager Save
- 2019-02-05T18:59:37 521.328 INF Time: 8.33m FPS: 47.00 Heap: 2317.2MB Max: 2428.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4432.2MB
- 2019-02-05T19:00:07 551.341 INF Time: 8.83m FPS: 55.94 Heap: 2370.6MB Max: 2428.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4433.0MB
- 2019-02-05T19:00:37 581.357 INF Time: 9.33m FPS: 46.60 Heap: 2426.7MB Max: 2428.9MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4433.4MB
- 2019-02-05T19:01:07 611.425 INF Time: 9.83m FPS: 48.09 Heap: 2328.6MB Max: 2428.9MB Chunks: 306 CGO: 240 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4450.9MB
- 2019-02-05T19:01:28 631.727 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T19:01:28 631.727 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T19:01:37 641.211 INF VehicleManager Save
- 2019-02-05T19:01:37 641.444 INF Time: 10.33m FPS: 50.17 Heap: 2378.6MB Max: 2428.9MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4471.0MB
- 2019-02-05T19:02:07 671.447 INF Time: 10.83m FPS: 46.04 Heap: 2425.2MB Max: 2428.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4481.9MB
- 2019-02-05T19:02:37 701.479 INF Time: 11.33m FPS: 42.29 Heap: 2338.5MB Max: 2428.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4494.3MB
- 2019-02-05T19:03:07 731.492 INF Time: 11.83m FPS: 40.26 Heap: 2413.0MB Max: 2428.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 4492.8MB
- 2019-02-05T19:03:37 761.225 INF VehicleManager Save
- 2019-02-05T19:03:37 761.492 INF Time: 12.33m FPS: 49.08 Heap: 2314.4MB Max: 2428.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4496.0MB
- 2019-02-05T19:04:07 791.513 INF Time: 12.83m FPS: 50.36 Heap: 2373.6MB Max: 2428.9MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4496.8MB
- 2019-02-05T19:04:37 821.530 INF Time: 13.34m FPS: 51.99 Heap: 2432.4MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4497.9MB
- 2019-02-05T19:05:07 851.573 INF Time: 13.84m FPS: 43.89 Heap: 2341.8MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4509.8MB
- 2019-02-05T19:05:37 881.240 INF VehicleManager Save
- 2019-02-05T19:05:37 881.574 INF Time: 14.34m FPS: 51.87 Heap: 2401.1MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4504.1MB
- 2019-02-05T19:06:07 911.606 INF Time: 14.84m FPS: 45.22 Heap: 2329.5MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (5) Items: 3 CO: 1 RSS: 4579.0MB
- 2019-02-05T19:06:37 941.626 INF Time: 15.34m FPS: 44.33 Heap: 2384.7MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (5) Items: 3 CO: 1 RSS: 4583.6MB
- 2019-02-05T19:07:07 971.654 INF Time: 15.84m FPS: 42.87 Heap: 2331.8MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4582.3MB
- 2019-02-05T19:07:37 1001.277 INF VehicleManager Save
- 2019-02-05T19:07:37 1001.672 INF Time: 16.34m FPS: 45.81 Heap: 2395.2MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4578.9MB
- 2019-02-05T19:08:08 1031.725 INF Time: 16.84m FPS: 51.59 Heap: 2331.3MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4586.7MB
- 2019-02-05T19:08:38 1061.735 INF Time: 17.34m FPS: 52.23 Heap: 2387.8MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4582.5MB
- 2019-02-05T19:09:08 1091.739 INF Time: 17.84m FPS: 51.98 Heap: 2329.5MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4576.5MB
- 2019-02-05T19:09:37 1121.326 INF VehicleManager Save
- 2019-02-05T19:09:38 1121.748 INF Time: 18.34m FPS: 53.23 Heap: 2376.8MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4603.8MB
- 2019-02-05T19:10:08 1151.758 INF Time: 18.84m FPS: 51.31 Heap: 2307.5MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4607.5MB
- 2019-02-05T19:10:38 1181.771 INF Time: 19.34m FPS: 48.17 Heap: 2342.6MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4594.9MB
- 2019-02-05T19:11:08 1211.789 INF Time: 19.84m FPS: 47.16 Heap: 2387.6MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4607.2MB
- 2019-02-05T19:11:37 1241.350 INF VehicleManager Save
- 2019-02-05T19:11:38 1241.805 INF Time: 20.34m FPS: 33.17 Heap: 2426.2MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4598.0MB
- 2019-02-05T19:12:08 1271.820 INF Time: 20.84m FPS: 43.96 Heap: 2318.6MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4611.6MB
- 2019-02-05T19:12:38 1301.821 INF Time: 21.34m FPS: 42.48 Heap: 2348.8MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4612.8MB
- 2019-02-05T19:13:08 1331.870 INF Time: 21.84m FPS: 41.97 Heap: 2298.6MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4615.5MB
- 2019-02-05T19:13:37 1361.382 INF VehicleManager Save
- 2019-02-05T19:13:38 1361.867 INF Time: 22.34m FPS: 43.96 Heap: 2340.9MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4612.6MB
- 2019-02-05T19:14:08 1391.869 INF Time: 22.84m FPS: 53.60 Heap: 2379.4MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (4) Items: 2 CO: 1 RSS: 4616.8MB
- 2019-02-05T19:14:38 1421.885 INF Time: 23.34m FPS: 44.37 Heap: 2429.2MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (4) Items: 2 CO: 1 RSS: 4615.7MB
- 2019-02-05T19:15:08 1451.895 INF Time: 23.84m FPS: 47.37 Heap: 2331.4MB Max: 2432.4MB Chunks: 306 CGO: 246 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4726.0MB
- 2019-02-05T19:15:37 1481.399 INF VehicleManager Save
- 2019-02-05T19:15:38 1481.938 INF Time: 24.34m FPS: 50.54 Heap: 2346.3MB Max: 2432.4MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4787.5MB
- 2019-02-05T19:16:08 1511.940 INF Time: 24.84m FPS: 43.27 Heap: 2383.1MB Max: 2432.4MB Chunks: 306 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (3) Items: 1 CO: 1 RSS: 4804.6MB
- 2019-02-05T19:16:38 1541.954 INF Time: 25.34m FPS: 43.90 Heap: 2416.0MB Max: 2432.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4816.8MB
- 2019-02-05T19:17:08 1571.971 INF Time: 25.84m FPS: 52.69 Heap: 2373.3MB Max: 2432.4MB Chunks: 306 CGO: 248 Ply: 1 Zom: 0 Ent: 6 (7) Items: 5 CO: 1 RSS: 4818.4MB
- 2019-02-05T19:17:37 1601.430 INF VehicleManager Save
- 2019-02-05T19:17:38 1601.986 INF Time: 26.34m FPS: 39.46 Heap: 2407.9MB Max: 2432.4MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (9) Items: 7 CO: 1 RSS: 4813.8MB
- 2019-02-05T19:18:08 1632.023 INF Time: 26.84m FPS: 55.94 Heap: 2379.5MB Max: 2432.4MB Chunks: 306 CGO: 248 Ply: 1 Zom: 0 Ent: 4 (6) Items: 4 CO: 1 RSS: 4803.6MB
- 2019-02-05T19:18:38 1662.035 INF Time: 27.34m FPS: 46.14 Heap: 2420.9MB Max: 2432.4MB Chunks: 306 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 4 CO: 1 RSS: 4811.5MB
- 2019-02-05T19:19:08 1692.070 INF Time: 27.84m FPS: 42.33 Heap: 2372.6MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 3 (3) Items: 1 CO: 1 RSS: 4816.9MB
- 2019-02-05T19:19:37 1721.497 INF VehicleManager Save
- 2019-02-05T19:19:38 1722.087 INF Time: 28.34m FPS: 43.34 Heap: 2399.4MB Max: 2432.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4817.0MB
- 2019-02-05T19:20:08 1752.120 INF Time: 28.84m FPS: 31.09 Heap: 2443.3MB Max: 2443.3MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (7) Items: 5 CO: 1 RSS: 4820.1MB
- 2019-02-05T19:20:38 1782.138 INF Time: 29.34m FPS: 41.68 Heap: 2372.3MB Max: 2443.3MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4833.0MB
- 2019-02-05T19:21:08 1812.146 INF Time: 29.84m FPS: 46.19 Heap: 2409.0MB Max: 2443.3MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4865.3MB
- 2019-02-05T19:21:37 1841.502 INF VehicleManager Save
- 2019-02-05T19:21:38 1842.174 INF Time: 30.34m FPS: 47.60 Heap: 2457.4MB Max: 2457.4MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (8) Items: 6 CO: 1 RSS: 4853.2MB
- 2019-02-05T19:22:08 1872.187 INF Time: 30.84m FPS: 45.92 Heap: 2382.1MB Max: 2457.4MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (6) Items: 4 CO: 1 RSS: 4859.5MB
- 2019-02-05T19:22:38 1902.218 INF Time: 31.34m FPS: 36.37 Heap: 2418.5MB Max: 2457.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (9) Items: 7 CO: 1 RSS: 4860.1MB
- 2019-02-05T19:23:08 1932.233 INF Time: 31.84m FPS: 37.16 Heap: 2466.1MB Max: 2466.1MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 9 (13) Items: 11 CO: 1 RSS: 4862.2MB
- 2019-02-05T19:23:37 1961.531 INF VehicleManager Save
- 2019-02-05T19:23:38 1962.286 INF Time: 32.34m FPS: 38.94 Heap: 2393.0MB Max: 2466.1MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 7 (9) Items: 7 CO: 1 RSS: 4863.7MB
- 2019-02-05T19:24:08 1992.443 INF Time: 32.85m FPS: 38.59 Heap: 2461.0MB Max: 2466.1MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (11) Items: 9 CO: 1 RSS: 4866.3MB
- 2019-02-05T19:24:38 2022.455 INF Time: 33.35m FPS: 35.32 Heap: 2379.2MB Max: 2466.1MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4874.1MB
- 2019-02-05T19:25:08 2052.469 INF Time: 33.85m FPS: 47.03 Heap: 2414.5MB Max: 2466.1MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (8) Items: 6 CO: 1 RSS: 4871.2MB
- 2019-02-05T19:25:37 2081.649 INF VehicleManager Save
- 2019-02-05T19:25:38 2082.482 INF Time: 34.35m FPS: 38.39 Heap: 2455.1MB Max: 2466.1MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (8) Items: 6 CO: 1 RSS: 4875.9MB
- 2019-02-05T19:26:08 2112.559 INF Time: 34.85m FPS: 36.39 Heap: 2393.2MB Max: 2466.1MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (8) Items: 6 CO: 1 RSS: 4872.8MB
- 2019-02-05T19:26:38 2142.573 INF Time: 35.35m FPS: 35.14 Heap: 2421.8MB Max: 2466.1MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (8) Items: 6 CO: 1 RSS: 4878.1MB
- 2019-02-05T19:27:08 2172.578 INF Time: 35.85m FPS: 47.10 Heap: 2469.5MB Max: 2469.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (10) Items: 8 CO: 1 RSS: 4892.2MB
- 2019-02-05T19:27:38 2201.736 INF VehicleManager Save
- 2019-02-05T19:27:38 2202.606 INF Time: 36.35m FPS: 43.03 Heap: 2397.8MB Max: 2469.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4894.2MB
- 2019-02-05T19:28:08 2232.622 INF Time: 36.85m FPS: 36.12 Heap: 2448.9MB Max: 2469.5MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4907.2MB
- 2019-02-05T19:28:38 2262.640 INF Time: 37.35m FPS: 49.26 Heap: 2384.7MB Max: 2469.5MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (6) Items: 4 CO: 1 RSS: 4920.6MB
- 2019-02-05T19:29:08 2292.644 INF Time: 37.85m FPS: 47.33 Heap: 2423.3MB Max: 2469.5MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (10) Items: 7 CO: 1 RSS: 4922.4MB
- 2019-02-05T19:29:38 2321.759 INF VehicleManager Save
- 2019-02-05T19:29:38 2322.654 INF Time: 38.35m FPS: 45.20 Heap: 2458.1MB Max: 2469.5MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 9 (14) Items: 11 CO: 1 RSS: 4920.0MB
- 2019-02-05T19:30:09 2352.709 INF Time: 38.85m FPS: 41.55 Heap: 2386.0MB Max: 2469.5MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (9) Items: 7 CO: 1 RSS: 4917.5MB
- 2019-02-05T19:30:39 2382.712 INF Time: 39.35m FPS: 37.31 Heap: 2434.0MB Max: 2469.5MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (11) Items: 9 CO: 1 RSS: 4955.0MB
- 2019-02-05T19:31:09 2412.733 INF Time: 39.85m FPS: 38.15 Heap: 2470.4MB Max: 2470.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (13) Items: 11 CO: 1 RSS: 4936.3MB
- 2019-02-05T19:31:38 2441.828 INF VehicleManager Save
- 2019-02-05T19:31:39 2442.756 INF Time: 40.35m FPS: 33.96 Heap: 2394.4MB Max: 2470.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (9) Items: 5 CO: 1 RSS: 4941.5MB
- 2019-02-05T19:32:09 2472.761 INF Time: 40.85m FPS: 35.95 Heap: 2435.2MB Max: 2470.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (11) Items: 7 CO: 1 RSS: 4943.2MB
- 2019-02-05T19:32:39 2502.859 INF Time: 41.35m FPS: 33.43 Heap: 2374.0MB Max: 2470.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4947.8MB
- 2019-02-05T19:33:09 2532.876 INF Time: 41.85m FPS: 33.30 Heap: 2401.9MB Max: 2470.4MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4952.3MB
- 2019-02-05T19:33:38 2561.911 INF VehicleManager Save
- 2019-02-05T19:33:39 2562.895 INF Time: 42.35m FPS: 36.71 Heap: 2452.3MB Max: 2470.4MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 6 (8) Items: 6 CO: 1 RSS: 4951.1MB
- 2019-02-05T19:34:09 2592.911 INF Time: 42.85m FPS: 40.24 Heap: 2389.9MB Max: 2470.4MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 4 (8) Items: 6 CO: 1 RSS: 4943.8MB
- 2019-02-05T19:34:39 2622.922 INF Time: 43.35m FPS: 42.97 Heap: 2436.9MB Max: 2470.4MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (27) Items: 7 CO: 1 RSS: 4968.3MB
- 2019-02-05T19:35:09 2652.972 INF Time: 43.85m FPS: 35.33 Heap: 2374.0MB Max: 2470.4MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4970.2MB
- 2019-02-05T19:35:38 2681.959 INF VehicleManager Save
- 2019-02-05T19:35:39 2682.992 INF Time: 44.35m FPS: 46.41 Heap: 2416.1MB Max: 2470.4MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 7 (8) Items: 6 CO: 1 RSS: 4966.8MB
- 2019-02-05T19:36:09 2713.006 INF Time: 44.85m FPS: 43.34 Heap: 2455.5MB Max: 2470.4MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (8) Items: 6 CO: 1 RSS: 4966.0MB
- 2019-02-05T19:36:39 2743.028 INF Time: 45.35m FPS: 42.04 Heap: 2399.8MB Max: 2470.4MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (9) Items: 7 CO: 1 RSS: 4975.6MB
- 2019-02-05T19:37:09 2773.042 INF Time: 45.85m FPS: 34.28 Heap: 2429.8MB Max: 2470.4MB Chunks: 322 CGO: 256 Ply: 1 Zom: 0 Ent: 6 (9) Items: 7 CO: 1 RSS: 4972.0MB
- 2019-02-05T19:37:38 2802.029 INF VehicleManager Save
- 2019-02-05T19:37:39 2803.124 INF Time: 46.35m FPS: 38.38 Heap: 2393.0MB Max: 2470.4MB Chunks: 322 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 4 CO: 1 RSS: 4969.7MB
- 2019-02-05T19:38:09 2833.140 INF Time: 46.85m FPS: 46.03 Heap: 2438.5MB Max: 2470.4MB Chunks: 322 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (6) Items: 4 CO: 1 RSS: 4973.5MB
- 2019-02-05T19:38:39 2863.172 INF Time: 47.35m FPS: 42.86 Heap: 2395.8MB Max: 2470.4MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4973.3MB
- 2019-02-05T19:39:09 2893.173 INF Time: 47.85m FPS: 44.58 Heap: 2425.4MB Max: 2470.4MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4976.7MB
- 2019-02-05T19:39:38 2922.045 INF VehicleManager Save
- 2019-02-05T19:39:39 2923.199 INF Time: 48.35m FPS: 46.39 Heap: 2479.5MB Max: 2479.5MB Chunks: 322 CGO: 256 Ply: 1 Zom: 0 Ent: 6 (8) Items: 6 CO: 1 RSS: 4971.6MB
- 2019-02-05T19:40:09 2953.238 INF Time: 48.85m FPS: 42.99 Heap: 2403.2MB Max: 2479.5MB Chunks: 322 CGO: 256 Ply: 1 Zom: 0 Ent: 12 (12) Items: 10 CO: 1 RSS: 4976.1MB
- 2019-02-05T19:40:39 2983.254 INF Time: 49.35m FPS: 43.22 Heap: 2440.9MB Max: 2479.5MB Chunks: 322 CGO: 256 Ply: 1 Zom: 0 Ent: 15 (18) Items: 16 CO: 1 RSS: 4976.1MB
- 2019-02-05T19:41:09 3013.287 INF Time: 49.85m FPS: 35.17 Heap: 2378.8MB Max: 2479.5MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (9) Items: 7 CO: 1 RSS: 4979.8MB
- 2019-02-05T19:41:38 3042.101 INF VehicleManager Save
- 2019-02-05T19:41:39 3043.289 INF Time: 50.35m FPS: 49.89 Heap: 2425.8MB Max: 2479.5MB Chunks: 322 CGO: 253 Ply: 1 Zom: 0 Ent: 5 (11) Items: 9 CO: 1 RSS: 4974.8MB
- 2019-02-05T19:42:07 3071.675 INF found
- 2019-02-05T19:42:09 3073.301 INF Time: 50.85m FPS: 49.36 Heap: 2382.9MB Max: 2479.5MB Chunks: 322 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4991.8MB
- 2019-02-05T19:42:39 3103.337 INF Time: 51.35m FPS: 45.90 Heap: 2438.3MB Max: 2479.5MB Chunks: 322 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4985.7MB
- 2019-02-05T19:43:09 3133.341 INF Time: 51.85m FPS: 58.37 Heap: 2493.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 5000.5MB
- 2019-02-05T19:43:38 3162.116 INF VehicleManager Save
- 2019-02-05T19:43:39 3163.354 INF Time: 52.35m FPS: 55.00 Heap: 2401.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5000.2MB
- 2019-02-05T19:44:09 3193.372 INF Time: 52.85m FPS: 60.00 Heap: 2462.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5000.0MB
- 2019-02-05T19:44:39 3223.384 INF Time: 53.35m FPS: 54.83 Heap: 2389.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5004.3MB
- 2019-02-05T19:45:09 3253.386 INF Time: 53.86m FPS: 48.75 Heap: 2433.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5008.5MB
- 2019-02-05T19:45:38 3282.147 INF VehicleManager Save
- 2019-02-05T19:45:39 3283.401 INF Time: 54.36m FPS: 42.19 Heap: 2411.0MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5009.5MB
- 2019-02-05T19:46:09 3313.420 INF Time: 54.86m FPS: 46.68 Heap: 2454.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5010.2MB
- 2019-02-05T19:46:39 3343.430 INF Time: 55.36m FPS: 54.55 Heap: 2416.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5004.8MB
- 2019-02-05T19:47:09 3373.443 INF Time: 55.86m FPS: 47.44 Heap: 2402.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5013.0MB
- 2019-02-05T19:47:38 3402.165 INF VehicleManager Save
- 2019-02-05T19:47:39 3403.478 INF Time: 56.36m FPS: 49.15 Heap: 2470.0MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 1 CO: 1 RSS: 5012.8MB
- 2019-02-05T19:48:09 3433.526 INF Time: 56.86m FPS: 50.45 Heap: 2410.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 1 CO: 1 RSS: 5011.8MB
- 2019-02-05T19:48:39 3463.531 INF Time: 57.36m FPS: 49.80 Heap: 2475.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (3) Items: 1 CO: 1 RSS: 5012.3MB
- 2019-02-05T19:49:09 3493.560 INF Time: 57.86m FPS: 49.78 Heap: 2399.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5012.3MB
- 2019-02-05T19:49:38 3522.191 INF VehicleManager Save
- 2019-02-05T19:49:39 3523.561 INF Time: 58.36m FPS: 48.59 Heap: 2455.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5011.9MB
- 2019-02-05T19:50:09 3553.596 INF Time: 58.86m FPS: 47.00 Heap: 2385.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5013.2MB
- 2019-02-05T19:50:39 3583.611 INF Time: 59.36m FPS: 50.16 Heap: 2428.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5013.6MB
- 2019-02-05T19:51:10 3613.759 INF Time: 59.86m FPS: 47.84 Heap: 2376.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5011.0MB
- 2019-02-05T19:51:38 3642.231 INF VehicleManager Save
- 2019-02-05T19:51:40 3643.762 INF Time: 60.36m FPS: 55.76 Heap: 2424.7MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5009.1MB
- 2019-02-05T19:52:10 3673.775 INF Time: 60.86m FPS: 45.45 Heap: 2434.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5010.0MB
- 2019-02-05T19:52:40 3703.773 INF Time: 61.36m FPS: 50.28 Heap: 2407.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5010.5MB
- 2019-02-05T19:53:10 3733.793 INF Time: 61.86m FPS: 53.14 Heap: 2405.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5012.8MB
- 2019-02-05T19:53:38 3762.293 INF VehicleManager Save
- 2019-02-05T19:53:40 3763.830 INF Time: 62.36m FPS: 48.64 Heap: 2403.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5005.0MB
- 2019-02-05T19:54:10 3793.878 INF Time: 62.86m FPS: 52.72 Heap: 2455.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5014.0MB
- 2019-02-05T19:54:40 3823.889 INF Time: 63.36m FPS: 41.11 Heap: 2408.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5013.5MB
- 2019-02-05T19:55:10 3853.905 INF Time: 63.86m FPS: 47.90 Heap: 2476.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5014.4MB
- 2019-02-05T19:55:38 3882.360 INF VehicleManager Save
- 2019-02-05T19:55:40 3883.925 INF Time: 64.36m FPS: 38.77 Heap: 2390.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5011.8MB
- 2019-02-05T19:56:10 3914.010 INF Time: 64.86m FPS: 45.89 Heap: 2392.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5024.5MB
- 2019-02-05T19:56:40 3944.034 INF Time: 65.36m FPS: 45.73 Heap: 2431.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5024.5MB
- 2019-02-05T19:56:57 3961.270 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T19:56:57 3961.271 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T19:57:10 3974.104 INF Time: 65.86m FPS: 40.52 Heap: 2489.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5024.4MB
- 2019-02-05T19:57:38 4002.528 INF VehicleManager Save
- 2019-02-05T19:57:40 4004.134 INF Time: 66.36m FPS: 53.39 Heap: 2392.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5014.4MB
- 2019-02-05T19:58:10 4034.142 INF Time: 66.86m FPS: 55.25 Heap: 2439.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5029.0MB
- 2019-02-05T19:58:40 4064.151 INF Time: 67.36m FPS: 55.54 Heap: 2489.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5030.3MB
- 2019-02-05T19:59:10 4094.184 INF Time: 67.86m FPS: 55.39 Heap: 2404.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 5030.3MB
- 2019-02-05T19:59:38 4122.554 INF VehicleManager Save
- 2019-02-05T19:59:40 4124.189 INF Time: 68.36m FPS: 43.76 Heap: 2394.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4638.0MB
- 2019-02-05T20:00:10 4154.209 INF Time: 68.86m FPS: 44.85 Heap: 2461.0MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4643.9MB
- 2019-02-05T20:00:40 4184.226 INF Time: 69.36m FPS: 52.74 Heap: 2406.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4646.2MB
- 2019-02-05T20:01:10 4214.228 INF Time: 69.86m FPS: 54.51 Heap: 2462.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4653.5MB
- 2019-02-05T20:01:38 4242.591 INF VehicleManager Save
- 2019-02-05T20:01:40 4244.252 INF Time: 70.36m FPS: 57.01 Heap: 2408.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4657.6MB
- 2019-02-05T20:02:10 4274.252 INF Time: 70.86m FPS: 58.34 Heap: 2451.7MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4657.8MB
- 2019-02-05T20:02:40 4304.306 INF Time: 71.36m FPS: 58.64 Heap: 2409.7MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.0MB
- 2019-02-05T20:03:10 4334.322 INF Time: 71.86m FPS: 58.09 Heap: 2453.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.2MB
- 2019-02-05T20:03:38 4362.652 INF VehicleManager Save
- 2019-02-05T20:03:40 4364.330 INF Time: 72.36m FPS: 54.92 Heap: 2394.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.5MB
- 2019-02-05T20:04:10 4394.344 INF Time: 72.86m FPS: 59.94 Heap: 2428.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.5MB
- 2019-02-05T20:04:40 4424.355 INF Time: 73.36m FPS: 60.21 Heap: 2472.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.6MB
- 2019-02-05T20:05:10 4454.384 INF Time: 73.86m FPS: 60.16 Heap: 2415.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.8MB
- 2019-02-05T20:05:38 4482.682 INF VehicleManager Save
- 2019-02-05T20:05:40 4484.389 INF Time: 74.36m FPS: 59.94 Heap: 2458.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.0MB
- 2019-02-05T20:06:10 4514.417 INF Time: 74.86m FPS: 60.02 Heap: 2412.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.2MB
- 2019-02-05T20:06:40 4544.420 INF Time: 75.36m FPS: 60.21 Heap: 2457.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.4MB
- 2019-02-05T20:07:10 4574.442 INF Time: 75.86m FPS: 59.39 Heap: 2412.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.5MB
- 2019-02-05T20:07:39 4602.727 INF VehicleManager Save
- 2019-02-05T20:07:40 4604.454 INF Time: 76.36m FPS: 60.25 Heap: 2457.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.8MB
- 2019-02-05T20:08:10 4634.536 INF Time: 76.87m FPS: 55.86 Heap: 2396.0MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.9MB
- 2019-02-05T20:08:40 4664.543 INF Time: 77.37m FPS: 59.92 Heap: 2431.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.1MB
- 2019-02-05T20:09:10 4694.565 INF Time: 77.87m FPS: 56.08 Heap: 2475.0MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.3MB
- 2019-02-05T20:09:39 4722.810 INF VehicleManager Save
- 2019-02-05T20:09:40 4724.603 INF Time: 78.37m FPS: 55.75 Heap: 2414.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.5MB
- 2019-02-05T20:10:10 4754.615 INF Time: 78.87m FPS: 55.28 Heap: 2453.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.7MB
- 2019-02-05T20:10:40 4784.645 INF Time: 79.37m FPS: 55.14 Heap: 2410.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.4MB
- 2019-02-05T20:11:10 4814.651 INF Time: 79.87m FPS: 54.47 Heap: 2449.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.5MB
- 2019-02-05T20:11:39 4842.869 INF VehicleManager Save
- 2019-02-05T20:11:40 4844.701 INF Time: 80.37m FPS: 53.57 Heap: 2408.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4660.8MB
- 2019-02-05T20:12:11 4874.705 INF Time: 80.87m FPS: 54.06 Heap: 2448.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4661.0MB
- 2019-02-05T20:12:41 4904.722 INF Time: 81.37m FPS: 54.37 Heap: 2392.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4661.6MB
- 2019-02-05T20:13:11 4934.727 INF Time: 81.87m FPS: 54.48 Heap: 2419.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.1MB
- 2019-02-05T20:13:39 4962.891 INF VehicleManager Save
- 2019-02-05T20:13:41 4964.744 INF Time: 82.37m FPS: 53.80 Heap: 2457.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.1MB
- 2019-02-05T20:14:11 4994.813 INF Time: 82.87m FPS: 54.04 Heap: 2410.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.1MB
- 2019-02-05T20:14:41 5024.819 INF Time: 83.37m FPS: 54.04 Heap: 2449.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.2MB
- 2019-02-05T20:15:11 5054.845 INF Time: 83.87m FPS: 55.58 Heap: 2409.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.5MB
- 2019-02-05T20:15:39 5082.986 INF VehicleManager Save
- 2019-02-05T20:15:41 5084.851 INF Time: 84.37m FPS: 55.16 Heap: 2450.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.0MB
- 2019-02-05T20:16:11 5114.877 INF Time: 84.87m FPS: 55.49 Heap: 2409.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.3MB
- 2019-02-05T20:16:41 5144.889 INF Time: 85.37m FPS: 55.78 Heap: 2451.0MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4658.6MB
- 2019-02-05T20:17:11 5174.890 INF Time: 85.87m FPS: 53.24 Heap: 2393.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.4MB
- 2019-02-05T20:17:39 5203.013 INF VehicleManager Save
- 2019-02-05T20:17:41 5204.894 INF Time: 86.37m FPS: 56.96 Heap: 2423.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4659.5MB
- 2019-02-05T20:18:11 5234.899 INF Time: 86.87m FPS: 56.27 Heap: 2463.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2207.1MB
- 2019-02-05T20:18:41 5264.927 INF Time: 87.37m FPS: 56.06 Heap: 2412.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2208.5MB
- 2019-02-05T20:19:11 5294.927 INF Time: 87.87m FPS: 55.31 Heap: 2451.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2212.6MB
- 2019-02-05T20:19:39 5323.077 INF VehicleManager Save
- 2019-02-05T20:19:41 5324.986 INF Time: 88.37m FPS: 56.22 Heap: 2410.7MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2212.6MB
- 2019-02-05T20:20:11 5354.989 INF Time: 88.87m FPS: 55.75 Heap: 2451.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2212.7MB
- 2019-02-05T20:20:41 5385.012 INF Time: 89.37m FPS: 55.72 Heap: 2410.4MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2212.9MB
- 2019-02-05T20:21:11 5415.021 INF Time: 89.87m FPS: 52.92 Heap: 2453.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2213.3MB
- 2019-02-05T20:21:39 5443.119 INF VehicleManager Save
- 2019-02-05T20:21:41 5445.036 INF Time: 90.37m FPS: 52.03 Heap: 2393.1MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2213.7MB
- 2019-02-05T20:22:11 5475.046 INF Time: 90.87m FPS: 54.59 Heap: 2425.8MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2218.7MB
- 2019-02-05T20:22:41 5505.081 INF Time: 91.37m FPS: 37.92 Heap: 2391.3MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 2223.1MB
- 2019-02-05T20:23:11 5535.104 INF Time: 91.87m FPS: 37.86 Heap: 2407.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 1858.1MB
- 2019-02-05T20:23:39 5563.144 INF VehicleManager Save
- 2019-02-05T20:23:41 5565.132 INF Time: 92.37m FPS: 38.00 Heap: 2383.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 1858.2MB
- 2019-02-05T20:24:11 5595.139 INF Time: 92.87m FPS: 37.65 Heap: 2399.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 1857.9MB
- 2019-02-05T20:24:41 5625.164 INF Time: 93.37m FPS: 38.45 Heap: 2382.7MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 1858.1MB
- 2019-02-05T20:25:11 5655.172 INF Time: 93.87m FPS: 42.46 Heap: 2408.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 1864.2MB
- 2019-02-05T20:25:12 5656.390 INF VehicleManager Save
- 2019-02-05T20:25:41 5685.220 INF Time: 94.37m FPS: 51.66 Heap: 2407.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 1872.3MB
- 2019-02-05T20:26:11 5715.240 INF Time: 94.87m FPS: 48.68 Heap: 2456.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 1875.8MB
- 2019-02-05T20:26:41 5745.334 INF Time: 95.37m FPS: 51.75 Heap: 2421.5MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 1883.0MB
- 2019-02-05T20:27:11 5775.337 INF Time: 95.87m FPS: 45.90 Heap: 2456.6MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (4) Items: 1 CO: 1 RSS: 1876.9MB
- 2019-02-05T20:27:12 5776.509 INF VehicleManager Save
- 2019-02-05T20:27:41 5805.382 INF Time: 96.37m FPS: 50.32 Heap: 2398.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 1886.7MB
- 2019-02-05T20:28:11 5835.397 INF Time: 96.87m FPS: 52.12 Heap: 2445.9MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 1820.6MB
- 2019-02-05T20:28:41 5865.420 INF Time: 97.37m FPS: 49.98 Heap: 2399.2MB Max: 2493.3MB Chunks: 322 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 1818.8MB
- 2019-02-05T20:29:11 5895.441 INF Time: 97.87m FPS: 43.72 Heap: 2431.4MB Max: 2493.3MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 1884.5MB
- 2019-02-05T20:29:12 5896.546 INF VehicleManager Save
- 2019-02-05T20:29:14 5897.916 INF found
- 2019-02-05T20:29:21 5904.864 INF Missing paint ID XML entry: 76 for block 'cobblestoneBlock'
- 2019-02-05T20:29:21 5904.866 INF Missing paint ID XML entry: 76 for block 'cobblestoneBlock'
- 2019-02-05T20:29:32 5916.603 INF found
- 2019-02-05T20:29:34 5917.821 INF found
- 2019-02-05T20:29:41 5925.453 INF Time: 98.37m FPS: 49.87 Heap: 2449.3MB Max: 2493.3MB Chunks: 322 CGO: 240 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 2191.7MB
- 2019-02-05T20:30:11 5955.473 INF Time: 98.87m FPS: 57.17 Heap: 2485.5MB Max: 2493.3MB Chunks: 322 CGO: 252 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 2236.1MB
- 2019-02-05T20:30:41 5985.518 INF Time: 99.37m FPS: 46.98 Heap: 2417.5MB Max: 2493.3MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 2242.6MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T20:31:11 6015.539 INF Time: 99.87m FPS: 51.39 Heap: 2448.2MB Max: 2493.3MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 3 (5) Items: 1 CO: 1 RSS: 2254.1MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T20:31:12 6016.631 INF VehicleManager Save
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T20:31:41 6045.566 INF Time: 100.37m FPS: 50.19 Heap: 2419.4MB Max: 2493.3MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 2251.7MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Vest Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Burning Shaft Mod Initial Price: 860 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SMG-5 Initial Price: 400 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T20:32:11 6075.587 INF Time: 100.87m FPS: 49.85 Heap: 2452.6MB Max: 2493.3MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 2255.5MB
- Item: Marksman Rifle Initial Price: 900 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Burning Shaft Mod Initial Price: 860 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: SMG-5 Initial Price: 400 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Burning Shaft Mod Initial Price: 860 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Burning Shaft Mod Initial Price: 860 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SMG-5 Initial Price: 400 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Gloves Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2183333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Chest Armor Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Leg Armor Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7705
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.315
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Gloves Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7678378
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Chest Armor Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.475
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.415625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Chest Armor Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.475
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.415625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Gloves Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Crossbow Initial Price: 950 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Sledgehammer Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.484375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Sledgehammer Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.528125
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Leg Armor Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.9877551
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Chest Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6933333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.259375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7823529
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Shovel Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.765625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Pickaxe Initial Price: 912 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Vest Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5514706
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Helmet Initial Price: 250 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.9650794
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.775
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Santa Hat Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6037037
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7705
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.315
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7678378
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.475
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.415625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Sledgehammer Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.484375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Sledgehammer Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.528125
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Shovel Initial Price: 240 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.765625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Pickaxe Initial Price: 912 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T20:32:41 6105.599 INF Time: 101.37m FPS: 49.88 Heap: 2487.2MB Max: 2493.3MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 2251.8MB
- 2019-02-05T20:33:11 6135.616 INF Time: 101.87m FPS: 41.80 Heap: 2417.1MB Max: 2493.3MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 3 (4) Items: 0 CO: 1 RSS: 2240.9MB
- 2019-02-05T20:33:12 6136.653 INF VehicleManager Save
- 2019-02-05T20:33:20 6144.038 INF Saving 60 of chunks took 62ms
- 2019-02-05T20:33:21 6145.070 INF Disconnect
- 2019-02-05T20:33:21 6145.075 INF NET: Stopping server protocols
- 2019-02-05T20:33:21 6145.086 INF NET: LiteNetLib server stopped
- 2019-02-05T20:33:21 6145.086 INF [Steamworks.NET] NET: Server stopped
- 2019-02-05T20:33:21 6145.086 INF [NET] ServerShutdown
- 2019-02-05T20:33:21 6145.089 INF SaveAndCleanupWorld
- 2019-02-05T20:33:21 6145.473 INF Saving 65 of chunks took 41ms
- 2019-02-05T20:33:21 6145.477 INF [Steamworks.NET] Stopping server
- 2019-02-05T20:33:21 6145.535 INF [Steamworks.NET] Exiting Lobby
- 2019-02-05T20:33:21 6145.550 INF AstarManager Cleanup
- 2019-02-05T20:33:21 6145.556 INF World.Unload
- 2019-02-05T20:33:21 6145.582 INF Exited thread GenerateChunks
- 2019-02-05T20:33:21 6145.600 INF Exited thread SaveChunks C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/Zuhehi Territory/Keep Out 2\Region
- 2019-02-05T20:33:22 6145.906 INF World.Cleanup
- 2019-02-05T20:33:22 6145.909 INF Exited thread ChunkRegeneration
- 2019-02-05T20:33:22 6145.915 INF Exited thread ChunkCalc
- 2019-02-05T20:33:22 6145.917 INF VehicleManager Save
- 2019-02-05T20:33:22 6145.949 INF Persistent GamePrefs saved
- 2019-02-05T20:33:23 6147.576 INF Preparing quit
- 2019-02-05T20:33:23 6147.589 INF Persistent GamePrefs saved
- 2019-02-05T20:33:23 6147.590 INF Cleanup
- 2019-02-05T20:33:23 6147.645 INF AchievementManager.Cleanup
- 2019-02-05T20:33:24 6148.129 INF OnApplicationQuit
- 2019-02-05T20:33:24 6148.131 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1b7c -> priority: 1
- Thread -> id: 243c -> priority: 1
- Thread -> id: 1b78 -> priority: 1
- Thread -> id: 28a8 -> priority: 1
- Thread -> id: 271c -> priority: 1
- Thread -> id: 3e60 -> priority: 1
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