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- on first join:
- set %{player}%.kill to 0
- set %{player}%.death to 0
- set %{player}%.kd to 0
- on death:
- if victim is player:
- give attacker stone pickaxe
- broadcast "&c%{attacker}%&rが&b%{victim}%&rを倒しました!"
- add 1 to %{attacker}%.kill
- add 1 to %{victim}%.death
- set %{attacker}&.kd to %{attacker}%.kill / %{attacker}%.death
- set %{victim}%.kd to %{victim}%.kill / %{victim}%.death
- command /stats:
- trigger:
- massage "あなたは%{%{player}%.kill}%回キルして、%{%{player}%.death}%回デスして、キルレは%{%{player}.kd}%です。" to the player
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