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Glexteon

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Sep 14th, 2019
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  1. while wait(0.1) do
  2. for i, plr in pairs(game.Players:GetChildren()) do
  3. if plr.Name ~= game.Players.LocalPlayer.Name then
  4. for i = 1, 10 do
  5. game:GetService("ReplicatedStorage").axe:FireServer(plr)
  6. end
  7. end
  8. end
  9. end
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