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- ********Hexed Field********
- Hexes and curses galore!
- •Psychic-type moves increase in base power x1.5
- Psychic attacks don't affect Ghost types
- •Ghost-type moves increase in base power x2
- •Dark-type moves decrease in base power x0.2
- •Hex will always deal double damage and has a 25% chance of inflicting a random status condition on the target (this stacks with Ghost-type moves getting boosted on the field, but not with the double damage on a target with a status condition)
- •Pokemon with the following abilities prevent escape of all Pokemon on the field, including the user, from escaping by any means
- Shadow Tag Magnet Pull Arena Trap
- •Spirit Shackle prevents the target from escaping by any means
- •Curse used by any Pokemon gives the effects of when used by a Ghost-type Pokemon but will not cut the users hp
- •Omnious wind will now always grant the stat boosts
- •Trick-or-Treat now changes the target's type to Ghost, instead of adding the Ghost-type
- •Cursed Body has a 70% chance to activate
- •Phantom Force takes one turn to activate
- •Never-Ending Nightmare will increase in base power x2.5
- •Moonlight will restore the users hp by 40%
- •Synthesis will restore the users hp by 25%
- •Hypnosis has 100 accuracy
- •Nature Power turns into Hex or Curse (50% chance)
- •Camouflage turns the user into the Ghost type
- •Secret Power may put to sleep
- •Purify will turn this field into Psychic Terrain
- •Psychic Terrain will turn into this field when Curse or Hex is used successively twice
- •Magical Seed boosts attack and special attack by two stages and applies the effects of Shadow Tag on the user
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