Advertisement
Guest User

Untitled

a guest
Jan 20th, 2020
76
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.32 KB | None | 0 0
  1. Ingame_gTD[0] = TextDrawCreate(591.766662, 12.874057, "United States");
  2. TextDrawLetterSize(Ingame_gTD[0], 0.216995, 1.093924);
  3. TextDrawAlignment(Ingame_gTD[0], 2);
  4. TextDrawColor(Ingame_gTD[0], 445966079);
  5. TextDrawSetShadow(Ingame_gTD[0], 0);
  6. TextDrawSetOutline(Ingame_gTD[0], 0);
  7. TextDrawBackgroundColor(Ingame_gTD[0], 255);
  8. TextDrawFont(Ingame_gTD[0], 3);
  9. TextDrawSetProportional(Ingame_gTD[0], 1);
  10. TextDrawSetShadow(Ingame_gTD[0], 0);
  11.  
  12. Ingame_gTD[1] = TextDrawCreate(546.433593, 16.457405, "box");
  13. TextDrawLetterSize(Ingame_gTD[1], 0.000000, -0.266667);
  14. TextDrawTextSize(Ingame_gTD[1], 566.100219, 0.000000);
  15. TextDrawAlignment(Ingame_gTD[1], 1);
  16. TextDrawColor(Ingame_gTD[1], -1);
  17. TextDrawUseBox(Ingame_gTD[1], 1);
  18. TextDrawBoxColor(Ingame_gTD[1], -1);
  19. TextDrawSetShadow(Ingame_gTD[1], 0);
  20. TextDrawSetOutline(Ingame_gTD[1], 0);
  21. TextDrawBackgroundColor(Ingame_gTD[1], 255);
  22. TextDrawFont(Ingame_gTD[1], 1);
  23. TextDrawSetProportional(Ingame_gTD[1], 1);
  24. TextDrawSetShadow(Ingame_gTD[1], 0);
  25.  
  26. Ingame_gTD[2] = TextDrawCreate(546.433593, 22.607311, "box");
  27. TextDrawLetterSize(Ingame_gTD[2], 0.000000, -0.266667);
  28. TextDrawTextSize(Ingame_gTD[2], 566.100219, 0.000000);
  29. TextDrawAlignment(Ingame_gTD[2], 1);
  30. TextDrawColor(Ingame_gTD[2], -1);
  31. TextDrawUseBox(Ingame_gTD[2], 1);
  32. TextDrawBoxColor(Ingame_gTD[2], -1);
  33. TextDrawSetShadow(Ingame_gTD[2], 0);
  34. TextDrawSetOutline(Ingame_gTD[2], 0);
  35. TextDrawBackgroundColor(Ingame_gTD[2], 255);
  36. TextDrawFont(Ingame_gTD[2], 1);
  37. TextDrawSetProportional(Ingame_gTD[2], 1);
  38. TextDrawSetShadow(Ingame_gTD[2], 0);
  39.  
  40. Ingame_gTD[3] = TextDrawCreate(617.066345, 22.607311, "box");
  41. TextDrawLetterSize(Ingame_gTD[3], 0.000000, -0.266667);
  42. TextDrawTextSize(Ingame_gTD[3], 636.732971, 0.000000);
  43. TextDrawAlignment(Ingame_gTD[3], 1);
  44. TextDrawColor(Ingame_gTD[3], -1);
  45. TextDrawUseBox(Ingame_gTD[3], 1);
  46. TextDrawBoxColor(Ingame_gTD[3], -1);
  47. TextDrawSetShadow(Ingame_gTD[3], 0);
  48. TextDrawSetOutline(Ingame_gTD[3], 0);
  49. TextDrawBackgroundColor(Ingame_gTD[3], 255);
  50. TextDrawFont(Ingame_gTD[3], 1);
  51. TextDrawSetProportional(Ingame_gTD[3], 1);
  52. TextDrawSetShadow(Ingame_gTD[3], 0);
  53.  
  54. Ingame_gTD[4] = TextDrawCreate(617.066345, 16.807399, "box");
  55. TextDrawLetterSize(Ingame_gTD[4], 0.000000, -0.266667);
  56. TextDrawTextSize(Ingame_gTD[4], 636.732971, 0.000000);
  57. TextDrawAlignment(Ingame_gTD[4], 1);
  58. TextDrawColor(Ingame_gTD[4], -1);
  59. TextDrawUseBox(Ingame_gTD[4], 1);
  60. TextDrawBoxColor(Ingame_gTD[4], -1);
  61. TextDrawSetShadow(Ingame_gTD[4], 0);
  62. TextDrawSetOutline(Ingame_gTD[4], 0);
  63. TextDrawBackgroundColor(Ingame_gTD[4], 255);
  64. TextDrawFont(Ingame_gTD[4], 1);
  65. TextDrawSetProportional(Ingame_gTD[4], 1);
  66. TextDrawSetShadow(Ingame_gTD[4], 0);
  67.  
  68. Ingame_gTD[5] = TextDrawCreate(618.466003, 18.707370, "box");
  69. TextDrawLetterSize(Ingame_gTD[5], 0.000000, -0.266667);
  70. TextDrawTextSize(Ingame_gTD[5], 638.132629, 0.000000);
  71. TextDrawAlignment(Ingame_gTD[5], 1);
  72. TextDrawColor(Ingame_gTD[5], -1);
  73. TextDrawUseBox(Ingame_gTD[5], 1);
  74. TextDrawBoxColor(Ingame_gTD[5], 445966079);
  75. TextDrawSetShadow(Ingame_gTD[5], 0);
  76. TextDrawSetOutline(Ingame_gTD[5], 0);
  77. TextDrawBackgroundColor(Ingame_gTD[5], 255);
  78. TextDrawFont(Ingame_gTD[5], 1);
  79. TextDrawSetProportional(Ingame_gTD[5], 1);
  80. TextDrawSetShadow(Ingame_gTD[5], 0);
  81.  
  82. Ingame_gTD[6] = TextDrawCreate(618.466003, 20.407344, "box");
  83. TextDrawLetterSize(Ingame_gTD[6], 0.000000, -0.266667);
  84. TextDrawTextSize(Ingame_gTD[6], 638.132629, 0.000000);
  85. TextDrawAlignment(Ingame_gTD[6], 1);
  86. TextDrawColor(Ingame_gTD[6], -1);
  87. TextDrawUseBox(Ingame_gTD[6], 1);
  88. TextDrawBoxColor(Ingame_gTD[6], 445966079);
  89. TextDrawSetShadow(Ingame_gTD[6], 0);
  90. TextDrawSetOutline(Ingame_gTD[6], 0);
  91. TextDrawBackgroundColor(Ingame_gTD[6], 255);
  92. TextDrawFont(Ingame_gTD[6], 1);
  93. TextDrawSetProportional(Ingame_gTD[6], 1);
  94. TextDrawSetShadow(Ingame_gTD[6], 0);
  95.  
  96. Ingame_gTD[7] = TextDrawCreate(544.783996, 18.557373, "box");
  97. TextDrawLetterSize(Ingame_gTD[7], 0.000000, -0.266667);
  98. TextDrawTextSize(Ingame_gTD[7], 564.450622, 0.000000);
  99. TextDrawAlignment(Ingame_gTD[7], 1);
  100. TextDrawColor(Ingame_gTD[7], -1);
  101. TextDrawUseBox(Ingame_gTD[7], 1);
  102. TextDrawBoxColor(Ingame_gTD[7], 445966079);
  103. TextDrawSetShadow(Ingame_gTD[7], 0);
  104. TextDrawSetOutline(Ingame_gTD[7], 0);
  105. TextDrawBackgroundColor(Ingame_gTD[7], 255);
  106. TextDrawFont(Ingame_gTD[7], 1);
  107. TextDrawSetProportional(Ingame_gTD[7], 1);
  108. TextDrawSetShadow(Ingame_gTD[7], 0);
  109.  
  110. Ingame_gTD[8] = TextDrawCreate(544.783996, 20.357345, "box");
  111. TextDrawLetterSize(Ingame_gTD[8], 0.000000, -0.266667);
  112. TextDrawTextSize(Ingame_gTD[8], 564.450622, 0.000000);
  113. TextDrawAlignment(Ingame_gTD[8], 1);
  114. TextDrawColor(Ingame_gTD[8], -1);
  115. TextDrawUseBox(Ingame_gTD[8], 1);
  116. TextDrawBoxColor(Ingame_gTD[8], 445966079);
  117. TextDrawSetShadow(Ingame_gTD[8], 0);
  118. TextDrawSetOutline(Ingame_gTD[8], 0);
  119. TextDrawBackgroundColor(Ingame_gTD[8], 255);
  120. TextDrawFont(Ingame_gTD[8], 1);
  121. TextDrawSetProportional(Ingame_gTD[8], 1);
  122. TextDrawSetShadow(Ingame_gTD[8], 0);
  123.  
  124. Ingame_gTD[9] = TextDrawCreate(613.733154, 9.961112, "x"GM_VERZIJA"");
  125. TextDrawLetterSize(Ingame_gTD[9], 0.129666, 0.550517);
  126. TextDrawAlignment(Ingame_gTD[9], 3);
  127. TextDrawColor(Ingame_gTD[9], -1);
  128. TextDrawSetShadow(Ingame_gTD[9], 0);
  129. TextDrawSetOutline(Ingame_gTD[9], 0);
  130. TextDrawBackgroundColor(Ingame_gTD[9], 255);
  131. TextDrawFont(Ingame_gTD[9], 1);
  132. TextDrawSetProportional(Ingame_gTD[9], 1);
  133. TextDrawSetShadow(Ingame_gTD[9], 0);
  134.  
  135. Ingame_gTD[10] = TextDrawCreate(313.333343, 431.057403, "www.us-rpg.info");
  136. TextDrawLetterSize(Ingame_gTD[10], 0.340665, 1.537778);
  137. TextDrawAlignment(Ingame_gTD[10], 2);
  138. TextDrawColor(Ingame_gTD[10], 445966079);
  139. TextDrawSetShadow(Ingame_gTD[10], 0);
  140. TextDrawSetOutline(Ingame_gTD[10], 1);
  141. TextDrawBackgroundColor(Ingame_gTD[10], 255);
  142. TextDrawFont(Ingame_gTD[10], 3);
  143. TextDrawSetProportional(Ingame_gTD[10], 1);
  144. TextDrawSetShadow(Ingame_gTD[10], 0);
  145.  
  146. Ingame_gTD[11] = TextDrawCreate(394.616363, 425.105255, "00:00_-_00/00/0000");
  147. TextDrawLetterSize(Ingame_gTD[11], 0.152333, 0.911405);
  148. TextDrawAlignment(Ingame_gTD[11], 3);
  149. TextDrawColor(Ingame_gTD[11], -1);
  150. TextDrawSetShadow(Ingame_gTD[11], 0);
  151. TextDrawSetOutline(Ingame_gTD[11], 1);
  152. TextDrawBackgroundColor(Ingame_gTD[11], 255);
  153. TextDrawFont(Ingame_gTD[11], 2);
  154. TextDrawSetProportional(Ingame_gTD[11], 1);
  155. TextDrawSetShadow(Ingame_gTD[11], 0);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement