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- local function MakeTags()
- local map_data =
- {
- ["Packim_Fishbone"] = true,
- }
- local map_tags =
- {
- ["Packim_Fishbone"] = function(tagdata)
- if tagdata["Packim_Fishbone"] == false then
- return
- end
- tagdata["Packim_Fishbone"] = false
- return "ITEM", "packim_fishbone"
- end,
- }
- return {Tag = map_tags, TagData = map_data }
- end
- -- Exemplo:
- AddRoom("TidalMarsh", {
- colour={r=0,g=.5,b=.5,a=.10},
- value = GROUND.TIDALMARSH,
- tags = {"Chester_Eyebone", "Packim_Fishbone"},
- contents = {
- distributepercent = 0.3,
- distributeprefabs =
- {
- jungletree = .05,
- marsh_bush = .05,
- tidalpool = 0.1,
- reeds = 0.5,
- spiderden = .01,
- green_mushroom = 1,
- -- mermhouse = 0.01, --was 0.04
- mermfishhouse = 0.05,
- poisonhole = 0.1,
- -- seaweed_planted = 0.5,
- -- fishinhole = .1,
- flupspawner = 1,
- flup = 2,
- },
- countprefabs =
- {
- --mermfishhouse = 5,
- tidalpool = 5,
- poisonhole = 8,
- reeds = 3,
- -- mermhouse = 2,
- poisonhole = 3,
- },
- }
- })
- -- ~Kynoox_
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