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PhilDeFer

Clockwork Heart Update log

Jun 13th, 2018
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  1. 0.1.1:
  2. -Sped up collectibles
  3. -Fixed fade to black in black out (especially when you black with no bullets)
  4. -Fixed the font graphics and made it smoother
  5. -Realised that I should have and had the time to make those changes during the jam
  6. -Fixed the floaty controls
  7. -Discarded the waste of money from one level to another (now you gain time from it)
  8. -Diminished the chance that enemies drop hearts (got from -5% chance (from 50% chance at 1 HP) per HP to -10% chance per HP)
  9.  
  10. 0.1.2:
  11. -Slammed my head against a wall realising that the new LOVE2D update was out and that it changes a lot
  12. -Fixed the code and got it on LOVE2D 11.1 (yeah it got from 0.10.2 to 11.1 with no transitions whatsoever)
  13. -Added menu things, like volume control and a beating "Heart"
  14. -Fixed collision system with Slasher (melee enemies)
  15. -Made it so that you only attracts hearts when blacking out
  16. -Changed the speed of the timer when you don't have any bullets from a constant x3 to a gradual augmentation
  17. -Stopped the camera movement in the menu
  18.  
  19. 0.1.3:
  20. -Added a new type of damage, that accelerates heart rate (+5 to the multiplier, the multiplier decreases by 5 every second if you have bullets)
  21. -Gave it to Slashers
  22. -Added the Pace Maker and the Megagun (first 2 bosses)
  23. -Decided to keep the simple textures (at least for now. Maybe for 0.3, I'll see)
  24. -Fixed a bug where the SFX sound option wouldn't affect Gunners
  25. -Added a debug mode (finally!)
  26. -Made it so that enemies spawned by bosses drop only a coin
  27. -Made it so that exits that lead to level exits show up darker, to prevent surprise bosses
  28. -Changed color of the overlay depending of the type of damage (red for life, blue for time and green for heart)
  29.  
  30. 0.1.4:
  31. -Added the Merchant King, Metamorphosis and the Room Shifter
  32. -Fixed minor bosses' bugs
  33. -Upgraded the debug mode
  34. -Considered actually relaeasing those snapshots
  35. -Fixed save files' bug
  36.  
  37. TODO list:
  38. -Fix a bug when you enter a room with low velocity (I suppose) you can get expulsed from it and so it kills every enemy inside it
  39. -Put it on Greenlight? Maybe? I don't know a friend of mine told me to do that
  40. -Add items
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