Advertisement
Guest User

Untitled

a guest
Feb 23rd, 2019
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 36.53 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. [1] = {
  8. ["children"] = {
  9. [1] = {
  10. ["children"] = {
  11. },
  12. ["self"] = {
  13. ["AngleOffset"] = Angle(0, 0, 0),
  14. ["DrawOrder"] = 0,
  15. ["Position"] = Vector(-0.00250244140625, 23.7021484375, 0.00048828125),
  16. ["AimPartUID"] = "",
  17. ["EyeAngles"] = false,
  18. ["Hide"] = false,
  19. ["Name"] = "",
  20. ["PositionOffset"] = Vector(0, 0, 0),
  21. ["Angles"] = Angle(-2.4332548491657e-05, -90, -6.4459913119208e-05),
  22. ["ClassName"] = "clip",
  23. ["OwnerName"] = "self",
  24. ["AimPartName"] = "",
  25. ["EditorExpand"] = false,
  26. ["Bone"] = "head",
  27. ["Translucent"] = false,
  28. ["UniqueID"] = "3301497011",
  29. },
  30. },
  31. [2] = {
  32. ["children"] = {
  33. [1] = {
  34. ["children"] = {
  35. },
  36. ["self"] = {
  37. ["Skin"] = 0,
  38. ["Invert"] = false,
  39. ["LightBlend"] = 1,
  40. ["CellShade"] = 0,
  41. ["OwnerName"] = "self",
  42. ["AimPartName"] = "",
  43. ["IgnoreZ"] = false,
  44. ["AimPartUID"] = "",
  45. ["Passes"] = 1,
  46. ["Name"] = "",
  47. ["NoTextureFiltering"] = false,
  48. ["DoubleFace"] = false,
  49. ["PositionOffset"] = Vector(0, 0, 0),
  50. ["Color"] = Vector(255, 255, 255),
  51. ["Fullbright"] = false,
  52. ["EyeAngles"] = false,
  53. ["DrawOrder"] = 0,
  54. ["TintColor"] = Vector(0, 0, 0),
  55. ["UniqueID"] = "576092077",
  56. ["BlendMode"] = "",
  57. ["BlurSpacing"] = 0,
  58. ["Alpha"] = 1,
  59. ["Material"] = "",
  60. ["UseWeaponColor"] = false,
  61. ["LodOverride"] = -1,
  62. ["UsePlayerColor"] = false,
  63. ["Bone"] = "head",
  64. ["UseLegacyScale"] = false,
  65. ["Brightness"] = 1,
  66. ["BoneMerge"] = false,
  67. ["ClassName"] = "model",
  68. ["Position"] = Vector(0, 0, 0),
  69. ["BlurLength"] = 0,
  70. ["AlternativeScaling"] = false,
  71. ["Hide"] = false,
  72. ["OwnerEntity"] = false,
  73. ["Scale"] = Vector(1, 1, 1),
  74. ["AngleOffset"] = Angle(0, 0, 0),
  75. ["EditorExpand"] = false,
  76. ["Size"] = 0.3,
  77. ["ModelFallback"] = "",
  78. ["Angles"] = Angle(-5.7949888287112e-05, -180, -0.00010159906378249),
  79. ["TextureFilter"] = 3,
  80. ["Model"] = "models/props/prop_inquisition.mdl",
  81. ["Translucent"] = false,
  82. },
  83. },
  84. [2] = {
  85. ["children"] = {
  86. },
  87. ["self"] = {
  88. ["Skin"] = 0,
  89. ["Invert"] = false,
  90. ["LightBlend"] = 1,
  91. ["CellShade"] = 0,
  92. ["OwnerName"] = "self",
  93. ["AimPartName"] = "",
  94. ["IgnoreZ"] = false,
  95. ["AimPartUID"] = "",
  96. ["Passes"] = 1,
  97. ["Name"] = "",
  98. ["NoTextureFiltering"] = false,
  99. ["DoubleFace"] = false,
  100. ["PositionOffset"] = Vector(0, 0, 0),
  101. ["Color"] = Vector(255, 255, 255),
  102. ["Fullbright"] = false,
  103. ["EyeAngles"] = false,
  104. ["DrawOrder"] = 0,
  105. ["TintColor"] = Vector(0, 0, 0),
  106. ["UniqueID"] = "1431580683",
  107. ["BlendMode"] = "",
  108. ["BlurSpacing"] = 0,
  109. ["Alpha"] = 1,
  110. ["Material"] = "",
  111. ["UseWeaponColor"] = false,
  112. ["LodOverride"] = -1,
  113. ["UsePlayerColor"] = false,
  114. ["Bone"] = "head",
  115. ["UseLegacyScale"] = false,
  116. ["Brightness"] = 1,
  117. ["BoneMerge"] = false,
  118. ["ClassName"] = "model",
  119. ["Position"] = Vector(-0.00732421875, 0.00030517578125, 9),
  120. ["BlurLength"] = 0,
  121. ["AlternativeScaling"] = false,
  122. ["Hide"] = false,
  123. ["OwnerEntity"] = false,
  124. ["Scale"] = Vector(1, 1, 1),
  125. ["AngleOffset"] = Angle(0, 0, 0),
  126. ["EditorExpand"] = false,
  127. ["Size"] = 0.065,
  128. ["ModelFallback"] = "",
  129. ["Angles"] = Angle(0, -180, 0),
  130. ["TextureFilter"] = 3,
  131. ["Model"] = "models/props/prop_eagle4.mdl",
  132. ["Translucent"] = false,
  133. },
  134. },
  135. [3] = {
  136. ["children"] = {
  137. },
  138. ["self"] = {
  139. ["Skin"] = 0,
  140. ["Invert"] = false,
  141. ["LightBlend"] = 1,
  142. ["CellShade"] = 0,
  143. ["OwnerName"] = "self",
  144. ["AimPartName"] = "",
  145. ["IgnoreZ"] = false,
  146. ["AimPartUID"] = "",
  147. ["Passes"] = 1,
  148. ["Name"] = "",
  149. ["NoTextureFiltering"] = false,
  150. ["DoubleFace"] = false,
  151. ["PositionOffset"] = Vector(0, 0, 0),
  152. ["Color"] = Vector(255, 255, 255),
  153. ["Fullbright"] = false,
  154. ["EyeAngles"] = false,
  155. ["DrawOrder"] = 0,
  156. ["TintColor"] = Vector(0, 0, 0),
  157. ["UniqueID"] = "2753380504",
  158. ["BlendMode"] = "",
  159. ["BlurSpacing"] = 0,
  160. ["Alpha"] = 1,
  161. ["Material"] = "",
  162. ["UseWeaponColor"] = false,
  163. ["LodOverride"] = -1,
  164. ["UsePlayerColor"] = false,
  165. ["Bone"] = "head",
  166. ["UseLegacyScale"] = false,
  167. ["Brightness"] = 1,
  168. ["BoneMerge"] = false,
  169. ["ClassName"] = "model",
  170. ["Position"] = Vector(0, 0, 0),
  171. ["BlurLength"] = 0,
  172. ["AlternativeScaling"] = false,
  173. ["Hide"] = false,
  174. ["OwnerEntity"] = false,
  175. ["Scale"] = Vector(1, 1, 1),
  176. ["AngleOffset"] = Angle(0, 0, 0),
  177. ["EditorExpand"] = false,
  178. ["Size"] = 0.3,
  179. ["ModelFallback"] = "",
  180. ["Angles"] = Angle(0, 0, 0),
  181. ["TextureFilter"] = 3,
  182. ["Model"] = "models/props/prop_inquisition.mdl",
  183. ["Translucent"] = false,
  184. },
  185. },
  186. [4] = {
  187. ["children"] = {
  188. },
  189. ["self"] = {
  190. ["Skin"] = 0,
  191. ["Invert"] = false,
  192. ["LightBlend"] = 1,
  193. ["CellShade"] = 0,
  194. ["OwnerName"] = "self",
  195. ["AimPartName"] = "",
  196. ["IgnoreZ"] = false,
  197. ["AimPartUID"] = "",
  198. ["Passes"] = 1,
  199. ["Name"] = "",
  200. ["NoTextureFiltering"] = false,
  201. ["DoubleFace"] = false,
  202. ["PositionOffset"] = Vector(0, 0, 0),
  203. ["Color"] = Vector(255, 255, 255),
  204. ["Fullbright"] = false,
  205. ["EyeAngles"] = false,
  206. ["DrawOrder"] = 0,
  207. ["TintColor"] = Vector(0, 0, 0),
  208. ["UniqueID"] = "4716290",
  209. ["BlendMode"] = "",
  210. ["BlurSpacing"] = 0,
  211. ["Alpha"] = 1,
  212. ["Material"] = "",
  213. ["UseWeaponColor"] = false,
  214. ["LodOverride"] = -1,
  215. ["UsePlayerColor"] = false,
  216. ["Bone"] = "head",
  217. ["UseLegacyScale"] = false,
  218. ["Brightness"] = 1,
  219. ["BoneMerge"] = false,
  220. ["ClassName"] = "model",
  221. ["Position"] = Vector(-0.009765625, 0.0003662109375, 9),
  222. ["BlurLength"] = 0,
  223. ["AlternativeScaling"] = false,
  224. ["Hide"] = false,
  225. ["OwnerEntity"] = false,
  226. ["Scale"] = Vector(1, 1, 1),
  227. ["AngleOffset"] = Angle(0, 0, 0),
  228. ["EditorExpand"] = false,
  229. ["Size"] = 0.065,
  230. ["ModelFallback"] = "",
  231. ["Angles"] = Angle(0, 0, 0),
  232. ["TextureFilter"] = 3,
  233. ["Model"] = "models/props/prop_eagle4.mdl",
  234. ["Translucent"] = false,
  235. },
  236. },
  237. },
  238. ["self"] = {
  239. ["Skin"] = 0,
  240. ["Invert"] = false,
  241. ["LightBlend"] = 1,
  242. ["CellShade"] = 0,
  243. ["OwnerName"] = "self",
  244. ["AimPartName"] = "",
  245. ["IgnoreZ"] = false,
  246. ["AimPartUID"] = "",
  247. ["Passes"] = 1,
  248. ["Name"] = "",
  249. ["NoTextureFiltering"] = false,
  250. ["DoubleFace"] = false,
  251. ["PositionOffset"] = Vector(0, 0, 0),
  252. ["Color"] = Vector(255, 255, 255),
  253. ["Fullbright"] = false,
  254. ["EyeAngles"] = false,
  255. ["DrawOrder"] = 0,
  256. ["TintColor"] = Vector(0, 0, 0),
  257. ["UniqueID"] = "2276901979",
  258. ["BlendMode"] = "",
  259. ["BlurSpacing"] = 0,
  260. ["Alpha"] = 0,
  261. ["Material"] = "",
  262. ["UseWeaponColor"] = false,
  263. ["LodOverride"] = -1,
  264. ["UsePlayerColor"] = false,
  265. ["Bone"] = "head",
  266. ["UseLegacyScale"] = false,
  267. ["Brightness"] = 1,
  268. ["BoneMerge"] = false,
  269. ["ClassName"] = "model",
  270. ["Position"] = Vector(0.00830078125, 28.382385253906, 0.00048828125),
  271. ["BlurLength"] = 0,
  272. ["AlternativeScaling"] = false,
  273. ["Hide"] = false,
  274. ["OwnerEntity"] = false,
  275. ["Scale"] = Vector(1, 1, 1),
  276. ["AngleOffset"] = Angle(0, 0, 0),
  277. ["EditorExpand"] = true,
  278. ["Size"] = 1,
  279. ["ModelFallback"] = "",
  280. ["Angles"] = Angle(2.5613212528697e-06, -1.7075475398087e-06, -90),
  281. ["TextureFilter"] = 3,
  282. ["Model"] = "models/pac/default.mdl",
  283. ["Translucent"] = false,
  284. },
  285. },
  286. },
  287. ["self"] = {
  288. ["UniqueID"] = "3406755692",
  289. ["EyeTargetName"] = "",
  290. ["NoLighting"] = false,
  291. ["OwnerName"] = "self",
  292. ["AimPartName"] = "",
  293. ["BlendMode"] = "",
  294. ["AimPartUID"] = "",
  295. ["Materials"] = "",
  296. ["Name"] = "",
  297. ["LevelOfDetail"] = 0,
  298. ["ClassName"] = "model2",
  299. ["PositionOffset"] = Vector(0, 0, 0),
  300. ["NoCulling"] = false,
  301. ["EyeAngles"] = false,
  302. ["DrawOrder"] = 0,
  303. ["Alpha"] = 1,
  304. ["Material"] = "",
  305. ["Bone"] = "right hand",
  306. ["BoneMerge"] = false,
  307. ["Angles"] = Angle(3.4150947612943e-05, -90, -90),
  308. ["Position"] = Vector(3.063232421875, -1.8056640625, -5.16064453125),
  309. ["EyeTargetUID"] = "",
  310. ["NoTextureFiltering"] = false,
  311. ["Hide"] = false,
  312. ["Translucent"] = false,
  313. ["Scale"] = Vector(1, 1, 1),
  314. ["AngleOffset"] = Angle(0, 0, 0),
  315. ["EditorExpand"] = true,
  316. ["Size"] = 1,
  317. ["Color"] = Vector(1, 1, 1),
  318. ["IgnoreZ"] = false,
  319. ["Model"] = "https://www.dropbox.com/s/69um9od3pzbljmn/WeaonPAC.zip?dl=1",
  320. ["ModelModifiers"] = "",
  321. ["Invert"] = false,
  322. },
  323. },
  324. },
  325. ["self"] = {
  326. ["AffectChildrenOnly"] = false,
  327. ["Invert"] = false,
  328. ["AimPartUID"] = "",
  329. ["TargetPartUID"] = "",
  330. ["Hide"] = false,
  331. ["Name"] = "",
  332. ["RootOwner"] = true,
  333. ["Arguments"] = "weapon_hpwr_stick@@1",
  334. ["ClassName"] = "event",
  335. ["OwnerName"] = "self",
  336. ["UniqueID"] = "2393319590",
  337. ["Event"] = "weapon_class",
  338. ["Operator"] = "find simple",
  339. ["TargetPartName"] = "",
  340. ["EditorExpand"] = true,
  341. },
  342. },
  343. },
  344. ["self"] = {
  345. ["DrawOrder"] = 0,
  346. ["UniqueID"] = "2906695129",
  347. ["AimPartUID"] = "",
  348. ["Hide"] = false,
  349. ["Name"] = "Back",
  350. ["ClassName"] = "group",
  351. ["OwnerName"] = "self",
  352. ["EditorExpand"] = false,
  353. ["Duplicate"] = false,
  354. },
  355. },
  356. [2] = {
  357. ["children"] = {
  358. [1] = {
  359. ["children"] = {
  360. },
  361. ["self"] = {
  362. ["Jiggle"] = false,
  363. ["DrawOrder"] = 0,
  364. ["AlternativeBones"] = false,
  365. ["FollowPartName"] = "",
  366. ["OwnerName"] = "self",
  367. ["AimPartName"] = "",
  368. ["FollowPartUID"] = "",
  369. ["Bone"] = "head",
  370. ["Angles"] = Angle(0, 0, 0),
  371. ["ScaleChildren"] = false,
  372. ["FollowAnglesOnly"] = false,
  373. ["InvertHideMesh"] = false,
  374. ["Position"] = Vector(0, 0, 0),
  375. ["AimPartUID"] = "",
  376. ["UniqueID"] = "2181262379",
  377. ["Hide"] = false,
  378. ["Name"] = "",
  379. ["Scale"] = Vector(1, 1, 1),
  380. ["MoveChildrenToOrigin"] = false,
  381. ["EditorExpand"] = false,
  382. ["Size"] = 1,
  383. ["PositionOffset"] = Vector(0, 0, 0),
  384. ["ClassName"] = "bone",
  385. ["AngleOffset"] = Angle(0, 0, 0),
  386. ["EyeAngles"] = false,
  387. ["HideMesh"] = true,
  388. },
  389. },
  390. [2] = {
  391. ["children"] = {
  392. },
  393. ["self"] = {
  394. ["Skin"] = 0,
  395. ["Invert"] = false,
  396. ["LightBlend"] = 1,
  397. ["CellShade"] = 0,
  398. ["OwnerName"] = "self",
  399. ["AimPartName"] = "",
  400. ["IgnoreZ"] = false,
  401. ["AimPartUID"] = "",
  402. ["Passes"] = 1,
  403. ["Name"] = "",
  404. ["NoTextureFiltering"] = false,
  405. ["DoubleFace"] = false,
  406. ["PositionOffset"] = Vector(0, 0, 0),
  407. ["Color"] = Vector(255, 255, 255),
  408. ["Fullbright"] = false,
  409. ["EyeAngles"] = false,
  410. ["DrawOrder"] = 0,
  411. ["TintColor"] = Vector(0, 0, 0),
  412. ["UniqueID"] = "2890009656",
  413. ["BlendMode"] = "",
  414. ["BlurSpacing"] = 0,
  415. ["Alpha"] = 1,
  416. ["Material"] = "",
  417. ["UseWeaponColor"] = false,
  418. ["LodOverride"] = -1,
  419. ["UsePlayerColor"] = false,
  420. ["Bone"] = "spine 2",
  421. ["UseLegacyScale"] = false,
  422. ["Brightness"] = 1,
  423. ["BoneMerge"] = false,
  424. ["ClassName"] = "model",
  425. ["Position"] = Vector(-5.5478210449219, -4.4375, -0.00048828125),
  426. ["BlurLength"] = 0,
  427. ["AlternativeScaling"] = false,
  428. ["Hide"] = false,
  429. ["OwnerEntity"] = false,
  430. ["Scale"] = Vector(1, 1, 1),
  431. ["AngleOffset"] = Angle(0, 0, 0),
  432. ["EditorExpand"] = false,
  433. ["Size"] = 0.5,
  434. ["ModelFallback"] = "",
  435. ["Angles"] = Angle(-90, 3.2947205909295e-05, -89.999893188477),
  436. ["TextureFilter"] = 3,
  437. ["Model"] = "models/hpwrewrite/books/book1.mdl",
  438. ["Translucent"] = false,
  439. },
  440. },
  441. },
  442. ["self"] = {
  443. ["UniqueID"] = "2653043117",
  444. ["EyeTargetName"] = "",
  445. ["NoLighting"] = false,
  446. ["OwnerName"] = "self",
  447. ["AimPartName"] = "",
  448. ["BlendMode"] = "",
  449. ["AimPartUID"] = "",
  450. ["Materials"] = "",
  451. ["Name"] = "",
  452. ["LevelOfDetail"] = 0,
  453. ["ClassName"] = "model2",
  454. ["PositionOffset"] = Vector(0, 0, 0),
  455. ["NoCulling"] = false,
  456. ["EyeAngles"] = false,
  457. ["DrawOrder"] = 0,
  458. ["Alpha"] = 1,
  459. ["Material"] = "",
  460. ["Bone"] = "head",
  461. ["BoneMerge"] = true,
  462. ["Angles"] = Angle(0, 0, 0),
  463. ["Position"] = Vector(0, 0, 0),
  464. ["EyeTargetUID"] = "",
  465. ["NoTextureFiltering"] = false,
  466. ["Hide"] = false,
  467. ["Translucent"] = false,
  468. ["Scale"] = Vector(1, 1, 1),
  469. ["AngleOffset"] = Angle(0, 0, 0),
  470. ["EditorExpand"] = false,
  471. ["Size"] = 1,
  472. ["Color"] = Vector(1, 1, 1),
  473. ["IgnoreZ"] = false,
  474. ["Model"] = "https://www.dropbox.com/s/k1kggtsukxs7m6k/Player.zip?dl=1",
  475. ["ModelModifiers"] = "Legs=0;Hoodie=1;Phantom_dagger=1;",
  476. ["Invert"] = false,
  477. },
  478. },
  479. [3] = {
  480. ["children"] = {
  481. [1] = {
  482. ["children"] = {
  483. },
  484. ["self"] = {
  485. ["ModelIndex"] = 1,
  486. ["UniqueID"] = "414686245",
  487. ["AimPartUID"] = "",
  488. ["Hide"] = false,
  489. ["Name"] = "",
  490. ["ClassName"] = "bodygroup",
  491. ["OwnerName"] = "self",
  492. ["EditorExpand"] = false,
  493. ["BodyGroupName"] = "psychic_hood",
  494. },
  495. },
  496. [2] = {
  497. ["children"] = {
  498. },
  499. ["self"] = {
  500. ["Jiggle"] = false,
  501. ["DrawOrder"] = 0,
  502. ["AlternativeBones"] = false,
  503. ["FollowPartName"] = "",
  504. ["OwnerName"] = "self",
  505. ["AimPartName"] = "",
  506. ["FollowPartUID"] = "",
  507. ["Bone"] = "spine 4",
  508. ["Angles"] = Angle(0, 0, 0),
  509. ["ScaleChildren"] = false,
  510. ["FollowAnglesOnly"] = false,
  511. ["InvertHideMesh"] = true,
  512. ["Position"] = Vector(0, 0, 0),
  513. ["AimPartUID"] = "",
  514. ["UniqueID"] = "2526673070",
  515. ["Hide"] = false,
  516. ["Name"] = "",
  517. ["Scale"] = Vector(1, 1, 1),
  518. ["MoveChildrenToOrigin"] = false,
  519. ["EditorExpand"] = false,
  520. ["Size"] = 1,
  521. ["PositionOffset"] = Vector(0, 0, 0),
  522. ["ClassName"] = "bone",
  523. ["AngleOffset"] = Angle(0, 0, 0),
  524. ["EyeAngles"] = false,
  525. ["HideMesh"] = true,
  526. },
  527. },
  528. },
  529. ["self"] = {
  530. ["Skin"] = 0,
  531. ["Invert"] = false,
  532. ["LightBlend"] = 1,
  533. ["CellShade"] = 0,
  534. ["OwnerName"] = "self",
  535. ["AimPartName"] = "",
  536. ["IgnoreZ"] = false,
  537. ["AimPartUID"] = "",
  538. ["Passes"] = 1,
  539. ["Name"] = "",
  540. ["NoTextureFiltering"] = false,
  541. ["DoubleFace"] = false,
  542. ["PositionOffset"] = Vector(0, 0, 0),
  543. ["Color"] = Vector(255, 255, 255),
  544. ["Fullbright"] = false,
  545. ["EyeAngles"] = false,
  546. ["DrawOrder"] = 0,
  547. ["TintColor"] = Vector(0, 0, 0),
  548. ["UniqueID"] = "3959646301",
  549. ["BlendMode"] = "",
  550. ["BlurSpacing"] = 0,
  551. ["Alpha"] = 1,
  552. ["Material"] = "",
  553. ["UseWeaponColor"] = false,
  554. ["LodOverride"] = -1,
  555. ["UsePlayerColor"] = false,
  556. ["Bone"] = "head",
  557. ["UseLegacyScale"] = false,
  558. ["Brightness"] = 1,
  559. ["BoneMerge"] = true,
  560. ["ClassName"] = "model",
  561. ["Position"] = Vector(0, 0, 0),
  562. ["BlurLength"] = 0,
  563. ["AlternativeScaling"] = false,
  564. ["Hide"] = false,
  565. ["OwnerEntity"] = false,
  566. ["Scale"] = Vector(1, 0.89999997615814, 0.80000001192093),
  567. ["AngleOffset"] = Angle(0, 0, 0),
  568. ["EditorExpand"] = false,
  569. ["Size"] = 0.95,
  570. ["ModelFallback"] = "",
  571. ["Angles"] = Angle(0, 0, 0),
  572. ["TextureFilter"] = 3,
  573. ["Model"] = "models/zadkiel/deathwatch/npc/librarian/models/librarian.mdl",
  574. ["Translucent"] = false,
  575. },
  576. },
  577. [4] = {
  578. ["children"] = {
  579. [1] = {
  580. ["children"] = {
  581. [1] = {
  582. ["children"] = {
  583. [1] = {
  584. ["children"] = {
  585. },
  586. ["self"] = {
  587. ["AngleOffset"] = Angle(0, 0, 0),
  588. ["DrawOrder"] = 0,
  589. ["Position"] = Vector(-0.00250244140625, 23.7021484375, 0.00048828125),
  590. ["AimPartUID"] = "",
  591. ["EyeAngles"] = false,
  592. ["Hide"] = false,
  593. ["Name"] = "",
  594. ["PositionOffset"] = Vector(0, 0, 0),
  595. ["Angles"] = Angle(-2.4332548491657e-05, -90, -6.4459913119208e-05),
  596. ["ClassName"] = "clip",
  597. ["OwnerName"] = "self",
  598. ["AimPartName"] = "",
  599. ["EditorExpand"] = false,
  600. ["Bone"] = "head",
  601. ["Translucent"] = false,
  602. ["UniqueID"] = "70363741",
  603. },
  604. },
  605. [2] = {
  606. ["children"] = {
  607. [1] = {
  608. ["children"] = {
  609. },
  610. ["self"] = {
  611. ["Skin"] = 0,
  612. ["Invert"] = false,
  613. ["LightBlend"] = 1,
  614. ["CellShade"] = 0,
  615. ["OwnerName"] = "self",
  616. ["AimPartName"] = "",
  617. ["IgnoreZ"] = false,
  618. ["AimPartUID"] = "",
  619. ["Passes"] = 1,
  620. ["Name"] = "",
  621. ["NoTextureFiltering"] = false,
  622. ["DoubleFace"] = false,
  623. ["PositionOffset"] = Vector(0, 0, 0),
  624. ["Color"] = Vector(255, 255, 255),
  625. ["Fullbright"] = false,
  626. ["EyeAngles"] = false,
  627. ["DrawOrder"] = 0,
  628. ["TintColor"] = Vector(0, 0, 0),
  629. ["UniqueID"] = "3834587020",
  630. ["BlendMode"] = "",
  631. ["BlurSpacing"] = 0,
  632. ["Alpha"] = 1,
  633. ["Material"] = "",
  634. ["UseWeaponColor"] = false,
  635. ["LodOverride"] = -1,
  636. ["UsePlayerColor"] = false,
  637. ["Bone"] = "head",
  638. ["UseLegacyScale"] = false,
  639. ["Brightness"] = 1,
  640. ["BoneMerge"] = false,
  641. ["ClassName"] = "model",
  642. ["Position"] = Vector(0, 0, 0),
  643. ["BlurLength"] = 0,
  644. ["AlternativeScaling"] = false,
  645. ["Hide"] = false,
  646. ["OwnerEntity"] = false,
  647. ["Scale"] = Vector(1, 1, 1),
  648. ["AngleOffset"] = Angle(0, 0, 0),
  649. ["EditorExpand"] = false,
  650. ["Size"] = 0.3,
  651. ["ModelFallback"] = "",
  652. ["Angles"] = Angle(-5.7949888287112e-05, -180, -0.00010159906378249),
  653. ["TextureFilter"] = 3,
  654. ["Model"] = "models/props/prop_inquisition.mdl",
  655. ["Translucent"] = false,
  656. },
  657. },
  658. [2] = {
  659. ["children"] = {
  660. },
  661. ["self"] = {
  662. ["Skin"] = 0,
  663. ["Invert"] = false,
  664. ["LightBlend"] = 1,
  665. ["CellShade"] = 0,
  666. ["OwnerName"] = "self",
  667. ["AimPartName"] = "",
  668. ["IgnoreZ"] = false,
  669. ["AimPartUID"] = "",
  670. ["Passes"] = 1,
  671. ["Name"] = "",
  672. ["NoTextureFiltering"] = false,
  673. ["DoubleFace"] = false,
  674. ["PositionOffset"] = Vector(0, 0, 0),
  675. ["Color"] = Vector(255, 255, 255),
  676. ["Fullbright"] = false,
  677. ["EyeAngles"] = false,
  678. ["DrawOrder"] = 0,
  679. ["TintColor"] = Vector(0, 0, 0),
  680. ["UniqueID"] = "2110165529",
  681. ["BlendMode"] = "",
  682. ["BlurSpacing"] = 0,
  683. ["Alpha"] = 1,
  684. ["Material"] = "",
  685. ["UseWeaponColor"] = false,
  686. ["LodOverride"] = -1,
  687. ["UsePlayerColor"] = false,
  688. ["Bone"] = "head",
  689. ["UseLegacyScale"] = false,
  690. ["Brightness"] = 1,
  691. ["BoneMerge"] = false,
  692. ["ClassName"] = "model",
  693. ["Position"] = Vector(-0.00732421875, 0.00030517578125, 9),
  694. ["BlurLength"] = 0,
  695. ["AlternativeScaling"] = false,
  696. ["Hide"] = false,
  697. ["OwnerEntity"] = false,
  698. ["Scale"] = Vector(1, 1, 1),
  699. ["AngleOffset"] = Angle(0, 0, 0),
  700. ["EditorExpand"] = false,
  701. ["Size"] = 0.065,
  702. ["ModelFallback"] = "",
  703. ["Angles"] = Angle(0, -180, 0),
  704. ["TextureFilter"] = 3,
  705. ["Model"] = "models/props/prop_eagle4.mdl",
  706. ["Translucent"] = false,
  707. },
  708. },
  709. [3] = {
  710. ["children"] = {
  711. },
  712. ["self"] = {
  713. ["Skin"] = 0,
  714. ["Invert"] = false,
  715. ["LightBlend"] = 1,
  716. ["CellShade"] = 0,
  717. ["OwnerName"] = "self",
  718. ["AimPartName"] = "",
  719. ["IgnoreZ"] = false,
  720. ["AimPartUID"] = "",
  721. ["Passes"] = 1,
  722. ["Name"] = "",
  723. ["NoTextureFiltering"] = false,
  724. ["DoubleFace"] = false,
  725. ["PositionOffset"] = Vector(0, 0, 0),
  726. ["Color"] = Vector(255, 255, 255),
  727. ["Fullbright"] = false,
  728. ["EyeAngles"] = false,
  729. ["DrawOrder"] = 0,
  730. ["TintColor"] = Vector(0, 0, 0),
  731. ["UniqueID"] = "576092077",
  732. ["BlendMode"] = "",
  733. ["BlurSpacing"] = 0,
  734. ["Alpha"] = 1,
  735. ["Material"] = "",
  736. ["UseWeaponColor"] = false,
  737. ["LodOverride"] = -1,
  738. ["UsePlayerColor"] = false,
  739. ["Bone"] = "head",
  740. ["UseLegacyScale"] = false,
  741. ["Brightness"] = 1,
  742. ["BoneMerge"] = false,
  743. ["ClassName"] = "model",
  744. ["Position"] = Vector(0, 0, 0),
  745. ["BlurLength"] = 0,
  746. ["AlternativeScaling"] = false,
  747. ["Hide"] = false,
  748. ["OwnerEntity"] = false,
  749. ["Scale"] = Vector(1, 1, 1),
  750. ["AngleOffset"] = Angle(0, 0, 0),
  751. ["EditorExpand"] = false,
  752. ["Size"] = 0.3,
  753. ["ModelFallback"] = "",
  754. ["Angles"] = Angle(0, 0, 0),
  755. ["TextureFilter"] = 3,
  756. ["Model"] = "models/props/prop_inquisition.mdl",
  757. ["Translucent"] = false,
  758. },
  759. },
  760. [4] = {
  761. ["children"] = {
  762. },
  763. ["self"] = {
  764. ["Skin"] = 0,
  765. ["Invert"] = false,
  766. ["LightBlend"] = 1,
  767. ["CellShade"] = 0,
  768. ["OwnerName"] = "self",
  769. ["AimPartName"] = "",
  770. ["IgnoreZ"] = false,
  771. ["AimPartUID"] = "",
  772. ["Passes"] = 1,
  773. ["Name"] = "",
  774. ["NoTextureFiltering"] = false,
  775. ["DoubleFace"] = false,
  776. ["PositionOffset"] = Vector(0, 0, 0),
  777. ["Color"] = Vector(255, 255, 255),
  778. ["Fullbright"] = false,
  779. ["EyeAngles"] = false,
  780. ["DrawOrder"] = 0,
  781. ["TintColor"] = Vector(0, 0, 0),
  782. ["UniqueID"] = "1431580683",
  783. ["BlendMode"] = "",
  784. ["BlurSpacing"] = 0,
  785. ["Alpha"] = 1,
  786. ["Material"] = "",
  787. ["UseWeaponColor"] = false,
  788. ["LodOverride"] = -1,
  789. ["UsePlayerColor"] = false,
  790. ["Bone"] = "head",
  791. ["UseLegacyScale"] = false,
  792. ["Brightness"] = 1,
  793. ["BoneMerge"] = false,
  794. ["ClassName"] = "model",
  795. ["Position"] = Vector(-0.009765625, 0.0003662109375, 9),
  796. ["BlurLength"] = 0,
  797. ["AlternativeScaling"] = false,
  798. ["Hide"] = false,
  799. ["OwnerEntity"] = false,
  800. ["Scale"] = Vector(1, 1, 1),
  801. ["AngleOffset"] = Angle(0, 0, 0),
  802. ["EditorExpand"] = false,
  803. ["Size"] = 0.065,
  804. ["ModelFallback"] = "",
  805. ["Angles"] = Angle(0, 0, 0),
  806. ["TextureFilter"] = 3,
  807. ["Model"] = "models/props/prop_eagle4.mdl",
  808. ["Translucent"] = false,
  809. },
  810. },
  811. },
  812. ["self"] = {
  813. ["Skin"] = 0,
  814. ["Invert"] = false,
  815. ["LightBlend"] = 1,
  816. ["CellShade"] = 0,
  817. ["OwnerName"] = "self",
  818. ["AimPartName"] = "",
  819. ["IgnoreZ"] = false,
  820. ["AimPartUID"] = "",
  821. ["Passes"] = 1,
  822. ["Name"] = "",
  823. ["NoTextureFiltering"] = false,
  824. ["DoubleFace"] = false,
  825. ["PositionOffset"] = Vector(0, 0, 0),
  826. ["Color"] = Vector(255, 255, 255),
  827. ["Fullbright"] = false,
  828. ["EyeAngles"] = false,
  829. ["DrawOrder"] = 0,
  830. ["TintColor"] = Vector(0, 0, 0),
  831. ["UniqueID"] = "1457889256",
  832. ["BlendMode"] = "",
  833. ["BlurSpacing"] = 0,
  834. ["Alpha"] = 0,
  835. ["Material"] = "",
  836. ["UseWeaponColor"] = false,
  837. ["LodOverride"] = -1,
  838. ["UsePlayerColor"] = false,
  839. ["Bone"] = "head",
  840. ["UseLegacyScale"] = false,
  841. ["Brightness"] = 1,
  842. ["BoneMerge"] = false,
  843. ["ClassName"] = "model",
  844. ["Position"] = Vector(0.00830078125, 28.382385253906, 0.00048828125),
  845. ["BlurLength"] = 0,
  846. ["AlternativeScaling"] = false,
  847. ["Hide"] = false,
  848. ["OwnerEntity"] = false,
  849. ["Scale"] = Vector(1, 1, 1),
  850. ["AngleOffset"] = Angle(0, 0, 0),
  851. ["EditorExpand"] = true,
  852. ["Size"] = 1,
  853. ["ModelFallback"] = "",
  854. ["Angles"] = Angle(2.5613212528697e-06, -1.7075475398087e-06, -90),
  855. ["TextureFilter"] = 3,
  856. ["Model"] = "models/pac/default.mdl",
  857. ["Translucent"] = false,
  858. },
  859. },
  860. },
  861. ["self"] = {
  862. ["UniqueID"] = "3358129622",
  863. ["EyeTargetName"] = "",
  864. ["NoLighting"] = false,
  865. ["OwnerName"] = "self",
  866. ["AimPartName"] = "",
  867. ["BlendMode"] = "",
  868. ["AimPartUID"] = "",
  869. ["Materials"] = "",
  870. ["Name"] = "",
  871. ["LevelOfDetail"] = 0,
  872. ["ClassName"] = "model2",
  873. ["PositionOffset"] = Vector(0, 0, 0),
  874. ["NoCulling"] = false,
  875. ["EyeAngles"] = false,
  876. ["DrawOrder"] = 0,
  877. ["Alpha"] = 1,
  878. ["Material"] = "",
  879. ["Bone"] = "right hand",
  880. ["BoneMerge"] = false,
  881. ["Angles"] = Angle(3.4150947612943e-05, -90, -90),
  882. ["Position"] = Vector(3.063232421875, -1.8056640625, -5.16064453125),
  883. ["EyeTargetUID"] = "",
  884. ["NoTextureFiltering"] = false,
  885. ["Hide"] = false,
  886. ["Translucent"] = false,
  887. ["Scale"] = Vector(1, 1, 1),
  888. ["AngleOffset"] = Angle(0, 0, 0),
  889. ["EditorExpand"] = true,
  890. ["Size"] = 1,
  891. ["Color"] = Vector(1, 1, 1),
  892. ["IgnoreZ"] = false,
  893. ["Model"] = "https://www.dropbox.com/s/69um9od3pzbljmn/WeaonPAC.zip?dl=1",
  894. ["ModelModifiers"] = "",
  895. ["Invert"] = false,
  896. },
  897. },
  898. },
  899. ["self"] = {
  900. ["AffectChildrenOnly"] = false,
  901. ["Invert"] = true,
  902. ["AimPartUID"] = "",
  903. ["TargetPartUID"] = "",
  904. ["Hide"] = false,
  905. ["Name"] = "",
  906. ["RootOwner"] = true,
  907. ["Arguments"] = "weapon_hpwr_stick@@1",
  908. ["ClassName"] = "event",
  909. ["OwnerName"] = "self",
  910. ["UniqueID"] = "3898319764",
  911. ["Event"] = "weapon_class",
  912. ["Operator"] = "find simple",
  913. ["TargetPartName"] = "",
  914. ["EditorExpand"] = true,
  915. },
  916. },
  917. },
  918. ["self"] = {
  919. ["DrawOrder"] = 0,
  920. ["UniqueID"] = "2302413266",
  921. ["AimPartUID"] = "",
  922. ["Hide"] = false,
  923. ["Name"] = "Out",
  924. ["ClassName"] = "group",
  925. ["OwnerName"] = "self",
  926. ["EditorExpand"] = false,
  927. ["Duplicate"] = false,
  928. },
  929. },
  930. [5] = {
  931. ["children"] = {
  932. },
  933. ["self"] = {
  934. ["HidePhysgunBeam"] = false,
  935. ["Skin"] = 0,
  936. ["Invert"] = false,
  937. ["HideBullets"] = false,
  938. ["FallApartOnDeath"] = false,
  939. ["DeathRagdollizeParent"] = false,
  940. ["SprintSpeed"] = 0,
  941. ["IgnoreZ"] = false,
  942. ["HideEntity"] = true,
  943. ["AimPartUID"] = "",
  944. ["Name"] = "",
  945. ["EyeTargetName"] = "",
  946. ["AllowOggWhenMuted"] = false,
  947. ["Angles"] = Angle(0, 0, 0),
  948. ["DoubleFace"] = false,
  949. ["EyeTargetUID"] = "",
  950. ["Color"] = Vector(255, 255, 255),
  951. ["Fullbright"] = false,
  952. ["Translucent"] = false,
  953. ["LodOverride"] = -1,
  954. ["HideRagdollOnDeath"] = false,
  955. ["DrawOrder"] = 0,
  956. ["NoTextureFiltering"] = false,
  957. ["DrawPlayerOnDeath"] = false,
  958. ["CrouchSpeed"] = 0,
  959. ["RunSpeed"] = 0,
  960. ["MuteSounds"] = false,
  961. ["DrawShadow"] = true,
  962. ["Alpha"] = 1,
  963. ["Material"] = "",
  964. ["RelativeBones"] = true,
  965. ["ClassName"] = "entity",
  966. ["InverseKinematics"] = false,
  967. ["Bone"] = "head",
  968. ["OwnerName"] = "self",
  969. ["MuteFootsteps"] = false,
  970. ["DrawWeapon"] = true,
  971. ["Brightness"] = 1,
  972. ["Position"] = Vector(0, 0, 0),
  973. ["Weapon"] = false,
  974. ["UniqueID"] = "824584858",
  975. ["Hide"] = false,
  976. ["AimPartName"] = "",
  977. ["Scale"] = Vector(1, 1, 1),
  978. ["EyeAngles"] = false,
  979. ["EditorExpand"] = false,
  980. ["Size"] = 1,
  981. ["UseLegacyScale"] = false,
  982. ["BlendMode"] = "",
  983. ["AnimationRate"] = 1,
  984. ["Model"] = "",
  985. ["WalkSpeed"] = 0,
  986. },
  987. },
  988. [6] = {
  989. ["children"] = {
  990. [1] = {
  991. ["children"] = {
  992. },
  993. ["self"] = {
  994. ["Jiggle"] = false,
  995. ["DrawOrder"] = 0,
  996. ["AlternativeBones"] = false,
  997. ["FollowPartName"] = "",
  998. ["OwnerName"] = "self",
  999. ["AimPartName"] = "",
  1000. ["FollowPartUID"] = "",
  1001. ["Bone"] = "left upperarm",
  1002. ["Angles"] = Angle(0, 0, 0),
  1003. ["ScaleChildren"] = false,
  1004. ["FollowAnglesOnly"] = false,
  1005. ["InvertHideMesh"] = false,
  1006. ["Position"] = Vector(0, 0, -1.7999999523163),
  1007. ["AimPartUID"] = "",
  1008. ["UniqueID"] = "3482691088",
  1009. ["Hide"] = false,
  1010. ["Name"] = "",
  1011. ["Scale"] = Vector(1, 1, 1),
  1012. ["MoveChildrenToOrigin"] = false,
  1013. ["EditorExpand"] = false,
  1014. ["Size"] = 1,
  1015. ["PositionOffset"] = Vector(0, 0, 0),
  1016. ["ClassName"] = "bone",
  1017. ["AngleOffset"] = Angle(0, 0, 0),
  1018. ["EyeAngles"] = false,
  1019. ["HideMesh"] = false,
  1020. },
  1021. },
  1022. [2] = {
  1023. ["children"] = {
  1024. },
  1025. ["self"] = {
  1026. ["Jiggle"] = false,
  1027. ["DrawOrder"] = 0,
  1028. ["AlternativeBones"] = false,
  1029. ["FollowPartName"] = "",
  1030. ["OwnerName"] = "self",
  1031. ["AimPartName"] = "",
  1032. ["FollowPartUID"] = "",
  1033. ["Bone"] = "right upperarm",
  1034. ["Angles"] = Angle(0, 0, 0),
  1035. ["ScaleChildren"] = false,
  1036. ["FollowAnglesOnly"] = false,
  1037. ["InvertHideMesh"] = false,
  1038. ["Position"] = Vector(0, 0, 1.7999999523163),
  1039. ["AimPartUID"] = "",
  1040. ["UniqueID"] = "308031526",
  1041. ["Hide"] = false,
  1042. ["Name"] = "",
  1043. ["Scale"] = Vector(1, 1, 1),
  1044. ["MoveChildrenToOrigin"] = false,
  1045. ["EditorExpand"] = false,
  1046. ["Size"] = 1,
  1047. ["PositionOffset"] = Vector(0, 0, 0),
  1048. ["ClassName"] = "bone",
  1049. ["AngleOffset"] = Angle(0, 0, 0),
  1050. ["EyeAngles"] = false,
  1051. ["HideMesh"] = false,
  1052. },
  1053. },
  1054. },
  1055. ["self"] = {
  1056. ["DrawOrder"] = 0,
  1057. ["UniqueID"] = "1383469371",
  1058. ["AimPartUID"] = "",
  1059. ["Hide"] = false,
  1060. ["Name"] = "Bones",
  1061. ["ClassName"] = "group",
  1062. ["OwnerName"] = "self",
  1063. ["EditorExpand"] = false,
  1064. ["Duplicate"] = false,
  1065. },
  1066. },
  1067. [7] = {
  1068. ["children"] = {
  1069. [1] = {
  1070. ["children"] = {
  1071. },
  1072. ["self"] = {
  1073. ["Skin"] = 0,
  1074. ["Invert"] = false,
  1075. ["LightBlend"] = 1,
  1076. ["CellShade"] = 0,
  1077. ["OwnerName"] = "self",
  1078. ["AimPartName"] = "",
  1079. ["IgnoreZ"] = false,
  1080. ["AimPartUID"] = "",
  1081. ["Passes"] = 1,
  1082. ["Name"] = "",
  1083. ["NoTextureFiltering"] = false,
  1084. ["DoubleFace"] = false,
  1085. ["PositionOffset"] = Vector(0, 0, 0),
  1086. ["Color"] = Vector(255, 255, 255),
  1087. ["Fullbright"] = false,
  1088. ["EyeAngles"] = false,
  1089. ["DrawOrder"] = 0,
  1090. ["TintColor"] = Vector(0, 0, 0),
  1091. ["UniqueID"] = "3739444285",
  1092. ["BlendMode"] = "",
  1093. ["BlurSpacing"] = 0,
  1094. ["Alpha"] = 1,
  1095. ["Material"] = "",
  1096. ["UseWeaponColor"] = false,
  1097. ["LodOverride"] = -1,
  1098. ["UsePlayerColor"] = false,
  1099. ["Bone"] = "head",
  1100. ["UseLegacyScale"] = false,
  1101. ["Brightness"] = 1,
  1102. ["BoneMerge"] = false,
  1103. ["ClassName"] = "model",
  1104. ["Position"] = Vector(-50.168998718262, -0.69999998807907, 0),
  1105. ["BlurLength"] = 0,
  1106. ["AlternativeScaling"] = false,
  1107. ["Hide"] = false,
  1108. ["OwnerEntity"] = false,
  1109. ["Scale"] = Vector(1, 1, 1),
  1110. ["AngleOffset"] = Angle(0, 0, 0),
  1111. ["EditorExpand"] = true,
  1112. ["Size"] = 0.75,
  1113. ["ModelFallback"] = "",
  1114. ["Angles"] = Angle(0, -89.999938964844, -89.999961853027),
  1115. ["TextureFilter"] = 3,
  1116. ["Model"] = "models/zadkiel/ultramarines/marius_gage/marius_gage.mdl",
  1117. ["Translucent"] = false,
  1118. },
  1119. },
  1120. },
  1121. ["self"] = {
  1122. ["Skin"] = 0,
  1123. ["Invert"] = false,
  1124. ["LightBlend"] = 1,
  1125. ["CellShade"] = 0,
  1126. ["OwnerName"] = "self",
  1127. ["AimPartName"] = "",
  1128. ["IgnoreZ"] = false,
  1129. ["AimPartUID"] = "",
  1130. ["Passes"] = 1,
  1131. ["Name"] = "",
  1132. ["NoTextureFiltering"] = false,
  1133. ["DoubleFace"] = false,
  1134. ["PositionOffset"] = Vector(0, 0, 0),
  1135. ["Color"] = Vector(255, 255, 255),
  1136. ["Fullbright"] = false,
  1137. ["EyeAngles"] = false,
  1138. ["DrawOrder"] = 0,
  1139. ["TintColor"] = Vector(0, 0, 0),
  1140. ["UniqueID"] = "2405185833",
  1141. ["BlendMode"] = "",
  1142. ["BlurSpacing"] = 0,
  1143. ["Alpha"] = 0,
  1144. ["Material"] = "",
  1145. ["UseWeaponColor"] = false,
  1146. ["LodOverride"] = -1,
  1147. ["UsePlayerColor"] = false,
  1148. ["Bone"] = "head",
  1149. ["UseLegacyScale"] = false,
  1150. ["Brightness"] = 1,
  1151. ["BoneMerge"] = false,
  1152. ["ClassName"] = "model",
  1153. ["Position"] = Vector(0, 0, 0),
  1154. ["BlurLength"] = 0,
  1155. ["AlternativeScaling"] = false,
  1156. ["Hide"] = false,
  1157. ["OwnerEntity"] = false,
  1158. ["Scale"] = Vector(1, 1, 1),
  1159. ["AngleOffset"] = Angle(0, 0, 0),
  1160. ["EditorExpand"] = false,
  1161. ["Size"] = 1,
  1162. ["ModelFallback"] = "",
  1163. ["Angles"] = Angle(0, 0, 0),
  1164. ["TextureFilter"] = 3,
  1165. ["Model"] = "models/pac/default.mdl",
  1166. ["Translucent"] = false,
  1167. },
  1168. },
  1169. },
  1170. ["self"] = {
  1171. ["DrawOrder"] = -0.10000000149012,
  1172. ["UniqueID"] = "1639144421",
  1173. ["AimPartUID"] = "",
  1174. ["Hide"] = false,
  1175. ["Name"] = "",
  1176. ["ClassName"] = "group",
  1177. ["OwnerName"] = "self",
  1178. ["EditorExpand"] = true,
  1179. ["Duplicate"] = false,
  1180. },
  1181. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement