Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/Tannenberg/Tannenberg_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/Tannenberg/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.10f1 (923acd2d43aa)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/Tannenberg/Tannenberg_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f11)
- Vendor:
- VRAM: 5980 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.957 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 8.594300 ms
- Commandline options: "C:\Program Files (x86)\Steam\steamapps\common\WW1GameSeries\Tannenberg\Tannenberg.exe" tannenberg
- Realtime: 0.388 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 3da4 -> priority: 1
- Thread -> id: 404 -> priority: 1
- Thread -> id: 424c -> priority: 1
- Thread -> id: 1a18 -> priority: 1
- Thread -> id: 1e40 -> priority: 1
- Thread -> id: 730 -> priority: 1
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=255
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading start bundles took 0.3 s.
- Realtime: 1.826 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- Shader 'Relief Pack/ReliefTerrain-FirstPass': failed to set fallback shader 'Nature/Terrain/Standard'
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- Now starting warmup of Assets/Shaders/global.shadervariants
- Realtime: 2.708 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Warmup of Assets/Shaders/global.shadervariants completed.
- Realtime: 2.797 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 0.698300 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- SplashScene Awake.
- Realtime: 4.238 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Inject cause: c=System.Runtime, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 1.478172 Steamworks setup done front:Eastern GetMySteamID=76561198377931651
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1583 unused Assets to reduce memory usage. Loaded Objects now: 8110.
- Total: 20.875500 ms (FindLiveObjects: 0.392000 ms CreateObjectMapping: 0.342400 ms MarkObjects: 18.936200 ms DeleteObjects: 1.204700 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
- Couldnt find LocalizationKeys enum for key [XMAS_TRUCE_DESC_EXTENDED]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- UnloadTime: 1.083500 ms
- CoRoutOnLevelWasLoaded _1MainMenu_EASTERN_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 307 Build=17903 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN Date: -8586221952272590194
- Realtime: 7.733 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1771 unused Assets to reduce memory usage. Loaded Objects now: 41523.
- Total: 102.237500 ms (FindLiveObjects: 1.730000 ms CreateObjectMapping: 0.851700 ms MarkObjects: 98.980200 ms DeleteObjects: 0.675200 ms)
- Best region found in PlayerPrefs. Connecting to: us
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread
- Realtime: 9.877 NetworkTime: 2747144.042 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 10.044 NetworkTime: 2747144.209 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1424 unused Assets to reduce memory usage. Loaded Objects now: 38049.
- Total: 112.295500 ms (FindLiveObjects: 2.234500 ms CreateObjectMapping: 1.006200 ms MarkObjects: 107.962600 ms DeleteObjects: 1.092000 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 12.463 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Maneuver = True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Selected PC: 9 + 1 | Other PC: 10 | Other PC (with balance): 12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Joining squad: 31st Varneiski IR. 3rd Inf. Brigade on role 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 33.965 NetworkTime: 783589.979 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MainMenuConnection OnJoinedRoom ManeuverInGameSquadJoin
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Send request to ReserveSlot with squad [962237] RoleID: 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GotSlotFromMC
- Realtime: 34.113 NetworkTime: 783590.126 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 34.114 NetworkTime: 783590.126 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _18Dobrudja_BAKED Maneuver
- Realtime: 34.12 NetworkTime: 783590.134 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 34.121 NetworkTime: 783590.134 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 34.131 NetworkTime: 783590.134 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 34.145 NetworkTime: 783590.159 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 34.145 NetworkTime: 783590.159 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Already loading another screen, lets not load _18Dobrudja_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 39430.
- Total: 121.929500 ms (FindLiveObjects: 2.125600 ms CreateObjectMapping: 0.893900 ms MarkObjects: 118.735800 ms DeleteObjects: 0.173700 ms)
- Steam OnLobbyCreated: serverregion us
- Realtime: 34.277 NetworkTime: 783590.29 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 23.791900 ms
- Unloading 1847 unused Assets to reduce memory usage. Loaded Objects now: 13245.
- Total: 64.482000 ms (FindLiveObjects: 0.654400 ms CreateObjectMapping: 0.580300 ms MarkObjects: 59.260900 ms DeleteObjects: 3.986000 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 34.389 NetworkTime: 783590.403 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 13193.
- Total: 62.758200 ms (FindLiveObjects: 0.865800 ms CreateObjectMapping: 1.135800 ms MarkObjects: 60.672700 ms DeleteObjects: 0.083600 ms)
- {783590.494} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 0.515800 ms
- CoRoutOnLevelWasLoaded _1LevelLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 31881.
- Total: 116.465800 ms (FindLiveObjects: 1.034300 ms CreateObjectMapping: 1.951800 ms MarkObjects: 113.358700 ms DeleteObjects: 0.120600 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 35.759 NetworkTime: 783591.773 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 35.809 NetworkTime: 783591.823 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 31099.
- Total: 112.039300 ms (FindLiveObjects: 1.019200 ms CreateObjectMapping: 1.824000 ms MarkObjects: 108.212200 ms DeleteObjects: 0.983600 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 0.463600 ms
- CoRoutOnLevelWasLoaded _18Dobrudja_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 40.221 NetworkTime: 783595.788 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 40.222 NetworkTime: 783595.788 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_18Dobrudja' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=4 LoadedLevelName:_18Dobrudja level:_18Dobrudja
- Realtime: 40.303 NetworkTime: 783595.788 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 40.88 NetworkTime: 783595.788 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.Start3: Ask MC['Gallow[Arch]' (master)] to connect us (ServerCheckConnectedPlayer) try 0
- Realtime: 41.939 NetworkTime: 783595.788 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2348 unused Assets to reduce memory usage. Loaded Objects now: 216511.
- Total: 203.107800 ms (FindLiveObjects: 9.882500 ms CreateObjectMapping: 4.820100 ms MarkObjects: 186.927100 ms DeleteObjects: 1.477600 ms)
- loadAndApplyPreset end. weatherIndex=4 LoadedLevelName:_18Dobrudja level:_18Dobrudja
- Realtime: 42.6 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Latvian squadName=The 1st Yeetus Deletus Division squadID=113984 squadNetworkIDIndex=0 0=76561198088875472 1=76561198047035624 2=76561198055467841 3=76561198993722860 sender ='Gallow[Arch]' (master)
- Realtime: 42.801 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Bulgarian squadName=31st Varneiski IR. 3rd Inf. Brigade squadID=962237 squadNetworkIDIndex=1 0=76561198065369935 1=76561198031378360 2=76561198062569433 3=BOT169 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=KukTrupp squadName=Infanterieregiment Edler von Pokorny Nr.25 squadID=901588 squadNetworkIDIndex=2 0=BOT181 1=BOT187 2=76561198120147908 3=BOT199 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Frontovik squadName=176th Perevolochna Regiment squadID=217672 squadNetworkIDIndex=3 0=BOT250 1=76561197998284582 2=BOT196 3=76561198284299184 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Cossack squadName=1st General Krukovskii's Mountain-Mozdok Regiment squadID=348397 squadNetworkIDIndex=4 0=76561198415560733 1=76561198050854851 2=BOT202 3=BOT208 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=KukTrupp squadName=1.Regiment der Tiroler Kaiserjäger squadID=4990446 squadNetworkIDIndex=5 0=76561197989151678 1=76561198328770408 2=76561197991138267 3=BOT283 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Frontovik squadName=Infanterie-Regiment Nr. 450 squadID=439668 squadNetworkIDIndex=6 0=BOT292 1=BOT286 2=76561198040545834 3=76561199017169167 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=206827 squadNetworkIDIndex=7 0=BOT175 1=BOT163 2=76561198045552447 3=BOT193 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Bulgarian squadName=Infanterie-Regiment Nr. 458 squadID=6040709 squadNetworkIDIndex=8 0=BOT289 1=BOT232 2=BOT277 3=76561198277657312 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=KukTrupp squadName=Infanterieregiment Schoedler Nr.30 squadID=6395776 squadNetworkIDIndex=10 0=BOT205 1=BOT211 2=BOT217 3=BOT223 sender ='Gallow[Arch]' (master)
- Realtime: 42.802 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=KukTrupp squadName=Infanterieregiment Alfons XIII. König von Spanien Nr.38 squadID=2454748 squadNetworkIDIndex=12 0=BOT229 1=BOT235 2=BOT241 3=BOT247 sender ='Gallow[Arch]' (master)
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Cossack squadName=1st General Sleptsov's Sunzha-Vladikavkaz Regiment squadID=8835533 squadNetworkIDIndex=13 0=BOT238 1=BOT244 2=BOT256 3=BOT172 sender ='Gallow[Arch]' (master)
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=KukTrupp squadName=Infanterieregiment Graf von Lacy Nr.22 squadID=3488411 squadNetworkIDIndex=14 0=BOT253 1=BOT259 2=BOT265 3=BOT271 sender ='Gallow[Arch]' (master)
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Cossack squadName=5th Host Ataman Vlasov's Don-Cossack Regiment squadID=5227510 squadNetworkIDIndex=15 0=BOT262 1=BOT268 2=BOT274 3=BOT280 sender ='Gallow[Arch]' (master)
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Cossack squadName=2nd Separate Orenburg Cossack Sotnia squadID=1509397 squadNetworkIDIndex=11 0=BOT166 1=BOT214 2=BOT220 3=BOT226 sender ='Gallow[Arch]' (master)
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 783598.3 sectionType=Cossack squadName=17th General Baklanov's Don Cossack Regiment squadID=976208 squadNetworkIDIndex=16 0=BOT178 1=BOT184 2=BOT190 3=BOT160 sender ='Gallow[Arch]' (master)
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 42.803 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_18Dobrudja Gametype:Maneuver serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 783152.484 roundTimeLimit 2400 realtimeSinceStartup=42.85105 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 42.851 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'Gallow[Arch]' (master)
- Realtime: 42.851 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'Gallow[Arch]' (master)
- Realtime: 42.881 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 43.354 NetworkTime: 783598.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT229] Josef Herdela status: spectating, faction: Central]
- Realtime: 43.91 NetworkTime: 783599.888 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT193] Toma Danailov status: spectating, faction: Central]
- Realtime: 43.938 NetworkTime: 783599.888 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 44.811 NetworkTime: 783600.81 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 46.514 NetworkTime: 783602.496 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 3013 unused Assets to reduce memory usage. Loaded Objects now: 203786.
- Total: 213.474000 ms (FindLiveObjects: 8.702900 ms CreateObjectMapping: 4.579000 ms MarkObjects: 196.622700 ms DeleteObjects: 3.569100 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 46.762 NetworkTime: 783602.744 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 46.762 NetworkTime: 783602.744 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 46.789 NetworkTime: 783602.793 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnMasterClientSwitched from player Gallow[Arch] {76561197998284582} to player Xmara1945 {76561199017169167}
- Realtime: 516.372 NetworkTime: 784072.375 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 516.372 NetworkTime: 784072.375 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {784072.375} OnMasterClientSwitched from player Gallow[Arch] {76561197998284582} [38 & 55] to player Xmara1945 {76561199017169167} [265 & 48]. Players=
- ['yiyochimal14' ] 254 - 783867.846 {76561199003109603}
- ['Xmara1945' (master)] 157 - 783142.8 {76561199017169167}
- ['Rune Goon' ] 186 - 783146.031 {76561198045552447}
- ['ordrazz' ] 197 - 783133.481 {76561198277657312}
- ['rimmer3773' ] 207 - 783132.582 {c32335a4-6cbb-4c44-8f91-b9a04b073ddf}
- ['Elengrad' ] 218 - 783133.333 {76561197989151678}
- ['Gene Parmesan' ] 223 - 783132.568 {76561198047035624}
- ['buhalovesechak' ] 227 - 783132.625 {76561198415560733}
- ['Free Big Lurch' ] 228 - 783129.782 {76561198284299184}
- ['odinownsyeall' ] 235 - 783132.602 {76561198040545834}
- ['Lewa' ] 239 - 783145.85 {76561198050854851}
- ['clickbait' ] 241 - 783132.534 {76561198031378360}
- ['Markhor' ] 243 - 783134.45 {76561198062569433}
- ['[69thNC.C] Pvt. Chris.G' ] 244 - 783199.467 {76561198328770408}
- ['BEGOME ORTHODOX' ] 246 - 783228.319 {76561198088875472}
- ['Bandist' ] 249 - 783309.207 {76561198993722860}
- ['[AUH] 𝕁𝕖𝕣𝕣𝕪' ] 250 - 783361.591 {76561198120147908}
- ['dsolo730' ] 251 - 783497.746 {76561198055467841}
- ['Spectacular Vernacular' (local)] 253 - 783598.614 {76561198377931651}
- Realtime: 516.372 NetworkTime: 784072.375 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnMasterClientSwitched from player Xmara1945 {76561199017169167} to player rimmer3773 {c32335a4-6cbb-4c44-8f91-b9a04b073ddf}
- Realtime: 518.021 NetworkTime: 784074.024 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 518.021 NetworkTime: 784074.024 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {784074.024} OnMasterClientSwitched from player Xmara1945 {76561199017169167} [38 & 55] to player rimmer3773 {c32335a4-6cbb-4c44-8f91-b9a04b073ddf} [39 & 89]. Players=
- ['yiyochimal14' ] 254 - 783867.846 {76561199003109603}
- ['Xmara1945' ] 157 - 783142.8 {76561199017169167}
- ['Rune Goon' ] 186 - 783146.031 {76561198045552447}
- ['ordrazz' ] 197 - 783133.481 {76561198277657312}
- ['rimmer3773' (master)] 207 - 783132.582 {c32335a4-6cbb-4c44-8f91-b9a04b073ddf}
- ['Elengrad' ] 218 - 783133.333 {76561197989151678}
- ['Gene Parmesan' ] 223 - 783132.568 {76561198047035624}
- ['buhalovesechak' ] 227 - 783132.625 {76561198415560733}
- ['Free Big Lurch' ] 228 - 783129.782 {76561198284299184}
- ['odinownsyeall' ] 235 - 783132.602 {76561198040545834}
- ['Lewa' ] 239 - 783145.85 {76561198050854851}
- ['clickbait' ] 241 - 783132.534 {76561198031378360}
- ['Markhor' ] 243 - 783134.45 {76561198062569433}
- ['[69thNC.C] Pvt. Chris.G' ] 244 - 783199.467 {76561198328770408}
- ['BEGOME ORTHODOX' ] 246 - 783228.319 {76561198088875472}
- ['Bandist' ] 249 - 783309.207 {76561198993722860}
- ['[AUH] 𝕁𝕖𝕣𝕣𝕪' ] 250 - 783361.591 {76561198120147908}
- ['dsolo730' ] 251 - 783497.746 {76561198055467841}
- ['Spectacular Vernacular' (local)] 253 - 783598.614 {76561198377931651}
- Realtime: 518.021 NetworkTime: 784074.024 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Server Stopped round at: 785556.731 realTime:2000.728
- Realtime: 2000.728 NetworkTime: 785556.731 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchPlaying to MatchEnding CurrentMC: 'rimmer3773' (master)
- Realtime: 2000.729 NetworkTime: 785556.731 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2010.92 {785566.923} StopMatch isLateJoinFalse matchEndTimeLeft[40] Scene[_18Dobrudja_BAKED] GameType[Maneuver] Room[Room: '_38963_51617' visible,open 24/68 players.]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchEnding to MatchEnded CurrentMC: 'rimmer3773' (master)
- Realtime: 2010.921 NetworkTime: 785566.923 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Opened AfterActionMenu_MapVote while I can't vote yet.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wating for 39.91455 instead of 40
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- EndMatch NextLevel: _19Baltic
- Realtime: 2051.471 NetworkTime: 785606.842 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 2052.399 NetworkTime: 785608.402 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2052.404 NetworkTime: 785608.408 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _19Baltic_BAKED Maneuver
- Realtime: 2052.404 NetworkTime: 785608.408 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 2052.405 NetworkTime: 785608.408 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2052.411 NetworkTime: 785608.408 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 2052.427 NetworkTime: 785608.431 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 88202 unused Assets to reduce memory usage. Loaded Objects now: 227279.
- Total: 549.437400 ms (FindLiveObjects: 30.722800 ms CreateObjectMapping: 21.113500 ms MarkObjects: 328.426700 ms DeleteObjects: 169.174100 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1405.233100 ms
- Unloading 18018 unused Assets to reduce memory usage. Loaded Objects now: 62069.
- Total: 252.022900 ms (FindLiveObjects: 4.991700 ms CreateObjectMapping: 4.541900 ms MarkObjects: 223.035000 ms DeleteObjects: 19.453800 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 2055.034 NetworkTime: 785611.038 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 62048.
- Total: 238.546700 ms (FindLiveObjects: 6.238900 ms CreateObjectMapping: 2.541300 ms MarkObjects: 229.668600 ms DeleteObjects: 0.097700 ms)
- {785611.284} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.199600 ms
- CoRoutOnLevelWasLoaded _1LevelLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 76692.
- Total: 283.174400 ms (FindLiveObjects: 6.114800 ms CreateObjectMapping: 3.808700 ms MarkObjects: 273.165400 ms DeleteObjects: 0.085200 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2056.456 NetworkTime: 785612.459 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 2056.508 NetworkTime: 785612.511 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 7503 unused Assets to reduce memory usage. Loaded Objects now: 34885.
- Total: 315.383400 ms (FindLiveObjects: 4.873800 ms CreateObjectMapping: 3.560800 ms MarkObjects: 260.445100 ms DeleteObjects: 46.503500 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 0.706400 ms
- CoRoutOnLevelWasLoaded _19Baltic_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 2059.725 NetworkTime: 785615.365 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 2059.725 NetworkTime: 785615.365 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_19Baltic' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2060.166 NetworkTime: 785615.365 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.Start3: Ask MC['rimmer3773' (master)] to connect us (ServerCheckConnectedPlayer) try 0
- Realtime: 2061.226 NetworkTime: 785615.365 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1890 unused Assets to reduce memory usage. Loaded Objects now: 231871.
- Total: 358.042600 ms (FindLiveObjects: 10.937700 ms CreateObjectMapping: 5.247700 ms MarkObjects: 339.573700 ms DeleteObjects: 2.283000 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2062.84 NetworkTime: 785618.797 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 2065.289 NetworkTime: 785621.241 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 156407.
- Total: 360.245200 ms (FindLiveObjects: 7.702800 ms CreateObjectMapping: 3.954500 ms MarkObjects: 347.893900 ms DeleteObjects: 0.693800 ms)
- WARNING: Weather hasn't been loaded yet. Continue anyway ...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=5 LoadedLevelName:_19Baltic level:_19Baltic
- Realtime: 2067.966 NetworkTime: 785623.922 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset end. weatherIndex=5 LoadedLevelName:_19Baltic level:_19Baltic
- Realtime: 2068.046 NetworkTime: 785624.002 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.245 sectionType=KukTrupp squadName=1.Regiment der Tiroler Kaiserjäger squadID=4990446 squadNetworkIDIndex=0 0= 1= 2=76561197991138267 3= sender ='rimmer3773' (master)
- Realtime: 2072.29 NetworkTime: 785628.247 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.245 sectionType=Frontovik squadName=Infanterie-Regiment Nr. 450 squadID=439668 squadNetworkIDIndex=1 0= 1=76561198368105320 2= 3= sender ='rimmer3773' (master)
- Realtime: 2072.29 NetworkTime: 785628.247 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.245 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=206827 squadNetworkIDIndex=2 0= 1=76561198031378360 2= 3= sender ='rimmer3773' (master)
- Realtime: 2072.29 NetworkTime: 785628.247 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.245 sectionType=Roumanian squadName=Regimentul IV Ilfov No. 21 squadID=217672 squadNetworkIDIndex=3 0= 1= 2=76561198257247312 3= sender ='rimmer3773' (master)
- Realtime: 2072.29 NetworkTime: 785628.247 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 2072.29 NetworkTime: 785628.247 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.245 sectionType=Bulgarian squadName=31st Varneiski IR. 3rd Inf. Brigade squadID=962237 squadNetworkIDIndex=4 0= 1= 2= 3=76561198377931651 sender ='rimmer3773' (master)
- Realtime: 2072.291 NetworkTime: 785628.247 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_19Baltic Gametype:Maneuver serverGameStatus: MatchAwaitingSetup matchWinner None team1wins 0 team2wins 0 timeRoundStarted: -1 roundTimeLimit 2400 realtimeSinceStartup=2072.304 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 2072.304 NetworkTime: 785628.259 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 2072.314 NetworkTime: 785628.259 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.259 sectionType=KukTrupp squadName=Infanterieregiment Graf von Lacy Nr.22 squadID=3488411 squadNetworkIDIndex=5 0= 1= 2= 3=76561198055467841 sender ='rimmer3773' (master)
- Realtime: 2072.315 NetworkTime: 785628.259 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.26 sectionType=KukTrupp squadName=Infanterieregiment Edler von Pokorny Nr.25 squadID=901588 squadNetworkIDIndex=6 0= 1= 2=76561198125550717 3= sender ='rimmer3773' (master)
- Realtime: 2072.317 NetworkTime: 785628.259 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.261 sectionType=Cossack squadName=1st General Krukovskii's Mountain-Mozdok Regiment squadID=348397 squadNetworkIDIndex=7 0=76561198415560733 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2072.346 NetworkTime: 785628.303 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785628.262 sectionType=Latvian squadName=The 1st Yeetus Deletus Division squadID=113984 squadNetworkIDIndex=8 0= 1=76561198047035624 2= 3= sender ='rimmer3773' (master)
- Realtime: 2072.346 NetworkTime: 785628.303 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchStarting CurrentMC: 'rimmer3773' (master)
- Realtime: 2077.668 NetworkTime: 785633.625 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchStarting Joined CurrentMC:'rimmer3773' (master)
- Realtime: 2077.668 NetworkTime: 785633.625 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.636 sectionType=Frontovik squadName=St Petersburg Guard Infantry Regiment squadID=7729450 squadNetworkIDIndex=9 0=BOT160 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2077.67 NetworkTime: 785633.625 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.709 sectionType=Bulgarian squadName=41st IR. 3rd Inf. Brigade squadID=9236004 squadNetworkIDIndex=10 0=BOT181 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2077.771 NetworkTime: 785633.625 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.722 sectionType=Frontovik squadName=71st Belev Infantry Regiment squadID=5095623 squadNetworkIDIndex=11 0=BOT184 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2077.805 NetworkTime: 785633.753 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.804 sectionType=Bulgarian squadName=1st Sofiyski IR 1st Inf. Brigade squadID=2964876 squadNetworkIDIndex=12 0=BOT205 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2077.866 NetworkTime: 785633.82 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.819 sectionType=Frontovik squadName=24th Infantry Division squadID=2941646 squadNetworkIDIndex=13 0=BOT208 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2077.867 NetworkTime: 785633.82 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.963 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=209767 squadNetworkIDIndex=14 0=BOT229 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2078.067 NetworkTime: 785634.017 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785633.972 sectionType=Frontovik squadName=100th Ostrov Infantry Regiment squadID=4830384 squadNetworkIDIndex=15 0=BOT232 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2078.068 NetworkTime: 785634.017 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785634.077 sectionType=Bulgarian squadName=41st IR. 3rd Inf. Brigade squadID=7759920 squadNetworkIDIndex=16 0=BOT253 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2078.153 NetworkTime: 785634.11 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785634.088 sectionType=Frontovik squadName=95th Krasnoyarsk Infantry Regiment squadID=5895797 squadNetworkIDIndex=17 0=BOT256 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2078.159 NetworkTime: 785634.11 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785634.178 sectionType=Bulgarian squadName=41st IR. 3rd Inf. Brigade squadID=5334622 squadNetworkIDIndex=18 0=BOT277 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2078.307 NetworkTime: 785634.261 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785634.193 sectionType=Frontovik squadName=171st Kabrinsk Infantry Regiment squadID=4827186 squadNetworkIDIndex=19 0=BOT280 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2078.354 NetworkTime: 785634.311 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=4827186 squadNetworkIDIndex=
- Realtime: 2078.41 NetworkTime: 785634.366 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=5895797 squadNetworkIDIndex=
- Realtime: 2078.473 NetworkTime: 785634.42 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=5334622 squadNetworkIDIndex=
- Realtime: 2078.511 NetworkTime: 785634.462 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=7759920 squadNetworkIDIndex=
- Realtime: 2078.803 NetworkTime: 785634.757 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PunEvent.CloseConnection
- Realtime: 2078.896 NetworkTime: 785634.853 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Called PhotonNetwork.LeaveRoom False
- Realtime: 2078.897 NetworkTime: 785634.853 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 785634.633 sectionType=Frontovik squadName=30th Poltava Infantry Regiment squadID=4696198 squadNetworkIDIndex=16 0=BOT292 1= 2= 3= sender ='rimmer3773' (master)
- Realtime: 2079.023 NetworkTime: 785634.98 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=4696198 squadNetworkIDIndex=
- Realtime: 2079.025 NetworkTime: 785634.98 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.SP has an OnLeftRoom() event.
- Realtime: 2079.216 NetworkTime: 785635.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wait time for new MC was: 1.516357
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- master client is still null!
- Realtime: 2082.234 NetworkTime: 773046.505 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- newMasterClient is null in BotController UpdateOwnership
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Uploading Crash Report
- NullReferenceException: Object reference not set to an instance of an object
- at AiBehaviorController.UpdateOwnership (PhotonPlayer NBOOHPJFEIA) [0x0000d] in <92aeea4931984625a5bb80a6173076e1>:0
- at AiBehaviorController+OPEENNHBMDB.MoveNext () [0x0008b] in <92aeea4931984625a5bb80a6173076e1>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <3a69dc1755714a688e272fb29550dc99>:0
- (Filename: <92aeea4931984625a5bb80a6173076e1> Line: 0)
- master client is still null!
- Realtime: 2082.238 NetworkTime: 773046.505 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- newMasterClient is null in BotController UpdateOwnership
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- NullReferenceException: Object reference not set to an instance of an object
- at AiBehaviorController.UpdateOwnership (PhotonPlayer NBOOHPJFEIA) [0x0000d] in <92aeea4931984625a5bb80a6173076e1>:0
- at AiBehaviorController+OPEENNHBMDB.MoveNext () [0x0008b] in <92aeea4931984625a5bb80a6173076e1>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <3a69dc1755714a688e272fb29550dc99>:0
- (Filename: <92aeea4931984625a5bb80a6173076e1> Line: 0)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 2083.686 NetworkTime: 773047.953 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 2083.686 NetworkTime: 773047.953 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Operation failed: OperationResponse 248: ReturnCode: -2 (Unknown operation code). Parameters: {} Server: MasterServer
- Realtime: 2083.826 NetworkTime: 773048.1 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OperationResponse unhandled: OperationResponse 248: ReturnCode: -2.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2083.834 NetworkTime: 773048.1 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abort addround, we probably quit, room=null.
- Realtime: 2097.681 NetworkTime: 773061.955 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RPCs can only be sent in rooms. Call of "ApplyGlobalChatText" gets executed locally only, if at all.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Dont know how to close button to False. (There is no close button in the new UI popup!)
- Realtime: 2700.526 NetworkTime: 773664.801 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.ExitGame
- Realtime: 2701.541 NetworkTime: 773665.816 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AbortLoadingThisGameSetup ExitGame
- Realtime: 2701.546 NetworkTime: 773665.816 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Called PhotonNetwork.LeaveRoom True
- Realtime: 2701.966 NetworkTime: 773665.816 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PhotonNetwork.room is null. You don't have to call LeaveRoom() when you're not in one. State: JoinedLobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _1MainMenu_EASTERN_BAKED
- Realtime: 2701.966 NetworkTime: 773665.816 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2701.973 NetworkTime: 773665.816 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 2702.016 NetworkTime: 773666.29 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 2423 unused Assets to reduce memory usage. Loaded Objects now: 172796.
- Total: 407.961600 ms (FindLiveObjects: 9.549700 ms CreateObjectMapping: 5.142500 ms MarkObjects: 391.860900 ms DeleteObjects: 1.408200 ms)
- Operation failed: OperationResponse 254: ReturnCode: -2 (Unknown operation code). Parameters: {} Server: MasterServer
- Realtime: 2702.437 NetworkTime: 773666.712 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 125.289100 ms
- SubmitBugReport gotexception
- Realtime: 2702.846 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CoRoutOnLevelWasLoaded _1MainMenuLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 17432 unused Assets to reduce memory usage. Loaded Objects now: 38419.
- Total: 343.287700 ms (FindLiveObjects: 4.556900 ms CreateObjectMapping: 4.035600 ms MarkObjects: 316.127500 ms DeleteObjects: 18.567200 ms)
- We have no LoadingScreenManager.SP, cannot load scene.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 2703.399 NetworkTime: 786259.421 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Steam OnLobbyCreated: serverregion us
- Realtime: 2703.611 NetworkTime: 786259.633 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2706.79 NetworkTime: 786262.812 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 2706.841 NetworkTime: 786262.863 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 3799 unused Assets to reduce memory usage. Loaded Objects now: 34620.
- Total: 393.160500 ms (FindLiveObjects: 5.051300 ms CreateObjectMapping: 1.862300 ms MarkObjects: 378.879300 ms DeleteObjects: 7.367400 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 0.820600 ms
- CoRoutOnLevelWasLoaded _1MainMenu_EASTERN_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 307 Build=17903 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN Date: -8586221925269741331
- Realtime: 2708.017 NetworkTime: 786264.039 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1253 unused Assets to reduce memory usage. Loaded Objects now: 50534.
- Total: 334.288300 ms (FindLiveObjects: 4.059100 ms CreateObjectMapping: 1.778700 ms MarkObjects: 326.662500 ms DeleteObjects: 1.787700 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2709.864 NetworkTime: 786265.885 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2710.334 NetworkTime: 786266.356 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 2710.462 NetworkTime: 786266.484 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 1339 unused Assets to reduce memory usage. Loaded Objects now: 46951.
- Total: 335.951500 ms (FindLiveObjects: 4.235800 ms CreateObjectMapping: 1.718000 ms MarkObjects: 328.951600 ms DeleteObjects: 1.045900 ms)
- Loading _19Baltic_BAKED Maneuver
- Realtime: 2712.106 NetworkTime: 786268.128 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 2712.106 NetworkTime: 786268.128 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2712.107 NetworkTime: 786268.128 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 2712.119 NetworkTime: 786268.141 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 47019.
- Total: 340.509800 ms (FindLiveObjects: 4.571100 ms CreateObjectMapping: 1.687500 ms MarkObjects: 334.171400 ms DeleteObjects: 0.079500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 17.769400 ms
- Unloading 1794 unused Assets to reduce memory usage. Loaded Objects now: 22054.
- Total: 299.098800 ms (FindLiveObjects: 2.620500 ms CreateObjectMapping: 1.271500 ms MarkObjects: 289.969100 ms DeleteObjects: 5.237300 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 2712.881 NetworkTime: 786268.903 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 22039.
- Total: 291.128700 ms (FindLiveObjects: 4.292000 ms CreateObjectMapping: 1.068600 ms MarkObjects: 285.695100 ms DeleteObjects: 0.072500 ms)
- {786269.208} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 0.810400 ms
- CoRoutOnLevelWasLoaded _1LevelLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 36795.
- Total: 326.991400 ms (FindLiveObjects: 3.638900 ms CreateObjectMapping: 2.769200 ms MarkObjects: 320.515100 ms DeleteObjects: 0.067800 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2714.396 NetworkTime: 786270.418 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 2714.447 NetworkTime: 786270.469 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 36034.
- Total: 330.755800 ms (FindLiveObjects: 3.047900 ms CreateObjectMapping: 2.765800 ms MarkObjects: 323.915400 ms DeleteObjects: 1.026400 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 0.852700 ms
- CoRoutOnLevelWasLoaded _19Baltic_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 2717.563 NetworkTime: 786273.211 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 2717.563 NetworkTime: 786273.211 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_19Baltic' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=5 LoadedLevelName:_19Baltic level:_19Baltic
- Realtime: 2717.716 NetworkTime: 786273.211 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2718.054 NetworkTime: 786273.211 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Ehh repairing this. Our GameplaySettings.gameType was set to RifleDeathmatch instead of the correct servers Maneuver
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.Start3: Ask MC['N u m b a h 2' (master)] to connect us (ServerCheckConnectedPlayer) try 0
- Realtime: 2719.112 NetworkTime: 786273.211 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1893 unused Assets to reduce memory usage. Loaded Objects now: 233016.
- Total: 423.611100 ms (FindLiveObjects: 10.364200 ms CreateObjectMapping: 3.775100 ms MarkObjects: 406.799300 ms DeleteObjects: 2.672100 ms)
- loadAndApplyPreset end. weatherIndex=5 LoadedLevelName:_19Baltic level:_19Baltic
- Realtime: 2719.752 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=KukTrupp squadName=1.Regiment der Tiroler Kaiserjäger squadID=4990446 squadNetworkIDIndex=0 0=76561197989151678 1=76561198801824271 2=76561197991138267 3=76561198328770408 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Frontovik squadName=Infanterie-Regiment Nr. 450 squadID=439668 squadNetworkIDIndex=1 0=76561198976213473 1=BOT295 2=76561198575621740 3=76561199017169167 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=206827 squadNetworkIDIndex=2 0=BOT175 1=76561198031378360 2=BOT169 3=76561198168983638 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Roumanian squadName=Regimentul IV Ilfov No. 21 squadID=217672 squadNetworkIDIndex=3 0=76561198272422481 1=BOT253 2=76561198284299184 3=BOT229 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Bulgarian squadName=31st Varneiski IR. 3rd Inf. Brigade squadID=962237 squadNetworkIDIndex=4 0=76561198826076793 1=76561198368105320 2=BOT298 3=76561197999257123 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 233 squadID=3488411 squadNetworkIDIndex=5 0=BOT283 1=BOT226 2=BOT271 3=BOT166 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=KukTrupp squadName=Infanterieregiment Edler von Pokorny Nr.25 squadID=901588 squadNetworkIDIndex=6 0=BOT265 1=BOT259 2=76561198125550717 3=BOT163 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Cossack squadName=1st General Krukovskii's Mountain-Mozdok Regiment squadID=348397 squadNetworkIDIndex=7 0=BOT274 1=BOT268 2=BOT262 3=BOT256 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Latvian squadName=The 1st Yeetus Deletus Division squadID=113984 squadNetworkIDIndex=8 0=BOT250 1=76561198052108310 2=76561199003109603 3=76561198415560733 sender ='N u m b a h 2' (master)
- Realtime: 2719.901 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Frontovik squadName=St Petersburg Guard Infantry Regiment squadID=7729450 squadNetworkIDIndex=9 0=BOT160 1=BOT172 2=76561198055467841 3=BOT178 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Bulgarian squadName=41st IR. 3rd Inf. Brigade squadID=9236004 squadNetworkIDIndex=10 0=BOT181 1=BOT187 2=BOT193 3=BOT199 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Frontovik squadName=71st Belev Infantry Regiment squadID=5095623 squadNetworkIDIndex=11 0=BOT184 1=BOT190 2=BOT196 3=BOT202 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Bulgarian squadName=1st Sofiyski IR 1st Inf. Brigade squadID=2964876 squadNetworkIDIndex=12 0=BOT205 1=BOT211 2=BOT217 3=BOT223 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=209767 squadNetworkIDIndex=14 0=76561198062569433 1=BOT235 2=BOT241 3=BOT247 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Frontovik squadName=100th Ostrov Infantry Regiment squadID=4830384 squadNetworkIDIndex=15 0=76561198047035624 1=BOT238 2=BOT232 3=BOT244 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786275.454 sectionType=Frontovik squadName=176th Perevolochna Regiment squadID=960117 squadNetworkIDIndex=13 0=BOT208 1=BOT214 2=BOT220 3=76561198134555503 sender ='N u m b a h 2' (master)
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 2719.902 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_19Baltic Gametype:Maneuver serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 785653.634 roundTimeLimit 2400 realtimeSinceStartup=2719.93 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 2719.93 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'N u m b a h 2' (master)
- Realtime: 2719.93 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'N u m b a h 2' (master)
- Realtime: 2719.95 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 2720.35 NetworkTime: 786275.774 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT217] Velichko Balev status: spectating, faction: Central]
- Realtime: 2720.595 NetworkTime: 786276.563 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT160] Konstantin Yukevich status: spectating, faction: Entente]
- Realtime: 2720.607 NetworkTime: 786276.563 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198062569433] Markhor status: spectating, faction: Central]
- Realtime: 2720.615 NetworkTime: 786276.563 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2721.587 NetworkTime: 786277.565 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 2724.148 NetworkTime: 786280.089 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 1931 unused Assets to reduce memory usage. Loaded Objects now: 195070.
- Total: 435.448500 ms (FindLiveObjects: 9.171600 ms CreateObjectMapping: 4.707200 ms MarkObjects: 419.612400 ms DeleteObjects: 1.957000 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 2724.613 NetworkTime: 786280.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 2724.613 NetworkTime: 786280.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 2724.642 NetworkTime: 786280.625 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cant remove [SUPPORT_LEADER] ready: True, lastusetime: 786275.774, progress: 0 owner: Spectacular Vernacular, not added in the first place?
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Server Stopped round at: 786728.831 realTime:3172.848
- Realtime: 3172.848 NetworkTime: 786728.831 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchPlaying to MatchEnding CurrentMC: 'N u m b a h 2' (master)
- Realtime: 3172.849 NetworkTime: 786728.831 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 3183.221 {786739.204} StopMatch isLateJoinFalse matchEndTimeLeft[40] Scene[_19Baltic_BAKED] GameType[Maneuver] Room[Room: '_38963_51617' visible,open 22/68 players.]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchEnding to MatchEnded CurrentMC: 'N u m b a h 2' (master)
- Realtime: 3183.222 NetworkTime: 786739.204 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Opened AfterActionMenu_MapVote while I can't vote yet.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wating for 39.93384 instead of 40
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- EndMatch NextLevel: _20Ukraine
- Realtime: 3223.626 NetworkTime: 786779.144 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 3227.171 NetworkTime: 786783.154 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 3227.178 NetworkTime: 786783.161 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _20Ukraine_BAKED Maneuver
- Realtime: 3227.178 NetworkTime: 786783.161 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 3227.178 NetworkTime: 786783.161 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 3227.186 NetworkTime: 786783.161 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 3227.202 NetworkTime: 786783.184 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 16929 unused Assets to reduce memory usage. Loaded Objects now: 207112.
- Total: 546.999200 ms (FindLiveObjects: 13.946400 ms CreateObjectMapping: 8.891300 ms MarkObjects: 496.249000 ms DeleteObjects: 27.912200 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 261.322700 ms
- Unloading 17570 unused Assets to reduce memory usage. Loaded Objects now: 55156.
- Total: 440.693700 ms (FindLiveObjects: 7.444400 ms CreateObjectMapping: 4.999400 ms MarkObjects: 406.346800 ms DeleteObjects: 21.902900 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 3228.713 NetworkTime: 786784.696 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 55129.
- Total: 418.915700 ms (FindLiveObjects: 5.681000 ms CreateObjectMapping: 2.018600 ms MarkObjects: 411.080300 ms DeleteObjects: 0.135500 ms)
- {786785.129} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 1.186800 ms
- CoRoutOnLevelWasLoaded _1LevelLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 69761.
- Total: 454.322100 ms (FindLiveObjects: 4.883900 ms CreateObjectMapping: 4.026200 ms MarkObjects: 445.331300 ms DeleteObjects: 0.080500 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 3230.568 NetworkTime: 786786.551 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 3230.619 NetworkTime: 786786.602 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 6355 unused Assets to reduce memory usage. Loaded Objects now: 35534.
- Total: 480.435500 ms (FindLiveObjects: 7.338800 ms CreateObjectMapping: 3.163800 ms MarkObjects: 436.640000 ms DeleteObjects: 33.292400 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 0.734700 ms
- CoRoutOnLevelWasLoaded _20Ukraine_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 3234.458 NetworkTime: 786790.076 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 3234.458 NetworkTime: 786790.076 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_20Ukraine' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 3236.053 NetworkTime: 786790.076 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.Start3: Ask MC['N u m b a h 2' (master)] to connect us (ServerCheckConnectedPlayer) try 0
- Realtime: 3237.139 NetworkTime: 786790.076 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2652 unused Assets to reduce memory usage. Loaded Objects now: 287743.
- Total: 584.975400 ms (FindLiveObjects: 13.378700 ms CreateObjectMapping: 4.210800 ms MarkObjects: 564.776100 ms DeleteObjects: 2.609300 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 3238.883 NetworkTime: 786794.917 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Weather hasn't been loaded yet. Continue anyway ...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=4 LoadedLevelName:_20Ukraine level:_20Ukraine
- Realtime: 3242.966 NetworkTime: 786799.001 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 3242.974 NetworkTime: 786799.001 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- loadAndApplyPreset end. weatherIndex=4 LoadedLevelName:_20Ukraine level:_20Ukraine
- Realtime: 3242.998 NetworkTime: 786799.033 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 965 unused Assets to reduce memory usage. Loaded Objects now: 176235.
- Total: 527.518400 ms (FindLiveObjects: 8.647100 ms CreateObjectMapping: 4.667900 ms MarkObjects: 509.587700 ms DeleteObjects: 4.615200 ms)
- Received AddSquad 786806.278 sectionType=Roumanian squadName=Regimentul IV Ilfov No. 21 squadID=217672 squadNetworkIDIndex=0 0=76561198272422481 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.278 sectionType=Frontovik squadName=Infanterie-Regiment Nr. 450 squadID=439668 squadNetworkIDIndex=1 0= 1=76561198031378360 2=76561198575621740 3= sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.278 sectionType=Frontovik squadName=176th Perevolochna Regiment squadID=960117 squadNetworkIDIndex=2 0= 1= 2= 3=76561198134555503 sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.278 sectionType=Bulgarian squadName=31st Varneiski IR. 3rd Inf. Brigade squadID=962237 squadNetworkIDIndex=3 0= 1=76561198368105320 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.278 sectionType=Latvian squadName=The 1st Yeetus Deletus Division squadID=113984 squadNetworkIDIndex=4 0=76561198052108310 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.278 sectionType=Cossack squadName=1st General Krukovskii's Mountain-Mozdok Regiment squadID=348397 squadNetworkIDIndex=5 0= 1= 2=76561198079431071 3= sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.278 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=209767 squadNetworkIDIndex=6 0= 1= 2= 3=76561198377931651 sender ='N u m b a h 2' (master)
- Realtime: 3250.344 NetworkTime: 786806.379 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_20Ukraine Gametype:Maneuver serverGameStatus: MatchAwaitingSetup matchWinner None team1wins 0 team2wins 0 timeRoundStarted: -1 roundTimeLimit 2400 realtimeSinceStartup=3250.36 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 3250.36 NetworkTime: 786806.395 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 3250.372 NetworkTime: 786806.395 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.279 sectionType=Infanterie squadName=1.Regiment der Tiroler Kaiserjäger squadID=4990446 squadNetworkIDIndex=7 0= 1=76561198801824271 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3250.373 NetworkTime: 786806.395 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.28 sectionType=KukTrupp squadName=Infanterieregiment Edler von Pokorny Nr.25 squadID=901588 squadNetworkIDIndex=8 0= 1= 2= 3=76561198125550717 sender ='N u m b a h 2' (master)
- Realtime: 3250.374 NetworkTime: 786806.395 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786806.299 sectionType=Frontovik squadName=St Petersburg Guard Infantry Regiment squadID=7729450 squadNetworkIDIndex=9 0= 1= 2= 3=76561198055467841 sender ='N u m b a h 2' (master)
- Realtime: 3250.387 NetworkTime: 786806.422 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchStarting CurrentMC: 'N u m b a h 2' (master)
- Realtime: 3253.543 NetworkTime: 786809.578 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchStarting Joined CurrentMC:'N u m b a h 2' (master)
- Realtime: 3253.543 NetworkTime: 786809.578 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.51 sectionType=Bulgarian squadName=6th Tarnovski IR.1st Inf. Brigade squadID=8124134 squadNetworkIDIndex=10 0=BOT175 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3253.669 NetworkTime: 786809.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.601 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=5869170 squadNetworkIDIndex=11 0=BOT199 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3253.699 NetworkTime: 786809.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.743 sectionType=Frontovik squadName=43rd Okhotsk Infantry Regiment squadID=3189350 squadNetworkIDIndex=12 0=BOT220 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3253.814 NetworkTime: 786809.831 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.755 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=7571292 squadNetworkIDIndex=13 0=BOT223 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3253.814 NetworkTime: 786809.831 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.859 sectionType=Frontovik squadName=58th Praga Infantry Regiment squadID=2682066 squadNetworkIDIndex=14 0=BOT244 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3253.916 NetworkTime: 786809.951 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.871 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=8137603 squadNetworkIDIndex=15 0=BOT247 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3253.976 NetworkTime: 786810.009 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.96 sectionType=Frontovik squadName=95th Krasnoyarsk Infantry Regiment squadID=1766883 squadNetworkIDIndex=16 0=BOT268 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3254.016 NetworkTime: 786810.051 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786809.976 sectionType=Bulgarian squadName=31st Varneiski IR. 3rd Inf. Brigade squadID=933048 squadNetworkIDIndex=17 0=BOT271 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3254.017 NetworkTime: 786810.051 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786810.071 sectionType=Frontovik squadName=22nd Nizhnii-Novgorod Infantry Regiment squadID=6616555 squadNetworkIDIndex=18 0=BOT292 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3254.123 NetworkTime: 786810.156 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=6616555 squadNetworkIDIndex=
- Realtime: 3254.123 NetworkTime: 786810.156 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=1766883 squadNetworkIDIndex=
- Realtime: 3254.229 NetworkTime: 786810.262 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=933048 squadNetworkIDIndex=
- Realtime: 3254.504 NetworkTime: 786810.533 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786810.49 sectionType=Frontovik squadName=144th Kashira Infantry Regiment squadID=4203001 squadNetworkIDIndex=16 0=BOT295 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3254.507 NetworkTime: 786810.533 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=4203001 squadNetworkIDIndex=
- Realtime: 3254.629 NetworkTime: 786810.663 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {786810.663} ServerSpawnedExistingPlayer Null node
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 786810.708 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=7633914 squadNetworkIDIndex=16 0=BOT298 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3254.722 NetworkTime: 786810.757 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=7633914 squadNetworkIDIndex=
- Realtime: 3254.773 NetworkTime: 786810.805 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GetPooledObjects try=1 geeft null so far: avatarInstance = False ragdollInstance = False colliderInstance = False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 3256.217 NetworkTime: 786812.238 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 3256.217 NetworkTime: 786812.238 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 3256.367 NetworkTime: 786812.402 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wait time for new MC was: 10.0957
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchStarting to MatchPlaying CurrentMC: 'N u m b a h 2' (master)
- Realtime: 3273.42 NetworkTime: 786829.453 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WalkingHMG Log: Inventory got disabled with HMG equipped or in process of equipping.
- Realtime: 3573.04 NetworkTime: 787129.071 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=8137603 squadNetworkIDIndex=
- Realtime: 3780.757 NetworkTime: 787336.791 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 787336.61 sectionType=Bulgarian squadName=47th IR. 3rd Inf. Brigade squadID=771051 squadNetworkIDIndex=15 0= 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3780.757 NetworkTime: 787336.791 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=2682066 squadNetworkIDIndex=
- Realtime: 3796.171 NetworkTime: 787352.206 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 787352.156 sectionType=Cossack squadName=COSSACKS WITH BIG SACKS squadID=874743 squadNetworkIDIndex=14 0= 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 3796.171 NetworkTime: 787352.206 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Player not in sector!
- Realtime: 3987.288 NetworkTime: 787543.322 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Trying to put an attachment on a non existent 3p weapon
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Server Stopped round at: 788023.199 realTime:4467.164
- Realtime: 4467.164 NetworkTime: 788023.199 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchPlaying to MatchEnding CurrentMC: 'N u m b a h 2' (master)
- Realtime: 4467.164 NetworkTime: 788023.199 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 4477.305 {788033.339} StopMatch isLateJoinFalse matchEndTimeLeft[40] Scene[_20Ukraine_BAKED] GameType[Maneuver] Room[Room: '_38963_51617' visible,open 19/68 players.]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchEnding to MatchEnded CurrentMC: 'N u m b a h 2' (master)
- Realtime: 4477.305 NetworkTime: 788033.339 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Opened AfterActionMenu_MapVote while I can't vote yet.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wating for 39.93164 instead of 40
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Fill match AAR values is being called before stats have been recieved - waiting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- EndMatch NextLevel: _18Dobrudja
- Realtime: 4517.754 NetworkTime: 788073.272 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 4522.177 NetworkTime: 788078.211 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4522.184 NetworkTime: 788078.218 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _18Dobrudja_BAKED Maneuver
- Realtime: 4522.184 NetworkTime: 788078.218 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 4522.184 NetworkTime: 788078.218 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4522.188 NetworkTime: 788078.218 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 4522.205 NetworkTime: 788078.239 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 46140 unused Assets to reduce memory usage. Loaded Objects now: 228362.
- Total: 724.039900 ms (FindLiveObjects: 20.407300 ms CreateObjectMapping: 11.688700 ms MarkObjects: 611.858600 ms DeleteObjects: 80.085100 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 561.055500 ms
- Unloading 19479 unused Assets to reduce memory usage. Loaded Objects now: 64365.
- Total: 564.733300 ms (FindLiveObjects: 7.054800 ms CreateObjectMapping: 4.464000 ms MarkObjects: 529.145900 ms DeleteObjects: 24.068100 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 4524.474 NetworkTime: 788080.509 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 64360.
- Total: 525.458700 ms (FindLiveObjects: 4.756100 ms CreateObjectMapping: 2.081900 ms MarkObjects: 518.529400 ms DeleteObjects: 0.091000 ms)
- {788081.046} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 1.163300 ms
- CoRoutOnLevelWasLoaded _1LevelLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 78989.
- Total: 570.022900 ms (FindLiveObjects: 4.682500 ms CreateObjectMapping: 3.786600 ms MarkObjects: 561.468600 ms DeleteObjects: 0.084600 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4526.841 NetworkTime: 788082.876 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 4526.894 NetworkTime: 788082.928 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 7917 unused Assets to reduce memory usage. Loaded Objects now: 36768.
- Total: 614.113700 ms (FindLiveObjects: 6.102400 ms CreateObjectMapping: 3.429800 ms MarkObjects: 563.166400 ms DeleteObjects: 41.414700 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 0.875700 ms
- CoRoutOnLevelWasLoaded _18Dobrudja_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 4531.956 NetworkTime: 788087.453 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 4531.956 NetworkTime: 788087.453 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_18Dobrudja' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4532.747 NetworkTime: 788087.453 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.Start3: Ask MC['N u m b a h 2' (master)] to connect us (ServerCheckConnectedPlayer) try 0
- Realtime: 4533.963 NetworkTime: 788087.453 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2346 unused Assets to reduce memory usage. Loaded Objects now: 222175.
- Total: 700.280000 ms (FindLiveObjects: 14.929100 ms CreateObjectMapping: 6.091900 ms MarkObjects: 676.805500 ms DeleteObjects: 2.453300 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4536.079 NetworkTime: 788092.118 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 4537.847 NetworkTime: 788093.881 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 169497.
- Total: 685.150200 ms (FindLiveObjects: 8.373100 ms CreateObjectMapping: 4.461900 ms MarkObjects: 667.711100 ms DeleteObjects: 4.603700 ms)
- loadAndApplyPreset begin. weatherIndex=1 LoadedLevelName:_18Dobrudja level:_18Dobrudja
- Realtime: 4538.546 NetworkTime: 788094.586 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset end. weatherIndex=1 LoadedLevelName:_18Dobrudja level:_18Dobrudja
- Realtime: 4538.655 NetworkTime: 788094.695 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.985 sectionType=Roumanian squadName=Regimentul IV Ilfov No. 21 squadID=217672 squadNetworkIDIndex=0 0=76561198272422481 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.087 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.985 sectionType=Bulgarian squadName=42nd IR. 3rd Inf. Brigade squadID=209767 squadNetworkIDIndex=1 0= 1= 2=76561198424530694 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.087 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.985 sectionType=Bulgarian squadName=31st Varneiski IR. 3rd Inf. Brigade squadID=962237 squadNetworkIDIndex=2 0= 1=76561198368105320 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.087 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.985 sectionType=Frontovik squadName=176th Perevolochna Regiment squadID=960117 squadNetworkIDIndex=3 0= 1= 2= 3=76561198134555503 sender ='N u m b a h 2' (master)
- Realtime: 4547.087 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.985 sectionType=Cossack squadName=1st General Krukovskii's Mountain-Mozdok Regiment squadID=348397 squadNetworkIDIndex=4 0= 1= 2=76561198079431071 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.087 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.985 sectionType=Cossack squadName=COSSACKS WITH BIG SACKS squadID=874743 squadNetworkIDIndex=5 0=76561198068523757 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.088 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 4547.088 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_18Dobrudja Gametype:Maneuver serverGameStatus: MatchAwaitingSetup matchWinner None team1wins 0 team2wins 0 timeRoundStarted: -1 roundTimeLimit 2400 realtimeSinceStartup=4547.089 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 4547.089 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 4547.1 NetworkTime: 788103.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.986 sectionType=KukTrupp squadName=Infanterieregiment Edler von Pokorny Nr.25 squadID=901588 squadNetworkIDIndex=6 0= 1= 2= 3=76561198125550717 sender ='N u m b a h 2' (master)
- Realtime: 4547.134 NetworkTime: 788103.174 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.987 sectionType=Latvian squadName=The 1st Yeetus Deletus Division squadID=113984 squadNetworkIDIndex=7 0= 1= 2= 3=76561198415560733 sender ='N u m b a h 2' (master)
- Realtime: 4547.134 NetworkTime: 788103.174 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788102.987 sectionType=Infanterie squadName=1.Regiment der Tiroler Kaiserjäger squadID=4990446 squadNetworkIDIndex=8 0= 1= 2=76561197991138267 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.135 NetworkTime: 788103.174 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchStarting CurrentMC: 'N u m b a h 2' (master)
- Realtime: 4547.149 NetworkTime: 788103.188 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchStarting Joined CurrentMC:'N u m b a h 2' (master)
- Realtime: 4547.149 NetworkTime: 788103.188 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.019 sectionType=Bulgarian squadName=47th IR. 3rd Inf. Brigade squadID=771051 squadNetworkIDIndex=9 0= 1= 2= 3=76561197989151678 sender ='N u m b a h 2' (master)
- Realtime: 4547.246 NetworkTime: 788103.212 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.251 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=7805618 squadNetworkIDIndex=10 0=BOT193 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.344 NetworkTime: 788103.359 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.361 sectionType=Bulgarian squadName=35th Vratsanski IR. 2nd Inf. Brigade squadID=4216478 squadNetworkIDIndex=11 0=BOT217 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.593 NetworkTime: 788103.614 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.427 sectionType=Frontovik squadName=4th General Graf Konovnitsin's Kopore Infantry Regiment squadID=9640282 squadNetworkIDIndex=12 0=BOT232 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.638 NetworkTime: 788103.67 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.463 sectionType=Bulgarian squadName=47th IR. 3rd Inf. Brigade squadID=5278723 squadNetworkIDIndex=13 0=BOT241 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.662 NetworkTime: 788103.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.525 sectionType=Roumanian squadName=Regimentul 57 Infanterie squadID=9385671 squadNetworkIDIndex=14 0=BOT256 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.69 NetworkTime: 788103.721 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.564 sectionType=Bulgarian squadName=48th IR. 3rd Inf. Brigade squadID=7655237 squadNetworkIDIndex=15 0=BOT265 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.698 NetworkTime: 788103.721 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.629 sectionType=Frontovik squadName=43rd Okhotsk Infantry Regiment squadID=6486766 squadNetworkIDIndex=16 0=BOT280 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.722 NetworkTime: 788103.758 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788103.671 sectionType=Bulgarian squadName=47th IR. 3rd Inf. Brigade squadID=6119599 squadNetworkIDIndex=17 0=BOT289 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4547.826 NetworkTime: 788103.866 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=6119599 squadNetworkIDIndex=
- Realtime: 4547.853 NetworkTime: 788103.887 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=7655237 squadNetworkIDIndex=
- Realtime: 4548.065 NetworkTime: 788104.086 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 4552.574 NetworkTime: 788108.597 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 4552.574 NetworkTime: 788108.597 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4552.711 NetworkTime: 788108.751 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 788113.22 sectionType=Bulgarian squadName=6th Tarnovski IR.1st Inf. Brigade squadID=4818651 squadNetworkIDIndex=15 0=BOT304 1= 2= 3= sender ='N u m b a h 2' (master)
- Realtime: 4557.358 NetworkTime: 788113.398 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=4818651 squadNetworkIDIndex=
- Realtime: 4557.36 NetworkTime: 788113.398 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchStarting to MatchPlaying CurrentMC: 'N u m b a h 2' (master)
- Realtime: 4566.958 NetworkTime: 788122.997 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Dont know how to close button to False. (There is no close button in the new UI popup!)
- Realtime: 4860.218 NetworkTime: 788416.258 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.ExitGame
- Realtime: 4861.08 NetworkTime: 788417.119 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AbortLoadingThisGameSetup ExitGame
- Realtime: 4861.085 NetworkTime: 788417.119 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Called PhotonNetwork.LeaveRoom True
- Realtime: 4861.546 NetworkTime: 788417.119 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _1MainMenu_EASTERN_BAKED
- Realtime: 4861.546 NetworkTime: 788417.119 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 4861.546 NetworkTime: 788417.119 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4861.554 NetworkTime: 788417.119 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameSetup.SP has an OnLeftRoom() event.
- Realtime: 4861.642 NetworkTime: 788417.681 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 4861.643 NetworkTime: 788417.681 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 13028 unused Assets to reduce memory usage. Loaded Objects now: 201624.
- Total: 742.639700 ms (FindLiveObjects: 11.200000 ms CreateObjectMapping: 7.636100 ms MarkObjects: 708.168600 ms DeleteObjects: 15.634700 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 223.147200 ms
- CoRoutOnLevelWasLoaded _1MainMenuLoader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 17844 unused Assets to reduce memory usage. Loaded Objects now: 41942.
- Total: 668.452900 ms (FindLiveObjects: 6.782500 ms CreateObjectMapping: 4.689300 ms MarkObjects: 634.522400 ms DeleteObjects: 22.458400 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4864.248 NetworkTime: 775828.542 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 4864.299 NetworkTime: 775828.593 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 6470 unused Assets to reduce memory usage. Loaded Objects now: 35472.
- Total: 668.973000 ms (FindLiveObjects: 3.622900 ms CreateObjectMapping: 2.236100 ms MarkObjects: 649.270500 ms DeleteObjects: 13.843200 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 0.810600 ms
- CoRoutOnLevelWasLoaded _1MainMenu_EASTERN_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 307 Build=17903 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN Date: -8586221903692328219
- Realtime: 4865.759 NetworkTime: 775830.052 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2990 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1324 unused Assets to reduce memory usage. Loaded Objects now: 51308.
- Total: 679.118900 ms (FindLiveObjects: 4.139700 ms CreateObjectMapping: 1.889000 ms MarkObjects: 671.033300 ms DeleteObjects: 2.056700 ms)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4868.048 NetworkTime: 775832.342 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StartFallbackSendAckThread - fallback thread already running...
- Realtime: 4868.428 NetworkTime: 775832.721 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 4868.555 NetworkTime: 775832.849 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 1340 unused Assets to reduce memory usage. Loaded Objects now: 47844.
- Total: 665.216700 ms (FindLiveObjects: 4.652600 ms CreateObjectMapping: 2.137400 ms MarkObjects: 657.400200 ms DeleteObjects: 1.026100 ms)
- Dont know how to close button to True. (There is no close button in the new UI popup!)
- Realtime: 4871.499 NetworkTime: 775835.793 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement