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May 22nd, 2018
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  1. rogram terminated with signal SIGSEGV, Segmentation fault.
  2. #0 0x0000000000000000 in ?? ()
  3. (gdb) bt full
  4. #0 0x0000000000000000 in ?? ()
  5. No symbol table info available.
  6. #1 0x00000000004638bd in sendCreatureDisappear (isLogout=<optimized out>,
  7. stackpos=53439489, creature=0x7fc60d30f890, this=0x7ca090 <g_game+16>)
  8. at player.h:458
  9. No locals.
  10. #2 Game::removeCreature (this=0x7ca0c0 <g_game+64>, creature=0x7fc60d30f890,
  11. isLogout=<optimized out>) at game.cpp:781
  12. tile = 0x1
  13. list = {<std::_List_base<Creature*, std::allocator<Creature*> >> = {
  14. _M_impl = {<std::allocator<std::_List_node<Creature*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Creature*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x32f6c30, _M_prev = 0x428478
  15. <boost::mutex::unlock()+24>}}}, <No data fields>}
  16. i = 0
  17. it = {_M_node = 0x32f55e0}
  18. player = 0x7ca090 <g_game+16>
  19. oldStackPosVector = {<std::_Vector_base<unsigned int, std::allocator<unsigned int> >> = {
  20. _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>},
  21. _M_start = 0xfffffffe, _M_finish = 0x7ca038 <g_dispatcher+120>,
  22. _M_end_of_storage = 0x7ffffffffffffffe}}, <No data fields>}
  23. ---Type <return> to continue, or q <return> to quit---
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