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- rogram terminated with signal SIGSEGV, Segmentation fault.
- #0 0x0000000000000000 in ?? ()
- (gdb) bt full
- #0 0x0000000000000000 in ?? ()
- No symbol table info available.
- #1 0x00000000004638bd in sendCreatureDisappear (isLogout=<optimized out>,
- stackpos=53439489, creature=0x7fc60d30f890, this=0x7ca090 <g_game+16>)
- at player.h:458
- No locals.
- #2 Game::removeCreature (this=0x7ca0c0 <g_game+64>, creature=0x7fc60d30f890,
- isLogout=<optimized out>) at game.cpp:781
- tile = 0x1
- list = {<std::_List_base<Creature*, std::allocator<Creature*> >> = {
- _M_impl = {<std::allocator<std::_List_node<Creature*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Creature*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x32f6c30, _M_prev = 0x428478
- <boost::mutex::unlock()+24>}}}, <No data fields>}
- i = 0
- it = {_M_node = 0x32f55e0}
- player = 0x7ca090 <g_game+16>
- oldStackPosVector = {<std::_Vector_base<unsigned int, std::allocator<unsigned int> >> = {
- _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>},
- _M_start = 0xfffffffe, _M_finish = 0x7ca038 <g_dispatcher+120>,
- _M_end_of_storage = 0x7ffffffffffffffe}}, <No data fields>}
- ---Type <return> to continue, or q <return> to quit---
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