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- on damage of a creature:
- if victim's name contains "&2&lLauyer":
- if damage cause is fall or fire or lava or burning or fall or block explosion or projectile or entity explosion:
- cancel event
- if attacker's tool is bow or fishing rod or anvil:
- cancel event
- else if damage cause is entity attack:
- chance of 4%:
- loop 3 times:
- spawn 1 blaze at victim's location
- set name of spawned entity to "&cZywy Plomien"
- set spawned entity's max health to 10
- set spawned entity's health to 10
- apply wither potion of tier 3 to spawned entity for 1000000 seconds
- chance of 4%:
- loop 3 times:
- spawn 1 guardian at victim's location
- set name of spawned entity to "&bOko Zmierzchu"
- set spawned entity's max health to 10
- set spawned entity's health to 10
- apply wither potion of tier 3 to spawned entity for 1000000 seconds
- chance of 10%:
- loop 3 times:
- wait 5 ticks
- shoot a powered creeper from victim at speed 1.2
- chance of 9%:
- loop players in radius 30 around victim:
- send "&2&lLauyer: &3Grzmocimyyy auuuuuuuuuuuuuuuuu!!!" to loop-player
- loop players in radius 15 around victim:
- strike lightning at loop-player
- damage loop-player by 4
- if victim's health is smaller than 300:
- if metadata value "ult" of victim is set:
- delete metadata value "ult" of victim
- create safe explosion of force 10 at victim's location
- delete victim
- loop players in radius 30 around victim:
- send "&2&lLauyer: &3MAM DOSYC WASZYCH SZTUCZEK! CZAS NA WASZA SMIERC!" to loop-player
- set {olek} to 0
- spawn 1 elder guardian at victim's location
- set max health of spawned entity to 250
- set health of spawned entity to 250
- set name of spawned entity to "&4&lZwiastun Mrocznej Trojcy"
- else if victim's name contains "&cZywy Plomien":
- if damage cause is fire or lava or burning or fall or block explosion:
- cancel event
- else:
- chance of 45%:
- loop players in radius 5 around victim:
- damage loop-player by 3
- create safe explosion of force 0.2 at loop-player
- else if victim's name contains "&bOko Zmierzchu":
- if damage cause is fire or lava or burning or fall or block explosion:
- cancel event
- else:
- chance of 45%:
- loop players in radius 5 around victim:
- damage loop-player by 4
- apply slow potion of tier 1 to loop-player for 1 seconds
- else if victim's name contains "Zwiastun Mrocznej Trojcy":
- if damage cause is fire or lava or burning or fall or block explosion:
- cancel event
- else:
- chance of 8%:
- apply wither potion of tier 8 to attacker for 5 seconds
- loop players in radius 10 around attacker:
- damage loop-player by 5
- else if victim's name contains "Blaze z Triplekill":
- if damage cause is fire or lava or burning or fall or block explosion:
- cancel event
- else:
- chance of 10%:
- loop blocks from block at victim to block 14 in front of victim:
- wait 3 ticks
- create fake explosion at loop-block
- loop players in radius 4 around loop-block:
- ignite loop-player for 3 seconds
- damage loop-player by 4
- chance of 8%:
- loop players in radius 14 around victim:
- ignite loop-player for 1 seconds
- damage loop-player by 6
- else if victim's name contains "Mag z Triplekill":
- if damage cause is fire or lava or burning or fall or block explosion:
- cancel event
- else:
- chance of 10%:
- loop players in radius 10 around victim:
- push loop-player upwards at velocity 0.9
- wait 1 second
- push loop-player (direction from victim to loop-player) at speed 1.1
- damage loop-player by 11
- chance of 8%:
- loop players in radius 10 around victim:
- apply poison potion of tier 3 to loop-player for 3 seconds
- apply nausea potion of tier 3 to loop-player for 3 seconds
- damage loop-player by 5
- else if victim's name contains "Pajak z Triplekill":
- if damage cause is fire or lava or burning or fall or block explosion:
- cancel event
- else:
- chance of 10%:
- set {_loc} to attacker's location
- if attacker is in world "bossy":
- teleport victim to attacker
- damage attacker by 6
- else:
- teleport victim to {_loc}
- chance of 8%:
- loop players in radius 10 around victim:
- apply poison potion of tier 10 to loop-player for 5 seconds
- damage loop-player by 6
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