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  1. Log file open, 12/19/24 13:19:40
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Started CrashReportClient (pid=23004)
  10. LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": The parameter is incorrect.
  11. LogWindows: Custom abort handler registered for crash reporting.
  12. LogInit: Display: Running engine for game: HaloFloodFanGame01
  13. LogCore: UTS: Unreal Trace Server launched successfully
  14. LogTrace: Initializing trace...
  15. LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
  16. LogTrace: Display: Display Control listening on port 39968
  17. LogTrace: Finished trace initialization.
  18. LogCsvProfiler: Display: Metadata set : platform="Windows"
  19. LogCsvProfiler: Display: Metadata set : config="Development"
  20. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-38445549"
  21. LogCsvProfiler: Display: Metadata set : engineversion="5.5.1-38445549+++UE5+Release-5.5"
  22. LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.2605] "
  23. LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
  24. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  25. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  26. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  27. LogCsvProfiler: Display: Metadata set : asan="0"
  28. LogCsvProfiler: Display: Metadata set : commandline="" "../../../../Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" /Game/Levels/TestMap -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=PIEGameUserSettings0 -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName="Play in Standalone Game" -windowed -WinX=0 -WinY=34 SAVEWINPOS=1 -ResX=3434 -ResY=1352""
  29. LogCsvProfiler: Display: Metadata set : loginid="2af0452a4e683c9b15e8399b5c587166"
  30. LogCsvProfiler: Display: Metadata set : llm="0"
  31. LogStats: Stats thread started at 0.886908
  32. LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
  33. LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
  34. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
  35. LogInit: Session CrashGUID >====================================================
  36. Session CrashGUID > UECC-Windows-D768227347012167C3ECF88117F9C877
  37. Session CrashGUID >====================================================
  38. LogConfig: No local boot hotfix file found at: [../../../../Unreal Projects/HaloFloodFanGame01 5.5/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  39. LogConfig: Display: Loading Mac ini files took 0.08 seconds
  40. LogConfig: Display: Loading Android ini files took 0.08 seconds
  41. LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds
  42. LogConfig: Display: Loading Unix ini files took 0.09 seconds
  43. LogConfig: Display: Loading Windows ini files took 0.10 seconds
  44. LogConfig: Display: Loading Linux ini files took 0.10 seconds
  45. LogConfig: Display: Loading IOS ini files took 0.10 seconds
  46. LogConfig: Display: Loading LinuxArm64 ini files took 0.11 seconds
  47. LogConfig: Display: Loading VisionOS ini files took 0.11 seconds
  48. LogConfig: Display: Loading TVOS ini files took 0.11 seconds
  49. LogAudio: Display: Pre-Initializing Audio Device Manager...
  50. LogAudio: Display: AudioInfo: 'OPUS' Registered
  51. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  52. LogAudio: Display: AudioInfo: 'OGG' Registered
  53. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  54. LogAudio: Display: AudioInfo: 'PCM' Registered
  55. LogAudio: Display: AudioInfo: 'BINKA' Registered
  56. LogAudio: Display: AudioInfo: 'RADA' Registered
  57. LogAudio: Display: Audio Device Manager Pre-Initialized
  58. LogPluginManager: Looking for build plugins target receipt
  59. LogPluginManager: Found matching target receipt: ../../../../Unreal Projects/HaloFloodFanGame01 5.5/Binaries/Win64/HaloFloodFanGame01Editor.target
  60. LogPluginManager: Looking for enabled plugins target receipt
  61. LogPluginManager: Found matching target receipt: ../../../../Unreal Projects/HaloFloodFanGame01 5.5/Binaries/Win64/HaloFloodFanGame01Editor.target
  62. LogPluginManager: Mounting Engine plugin Bridge
  63. LogPluginManager: Mounting Engine plugin ChaosCloth
  64. LogPluginManager: Mounting Engine plugin ChaosVD
  65. LogPluginManager: Mounting Engine plugin CmdLinkServer
  66. LogPluginManager: Mounting Engine plugin EnhancedInput
  67. LogPluginManager: Mounting Engine plugin Fab
  68. LogPluginManager: Mounting Engine plugin FastBuildController
  69. LogPluginManager: Mounting Engine plugin MeshPainting
  70. LogPluginManager: Mounting Engine plugin PCG
  71. LogPluginManager: Mounting Engine plugin RenderGraphInsights
  72. LogPluginManager: Mounting Engine plugin TraceUtilities
  73. LogPluginManager: Mounting Engine plugin UbaController
  74. LogPluginManager: Mounting Engine plugin WorldMetrics
  75. LogPluginManager: Mounting Engine plugin XGEController
  76. LogPluginManager: Mounting Engine plugin AISupport
  77. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  78. LogPluginManager: Mounting Engine plugin AnimationSharing
  79. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  80. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  81. LogPluginManager: Mounting Engine plugin DumpGPUServices
  82. LogPluginManager: Mounting Engine plugin GitSourceControl
  83. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  84. LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
  85. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  86. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  87. LogPluginManager: Mounting Engine plugin PlasticSourceControl
  88. LogPluginManager: Mounting Engine plugin PixWinPlugin
  89. LogPluginManager: Mounting Engine plugin PluginUtils
  90. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  91. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  92. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  93. LogPluginManager: Mounting Engine plugin SubversionSourceControl
  94. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  95. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  96. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  97. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  98. LogPluginManager: Mounting Engine plugin UObjectPlugin
  99. LogPluginManager: Mounting Engine plugin AdvancedRenamer
  100. LogPluginManager: Mounting Engine plugin AutomationUtils
  101. LogPluginManager: Mounting Engine plugin BackChannel
  102. LogPluginManager: Mounting Engine plugin ChaosEditor
  103. LogPluginManager: Mounting Engine plugin ChaosCaching
  104. LogPluginManager: Mounting Engine plugin ChaosNiagara
  105. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  106. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  107. LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin
  108. LogPluginManager: Mounting Engine plugin CharacterAI
  109. LogPluginManager: Mounting Engine plugin Dataflow
  110. LogPluginManager: Mounting Engine plugin EditorDataStorage
  111. LogPluginManager: Mounting Engine plugin EditorTelemetry
  112. LogPluginManager: Mounting Engine plugin Fracture
  113. LogPluginManager: Mounting Engine plugin FullBodyIK
  114. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  115. LogPluginManager: Mounting Engine plugin GeometryFlow
  116. LogPluginManager: Mounting Engine plugin EditorPerformance
  117. LogPluginManager: Mounting Engine plugin LocalizableMessage
  118. LogPluginManager: Mounting Engine plugin LowLevelNetTrace
  119. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  120. LogPluginManager: Mounting Engine plugin NFORDenoise
  121. LogPluginManager: Mounting Engine plugin PlatformCrypto
  122. LogPluginManager: Mounting Engine plugin PlanarCut
  123. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  124. LogPluginManager: Mounting Engine plugin SkeletalReduction
  125. LogPluginManager: Mounting Engine plugin StudioTelemetry
  126. LogPluginManager: Mounting Engine plugin ToolPresets
  127. LogPluginManager: Mounting Engine plugin AndroidMedia
  128. LogPluginManager: Mounting Engine plugin AvfMedia
  129. LogPluginManager: Mounting Engine plugin ImgMedia
  130. LogPluginManager: Mounting Engine plugin MediaCompositing
  131. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  132. LogPluginManager: Mounting Engine plugin MediaPlate
  133. LogPluginManager: Mounting Engine plugin WebMMedia
  134. LogPluginManager: Mounting Engine plugin TcpMessaging
  135. LogPluginManager: Mounting Engine plugin UdpMessaging
  136. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  137. LogPluginManager: Mounting Engine plugin AndroidFileServer
  138. LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
  139. LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
  140. LogPluginManager: Mounting Engine plugin AndroidPermission
  141. LogPluginManager: Mounting Engine plugin AppleImageUtils
  142. LogPluginManager: Mounting Engine plugin WmfMedia
  143. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  144. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  145. LogPluginManager: Mounting Engine plugin AssetTags
  146. LogPluginManager: Mounting Engine plugin AudioCapture
  147. LogPluginManager: Mounting Engine plugin AudioWidgets
  148. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  149. LogPluginManager: Mounting Engine plugin CableComponent
  150. LogPluginManager: Mounting Engine plugin ChunkDownloader
  151. LogPluginManager: Mounting Engine plugin ComputeFramework
  152. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  153. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  154. LogPluginManager: Mounting Engine plugin GeometryCache
  155. LogPluginManager: Mounting Engine plugin GeometryProcessing
  156. LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
  157. LogPluginManager: Mounting Engine plugin GooglePAD
  158. LogPluginManager: Mounting Engine plugin HairStrands
  159. LogPluginManager: Mounting Engine plugin InputDebugging
  160. LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
  161. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  162. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  163. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  164. LogPluginManager: Mounting Engine plugin Metasound
  165. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  166. LogPluginManager: Mounting Engine plugin MsQuic
  167. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  168. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  169. LogPluginManager: Mounting Engine plugin RigVM
  170. LogPluginManager: Mounting Engine plugin SignificanceManager
  171. LogPluginManager: Mounting Engine plugin ResonanceAudio
  172. LogAssetRegistry: Display: Asset registry cache read as 53.6 MiB from ../../../../Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/CachedAssetRegistry_0.bin
  173. LogPluginManager: Mounting Engine plugin SoundFields
  174. LogPluginManager: Mounting Engine plugin USDCore
  175. LogPluginManager: Mounting Engine plugin WaveTable
  176. LogPluginManager: Mounting Engine plugin StateTree
  177. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  178. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  179. LogPluginManager: Mounting Engine plugin Synthesis
  180. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  181. LogPluginManager: Mounting Engine plugin Takes
  182. LogPluginManager: Mounting Engine plugin DatasmithContent
  183. LogPluginManager: Mounting Engine plugin GLTFExporter
  184. LogPluginManager: Mounting Engine plugin VariantManager
  185. LogPluginManager: Mounting Engine plugin AlembicImporter
  186. LogPluginManager: Mounting Engine plugin VariantManagerContent
  187. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  188. LogPluginManager: Mounting Engine plugin ActorSequence
  189. LogPluginManager: Mounting Engine plugin EOSShared
  190. LogPluginManager: Mounting Engine plugin SequencerScripting
  191. LogPluginManager: Mounting Engine plugin OnlineBase
  192. LogPluginManager: Mounting Engine plugin OnlineServices
  193. LogPluginManager: Mounting Engine plugin TemplateSequence
  194. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  195. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  196. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  197. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  198. LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
  199. LogPluginManager: Mounting Engine plugin Paper2D
  200. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  201. LogPluginManager: Mounting Engine plugin ACLPlugin
  202. LogPluginManager: Mounting Engine plugin ControlRig
  203. LogPluginManager: Mounting Engine plugin ControlRigModules
  204. LogPluginManager: Mounting Engine plugin ControlRigSpline
  205. LogPluginManager: Mounting Engine plugin DeformerGraph
  206. LogPluginManager: Mounting Engine plugin IKRig
  207. LogPluginManager: Mounting Engine plugin LiveLink
  208. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  209. LogPluginManager: Mounting Engine plugin EngineCameras
  210. LogPluginManager: Mounting Engine plugin RigLogic
  211. LogPluginManager: Mounting Engine plugin GameplayCameras
  212. LogPluginManager: Mounting Engine plugin OodleNetwork
  213. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  214. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  215. LogPluginManager: Mounting Engine plugin ChangelistReview
  216. LogPluginManager: Mounting Engine plugin ColorGrading
  217. LogPluginManager: Mounting Engine plugin CurveEditorTools
  218. LogPluginManager: Mounting Engine plugin AnimationData
  219. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  220. LogPluginManager: Mounting Engine plugin CryptoKeys
  221. LogPluginManager: Mounting Engine plugin DataValidation
  222. LogPluginManager: Mounting Engine plugin EditorDebugTools
  223. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  224. LogPluginManager: Mounting Engine plugin FacialAnimation
  225. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  226. LogPluginManager: Mounting Engine plugin GeometryMode
  227. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  228. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  229. LogPluginManager: Mounting Engine plugin MeshLODToolset
  230. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  231. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  232. LogPluginManager: Mounting Engine plugin PluginBrowser
  233. LogPluginManager: Mounting Engine plugin StylusInput
  234. LogPluginManager: Mounting Engine plugin UVEditor
  235. LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
  236. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  237. LogPluginManager: Mounting Engine plugin UMGWidgetPreview
  238. LogPluginManager: Mounting Engine plugin Niagara
  239. LogPluginManager: Mounting Engine plugin NiagaraFluids
  240. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  241. LogPluginManager: Mounting Engine plugin InterchangeAssets
  242. LogPluginManager: Mounting Engine plugin NiagaraSimCaching
  243. LogPluginManager: Mounting Engine plugin NNEDenoiser
  244. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  245. LogPluginManager: Mounting Engine plugin Interchange
  246. LogPluginManager: Mounting Engine plugin NNERuntimeORT
  247. LogPluginManager: Mounting Engine plugin InterchangeEditor
  248. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  249. LogPluginManager: Mounting Engine plugin InterchangeTests
  250. LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
  251. LogPluginManager: Mounting Engine plugin ObjectMixer
  252. LogPluginManager: Mounting Engine plugin LightMixer
  253. LogPluginManager: Mounting Engine plugin ConcertMain
  254. LogPluginManager: Mounting Engine plugin SteamShared
  255. LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
  256. LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
  257. LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
  258. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  259. LogPluginManager: Mounting Engine plugin RiderLink
  260. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  261. LogPluginManager: Mounting Engine plugin XInputDevice
  262. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  263. LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
  264. LogPluginManager: Mounting Engine plugin SQLiteCore
  265. LogPluginManager: Mounting Engine plugin HoldoutComposite
  266. LogPluginManager: Mounting Engine plugin MetaHumanSDK
  267. LogPluginManager: Mounting Engine plugin ConcertSyncClient
  268. LogPluginManager: Mounting Engine plugin ConcertSyncCore
  269. SourceControl: Revision control is disabled
  270. SourceControl: Revision control is disabled
  271. SourceControl: Revision control is disabled
  272. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  273. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  274. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  275. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  276. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  277. LogNFORDenoise: NFORDenoise function starting up
  278. LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
  279. LogInit: Using libcurl 8.4.0
  280. LogInit: - built for Windows
  281. LogInit: - supports SSL with OpenSSL/1.1.1t
  282. LogInit: - supports HTTP deflate (compression) using libz 1.3
  283. LogInit: - other features:
  284. LogInit: CURL_VERSION_SSL
  285. LogInit: CURL_VERSION_LIBZ
  286. LogInit: CURL_VERSION_IPV6
  287. LogInit: CURL_VERSION_ASYNCHDNS
  288. LogInit: CURL_VERSION_LARGEFILE
  289. LogInit: CURL_VERSION_HTTP2
  290. LogInit: CurlRequestOptions (configurable via config and command line):
  291. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  292. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  293. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  294. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  295. LogInit: - LocalHostAddr = Default
  296. LogInit: - BufferSize = 65536
  297. LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
  298. LogInit: Creating http thread with maximum 2147483647 concurrent requests
  299. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  300. LogOnline: OSS: Created online subsystem instance for: NULL
  301. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  302. LogInit: ExecutableName: UnrealEditor.exe
  303. LogInit: Build: ++UE5+Release-5.5-CL-38445549
  304. LogInit: Platform=WindowsEditor
  305. LogInit: MachineId=2af0452a4e683c9b15e8399b5c587166
  306. LogInit: DeviceId=
  307. LogInit: Engine Version: 5.5.1-38445549+++UE5+Release-5.5
  308. LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
  309. LogInit: Net CL: 37670630
  310. LogInit: OS: Windows 11 (24H2) [10.0.26100.2605] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: NVIDIA GeForce RTX 2070
  311. LogInit: Compiled (64-bit): Nov 28 2024 00:55:04
  312. LogInit: Architecture: x64
  313. LogInit: Compiled with Visual C++: 19.38.33130.00
  314. LogInit: Build Configuration: Development
  315. LogInit: Branch Name: ++UE5+Release-5.5
  316. LogInit: Command Line: /Game/Levels/TestMap -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=PIEGameUserSettings0 -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName="Play in Standalone Game" -windowed -WinX=0 -WinY=34 SAVEWINPOS=1 -ResX=3434 -ResY=1352
  317. LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/
  318. LogInit: Allocator: Mimalloc
  319. LogInit: Installed Engine Build: 1
  320. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  321. LogDevObjectVersion: Number of dev versions registered: 36
  322. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  323. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  324. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  325. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  326. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  327. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  328. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  329. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  330. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  331. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  332. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
  333. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  334. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  335. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  336. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  337. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  338. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  339. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  340. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  341. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
  342. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
  343. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
  344. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
  345. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  346. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  347. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  348. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  349. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  350. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  351. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  352. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
  353. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
  354. LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
  355. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  356. LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  357. LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
  358. LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 1.44ms
  359. LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.26ms
  360. LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.18ms
  361. LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.18ms
  362. LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.23ms
  363. LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.19ms
  364. LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.21ms
  365. LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.19ms
  366. LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.18ms
  367. LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.73ms
  368. LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.24ms
  369. LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.32ms
  370. LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.25ms
  371. LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.18ms
  372. LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.43ms
  373. LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.30ms
  374. LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.34ms
  375. LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.31ms
  376. LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.58ms
  377. LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.20ms
  378. LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.20ms
  379. LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.18ms
  380. LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.19ms
  381. LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.84ms
  382. LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.31ms
  383. LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.45ms
  384. LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.31ms
  385. LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.26ms
  386. LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.29ms
  387. LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.24ms
  388. LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.18ms
  389. LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.17ms
  390. LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.19ms
  391. LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.22ms
  392. LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.17ms
  393. LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.23ms
  394. LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.21ms
  395. LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.18ms
  396. LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.22ms
  397. LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.18ms
  398. LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.24ms
  399. LogConfig: Branch 'ChaosVehiclesPlugin' had been unloaded. Reloading on-demand took 0.18ms
  400. LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.19ms
  401. LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.24ms
  402. LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.20ms
  403. LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.17ms
  404. LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.17ms
  405. LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.19ms
  406. LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.29ms
  407. LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.39ms
  408. LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.76ms
  409. LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.18ms
  410. LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.42ms
  411. LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.78ms
  412. LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.27ms
  413. LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.67ms
  414. LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.68ms
  415. LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.19ms
  416. LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.35ms
  417. LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.28ms
  418. LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.28ms
  419. LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.18ms
  420. LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.18ms
  421. LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.21ms
  422. LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.23ms
  423. LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.19ms
  424. LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.17ms
  425. LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.17ms
  426. LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.46ms
  427. LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.19ms
  428. LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.18ms
  429. LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.19ms
  430. LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.25ms
  431. LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.18ms
  432. LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.24ms
  433. LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.29ms
  434. LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.19ms
  435. LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.19ms
  436. LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.17ms
  437. LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.17ms
  438. LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.26ms
  439. LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.18ms
  440. LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.24ms
  441. LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.17ms
  442. LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.18ms
  443. LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.25ms
  444. LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.20ms
  445. LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.22ms
  446. LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.20ms
  447. LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.25ms
  448. LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.46ms
  449. LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.24ms
  450. LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.22ms
  451. LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.36ms
  452. LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.35ms
  453. LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.22ms
  454. LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.28ms
  455. LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.24ms
  456. LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.18ms
  457. LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.33ms
  458. LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.18ms
  459. LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.22ms
  460. LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.18ms
  461. LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.24ms
  462. LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.18ms
  463. LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.18ms
  464. LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.18ms
  465. LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.50ms
  466. LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.65ms
  467. LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.23ms
  468. LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.22ms
  469. LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.24ms
  470. LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.18ms
  471. LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.22ms
  472. LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.39ms
  473. LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.18ms
  474. LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.24ms
  475. LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.19ms
  476. LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.28ms
  477. LogConfig: Branch 'OnlineSubsystemSteam' had been unloaded. Reloading on-demand took 0.19ms
  478. LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.43ms
  479. LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.23ms
  480. LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.21ms
  481. LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.25ms
  482. LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.19ms
  483. LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.18ms
  484. LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.19ms
  485. LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.24ms
  486. LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.18ms
  487. LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.23ms
  488. LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.19ms
  489. LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.18ms
  490. LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.24ms
  491. LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.20ms
  492. LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.25ms
  493. LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.18ms
  494. LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.19ms
  495. LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.18ms
  496. LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.23ms
  497. LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.35ms
  498. LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.25ms
  499. LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.17ms
  500. LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.35ms
  501. LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.19ms
  502. LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.18ms
  503. LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.18ms
  504. LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.32ms
  505. LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.18ms
  506. LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.17ms
  507. LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.18ms
  508. LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.18ms
  509. LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.22ms
  510. LogCoreRedirects: AddRedirect(C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Saved/Config/WindowsEditor/NiagaraFluids.ini) has wildcard redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
  511. LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.35ms
  512. LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.32ms
  513. LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.63ms
  514. LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.18ms
  515. LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.20ms
  516. LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.22ms
  517. LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.18ms
  518. LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.18ms
  519. LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.19ms
  520. LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.21ms
  521. LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.23ms
  522. LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.21ms
  523. LogConfig: Branch 'SteamShared' had been unloaded. Reloading on-demand took 0.27ms
  524. LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.33ms
  525. LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.35ms
  526. LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.20ms
  527. LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.19ms
  528. LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.69ms
  529. LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.23ms
  530. LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.29ms
  531. LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.26ms
  532. LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.18ms
  533. LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.53ms
  534. LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.21ms
  535. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
  536. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
  537. LogStreaming: Display: AsyncLoading2 - Initialized
  538. LogInit: Object subsystem initialized
  539. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  540. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  541. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  542. [2024.12.19-21.19.41:695][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  543. [2024.12.19-21.19.41:695][ 0]LogConfig: Set CVar [[r.setres:1280x720]]
  544. [2024.12.19-21.19.41:695][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  545. [2024.12.19-21.19.41:695][ 0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  546. [2024.12.19-21.19.41:695][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  547. [2024.12.19-21.19.41:695][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  548. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
  549. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
  550. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
  551. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
  552. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
  553. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
  554. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
  555. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
  556. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  557. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  558. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  559. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  560. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  561. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  562. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
  563. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
  564. [2024.12.19-21.19.41:696][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  565. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  566. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  567. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  568. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  569. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
  570. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  571. [2024.12.19-21.19.41:696][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
  572. [2024.12.19-21.19.41:696][ 0]LogConfig: CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] deferred - dummy variable created
  573. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  574. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
  575. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
  576. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.Substrate:1]]
  577. [2024.12.19-21.19.41:697][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
  578. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
  579. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.ForceDebugViewModes:1]]
  580. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
  581. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
  582. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:-1.000000]]
  583. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  584. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  585. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  586. [2024.12.19-21.19.41:697][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  587. [2024.12.19-21.19.41:697][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  588. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  589. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  590. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  591. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  592. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  593. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  594. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  595. [2024.12.19-21.19.41:697][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  596. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  597. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  598. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  599. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  600. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  601. [2024.12.19-21.19.41:698][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  602. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  603. [2024.12.19-21.19.41:698][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  604. [2024.12.19-21.19.41:698][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  605. [2024.12.19-21.19.41:698][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  606. [2024.12.19-21.19.41:698][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  607. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  608. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  609. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  610. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  611. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  612. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  613. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  614. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  615. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  616. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  617. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  618. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  619. [2024.12.19-21.19.41:698][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  620. [2024.12.19-21.19.41:698][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  621. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  622. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  623. [2024.12.19-21.19.41:699][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  624. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
  625. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  626. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
  627. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  628. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  629. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  630. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  631. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  632. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  633. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  634. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  635. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  636. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  637. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  638. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  639. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  640. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  641. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  642. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  643. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  644. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  645. [2024.12.19-21.19.41:699][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
  646. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  647. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  648. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  649. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  650. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  651. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  652. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
  653. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  654. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  655. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  656. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  657. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
  658. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  659. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  660. [2024.12.19-21.19.41:700][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  661. [2024.12.19-21.19.41:701][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  662. [2024.12.19-21.19.41:701][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  663. [2024.12.19-21.19.41:701][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  664. [2024.12.19-21.19.41:701][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  665. [2024.12.19-21.19.41:701][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  666. [2024.12.19-21.19.41:701][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  667. [2024.12.19-21.19.41:733][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  668. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  669. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  670. [2024.12.19-21.19.41:733][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  671. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  672. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  673. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  674. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  675. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  676. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  677. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  678. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
  679. [2024.12.19-21.19.41:733][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  680. [2024.12.19-21.19.41:734][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  681. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  682. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  683. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  684. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  685. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  686. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  687. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  688. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  689. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  690. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  691. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  692. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  693. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  694. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  695. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  696. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  697. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  698. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  699. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  700. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  701. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  702. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  703. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  704. [2024.12.19-21.19.41:734][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  705. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  706. [2024.12.19-21.19.41:735][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  707. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  708. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  709. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  710. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  711. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  712. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  713. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  714. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
  715. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  716. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  717. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  718. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  719. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  720. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  721. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  722. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  723. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  724. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  725. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  726. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  727. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
  728. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  729. [2024.12.19-21.19.41:735][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
  730. [2024.12.19-21.19.41:735][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  731. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  732. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  733. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  734. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  735. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  736. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
  737. [2024.12.19-21.19.41:736][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
  738. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
  739. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  740. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  741. [2024.12.19-21.19.41:737][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  742. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  743. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  744. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  745. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  746. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  747. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  748. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  749. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  750. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  751. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  752. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  753. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  754. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  755. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  756. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  757. [2024.12.19-21.19.41:737][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  758. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  759. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  760. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  761. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  762. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  763. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  764. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  765. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  766. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  767. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  768. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  769. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  770. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  771. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  772. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  773. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  774. [2024.12.19-21.19.41:738][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  775. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  776. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  777. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  778. [2024.12.19-21.19.41:738][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  779. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  780. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  781. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  782. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  783. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  784. [2024.12.19-21.19.41:739][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  785. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  786. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  787. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  788. [2024.12.19-21.19.41:739][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
  789. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  790. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  791. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  792. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  793. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  794. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  795. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  796. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  797. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  798. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  799. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  800. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  801. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  802. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  803. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  804. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  805. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  806. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  807. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  808. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  809. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  810. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  811. [2024.12.19-21.19.41:740][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
  812. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
  813. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
  814. [2024.12.19-21.19.41:741][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  815. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  816. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  817. [2024.12.19-21.19.41:741][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  818. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  819. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  820. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  821. [2024.12.19-21.19.41:741][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  822. [2024.12.19-21.19.41:741][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  823. [2024.12.19-21.19.41:741][ 0]LogRHI: Using Default RHI: D3D12
  824. [2024.12.19-21.19.41:741][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  825. [2024.12.19-21.19.41:741][ 0]LogRHI: Loading RHI module D3D12RHI
  826. [2024.12.19-21.19.41:749][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  827. [2024.12.19-21.19.41:749][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  828. [2024.12.19-21.19.41:995][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (VendorId: 10de, DeviceId: 1f02, SubSysId: 10713842, Revision: 00a1
  829. [2024.12.19-21.19.41:996][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  830. [2024.12.19-21.19.41:996][ 0]LogD3D12RHI: Adapter has 8006MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 2 output[s]
  831. [2024.12.19-21.19.41:996][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
  832. [2024.12.19-21.19.41:996][ 0]LogD3D12RHI: Driver Date: 12-3-2024
  833. [2024.12.19-21.19.42:029][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  834. [2024.12.19-21.19.42:029][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  835. [2024.12.19-21.19.42:029][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 0 output[s]
  836. [2024.12.19-21.19.42:029][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  837. [2024.12.19-21.19.42:029][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  838. [2024.12.19-21.19.42:029][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  839. [2024.12.19-21.19.42:029][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  840. [2024.12.19-21.19.42:029][ 0]LogHAL: Display: Platform has ~ 32 GB [34281717760 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  841. [2024.12.19-21.19.42:030][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  842. [2024.12.19-21.19.42:030][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  843. [2024.12.19-21.19.42:030][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
  844. [2024.12.19-21.19.42:030][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
  845. [2024.12.19-21.19.42:030][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
  846. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
  847. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
  848. [2024.12.19-21.19.42:030][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
  849. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.FXAA.Quality:0]]
  850. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
  851. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
  852. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
  853. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
  854. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
  855. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
  856. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
  857. [2024.12.19-21.19.42:030][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
  858. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:0]]
  859. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.ShadowQuality:0]]
  860. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
  861. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
  862. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
  863. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
  864. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
  865. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
  866. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  867. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
  868. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.VolumetricFog:0]]
  869. [2024.12.19-21.19.42:030][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
  870. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.CapsuleShadows:0]]
  871. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
  872. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
  873. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
  874. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
  875. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
  876. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
  877. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
  878. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
  879. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
  880. [2024.12.19-21.19.42:031][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
  881. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
  882. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
  883. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
  884. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
  885. [2024.12.19-21.19.42:031][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
  886. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.SSR.Quality:0]]
  887. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
  888. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
  889. [2024.12.19-21.19.42:031][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
  890. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
  891. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
  892. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  893. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
  894. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
  895. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  896. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
  897. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
  898. [2024.12.19-21.19.42:031][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]]
  899. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
  900. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.BloomQuality:4]]
  901. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
  902. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
  903. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Upscale.Quality:1]]
  904. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.LightShaftQuality:0]]
  905. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
  906. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
  907. [2024.12.19-21.19.42:032][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
  908. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
  909. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  910. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  911. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
  912. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:0]]
  913. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
  914. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  915. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
  916. [2024.12.19-21.19.42:032][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
  917. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:24]]
  918. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.RefractionQuality:0]]
  919. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
  920. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.DetailMode:0]]
  921. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:0]]
  922. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  923. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SSS.Scale:0]]
  924. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
  925. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SSS.Quality:0]]
  926. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
  927. [2024.12.19-21.19.42:032][ 0]LogConfig: Set CVar [[r.SSGI.Quality:0]]
  928. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
  929. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
  930. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
  931. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
  932. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
  933. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
  934. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
  935. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
  936. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
  937. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
  938. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:8]]
  939. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:128]]
  940. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:128]]
  941. [2024.12.19-21.19.42:033][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
  942. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[foliage.DensityScale:0]]
  943. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[grass.DensityScale:0]]
  944. [2024.12.19-21.19.42:033][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
  945. [2024.12.19-21.19.42:033][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
  946. [2024.12.19-21.19.42:034][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
  947. [2024.12.19-21.19.42:034][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
  948. [2024.12.19-21.19.42:034][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  949. [2024.12.19-21.19.42:034][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  950. [2024.12.19-21.19.42:034][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  951. [2024.12.19-21.19.42:034][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  952. [2024.12.19-21.19.42:034][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
  953. [2024.12.19-21.19.42:034][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
  954. [2024.12.19-21.19.42:034][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
  955. [2024.12.19-21.19.42:034][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  956. [2024.12.19-21.19.42:034][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
  957. [2024.12.19-21.19.42:034][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Saved/Config/WindowsEditor/Editor.ini]
  958. [2024.12.19-21.19.42:034][ 0]LogInit: Computer: DESKTOP-VKEQP26
  959. [2024.12.19-21.19.42:034][ 0]LogInit: User: sgtfl
  960. [2024.12.19-21.19.42:034][ 0]LogInit: CPU Page size=4096, Cores=8
  961. [2024.12.19-21.19.42:034][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  962. [2024.12.19-21.19.44:873][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  963. [2024.12.19-21.19.44:873][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=57.9GB
  964. [2024.12.19-21.19.44:873][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  965. [2024.12.19-21.19.44:873][ 0]LogMemory: Process Physical Memory: 634.67 MB used, 646.01 MB peak
  966. [2024.12.19-21.19.44:873][ 0]LogMemory: Process Virtual Memory: 638.49 MB used, 638.49 MB peak
  967. [2024.12.19-21.19.44:873][ 0]LogMemory: Physical Memory: 26484.70 MB used, 6208.89 MB free, 32693.59 MB total
  968. [2024.12.19-21.19.44:874][ 0]LogMemory: Virtual Memory: 44134.05 MB used, 15183.55 MB free, 59317.59 MB total
  969. [2024.12.19-21.19.44:874][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  970. [2024.12.19-21.19.44:881][ 0]LogWindows: WindowsPlatformFeatures enabled
  971. [2024.12.19-21.19.44:895][ 0]LogChaosDD: Chaos Debug Draw Startup
  972. [2024.12.19-21.19.44:895][ 0]LogInit: Physics initialised using underlying interface: Chaos
  973. [2024.12.19-21.19.44:896][ 0]LogInit: Using OS detected language (en-US).
  974. [2024.12.19-21.19.44:896][ 0]LogInit: Using OS detected locale (en-US).
  975. [2024.12.19-21.19.44:901][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
  976. [2024.12.19-21.19.45:356][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  977. [2024.12.19-21.19.45:356][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
  978. [2024.12.19-21.19.45:356][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  979. [2024.12.19-21.19.45:395][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  980. [2024.12.19-21.19.45:395][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  981. [2024.12.19-21.19.45:463][ 0]LogRHI: Using Default RHI: D3D12
  982. [2024.12.19-21.19.45:463][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  983. [2024.12.19-21.19.45:463][ 0]LogRHI: Loading RHI module D3D12RHI
  984. [2024.12.19-21.19.45:463][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  985. [2024.12.19-21.19.45:463][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  986. [2024.12.19-21.19.45:463][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  987. [2024.12.19-21.19.45:463][ 0]LogWindows: Attached monitors:
  988. [2024.12.19-21.19.45:463][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1392), device: '\\.\DISPLAY1' [PRIMARY]
  989. [2024.12.19-21.19.45:463][ 0]LogWindows: resolution: 1920x1080, work area: (3440, 357) -> (5360, 1389), device: '\\.\DISPLAY2'
  990. [2024.12.19-21.19.45:463][ 0]LogWindows: Found 2 attached monitors.
  991. [2024.12.19-21.19.45:464][ 0]LogWindows: Gathering driver information using Windows Setup API
  992. [2024.12.19-21.19.45:464][ 0]LogRHI: RHI Adapter Info:
  993. [2024.12.19-21.19.45:464][ 0]LogRHI: Name: NVIDIA GeForce RTX 2070
  994. [2024.12.19-21.19.45:464][ 0]LogRHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
  995. [2024.12.19-21.19.45:464][ 0]LogRHI: Driver Date: 12-3-2024
  996. [2024.12.19-21.19.45:464][ 0]LogD3D12RHI: GPU DeviceId: 0x1f02 (for the marketing name, search the web for "GPU Device Id")
  997. [2024.12.19-21.19.45:464][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  998. [2024.12.19-21.19.45:648][ 0]LogNvidiaAftermath: Aftermath initialized
  999. [2024.12.19-21.19.45:648][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  1000. [2024.12.19-21.19.45:740][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
  1001. [2024.12.19-21.19.45:740][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
  1002. [2024.12.19-21.19.45:740][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  1003. [2024.12.19-21.19.45:740][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  1004. [2024.12.19-21.19.45:740][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  1005. [2024.12.19-21.19.45:740][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  1006. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  1007. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  1008. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  1009. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  1010. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  1011. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  1012. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  1013. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  1014. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: Bindless resources are supported
  1015. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  1016. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: Raster order views are supported
  1017. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  1018. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  1019. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  1020. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  1021. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  1022. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  1023. [2024.12.19-21.19.45:741][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  1024. [2024.12.19-21.19.45:892][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006A73A48E300)
  1025. [2024.12.19-21.19.45:893][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006A73A48E580)
  1026. [2024.12.19-21.19.45:893][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006A73A48E800)
  1027. [2024.12.19-21.19.45:893][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  1028. [2024.12.19-21.19.45:893][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  1029. [2024.12.19-21.19.45:894][ 0]LogRHI: Texture pool is 4559 MB (70% of 6514 MB)
  1030. [2024.12.19-21.19.45:894][ 0]LogD3D12RHI: Async texture creation enabled
  1031. [2024.12.19-21.19.45:894][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  1032. [2024.12.19-21.19.45:894][ 0]LogD3D12RHI: HDR output is supported on adapter 0, display 0:
  1033. [2024.12.19-21.19.45:894][ 0]LogD3D12RHI: MinLuminance = 0.000600
  1034. [2024.12.19-21.19.45:894][ 0]LogD3D12RHI: MaxLuminance = 993.514526
  1035. [2024.12.19-21.19.45:894][ 0]LogD3D12RHI: MaxFullFrameLuminance = 276.793701
  1036. [2024.12.19-21.19.45:912][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
  1037. [2024.12.19-21.19.45:915][ 0]LogInit: Initializing FReadOnlyCVARCache
  1038. [2024.12.19-21.19.45:932][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyReport_0.log" -log="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyLog_0.log" -project="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" -platform=all'
  1039. [2024.12.19-21.19.45:933][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyReport_0.log" -log="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyLog_0.log" -project="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" -platform=all" ]
  1040. [2024.12.19-21.19.45:987][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  1041. [2024.12.19-21.19.45:987][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  1042. [2024.12.19-21.19.45:987][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  1043. [2024.12.19-21.19.45:987][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  1044. [2024.12.19-21.19.45:987][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  1045. [2024.12.19-21.19.45:987][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
  1046. [2024.12.19-21.19.45:987][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
  1047. [2024.12.19-21.19.45:989][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  1048. [2024.12.19-21.19.45:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  1049. [2024.12.19-21.19.46:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  1050. [2024.12.19-21.19.46:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  1051. [2024.12.19-21.19.46:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  1052. [2024.12.19-21.19.46:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  1053. [2024.12.19-21.19.46:051][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  1054. [2024.12.19-21.19.46:252][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
  1055. [2024.12.19-21.19.46:256][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
  1056. [2024.12.19-21.19.46:256][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Unreal Projects/HaloFloodFanGame01 5.5/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  1057. [2024.12.19-21.19.46:256][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  1058. [2024.12.19-21.19.46:256][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Unreal Projects/HaloFloodFanGame01 5.5/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  1059. [2024.12.19-21.19.46:256][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  1060. [2024.12.19-21.19.46:350][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1574 MiB)
  1061. [2024.12.19-21.19.46:350][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  1062. [2024.12.19-21.19.46:350][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  1063. [2024.12.19-21.19.46:351][ 0]LogZenServiceInstance: Found subprocess environment variable UE-ZenSubprocessDataPath=C:/Users/sgtfl/AppData/Local/UnrealEngine/Common/Zen/Data
  1064. [2024.12.19-21.19.46:352][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
  1065. [2024.12.19-21.19.46:352][ 0]LogZenServiceInstance: Installed version at 'C:/Users/sgtfl/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
  1066. [2024.12.19-21.19.46:353][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
  1067. [2024.12.19-21.19.46:356][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
  1068. [2024.12.19-21.19.46:356][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.006 seconds
  1069. [2024.12.19-21.19.46:359][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
  1070. [2024.12.19-21.19.46:376][ 0]LogDerivedDataCache: C:/Users/sgtfl/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.02 seconds.
  1071. [2024.12.19-21.19.46:376][ 0]LogDerivedDataCache: Display: C:/Users/sgtfl/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=149.12MBs, RandomWriteSpeed=96.34MBs. Assigned SpeedClass 'Local'
  1072. [2024.12.19-21.19.46:378][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/sgtfl/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
  1073. [2024.12.19-21.19.46:378][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
  1074. [2024.12.19-21.19.46:379][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
  1075. [2024.12.19-21.19.46:380][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
  1076. [2024.12.19-21.19.46:380][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  1077. [2024.12.19-21.19.46:380][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
  1078. [2024.12.19-21.19.46:380][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
  1079. [2024.12.19-21.19.46:380][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/Shaders/WorkingDirectory/33612/).
  1080. [2024.12.19-21.19.46:380][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/sgtfl/AppData/Local/Temp/UnrealShaderWorkingDir/859EFF954B6239CB1E5A31844230F2BB/'.
  1081. [2024.12.19-21.19.46:380][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  1082. [2024.12.19-21.19.46:380][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
  1083. [2024.12.19-21.19.46:388][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  1084. [2024.12.19-21.19.46:389][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  1085. [2024.12.19-21.19.48:202][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  1086. [2024.12.19-21.19.49:136][ 0]LogSlate: Using FreeType 2.10.0
  1087. [2024.12.19-21.19.49:137][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  1088. [2024.12.19-21.19.49:139][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
  1089. [2024.12.19-21.19.49:139][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
  1090. [2024.12.19-21.19.49:142][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  1091. [2024.12.19-21.19.49:142][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
  1092. [2024.12.19-21.19.49:142][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  1093. [2024.12.19-21.19.49:142][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
  1094. [2024.12.19-21.19.49:166][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
  1095. [2024.12.19-21.19.49:170][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyReport_1.log" -log="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyLog_1.log" -project="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" -Device=Win64@DESKTOP-VKEQP26'
  1096. [2024.12.19-21.19.49:170][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyReport_1.log" -log="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/TurnkeyLog_1.log" -project="C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/HaloFloodFanGame01.uproject" -Device=Win64@DESKTOP-VKEQP26" -nocompile -nocompileuat ]
  1097. [2024.12.19-21.19.49:225][ 0]LogInit: Using OS detected language (en-US).
  1098. [2024.12.19-21.19.49:225][ 0]LogInit: Using OS detected locale (en-US).
  1099. [2024.12.19-21.19.49:225][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
  1100. [2024.12.19-21.19.49:225][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
  1101. [2024.12.19-21.19.49:225][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  1102. [2024.12.19-21.19.49:225][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  1103. [2024.12.19-21.19.49:227][ 0]LogAssetRegistry: FAssetRegistry took 0.0005 seconds to start up
  1104. [2024.12.19-21.19.49:445][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
  1105. [2024.12.19-21.19.49:447][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
  1106. [2024.12.19-21.19.49:447][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  1107. [2024.12.19-21.19.49:447][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  1108. [2024.12.19-21.19.49:544][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
  1109. [2024.12.19-21.19.49:544][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
  1110. [2024.12.19-21.19.49:573][ 0]LogDeviceProfileManager: Active device profile: [000006A75EE2DE00][000006A743314000 66] WindowsEditor
  1111. [2024.12.19-21.19.49:573][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  1112. [2024.12.19-21.19.49:617][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1113. [2024.12.19-21.19.49:618][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 11 to allow recursive sync load to finish
  1114. [2024.12.19-21.19.49:618][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
  1115. [2024.12.19-21.19.49:618][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1116. [2024.12.19-21.19.49:618][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 12 to allow recursive sync load to finish
  1117. [2024.12.19-21.19.49:618][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
  1118. [2024.12.19-21.19.49:618][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1119. [2024.12.19-21.19.49:619][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish
  1120. [2024.12.19-21.19.49:619][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
  1121. [2024.12.19-21.19.49:619][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1122. [2024.12.19-21.19.49:620][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish
  1123. [2024.12.19-21.19.49:620][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
  1124. [2024.12.19-21.19.49:620][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1125. [2024.12.19-21.19.49:620][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1126. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish
  1127. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1128. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1129. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish
  1130. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1131. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1132. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1133. [2024.12.19-21.19.49:621][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
  1134. [2024.12.19-21.19.49:622][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1135. [2024.12.19-21.19.49:622][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1136. [2024.12.19-21.19.49:622][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
  1137. [2024.12.19-21.19.49:622][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1138. [2024.12.19-21.19.49:622][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1139. [2024.12.19-21.19.49:623][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1140. [2024.12.19-21.19.49:623][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1141. [2024.12.19-21.19.49:623][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
  1142. [2024.12.19-21.19.49:623][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
  1143. [2024.12.19-21.19.49:623][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1144. [2024.12.19-21.19.49:624][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
  1145. [2024.12.19-21.19.49:624][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
  1146. [2024.12.19-21.19.49:624][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1147. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
  1148. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1149. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1150. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
  1151. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1152. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
  1153. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1154. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1155. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
  1156. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1157. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish
  1158. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
  1159. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1160. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
  1161. [2024.12.19-21.19.49:625][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
  1162. [2024.12.19-21.19.49:878][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
  1163. [2024.12.19-21.19.49:878][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
  1164. [2024.12.19-21.19.49:878][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
  1165. [2024.12.19-21.19.49:878][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
  1166. [2024.12.19-21.19.49:878][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  1167. [2024.12.19-21.19.50:158][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.26ms
  1168. [2024.12.19-21.19.50:192][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.32ms
  1169. [2024.12.19-21.19.50:209][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 1.86ms
  1170. [2024.12.19-21.19.50:215][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 1.82ms
  1171. [2024.12.19-21.19.50:236][ 0]LogTurnkeySupport: Completed device detection: Code = 0
  1172. [2024.12.19-21.19.50:498][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  1173. [2024.12.19-21.19.50:498][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  1174. [2024.12.19-21.19.50:626][ 0]LogPackageLocalizationCache: Processed 66 localized package path(s) for 1 prioritized culture(s) in 0.127429 seconds
  1175. [2024.12.19-21.19.50:703][ 0]LogLiveCoding: Display: Starting LiveCoding
  1176. [2024.12.19-21.19.50:703][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
  1177. [2024.12.19-21.19.50:704][ 0]LogLiveCoding: Display: Detected running instance in process group "UE_HaloFloodFanGame01_0xc68aadbc", connecting to console process (PID: 30432)
  1178. [2024.12.19-21.19.50:704][ 0]LogLiveCoding: Display: Waiting for server
  1179. [2024.12.19-21.19.50:704][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
  1180. [2024.12.19-21.19.50:854][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
  1181. [2024.12.19-21.19.50:857][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.196 ms
  1182. [2024.12.19-21.19.50:871][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.18ms
  1183. [2024.12.19-21.19.50:915][ 0]LogMoviePlayer: Initializing movie player
  1184. [2024.12.19-21.19.50:965][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
  1185. [2024.12.19-21.19.50:965][ 0]LogInit: XR: MultiViewport is Disabled
  1186. [2024.12.19-21.19.50:966][ 0]LogInit: XR: Mobile Multiview is Disabled
  1187. [2024.12.19-21.19.50:966][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-VKEQP26: (Name=DESKTOP-VKEQP26, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
  1188. [2024.12.19-21.19.51:210][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  1189. [2024.12.19-21.19.51:216][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
  1190. [2024.12.19-21.19.51:216][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1191. [2024.12.19-21.19.51:217][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55849'.
  1192. [2024.12.19-21.19.51:221][ 0]LogUdpMessaging: Display: Added local interface '192.168.4.32' to multicast group '230.0.0.1:6666'
  1193. [2024.12.19-21.19.51:221][ 0]LogUdpMessaging: Display: Added local interface '10.147.20.94' to multicast group '230.0.0.1:6666'
  1194. [2024.12.19-21.19.51:386][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
  1195. [2024.12.19-21.19.51:386][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
  1196. [2024.12.19-21.19.51:405][ 0]LogMetaSound: MetaSound Engine Initialized
  1197. [2024.12.19-21.19.51:725][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6AB7750719EE4A448000000000004A00 | Instance: 0841F21049D9CA1FCCD3CAB52363F19C (DESKTOP-VKEQP26-33612).
  1198. [2024.12.19-21.19.51:779][ 0]LogCollectionManager: Loaded 0 collections in 0.003238 seconds
  1199. [2024.12.19-21.19.51:781][ 0]LogFileCache: Scanning file cache for directory 'C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Saved/Collections/' took 0.00s
  1200. [2024.12.19-21.19.51:782][ 0]LogFileCache: Scanning file cache for directory 'C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Content/Developers/sgtfl/Collections/' took 0.00s
  1201. [2024.12.19-21.19.51:783][ 0]LogFileCache: Scanning file cache for directory 'C:/Program Files/Epic Games/Unreal Projects/HaloFloodFanGame01 5.5/Content/Collections/' took 0.00s
  1202. [2024.12.19-21.19.51:783][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
  1203. [2024.12.19-21.19.52:151][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
  1204. [2024.12.19-21.19.52:151][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 2070 (Compute, Graphics)
  1205. [2024.12.19-21.19.52:151][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
  1206. [2024.12.19-21.19.52:151][ 0]LogNNERuntimeORT: No NPU adapter found!
  1207. [2024.12.19-21.19.52:185][ 0]LogSteamShared: Display: Loading Steam SDK 1.57
  1208. [2024.12.19-21.19.52:187][ 0]LogSteamShared: Steam SDK Loaded!
  1209. [2024.12.19-21.19.52:276][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
  1210. [2024.12.19-21.19.52:328][ 0]SourceControl: Revision control is disabled
  1211. [2024.12.19-21.19.52:602][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  1212. [2024.12.19-21.19.52:627][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1213. [2024.12.19-21.19.52:627][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1214. [2024.12.19-21.19.52:689][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
  1215. [2024.12.19-21.19.52:689][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
  1216. [2024.12.19-21.19.52:690][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
  1217. [2024.12.19-21.19.52:690][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
  1218. [2024.12.19-21.19.52:691][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
  1219. [2024.12.19-21.19.52:692][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
  1220. [2024.12.19-21.19.52:693][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
  1221. [2024.12.19-21.19.52:694][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
  1222. [2024.12.19-21.19.52:694][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
  1223. [2024.12.19-21.19.52:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
  1224. [2024.12.19-21.19.52:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
  1225. [2024.12.19-21.19.52:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
  1226. [2024.12.19-21.19.52:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
  1227. [2024.12.19-21.19.52:696][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
  1228. [2024.12.19-21.19.52:696][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
  1229. [2024.12.19-21.19.52:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
  1230. [2024.12.19-21.19.52:698][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
  1231. [2024.12.19-21.19.52:698][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
  1232. [2024.12.19-21.19.52:699][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
  1233. [2024.12.19-21.19.52:699][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
  1234. [2024.12.19-21.19.52:700][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
  1235. [2024.12.19-21.19.52:700][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
  1236. [2024.12.19-21.19.52:701][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
  1237. [2024.12.19-21.19.52:702][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
  1238. [2024.12.19-21.19.52:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
  1239. [2024.12.19-21.19.52:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
  1240. [2024.12.19-21.19.52:705][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
  1241. [2024.12.19-21.19.52:706][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
  1242. [2024.12.19-21.19.52:706][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
  1243. [2024.12.19-21.19.52:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
  1244. [2024.12.19-21.19.52:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
  1245. [2024.12.19-21.19.52:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
  1246. [2024.12.19-21.19.52:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
  1247. [2024.12.19-21.19.52:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
  1248. [2024.12.19-21.19.52:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
  1249. [2024.12.19-21.19.52:902][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
  1250. [2024.12.19-21.19.52:962][ 0]LogUObjectArray: 41718 objects as part of root set at end of initial load.
  1251. [2024.12.19-21.19.52:962][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1252. [2024.12.19-21.19.52:974][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 35512 public script object entries (965.88 KB)
  1253. [2024.12.19-21.19.52:974][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
  1254. [2024.12.19-21.19.53:054][ 0]LogClass: Error: IntProperty FGrenadeStruct::GrenadeAmount is not initialized properly. Module:HaloFloodFanGame01 File:Public/Core/CharacterBase.h
  1255. [2024.12.19-21.19.53:054][ 0]LogClass: Error: FloatProperty FSquadStruct::Cost is not initialized properly. Module:HaloFloodFanGame01 File:FirefightGamemode.h
  1256. [2024.12.19-21.19.53:054][ 0]LogClass: Error: ObjectProperty FBuyable::Image is not initialized properly. Module:HaloFloodFanGame01 File:Public/PDA.h
  1257. [2024.12.19-21.19.53:055][ 0]LogClass: Display: 3 Uninitialized script struct members found including 1 object properties
  1258. [2024.12.19-21.19.53:095][ 0]LogAutomationTest: Error: LogClass: IntProperty FGrenadeStruct::GrenadeAmount is not initialized properly. Module:HaloFloodFanGame01 File:Public/Core/CharacterBase.h
  1259. [2024.12.19-21.19.53:095][ 0]LogAutomationTest: Error: LogClass: FloatProperty FSquadStruct::Cost is not initialized properly. Module:HaloFloodFanGame01 File:FirefightGamemode.h
  1260. [2024.12.19-21.19.53:096][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBuyable::Image is not initialized properly. Module:HaloFloodFanGame01 File:Public/PDA.h
  1261. [2024.12.19-21.19.53:096][ 0]LogEngine: Initializing Engine...
  1262. [2024.12.19-21.19.53:099][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  1263. [2024.12.19-21.19.53:202][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  1264. [2024.12.19-21.19.53:202][ 0]LogInit: Texture streaming: Enabled
  1265. [2024.12.19-21.19.53:272][ 0]LogAudio: Display: Initializing Audio Device Manager...
  1266. [2024.12.19-21.19.53:285][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  1267. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  1268. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: Audio Device Manager Initialized
  1269. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  1270. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  1271. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Sample Rate: 48000
  1272. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1273. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1274. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
  1275. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  1276. [2024.12.19-21.19.53:289][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
  1277. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  1278. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1279. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1280. [2024.12.19-21.19.53:289][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1281. [2024.12.19-21.19.53:296][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1282. [2024.12.19-21.19.53:345][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Sound Blaster Audigy Fx)
  1283. [2024.12.19-21.19.53:346][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  1284. [2024.12.19-21.19.53:348][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1285. [2024.12.19-21.19.53:348][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1286. [2024.12.19-21.19.53:348][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  1287. [2024.12.19-21.19.53:349][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  1288. [2024.12.19-21.19.53:350][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  1289. [2024.12.19-21.19.53:350][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  1290. [2024.12.19-21.19.53:354][ 0]LogInit: FAudioDevice initialized with ID 1.
  1291. [2024.12.19-21.19.53:354][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
  1292. [2024.12.19-21.19.53:361][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  1293. [2024.12.19-21.19.53:514][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Characters/FPModel/M_Skin (0x5D0E0AC86CF67A0E) /Game/Characters/FPModel/M_Skin (0x5D0E0AC86CF67A0E) - Skipping non mounted imported package /Engine/Functions/Strata/SMF_UE4Disney (0x486EC2277A1CD54C)
  1294. [2024.12.19-21.19.53:534][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Characters/Elite/Materials/M_EliteUndersuit (0xD008CA78FC323E84) /Game/Characters/Elite/Materials/M_EliteUndersuit (0xD008CA78FC323E84) - Skipping non mounted imported package /Engine/Functions/Strata/SMF_UE4Disney (0x486EC2277A1CD54C)
  1295. [2024.12.19-21.19.53:534][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Characters/Elite/Materials/M_EliteArmorTest (0xC775D4E0FD769CE6) /Game/Characters/Elite/Materials/M_EliteArmorTest (0xC775D4E0FD769CE6) - Skipping non mounted imported package /Engine/Functions/Strata/SMF_UE4Disney (0x486EC2277A1CD54C)
  1296. [2024.12.19-21.19.54:176][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Objects/UNSC_Landmine/M_UNSCLandmine (0xEAD07DD3C3755034) /Game/Objects/UNSC_Landmine/M_UNSCLandmine (0xEAD07DD3C3755034) - Skipping non mounted imported package /Engine/Functions/Strata/SMF_UE4Disney (0x486EC2277A1CD54C)
  1297. [2024.12.19-21.19.54:279][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_DMR' at '/Game/Weapons/MS_DMR.MS_DMR' successfully migrated editor data in target document version 'v1.12'.
  1298. [2024.12.19-21.19.54:655][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_ProjectileHitGeneric' at '/Game/Core/Weapons/MS_ProjectileHitGeneric.MS_ProjectileHitGeneric' successfully migrated editor data in target document version 'v1.12'.
  1299. [2024.12.19-21.19.55:040][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_GenericBulletIdle' at '/Game/Core/Weapons/MS_GenericBulletIdle.MS_GenericBulletIdle' successfully migrated editor data in target document version 'v1.12'.
  1300. [2024.12.19-21.19.55:618][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_Step_Dirt' at '/Game/StepSounds/MS_Step_Dirt.MS_Step_Dirt' successfully migrated editor data in target document version 'v1.12'.
  1301. [2024.12.19-21.19.55:714][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_Grunt_Death' at '/Game/Characters/Grunt/VA/MS_Grunt_Death.MS_Grunt_Death' successfully migrated editor data in target document version 'v1.12'.
  1302. [2024.12.19-21.19.55:745][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_BattleRifle' at '/Game/Weapons/MS_BattleRifle.MS_BattleRifle' successfully migrated editor data in target document version 'v1.12'.
  1303. [2024.12.19-21.19.56:128][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_Step_Mud' at '/Game/StepSounds/MS_Step_Mud.MS_Step_Mud' successfully migrated editor data in target document version 'v1.12'.
  1304. [2024.12.19-21.19.56:227][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_SMG' at '/Game/Weapons/MS_SMG.MS_SMG' successfully migrated editor data in target document version 'v1.12'.
  1305. [2024.12.19-21.19.56:343][ 0]LogClass: Warning: Property HaloGameState::CurrentEnemyCount (SourceClass: HaloGameState) was not registered in GetLifetimeReplicatedProps. This property will not be replicated. Use DISABLE_REPLICATED_PROPERTY if not replicating was intentional.
  1306. [2024.12.19-21.19.56:721][ 0]LogBlueprint: Warning: [AssetLog] C:\Program Files\Epic Games\Unreal Projects\HaloFloodFanGame01 5.5\Content\Core\BP_PlayerControllerBase.uasset: [Compiler] Get TeamNumber : Usage of 'TeamNumber' has been deprecated. Please replace or remove it.
  1307. [2024.12.19-21.19.57:219][ 0]LogMetaSound: Display: Resave recommended: Asset 'MS_DropPodIdle' at '/Game/Vehicles/DropPod/MS_DropPodIdle.MS_DropPodIdle' successfully migrated editor data in target document version 'v1.12'.
  1308. [2024.12.19-21.19.57:742][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
  1309. [2024.12.19-21.19.57:745][ 0]LogInterchangeEngine: Display: Missing Interchange reimport data for Texture2D /Game/Core/Weapons/BulletHole.BulletHole
  1310. [2024.12.19-21.19.57:745][ 0]LogInterchangeEngine: Display: Missing Interchange reimport data for Texture2D /Game/Core/Weapons/BulletHole_nrml.BulletHole_nrml
  1311. [2024.12.19-21.19.57:879][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
  1312. [2024.12.19-21.19.58:237][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
  1313. [2024.12.19-21.19.58:423][ 0]LogAnimation: Warning: AnimMontage (AnimMontage /Game/Characters/Elite/v4/anims/AM_elite_anims_Pistol_DodgeRoll.AM_elite_anims_Pistol_DodgeRoll) contains a Segment for Slot (DefaultSlot) for which the playable length 1.041667 is out-of-sync with the represented AnimationSequence its length 1.375000 (AnimSequence /Game/Characters/Elite/v4/anims/elite_anims_Pistol_DodgeRoll.elite_anims_Pistol_DodgeRoll). Please up-date the segment and resave.
  1314. [2024.12.19-21.19.59:369][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
  1315. [2024.12.19-21.19.59:371][ 0]LogWindows: WindowsPlatformFeatures enabled
  1316. [2024.12.19-21.19.59:372][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  1317. [2024.12.19-21.19.59:373][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1318. [2024.12.19-21.19.59:373][ 0]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings!
  1319. [2024.12.19-21.19.59:373][ 0]LogInit: Display: Game Engine Initialized.
  1320. [2024.12.19-21.19.59:373][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
  1321. [2024.12.19-21.19.59:377][ 0]LogNiagaraEditor: GEditor isn't valid! Particle reset commands will not work for Niagara components!
  1322. [2024.12.19-21.19.59:385][ 0]LogPython: Using Python 3.11.8
  1323. [2024.12.19-21.20.00:454][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
  1324. [2024.12.19-21.20.00:487][ 0]LogInit: Display: Starting Game.
  1325. [2024.12.19-21.20.00:487][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Levels/TestMap?Name=Player"
  1326. [2024.12.19-21.20.00:487][ 0]LogNet: Browse: /Game/Levels/TestMap?Name=Player
  1327. [2024.12.19-21.20.00:487][ 0]LogLoad: LoadMap: /Game/Levels/TestMap?Name=Player
  1328. [2024.12.19-21.20.00:487][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
  1329. [2024.12.19-21.20.00:487][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1330. [2024.12.19-21.20.00:487][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1331. [2024.12.19-21.20.00:529][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  1332. [2024.12.19-21.20.00:546][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
  1333. [2024.12.19-21.20.00:589][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Landscape/Props/grass/M_Grass (0xB93806072D1D6BA9) /Game/Landscape/Props/grass/M_Grass (0xB93806072D1D6BA9) - Skipping non mounted imported package /Engine/Functions/Strata/SMF_UE4Disney (0x486EC2277A1CD54C)
  1334. [2024.12.19-21.20.00:659][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/M_TVSlideshow (0xE3209C965003887B) /Game/M_TVSlideshow (0xE3209C965003887B) - Skipping non mounted imported package /Engine/Functions/Strata/SMF_UE4Disney (0x486EC2277A1CD54C)
  1335. [2024.12.19-21.20.00:876][ 0]LogBlueprint: Warning: [AssetLog] C:\Program Files\Epic Games\Unreal Projects\HaloFloodFanGame01 5.5\Content\Vehicles\Phantom\BP_Phantom.uasset: [Compiler] Get TeamNumber : Usage of 'TeamNumber' has been deprecated. Please replace or remove it.
  1336. [2024.12.19-21.20.01:138][ 0]LogTexture: Warning: Downscale setting of 4.000000 was not used when building texture T_Gigantic_Sandstone_Cliff_vmpcfio_4K_D because it is using virtual texturing.
  1337. [2024.12.19-21.20.01:138][ 0]LogTexture: Warning: Downscale setting of 4.000000 was not used when building texture T_Gigantic_Sandstone_Cliff_vmpcfio_4K_D because it is using virtual texturing.
  1338. [2024.12.19-21.20.01:450][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.152344 MiB
  1339. [2024.12.19-21.20.01:450][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.152344 MiB
  1340. [2024.12.19-21.20.01:451][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.152344 MiB
  1341. [2024.12.19-21.20.01:451][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.152344 MiB
  1342. [2024.12.19-21.20.01:452][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.214844 MiB
  1343. [2024.12.19-21.20.01:452][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.214844 MiB
  1344. [2024.12.19-21.20.01:454][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.277344 MiB
  1345. [2024.12.19-21.20.01:454][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.277344 MiB
  1346. [2024.12.19-21.20.01:455][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.339844 MiB
  1347. [2024.12.19-21.20.01:455][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.339844 MiB
  1348. [2024.12.19-21.20.01:469][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.964844 MiB
  1349. [2024.12.19-21.20.01:469][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 4609.000 MiB, MemoryLimit = 4035.964844 MiB
  1350. [2024.12.19-21.20.01:624][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1351. [2024.12.19-21.20.01:632][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1352. [2024.12.19-21.20.01:634][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1353. [2024.12.19-21.20.01:635][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
  1354. [2024.12.19-21.20.01:635][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
  1355. [2024.12.19-21.20.01:635][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1356. [2024.12.19-21.20.01:636][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
  1357. [2024.12.19-21.20.01:657][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestMap'.
  1358. [2024.12.19-21.20.01:657][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world TestMap
  1359. [2024.12.19-21.20.01:661][ 0]LogLoad: Game class is 'BP_FirefightGamemode_C'
  1360. [2024.12.19-21.20.01:704][ 0]LogTexture: Warning: Downscale setting of 4.000000 was not used when building texture T_Gigantic_Sandstone_Cliff_vmpcfio_4K_D because it is using virtual texturing.
  1361. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/BasicShapes/Sphere.Sphere being ready before playing
  1362. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Objects/Mine/TripMine.TripMine being ready before playing
  1363. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/FusionCoil/FusionCoil.FusionCoil being ready before playing
  1364. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/UNSCBox/UNSCBox.UNSCBox being ready before playing
  1365. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Barricade/BarbedBarricade.BarbedBarricade being ready before playing
  1366. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/EngineMeshes/Cube.Cube being ready before playing
  1367. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Objects/UNSCItemPod/UNSCItemPod.UNSCItemPod being ready before playing
  1368. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Pergola/pergola00.pergola00 being ready before playing
  1369. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/trashcan/trashcan00.trashcan00 being ready before playing
  1370. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Objects/UNSC_DropPod/DropPod01.DropPod01 being ready before playing
  1371. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/HangingLamp/HangingLamp00.HangingLamp00 being ready before playing
  1372. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/BasicShapes/Plane.Plane being ready before playing
  1373. [2024.12.19-21.20.01:707][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/tree00/trees.trees being ready before playing
  1374. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Sign/Sign00.Sign00 being ready before playing
  1375. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Objects/fog.fog being ready before playing
  1376. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/EngineSky/SM_SkySphere.SM_SkySphere being ready before playing
  1377. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/bench/bench00.bench00 being ready before playing
  1378. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/ParksideCurbs/ParkingCurb00.ParkingCurb00 being ready before playing
  1379. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Barrier/Barrier00.Barrier00 being ready before playing
  1380. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Lightpole/lgi/lightpole_LightPole.lightpole_LightPole being ready before playing
  1381. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Lightpole/lgi/lightpole_DoubleLightPole.lightpole_DoubleLightPole being ready before playing
  1382. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Landscape/Props/Railing/RailingWithPost00_Post.RailingWithPost00_Post being ready before playing
  1383. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/StarterContent/Props/SM_Bush.SM_Bush being ready before playing
  1384. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Gigantic_Sandstone_Cliff_vmpcfio/S_Gigantic_Sandstone_Cliff_vmpcfio_lod0_Var1.S_Gigantic_Sandstone_Cliff_vmpcfio_lod0_Var1 being ready before playing
  1385. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Huge_Sandstone_Cliff_vmjecjd/S_Huge_Sandstone_Cliff_vmjecjd_high_Var1.S_Huge_Sandstone_Cliff_vmjecjd_high_Var1 being ready before playing
  1386. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Huge_Sandstone_Cliff_vmobfiw/S_Huge_Sandstone_Cliff_vmobfiw_high_Var1.S_Huge_Sandstone_Cliff_vmobfiw_high_Var1 being ready before playing
  1387. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Massive_Sandstone_Cliff_vmnmbjp/S_Massive_Sandstone_Cliff_vmnmbjp_lod0_Var1.S_Massive_Sandstone_Cliff_vmnmbjp_lod0_Var1 being ready before playing
  1388. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Massive_Sandstone_Cliff_vmodcha/S_Massive_Sandstone_Cliff_vmodcha_high_Var1.S_Massive_Sandstone_Cliff_vmodcha_high_Var1 being ready before playing
  1389. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Sandstone_Boulder_vmkeejj/S_Sandstone_Boulder_vmkeejj_high_Var1.S_Sandstone_Boulder_vmkeejj_high_Var1 being ready before playing
  1390. [2024.12.19-21.20.01:708][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/MegaScans/3D_Assets/Traffic_Cone_uhcgdgufa/S_Traffic_Cone_uhcgdgufa_high_Var1.S_Traffic_Cone_uhcgdgufa_high_Var1 being ready before playing
  1391. [2024.12.19-21.20.01:709][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/BlackAlder/Geometry/SimpleWind/SM_BlackAlder_Field_01.SM_BlackAlder_Field_01 being ready before playing
  1392. [2024.12.19-21.20.01:709][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Levels/TestMap.LandscapeNaniteMesh_0 being ready before playing
  1393. [2024.12.19-21.20.01:967][ 0]LogWorld: Bringing World /Game/Levels/TestMap.TestMap up for play (max tick rate 60) at 2024.12.19-13.20.01
  1394. [2024.12.19-21.20.01:980][ 0]LogWorld: Bringing up level for play took: 0.269922
  1395. [2024.12.19-21.20.01:980][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_1.InstancedStaticMesh.
  1396. [2024.12.19-21.20.01:980][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_11.InstancedStaticMesh.
  1397. [2024.12.19-21.20.01:980][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_13.InstancedStaticMesh.
  1398. [2024.12.19-21.20.01:980][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_15.InstancedStaticMesh.
  1399. [2024.12.19-21.20.01:980][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_17.InstancedStaticMesh.
  1400. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_19.InstancedStaticMesh.
  1401. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_2.InstancedStaticMesh.
  1402. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_21.InstancedStaticMesh.
  1403. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_22.InstancedStaticMesh.
  1404. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_23.InstancedStaticMesh.
  1405. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_24.InstancedStaticMesh.
  1406. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_26.InstancedStaticMesh.
  1407. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_27.InstancedStaticMesh.
  1408. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_29.InstancedStaticMesh.
  1409. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_35.InstancedStaticMesh.
  1410. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_37.InstancedStaticMesh.
  1411. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_39.InstancedStaticMesh.
  1412. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_41.InstancedStaticMesh.
  1413. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_9.InstancedStaticMesh.
  1414. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_3.InstancedStaticMesh.
  1415. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_4.InstancedStaticMesh.
  1416. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_5.InstancedStaticMesh.
  1417. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_6.InstancedStaticMesh.
  1418. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_1.InstancedStaticMesh.
  1419. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_11.InstancedStaticMesh.
  1420. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_13.InstancedStaticMesh.
  1421. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_15.InstancedStaticMesh.
  1422. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_17.InstancedStaticMesh.
  1423. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_19.InstancedStaticMesh.
  1424. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_2.InstancedStaticMesh.
  1425. [2024.12.19-21.20.01:981][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_21.InstancedStaticMesh.
  1426. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_22.InstancedStaticMesh.
  1427. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_23.InstancedStaticMesh.
  1428. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_24.InstancedStaticMesh.
  1429. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_26.InstancedStaticMesh.
  1430. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_27.InstancedStaticMesh.
  1431. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_29.InstancedStaticMesh.
  1432. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_35.InstancedStaticMesh.
  1433. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_37.InstancedStaticMesh.
  1434. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_39.InstancedStaticMesh.
  1435. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_41.InstancedStaticMesh.
  1436. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_9.InstancedStaticMesh.
  1437. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_3.InstancedStaticMesh.
  1438. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_4.InstancedStaticMesh.
  1439. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_5.InstancedStaticMesh.
  1440. [2024.12.19-21.20.01:982][ 0]LogNavigation: Warning: FNavigationOctree::AddNode: Empty bounds, ignoring InstancedStaticMeshComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_RailingSpline_C_6.InstancedStaticMesh.
  1441. [2024.12.19-21.20.01:983][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1442. [2024.12.19-21.20.01:985][ 0]LogTemp: Warning: Possessed
  1443. [2024.12.19-21.20.01:985][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  1444. [2024.12.19-21.20.01:985][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  1445. [2024.12.19-21.20.01:985][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  1446. [2024.12.19-21.20.01:987][ 0]LogTemp: Warning: Running spawnweapons()
  1447. [2024.12.19-21.20.01:988][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1448. [2024.12.19-21.20.01:988][ 0]LogTemp: Warning: BP_Marine picked up BP_AssaultRifle0
  1449. [2024.12.19-21.20.01:988][ 0]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle0
  1450. [2024.12.19-21.20.01:989][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1451. [2024.12.19-21.20.01:989][ 0]LogTemp: Warning: BP_Marine picked up BP_DMR0
  1452. [2024.12.19-21.20.01:989][ 0]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle0
  1453. [2024.12.19-21.20.01:989][ 0]LogTemp: Warning: Running spawnweapons()
  1454. [2024.12.19-21.20.01:989][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1455. [2024.12.19-21.20.01:990][ 0]LogTemp: Warning: BP_Marine2 picked up BP_AssaultRifle1
  1456. [2024.12.19-21.20.01:990][ 0]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle1
  1457. [2024.12.19-21.20.01:990][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1458. [2024.12.19-21.20.01:990][ 0]LogTemp: Warning: BP_Marine2 picked up BP_DMR1
  1459. [2024.12.19-21.20.01:990][ 0]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle1
  1460. [2024.12.19-21.20.01:990][ 0]LogTemp: Warning: Running spawnweapons()
  1461. [2024.12.19-21.20.01:991][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1462. [2024.12.19-21.20.01:991][ 0]LogTemp: Warning: BP_Elite_Minor picked up BP_PlasmaRifle0
  1463. [2024.12.19-21.20.01:991][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle0
  1464. [2024.12.19-21.20.01:994][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
  1465. [2024.12.19-21.20.01:995][ 0]LogTemp: Warning: Spawning wave!
  1466. [2024.12.19-21.20.01:998][ 0]LogTemp: Warning: Running spawnweapons()
  1467. [2024.12.19-21.20.01:999][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1468. [2024.12.19-21.20.01:999][ 0]LogTemp: Warning: BP_Elite0 picked up BP_PlasmaRifle1
  1469. [2024.12.19-21.20.01:999][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle1
  1470. [2024.12.19-21.20.02:002][ 0]LogTemp: Warning: Running spawnweapons()
  1471. [2024.12.19-21.20.02:003][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1472. [2024.12.19-21.20.02:003][ 0]LogTemp: Warning: BP_Grunt0 picked up BP_PlasmaPistol0
  1473. [2024.12.19-21.20.02:003][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol0
  1474. [2024.12.19-21.20.02:003][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1475. [2024.12.19-21.20.02:003][ 0]LogTemp: Warning: BP_Grunt0 picked up BP_BrutePlasmaRifle0
  1476. [2024.12.19-21.20.02:004][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol0
  1477. [2024.12.19-21.20.02:008][ 0]LogTemp: Warning: Running spawnweapons()
  1478. [2024.12.19-21.20.02:008][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1479. [2024.12.19-21.20.02:009][ 0]LogTemp: Warning: BP_Grunt1 picked up BP_PlasmaPistol1
  1480. [2024.12.19-21.20.02:009][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol1
  1481. [2024.12.19-21.20.02:009][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1482. [2024.12.19-21.20.02:009][ 0]LogTemp: Warning: BP_Grunt1 picked up BP_BrutePlasmaRifle1
  1483. [2024.12.19-21.20.02:009][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol1
  1484. [2024.12.19-21.20.02:012][ 0]LogTemp: Warning: Running spawnweapons()
  1485. [2024.12.19-21.20.02:012][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1486. [2024.12.19-21.20.02:013][ 0]LogTemp: Warning: BP_Grunt2 picked up BP_PlasmaPistol2
  1487. [2024.12.19-21.20.02:013][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol2
  1488. [2024.12.19-21.20.02:013][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1489. [2024.12.19-21.20.02:013][ 0]LogTemp: Warning: BP_Grunt2 picked up BP_BrutePlasmaRifle2
  1490. [2024.12.19-21.20.02:013][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol2
  1491. [2024.12.19-21.20.02:017][ 0]LogTemp: Warning: Running spawnweapons()
  1492. [2024.12.19-21.20.02:017][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1493. [2024.12.19-21.20.02:017][ 0]LogTemp: Warning: BP_Grunt3 picked up BP_PlasmaPistol3
  1494. [2024.12.19-21.20.02:018][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol3
  1495. [2024.12.19-21.20.02:018][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1496. [2024.12.19-21.20.02:018][ 0]LogTemp: Warning: BP_Grunt3 picked up BP_BrutePlasmaRifle3
  1497. [2024.12.19-21.20.02:018][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol3
  1498. [2024.12.19-21.20.02:021][ 0]LogTemp: Warning: Running spawnweapons()
  1499. [2024.12.19-21.20.02:022][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1500. [2024.12.19-21.20.02:022][ 0]LogTemp: Warning: BP_Grunt4 picked up BP_PlasmaPistol4
  1501. [2024.12.19-21.20.02:022][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol4
  1502. [2024.12.19-21.20.02:022][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1503. [2024.12.19-21.20.02:022][ 0]LogTemp: Warning: BP_Grunt4 picked up BP_BrutePlasmaRifle4
  1504. [2024.12.19-21.20.02:022][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol4
  1505. [2024.12.19-21.20.02:025][ 0]LogTemp: Warning: Running spawnweapons()
  1506. [2024.12.19-21.20.02:026][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1507. [2024.12.19-21.20.02:026][ 0]LogTemp: Warning: BP_Grunt5 picked up BP_PlasmaPistol5
  1508. [2024.12.19-21.20.02:026][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol5
  1509. [2024.12.19-21.20.02:026][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1510. [2024.12.19-21.20.02:027][ 0]LogTemp: Warning: BP_Grunt5 picked up BP_BrutePlasmaRifle5
  1511. [2024.12.19-21.20.02:027][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol5
  1512. [2024.12.19-21.20.02:030][ 0]LogTemp: Warning: Running spawnweapons()
  1513. [2024.12.19-21.20.02:031][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1514. [2024.12.19-21.20.02:031][ 0]LogTemp: Warning: BP_Grunt6 picked up BP_PlasmaPistol6
  1515. [2024.12.19-21.20.02:031][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol6
  1516. [2024.12.19-21.20.02:031][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1517. [2024.12.19-21.20.02:032][ 0]LogTemp: Warning: BP_Grunt6 picked up BP_BrutePlasmaRifle6
  1518. [2024.12.19-21.20.02:032][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol6
  1519. [2024.12.19-21.20.02:035][ 0]LogTemp: Warning: Running spawnweapons()
  1520. [2024.12.19-21.20.02:036][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1521. [2024.12.19-21.20.02:036][ 0]LogTemp: Warning: BP_Elite1 picked up BP_PlasmaRifle2
  1522. [2024.12.19-21.20.02:036][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle2
  1523. [2024.12.19-21.20.02:040][ 0]LogTemp: Warning: Running spawnweapons()
  1524. [2024.12.19-21.20.02:040][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1525. [2024.12.19-21.20.02:040][ 0]LogTemp: Warning: BP_Grunt7 picked up BP_PlasmaPistol7
  1526. [2024.12.19-21.20.02:040][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol7
  1527. [2024.12.19-21.20.02:041][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1528. [2024.12.19-21.20.02:041][ 0]LogTemp: Warning: BP_Grunt7 picked up BP_BrutePlasmaRifle7
  1529. [2024.12.19-21.20.02:041][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol7
  1530. [2024.12.19-21.20.02:045][ 0]LogTemp: Warning: Running spawnweapons()
  1531. [2024.12.19-21.20.02:045][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1532. [2024.12.19-21.20.02:045][ 0]LogTemp: Warning: BP_Grunt8 picked up BP_PlasmaPistol8
  1533. [2024.12.19-21.20.02:045][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol8
  1534. [2024.12.19-21.20.02:046][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1535. [2024.12.19-21.20.02:046][ 0]LogTemp: Warning: BP_Grunt8 picked up BP_BrutePlasmaRifle8
  1536. [2024.12.19-21.20.02:046][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol8
  1537. [2024.12.19-21.20.02:049][ 0]LogTemp: Warning: Running spawnweapons()
  1538. [2024.12.19-21.20.02:050][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1539. [2024.12.19-21.20.02:050][ 0]LogTemp: Warning: BP_Grunt9 picked up BP_PlasmaPistol9
  1540. [2024.12.19-21.20.02:050][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol9
  1541. [2024.12.19-21.20.02:051][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1542. [2024.12.19-21.20.02:051][ 0]LogTemp: Warning: BP_Grunt9 picked up BP_BrutePlasmaRifle9
  1543. [2024.12.19-21.20.02:051][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol9
  1544. [2024.12.19-21.20.02:055][ 0]LogTemp: Warning: Running spawnweapons()
  1545. [2024.12.19-21.20.02:056][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1546. [2024.12.19-21.20.02:056][ 0]LogTemp: Warning: BP_Elite2 picked up BP_PlasmaRifle3
  1547. [2024.12.19-21.20.02:056][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle3
  1548. [2024.12.19-21.20.02:059][ 0]LogTemp: Warning: Running spawnweapons()
  1549. [2024.12.19-21.20.02:060][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1550. [2024.12.19-21.20.02:060][ 0]LogTemp: Warning: BP_Grunt10 picked up BP_PlasmaPistol10
  1551. [2024.12.19-21.20.02:060][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol10
  1552. [2024.12.19-21.20.02:060][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1553. [2024.12.19-21.20.02:061][ 0]LogTemp: Warning: BP_Grunt10 picked up BP_BrutePlasmaRifle10
  1554. [2024.12.19-21.20.02:061][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol10
  1555. [2024.12.19-21.20.02:065][ 0]LogTemp: Warning: Running spawnweapons()
  1556. [2024.12.19-21.20.02:065][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1557. [2024.12.19-21.20.02:065][ 0]LogTemp: Warning: BP_Grunt11 picked up BP_PlasmaPistol11
  1558. [2024.12.19-21.20.02:066][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol11
  1559. [2024.12.19-21.20.02:066][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1560. [2024.12.19-21.20.02:066][ 0]LogTemp: Warning: BP_Grunt11 picked up BP_BrutePlasmaRifle11
  1561. [2024.12.19-21.20.02:066][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol11
  1562. [2024.12.19-21.20.02:069][ 0]LogTemp: Warning: Running spawnweapons()
  1563. [2024.12.19-21.20.02:070][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1564. [2024.12.19-21.20.02:070][ 0]LogTemp: Warning: BP_Grunt12 picked up BP_PlasmaPistol12
  1565. [2024.12.19-21.20.02:070][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol12
  1566. [2024.12.19-21.20.02:070][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1567. [2024.12.19-21.20.02:070][ 0]LogTemp: Warning: BP_Grunt12 picked up BP_BrutePlasmaRifle12
  1568. [2024.12.19-21.20.02:070][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol12
  1569. [2024.12.19-21.20.02:076][ 0]LogTemp: Warning: Running spawnweapons()
  1570. [2024.12.19-21.20.02:076][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1571. [2024.12.19-21.20.02:076][ 0]LogTemp: Warning: BP_Elite3 picked up BP_PlasmaRifle4
  1572. [2024.12.19-21.20.02:077][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle4
  1573. [2024.12.19-21.20.02:080][ 0]LogTemp: Warning: Running spawnweapons()
  1574. [2024.12.19-21.20.02:081][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1575. [2024.12.19-21.20.02:081][ 0]LogTemp: Warning: BP_Grunt13 picked up BP_PlasmaPistol13
  1576. [2024.12.19-21.20.02:081][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol13
  1577. [2024.12.19-21.20.02:082][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1578. [2024.12.19-21.20.02:082][ 0]LogTemp: Warning: BP_Grunt13 picked up BP_BrutePlasmaRifle13
  1579. [2024.12.19-21.20.02:082][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol13
  1580. [2024.12.19-21.20.02:087][ 0]LogTemp: Warning: Running spawnweapons()
  1581. [2024.12.19-21.20.02:087][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1582. [2024.12.19-21.20.02:087][ 0]LogTemp: Warning: BP_Grunt14 picked up BP_PlasmaPistol14
  1583. [2024.12.19-21.20.02:087][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol14
  1584. [2024.12.19-21.20.02:088][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1585. [2024.12.19-21.20.02:088][ 0]LogTemp: Warning: BP_Grunt14 picked up BP_BrutePlasmaRifle14
  1586. [2024.12.19-21.20.02:088][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol14
  1587. [2024.12.19-21.20.02:092][ 0]LogTemp: Warning: Running spawnweapons()
  1588. [2024.12.19-21.20.02:092][ 0]LogTemp: Warning: Sucessfully spawned equipped weapon
  1589. [2024.12.19-21.20.02:093][ 0]LogTemp: Warning: BP_Grunt15 picked up BP_PlasmaPistol15
  1590. [2024.12.19-21.20.02:093][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol15
  1591. [2024.12.19-21.20.02:093][ 0]LogTemp: Warning: Sucessfully spawned holstered weapon
  1592. [2024.12.19-21.20.02:093][ 0]LogTemp: Warning: BP_Grunt15 picked up BP_BrutePlasmaRifle15
  1593. [2024.12.19-21.20.02:093][ 0]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol15
  1594. [2024.12.19-21.20.02:094][ 0]LogLoad: Took 1.607016 seconds to LoadMap(/Game/Levels/TestMap)
  1595. [2024.12.19-21.20.02:094][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Levels/TestMap
  1596. [2024.12.19-21.20.03:461][ 0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1597. [2024.12.19-21.20.03:465][ 0]LogSceneTextures: Warning: Enforcing FloatRGBA scene color format due to alpha channel requirement.
  1598. [2024.12.19-21.20.03:675][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
  1599. [2024.12.19-21.20.04:034][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Unreal Projects/HaloFloodFanGame01 5.5/Intermediate/CachedAssetRegistry_*.bin.
  1600. [2024.12.19-21.20.04:181][ 0]LogAssetRegistry: AssetRegistryGather time 0.0971s: AssetDataDiscovery 0.0000s, AssetDataGather 0.0217s, StoreResults 0.0754s. Wall time 14.9540s.
  1601. NumCachedDirectories 0. NumUncachedDirectories 2352. NumCachedFiles 12139. NumUncachedFiles 1.
  1602. BackgroundTickInterruptions 0.
  1603. [2024.12.19-21.20.04:193][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1604. [2024.12.19-21.20.04:193][ 0]LogLoad: (Engine Initialization) Total time: 25.97 seconds
  1605. [2024.12.19-21.20.05:038][ 0]LogContentStreaming: Texture pool size now 400 MB
  1606. [2024.12.19-21.20.05:038][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
  1607. [2024.12.19-21.20.05:081][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1608. [2024.12.19-21.20.05:285][ 0]LogAutomationController: Ignoring very large delta of 16830584.49 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  1609. [2024.12.19-21.20.05:285][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1610. [2024.12.19-21.20.05:286][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/Functions/Strata/SMF_UE4Disney which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
  1611. [2024.12.19-21.20.05:286][ 0]LoadErrors: Warning: While trying to load package /Game/Characters/FPModel/M_Skin, a dependent package /Engine/Functions/Strata/SMF_UE4Disney was not available. Additional explanatory information follows:
  1612. FPackageName: Skipped package /Engine/Functions/Strata/SMF_UE4Disney has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/Functions/Strata/SMF_UE4Disney.uasset'. Perhaps it has been deleted or was not synced?
  1613.  
  1614. [2024.12.19-21.20.05:286][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/Functions/Strata/SMF_UE4Disney which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
  1615. [2024.12.19-21.20.05:286][ 0]LoadErrors: Warning: While trying to load package /Game/Characters/Elite/Materials/M_EliteUndersuit, a dependent package /Engine/Functions/Strata/SMF_UE4Disney was not available. Additional explanatory information follows:
  1616. FPackageName: Skipped package /Engine/Functions/Strata/SMF_UE4Disney has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/Functions/Strata/SMF_UE4Disney.uasset'. Perhaps it has been deleted or was not synced?
  1617.  
  1618. [2024.12.19-21.20.05:286][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/Functions/Strata/SMF_UE4Disney which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
  1619. [2024.12.19-21.20.05:286][ 0]LoadErrors: Warning: While trying to load package /Game/Characters/Elite/Materials/M_EliteArmorTest, a dependent package /Engine/Functions/Strata/SMF_UE4Disney was not available. Additional explanatory information follows:
  1620. FPackageName: Skipped package /Engine/Functions/Strata/SMF_UE4Disney has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/Functions/Strata/SMF_UE4Disney.uasset'. Perhaps it has been deleted or was not synced?
  1621.  
  1622. [2024.12.19-21.20.05:287][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/Functions/Strata/SMF_UE4Disney which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
  1623. [2024.12.19-21.20.05:287][ 0]LoadErrors: Warning: While trying to load package /Game/Objects/UNSC_Landmine/M_UNSCLandmine, a dependent package /Engine/Functions/Strata/SMF_UE4Disney was not available. Additional explanatory information follows:
  1624. FPackageName: Skipped package /Engine/Functions/Strata/SMF_UE4Disney has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/Functions/Strata/SMF_UE4Disney.uasset'. Perhaps it has been deleted or was not synced?
  1625.  
  1626. [2024.12.19-21.20.05:287][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
  1627. [2024.12.19-21.20.05:374][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
  1628.  
  1629. [2024.12.19-21.20.05:402][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 115.549 ms
  1630. [2024.12.19-21.20.05:403][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/Functions/Strata/SMF_UE4Disney which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
  1631. [2024.12.19-21.20.05:403][ 0]LoadErrors: Warning: While trying to load package /Game/Landscape/Props/grass/M_Grass, a dependent package /Engine/Functions/Strata/SMF_UE4Disney was not available. Additional explanatory information follows:
  1632. FPackageName: Skipped package /Engine/Functions/Strata/SMF_UE4Disney has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/Functions/Strata/SMF_UE4Disney.uasset'. Perhaps it has been deleted or was not synced?
  1633.  
  1634. [2024.12.19-21.20.05:403][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/Functions/Strata/SMF_UE4Disney which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
  1635. [2024.12.19-21.20.05:403][ 0]LoadErrors: Warning: While trying to load package /Game/M_TVSlideshow, a dependent package /Engine/Functions/Strata/SMF_UE4Disney was not available. Additional explanatory information follows:
  1636. FPackageName: Skipped package /Engine/Functions/Strata/SMF_UE4Disney has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/Functions/Strata/SMF_UE4Disney.uasset'. Perhaps it has been deleted or was not synced?
  1637.  
  1638. [2024.12.19-21.20.05:403][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: HaloFloodFanGame01Editor Win64 Development
  1639. [2024.12.19-21.20.05:536][ 1]LogSlate: Took 0.000183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1640. [2024.12.19-21.20.06:193][ 1]LogStreaming: Display: FlushAsyncLoading(192): 1 QueuedPackages, 0 AsyncPackages
  1641. [2024.12.19-21.20.06:227][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
  1642. [2024.12.19-21.20.06:229][ 1]Display: Reload/Re-instancing Complete: No object changes detected
  1643. [2024.12.19-21.20.06:229][ 1]LogLiveCoding: Display: Live coding succeeded
  1644. [2024.12.19-21.20.06:322][ 2]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.079621 > MaxSimulationTimeStep (0.050) for 'BP_Grunt_C_9', movement 'Walking'
  1645. [2024.12.19-21.20.06:344][ 2]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1646. [2024.12.19-21.20.12:527][267]LogTemp: Warning: Running spawnweapons()
  1647. [2024.12.19-21.20.12:528][267]LogTemp: Warning: Sucessfully spawned equipped weapon
  1648. [2024.12.19-21.20.12:528][267]LogTemp: Warning: BP_Marine0 picked up BP_AssaultRifle2
  1649. [2024.12.19-21.20.12:528][267]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle2
  1650. [2024.12.19-21.20.12:528][267]LogTemp: Warning: Sucessfully spawned holstered weapon
  1651. [2024.12.19-21.20.12:528][267]LogTemp: Warning: BP_Marine0 picked up BP_DMR2
  1652. [2024.12.19-21.20.12:529][267]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle2
  1653. [2024.12.19-21.20.12:533][267]LogTemp: Warning: Updated HUD Weapon data
  1654. [2024.12.19-21.20.12:535][267]LogTemp: Warning: Possessed
  1655. [2024.12.19-21.20.12:537][267]LogMetaSound: Display: Auto-Updating '/Game/Vehicles/DropPod/MS_DropPodIdle.MS_DropPodIdle' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  1656. [2024.12.19-21.20.12:540][267]LogTemp: Warning: Possessed
  1657. [2024.12.19-21.20.19:025][580]LogMetaSound: Display: Auto-Updating '/Game/Core/Weapons/MS_GenericBulletIdle.MS_GenericBulletIdle' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  1658. [2024.12.19-21.20.20:568][654]LogTemp: Warning: Updated HUD Weapon data
  1659. [2024.12.19-21.20.20:570][654]LogTemp: Warning: Possessed
  1660. [2024.12.19-21.20.20:570][654]LogTemp: Warning: Called detach pilot on 1
  1661. [2024.12.19-21.20.24:315][830]LogTemp: Warning: Called oncollide
  1662. [2024.12.19-21.20.25:250][876]LogTemp: Warning: Called oncollide
  1663. [2024.12.19-21.20.27:434][978]LogTemp: Warning: Stun amount: 200.000000
  1664. [2024.12.19-21.20.27:434][978]LogTemp: Warning: Stunned
  1665. [2024.12.19-21.20.27:435][978]LogBlueprintUserMessages: [BP_AIControllerBase_C_12] Dodge!
  1666. [2024.12.19-21.20.27:520][982]LogTemp: Warning: Stun amount: 200.000000
  1667. [2024.12.19-21.20.27:520][982]LogTemp: Warning: Stunned
  1668. [2024.12.19-21.20.27:639][988]LogTemp: Warning: Stun amount: 200.000000
  1669. [2024.12.19-21.20.27:639][988]LogTemp: Warning: Stunned
  1670. [2024.12.19-21.20.27:758][993]LogTemp: Warning: Stun amount: 200.000000
  1671. [2024.12.19-21.20.27:758][993]LogTemp: Warning: Stunned
  1672. [2024.12.19-21.20.27:876][999]LogTemp: Warning: Stun amount: 200.000000
  1673. [2024.12.19-21.20.27:876][999]LogTemp: Warning: Stunned
  1674. [2024.12.19-21.20.28:000][ 5]LogMetaSound: Display: Auto-Updating '/Game/Characters/Grunt/VA/MS_Grunt_Death.MS_Grunt_Death' node class 'Array.Random Get.WaveAsset:Array': Newer version 'v1.1' found.
  1675. [2024.12.19-21.20.28:000][ 5]LogMetaSound: Display: Auto-Updating '/Game/Characters/Grunt/VA/MS_Grunt_Death.MS_Grunt_Death' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
  1676. [2024.12.19-21.20.28:002][ 5]LogTemp: Warning: Stun amount: 200.000000
  1677. [2024.12.19-21.20.28:128][ 11]LogTemp: Warning: Stun amount: 200.000000
  1678. [2024.12.19-21.20.28:252][ 16]LogTemp: Warning: Stun amount: 200.000000
  1679. [2024.12.19-21.20.30:171][105]LogTemp: Warning: Called oncollide
  1680. [2024.12.19-21.20.30:978][143]LogTemp: Warning: Called oncollide
  1681. [2024.12.19-21.20.31:775][181]LogBlueprintUserMessages: [BP_AICElite_C_1] Dodge!
  1682. [2024.12.19-21.20.31:776][181]LogMetaSound: Display: Auto-Updating '/Game/Core/Weapons/MS_ProjectileHitGeneric.MS_ProjectileHitGeneric' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  1683. [2024.12.19-21.20.32:745][227]LogTemp: Warning: Stun amount: 200.000000
  1684. [2024.12.19-21.20.32:745][227]LogTemp: Warning: Stunned
  1685. [2024.12.19-21.20.32:851][232]LogTemp: Warning: Stun amount: 200.000000
  1686. [2024.12.19-21.20.32:851][232]LogTemp: Warning: Stunned
  1687. [2024.12.19-21.20.32:852][232]LogBlueprintUserMessages: [BP_AIControllerBase_C_13] Dodge!
  1688. [2024.12.19-21.20.35:167][328]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
  1689. [2024.12.19-21.20.35:167][328]LogScript: Warning: Script Msg called by: BP_FusionCoil_C /Game/Levels/TestMap.TestMap:PersistentLevel.BP_Barrel_C_4
  1690. [2024.12.19-21.20.35:167][328]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
  1691. [2024.12.19-21.20.35:167][328]LogScript: Warning: Script Msg called by: BP_FusionCoil_C /Game/Levels/TestMap.TestMap:PersistentLevel.BP_Barrel_C_4
  1692. [2024.12.19-21.20.35:542][342]LogBlueprintUserMessages: [BP_AICElite_C_1] Dodge!
  1693. [2024.12.19-21.20.35:649][346]LogTemp: Warning: Stun amount: 200.000000
  1694. [2024.12.19-21.20.35:649][346]LogTemp: Warning: Stunned
  1695. [2024.12.19-21.20.35:650][346]LogBlueprintUserMessages: [BP_AICElite_C_1] Dodge!
  1696. [2024.12.19-21.20.35:874][355]LogBlueprintUserMessages: [BP_AIControllerBase_C_18] Dodge!
  1697. [2024.12.19-21.20.36:007][360]LogTemp: Warning: Stun amount: 200.000000
  1698. [2024.12.19-21.20.36:007][360]LogTemp: Warning: Stunned
  1699. [2024.12.19-21.20.36:110][364]LogTemp: Warning: Stun amount: 200.000000
  1700. [2024.12.19-21.20.36:110][364]LogTemp: Warning: Stunned
  1701. [2024.12.19-21.20.36:362][373]LogTemp: Warning: Stun amount: 200.000000
  1702. [2024.12.19-21.20.36:362][373]LogTemp: Warning: Stunned
  1703. [2024.12.19-21.20.36:362][373]LogBlueprintUserMessages: [BP_AICElite_C_1] Dodge!
  1704. [2024.12.19-21.20.36:472][377]LogTemp: Warning: Stun amount: 200.000000
  1705. [2024.12.19-21.20.36:472][377]LogTemp: Warning: Stunned
  1706. [2024.12.19-21.20.36:600][382]LogTemp: Warning: Stun amount: 200.000000
  1707. [2024.12.19-21.20.36:600][382]LogTemp: Warning: Stunned
  1708. [2024.12.19-21.20.36:702][386]LogTemp: Warning: Stun amount: 200.000000
  1709. [2024.12.19-21.20.36:703][386]LogTemp: Warning: Stunned
  1710. [2024.12.19-21.20.37:088][401]LogTemp: Warning: Holstered BP_AssaultRifle2
  1711. [2024.12.19-21.20.37:609][422]LogTemp: Warning: EquipWeapon called for: BP_DMR2
  1712. [2024.12.19-21.20.37:609][422]LogTemp: Warning: Updated HUD Weapon data
  1713. [2024.12.19-21.20.37:610][422]LogTemp: Warning: Updated HUD Weapon data
  1714. [2024.12.19-21.20.38:106][444]LogTemp: Warning: Stun amount: 200.000000
  1715. [2024.12.19-21.20.38:106][444]LogTemp: Warning: Stunned
  1716. [2024.12.19-21.20.38:106][444]LogBlueprintUserMessages: [BP_AICElite_C_1] Dodge!
  1717. [2024.12.19-21.20.38:108][444]LogMetaSound: Display: Auto-Updating '/Game/Weapons/MS_DMR.MS_DMR' node class 'None.06C6F91944FEF0A2EA9A5C852BB89141 (v1.0)': Interface change detected.
  1718. [2024.12.19-21.20.38:842][478]LogTemp: Warning: Stun amount: 200.000000
  1719. [2024.12.19-21.20.39:914][522]LogTemp: Warning: Holstered BP_DMR2
  1720. [2024.12.19-21.20.40:437][546]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle2
  1721. [2024.12.19-21.20.40:438][546]LogTemp: Warning: Updated HUD Weapon data
  1722. [2024.12.19-21.20.40:439][546]LogTemp: Warning: Updated HUD Weapon data
  1723. [2024.12.19-21.20.45:478][777]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to movement component's 'UpdatedComponent' not being a collider component.
  1724. [2024.12.19-21.20.47:131][846]LogTemp: Warning: Called detach pilot on 1
  1725. [2024.12.19-21.20.51:170][ 25]LogTemp: Warning: Holstered BP_AssaultRifle2
  1726. [2024.12.19-21.20.51:696][ 49]LogTemp: Warning: EquipWeapon called for: BP_DMR2
  1727. [2024.12.19-21.20.51:696][ 49]LogTemp: Warning: Updated HUD Weapon data
  1728. [2024.12.19-21.20.51:696][ 49]LogTemp: Warning: Updated HUD Weapon data
  1729. [2024.12.19-21.20.52:561][ 91]LogTemp: Warning: Stun amount: 20.000000
  1730. [2024.12.19-21.20.52:649][ 95]LogTemp: Warning: Stun amount: 40.000000
  1731. [2024.12.19-21.20.52:994][112]LogTemp: Warning: Stun amount: 20.000000
  1732. [2024.12.19-21.20.53:080][116]LogTemp: Warning: Stun amount: 40.000000
  1733. [2024.12.19-21.20.53:185][121]LogTemp: Warning: Stun amount: 60.000000
  1734. [2024.12.19-21.20.53:363][129]LogTemp: Warning: Stun amount: 80.000000
  1735. [2024.12.19-21.20.53:576][138]LogTemp: Warning: Stun amount: 100.000000
  1736. [2024.12.19-21.20.53:687][143]LogTemp: Warning: Stun amount: 20.000000
  1737. [2024.12.19-21.20.55:726][242]LogTemp: Warning: Stun amount: 20.000000
  1738. [2024.12.19-21.20.55:933][251]LogTemp: Warning: Stun amount: 40.000000
  1739. [2024.12.19-21.20.57:367][318]LogTemp: Warning: Stun amount: 40.000000
  1740. [2024.12.19-21.20.58:110][354]LogTemp: Warning: Stun amount: 60.000000
  1741. [2024.12.19-21.20.58:311][363]LogTemp: Warning: Stun amount: 80.000000
  1742. [2024.12.19-21.20.58:541][373]LogTemp: Warning: Stun amount: 100.000000
  1743. [2024.12.19-21.20.58:656][378]LogTemp: Warning: Stun amount: 20.000000
  1744. [2024.12.19-21.21.00:846][479]LogTemp: Warning: Stun amount: 200.000000
  1745. [2024.12.19-21.21.00:846][479]LogTemp: Warning: Stunned
  1746. [2024.12.19-21.21.01:192][497]LogTemp: Warning: Picked up grenade
  1747. [2024.12.19-21.21.01:192][497]LogTemp: Warning: Picked up grenade
  1748. [2024.12.19-21.21.01:237][499]LogTemp: Warning: Stun amount: 20.000000
  1749. [2024.12.19-21.21.01:327][503]LogTemp: Warning: Stun amount: 200.000000
  1750. [2024.12.19-21.21.01:853][529]LogTemp: Warning: Stun amount: 200.000000
  1751. [2024.12.19-21.21.01:853][529]LogTemp: Warning: Stunned
  1752. [2024.12.19-21.21.01:890][531]LogTemp: Warning: Stun amount: 40.000000
  1753. [2024.12.19-21.21.02:338][552]LogTemp: Warning: Stun amount: 200.000000
  1754. [2024.12.19-21.21.02:918][580]LogTemp: Warning: Stun amount: 60.000000
  1755. [2024.12.19-21.21.02:987][583]LogTemp: Warning: Stun amount: 200.000000
  1756. [2024.12.19-21.21.02:987][583]LogTemp: Warning: Stunned
  1757. [2024.12.19-21.21.02:988][583]LogBlueprintUserMessages: [BP_AIControllerBase_C_3] Dodge!
  1758. [2024.12.19-21.21.03:080][588]LogTemp: Warning: Stun amount: 80.000000
  1759. [2024.12.19-21.21.03:221][595]LogTemp: Warning: Stun amount: 100.000000
  1760. [2024.12.19-21.21.03:554][611]LogTemp: Warning: Stun amount: 200.000000
  1761. [2024.12.19-21.21.04:956][684]LogTemp: Warning: Stun amount: 20.000000
  1762. [2024.12.19-21.21.04:956][684]LogBlueprintUserMessages: [BP_AIControllerBase_C_9] Dodge!
  1763. [2024.12.19-21.21.05:176][694]LogTemp: Warning: Stun amount: 40.000000
  1764. [2024.12.19-21.21.05:241][697]LogTemp: Warning: Stun amount: 20.000000
  1765. [2024.12.19-21.21.05:670][717]LogTemp: Warning: Stun amount: 40.000000
  1766. [2024.12.19-21.21.06:500][758]LogTemp: Warning: Stun amount: 60.000000
  1767. [2024.12.19-21.21.06:613][763]LogTemp: Warning: Stun amount: 60.000000
  1768. [2024.12.19-21.21.06:667][766]LogTemp: Warning: Stun amount: 80.000000
  1769. [2024.12.19-21.21.07:111][788]LogTemp: Warning: Stun amount: 20.000000
  1770. [2024.12.19-21.21.07:204][792]LogTemp: Warning: Holstered BP_DMR2
  1771. [2024.12.19-21.21.07:320][797]LogTemp: Warning: Spawning wave!
  1772. [2024.12.19-21.21.07:324][797]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=8108.246 Y=-8249.965 Z=1369.497] for [BP_Elite_C]
  1773. [2024.12.19-21.21.07:328][797]LogTemp: Warning: Running spawnweapons()
  1774. [2024.12.19-21.21.07:329][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1775. [2024.12.19-21.21.07:329][797]LogTemp: Warning: BP_Grunt16 picked up BP_PlasmaPistol16
  1776. [2024.12.19-21.21.07:329][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol16
  1777. [2024.12.19-21.21.07:329][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1778. [2024.12.19-21.21.07:329][797]LogTemp: Warning: BP_Grunt16 picked up BP_BrutePlasmaRifle16
  1779. [2024.12.19-21.21.07:329][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol16
  1780. [2024.12.19-21.21.07:333][797]LogTemp: Warning: Running spawnweapons()
  1781. [2024.12.19-21.21.07:333][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1782. [2024.12.19-21.21.07:333][797]LogTemp: Warning: BP_Grunt17 picked up BP_PlasmaPistol17
  1783. [2024.12.19-21.21.07:333][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol17
  1784. [2024.12.19-21.21.07:334][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1785. [2024.12.19-21.21.07:334][797]LogTemp: Warning: BP_Grunt17 picked up BP_BrutePlasmaRifle17
  1786. [2024.12.19-21.21.07:334][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol17
  1787. [2024.12.19-21.21.07:337][797]LogTemp: Warning: Running spawnweapons()
  1788. [2024.12.19-21.21.07:338][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1789. [2024.12.19-21.21.07:338][797]LogTemp: Warning: BP_Grunt18 picked up BP_PlasmaPistol18
  1790. [2024.12.19-21.21.07:338][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol18
  1791. [2024.12.19-21.21.07:338][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1792. [2024.12.19-21.21.07:338][797]LogTemp: Warning: BP_Grunt18 picked up BP_BrutePlasmaRifle18
  1793. [2024.12.19-21.21.07:338][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol18
  1794. [2024.12.19-21.21.07:341][797]LogTemp: Warning: Running spawnweapons()
  1795. [2024.12.19-21.21.07:342][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1796. [2024.12.19-21.21.07:342][797]LogTemp: Warning: BP_Elite5 picked up BP_PlasmaRifle5
  1797. [2024.12.19-21.21.07:342][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle5
  1798. [2024.12.19-21.21.07:345][797]LogTemp: Warning: Running spawnweapons()
  1799. [2024.12.19-21.21.07:345][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1800. [2024.12.19-21.21.07:346][797]LogTemp: Warning: BP_Grunt19 picked up BP_PlasmaPistol19
  1801. [2024.12.19-21.21.07:346][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol19
  1802. [2024.12.19-21.21.07:346][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1803. [2024.12.19-21.21.07:346][797]LogTemp: Warning: BP_Grunt19 picked up BP_BrutePlasmaRifle19
  1804. [2024.12.19-21.21.07:346][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol19
  1805. [2024.12.19-21.21.07:349][797]LogTemp: Warning: Running spawnweapons()
  1806. [2024.12.19-21.21.07:350][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1807. [2024.12.19-21.21.07:350][797]LogTemp: Warning: BP_Grunt20 picked up BP_PlasmaPistol20
  1808. [2024.12.19-21.21.07:350][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol20
  1809. [2024.12.19-21.21.07:350][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1810. [2024.12.19-21.21.07:350][797]LogTemp: Warning: BP_Grunt20 picked up BP_BrutePlasmaRifle20
  1811. [2024.12.19-21.21.07:350][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol20
  1812. [2024.12.19-21.21.07:353][797]LogTemp: Warning: Running spawnweapons()
  1813. [2024.12.19-21.21.07:353][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1814. [2024.12.19-21.21.07:353][797]LogTemp: Warning: BP_Grunt21 picked up BP_PlasmaPistol21
  1815. [2024.12.19-21.21.07:353][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol21
  1816. [2024.12.19-21.21.07:354][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1817. [2024.12.19-21.21.07:354][797]LogTemp: Warning: BP_Grunt21 picked up BP_BrutePlasmaRifle21
  1818. [2024.12.19-21.21.07:354][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol21
  1819. [2024.12.19-21.21.07:357][797]LogTemp: Warning: Running spawnweapons()
  1820. [2024.12.19-21.21.07:357][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1821. [2024.12.19-21.21.07:358][797]LogTemp: Warning: BP_Grunt22 picked up BP_PlasmaPistol22
  1822. [2024.12.19-21.21.07:358][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol22
  1823. [2024.12.19-21.21.07:358][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1824. [2024.12.19-21.21.07:358][797]LogTemp: Warning: BP_Grunt22 picked up BP_BrutePlasmaRifle22
  1825. [2024.12.19-21.21.07:358][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol22
  1826. [2024.12.19-21.21.07:361][797]LogTemp: Warning: Running spawnweapons()
  1827. [2024.12.19-21.21.07:361][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1828. [2024.12.19-21.21.07:361][797]LogTemp: Warning: BP_Grunt23 picked up BP_PlasmaPistol23
  1829. [2024.12.19-21.21.07:361][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol23
  1830. [2024.12.19-21.21.07:361][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1831. [2024.12.19-21.21.07:362][797]LogTemp: Warning: BP_Grunt23 picked up BP_BrutePlasmaRifle23
  1832. [2024.12.19-21.21.07:362][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol23
  1833. [2024.12.19-21.21.07:365][797]LogTemp: Warning: Running spawnweapons()
  1834. [2024.12.19-21.21.07:365][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1835. [2024.12.19-21.21.07:365][797]LogTemp: Warning: BP_Grunt24 picked up BP_PlasmaPistol24
  1836. [2024.12.19-21.21.07:365][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol24
  1837. [2024.12.19-21.21.07:366][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1838. [2024.12.19-21.21.07:366][797]LogTemp: Warning: BP_Grunt24 picked up BP_BrutePlasmaRifle24
  1839. [2024.12.19-21.21.07:366][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol24
  1840. [2024.12.19-21.21.07:369][797]LogTemp: Warning: Running spawnweapons()
  1841. [2024.12.19-21.21.07:370][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1842. [2024.12.19-21.21.07:370][797]LogTemp: Warning: BP_Grunt25 picked up BP_PlasmaPistol25
  1843. [2024.12.19-21.21.07:370][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol25
  1844. [2024.12.19-21.21.07:370][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1845. [2024.12.19-21.21.07:370][797]LogTemp: Warning: BP_Grunt25 picked up BP_BrutePlasmaRifle25
  1846. [2024.12.19-21.21.07:370][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol25
  1847. [2024.12.19-21.21.07:373][797]LogTemp: Warning: Running spawnweapons()
  1848. [2024.12.19-21.21.07:374][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1849. [2024.12.19-21.21.07:374][797]LogTemp: Warning: BP_Elite6 picked up BP_PlasmaRifle6
  1850. [2024.12.19-21.21.07:374][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle6
  1851. [2024.12.19-21.21.07:377][797]LogTemp: Warning: Running spawnweapons()
  1852. [2024.12.19-21.21.07:377][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1853. [2024.12.19-21.21.07:377][797]LogTemp: Warning: BP_Grunt26 picked up BP_PlasmaPistol26
  1854. [2024.12.19-21.21.07:377][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol26
  1855. [2024.12.19-21.21.07:378][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1856. [2024.12.19-21.21.07:378][797]LogTemp: Warning: BP_Grunt26 picked up BP_BrutePlasmaRifle26
  1857. [2024.12.19-21.21.07:378][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol26
  1858. [2024.12.19-21.21.07:380][797]LogTemp: Warning: Running spawnweapons()
  1859. [2024.12.19-21.21.07:380][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1860. [2024.12.19-21.21.07:380][797]LogTemp: Warning: BP_Grunt27 picked up BP_PlasmaPistol27
  1861. [2024.12.19-21.21.07:380][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol27
  1862. [2024.12.19-21.21.07:381][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1863. [2024.12.19-21.21.07:381][797]LogTemp: Warning: BP_Grunt27 picked up BP_BrutePlasmaRifle27
  1864. [2024.12.19-21.21.07:381][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol27
  1865. [2024.12.19-21.21.07:384][797]LogTemp: Warning: Running spawnweapons()
  1866. [2024.12.19-21.21.07:384][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1867. [2024.12.19-21.21.07:384][797]LogTemp: Warning: BP_Grunt28 picked up BP_PlasmaPistol28
  1868. [2024.12.19-21.21.07:384][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol28
  1869. [2024.12.19-21.21.07:385][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1870. [2024.12.19-21.21.07:385][797]LogTemp: Warning: BP_Grunt28 picked up BP_BrutePlasmaRifle28
  1871. [2024.12.19-21.21.07:385][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol28
  1872. [2024.12.19-21.21.07:389][797]LogTemp: Warning: Running spawnweapons()
  1873. [2024.12.19-21.21.07:389][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1874. [2024.12.19-21.21.07:389][797]LogTemp: Warning: BP_Elite7 picked up BP_PlasmaRifle7
  1875. [2024.12.19-21.21.07:389][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle7
  1876. [2024.12.19-21.21.07:394][797]LogTemp: Warning: Running spawnweapons()
  1877. [2024.12.19-21.21.07:394][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1878. [2024.12.19-21.21.07:394][797]LogTemp: Warning: BP_Grunt29 picked up BP_PlasmaPistol29
  1879. [2024.12.19-21.21.07:394][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol29
  1880. [2024.12.19-21.21.07:395][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1881. [2024.12.19-21.21.07:395][797]LogTemp: Warning: BP_Grunt29 picked up BP_BrutePlasmaRifle29
  1882. [2024.12.19-21.21.07:395][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol29
  1883. [2024.12.19-21.21.07:398][797]LogTemp: Warning: Running spawnweapons()
  1884. [2024.12.19-21.21.07:398][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1885. [2024.12.19-21.21.07:398][797]LogTemp: Warning: BP_Grunt30 picked up BP_PlasmaPistol30
  1886. [2024.12.19-21.21.07:398][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol30
  1887. [2024.12.19-21.21.07:399][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1888. [2024.12.19-21.21.07:399][797]LogTemp: Warning: BP_Grunt30 picked up BP_BrutePlasmaRifle30
  1889. [2024.12.19-21.21.07:399][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol30
  1890. [2024.12.19-21.21.07:401][797]LogTemp: Warning: Running spawnweapons()
  1891. [2024.12.19-21.21.07:401][797]LogTemp: Warning: Sucessfully spawned equipped weapon
  1892. [2024.12.19-21.21.07:402][797]LogTemp: Warning: BP_Grunt31 picked up BP_PlasmaPistol31
  1893. [2024.12.19-21.21.07:402][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol31
  1894. [2024.12.19-21.21.07:402][797]LogTemp: Warning: Sucessfully spawned holstered weapon
  1895. [2024.12.19-21.21.07:402][797]LogTemp: Warning: BP_Grunt31 picked up BP_BrutePlasmaRifle31
  1896. [2024.12.19-21.21.07:402][797]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol31
  1897. [2024.12.19-21.21.07:405][797]LogTemp: Warning: Running spawnweapons()
  1898. [2024.12.19-21.21.07:406][797]LogTemp: Warning: Stun amount: 80.000000
  1899. [2024.12.19-21.21.07:444][798]LogTemp: Warning: Stun amount: 100.000000
  1900. [2024.12.19-21.21.07:717][807]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle2
  1901. [2024.12.19-21.21.07:719][807]LogTemp: Warning: Updated HUD Weapon data
  1902. [2024.12.19-21.21.07:772][809]LogTemp: Warning: Stun amount: 40.000000
  1903. [2024.12.19-21.21.08:703][841]LogTemp: Warning: Stun amount: 200.000000
  1904. [2024.12.19-21.21.08:703][841]LogTemp: Warning: Stunned
  1905. [2024.12.19-21.21.08:703][841]LogBlueprintUserMessages: [BP_AIControllerBase_C_15] Dodge!
  1906. [2024.12.19-21.21.08:817][845]LogTemp: Warning: Stun amount: 200.000000
  1907. [2024.12.19-21.21.08:817][845]LogTemp: Warning: Stunned
  1908. [2024.12.19-21.21.09:046][853]LogTemp: Warning: Stun amount: 200.000000
  1909. [2024.12.19-21.21.09:159][857]LogTemp: Warning: Stun amount: 200.000000
  1910. [2024.12.19-21.21.09:295][862]LogTemp: Warning: Stun amount: 200.000000
  1911. [2024.12.19-21.21.09:808][881]LogTemp: Warning: Picked up grenade
  1912. [2024.12.19-21.21.09:808][881]LogTemp: Warning: Picked up grenade
  1913. [2024.12.19-21.21.11:488][942]LogBlueprintUserMessages: [BP_AIControllerBase_C_1] Dodge!
  1914. [2024.12.19-21.21.11:940][959]LogTemp: Warning: Stun amount: 200.000000
  1915. [2024.12.19-21.21.11:940][959]LogTemp: Warning: Stunned
  1916. [2024.12.19-21.21.12:047][963]LogTemp: Warning: Stun amount: 200.000000
  1917. [2024.12.19-21.21.12:047][963]LogTemp: Warning: Stunned
  1918. [2024.12.19-21.21.12:154][967]LogTemp: Warning: Stun amount: 200.000000
  1919. [2024.12.19-21.21.12:154][967]LogTemp: Warning: Stunned
  1920. [2024.12.19-21.21.12:155][967]LogBlueprintUserMessages: [BP_AIControllerBase_C_11] Dodge!
  1921. [2024.12.19-21.21.12:292][972]LogTemp: Warning: Stun amount: 200.000000
  1922. [2024.12.19-21.21.12:292][972]LogTemp: Warning: Stunned
  1923. [2024.12.19-21.21.12:398][976]LogTemp: Warning: Stun amount: 200.000000
  1924. [2024.12.19-21.21.12:398][976]LogTemp: Warning: Stunned
  1925. [2024.12.19-21.21.12:528][981]LogTemp: Warning: Stun amount: 200.000000
  1926. [2024.12.19-21.21.12:634][985]LogTemp: Warning: Stun amount: 200.000000
  1927. [2024.12.19-21.21.12:989][998]LogBlueprintUserMessages: [BP_AIControllerBase_C_1] Dodge!
  1928. [2024.12.19-21.21.13:610][ 20]LogTemp: Warning: Picked up grenade
  1929. [2024.12.19-21.21.13:610][ 20]LogTemp: Warning: Picked up grenade
  1930. [2024.12.19-21.21.17:848][183]LogTemp: Warning: Called oncollide
  1931. [2024.12.19-21.21.19:375][243]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1932. [2024.12.19-21.21.20:417][284]LogTemp: Warning: Stun amount: 20.000000
  1933. [2024.12.19-21.21.20:418][284]LogBlueprintUserMessages: [AIC_Carrier_C_0] Dodge!
  1934. [2024.12.19-21.21.20:579][290]LogTemp: Warning: Stun amount: 40.000000
  1935. [2024.12.19-21.21.20:714][295]LogTemp: Warning: Stun amount: 60.000000
  1936. [2024.12.19-21.21.20:854][300]LogTemp: Warning: Stun amount: 80.000000
  1937. [2024.12.19-21.21.21:132][311]LogBlueprintUserMessages: [BP_AIControllerBase_C_18] Dodge!
  1938. [2024.12.19-21.21.21:633][330]LogCharacterMovement: BP_Elite_C_7 is stuck and failed to move! Velocity: X=207.43 Y=-529.37 Z=0.00 Location: X=-889.25 Y=2493.24 Z=194.45 Normal: X=0.00 Y=0.01 Z=1.00 PenetrationDepth:0.453 Actor:Landscape_0 Component:LandscapeHeightfieldCollisionComponent_99 BoneName:None (0 other events since notify)
  1939. [2024.12.19-21.21.22:046][346]LogTemp: Warning: Stun amount: 100.000000
  1940. [2024.12.19-21.21.22:046][346]LogBlueprintUserMessages: [AIC_Carrier_C_0] Dodge!
  1941. [2024.12.19-21.21.22:074][347]LogTemp: Warning: Stun amount: 120.000000
  1942. [2024.12.19-21.21.22:189][351]LogTemp: Warning: Running spawnweapons()
  1943. [2024.12.19-21.21.22:191][351]LogTemp: Warning: Running spawnweapons()
  1944. [2024.12.19-21.21.22:193][351]LogTemp: Warning: Running spawnweapons()
  1945. [2024.12.19-21.21.22:194][351]LogTemp: Warning: Running spawnweapons()
  1946. [2024.12.19-21.21.22:196][351]LogTemp: Warning: Running spawnweapons()
  1947. [2024.12.19-21.21.22:198][351]LogTemp: Warning: Running spawnweapons()
  1948. [2024.12.19-21.21.22:199][351]LogTemp: Warning: Running spawnweapons()
  1949. [2024.12.19-21.21.22:201][351]LogTemp: Warning: Running spawnweapons()
  1950. [2024.12.19-21.21.22:202][351]LogTemp: Warning: Running spawnweapons()
  1951. [2024.12.19-21.21.22:204][351]LogTemp: Warning: Running spawnweapons()
  1952. [2024.12.19-21.21.22:206][351]LogTemp: Warning: Running spawnweapons()
  1953. [2024.12.19-21.21.22:208][351]LogTemp: Warning: Running spawnweapons()
  1954. [2024.12.19-21.21.22:210][351]LogTemp: Warning: Running spawnweapons()
  1955. [2024.12.19-21.21.22:212][351]LogTemp: Warning: Running spawnweapons()
  1956. [2024.12.19-21.21.22:214][351]LogTemp: Warning: Running spawnweapons()
  1957. [2024.12.19-21.21.22:215][351]LogTemp: Warning: Running spawnweapons()
  1958. [2024.12.19-21.21.22:216][351]LogTemp: Warning: Stun amount: 140.000000
  1959. [2024.12.19-21.21.22:323][354]LogTemp: Warning: Stun amount: 20.000000
  1960. [2024.12.19-21.21.23:258][390]LogTemp: Warning: Stun amount: 20.000000
  1961. [2024.12.19-21.21.23:843][414]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1962. [2024.12.19-21.21.23:940][418]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1963. [2024.12.19-21.21.24:062][423]LogTemp: Warning: Stun amount: 200.000000
  1964. [2024.12.19-21.21.24:062][423]LogTemp: Warning: Stunned
  1965. [2024.12.19-21.21.24:180][428]LogTemp: Warning: Stun amount: 200.000000
  1966. [2024.12.19-21.21.24:180][428]LogTemp: Warning: Stunned
  1967. [2024.12.19-21.21.24:301][433]LogTemp: Warning: Stun amount: 200.000000
  1968. [2024.12.19-21.21.24:301][433]LogTemp: Warning: Stunned
  1969. [2024.12.19-21.21.24:427][438]LogTemp: Warning: Stun amount: 200.000000
  1970. [2024.12.19-21.21.24:427][438]LogTemp: Warning: Stunned
  1971. [2024.12.19-21.21.24:562][443]LogTemp: Warning: Stun amount: 200.000000
  1972. [2024.12.19-21.21.24:562][443]LogTemp: Warning: Stunned
  1973. [2024.12.19-21.21.24:666][447]LogTemp: Warning: Stun amount: 200.000000
  1974. [2024.12.19-21.21.24:666][447]LogTemp: Warning: Stunned
  1975. [2024.12.19-21.21.24:666][447]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1976. [2024.12.19-21.21.24:794][452]LogTemp: Warning: Stun amount: 200.000000
  1977. [2024.12.19-21.21.24:794][452]LogTemp: Warning: Stunned
  1978. [2024.12.19-21.21.24:794][452]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1979. [2024.12.19-21.21.24:926][457]LogTemp: Warning: Stun amount: 200.000000
  1980. [2024.12.19-21.21.24:926][457]LogTemp: Warning: Stunned
  1981. [2024.12.19-21.21.24:926][457]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1982. [2024.12.19-21.21.25:031][461]LogTemp: Warning: Stun amount: 200.000000
  1983. [2024.12.19-21.21.25:031][461]LogTemp: Warning: Stunned
  1984. [2024.12.19-21.21.25:082][463]LogTemp: Warning: Stun amount: 20.000000
  1985. [2024.12.19-21.21.25:148][465]LogTemp: Warning: Stun amount: 200.000000
  1986. [2024.12.19-21.21.25:148][465]LogTemp: Warning: Stunned
  1987. [2024.12.19-21.21.25:265][469]LogTemp: Warning: Stun amount: 200.000000
  1988. [2024.12.19-21.21.25:265][469]LogTemp: Warning: Stunned
  1989. [2024.12.19-21.21.25:265][469]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1990. [2024.12.19-21.21.25:396][474]LogTemp: Warning: Stun amount: 200.000000
  1991. [2024.12.19-21.21.25:397][474]LogTemp: Warning: Stunned
  1992. [2024.12.19-21.21.25:397][474]LogBlueprintUserMessages: [BP_AICElite_C_7] Dodge!
  1993. [2024.12.19-21.21.25:504][478]LogTemp: Warning: Stun amount: 200.000000
  1994. [2024.12.19-21.21.25:505][478]LogTemp: Warning: Stunned
  1995. [2024.12.19-21.21.25:642][483]LogTemp: Warning: Stun amount: 200.000000
  1996. [2024.12.19-21.21.25:689][485]LogTemp: Warning: Stun amount: 20.000000
  1997. [2024.12.19-21.21.29:193][612]LogTemp: Warning: Called oncollide
  1998. [2024.12.19-21.21.30:798][672]LogTemp: Warning: Stun amount: 20.000000
  1999. [2024.12.19-21.21.30:937][677]LogTemp: Warning: Stun amount: 40.000000
  2000. [2024.12.19-21.21.31:130][685]LogTemp: Warning: Stun amount: 60.000000
  2001. [2024.12.19-21.21.31:281][691]LogTemp: Warning: Stun amount: 80.000000
  2002. [2024.12.19-21.21.31:387][695]LogTemp: Warning: Stun amount: 100.000000
  2003. [2024.12.19-21.21.31:595][703]LogTemp: Warning: Stun amount: 20.000000
  2004. [2024.12.19-21.21.31:624][704]LogTemp: Warning: Stun amount: 40.000000
  2005. [2024.12.19-21.21.31:684][706]LogTemp: Warning: Stun amount: 200.000000
  2006. [2024.12.19-21.21.31:684][706]LogTemp: Warning: Stunned
  2007. [2024.12.19-21.21.31:685][706]LogBlueprintUserMessages: [BP_AIControllerBase_C_34] Dodge!
  2008. [2024.12.19-21.21.31:726][708]LogTemp: Warning: Stun amount: 60.000000
  2009. [2024.12.19-21.21.31:815][711]LogTemp: Warning: Stun amount: 200.000000
  2010. [2024.12.19-21.21.31:815][711]LogTemp: Warning: Stunned
  2011. [2024.12.19-21.21.31:815][711]LogBlueprintUserMessages: [BP_AIControllerBase_C_34] Dodge!
  2012. [2024.12.19-21.21.31:832][712]LogTemp: Warning: Stun amount: 80.000000
  2013. [2024.12.19-21.21.31:924][715]LogTemp: Warning: Stun amount: 200.000000
  2014. [2024.12.19-21.21.31:924][715]LogTemp: Warning: Stunned
  2015. [2024.12.19-21.21.31:968][717]LogBlueprintUserMessages: [BP_AIControllerBase_C_18] Dodge!
  2016. [2024.12.19-21.21.31:969][717]LogTemp: Warning: Stun amount: 100.000000
  2017. [2024.12.19-21.21.32:059][720]LogTemp: Warning: Stun amount: 200.000000
  2018. [2024.12.19-21.21.32:059][720]LogTemp: Warning: Stunned
  2019. [2024.12.19-21.21.32:060][720]LogBlueprintUserMessages: [BP_AIControllerBase_C_34] Dodge!
  2020. [2024.12.19-21.21.32:104][722]LogTemp: Warning: Stun amount: 20.000000
  2021. [2024.12.19-21.21.32:168][724]LogTemp: Warning: Stun amount: 200.000000
  2022. [2024.12.19-21.21.32:169][724]LogTemp: Warning: Stunned
  2023. [2024.12.19-21.21.32:283][728]LogTemp: Warning: Stun amount: 200.000000
  2024. [2024.12.19-21.21.32:329][730]LogTemp: Warning: Stun amount: 20.000000
  2025. [2024.12.19-21.21.32:528][737]LogTemp: Warning: Stun amount: 200.000000
  2026. [2024.12.19-21.21.33:130][758]LogBlueprintUserMessages: [BP_AICElite_C_5] Dodge!
  2027. [2024.12.19-21.21.34:758][814]LogBlueprintUserMessages: [BP_AICElite_C_5] Dodge!
  2028. [2024.12.19-21.21.35:026][824]LogBlueprintUserMessages: [BP_AICElite_C_5] Dodge!
  2029. [2024.12.19-21.21.35:318][835]LogBlueprintUserMessages: [BP_AICElite_C_5] Dodge!
  2030. [2024.12.19-21.21.36:140][869]LogTemp: Warning: Holstered BP_AssaultRifle2
  2031. [2024.12.19-21.21.36:669][891]LogTemp: Warning: EquipWeapon called for: BP_DMR2
  2032. [2024.12.19-21.21.36:669][891]LogTemp: Warning: Updated HUD Weapon data
  2033. [2024.12.19-21.21.37:509][922]LogTemp: Warning: Picked up grenade
  2034. [2024.12.19-21.21.38:062][942]LogTemp: Warning: Stun amount: 200.000000
  2035. [2024.12.19-21.21.38:062][942]LogTemp: Warning: Stunned
  2036. [2024.12.19-21.21.38:581][962]LogTemp: Warning: Stun amount: 200.000000
  2037. [2024.12.19-21.21.38:581][962]LogTemp: Warning: Stunned
  2038. [2024.12.19-21.21.38:582][962]LogBlueprintUserMessages: [BP_AICElite_C_5] Dodge!
  2039. [2024.12.19-21.21.39:353][990]LogTemp: Warning: Stun amount: 200.000000
  2040. [2024.12.19-21.21.39:353][990]LogTemp: Warning: Stunned
  2041. [2024.12.19-21.21.39:853][ 10]LogTemp: Warning: Stun amount: 200.000000
  2042. [2024.12.19-21.21.39:854][ 10]LogTemp: Warning: Stunned
  2043. [2024.12.19-21.21.40:432][ 34]LogTemp: Warning: Stun amount: 200.000000
  2044. [2024.12.19-21.21.40:801][ 50]LogTemp: Warning: Called detach pilot on 1
  2045. [2024.12.19-21.21.41:255][ 67]LogTemp: Warning: Called oncollide
  2046. [2024.12.19-21.21.41:478][ 75]LogTemp: Warning: Called oncollide
  2047. [2024.12.19-21.21.41:583][ 79]LogTemp: Warning: Stun amount: 200.000000
  2048. [2024.12.19-21.21.41:583][ 79]LogTemp: Warning: Stunned
  2049. [2024.12.19-21.21.41:607][ 80]LogTemp: Warning: Called detach pilot on 1
  2050. [2024.12.19-21.21.42:234][105]LogTemp: Warning: Stun amount: 200.000000
  2051. [2024.12.19-21.21.42:953][138]LogTemp: Warning: Holstered BP_DMR2
  2052. [2024.12.19-21.21.43:477][162]LogTemp: Warning: EquipWeapon called for: BP_AssaultRifle2
  2053. [2024.12.19-21.21.43:477][162]LogTemp: Warning: Updated HUD Weapon data
  2054. [2024.12.19-21.21.43:481][162]LogTemp: Warning: Picked up grenade
  2055. [2024.12.19-21.21.44:734][221]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
  2056. [2024.12.19-21.21.44:734][221]LogScript: Warning: Script Msg called by: BP_FusionCoil_C /Game/Levels/TestMap.TestMap:PersistentLevel.BP_Barrel_C_11
  2057. [2024.12.19-21.21.44:735][221]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
  2058. [2024.12.19-21.21.44:735][221]LogScript: Warning: Script Msg called by: BP_FusionCoil_C /Game/Levels/TestMap.TestMap:PersistentLevel.BP_Barrel_C_11
  2059. [2024.12.19-21.21.45:157][240]LogTemp: Warning: Running spawnweapons()
  2060. [2024.12.19-21.21.45:673][263]LogTemp: Warning: Stun amount: 20.000000
  2061. [2024.12.19-21.21.46:241][289]LogTemp: Warning: Picked up grenade
  2062. [2024.12.19-21.21.46:241][289]LogTemp: Warning: Picked up grenade
  2063. [2024.12.19-21.21.46:378][295]LogDerivedDataCache: C:/Users/sgtfl/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
  2064. [2024.12.19-21.21.54:302][704]LogTemp: Warning: Picked up grenade
  2065. [2024.12.19-21.21.56:979][851]LogTemp: Warning: Stun amount: 200.000000
  2066. [2024.12.19-21.21.56:979][851]LogTemp: Warning: Stunned
  2067. [2024.12.19-21.21.56:981][851]LogBlueprintUserMessages: [BP_AIControllerBase_C_29] Dodge!
  2068. [2024.12.19-21.21.57:097][857]LogTemp: Warning: Stun amount: 200.000000
  2069. [2024.12.19-21.21.57:097][857]LogTemp: Warning: Stunned
  2070. [2024.12.19-21.21.57:098][857]LogBlueprintUserMessages: [BP_AIControllerBase_C_29] Dodge!
  2071. [2024.12.19-21.21.57:218][863]LogTemp: Warning: Stun amount: 200.000000
  2072. [2024.12.19-21.21.57:218][863]LogTemp: Warning: Stunned
  2073. [2024.12.19-21.21.57:219][863]LogBlueprintUserMessages: [BP_AIControllerBase_C_29] Dodge!
  2074. [2024.12.19-21.21.57:328][869]LogTemp: Warning: Stun amount: 200.000000
  2075. [2024.12.19-21.21.57:328][869]LogTemp: Warning: Stunned
  2076. [2024.12.19-21.21.57:453][876]LogTemp: Warning: Stun amount: 200.000000
  2077. [2024.12.19-21.21.57:453][876]LogTemp: Warning: Stunned
  2078. [2024.12.19-21.21.57:566][882]LogTemp: Warning: Stun amount: 200.000000
  2079. [2024.12.19-21.21.57:566][882]LogTemp: Warning: Stunned
  2080. [2024.12.19-21.21.57:695][889]LogTemp: Warning: Stun amount: 200.000000
  2081. [2024.12.19-21.21.58:240][918]LogTemp: Warning: Stun amount: 200.000000
  2082. [2024.12.19-21.21.58:240][918]LogTemp: Warning: Stunned
  2083. [2024.12.19-21.21.58:242][918]LogBlueprintUserMessages: [BP_AIControllerBase_C_30] Dodge!
  2084. [2024.12.19-21.21.58:353][924]LogTemp: Warning: Stun amount: 200.000000
  2085. [2024.12.19-21.21.58:353][924]LogTemp: Warning: Stunned
  2086. [2024.12.19-21.21.58:354][924]LogBlueprintUserMessages: [BP_AIControllerBase_C_30] Dodge!
  2087. [2024.12.19-21.21.58:472][930]LogTemp: Warning: Stun amount: 200.000000
  2088. [2024.12.19-21.21.58:472][930]LogTemp: Warning: Stunned
  2089. [2024.12.19-21.21.58:586][936]LogTemp: Warning: Stun amount: 200.000000
  2090. [2024.12.19-21.21.58:586][936]LogTemp: Warning: Stunned
  2091. [2024.12.19-21.21.58:700][942]LogTemp: Warning: Stun amount: 200.000000
  2092. [2024.12.19-21.21.58:700][942]LogTemp: Warning: Stunned
  2093. [2024.12.19-21.21.58:824][948]LogTemp: Warning: Stun amount: 200.000000
  2094. [2024.12.19-21.21.58:945][954]LogTemp: Warning: Stun amount: 200.000000
  2095. [2024.12.19-21.22.05:326][301]LogScript: Warning: Accessed None trying to read property EquippedWeapon
  2096. BTService_FireWeapon_C /Game/Levels/TestMap.TestMap:PersistentLevel.BP_AIControllerBase_C_35.Behavior Tree.BTService_FireWeapon_C_1
  2097. Function /Game/AI/BTService_FireWeapon.BTService_FireWeapon_C:ExecuteUbergraph_BTService_FireWeapon:0206
  2098. [2024.12.19-21.22.05:327][301]LogScript: Warning: Script call stack:
  2099. Function /Game/AI/BTService_FireWeapon.BTService_FireWeapon_C:Attack
  2100. Function /Game/AI/BTService_FireWeapon.BTService_FireWeapon_C:ExecuteUbergraph_BTService_FireWeapon
  2101.  
  2102. [2024.12.19-21.22.06:469][363]LogTemp: Warning: Called detach pilot on 1
  2103. [2024.12.19-21.22.06:474][363]LogTemp: Warning: Spawning wave!
  2104. [2024.12.19-21.22.06:478][363]LogTemp: Warning: Running spawnweapons()
  2105. [2024.12.19-21.22.06:478][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2106. [2024.12.19-21.22.06:478][363]LogTemp: Warning: BP_Grunt33 picked up BP_PlasmaPistol32
  2107. [2024.12.19-21.22.06:478][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol32
  2108. [2024.12.19-21.22.06:479][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2109. [2024.12.19-21.22.06:479][363]LogTemp: Warning: BP_Grunt33 picked up BP_BrutePlasmaRifle32
  2110. [2024.12.19-21.22.06:479][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol32
  2111. [2024.12.19-21.22.06:481][363]LogTemp: Warning: Running spawnweapons()
  2112. [2024.12.19-21.22.06:482][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2113. [2024.12.19-21.22.06:482][363]LogTemp: Warning: BP_Grunt34 picked up BP_PlasmaPistol33
  2114. [2024.12.19-21.22.06:482][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol33
  2115. [2024.12.19-21.22.06:482][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2116. [2024.12.19-21.22.06:482][363]LogTemp: Warning: BP_Grunt34 picked up BP_BrutePlasmaRifle33
  2117. [2024.12.19-21.22.06:482][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol33
  2118. [2024.12.19-21.22.06:486][363]LogTemp: Warning: Running spawnweapons()
  2119. [2024.12.19-21.22.06:486][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2120. [2024.12.19-21.22.06:486][363]LogTemp: Warning: BP_Grunt35 picked up BP_PlasmaPistol34
  2121. [2024.12.19-21.22.06:486][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol34
  2122. [2024.12.19-21.22.06:486][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2123. [2024.12.19-21.22.06:486][363]LogTemp: Warning: BP_Grunt35 picked up BP_BrutePlasmaRifle34
  2124. [2024.12.19-21.22.06:487][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol34
  2125. [2024.12.19-21.22.06:489][363]LogTemp: Warning: Running spawnweapons()
  2126. [2024.12.19-21.22.06:489][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2127. [2024.12.19-21.22.06:489][363]LogTemp: Warning: BP_Grunt36 picked up BP_PlasmaPistol35
  2128. [2024.12.19-21.22.06:489][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol35
  2129. [2024.12.19-21.22.06:491][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2130. [2024.12.19-21.22.06:491][363]LogTemp: Warning: BP_Grunt36 picked up BP_BrutePlasmaRifle35
  2131. [2024.12.19-21.22.06:491][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol35
  2132. [2024.12.19-21.22.06:493][363]LogTemp: Warning: Running spawnweapons()
  2133. [2024.12.19-21.22.06:495][363]LogTemp: Warning: Running spawnweapons()
  2134. [2024.12.19-21.22.06:498][363]LogTemp: Warning: Running spawnweapons()
  2135. [2024.12.19-21.22.06:499][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2136. [2024.12.19-21.22.06:499][363]LogTemp: Warning: BP_Elite8 picked up BP_PlasmaRifle8
  2137. [2024.12.19-21.22.06:499][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaRifle8
  2138. [2024.12.19-21.22.06:502][363]LogTemp: Warning: Running spawnweapons()
  2139. [2024.12.19-21.22.06:502][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2140. [2024.12.19-21.22.06:502][363]LogTemp: Warning: BP_Grunt37 picked up BP_PlasmaPistol36
  2141. [2024.12.19-21.22.06:502][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol36
  2142. [2024.12.19-21.22.06:503][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2143. [2024.12.19-21.22.06:503][363]LogTemp: Warning: BP_Grunt37 picked up BP_BrutePlasmaRifle36
  2144. [2024.12.19-21.22.06:503][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol36
  2145. [2024.12.19-21.22.06:506][363]LogTemp: Warning: Running spawnweapons()
  2146. [2024.12.19-21.22.06:507][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2147. [2024.12.19-21.22.06:507][363]LogTemp: Warning: BP_Grunt38 picked up BP_PlasmaPistol37
  2148. [2024.12.19-21.22.06:507][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol37
  2149. [2024.12.19-21.22.06:507][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2150. [2024.12.19-21.22.06:507][363]LogTemp: Warning: BP_Grunt38 picked up BP_BrutePlasmaRifle37
  2151. [2024.12.19-21.22.06:507][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol37
  2152. [2024.12.19-21.22.06:510][363]LogTemp: Warning: Running spawnweapons()
  2153. [2024.12.19-21.22.06:510][363]LogTemp: Warning: Sucessfully spawned equipped weapon
  2154. [2024.12.19-21.22.06:511][363]LogTemp: Warning: BP_Grunt39 picked up BP_PlasmaPistol38
  2155. [2024.12.19-21.22.06:511][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol38
  2156. [2024.12.19-21.22.06:511][363]LogTemp: Warning: Sucessfully spawned holstered weapon
  2157. [2024.12.19-21.22.06:511][363]LogTemp: Warning: BP_Grunt39 picked up BP_BrutePlasmaRifle38
  2158. [2024.12.19-21.22.06:511][363]LogTemp: Warning: EquipWeapon called for: BP_PlasmaPistol38
  2159. [2024.12.19-21.22.06:513][363]LogTemp: Warning: Running spawnweapons()
  2160. [2024.12.19-21.22.06:515][363]LogTemp: Warning: Running spawnweapons()
  2161. [2024.12.19-21.22.06:547][364]LogScript: Warning: Accessed None trying to read property EquippedWeapon
  2162. BTService_FireWeapon_C /Game/Levels/TestMap.TestMap:PersistentLevel.BP_AIControllerBase_C_35.Behavior Tree.BTService_FireWeapon_C_1
  2163. Function /Game/AI/BTService_FireWeapon.BTService_FireWeapon_C:ExecuteUbergraph_BTService_FireWeapon:0206
  2164. [2024.12.19-21.22.06:547][364]LogScript: Warning: Script call stack:
  2165. Function /Game/AI/BTService_FireWeapon.BTService_FireWeapon_C:Attack
  2166. Function /Game/AI/BTService_FireWeapon.BTService_FireWeapon_C:ExecuteUbergraph_BTService_FireWeapon
  2167.  
  2168. [2024.12.19-21.22.06:588][366]LogNiagara: Warning: UNiagaraFunctionLibrary::OverrideSystemUserVariableSkeletalMeshComponent: Did not find a matching Skeletal Mesh Data Interface variable named "" in the User variables of NiagaraSystem "NiagaraComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_FireEntity_C_18.Niagara" .
  2169. [2024.12.19-21.22.06:978][383]LogNiagara: Warning: UNiagaraFunctionLibrary::OverrideSystemUserVariableSkeletalMeshComponent: Did not find a matching Skeletal Mesh Data Interface variable named "" in the User variables of NiagaraSystem "NiagaraComponent /Game/Levels/TestMap.TestMap:PersistentLevel.BP_FireEntity_C_21.Niagara" .
  2170. [2024.12.19-21.22.09:147][475]LogTemp: Warning: Possessed
  2171. [2024.12.19-21.22.09:147][475]LogTemp: Warning: Updated HUD Weapon data
  2172. [2024.12.19-21.22.13:799][485]LogWindows: Error: === Critical error: ===
  2173. [2024.12.19-21.22.13:799][485]LogWindows: Error:
  2174. [2024.12.19-21.22.13:799][485]LogWindows: Error: Fatal error!
  2175. [2024.12.19-21.22.13:799][485]LogWindows: Error:
  2176. [2024.12.19-21.22.13:799][485]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018
  2177. [2024.12.19-21.22.13:799][485]LogWindows: Error:
  2178. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe324a2df1 UnrealEditor-CoreUObject.dll!UObjectBaseUtility::GetFullName() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBaseUtility.cpp:120]
  2179. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe324a2ee1 UnrealEditor-CoreUObject.dll!UObjectBaseUtility::GetFullName() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBaseUtility.cpp:107]
  2180. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe324a2d2a UnrealEditor-CoreUObject.dll!UObjectBaseUtility::GetFullName() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBaseUtility.cpp:97]
  2181. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe357d3cde UnrealEditor-Engine.dll!`FSoundWaveLoadingBehaviorUtil::CacheAllClassLoadingBehaviors'::`3'::<lambda_1>::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:631]
  2182. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe32f268ab UnrealEditor-Engine.dll!AActor::GetWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:632]
  2183. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe32f00f4c UnrealEditor-Engine.dll!AActor::Destroy() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:4845]
  2184. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe34ff567f UnrealEditor-Engine.dll!FTimerUnifiedDelegate::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:348]
  2185. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe35071b23 UnrealEditor-Engine.dll!FTimerManager::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:1065]
  2186. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe34035bad UnrealEditor-Engine.dll!UWorld::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1562]
  2187. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ffe33beb77b UnrealEditor-Engine.dll!UGameEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1784]
  2188. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ff613326b47 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5869]
  2189. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ff6133457ac UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  2190. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ff61334589a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
  2191. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ff613349114 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
  2192. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ff61335bd04 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
  2193. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007ff61335f0ba UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  2194. [2024.12.19-21.22.13:799][485]LogWindows: Error: [Callstack] 0x00007fff362ee8d7 KERNEL32.DLL!UnknownFunction []
  2195. [2024.12.19-21.22.13:799][485]LogWindows: Error:
  2196. [2024.12.19-21.22.13:810][485]LogExit: Executing StaticShutdownAfterError
  2197. [2024.12.19-21.22.13:828][485]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler)
  2198. [2024.12.19-21.22.13:828][485]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler)
  2199. [2024.12.19-21.22.13:828][485]LogCore: Engine exit requested (reason: Win RequestExit)
  2200.  
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