Advertisement
Guest User

Untitled

a guest
Aug 23rd, 2019
79
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.12 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["Skin"] = 0,
  10. ["Invert"] = false,
  11. ["LightBlend"] = 1,
  12. ["CellShade"] = 0,
  13. ["OwnerName"] = "self",
  14. ["AimPartName"] = "",
  15. ["IgnoreZ"] = false,
  16. ["AimPartUID"] = "",
  17. ["Passes"] = 1,
  18. ["Name"] = "force staff",
  19. ["NoTextureFiltering"] = false,
  20. ["DoubleFace"] = false,
  21. ["PositionOffset"] = Vector(0, 0, 0),
  22. ["IsDisturbing"] = false,
  23. ["Fullbright"] = false,
  24. ["EyeAngles"] = false,
  25. ["DrawOrder"] = 0,
  26. ["TintColor"] = Vector(0, 0, 0),
  27. ["UniqueID"] = "1220239067",
  28. ["Translucent"] = false,
  29. ["LodOverride"] = -1,
  30. ["BlurSpacing"] = 0,
  31. ["Alpha"] = 1,
  32. ["Material"] = "",
  33. ["UseWeaponColor"] = false,
  34. ["UsePlayerColor"] = false,
  35. ["UseLegacyScale"] = false,
  36. ["Bone"] = "right forearm",
  37. ["Color"] = Vector(255, 255, 255),
  38. ["Brightness"] = 1,
  39. ["BoneMerge"] = false,
  40. ["BlurLength"] = 0,
  41. ["Position"] = Vector(14.59228515625, 35.86279296875, 16.921142578125),
  42. ["AngleOffset"] = Angle(0, 0, 0),
  43. ["AlternativeScaling"] = false,
  44. ["Hide"] = false,
  45. ["OwnerEntity"] = false,
  46. ["Scale"] = Vector(1, 1.1000000238419, 1),
  47. ["ClassName"] = "model",
  48. ["EditorExpand"] = false,
  49. ["Size"] = 1.1000000238419,
  50. ["ModelFallback"] = "",
  51. ["Angles"] = Angle(-7.1637234687805, -4.7956705093384, 118.04820251465),
  52. ["TextureFilter"] = 3,
  53. ["Model"] = "models/spacemarine/weapons/force_staff.mdl",
  54. ["BlendMode"] = "",
  55. },
  56. },
  57. [2] = {
  58. ["children"] = {
  59. },
  60. ["self"] = {
  61. ["Jiggle"] = false,
  62. ["DrawOrder"] = 0,
  63. ["AlternativeBones"] = false,
  64. ["FollowPartName"] = "",
  65. ["OwnerName"] = "self",
  66. ["AimPartName"] = "",
  67. ["FollowPartUID"] = "",
  68. ["Bone"] = "right upperarm",
  69. ["ScaleChildren"] = false,
  70. ["FollowAnglesOnly"] = false,
  71. ["AngleOffset"] = Angle(0, 0, 0),
  72. ["Position"] = Vector(-0.00048828125, -6.0625, -0.00390625),
  73. ["AimPartUID"] = "",
  74. ["UniqueID"] = "2252405000",
  75. ["Hide"] = false,
  76. ["Name"] = "",
  77. ["Scale"] = Vector(1, 1, 1),
  78. ["MoveChildrenToOrigin"] = false,
  79. ["Angles"] = Angle(-2.2439999580383, 50.845001220703, -9.8079996109009),
  80. ["Size"] = 1,
  81. ["PositionOffset"] = Vector(0, 0, 0),
  82. ["IsDisturbing"] = false,
  83. ["EditorExpand"] = false,
  84. ["EyeAngles"] = false,
  85. ["ClassName"] = "bone",
  86. },
  87. },
  88. [3] = {
  89. ["children"] = {
  90. [1] = {
  91. ["children"] = {
  92. },
  93. ["self"] = {
  94. ["ModelIndex"] = 2,
  95. ["UniqueID"] = "3634779812",
  96. ["AimPartUID"] = "",
  97. ["Hide"] = false,
  98. ["Name"] = "",
  99. ["ClassName"] = "bodygroup",
  100. ["OwnerName"] = "self",
  101. ["IsDisturbing"] = false,
  102. ["EditorExpand"] = false,
  103. ["BodyGroupName"] = "fist_weapon",
  104. },
  105. },
  106. },
  107. ["self"] = {
  108. ["Skin"] = 8,
  109. ["Invert"] = false,
  110. ["LightBlend"] = 1,
  111. ["CellShade"] = 0,
  112. ["OwnerName"] = "self",
  113. ["AimPartName"] = "",
  114. ["IgnoreZ"] = false,
  115. ["AimPartUID"] = "",
  116. ["Passes"] = 1,
  117. ["Name"] = "",
  118. ["NoTextureFiltering"] = false,
  119. ["DoubleFace"] = false,
  120. ["PositionOffset"] = Vector(0, 0, 0),
  121. ["IsDisturbing"] = false,
  122. ["Fullbright"] = false,
  123. ["EyeAngles"] = false,
  124. ["DrawOrder"] = 0,
  125. ["TintColor"] = Vector(0, 0, 0),
  126. ["UniqueID"] = "3440622894",
  127. ["Translucent"] = false,
  128. ["LodOverride"] = -1,
  129. ["BlurSpacing"] = 0,
  130. ["Alpha"] = 1,
  131. ["Material"] = "",
  132. ["UseWeaponColor"] = false,
  133. ["UsePlayerColor"] = false,
  134. ["UseLegacyScale"] = false,
  135. ["Bone"] = "left forearm",
  136. ["Color"] = Vector(255, 255, 255),
  137. ["Brightness"] = 1,
  138. ["BoneMerge"] = false,
  139. ["BlurLength"] = 0,
  140. ["Position"] = Vector(13.61279296875, -5.447998046875, -0.4560546875),
  141. ["AngleOffset"] = Angle(0, 0, 0),
  142. ["AlternativeScaling"] = false,
  143. ["Hide"] = false,
  144. ["OwnerEntity"] = false,
  145. ["Scale"] = Vector(1, 1, 1),
  146. ["ClassName"] = "model",
  147. ["EditorExpand"] = true,
  148. ["Size"] = 0.9,
  149. ["ModelFallback"] = "",
  150. ["Angles"] = Angle(76.864768981934, -174.33200073242, -75.662399291992),
  151. ["TextureFilter"] = 3,
  152. ["Model"] = "models/zadkiel/weapons/boltpistol.mdl",
  153. ["BlendMode"] = "",
  154. },
  155. },
  156. [4] = {
  157. ["children"] = {
  158. },
  159. ["self"] = {
  160. ["Jiggle"] = false,
  161. ["DrawOrder"] = 0,
  162. ["AlternativeBones"] = false,
  163. ["FollowPartName"] = "",
  164. ["OwnerName"] = "self",
  165. ["AimPartName"] = "",
  166. ["FollowPartUID"] = "",
  167. ["Bone"] = "left forearm",
  168. ["ScaleChildren"] = false,
  169. ["FollowAnglesOnly"] = false,
  170. ["AngleOffset"] = Angle(0, 0, 0),
  171. ["Position"] = Vector(2.0126953125, -1.162109375, -0.66015625),
  172. ["AimPartUID"] = "",
  173. ["UniqueID"] = "248291646",
  174. ["Hide"] = false,
  175. ["Name"] = "",
  176. ["Scale"] = Vector(1, 1, 1),
  177. ["MoveChildrenToOrigin"] = false,
  178. ["Angles"] = Angle(-7.582649230957, -54.13187789917, -9.3359050750732),
  179. ["Size"] = 1,
  180. ["PositionOffset"] = Vector(0, 0, 0),
  181. ["IsDisturbing"] = false,
  182. ["EditorExpand"] = false,
  183. ["EyeAngles"] = false,
  184. ["ClassName"] = "bone",
  185. },
  186. },
  187. [5] = {
  188. ["children"] = {
  189. },
  190. ["self"] = {
  191. ["Jiggle"] = false,
  192. ["DrawOrder"] = 0,
  193. ["AlternativeBones"] = false,
  194. ["FollowPartName"] = "",
  195. ["OwnerName"] = "self",
  196. ["AimPartName"] = "",
  197. ["FollowPartUID"] = "",
  198. ["Bone"] = "right forearm",
  199. ["ScaleChildren"] = false,
  200. ["FollowAnglesOnly"] = false,
  201. ["AngleOffset"] = Angle(0, 0, 0),
  202. ["Position"] = Vector(-0.078000001609325, 0.203857421875, 0.955078125),
  203. ["AimPartUID"] = "",
  204. ["UniqueID"] = "1444036236",
  205. ["Hide"] = false,
  206. ["Name"] = "",
  207. ["Scale"] = Vector(1, 1, 1),
  208. ["MoveChildrenToOrigin"] = false,
  209. ["Angles"] = Angle(15.203000068665, -32.486999511719, 0.966000020504),
  210. ["Size"] = 1,
  211. ["PositionOffset"] = Vector(0, 0, 0),
  212. ["IsDisturbing"] = false,
  213. ["EditorExpand"] = false,
  214. ["EyeAngles"] = false,
  215. ["ClassName"] = "bone",
  216. },
  217. },
  218. [6] = {
  219. ["children"] = {
  220. },
  221. ["self"] = {
  222. ["Jiggle"] = false,
  223. ["DrawOrder"] = 0,
  224. ["AlternativeBones"] = false,
  225. ["FollowPartName"] = "",
  226. ["OwnerName"] = "self",
  227. ["AimPartName"] = "",
  228. ["FollowPartUID"] = "",
  229. ["Bone"] = "right hand",
  230. ["ScaleChildren"] = false,
  231. ["FollowAnglesOnly"] = false,
  232. ["AngleOffset"] = Angle(0, 0, 0),
  233. ["Position"] = Vector(-0.02587890625, -0.14892578125, -1.715087890625),
  234. ["AimPartUID"] = "",
  235. ["UniqueID"] = "3721053795",
  236. ["Hide"] = false,
  237. ["Name"] = "",
  238. ["Scale"] = Vector(1, 1, 1),
  239. ["MoveChildrenToOrigin"] = false,
  240. ["Angles"] = Angle(-3.155412197113, 6.8159928321838, 27.184391021729),
  241. ["Size"] = 1,
  242. ["PositionOffset"] = Vector(0, 0, 0),
  243. ["IsDisturbing"] = false,
  244. ["EditorExpand"] = false,
  245. ["EyeAngles"] = false,
  246. ["ClassName"] = "bone",
  247. },
  248. },
  249. [7] = {
  250. ["children"] = {
  251. },
  252. ["self"] = {
  253. ["Walk"] = "walk_pistol",
  254. ["UniqueID"] = "2256282137",
  255. ["AlternativeRate"] = false,
  256. ["Jump"] = "walk_pistol",
  257. ["AttackStandPrimaryfire"] = "walk_pistol",
  258. ["Run"] = "run_pistol",
  259. ["OwnerName"] = "self",
  260. ["CrouchWalk"] = "walk_pistol",
  261. ["CrouchIdle"] = "walk_pistol",
  262. ["SwimIdle"] = "walk_pistol",
  263. ["Sitting"] = "walk_pistol",
  264. ["ReloadCrouch"] = "walk_pistol",
  265. ["EditorExpand"] = false,
  266. ["Fallback"] = "walk_pistol",
  267. ["StandIdle"] = "walk_pistol",
  268. ["AimPartUID"] = "",
  269. ["Noclip"] = "walk_pistol",
  270. ["Hide"] = false,
  271. ["Name"] = "",
  272. ["Override"] = false,
  273. ["AttackCrouchPrimaryfire"] = "walk_pistol",
  274. ["ClassName"] = "holdtype",
  275. ["Air"] = "walk_pistol",
  276. ["Swim"] = "walk_pistol",
  277. ["IsDisturbing"] = false,
  278. ["ReloadStand"] = "walk_pistol",
  279. ["ActRangeAttack1"] = "walk_pistol",
  280. ["ActLand"] = "walk_pistol",
  281. },
  282. },
  283. [8] = {
  284. ["children"] = {
  285. },
  286. ["self"] = {
  287. ["Jiggle"] = false,
  288. ["DrawOrder"] = 0,
  289. ["AlternativeBones"] = false,
  290. ["FollowPartName"] = "",
  291. ["OwnerName"] = "self",
  292. ["AimPartName"] = "",
  293. ["FollowPartUID"] = "",
  294. ["Bone"] = "left hand",
  295. ["ScaleChildren"] = false,
  296. ["FollowAnglesOnly"] = false,
  297. ["AngleOffset"] = Angle(0, 0, 0),
  298. ["Position"] = Vector(0, 0, 0),
  299. ["AimPartUID"] = "",
  300. ["UniqueID"] = "1430233292",
  301. ["Hide"] = false,
  302. ["Name"] = "",
  303. ["Scale"] = Vector(1, 1, 1),
  304. ["MoveChildrenToOrigin"] = false,
  305. ["Angles"] = Angle(1.9087882041931, 5.6968865394592, 2.4010846614838),
  306. ["Size"] = 1,
  307. ["PositionOffset"] = Vector(0, 0, 0),
  308. ["IsDisturbing"] = false,
  309. ["EditorExpand"] = false,
  310. ["EyeAngles"] = false,
  311. ["ClassName"] = "bone",
  312. },
  313. },
  314. },
  315. ["self"] = {
  316. ["AffectChildrenOnly"] = false,
  317. ["Invert"] = true,
  318. ["RootOwner"] = true,
  319. ["OwnerName"] = "self",
  320. ["AimPartUID"] = "",
  321. ["TargetPartUID"] = "",
  322. ["Hide"] = false,
  323. ["Name"] = "",
  324. ["EditorExpand"] = true,
  325. ["Arguments"] = "mark",
  326. ["Event"] = "is_flashlight_on",
  327. ["ClassName"] = "event",
  328. ["ZeroEyePitch"] = false,
  329. ["IsDisturbing"] = false,
  330. ["Operator"] = "find simple",
  331. ["UniqueID"] = "574996310",
  332. ["TargetPartName"] = "",
  333. },
  334. },
  335. [2] = {
  336. ["children"] = {
  337. },
  338. ["self"] = {
  339. ["HidePhysgunBeam"] = false,
  340. ["Skin"] = 0,
  341. ["Invert"] = false,
  342. ["HideBullets"] = false,
  343. ["FallApartOnDeath"] = false,
  344. ["DeathRagdollizeParent"] = false,
  345. ["SprintSpeed"] = 0,
  346. ["BlendMode"] = "",
  347. ["HideEntity"] = false,
  348. ["AimPartUID"] = "",
  349. ["DrawWeapon"] = false,
  350. ["EyeTargetUID"] = "",
  351. ["Name"] = "",
  352. ["LodOverride"] = -1,
  353. ["AllowOggWhenMuted"] = false,
  354. ["NoTextureFiltering"] = false,
  355. ["DoubleFace"] = false,
  356. ["WalkSpeed"] = 0,
  357. ["Color"] = Vector(255, 255, 255),
  358. ["Fullbright"] = false,
  359. ["EyeAngles"] = false,
  360. ["IgnoreZ"] = false,
  361. ["IsDisturbing"] = false,
  362. ["DrawOrder"] = 0,
  363. ["RunSpeed"] = 0,
  364. ["DrawPlayerOnDeath"] = false,
  365. ["HideRagdollOnDeath"] = false,
  366. ["ClassName"] = "entity",
  367. ["MuteSounds"] = false,
  368. ["DrawShadow"] = true,
  369. ["Alpha"] = 1,
  370. ["Material"] = "",
  371. ["InverseKinematics"] = false,
  372. ["SuppressFrames"] = false,
  373. ["AimPartName"] = "",
  374. ["Bone"] = "head",
  375. ["EyeTargetName"] = "",
  376. ["MuteFootsteps"] = false,
  377. ["CrouchSpeed"] = 0,
  378. ["Weapon"] = false,
  379. ["Position"] = Vector(0, 0, 0),
  380. ["UniqueID"] = "1217972413",
  381. ["OwnerName"] = "self",
  382. ["Hide"] = false,
  383. ["Brightness"] = 1,
  384. ["Scale"] = Vector(1, 1, 1),
  385. ["Translucent"] = false,
  386. ["EditorExpand"] = false,
  387. ["Size"] = 1,
  388. ["UseLegacyScale"] = false,
  389. ["Angles"] = Angle(0, 0, 0),
  390. ["AnimationRate"] = 1,
  391. ["Model"] = "",
  392. ["RelativeBones"] = true,
  393. },
  394. },
  395. },
  396. ["self"] = {
  397. ["DrawOrder"] = 0,
  398. ["UniqueID"] = "2244948382",
  399. ["AimPartUID"] = "",
  400. ["Hide"] = false,
  401. ["Duplicate"] = false,
  402. ["ClassName"] = "group",
  403. ["OwnerName"] = "self",
  404. ["IsDisturbing"] = false,
  405. ["Name"] = "gun",
  406. ["EditorExpand"] = true,
  407. },
  408. },
  409. [2] = {
  410. ["children"] = {
  411. [1] = {
  412. ["children"] = {
  413. [1] = {
  414. ["children"] = {
  415. },
  416. ["self"] = {
  417. ["Jiggle"] = false,
  418. ["DrawOrder"] = 0,
  419. ["AlternativeBones"] = false,
  420. ["FollowPartName"] = "",
  421. ["OwnerName"] = "self",
  422. ["AimPartName"] = "",
  423. ["FollowPartUID"] = "",
  424. ["Bone"] = "left upperarm",
  425. ["ScaleChildren"] = false,
  426. ["FollowAnglesOnly"] = false,
  427. ["AngleOffset"] = Angle(0, 0, 0),
  428. ["Position"] = Vector(1.18017578125, 0.031494140625, 0.034423828125),
  429. ["AimPartUID"] = "",
  430. ["UniqueID"] = "2350708489",
  431. ["Hide"] = false,
  432. ["Name"] = "",
  433. ["Scale"] = Vector(1, 1, 1),
  434. ["MoveChildrenToOrigin"] = false,
  435. ["Angles"] = Angle(-10.199999809265, 1.6720000505447, 6.6034058363584e-06),
  436. ["Size"] = 1,
  437. ["PositionOffset"] = Vector(0, 0, 0),
  438. ["IsDisturbing"] = false,
  439. ["EditorExpand"] = false,
  440. ["EyeAngles"] = false,
  441. ["ClassName"] = "bone",
  442. },
  443. },
  444. [2] = {
  445. ["children"] = {
  446. },
  447. ["self"] = {
  448. ["Jiggle"] = false,
  449. ["DrawOrder"] = 0,
  450. ["AlternativeBones"] = false,
  451. ["FollowPartName"] = "",
  452. ["OwnerName"] = "self",
  453. ["AimPartName"] = "",
  454. ["FollowPartUID"] = "",
  455. ["Bone"] = "right upperarm",
  456. ["ScaleChildren"] = false,
  457. ["FollowAnglesOnly"] = false,
  458. ["AngleOffset"] = Angle(0, 0, 0),
  459. ["Position"] = Vector(0, -0.20000000298023, 0),
  460. ["AimPartUID"] = "",
  461. ["UniqueID"] = "1423938132",
  462. ["Hide"] = false,
  463. ["Name"] = "",
  464. ["Scale"] = Vector(1, 1, 1),
  465. ["MoveChildrenToOrigin"] = false,
  466. ["Angles"] = Angle(10.5, 1.2999999523163, -6.3000001907349),
  467. ["Size"] = 1,
  468. ["PositionOffset"] = Vector(0, 0, 0),
  469. ["IsDisturbing"] = false,
  470. ["EditorExpand"] = false,
  471. ["EyeAngles"] = false,
  472. ["ClassName"] = "bone",
  473. },
  474. },
  475. },
  476. ["self"] = {
  477. ["AffectChildrenOnly"] = false,
  478. ["Invert"] = false,
  479. ["RootOwner"] = true,
  480. ["OwnerName"] = "self",
  481. ["AimPartUID"] = "",
  482. ["TargetPartUID"] = "",
  483. ["Hide"] = false,
  484. ["Name"] = "",
  485. ["EditorExpand"] = true,
  486. ["Arguments"] = "mark",
  487. ["Event"] = "is_flashlight_on",
  488. ["ClassName"] = "event",
  489. ["ZeroEyePitch"] = false,
  490. ["IsDisturbing"] = false,
  491. ["Operator"] = "find simple",
  492. ["UniqueID"] = "2958311431",
  493. ["TargetPartName"] = "",
  494. },
  495. },
  496. },
  497. ["self"] = {
  498. ["DrawOrder"] = 0,
  499. ["UniqueID"] = "1981213433",
  500. ["AimPartUID"] = "",
  501. ["Hide"] = false,
  502. ["Duplicate"] = false,
  503. ["ClassName"] = "group",
  504. ["OwnerName"] = "self",
  505. ["IsDisturbing"] = false,
  506. ["Name"] = "gun not out fix",
  507. ["EditorExpand"] = true,
  508. },
  509. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement