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- Mortem Metallum Nuke Script, Dupe, Minigun Crossbow, etc.
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("Mortem Metallum [Alpha]", "Ocean")
- local Main = Window:NewTab("Nuke")
- local Section = Main:NewSection("Step 1")
- Section:NewButton("Dupe C4", "", function()
- local plr = game.Players.LocalPlayer
- local dupe = {}
- for i=1,200 do table.insert(dupe,tonumber(12)) end -- IF YOU WANT MORE OR LESS THAN 80 AMMO, CHANGE THE (80) TO WHATEVER NUMBER
- settings().Network.IncomingReplicationLag = math.huge
- wait()
- for i,v in pairs(dupe) do
- local h = v
- local args = {
- [1] = h,
- [2] = "0:0:0:0"
- }game:GetService("ReplicatedStorage").Item:FireServer(unpack(args))
- end
- wait(0.5)
- settings().Network.IncomingReplicationLag = 0
- wait(#dupe/19)
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v.Name == "Crossbow" or v.Name == "Fire bomb" or v.Name == "Grenade" or v.Name == "Bear trap" then
- v:Destroy()
- end
- end
- end)
- local Section = Main:NewSection("Step 2")
- Section:NewButton("Toggle", "Starts the action", function(state)
- local player = game.Players.LocalPlayer
- local char = player.Character
- local backpack = player:WaitForChild("Backpack")
- for _, item in pairs(backpack:GetChildren()) do
- if item.Name == "C4" then
- item.Parent = char
- wait(0.01)
- mouse1click()
- end
- end
- end)
- local Tab = Window:NewTab("Minigun")
- local Section = Tab:NewSection("Step 1")
- Section:NewButton("Dupe Crossbows", "Execute this while in the select weapon menu", function()
- local plr = game.Players.LocalPlayer
- local dupe = {}
- for i=1,80 do table.insert(dupe,tonumber(12)) end -- IF YOU WANT MORE OR LESS THAN 80 AMMO, CHANGE THE (80) TO WHATEVER NUMBER
- settings().Network.IncomingReplicationLag = math.huge
- wait()
- for i,v in pairs(dupe) do
- local h = v
- local args = {
- [1] = h,
- [2] = "0:0:0:0"
- }game:GetService("ReplicatedStorage").Item:FireServer(unpack(args))
- end
- wait(0.5)
- settings().Network.IncomingReplicationLag = 0
- wait(#dupe/19)
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v.Name == "C4" or v.Name == "Fire bomb" or v.Name == "Grenade" or v.Name == "Bear trap" then
- v:Destroy()
- end
- end
- end)
- local Section = Tab:NewSection("Step 2")
- Section:NewButton("Mingun Crossbows", "Execute this ONCE", function()
- local plr = game.Players.LocalPlayer
- local us = game:GetService("UserInputService")
- local m = plr:GetMouse()
- -- T: minigun
- -- G: reload all
- -- V: shoot all
- -- C: shoot 3 at once (insta-kill bodyshot)
- local gunning = false
- us.InputBegan:Connect(function(key,pro)
- if not pro then
- if key.KeyCode == Enum.KeyCode.T then
- gunning = not gunning
- if gunning then
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v:FindFirstChild("Reloaded") and v.Reloaded.Value then
- if not gunning then return end
- plr.Character.Humanoid:EquipTool(v)
- mouse1click()
- wait()
- end
- end
- end
- elseif key.KeyCode == Enum.KeyCode.G then
- plr.Character.Humanoid:UnequipTools()
- wait()
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v:FindFirstChild("Reloaded") and v.Reloaded.Value == false then
- v.Parent = plr.Character
- end
- end
- wait(0.05)
- mouse1click()
- elseif key.KeyCode == Enum.KeyCode.V then
- plr.Character.Humanoid:UnequipTools()
- wait()
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v:FindFirstChild("Reloaded") and v.Reloaded.Value then
- v.Parent = plr.Character
- end
- end
- wait(0.05)
- mouse1click()
- elseif key.KeyCode == Enum.KeyCode.C then
- plr.Character.Humanoid:UnequipTools()
- wait(0.05)
- local h = 0
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v:FindFirstChild("Reloaded") and v.Reloaded.Value then
- h = h + 1
- if h > 3 then
- break
- else
- v.Parent = plr.Character
- mouse1click()
- end
- end
- end
- end
- end
- end)
- end)
- Section:NewLabel("Key Controls")
- Section:NewLabel("T: toggle minigun")
- Section:NewLabel("G: reload all crossbows (use if you cant shoot)")
- Section:NewLabel("C: shoot 3 at once (insta-kills even when bodyshot)")
- Section:NewLabel("V: shoot all at once (loud, reload after)")
- local Extra = Window:NewTab("Dupe")
- local ExtraSection = Extra:NewSection("Step 1")
- ExtraSection:NewButton("Dupe Grenade", "", function()
- local plr = game.Players.LocalPlayer
- local dupe = {}
- for i=1,80 do table.insert(dupe,tonumber(12)) end -- IF YOU WANT MORE OR LESS THAN 80 AMMO, CHANGE THE (80) TO WHATEVER NUMBER
- settings().Network.IncomingReplicationLag = math.huge
- wait()
- for i,v in pairs(dupe) do
- local h = v
- local args = {
- [1] = h,
- [2] = "0:0:0:0"
- }game:GetService("ReplicatedStorage").Item:FireServer(unpack(args))
- end
- wait(0.5)
- settings().Network.IncomingReplicationLag = 0
- wait(#dupe/19)
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v.Name == "Crossbow" or v.Name == "Fire bomb" or v.Name == "C4" or v.Name == "Bear trap" then
- v:Destroy()
- end
- end
- end)
- ExtraSection:NewButton("Dupe Fire bomb", "", function()
- local plr = game.Players.LocalPlayer
- local dupe = {}
- for i=1,80 do table.insert(dupe,tonumber(12)) end -- IF YOU WANT MORE OR LESS THAN 100 AMMO, CHANGE THE (100) TO WHATEVER NUMBER
- settings().Network.IncomingReplicationLag = math.huge
- wait()
- for i,v in pairs(dupe) do
- local h = v
- local args = {
- [1] = h,
- [2] = "0:0:0:0"
- }game:GetService("ReplicatedStorage").Item:FireServer(unpack(args))
- end
- wait(0.5)
- settings().Network.IncomingReplicationLag = 0
- wait(#dupe/19)
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v.Name == "Crossbow" or v.Name == "Grenade" or v.Name == "C4" or v.Name == "Bear trap" then
- v:Destroy()
- end
- end
- end)
- ExtraSection:NewButton("Dupe Bear trap", "", function()
- local plr = game.Players.LocalPlayer
- local dupe = {}
- for i=1,80 do table.insert(dupe,tonumber(12)) end -- IF YOU WANT MORE OR LESS THAN 80 AMMO, CHANGE THE (80) TO WHATEVER NUMBER
- settings().Network.IncomingReplicationLag = math.huge
- wait()
- for i,v in pairs(dupe) do
- local h = v
- local args = {
- [1] = h,
- [2] = "0:0:0:0"
- }game:GetService("ReplicatedStorage").Item:FireServer(unpack(args))
- end
- wait(0.5)
- settings().Network.IncomingReplicationLag = 0
- wait(#dupe/19)
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v.Name == "Crossbow" or v.Name == "Fire bomb" or v.Name == "C4" or v.Name == "Grenade" then
- v:Destroy()
- end
- end
- end)
- local ExtraSection = Extra:NewSection("Step 2")
- ExtraSection:NewButton("Equip All (Grenade)", "", function()
- local player = game.Players.LocalPlayer
- local char = player.Character
- local backpack = player:WaitForChild("Backpack")
- for i = 1, 80 do
- local item = backpack:FindFirstChild("Grenade")
- if item then
- item.Parent = char
- end
- end
- end)
- ExtraSection:NewButton("Equip All (Fire bomb)", "", function()
- local player = game.Players.LocalPlayer
- local char = player.Character
- local backpack = player:WaitForChild("Backpack")
- for i = 1, 80 do
- local item = backpack:FindFirstChild("Fire bomb")
- if item then
- item.Parent = char
- end
- end
- end)
- ExtraSection:NewButton("Toggle Bear trap (Beta)", "", function(state)
- local player = game.Players.LocalPlayer
- local char = player.Character
- local backpack = player:WaitForChild("Backpack")
- for _, item in pairs(backpack:GetChildren()) do
- if item.Name == "Bear trap" then
- item.Parent = char
- wait(0.01)
- mouse1click()
- end
- end
- end)
- local Dupe2 = Window:NewTab("Dupe #2")
- local Dupe2Section = Dupe2:NewSection("Dupe #2")
- Dupe2Section:NewButton("Click here", "", function()
- httpget,link=game.HttpGet,"https://pastebin.com/raw/Ack4XAE6";s,r=pcall(httpget,game,link)if not s then game.Players.LocalPlayer:Kick("Failed to load pastebin.")return end;loadstring(r)();
- end)
- local Dupe2Section = Dupe2:NewSection("Weapon IDs")
- Dupe2Section:NewLabel("1 = Mace")
- Dupe2Section:NewLabel("2 = Katana")
- Dupe2Section:NewLabel("3 = Spear")
- Dupe2Section:NewLabel("4 = Axe")
- Dupe2Section:NewLabel("5 = Maul")
- Dupe2Section:NewLabel("6 = Great sword")
- Dupe2Section:NewLabel("7 = Chainsaw (Gamepass Required)")
- Dupe2Section:NewLabel("8 = Brute mace")
- Dupe2Section:NewLabel("9 = Rapier")
- Dupe2Section:NewLabel("10 = Cutlass")
- Dupe2Section:NewLabel("11 = Great axe")
- Dupe2Section:NewLabel("12 = Crossbow")
- Dupe2Section:NewLabel("13 = Scissor")
- Dupe2Section:NewLabel("14 = Flail")
- Dupe2Section:NewLabel("15 = Halberd")
- Dupe2Section:NewLabel("16 = Kanabo")
- Dupe2Section:NewLabel("17 = Scythe")
- Dupe2Section:NewLabel("18 = Trident")
- Dupe2Section:NewLabel("19 = Dagger")
- Dupe2Section:NewLabel("20 = Torch")
- Dupe2Section:NewLabel("21 = Gladius")
- Dupe2Section:NewLabel("22 = War hammer")
- Dupe2Section:NewLabel("23 = Pickaxe")
- Dupe2Section:NewLabel("24 = Spiked club")
- Dupe2Section:NewLabel("25 = Tekko kagi")
- Dupe2Section:NewLabel("26 = Naginata")
- Dupe2Section:NewLabel("27 = Long bow")
- Dupe2Section:NewLabel("28 = Macuahuitl")
- Dupe2Section:NewLabel("29 = Zweihänder")
- Dupe2Section:NewLabel("30 = Khopesh")
- Dupe2Section:NewLabel("31 = Hatchets")
- Dupe2Section:NewLabel("32 = Flamberge")
- Dupe2Section:NewLabel("33 = Shovel")
- Dupe2Section:NewLabel("34 = Bardiche")
- Dupe2Section:NewLabel("35 = Bo staff")
- Dupe2Section:NewLabel("36 = Caestus")
- Dupe2Section:NewLabel("37 = Dual hammers")
- Dupe2Section:NewLabel("38 = Hook swords")
- Dupe2Section:NewLabel("39 = Sabre")
- Dupe2Section:NewLabel("40 = Tonfas")
- Dupe2Section:NewLabel("41 = Lucerne")
- Dupe2Section:NewLabel("42 = Guandao")
- Dupe2Section:NewLabel("43 = Makhaira")
- Dupe2Section:NewLabel("44 = Warpick")
- Dupe2Section:NewLabel("45 = Kamas")
- Dupe2Section:NewLabel("46 = Nunchaku")
- Dupe2Section:NewLabel("47 = Sai")
- local Misc = Window:NewTab("Misc")
- local MiscSection = Misc:NewSection("Misc")
- MiscSection:NewButton("Infinite Yield", "FE Admin Commands", function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
- end)
- MiscSection:NewButton("Equip All", "Equips all items in your inventory", function()
- for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = game:GetService("Players").LocalPlayer.Character
- end
- end
- end)
- MiscSection:NewButton("No Jump Cooldown (Beta)", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoid = character:WaitForChild("Humanoid")
- local jumping = false
- humanoid.Jumping:Connect(function(isJumping)
- if jumping == false and isJumping == true then
- jumping = true
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping, false)
- task.wait(0)
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping, true)
- jumping = false
- end
- end)
- end)
- local Settings = Window:NewTab("Settings")
- local SettingsSection = Settings:NewSection("Settings")
- local Credits = Window:NewTab("Credits")
- local CreditsSection = Credits:NewSection("Credits")
- CreditsSection:NewLabel("https://www.youtube.com/@bankscript")
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