Guest User

Log output SoS More Options save corruption

a guest
Jul 31st, 2024
17
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.38 KB | Software | 0 0
  1. PS D:\Program\Games\Steam\steamapps\common\Songs of Syx> .\jre\bin\java.exe -jar .\SongsOfSyx.jar
  2.  
  3. [GAME] (init.Main.java:45)
  4. [45] *************************************
  5. [46] * STARTING 0.66.49
  6. [47] *************************************
  7.  
  8. [GAME] (init.paths.PATHS.java:461)
  9. [461] Steam mod folder found: D:\Program\Games\Steam\steamapps\workshop\content\1162750
  10.  
  11. [GAME] (init.paths.PATHS.java:90)
  12. [90] INITING PATHS
  13. [94] MODS
  14. [103] Worldgen Names Expanded 66 3157874982
  15. Better Resource Tooltips 66 3246506752
  16. More Options 66 3044071344
  17. [112] hash: -1777612872
  18. [113] texture cache: 4096
  19. [154] PATHS
  20. [156] D:\Program\Games\Steam\steamapps\workshop\content\1162750\3157874982\V66
  21. D:\Program\Games\Steam\steamapps\workshop\content\1162750\3246506752\V66
  22. D:\Program\Games\Steam\steamapps\workshop\content\1162750\3044071344\V66
  23. /data
  24.  
  25. PS D:\Program\Games\Steam\steamapps\common\Songs of Syx>
  26. [GAME] (init.MainProcess.java:21)
  27. [21] *******************************
  28. [22] * GAME 0.66.49
  29. [23] *******************************
  30.  
  31. [GAME] (init.paths.PATHS.java:461)
  32. [461] Steam mod folder found: D:\Program\Games\Steam\steamapps\workshop\content\1162750
  33.  
  34. [GAME] (init.paths.PATHS.java:90)
  35. [90] INITING PATHS
  36. [94] MODS
  37. [103] Worldgen Names Expanded 66 3157874982
  38. Better Resource Tooltips 66 3246506752
  39. More Options 66 3044071344
  40. [112] hash: -1777612872
  41. [113] texture cache: 4096
  42. [154] PATHS
  43. [156] D:\Program\Games\Steam\steamapps\workshop\content\1162750\3157874982\V66
  44. D:\Program\Games\Steam\steamapps\workshop\content\1162750\3246506752\V66
  45. D:\Program\Games\Steam\steamapps\workshop\content\1162750\3044071344\V66
  46. /data
  47.  
  48. [SNAKE2D] SYSTEM INFO
  49. [SNAKE2D] ---Running on a: Windows 10, amd64 Platform. WINDOWS
  50. [SNAKE2D] ---jre: 1.8.0_351 bits: 64
  51. [SNAKE2D] ---charset: windows-1252
  52. [SNAKE2D] ---Processors avalible: 16
  53. [SNAKE2D] ---JRE Memory
  54. [SNAKE2D] Total: 495
  55. [SNAKE2D] Free: 474
  56. [SNAKE2D] Used: 21
  57. [SNAKE2D] Max: 3676
  58. [SNAKE2D] ---JRE Input Arguments : : -Xms512m, -Xmx4096m, -XX:+UseCompressedOops,
  59. [SNAKE2D] ---JRE cp : : D:\Program\Games\Steam\steamapps\workshop\content\1162750\3246506752\V66\script\Better Resource Tooltips.jar;D:\Program\Games\Steam\steamapps\common\Songs of Syx\base\script\Examples.jar;D:\Program\Games\Steam\steamapps\workshop\content\1162750\3044071344\V66\script\More Options.jar;D:\Program\Games\Steam\steamapps\common\Songs of Syx\base\script\Tutorial.jar;.\SongsOfSyx.jar,
  60. [SNAKE2D] ------------------------
  61.  
  62. [SNAKE2D] DISPLAYS
  63. [SNAKE2D] DISPLAY 0 ( 3840x2160@160Hz ) :
  64. | 640x480@60Hz | 640x480@72Hz | 640x480@75Hz | 720x480@59Hz | 720x480@60Hz | 800x600@56Hz | 800x600@60Hz | 800x600@72Hz | 800x600@75Hz | 1176x664@59Hz | 1176x664@60Hz | 1024x768@60Hz | 1024x768@70Hz | 1024x768@75Hz | 1280x720@59Hz | 1280x720@60Hz | 1280x768@60Hz | 1152x864@75Hz | 1280x800@60Hz | 1360x768@60Hz | 1366x768@60Hz | 1280x960@60Hz | 1440x900@60Hz | 1280x1024@60Hz | 1280x1024@75Hz | 1600x900@60Hz | 1440x1080@50Hz | 1440x1080@59Hz | 1440x1080@60Hz | 1440x1080@100Hz | 1440x1080@119Hz | 1440x1080@120Hz | 1440x1080@144Hz | 1600x1024@59Hz | 1600x1024@60Hz | 1680x1050@59Hz | 1680x1050@60Hz | 1600x1200@59Hz | 1600x1200@60Hz | 1600x1200@119Hz | 1600x1200@120Hz | 1600x1200@144Hz | 1920x1080@50Hz | 1920x1080@59Hz | 1920x1080@60Hz | 1920x1080@100Hz | 1920x1080@119Hz | 1920x1080@120Hz | 1920x1080@144Hz | 1920x1200@59Hz | 1920x1200@60Hz | 1920x1200@119Hz | 1920x1200@120Hz | 1920x1200@144Hz | 1920x1440@59Hz | 1920x1440@60Hz | 1920x1440@119Hz | 1920x1440@120Hz | 1920x1440@144Hz | 2048x1536@29Hz | 2048x1536@30Hz | 2048x1536@50Hz | 2048x1536@59Hz | 2048x1536@60Hz | 2048x1536@100Hz | 2048x1536@119Hz | 2048x1536@120Hz | 2048x1536@144Hz | 2048x1536@160Hz | 2560x1440@59Hz | 2560x1440@60Hz | 2560x1440@119Hz | 2560x1440@120Hz | 2560x1440@144Hz | 2560x1600@29Hz | 2560x1600@30Hz | 2560x1600@50Hz | 2560x1600@59Hz | 2560x1600@60Hz | 2560x1600@100Hz | 2560x1600@119Hz | 2560x1600@120Hz | 2560x1600@144Hz | 2560x1600@160Hz | 3840x2160@29Hz | 3840x2160@30Hz | 3840x2160@50Hz | 3840x2160@59Hz | 3840x2160@60Hz | 3840x2160@100Hz | 3840x2160@119Hz | 3840x2160@120Hz | 3840x2160@144Hz | 3840x2160@160Hz
  65. [SNAKE2D] DISPLAY 1 ( 1080x1920@60Hz ) :
  66. | 480x640@50Hz | 480x640@60Hz | 480x720@50Hz | 480x720@60Hz | 576x720@50Hz | 576x720@60Hz | 600x800@50Hz | 600x800@60Hz | 768x1024@50Hz | 768x1024@60Hz | 720x1280@50Hz | 720x1280@60Hz | 768x1280@50Hz | 768x1280@60Hz | 864x1152@50Hz | 864x1152@60Hz | 800x1280@50Hz | 800x1280@60Hz | 768x1360@50Hz | 768x1360@60Hz | 768x1366@50Hz | 768x1366@60Hz | 960x1280@50Hz | 960x1280@60Hz | 900x1440@50Hz | 900x1440@60Hz | 1024x1280@50Hz | 1024x1280@60Hz | 900x1600@50Hz | 900x1600@60Hz | 1080x1440@50Hz | 1080x1440@60Hz | 1024x1600@50Hz | 1024x1600@60Hz | 1050x1680@50Hz | 1050x1680@60Hz | 1080x1920@50Hz | 1080x1920@60Hz
  67. [SNAKE2D] DISPLAY 2 ( 1920x1080@60Hz ) :
  68. | 640x480@60Hz | 720x480@60Hz | 720x576@60Hz | 800x600@60Hz | 1024x768@60Hz | 1280x720@60Hz | 1280x768@60Hz | 1152x864@60Hz | 1280x800@60Hz | 1360x768@60Hz | 1366x768@60Hz | 1280x960@60Hz | 1440x900@60Hz | 1280x1024@60Hz | 1600x900@60Hz | 1440x1080@60Hz | 1600x1024@60Hz | 1680x1050@60Hz | 1920x1080@60Hz
  69. [SNAKE2D] ------------------------
  70.  
  71. [SNAKE2D] SETTINGS
  72. [SNAKE2D] Debug: false
  73. [SNAKE2D] Native Screen: 2190x1232
  74. [SNAKE2D] Display: 3840x2160@160Hz
  75. [SNAKE2D] Full: false
  76. [SNAKE2D] Mode: 1
  77. [SNAKE2D] Fit: true
  78. [SNAKE2D] Linear: true
  79. [SNAKE2D] VSync: false
  80. [SNAKE2D] ------------------------
  81.  
  82. [SNAKE2D] GRAPHICS
  83. [SNAKE2D] ---created window: 3840 2160
  84. [SNAKE2D] ---attempting resolution: 3840x2160 false 160 0
  85. [SNAKE2D] ---Setting FPS to 160
  86. [SNAKE2D] ---'Adaptive' Vsync enabled (1)
  87. [SNAKE2D] ---created resolution: 3840x2160, 160Hz
  88. [SNAKE2D] ---LWJGL: 3.3.3-snapshot
  89. [SNAKE2D] ---GLFW: 3.4.0 Win32 WGL Null EGL OSMesa VisualC DLL
  90. [SNAKE2D] OPEN_GL
  91. [SNAKE2D] ---FB size: 3840x2160
  92. [SNAKE2D] ---FB Red Bits: 8
  93. [SNAKE2D] ---FB Green Bits: 8
  94. [SNAKE2D] ---FB Blue Bits: 8
  95. [SNAKE2D] ---FB Alpha Bits: 8
  96. [SNAKE2D] ---FB Samples: 0
  97. [SNAKE2D] ---Max Texture Dim: 32768
  98. [SNAKE2D] ---Version: 3.3.0 NVIDIA 560.70
  99. [SNAKE2D] ---SL Version: 3.30 NVIDIA via Cg compiler
  100. [SNAKE2D] ---Max Vert: 1048576
  101. [SNAKE2D] ---glRenderer: NVIDIA Corporation, NVIDIA GeForce RTX 4080/PCIe/SSE2
  102. [SNAKE2D] ---Forward compatible: true
  103. [SNAKE2D] ------------------------
  104.  
  105. [SNAKE2D] ---BLIT: 3840x2160
  106. [SNAKE2D] ------------------------
  107.  
  108. [SNAKE2D] SHADERS:
  109. [SNAKE2D] class snake2d.Shader: 1,
  110. [SNAKE2D] class snake2d.Shader: 5,
  111. [SNAKE2D] class snake2d.Shader: 9,
  112. [SNAKE2D] class snake2d.Shader: 12,
  113. [SNAKE2D] class snake2d.Shader: 16,
  114. [SNAKE2D] class snake2d.Shader: 19,
  115. [SNAKE2D] class snake2d.Shader: 23,
  116. [SNAKE2D] class snake2d.Shader: 27,
  117. [SNAKE2D] class snake2d.Shader: 31,
  118. [SNAKE2D] ------------------------
  119.  
  120. [SNAKE2D] SOUND
  121. [SNAKE2D] ---AL version : 1.1 ALSOFT 1.23.1
  122. [SNAKE2D] ---AL vendor : OpenAL Community
  123. [SNAKE2D] ---AL renderer : OpenAL Soft
  124. [SNAKE2D] ---OpenALC10: true
  125. [SNAKE2D] ---OpenALC11: true
  126. [SNAKE2D] ---ALC_FREQUENCY: 48000Hz
  127. [SNAKE2D] ---ALC_REFRESH: 50Hz
  128. [SNAKE2D] ---ALC_SYNC: false
  129. [SNAKE2D] ---Created Mono Sources : 10
  130. [SNAKE2D] ---Created Stereo Sources : 6
  131. [SNAKE2D] ------------------------
  132.  
  133.  
  134. [GAME] (util.spritecomposer.Optimizer.java:57)
  135. [57] TILE OPTIMIZING
  136.  
  137. [GAME] (util.spritecomposer.Optimizer.java:242)
  138. [242] tile 8: 0 cropped: 0 opaque: 0,
  139. tile 16: 512 cropped: 441 opaque: 153,
  140. tile 24: 512 cropped: 452 opaque: 138,
  141. tile 32: 3072 cropped: 354 opaque: 2705,
  142. [SNAKE2D] class snake2d.Shader: 35,
  143. [SNAKE2D] [RND] ---Initiating random, seed: -106055541205986563
  144.  
  145. [GAME] (script.ScriptLoad.java:157)
  146. [157] loading script jar Better Resource Tooltips
  147. loading script jar Examples
  148. loading script jar More Options
  149. loading script jar Tutorial
  150. [123] SCRIPTS
  151. [139] -script available: : Precise Auto-Immigration Cutoff
  152. -script available: : Eclipse
  153. -script available: : Dig too deep.
  154. -script available: : tutorial
  155. -script available: : More Options
  156. -script available: : Extra raids
  157. -script available: : Krull's Revenge.
  158. STEAM ACHIEVEMENTS COULD NOT BE INITED
  159.  
  160. [GAME] (snake2d.LOG.java:68)
  161. [68] LOADING GAME
  162. [69] Game version: 0.66.49
  163.  
  164. [GAME] (game.GameLoader.java:46)
  165. [46] Save Version: 0.66.49
  166. [47] mod: -1777612872
  167. java.io.IOException
  168. at snake2d.util.file.FileGetter.chars(FileGetter.java:295)
  169. at game.GAME$GameSpec.<init>(GAME.java:525)
  170. at game.GAME.<init>(GAME.java:232)
  171. at game.GameLoader.getState(GameLoader.java:52)
  172. at snake2d.Updater.run(Updater.java:39)
  173. [SNAKE2D] ERROR IN UPDATER DETECTED
  174. snake2d.Errors$GameError: Save is corrupted and can not be loaded! null
  175. at game.GameLoader.getState(GameLoader.java:58)
  176. at snake2d.Updater.run(Updater.java:39)
  177. Time until crash: 0.0
  178. MEM DIAGNOSE
  179. --JRE Memory
  180. --JRE Total: 495
  181. --JRE Free: 466
  182. --JRE Used: 29
  183. --JRE Max: 3676
  184. --JRE Memory After GC
  185. --JRE Total: 495
  186. --JRE Free: 476
  187. --JRE Used: 19
  188. --JRE Max: 3676
  189. NVIDIA:
  190. --GPU Dedicated: 16769024
  191. --GPU Total Available: 16769024
  192. --GPU Current Available: 13500464
  193. --GPU Evictions: 5720
  194. --GPU Evicted: 19502748
  195. ATI:
  196. --Renderbuffer Free: 0
  197. --Texture Free: 0
  198. --Vbo Free: 0
  199.  
  200. [SNAKE2D] DISPOSING
  201. [SNAKE2D] class snake2d.SoundCore sucessfully destroyed
  202. [SNAKE2D] class snake2d.GraphicContext was sucessfully destroyed
  203. [SNAKE2D] ---Core was sucessfully disposed
  204. STEAM ACHIEVEMENTS COULD NOT BE INITED
Advertisement
Add Comment
Please, Sign In to add comment