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- # stat_txt.tbl entry 1393: Brood Wars Terran 1 - Town A<0>
- TB1A(1393, 111, bwscript):
- start_campaign()
- wait(1)
- start_town()
- defaultbuild_off()
- default_min(0)
- wait(1)
- build(1, command_center, 80)
- build(4, scv, 80)
- build(1, barracks, 80)
- build(1, engineering_bay, 80)
- build(1, academy, 80)
- build(1, factory, 80)
- build(1, machine_shop, 80)
- build(1, armory, 80)
- build(1, comsat_station, 80)
- build(1, starport, 80)
- build(1, control_tower, 80)
- max_force(600)
- defensebuild_gg(2, marine)
- defenseuse_gg(2, marine)
- defensebuild_gg(2, firebat)
- defenseuse_gg(2, firebat)
- defensebuild_gg(1, vulture)
- defenseuse_gg(1, vulture)
- defensebuild_gg(1, goliath)
- defenseuse_gg(1, goliath)
- defensebuild_gg(1, siege_tank)
- defensebuild_ag(1, marine)
- defenseuse_ag(1, marine)
- defensebuild_ag(2, goliath)
- defenseuse_ag(2, goliath)
- defensebuild_ga(1, wraith)
- defenseuse_ga(1, wraith)
- defensebuild_aa(1, wraith)
- defenseuse_aa(1, wraith)
- wait(1875)
- attack_add(4, marine)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- upgrade(1, t_infantry_armor, 30)
- wait(3375)
- attack_add(3, marine)
- attack_add(3, firebat)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- upgrade(1, t_vehicle_plating, 30)
- wait(3375)
- attack_add(3, firebat)
- attack_add(2, vulture)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- upgrade(1, t_infantry_weapon, 30)
- wait(4875)
- attack_add(3, marine)
- attack_add(4, goliath)
- attack_add(1, wraith)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- upgrade(1, t_vehicle_weapon, 30)
- wait(4875)
- attack_add(3, marine)
- attack_add(2, vulture)
- attack_add(1, goliath)
- attack_add(2, siege_tank)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- upgrade(1, t_ship_plating, 30)
- wait(4875)
- attack_add(2, firebat)
- attack_add(2, goliath)
- attack_add(1, siege_tank)
- attack_add(2, wraith)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- upgrade(1, t_ship_weapon, 30)
- --TB1A 0000--
- wait(3375)
- attack_add(3, marine)
- attack_add(3, firebat)
- attack_add(7, vulture)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- wait(3375)
- attack_add(5, wraith)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- wait(3375)
- attack_add(2, vulture)
- attack_add(6, goliath)
- attack_add(2, siege_tank)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- wait(3375)
- attack_add(7, marine)
- attack_add(4, firebat)
- attack_add(3, wraith)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- goto(TB1A 0000)
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