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Dec 25th, 2018
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  1. # stat_txt.tbl entry 1393: Brood Wars Terran 1 - Town A<0>
  2. TB1A(1393, 111, bwscript):
  3. start_campaign()
  4. wait(1)
  5. start_town()
  6. defaultbuild_off()
  7. default_min(0)
  8. wait(1)
  9. build(1, command_center, 80)
  10. build(4, scv, 80)
  11. build(1, barracks, 80)
  12. build(1, engineering_bay, 80)
  13. build(1, academy, 80)
  14. build(1, factory, 80)
  15. build(1, machine_shop, 80)
  16. build(1, armory, 80)
  17. build(1, comsat_station, 80)
  18. build(1, starport, 80)
  19. build(1, control_tower, 80)
  20. max_force(600)
  21. defensebuild_gg(2, marine)
  22. defenseuse_gg(2, marine)
  23. defensebuild_gg(2, firebat)
  24. defenseuse_gg(2, firebat)
  25. defensebuild_gg(1, vulture)
  26. defenseuse_gg(1, vulture)
  27. defensebuild_gg(1, goliath)
  28. defenseuse_gg(1, goliath)
  29. defensebuild_gg(1, siege_tank)
  30. defensebuild_ag(1, marine)
  31. defenseuse_ag(1, marine)
  32. defensebuild_ag(2, goliath)
  33. defenseuse_ag(2, goliath)
  34. defensebuild_ga(1, wraith)
  35. defenseuse_ga(1, wraith)
  36. defensebuild_aa(1, wraith)
  37. defenseuse_aa(1, wraith)
  38. wait(1875)
  39. attack_add(4, marine)
  40. attack_prepare()
  41. wait(500)
  42. attack_do()
  43. attack_clear()
  44. upgrade(1, t_infantry_armor, 30)
  45. wait(3375)
  46. attack_add(3, marine)
  47. attack_add(3, firebat)
  48. attack_prepare()
  49. wait(500)
  50. attack_do()
  51. attack_clear()
  52. upgrade(1, t_vehicle_plating, 30)
  53. wait(3375)
  54. attack_add(3, firebat)
  55. attack_add(2, vulture)
  56. attack_prepare()
  57. wait(500)
  58. attack_do()
  59. attack_clear()
  60. upgrade(1, t_infantry_weapon, 30)
  61. wait(4875)
  62. attack_add(3, marine)
  63. attack_add(4, goliath)
  64. attack_add(1, wraith)
  65. attack_prepare()
  66. wait(500)
  67. attack_do()
  68. attack_clear()
  69. upgrade(1, t_vehicle_weapon, 30)
  70. wait(4875)
  71. attack_add(3, marine)
  72. attack_add(2, vulture)
  73. attack_add(1, goliath)
  74. attack_add(2, siege_tank)
  75. attack_prepare()
  76. wait(500)
  77. attack_do()
  78. attack_clear()
  79. upgrade(1, t_ship_plating, 30)
  80. wait(4875)
  81. attack_add(2, firebat)
  82. attack_add(2, goliath)
  83. attack_add(1, siege_tank)
  84. attack_add(2, wraith)
  85. attack_prepare()
  86. wait(500)
  87. attack_do()
  88. attack_clear()
  89. upgrade(1, t_ship_weapon, 30)
  90.  
  91. --TB1A 0000--
  92. wait(3375)
  93. attack_add(3, marine)
  94. attack_add(3, firebat)
  95. attack_add(7, vulture)
  96. attack_prepare()
  97. wait(500)
  98. attack_do()
  99. attack_clear()
  100. wait(3375)
  101. attack_add(5, wraith)
  102. attack_prepare()
  103. wait(500)
  104. attack_do()
  105. attack_clear()
  106. wait(3375)
  107. attack_add(2, vulture)
  108. attack_add(6, goliath)
  109. attack_add(2, siege_tank)
  110. attack_prepare()
  111. wait(500)
  112. attack_do()
  113. attack_clear()
  114. wait(3375)
  115. attack_add(7, marine)
  116. attack_add(4, firebat)
  117. attack_add(3, wraith)
  118. attack_prepare()
  119. wait(500)
  120. attack_do()
  121. attack_clear()
  122. goto(TB1A 0000)
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